mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-12-22 22:59:23 +01:00
3617 lines
146 KiB
YAML
Generated
3617 lines
146 KiB
YAML
Generated
### YamlMime:ManagedReference
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|
items:
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- uid: TinyLife.World.Tile
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commentId: T:TinyLife.World.Tile
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id: Tile
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parent: TinyLife.World
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children:
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- TinyLife.World.Tile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},System.Collections.Generic.Dictionary{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]},TinyLife.Utilities.ColorSettings,System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{Microsoft.Xna.Framework.Point,System.Single})
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- TinyLife.World.Tile.BaseName
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- TinyLife.World.Tile.BigTiles
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- TinyLife.World.Tile.CanBuy
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- TinyLife.World.Tile.Categories
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- TinyLife.World.Tile.CheckeredHardwood
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- TinyLife.World.Tile.ColorSettings
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- TinyLife.World.Tile.Colors
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- TinyLife.World.Tile.Concrete
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- TinyLife.World.Tile.Dirt
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- TinyLife.World.Tile.DirtPath
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- TinyLife.World.Tile.DirtRoad
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- TinyLife.World.Tile.DirtRoadLines1
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- TinyLife.World.Tile.DirtRoadLines2
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- TinyLife.World.Tile.DirtWithGrass
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- TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,System.Func{Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile})
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- TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
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- TinyLife.World.Tile.FlowerGrass
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- TinyLife.World.Tile.GetAutoTileBorder(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Point,TinyLife.World.Tile,System.Int32)
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- TinyLife.World.Tile.GetDepth(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Boolean)
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- TinyLife.World.Tile.GetPrice
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- TinyLife.World.Tile.GetVariationTexture(MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point)
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- TinyLife.World.Tile.GetVisualOffset(MLEM.Maths.Direction2,System.Int32,System.Int32)
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- TinyLife.World.Tile.Grass
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- TinyLife.World.Tile.Icon
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- TinyLife.World.Tile.IntricateCarpet
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- TinyLife.World.Tile.LargeConcreteTiles
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- TinyLife.World.Tile.LongBoards
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- TinyLife.World.Tile.ModernBricks
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- TinyLife.World.Tile.ModernTiles
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- TinyLife.World.Tile.Name
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- TinyLife.World.Tile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32)
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- TinyLife.World.Tile.OrnateHardwood
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- TinyLife.World.Tile.PathCostModifier
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- TinyLife.World.Tile.Price
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- TinyLife.World.Tile.PuzzlePieces
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- TinyLife.World.Tile.ReferencePrice
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- TinyLife.World.Tile.RegionWeights
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- TinyLife.World.Tile.Regions
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- TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Maths.Direction2,System.Nullable{Microsoft.Xna.Framework.Point}},System.Nullable{System.Int32},System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type)
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- TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Maths.Direction2,System.Nullable{Microsoft.Xna.Framework.Point}},System.Int32[],System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type)
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- TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point[],TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]},System.Int32[],System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type)
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- TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point[],TinyLife.Utilities.ColorSettings,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]},System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type)
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- TinyLife.World.Tile.RicketyHardwood
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- TinyLife.World.Tile.Road1
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- TinyLife.World.Tile.Road2
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- TinyLife.World.Tile.Road3
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- TinyLife.World.Tile.Road4
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- TinyLife.World.Tile.Road5
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- TinyLife.World.Tile.Rocks
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- TinyLife.World.Tile.Sand
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- TinyLife.World.Tile.SimpleCarpet
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- TinyLife.World.Tile.SmallCheckeredHardwood
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- TinyLife.World.Tile.SoftCarpet
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- TinyLife.World.Tile.StraightBoards
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- TinyLife.World.Tile.Textures
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- TinyLife.World.Tile.Tiles
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- TinyLife.World.Tile.Water
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langs:
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- csharp
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- vb
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name: Tile
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nameWithType: Tile
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fullName: TinyLife.World.Tile
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type: Class
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: >-
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A tile is an object on a <xref href="TinyLife.World.Map" data-throw-if-not-resolved="false"></xref> that represents the covering of the ground (or the ground itself).
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To register a tile, use <xref href="TinyLife.World.Tile.Register(System.String%2cSystem.Int32%2cSystem.Collections.Generic.Dictionary%7bMicrosoft.Xna.Framework.Point%2cMLEM.Textures.TextureRegion%7d%2cMicrosoft.Xna.Framework.Point%2cTinyLife.Utilities.ColorScheme%2cSystem.Single%2cSystem.Boolean%2cTinyLife.World.Tile.Category%2cMLEM.Textures.TextureRegion%2cSystem.Func%7bMLEM.Maths.Direction2%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Point%7d%7d%2cSystem.Nullable%7bSystem.Int32%7d%2cSystem.Func%7bMicrosoft.Xna.Framework.Point%2cSystem.Single%7d%2cSystem.Type)" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: >-
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[JsonConverter(typeof(Tile.Converter))]
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public class Tile
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content.vb: >-
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<JsonConverter(GetType(Tile.Converter))>
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Public Class Tile
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inheritance:
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- System.Object
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derivedClasses:
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- TinyLife.World.AutoTile
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inheritedMembers:
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.World.Tile.TinyLife.Utilities.Extensions.JsonCopy``1
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- uid: TinyLife.World.Tile.Tiles
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commentId: F:TinyLife.World.Tile.Tiles
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id: Tiles
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: Tiles
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nameWithType: Tile.Tiles
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fullName: TinyLife.World.Tile.Tiles
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type: Field
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: A registry of all tiles that exist in the game and its mods
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example: []
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syntax:
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content: public static readonly ReadOnlyDictionary<string, Tile[]> Tiles
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return:
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type: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.World.Tile[]}
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content.vb: Public Shared ReadOnly Tiles As ReadOnlyDictionary(Of String, Tile())
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- uid: TinyLife.World.Tile.ReferencePrice
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commentId: F:TinyLife.World.Tile.ReferencePrice
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id: ReferencePrice
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: ReferencePrice
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nameWithType: Tile.ReferencePrice
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fullName: TinyLife.World.Tile.ReferencePrice
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type: Field
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: >-
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The reference price for tiles.
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Since Grass is replaced by Concrete in a newly created room, the two tiles have to cost the same. This is that price.
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This value is set to 5.
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example: []
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syntax:
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content: public const int ReferencePrice = 5
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return:
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type: System.Int32
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content.vb: Public Const ReferencePrice As Integer = 5
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- uid: TinyLife.World.Tile.Grass
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commentId: F:TinyLife.World.Tile.Grass
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id: Grass
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: Grass
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nameWithType: Tile.Grass
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fullName: TinyLife.World.Tile.Grass
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type: Field
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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syntax:
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content: public static readonly Tile[] Grass
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return:
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type: TinyLife.World.Tile[]
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content.vb: Public Shared ReadOnly Grass As Tile()
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- uid: TinyLife.World.Tile.FlowerGrass
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commentId: F:TinyLife.World.Tile.FlowerGrass
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id: FlowerGrass
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: FlowerGrass
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nameWithType: Tile.FlowerGrass
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fullName: TinyLife.World.Tile.FlowerGrass
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type: Field
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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syntax:
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content: public static readonly Tile[] FlowerGrass
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return:
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type: TinyLife.World.Tile[]
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content.vb: Public Shared ReadOnly FlowerGrass As Tile()
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- uid: TinyLife.World.Tile.Concrete
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commentId: F:TinyLife.World.Tile.Concrete
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id: Concrete
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: Concrete
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nameWithType: Tile.Concrete
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fullName: TinyLife.World.Tile.Concrete
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type: Field
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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syntax:
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content: public static readonly Tile[] Concrete
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return:
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type: TinyLife.World.Tile[]
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content.vb: Public Shared ReadOnly Concrete As Tile()
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- uid: TinyLife.World.Tile.LongBoards
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commentId: F:TinyLife.World.Tile.LongBoards
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id: LongBoards
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: LongBoards
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nameWithType: Tile.LongBoards
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fullName: TinyLife.World.Tile.LongBoards
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type: Field
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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syntax:
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content: public static readonly Tile[] LongBoards
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return:
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type: TinyLife.World.Tile[]
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content.vb: Public Shared ReadOnly LongBoards As Tile()
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- uid: TinyLife.World.Tile.ModernBricks
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commentId: F:TinyLife.World.Tile.ModernBricks
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id: ModernBricks
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: ModernBricks
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nameWithType: Tile.ModernBricks
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fullName: TinyLife.World.Tile.ModernBricks
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type: Field
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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syntax:
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content: public static readonly Tile[] ModernBricks
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return:
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type: TinyLife.World.Tile[]
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content.vb: Public Shared ReadOnly ModernBricks As Tile()
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- uid: TinyLife.World.Tile.BigTiles
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commentId: F:TinyLife.World.Tile.BigTiles
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id: BigTiles
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: BigTiles
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nameWithType: Tile.BigTiles
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fullName: TinyLife.World.Tile.BigTiles
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type: Field
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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syntax:
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content: public static readonly Tile[] BigTiles
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return:
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type: TinyLife.World.Tile[]
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content.vb: Public Shared ReadOnly BigTiles As Tile()
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- uid: TinyLife.World.Tile.Dirt
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commentId: F:TinyLife.World.Tile.Dirt
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id: Dirt
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: Dirt
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nameWithType: Tile.Dirt
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fullName: TinyLife.World.Tile.Dirt
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type: Field
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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syntax:
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content: public static readonly Tile[] Dirt
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return:
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type: TinyLife.World.Tile[]
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content.vb: Public Shared ReadOnly Dirt As Tile()
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- uid: TinyLife.World.Tile.DirtPath
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commentId: F:TinyLife.World.Tile.DirtPath
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id: DirtPath
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: DirtPath
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nameWithType: Tile.DirtPath
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fullName: TinyLife.World.Tile.DirtPath
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type: Field
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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syntax:
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content: public static readonly Tile[] DirtPath
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return:
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type: TinyLife.World.Tile[]
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content.vb: Public Shared ReadOnly DirtPath As Tile()
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- uid: TinyLife.World.Tile.SimpleCarpet
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commentId: F:TinyLife.World.Tile.SimpleCarpet
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id: SimpleCarpet
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: SimpleCarpet
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nameWithType: Tile.SimpleCarpet
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fullName: TinyLife.World.Tile.SimpleCarpet
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type: Field
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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syntax:
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content: public static readonly Tile[] SimpleCarpet
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return:
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type: TinyLife.World.Tile[]
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content.vb: Public Shared ReadOnly SimpleCarpet As Tile()
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- uid: TinyLife.World.Tile.PuzzlePieces
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commentId: F:TinyLife.World.Tile.PuzzlePieces
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id: PuzzlePieces
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parent: TinyLife.World.Tile
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|
langs:
|
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- csharp
|
|
- vb
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|
name: PuzzlePieces
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|
nameWithType: Tile.PuzzlePieces
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|
fullName: TinyLife.World.Tile.PuzzlePieces
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|
type: Field
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|
assemblies:
|
|
- Tiny Life
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|
namespace: TinyLife.World
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|
syntax:
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content: public static readonly Tile[] PuzzlePieces
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|
return:
|
|
type: TinyLife.World.Tile[]
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content.vb: Public Shared ReadOnly PuzzlePieces As Tile()
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|
- uid: TinyLife.World.Tile.Rocks
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|
commentId: F:TinyLife.World.Tile.Rocks
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|
id: Rocks
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Rocks
|
|
nameWithType: Tile.Rocks
|
|
fullName: TinyLife.World.Tile.Rocks
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
syntax:
|
|
content: public static readonly Tile[] Rocks
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|
return:
|
|
type: TinyLife.World.Tile[]
|
|
content.vb: Public Shared ReadOnly Rocks As Tile()
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|
- uid: TinyLife.World.Tile.DirtWithGrass
|
|
commentId: F:TinyLife.World.Tile.DirtWithGrass
|
|
id: DirtWithGrass
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: DirtWithGrass
|
|
nameWithType: Tile.DirtWithGrass
|
|
fullName: TinyLife.World.Tile.DirtWithGrass
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
syntax:
|
|
content: public static readonly Tile[] DirtWithGrass
|
|
return:
|
|
type: TinyLife.World.Tile[]
|
|
content.vb: Public Shared ReadOnly DirtWithGrass As Tile()
|
|
- uid: TinyLife.World.Tile.Water
|
|
commentId: F:TinyLife.World.Tile.Water
|
|
id: Water
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Water
|
|
nameWithType: Tile.Water
|
|
fullName: TinyLife.World.Tile.Water
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
syntax:
|
|
content: public static readonly Tile[] Water
|
|
return:
|
|
type: TinyLife.World.Tile[]
|
|
content.vb: Public Shared ReadOnly Water As Tile()
|
|
- uid: TinyLife.World.Tile.LargeConcreteTiles
|
|
commentId: F:TinyLife.World.Tile.LargeConcreteTiles
|
|
id: LargeConcreteTiles
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: LargeConcreteTiles
|
|
nameWithType: Tile.LargeConcreteTiles
|
|
fullName: TinyLife.World.Tile.LargeConcreteTiles
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
syntax:
|
|
content: public static readonly Tile[] LargeConcreteTiles
|
|
return:
|
|
type: TinyLife.World.Tile[]
|
|
content.vb: Public Shared ReadOnly LargeConcreteTiles As Tile()
|
|
- uid: TinyLife.World.Tile.Sand
|
|
commentId: F:TinyLife.World.Tile.Sand
|
|
id: Sand
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Sand
|
|
nameWithType: Tile.Sand
|
|
fullName: TinyLife.World.Tile.Sand
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
syntax:
|
|
content: public static readonly Tile[] Sand
|
|
return:
|
|
type: TinyLife.World.Tile[]
|
|
content.vb: Public Shared ReadOnly Sand As Tile()
|
|
- uid: TinyLife.World.Tile.IntricateCarpet
|
|
commentId: F:TinyLife.World.Tile.IntricateCarpet
|
|
id: IntricateCarpet
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: IntricateCarpet
|
|
nameWithType: Tile.IntricateCarpet
|
|
fullName: TinyLife.World.Tile.IntricateCarpet
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
syntax:
|
|
content: public static readonly Tile[] IntricateCarpet
|
|
return:
|
|
type: TinyLife.World.Tile[]
|
|
content.vb: Public Shared ReadOnly IntricateCarpet As Tile()
|
|
- uid: TinyLife.World.Tile.ModernTiles
|
|
commentId: F:TinyLife.World.Tile.ModernTiles
|
|
id: ModernTiles
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: ModernTiles
|
|
nameWithType: Tile.ModernTiles
|
|
fullName: TinyLife.World.Tile.ModernTiles
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
syntax:
|
|
content: public static readonly Tile[] ModernTiles
|
|
return:
|
|
type: TinyLife.World.Tile[]
|
|
content.vb: Public Shared ReadOnly ModernTiles As Tile()
|
|
- uid: TinyLife.World.Tile.StraightBoards
|
|
commentId: F:TinyLife.World.Tile.StraightBoards
|
|
id: StraightBoards
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: StraightBoards
|
|
nameWithType: Tile.StraightBoards
|
|
fullName: TinyLife.World.Tile.StraightBoards
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
syntax:
|
|
content: public static readonly Tile[] StraightBoards
|
|
return:
|
|
type: TinyLife.World.Tile[]
|
|
content.vb: Public Shared ReadOnly StraightBoards As Tile()
|
|
- uid: TinyLife.World.Tile.OrnateHardwood
|
|
commentId: F:TinyLife.World.Tile.OrnateHardwood
|
|
id: OrnateHardwood
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: OrnateHardwood
|
|
nameWithType: Tile.OrnateHardwood
|
|
fullName: TinyLife.World.Tile.OrnateHardwood
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
syntax:
|
|
content: public static readonly Tile[] OrnateHardwood
|
|
return:
|
|
type: TinyLife.World.Tile[]
|
|
content.vb: Public Shared ReadOnly OrnateHardwood As Tile()
|
|
- uid: TinyLife.World.Tile.RicketyHardwood
|
|
commentId: F:TinyLife.World.Tile.RicketyHardwood
|
|
id: RicketyHardwood
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: RicketyHardwood
|
|
nameWithType: Tile.RicketyHardwood
|
|
fullName: TinyLife.World.Tile.RicketyHardwood
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
syntax:
|
|
content: public static readonly Tile[] RicketyHardwood
|
|
return:
|
|
type: TinyLife.World.Tile[]
|
|
content.vb: Public Shared ReadOnly RicketyHardwood As Tile()
|
|
- uid: TinyLife.World.Tile.CheckeredHardwood
|
|
commentId: F:TinyLife.World.Tile.CheckeredHardwood
|
|
id: CheckeredHardwood
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: CheckeredHardwood
|
|
nameWithType: Tile.CheckeredHardwood
|
|
fullName: TinyLife.World.Tile.CheckeredHardwood
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
syntax:
|
|
content: public static readonly Tile[] CheckeredHardwood
|
|
return:
|
|
type: TinyLife.World.Tile[]
|
|
content.vb: Public Shared ReadOnly CheckeredHardwood As Tile()
|
|
- uid: TinyLife.World.Tile.SmallCheckeredHardwood
|
|
commentId: F:TinyLife.World.Tile.SmallCheckeredHardwood
|
|
id: SmallCheckeredHardwood
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: SmallCheckeredHardwood
|
|
nameWithType: Tile.SmallCheckeredHardwood
|
|
fullName: TinyLife.World.Tile.SmallCheckeredHardwood
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
syntax:
|
|
content: public static readonly Tile[] SmallCheckeredHardwood
|
|
return:
|
|
type: TinyLife.World.Tile[]
|
|
content.vb: Public Shared ReadOnly SmallCheckeredHardwood As Tile()
|
|
- uid: TinyLife.World.Tile.SoftCarpet
|
|
commentId: F:TinyLife.World.Tile.SoftCarpet
|
|
id: SoftCarpet
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: SoftCarpet
|
|
nameWithType: Tile.SoftCarpet
|
|
fullName: TinyLife.World.Tile.SoftCarpet
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
syntax:
|
|
content: public static readonly Tile[] SoftCarpet
|
|
return:
|
|
type: TinyLife.World.Tile[]
|
|
content.vb: Public Shared ReadOnly SoftCarpet As Tile()
|
|
- uid: TinyLife.World.Tile.Road1
|
|
commentId: F:TinyLife.World.Tile.Road1
|
|
id: Road1
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Road1
|
|
nameWithType: Tile.Road1
|
|
fullName: TinyLife.World.Tile.Road1
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
syntax:
|
|
content: public static readonly Tile[] Road1
|
|
return:
|
|
type: TinyLife.World.Tile[]
|
|
content.vb: Public Shared ReadOnly Road1 As Tile()
|
|
- uid: TinyLife.World.Tile.Road2
|
|
commentId: F:TinyLife.World.Tile.Road2
|
|
id: Road2
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Road2
|
|
nameWithType: Tile.Road2
|
|
fullName: TinyLife.World.Tile.Road2
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
syntax:
|
|
content: public static readonly Tile[] Road2
|
|
return:
|
|
type: TinyLife.World.Tile[]
|
|
content.vb: Public Shared ReadOnly Road2 As Tile()
|
|
- uid: TinyLife.World.Tile.Road3
|
|
commentId: F:TinyLife.World.Tile.Road3
|
|
id: Road3
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Road3
|
|
nameWithType: Tile.Road3
|
|
fullName: TinyLife.World.Tile.Road3
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
syntax:
|
|
content: public static readonly Tile[] Road3
|
|
return:
|
|
type: TinyLife.World.Tile[]
|
|
content.vb: Public Shared ReadOnly Road3 As Tile()
|
|
- uid: TinyLife.World.Tile.Road4
|
|
commentId: F:TinyLife.World.Tile.Road4
|
|
id: Road4
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Road4
|
|
nameWithType: Tile.Road4
|
|
fullName: TinyLife.World.Tile.Road4
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
syntax:
|
|
content: public static readonly Tile[] Road4
|
|
return:
|
|
type: TinyLife.World.Tile[]
|
|
content.vb: Public Shared ReadOnly Road4 As Tile()
|
|
- uid: TinyLife.World.Tile.Road5
|
|
commentId: F:TinyLife.World.Tile.Road5
|
|
id: Road5
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Road5
|
|
nameWithType: Tile.Road5
|
|
fullName: TinyLife.World.Tile.Road5
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
syntax:
|
|
content: public static readonly Tile[] Road5
|
|
return:
|
|
type: TinyLife.World.Tile[]
|
|
content.vb: Public Shared ReadOnly Road5 As Tile()
|
|
- uid: TinyLife.World.Tile.DirtRoad
|
|
commentId: F:TinyLife.World.Tile.DirtRoad
|
|
id: DirtRoad
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: DirtRoad
|
|
nameWithType: Tile.DirtRoad
|
|
fullName: TinyLife.World.Tile.DirtRoad
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
syntax:
|
|
content: public static readonly Tile[] DirtRoad
|
|
return:
|
|
type: TinyLife.World.Tile[]
|
|
content.vb: Public Shared ReadOnly DirtRoad As Tile()
|
|
- uid: TinyLife.World.Tile.DirtRoadLines1
|
|
commentId: F:TinyLife.World.Tile.DirtRoadLines1
|
|
id: DirtRoadLines1
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: DirtRoadLines1
|
|
nameWithType: Tile.DirtRoadLines1
|
|
fullName: TinyLife.World.Tile.DirtRoadLines1
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
syntax:
|
|
content: public static readonly Tile[] DirtRoadLines1
|
|
return:
|
|
type: TinyLife.World.Tile[]
|
|
content.vb: Public Shared ReadOnly DirtRoadLines1 As Tile()
|
|
- uid: TinyLife.World.Tile.DirtRoadLines2
|
|
commentId: F:TinyLife.World.Tile.DirtRoadLines2
|
|
id: DirtRoadLines2
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: DirtRoadLines2
|
|
nameWithType: Tile.DirtRoadLines2
|
|
fullName: TinyLife.World.Tile.DirtRoadLines2
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
syntax:
|
|
content: public static readonly Tile[] DirtRoadLines2
|
|
return:
|
|
type: TinyLife.World.Tile[]
|
|
content.vb: Public Shared ReadOnly DirtRoadLines2 As Tile()
|
|
- uid: TinyLife.World.Tile.BaseName
|
|
commentId: F:TinyLife.World.Tile.BaseName
|
|
id: BaseName
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: BaseName
|
|
nameWithType: Tile.BaseName
|
|
fullName: TinyLife.World.Tile.BaseName
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: The name of this type of tile. Whereas <xref href="TinyLife.World.Tile.Name" data-throw-if-not-resolved="false"></xref> has the index of its <xref href="TinyLife.World.Tile.Colors" data-throw-if-not-resolved="false"></xref> appended to it, this one is just the type's name.
|
|
example: []
|
|
syntax:
|
|
content: public readonly string BaseName
|
|
return:
|
|
type: System.String
|
|
content.vb: Public ReadOnly BaseName As String
|
|
- uid: TinyLife.World.Tile.Name
|
|
commentId: F:TinyLife.World.Tile.Name
|
|
id: Name
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Name
|
|
nameWithType: Tile.Name
|
|
fullName: TinyLife.World.Tile.Name
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: The name of this specific tile. This is comprised of the <xref href="TinyLife.World.Tile.BaseName" data-throw-if-not-resolved="false"></xref> with the <xref href="TinyLife.World.Tile.Colors" data-throw-if-not-resolved="false"></xref>'s index attached to it.
|
|
example: []
|
|
syntax:
|
|
content: public readonly string Name
|
|
return:
|
|
type: System.String
|
|
content.vb: Public ReadOnly Name As String
|
|
- uid: TinyLife.World.Tile.Price
|
|
commentId: F:TinyLife.World.Tile.Price
|
|
id: Price
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Price
|
|
nameWithType: Tile.Price
|
|
fullName: TinyLife.World.Tile.Price
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: The price of this tile
|
|
example: []
|
|
syntax:
|
|
content: public readonly int Price
|
|
return:
|
|
type: System.Int32
|
|
content.vb: Public ReadOnly Price As Integer
|
|
- uid: TinyLife.World.Tile.ColorSettings
|
|
commentId: F:TinyLife.World.Tile.ColorSettings
|
|
id: ColorSettings
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: ColorSettings
|
|
nameWithType: Tile.ColorSettings
|
|
fullName: TinyLife.World.Tile.ColorSettings
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: The color settings used by this tile.
|
|
example: []
|
|
syntax:
|
|
content: public readonly ColorSettings ColorSettings
|
|
return:
|
|
type: TinyLife.Utilities.ColorSettings
|
|
content.vb: Public ReadOnly ColorSettings As ColorSettings
|
|
- uid: TinyLife.World.Tile.Colors
|
|
commentId: F:TinyLife.World.Tile.Colors
|
|
id: Colors
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Colors
|
|
nameWithType: Tile.Colors
|
|
fullName: TinyLife.World.Tile.Colors
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: The indices of the colors in each <xref href="TinyLife.World.Tile.ColorSettings" data-throw-if-not-resolved="false"></xref> entry that this tile has
|
|
example: []
|
|
syntax:
|
|
content: public readonly int[] Colors
|
|
return:
|
|
type: System.Int32[]
|
|
content.vb: Public ReadOnly Colors As Integer()
|
|
- uid: TinyLife.World.Tile.CanBuy
|
|
commentId: F:TinyLife.World.Tile.CanBuy
|
|
id: CanBuy
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: CanBuy
|
|
nameWithType: Tile.CanBuy
|
|
fullName: TinyLife.World.Tile.CanBuy
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: A field that indicates whether this tile can be bought without the "ShowNonBuyable" cheat enabled
|
|
example: []
|
|
syntax:
|
|
content: public readonly bool CanBuy
|
|
return:
|
|
type: System.Boolean
|
|
content.vb: Public ReadOnly CanBuy As Boolean
|
|
- uid: TinyLife.World.Tile.PathCostModifier
|
|
commentId: F:TinyLife.World.Tile.PathCostModifier
|
|
id: PathCostModifier
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: PathCostModifier
|
|
nameWithType: Tile.PathCostModifier
|
|
fullName: TinyLife.World.Tile.PathCostModifier
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: >-
|
|
A field that indicates the "cost" for pathfinding of this tile.
|
|
|
|
The default modifier is 1, and it should not be set to a value lower than that.
|
|
example: []
|
|
syntax:
|
|
content: public readonly float PathCostModifier
|
|
return:
|
|
type: System.Single
|
|
content.vb: Public ReadOnly PathCostModifier As Single
|
|
- uid: TinyLife.World.Tile.Categories
|
|
commentId: F:TinyLife.World.Tile.Categories
|
|
id: Categories
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Categories
|
|
nameWithType: Tile.Categories
|
|
fullName: TinyLife.World.Tile.Categories
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: The <xref href="TinyLife.World.Tile.Category" data-throw-if-not-resolved="false"></xref> flags that this tile has.
|
|
example: []
|
|
syntax:
|
|
content: public readonly Tile.Category Categories
|
|
return:
|
|
type: TinyLife.World.Tile.Category
|
|
content.vb: Public ReadOnly Categories As Tile.Category
|
|
- uid: TinyLife.World.Tile.Icon
|
|
commentId: F:TinyLife.World.Tile.Icon
|
|
id: Icon
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Icon
|
|
nameWithType: Tile.Icon
|
|
fullName: TinyLife.World.Tile.Icon
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: >-
|
|
The build mode icon for this object, which represents the category / theme / mod that it comes from.
|
|
|
|
If this value is nonnull, the icon will be displayed in the corner of the build mode button for this object.
|
|
example: []
|
|
syntax:
|
|
content: public readonly TextureRegion Icon
|
|
return:
|
|
type: MLEM.Textures.TextureRegion
|
|
content.vb: Public ReadOnly Icon As TextureRegion
|
|
- uid: TinyLife.World.Tile.Textures
|
|
commentId: F:TinyLife.World.Tile.Textures
|
|
id: Textures
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Textures
|
|
nameWithType: Tile.Textures
|
|
fullName: TinyLife.World.Tile.Textures
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: The texture atlas used for this tile.
|
|
example: []
|
|
syntax:
|
|
content: public readonly Dictionary<Point, TextureRegion> Textures
|
|
return:
|
|
type: System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}
|
|
content.vb: Public ReadOnly Textures As Dictionary(Of Point, TextureRegion)
|
|
- uid: TinyLife.World.Tile.Regions
|
|
commentId: F:TinyLife.World.Tile.Regions
|
|
id: Regions
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Regions
|
|
nameWithType: Tile.Regions
|
|
fullName: TinyLife.World.Tile.Regions
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: The texture regions this tile uses, which refer to entries in <xref href="TinyLife.World.Tile.Textures" data-throw-if-not-resolved="false"></xref>.
|
|
example: []
|
|
syntax:
|
|
content: public readonly Dictionary<Direction2, Point[]> Regions
|
|
return:
|
|
type: System.Collections.Generic.Dictionary{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]}
|
|
content.vb: Public ReadOnly Regions As Dictionary(Of Direction2, Point())
|
|
- uid: TinyLife.World.Tile.RegionWeights
|
|
commentId: F:TinyLife.World.Tile.RegionWeights
|
|
id: RegionWeights
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: RegionWeights
|
|
nameWithType: Tile.RegionWeights
|
|
fullName: TinyLife.World.Tile.RegionWeights
|
|
type: Field
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: An optional weight function that determines how likely each variation texture is to be picked.
|
|
example: []
|
|
syntax:
|
|
content: public readonly Func<Point, float> RegionWeights
|
|
return:
|
|
type: System.Func{Microsoft.Xna.Framework.Point,System.Single}
|
|
content.vb: Public ReadOnly RegionWeights As Func(Of Point, Single)
|
|
- uid: TinyLife.World.Tile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},System.Collections.Generic.Dictionary{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]},TinyLife.Utilities.ColorSettings,System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{Microsoft.Xna.Framework.Point,System.Single})
|
|
commentId: M:TinyLife.World.Tile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},System.Collections.Generic.Dictionary{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]},TinyLife.Utilities.ColorSettings,System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{Microsoft.Xna.Framework.Point,System.Single})
|
|
id: '#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},System.Collections.Generic.Dictionary{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]},TinyLife.Utilities.ColorSettings,System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{Microsoft.Xna.Framework.Point,System.Single})'
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Tile(string, string, int, Dictionary<Point, TextureRegion>, Dictionary<Direction2, Point[]>, ColorSettings, int[], bool, float, Category, TextureRegion, Func<Point, float>)
|
|
nameWithType: Tile.Tile(string, string, int, Dictionary<Point, TextureRegion>, Dictionary<Direction2, Point[]>, ColorSettings, int[], bool, float, Tile.Category, TextureRegion, Func<Point, float>)
|
|
fullName: TinyLife.World.Tile.Tile(string, string, int, System.Collections.Generic.Dictionary<Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion>, System.Collections.Generic.Dictionary<MLEM.Maths.Direction2, Microsoft.Xna.Framework.Point[]>, TinyLife.Utilities.ColorSettings, int[], bool, float, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func<Microsoft.Xna.Framework.Point, float>)
|
|
type: Constructor
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: >-
|
|
Creates a new tile with the given settings.
|
|
|
|
To create an instance of a custom tile class, use <xref href="TinyLife.World.Tile.Register(System.String%2cSystem.Int32%2cSystem.Collections.Generic.Dictionary%7bMicrosoft.Xna.Framework.Point%2cMLEM.Textures.TextureRegion%7d%2cMicrosoft.Xna.Framework.Point%2cTinyLife.Utilities.ColorScheme%2cSystem.Single%2cSystem.Boolean%2cTinyLife.World.Tile.Category%2cMLEM.Textures.TextureRegion%2cSystem.Func%7bMLEM.Maths.Direction2%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Point%7d%7d%2cSystem.Nullable%7bSystem.Int32%7d%2cSystem.Func%7bMicrosoft.Xna.Framework.Point%2cSystem.Single%7d%2cSystem.Type)" data-throw-if-not-resolved="false"></xref>.
|
|
example: []
|
|
syntax:
|
|
content: protected Tile(string baseName, string name, int price, Dictionary<Point, TextureRegion> textures, Dictionary<Direction2, Point[]> regions, ColorSettings colorSettings, int[] colors, bool canBuy, float pathCostModifier, Tile.Category categories, TextureRegion icon, Func<Point, float> regionWeights)
|
|
parameters:
|
|
- id: baseName
|
|
type: System.String
|
|
- id: name
|
|
type: System.String
|
|
- id: price
|
|
type: System.Int32
|
|
- id: textures
|
|
type: System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}
|
|
- id: regions
|
|
type: System.Collections.Generic.Dictionary{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]}
|
|
- id: colorSettings
|
|
type: TinyLife.Utilities.ColorSettings
|
|
- id: colors
|
|
type: System.Int32[]
|
|
- id: canBuy
|
|
type: System.Boolean
|
|
- id: pathCostModifier
|
|
type: System.Single
|
|
- id: categories
|
|
type: TinyLife.World.Tile.Category
|
|
- id: icon
|
|
type: MLEM.Textures.TextureRegion
|
|
- id: regionWeights
|
|
type: System.Func{Microsoft.Xna.Framework.Point,System.Single}
|
|
content.vb: Protected Sub New(baseName As String, name As String, price As Integer, textures As Dictionary(Of Point, TextureRegion), regions As Dictionary(Of Direction2, Point()), colorSettings As ColorSettings, colors As Integer(), canBuy As Boolean, pathCostModifier As Single, categories As Tile.Category, icon As TextureRegion, regionWeights As Func(Of Point, Single))
|
|
overload: TinyLife.World.Tile.#ctor*
|
|
nameWithType.vb: Tile.New(String, String, Integer, Dictionary(Of Point, TextureRegion), Dictionary(Of Direction2, Point()), ColorSettings, Integer(), Boolean, Single, Tile.Category, TextureRegion, Func(Of Point, Single))
|
|
fullName.vb: TinyLife.World.Tile.New(String, String, Integer, System.Collections.Generic.Dictionary(Of Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion), System.Collections.Generic.Dictionary(Of MLEM.Maths.Direction2, Microsoft.Xna.Framework.Point()), TinyLife.Utilities.ColorSettings, Integer(), Boolean, Single, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func(Of Microsoft.Xna.Framework.Point, Single))
|
|
name.vb: New(String, String, Integer, Dictionary(Of Point, TextureRegion), Dictionary(Of Direction2, Point()), ColorSettings, Integer(), Boolean, Single, Category, TextureRegion, Func(Of Point, Single))
|
|
- uid: TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,System.Func{Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile})
|
|
commentId: M:TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,System.Func{Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile})
|
|
id: Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,System.Func{Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile})
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Draw(GameTime, object, Map, Point, int, Vector2, float, float, ICollection<Item>, bool, Func<Point, int, Tile>)
|
|
nameWithType: Tile.Draw(GameTime, object, Map, Point, int, Vector2, float, float, ICollection<StaticSpriteBatch.Item>, bool, Func<Point, int, Tile>)
|
|
fullName: TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.GameTime, object, TinyLife.World.Map, Microsoft.Xna.Framework.Point, int, Microsoft.Xna.Framework.Vector2, float, float, System.Collections.Generic.ICollection<MLEM.Graphics.StaticSpriteBatch.Item>, bool, System.Func<Microsoft.Xna.Framework.Point, int, TinyLife.World.Tile>)
|
|
type: Method
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: Draws this tile at the given position in the world using a <xref href="Microsoft.Xna.Framework.Graphics.SpriteBatch" data-throw-if-not-resolved="false"></xref> or <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>
|
|
example: []
|
|
syntax:
|
|
content: public virtual bool Draw(GameTime time, object batch, Map map, Point pos, int floor, Vector2 drawPos, float scale, float depthOffset, ICollection<StaticSpriteBatch.Item> items, bool hasStaticContext, Func<Point, int, Tile> getRelatedTileFunc = null)
|
|
parameters:
|
|
- id: time
|
|
type: Microsoft.Xna.Framework.GameTime
|
|
description: The game's current time.
|
|
- id: batch
|
|
type: System.Object
|
|
description: The sprite batch to use for drawing, which can either be a <xref href="Microsoft.Xna.Framework.Graphics.SpriteBatch" data-throw-if-not-resolved="false"></xref> or a <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
|
|
- id: map
|
|
type: TinyLife.World.Map
|
|
description: The map that the tile is on.
|
|
- id: pos
|
|
type: Microsoft.Xna.Framework.Point
|
|
description: The position that the tile is on.
|
|
- id: floor
|
|
type: System.Int32
|
|
description: The floor that this tile is on.
|
|
- id: drawPos
|
|
type: Microsoft.Xna.Framework.Vector2
|
|
description: The position, in screen space, to draw at.
|
|
- id: scale
|
|
type: System.Single
|
|
description: The scale to draw the tile with.
|
|
- id: depthOffset
|
|
type: System.Single
|
|
description: A depth offset that can optionally be added to this tile's draw depth.
|
|
- id: items
|
|
type: System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item}
|
|
description: The <xref href="MLEM.Graphics.StaticSpriteBatch.Item" data-throw-if-not-resolved="false"></xref> collection that added items can optionally be added to.
|
|
- id: hasStaticContext
|
|
type: System.Boolean
|
|
description: Whether this tile also has a static context, that is, whether it will already be drawn using a <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
|
|
- id: getRelatedTileFunc
|
|
type: System.Func{Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile}
|
|
description: A function that can optionally be supplied to override the <xref href="TinyLife.World.Map.GetTile(Microsoft.Xna.Framework.Point%2cSystem.Int32)" data-throw-if-not-resolved="false"></xref> method when checking for neighboring tiles. This is useful for when tile placement in the world is mocked, for example.
|
|
return:
|
|
type: System.Boolean
|
|
description: Whether this tile was fully drawn. If the <code class="paramref">batch</code> is a <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref> and false is returned, this tile will be marked as an animated tile, causing it to draw every frame.
|
|
content.vb: Public Overridable Function Draw(time As GameTime, batch As Object, map As Map, pos As Point, floor As Integer, drawPos As Vector2, scale As Single, depthOffset As Single, items As ICollection(Of StaticSpriteBatch.Item), hasStaticContext As Boolean, getRelatedTileFunc As Func(Of Point, Integer, Tile) = Nothing) As Boolean
|
|
overload: TinyLife.World.Tile.Draw*
|
|
nameWithType.vb: Tile.Draw(GameTime, Object, Map, Point, Integer, Vector2, Single, Single, ICollection(Of StaticSpriteBatch.Item), Boolean, Func(Of Point, Integer, Tile))
|
|
fullName.vb: TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.GameTime, Object, TinyLife.World.Map, Microsoft.Xna.Framework.Point, Integer, Microsoft.Xna.Framework.Vector2, Single, Single, System.Collections.Generic.ICollection(Of MLEM.Graphics.StaticSpriteBatch.Item), Boolean, System.Func(Of Microsoft.Xna.Framework.Point, Integer, TinyLife.World.Tile))
|
|
name.vb: Draw(GameTime, Object, Map, Point, Integer, Vector2, Single, Single, ICollection(Of Item), Boolean, Func(Of Point, Integer, Tile))
|
|
- uid: TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
|
|
commentId: M:TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
|
|
id: DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: DrawUi(Element, GameTime, SpriteBatch, float)
|
|
nameWithType: Tile.DrawUi(Element, GameTime, SpriteBatch, float)
|
|
fullName: TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element, Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, float)
|
|
type: Method
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: Draws this tile on the given ui element, in ui space
|
|
example: []
|
|
syntax:
|
|
content: public virtual void DrawUi(Element e, GameTime time, SpriteBatch batch, float drawScale)
|
|
parameters:
|
|
- id: e
|
|
type: MLEM.Ui.Elements.Element
|
|
description: The element to draw on
|
|
- id: time
|
|
type: Microsoft.Xna.Framework.GameTime
|
|
description: The game's current time.
|
|
- id: batch
|
|
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
|
|
description: The sprite batch to use for drawing
|
|
- id: drawScale
|
|
type: System.Single
|
|
description: The scale to draw the tile with.
|
|
content.vb: Public Overridable Sub DrawUi(e As Element, time As GameTime, batch As SpriteBatch, drawScale As Single)
|
|
overload: TinyLife.World.Tile.DrawUi*
|
|
nameWithType.vb: Tile.DrawUi(Element, GameTime, SpriteBatch, Single)
|
|
fullName.vb: TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element, Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Single)
|
|
name.vb: DrawUi(Element, GameTime, SpriteBatch, Single)
|
|
- uid: TinyLife.World.Tile.GetPrice
|
|
commentId: M:TinyLife.World.Tile.GetPrice
|
|
id: GetPrice
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetPrice()
|
|
nameWithType: Tile.GetPrice()
|
|
fullName: TinyLife.World.Tile.GetPrice()
|
|
type: Method
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: Returns the price for this tile, which is normally based on <xref href="TinyLife.World.Tile.Price" data-throw-if-not-resolved="false"></xref>.
|
|
example: []
|
|
syntax:
|
|
content: public virtual float GetPrice()
|
|
return:
|
|
type: System.Single
|
|
description: The price for this tile.
|
|
content.vb: Public Overridable Function GetPrice() As Single
|
|
overload: TinyLife.World.Tile.GetPrice*
|
|
- uid: TinyLife.World.Tile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32)
|
|
commentId: M:TinyLife.World.Tile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32)
|
|
id: OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32)
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: OnNeighborChanged(Map, Point, Point, int)
|
|
nameWithType: Tile.OnNeighborChanged(Map, Point, Point, int)
|
|
fullName: TinyLife.World.Tile.OnNeighborChanged(TinyLife.World.Map, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point, int)
|
|
type: Method
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: >-
|
|
A method that is called when a neighboring <xref href="TinyLife.World.Tile" data-throw-if-not-resolved="false"></xref> on the <xref href="TinyLife.World.Map" data-throw-if-not-resolved="false"></xref> changes.
|
|
|
|
This method does nothing by default, but is overriden by <xref href="TinyLife.World.AutoTile" data-throw-if-not-resolved="false"></xref> to notify neighboring tiles of changes.
|
|
example: []
|
|
syntax:
|
|
content: public virtual void OnNeighborChanged(Map map, Point pos, Point neighbor, int floor)
|
|
parameters:
|
|
- id: map
|
|
type: TinyLife.World.Map
|
|
description: The map that the tile is on.
|
|
- id: pos
|
|
type: Microsoft.Xna.Framework.Point
|
|
description: The position that the tile is on.
|
|
- id: neighbor
|
|
type: Microsoft.Xna.Framework.Point
|
|
description: The position of the tile that changed.
|
|
- id: floor
|
|
type: System.Int32
|
|
description: The floor that this tile and the neighbor are on.
|
|
content.vb: Public Overridable Sub OnNeighborChanged(map As Map, pos As Point, neighbor As Point, floor As Integer)
|
|
overload: TinyLife.World.Tile.OnNeighborChanged*
|
|
nameWithType.vb: Tile.OnNeighborChanged(Map, Point, Point, Integer)
|
|
fullName.vb: TinyLife.World.Tile.OnNeighborChanged(TinyLife.World.Map, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point, Integer)
|
|
name.vb: OnNeighborChanged(Map, Point, Point, Integer)
|
|
- uid: TinyLife.World.Tile.GetAutoTileBorder(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Point,TinyLife.World.Tile,System.Int32)
|
|
commentId: M:TinyLife.World.Tile.GetAutoTileBorder(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Point,TinyLife.World.Tile,System.Int32)
|
|
id: GetAutoTileBorder(TinyLife.World.Map,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Point,TinyLife.World.Tile,System.Int32)
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetAutoTileBorder(Map, Point, int, Point, Tile, int)
|
|
nameWithType: Tile.GetAutoTileBorder(Map, Point, int, Point, Tile, int)
|
|
fullName: TinyLife.World.Tile.GetAutoTileBorder(TinyLife.World.Map, Microsoft.Xna.Framework.Point, int, Microsoft.Xna.Framework.Point, TinyLife.World.Tile, int)
|
|
type: Method
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: >-
|
|
Returns the texture that should be displayed as the border when a <xref href="TinyLife.World.AutoTile" data-throw-if-not-resolved="false"></xref> draws next to this tile.
|
|
|
|
By default, this method returns values only for some basegame tiles.
|
|
example: []
|
|
syntax:
|
|
content: public virtual (Func<int, TextureRegion> Texture, Color Color, float Priority)? GetAutoTileBorder(Map map, Point pos, int floor, Point neighbor, Tile neighborTile, int layer)
|
|
parameters:
|
|
- id: map
|
|
type: TinyLife.World.Map
|
|
description: The map.
|
|
- id: pos
|
|
type: Microsoft.Xna.Framework.Point
|
|
description: The position of this tile.
|
|
- id: floor
|
|
type: System.Int32
|
|
description: The floor that this tile is on.
|
|
- id: neighbor
|
|
type: Microsoft.Xna.Framework.Point
|
|
description: The position of the neighbor tile querying the auto tile border on this tile.
|
|
- id: neighborTile
|
|
type: TinyLife.World.Tile
|
|
description: The neighbor tile querying the auto tile border on this tile.
|
|
- id: layer
|
|
type: System.Int32
|
|
description: The layer of the border being drawn. By default, tiles use layer 0 for regular borders, and layer 1 for special borders, like the little "cliff" that displays on water tiles.
|
|
return:
|
|
type: System.Nullable{System.ValueTuple{System.Func{System.Int32,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Color,System.Single}}
|
|
description: The texture, or <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a> to draw no auto-tile border.
|
|
content.vb: Public Overridable Function GetAutoTileBorder(map As Map, pos As Point, floor As Integer, neighbor As Point, neighborTile As Tile, layer As Integer) As (Texture As Func(Of Integer, TextureRegion), Color As Color, Priority As Single)?
|
|
overload: TinyLife.World.Tile.GetAutoTileBorder*
|
|
nameWithType.vb: Tile.GetAutoTileBorder(Map, Point, Integer, Point, Tile, Integer)
|
|
fullName.vb: TinyLife.World.Tile.GetAutoTileBorder(TinyLife.World.Map, Microsoft.Xna.Framework.Point, Integer, Microsoft.Xna.Framework.Point, TinyLife.World.Tile, Integer)
|
|
name.vb: GetAutoTileBorder(Map, Point, Integer, Point, Tile, Integer)
|
|
- uid: TinyLife.World.Tile.GetVariationTexture(MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point)
|
|
commentId: M:TinyLife.World.Tile.GetVariationTexture(MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point)
|
|
id: GetVariationTexture(MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point)
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetVariationTexture(Direction2, Point)
|
|
nameWithType: Tile.GetVariationTexture(Direction2, Point)
|
|
fullName: TinyLife.World.Tile.GetVariationTexture(MLEM.Maths.Direction2, Microsoft.Xna.Framework.Point)
|
|
type: Method
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: >-
|
|
Returns a random texture that should be displayed at the given position, based on the <xref href="TinyLife.World.Tile.Textures" data-throw-if-not-resolved="false"></xref> variations that this tile has.
|
|
|
|
If a tile only has one variation texture, this method always returns that texture.
|
|
example: []
|
|
syntax:
|
|
content: protected Point GetVariationTexture(Direction2 direction, Point pos)
|
|
parameters:
|
|
- id: direction
|
|
type: MLEM.Maths.Direction2
|
|
description: The camera rotation.
|
|
- id: pos
|
|
type: Microsoft.Xna.Framework.Point
|
|
description: The position that the tile is at.
|
|
return:
|
|
type: Microsoft.Xna.Framework.Point
|
|
description: The texture to display at the location.
|
|
content.vb: Protected Function GetVariationTexture(direction As Direction2, pos As Point) As Point
|
|
overload: TinyLife.World.Tile.GetVariationTexture*
|
|
- uid: TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Maths.Direction2,System.Nullable{Microsoft.Xna.Framework.Point}},System.Nullable{System.Int32},System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type)
|
|
commentId: M:TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Maths.Direction2,System.Nullable{Microsoft.Xna.Framework.Point}},System.Nullable{System.Int32},System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type)
|
|
id: Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Maths.Direction2,System.Nullable{Microsoft.Xna.Framework.Point}},System.Nullable{System.Int32},System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type)
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Register(string, int, Dictionary<Point, TextureRegion>, Point, ColorScheme, float, bool, Category, TextureRegion, Func<Direction2, Point?>, int?, Func<Point, float>, Type)
|
|
nameWithType: Tile.Register(string, int, Dictionary<Point, TextureRegion>, Point, ColorScheme, float, bool, Tile.Category, TextureRegion, Func<Direction2, Point?>, int?, Func<Point, float>, Type)
|
|
fullName: TinyLife.World.Tile.Register(string, int, System.Collections.Generic.Dictionary<Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion>, Microsoft.Xna.Framework.Point, TinyLife.Utilities.ColorScheme, float, bool, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func<MLEM.Maths.Direction2, Microsoft.Xna.Framework.Point?>, int?, System.Func<Microsoft.Xna.Framework.Point, float>, System.Type)
|
|
type: Method
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: Registers a new tile with the given settings.
|
|
example: []
|
|
syntax:
|
|
content: public static Tile[] Register(string name, int price, Dictionary<Point, TextureRegion> textures, Point textureRegion, ColorScheme color, float pathCostModifier = 1, bool canBuy = true, Tile.Category categories = Category.None, TextureRegion icon = null, Func<Direction2, Point?> variations = null, int? defaultColor = null, Func<Point, float> regionWeights = null, Type constructedType = null)
|
|
parameters:
|
|
- id: name
|
|
type: System.String
|
|
description: The name that the tile should have.
|
|
- id: price
|
|
type: System.Int32
|
|
description: The tile's price.
|
|
- id: textures
|
|
type: System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}
|
|
description: The texture atlas to use.
|
|
- id: textureRegion
|
|
type: Microsoft.Xna.Framework.Point
|
|
description: The texture region that this tile should use for rendering.
|
|
- id: color
|
|
type: TinyLife.Utilities.ColorScheme
|
|
description: The color scheme that this tile should have.
|
|
- id: pathCostModifier
|
|
type: System.Single
|
|
description: The path cost modifier, >= 1, that this tile should have.
|
|
- id: canBuy
|
|
type: System.Boolean
|
|
description: Whether or not the tile can be bought in the tile tool.
|
|
- id: categories
|
|
type: TinyLife.World.Tile.Category
|
|
description: This tile's <xref href="TinyLife.World.Tile.Category" data-throw-if-not-resolved="false"></xref> flags.
|
|
- id: icon
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The build mode category icon of this object.
|
|
- id: variations
|
|
type: System.Func{MLEM.Maths.Direction2,System.Nullable{Microsoft.Xna.Framework.Point}}
|
|
description: An optional set of variation textures that should be used based on the given camera rotation.
|
|
- id: defaultColor
|
|
type: System.Nullable{System.Int32}
|
|
description: The color that this tile should display with in the tile tool by default.
|
|
- id: regionWeights
|
|
type: System.Func{Microsoft.Xna.Framework.Point,System.Single}
|
|
description: An optional weight function that determines how likely each variation texture is to be picked.
|
|
- id: constructedType
|
|
type: System.Type
|
|
description: The type that tiles should be constructed from, or null to construct <xref href="TinyLife.World.Tile" data-throw-if-not-resolved="false"></xref> instances.
|
|
return:
|
|
type: TinyLife.World.Tile[]
|
|
content.vb: Public Shared Function Register(name As String, price As Integer, textures As Dictionary(Of Point, TextureRegion), textureRegion As Point, color As ColorScheme, pathCostModifier As Single = 1, canBuy As Boolean = True, categories As Tile.Category = Category.None, icon As TextureRegion = Nothing, variations As Func(Of Direction2, Point?) = Nothing, defaultColor As Integer? = Nothing, regionWeights As Func(Of Point, Single) = Nothing, constructedType As Type = Nothing) As Tile()
|
|
overload: TinyLife.World.Tile.Register*
|
|
nameWithType.vb: Tile.Register(String, Integer, Dictionary(Of Point, TextureRegion), Point, ColorScheme, Single, Boolean, Tile.Category, TextureRegion, Func(Of Direction2, Point?), Integer?, Func(Of Point, Single), Type)
|
|
fullName.vb: TinyLife.World.Tile.Register(String, Integer, System.Collections.Generic.Dictionary(Of Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion), Microsoft.Xna.Framework.Point, TinyLife.Utilities.ColorScheme, Single, Boolean, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func(Of MLEM.Maths.Direction2, Microsoft.Xna.Framework.Point?), Integer?, System.Func(Of Microsoft.Xna.Framework.Point, Single), System.Type)
|
|
name.vb: Register(String, Integer, Dictionary(Of Point, TextureRegion), Point, ColorScheme, Single, Boolean, Category, TextureRegion, Func(Of Direction2, Point?), Integer?, Func(Of Point, Single), Type)
|
|
- uid: TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Maths.Direction2,System.Nullable{Microsoft.Xna.Framework.Point}},System.Int32[],System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type)
|
|
commentId: M:TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Maths.Direction2,System.Nullable{Microsoft.Xna.Framework.Point}},System.Int32[],System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type)
|
|
id: Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Maths.Direction2,System.Nullable{Microsoft.Xna.Framework.Point}},System.Int32[],System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type)
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Register(string, int, Dictionary<Point, TextureRegion>, Point, ColorScheme[], float, bool, Category, TextureRegion, Func<Direction2, Point?>, int[], Func<Point, float>, Type)
|
|
nameWithType: Tile.Register(string, int, Dictionary<Point, TextureRegion>, Point, ColorScheme[], float, bool, Tile.Category, TextureRegion, Func<Direction2, Point?>, int[], Func<Point, float>, Type)
|
|
fullName: TinyLife.World.Tile.Register(string, int, System.Collections.Generic.Dictionary<Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion>, Microsoft.Xna.Framework.Point, TinyLife.Utilities.ColorScheme[], float, bool, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func<MLEM.Maths.Direction2, Microsoft.Xna.Framework.Point?>, int[], System.Func<Microsoft.Xna.Framework.Point, float>, System.Type)
|
|
type: Method
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: Registers a new tile with the given settings.
|
|
example: []
|
|
syntax:
|
|
content: public static Tile[] Register(string name, int price, Dictionary<Point, TextureRegion> textures, Point textureRegion, ColorScheme[] colors, float pathCostModifier = 1, bool canBuy = true, Tile.Category categories = Category.None, TextureRegion icon = null, Func<Direction2, Point?> variations = null, int[] defaultColors = null, Func<Point, float> regionWeights = null, Type constructedType = null)
|
|
parameters:
|
|
- id: name
|
|
type: System.String
|
|
description: The name that the tile should have.
|
|
- id: price
|
|
type: System.Int32
|
|
description: The tile's price.
|
|
- id: textures
|
|
type: System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}
|
|
description: The texture atlas to use.
|
|
- id: textureRegion
|
|
type: Microsoft.Xna.Framework.Point
|
|
description: The texture region that this tile should use for rendering.
|
|
- id: colors
|
|
type: TinyLife.Utilities.ColorScheme[]
|
|
description: The color scheme that this tile should have.
|
|
- id: pathCostModifier
|
|
type: System.Single
|
|
description: The path cost modifier, >= 1, that this tile should have.
|
|
- id: canBuy
|
|
type: System.Boolean
|
|
description: Whether or not the tile can be bought in the tile tool.
|
|
- id: categories
|
|
type: TinyLife.World.Tile.Category
|
|
description: This tile's <xref href="TinyLife.World.Tile.Category" data-throw-if-not-resolved="false"></xref> flags.
|
|
- id: icon
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The build mode category icon of this object.
|
|
- id: variations
|
|
type: System.Func{MLEM.Maths.Direction2,System.Nullable{Microsoft.Xna.Framework.Point}}
|
|
description: An optional set of variation textures that should be used based on the given camera rotation.
|
|
- id: defaultColors
|
|
type: System.Int32[]
|
|
description: The colors that this tile should display with in the tile tool by default.
|
|
- id: regionWeights
|
|
type: System.Func{Microsoft.Xna.Framework.Point,System.Single}
|
|
description: An optional weight function that determines how likely each variation texture is to be picked.
|
|
- id: constructedType
|
|
type: System.Type
|
|
description: The type that tiles should be constructed from, or null to construct <xref href="TinyLife.World.Tile" data-throw-if-not-resolved="false"></xref> instances.
|
|
return:
|
|
type: TinyLife.World.Tile[]
|
|
content.vb: Public Shared Function Register(name As String, price As Integer, textures As Dictionary(Of Point, TextureRegion), textureRegion As Point, colors As ColorScheme(), pathCostModifier As Single = 1, canBuy As Boolean = True, categories As Tile.Category = Category.None, icon As TextureRegion = Nothing, variations As Func(Of Direction2, Point?) = Nothing, defaultColors As Integer() = Nothing, regionWeights As Func(Of Point, Single) = Nothing, constructedType As Type = Nothing) As Tile()
|
|
overload: TinyLife.World.Tile.Register*
|
|
nameWithType.vb: Tile.Register(String, Integer, Dictionary(Of Point, TextureRegion), Point, ColorScheme(), Single, Boolean, Tile.Category, TextureRegion, Func(Of Direction2, Point?), Integer(), Func(Of Point, Single), Type)
|
|
fullName.vb: TinyLife.World.Tile.Register(String, Integer, System.Collections.Generic.Dictionary(Of Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion), Microsoft.Xna.Framework.Point, TinyLife.Utilities.ColorScheme(), Single, Boolean, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func(Of MLEM.Maths.Direction2, Microsoft.Xna.Framework.Point?), Integer(), System.Func(Of Microsoft.Xna.Framework.Point, Single), System.Type)
|
|
name.vb: Register(String, Integer, Dictionary(Of Point, TextureRegion), Point, ColorScheme(), Single, Boolean, Category, TextureRegion, Func(Of Direction2, Point?), Integer(), Func(Of Point, Single), Type)
|
|
- uid: TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point[],TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]},System.Int32[],System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type)
|
|
commentId: M:TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point[],TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]},System.Int32[],System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type)
|
|
id: Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point[],TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]},System.Int32[],System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type)
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Register(string, int, Dictionary<Point, TextureRegion>, Point[], ColorScheme[], float, bool, Category, TextureRegion, Func<Direction2, Point[]>, int[], Func<Point, float>, Type)
|
|
nameWithType: Tile.Register(string, int, Dictionary<Point, TextureRegion>, Point[], ColorScheme[], float, bool, Tile.Category, TextureRegion, Func<Direction2, Point[]>, int[], Func<Point, float>, Type)
|
|
fullName: TinyLife.World.Tile.Register(string, int, System.Collections.Generic.Dictionary<Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion>, Microsoft.Xna.Framework.Point[], TinyLife.Utilities.ColorScheme[], float, bool, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func<MLEM.Maths.Direction2, Microsoft.Xna.Framework.Point[]>, int[], System.Func<Microsoft.Xna.Framework.Point, float>, System.Type)
|
|
type: Method
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: Registers a new tile with the given settings.
|
|
example: []
|
|
syntax:
|
|
content: public static Tile[] Register(string name, int price, Dictionary<Point, TextureRegion> textures, Point[] textureRegions, ColorScheme[] colors, float pathCostModifier = 1, bool canBuy = true, Tile.Category categories = Category.None, TextureRegion icon = null, Func<Direction2, Point[]> variations = null, int[] defaultColors = null, Func<Point, float> regionWeights = null, Type constructedType = null)
|
|
parameters:
|
|
- id: name
|
|
type: System.String
|
|
description: The name that the tile should have.
|
|
- id: price
|
|
type: System.Int32
|
|
description: The tile's price.
|
|
- id: textures
|
|
type: System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}
|
|
description: The texture atlas to use.
|
|
- id: textureRegions
|
|
type: Microsoft.Xna.Framework.Point[]
|
|
description: The texture regions that this tile should use for rendering, from which a random value will be chosen for each tile.
|
|
- id: colors
|
|
type: TinyLife.Utilities.ColorScheme[]
|
|
description: The color scheme that this tile should have.
|
|
- id: pathCostModifier
|
|
type: System.Single
|
|
description: The path cost modifier, >= 1, that this tile should have.
|
|
- id: canBuy
|
|
type: System.Boolean
|
|
description: Whether or not the tile can be bought in the tile tool.
|
|
- id: categories
|
|
type: TinyLife.World.Tile.Category
|
|
description: This tile's <xref href="TinyLife.World.Tile.Category" data-throw-if-not-resolved="false"></xref> flags.
|
|
- id: icon
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The build mode category icon of this object.
|
|
- id: variations
|
|
type: System.Func{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]}
|
|
description: An optional set of variation textures that should be used based on the given camera rotation.
|
|
- id: defaultColors
|
|
type: System.Int32[]
|
|
description: The default colors that will be passed to the <xref href="TinyLife.World.Tile.ColorSettings" data-throw-if-not-resolved="false"></xref> <xref href="TinyLife.Utilities.ColorSettings.Defaults" data-throw-if-not-resolved="false"></xref>.
|
|
- id: regionWeights
|
|
type: System.Func{Microsoft.Xna.Framework.Point,System.Single}
|
|
description: An optional weight function that determines how likely each variation texture is to be picked.
|
|
- id: constructedType
|
|
type: System.Type
|
|
description: The type that tiles should be constructed from, or null to construct <xref href="TinyLife.World.Tile" data-throw-if-not-resolved="false"></xref> instances.
|
|
return:
|
|
type: TinyLife.World.Tile[]
|
|
description: The registered tiles.
|
|
content.vb: Public Shared Function Register(name As String, price As Integer, textures As Dictionary(Of Point, TextureRegion), textureRegions As Point(), colors As ColorScheme(), pathCostModifier As Single = 1, canBuy As Boolean = True, categories As Tile.Category = Category.None, icon As TextureRegion = Nothing, variations As Func(Of Direction2, Point()) = Nothing, defaultColors As Integer() = Nothing, regionWeights As Func(Of Point, Single) = Nothing, constructedType As Type = Nothing) As Tile()
|
|
overload: TinyLife.World.Tile.Register*
|
|
nameWithType.vb: Tile.Register(String, Integer, Dictionary(Of Point, TextureRegion), Point(), ColorScheme(), Single, Boolean, Tile.Category, TextureRegion, Func(Of Direction2, Point()), Integer(), Func(Of Point, Single), Type)
|
|
fullName.vb: TinyLife.World.Tile.Register(String, Integer, System.Collections.Generic.Dictionary(Of Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion), Microsoft.Xna.Framework.Point(), TinyLife.Utilities.ColorScheme(), Single, Boolean, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func(Of MLEM.Maths.Direction2, Microsoft.Xna.Framework.Point()), Integer(), System.Func(Of Microsoft.Xna.Framework.Point, Single), System.Type)
|
|
name.vb: Register(String, Integer, Dictionary(Of Point, TextureRegion), Point(), ColorScheme(), Single, Boolean, Category, TextureRegion, Func(Of Direction2, Point()), Integer(), Func(Of Point, Single), Type)
|
|
- uid: TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point[],TinyLife.Utilities.ColorSettings,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]},System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type)
|
|
commentId: M:TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point[],TinyLife.Utilities.ColorSettings,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]},System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type)
|
|
id: Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point[],TinyLife.Utilities.ColorSettings,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]},System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type)
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Register(string, int, Dictionary<Point, TextureRegion>, Point[], ColorSettings, float, bool, Category, TextureRegion, Func<Direction2, Point[]>, Func<Point, float>, Type)
|
|
nameWithType: Tile.Register(string, int, Dictionary<Point, TextureRegion>, Point[], ColorSettings, float, bool, Tile.Category, TextureRegion, Func<Direction2, Point[]>, Func<Point, float>, Type)
|
|
fullName: TinyLife.World.Tile.Register(string, int, System.Collections.Generic.Dictionary<Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion>, Microsoft.Xna.Framework.Point[], TinyLife.Utilities.ColorSettings, float, bool, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func<MLEM.Maths.Direction2, Microsoft.Xna.Framework.Point[]>, System.Func<Microsoft.Xna.Framework.Point, float>, System.Type)
|
|
type: Method
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: Registers a new tile with the given settings.
|
|
example: []
|
|
syntax:
|
|
content: public static Tile[] Register(string name, int price, Dictionary<Point, TextureRegion> textures, Point[] textureRegions, ColorSettings colors, float pathCostModifier = 1, bool canBuy = true, Tile.Category categories = Category.None, TextureRegion icon = null, Func<Direction2, Point[]> variations = null, Func<Point, float> regionWeights = null, Type constructedType = null)
|
|
parameters:
|
|
- id: name
|
|
type: System.String
|
|
description: The name that the tile should have.
|
|
- id: price
|
|
type: System.Int32
|
|
description: The tile's price.
|
|
- id: textures
|
|
type: System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}
|
|
description: The texture atlas to use.
|
|
- id: textureRegions
|
|
type: Microsoft.Xna.Framework.Point[]
|
|
description: The texture regions that this tile should use for rendering, from which a random value will be chosen for each tile.
|
|
- id: colors
|
|
type: TinyLife.Utilities.ColorSettings
|
|
description: The color scheme that this tile should have.
|
|
- id: pathCostModifier
|
|
type: System.Single
|
|
description: The path cost modifier, >= 1, that this tile should have.
|
|
- id: canBuy
|
|
type: System.Boolean
|
|
description: Whether or not the tile can be bought in the tile tool.
|
|
- id: categories
|
|
type: TinyLife.World.Tile.Category
|
|
description: This tile's <xref href="TinyLife.World.Tile.Category" data-throw-if-not-resolved="false"></xref> flags.
|
|
- id: icon
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The build mode category icon of this object.
|
|
- id: variations
|
|
type: System.Func{MLEM.Maths.Direction2,Microsoft.Xna.Framework.Point[]}
|
|
description: An optional set of variation textures that should be used based on the given camera rotation.
|
|
- id: regionWeights
|
|
type: System.Func{Microsoft.Xna.Framework.Point,System.Single}
|
|
description: An optional weight function that determines how likely each variation texture is to be picked.
|
|
- id: constructedType
|
|
type: System.Type
|
|
description: The type that tiles should be constructed from, or null to construct <xref href="TinyLife.World.Tile" data-throw-if-not-resolved="false"></xref> instances.
|
|
return:
|
|
type: TinyLife.World.Tile[]
|
|
description: The registered tiles.
|
|
content.vb: Public Shared Function Register(name As String, price As Integer, textures As Dictionary(Of Point, TextureRegion), textureRegions As Point(), colors As ColorSettings, pathCostModifier As Single = 1, canBuy As Boolean = True, categories As Tile.Category = Category.None, icon As TextureRegion = Nothing, variations As Func(Of Direction2, Point()) = Nothing, regionWeights As Func(Of Point, Single) = Nothing, constructedType As Type = Nothing) As Tile()
|
|
overload: TinyLife.World.Tile.Register*
|
|
nameWithType.vb: Tile.Register(String, Integer, Dictionary(Of Point, TextureRegion), Point(), ColorSettings, Single, Boolean, Tile.Category, TextureRegion, Func(Of Direction2, Point()), Func(Of Point, Single), Type)
|
|
fullName.vb: TinyLife.World.Tile.Register(String, Integer, System.Collections.Generic.Dictionary(Of Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion), Microsoft.Xna.Framework.Point(), TinyLife.Utilities.ColorSettings, Single, Boolean, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func(Of MLEM.Maths.Direction2, Microsoft.Xna.Framework.Point()), System.Func(Of Microsoft.Xna.Framework.Point, Single), System.Type)
|
|
name.vb: Register(String, Integer, Dictionary(Of Point, TextureRegion), Point(), ColorSettings, Single, Boolean, Category, TextureRegion, Func(Of Direction2, Point()), Func(Of Point, Single), Type)
|
|
- uid: TinyLife.World.Tile.GetDepth(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Boolean)
|
|
commentId: M:TinyLife.World.Tile.GetDepth(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Boolean)
|
|
id: GetDepth(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Boolean)
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetDepth(Map, Vector2, float, float, bool)
|
|
nameWithType: Tile.GetDepth(Map, Vector2, float, float, bool)
|
|
fullName: TinyLife.World.Tile.GetDepth(TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, float, float, bool)
|
|
type: Method
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: Gets the depth that should be used for drawing a <xref href="TinyLife.World.Tile" data-throw-if-not-resolved="false"></xref> at the given position
|
|
example: []
|
|
syntax:
|
|
content: public static float GetDepth(Map map, Vector2 worldPos, float floor, float offset = 0, bool borderOffset = true)
|
|
parameters:
|
|
- id: map
|
|
type: TinyLife.World.Map
|
|
description: The map to get depth on.
|
|
- id: worldPos
|
|
type: Microsoft.Xna.Framework.Vector2
|
|
description: The position to get depth for, in tile coordinates
|
|
- id: floor
|
|
type: System.Single
|
|
description: The floor to get depth for.
|
|
- id: offset
|
|
type: System.Single
|
|
description: An offset added to the depth value
|
|
- id: borderOffset
|
|
type: System.Boolean
|
|
description: Whether the map border offset should be applied to the camera rotation using <xref href="TinyLife.World.Map.ApplyCameraRotation(Microsoft.Xna.Framework.Vector2%2cSystem.Boolean%2cSystem.Nullable%7bMLEM.Maths.Direction2%7d)" data-throw-if-not-resolved="false"></xref>.
|
|
return:
|
|
type: System.Single
|
|
description: The depth to pass to the draw call
|
|
content.vb: Public Shared Function GetDepth(map As Map, worldPos As Vector2, floor As Single, offset As Single = 0, borderOffset As Boolean = True) As Single
|
|
overload: TinyLife.World.Tile.GetDepth*
|
|
nameWithType.vb: Tile.GetDepth(Map, Vector2, Single, Single, Boolean)
|
|
fullName.vb: TinyLife.World.Tile.GetDepth(TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, Single, Single, Boolean)
|
|
name.vb: GetDepth(Map, Vector2, Single, Single, Boolean)
|
|
- uid: TinyLife.World.Tile.GetVisualOffset(MLEM.Maths.Direction2,System.Int32,System.Int32)
|
|
commentId: M:TinyLife.World.Tile.GetVisualOffset(MLEM.Maths.Direction2,System.Int32,System.Int32)
|
|
id: GetVisualOffset(MLEM.Maths.Direction2,System.Int32,System.Int32)
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetVisualOffset(Direction2, int, int)
|
|
nameWithType: Tile.GetVisualOffset(Direction2, int, int)
|
|
fullName: TinyLife.World.Tile.GetVisualOffset(MLEM.Maths.Direction2, int, int)
|
|
type: Method
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: Returns the visual offset of the given <code class="paramref">x</code> and <code class="paramref">y</code> values, based on the given <code class="paramref">direction</code>, which is usually the game's <xref href="TinyLife.Options.CameraRotation" data-throw-if-not-resolved="false"></xref>.
|
|
example: []
|
|
syntax:
|
|
content: protected static Point GetVisualOffset(Direction2 direction, int x, int y)
|
|
parameters:
|
|
- id: direction
|
|
type: MLEM.Maths.Direction2
|
|
description: The rotation.
|
|
- id: x
|
|
type: System.Int32
|
|
description: The x coordinate to offset.
|
|
- id: y
|
|
type: System.Int32
|
|
description: The y coordinate to offset.
|
|
return:
|
|
type: Microsoft.Xna.Framework.Point
|
|
description: The visual offset.
|
|
content.vb: Protected Shared Function GetVisualOffset(direction As Direction2, x As Integer, y As Integer) As Point
|
|
overload: TinyLife.World.Tile.GetVisualOffset*
|
|
nameWithType.vb: Tile.GetVisualOffset(Direction2, Integer, Integer)
|
|
fullName.vb: TinyLife.World.Tile.GetVisualOffset(MLEM.Maths.Direction2, Integer, Integer)
|
|
name.vb: GetVisualOffset(Direction2, Integer, Integer)
|
|
references:
|
|
- uid: TinyLife.World.Map
|
|
commentId: T:TinyLife.World.Map
|
|
parent: TinyLife.World
|
|
href: TinyLife.World.Map.html
|
|
name: Map
|
|
nameWithType: Map
|
|
fullName: TinyLife.World.Map
|
|
- uid: TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Maths.Direction2,System.Nullable{Microsoft.Xna.Framework.Point}},System.Nullable{System.Int32},System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type)
|
|
commentId: M:TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Maths.Direction2,System.Nullable{Microsoft.Xna.Framework.Point}},System.Nullable{System.Int32},System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type)
|
|
parent: TinyLife.World.Tile
|
|
isExternal: true
|
|
href: TinyLife.World.Tile.html#TinyLife_World_Tile_Register_System_String_System_Int32_System_Collections_Generic_Dictionary_Microsoft_Xna_Framework_Point_MLEM_Textures_TextureRegion__Microsoft_Xna_Framework_Point_TinyLife_Utilities_ColorScheme_System_Single_System_Boolean_TinyLife_World_Tile_Category_MLEM_Textures_TextureRegion_System_Func_MLEM_Maths_Direction2_System_Nullable_Microsoft_Xna_Framework_Point___System_Nullable_System_Int32__System_Func_Microsoft_Xna_Framework_Point_System_Single__System_Type_
|
|
name: Register(string, int, Dictionary<Point, TextureRegion>, Point, ColorScheme, float, bool, Category, TextureRegion, Func<Direction2, Point?>, int?, Func<Point, float>, Type)
|
|
nameWithType: Tile.Register(string, int, Dictionary<Point, TextureRegion>, Point, ColorScheme, float, bool, Tile.Category, TextureRegion, Func<Direction2, Point?>, int?, Func<Point, float>, Type)
|
|
fullName: TinyLife.World.Tile.Register(string, int, System.Collections.Generic.Dictionary<Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion>, Microsoft.Xna.Framework.Point, TinyLife.Utilities.ColorScheme, float, bool, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func<MLEM.Maths.Direction2, Microsoft.Xna.Framework.Point?>, int?, System.Func<Microsoft.Xna.Framework.Point, float>, System.Type)
|
|
nameWithType.vb: Tile.Register(String, Integer, Dictionary(Of Point, TextureRegion), Point, ColorScheme, Single, Boolean, Tile.Category, TextureRegion, Func(Of Direction2, Point?), Integer?, Func(Of Point, Single), Type)
|
|
fullName.vb: TinyLife.World.Tile.Register(String, Integer, System.Collections.Generic.Dictionary(Of Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion), Microsoft.Xna.Framework.Point, TinyLife.Utilities.ColorScheme, Single, Boolean, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func(Of MLEM.Maths.Direction2, Microsoft.Xna.Framework.Point?), Integer?, System.Func(Of Microsoft.Xna.Framework.Point, Single), System.Type)
|
|
name.vb: Register(String, Integer, Dictionary(Of Point, TextureRegion), Point, ColorScheme, Single, Boolean, Category, TextureRegion, Func(Of Direction2, Point?), Integer?, Func(Of Point, Single), Type)
|
|
spec.csharp:
|
|
- uid: TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Maths.Direction2,System.Nullable{Microsoft.Xna.Framework.Point}},System.Nullable{System.Int32},System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type)
|
|
name: Register
|
|
href: TinyLife.World.Tile.html#TinyLife_World_Tile_Register_System_String_System_Int32_System_Collections_Generic_Dictionary_Microsoft_Xna_Framework_Point_MLEM_Textures_TextureRegion__Microsoft_Xna_Framework_Point_TinyLife_Utilities_ColorScheme_System_Single_System_Boolean_TinyLife_World_Tile_Category_MLEM_Textures_TextureRegion_System_Func_MLEM_Maths_Direction2_System_Nullable_Microsoft_Xna_Framework_Point___System_Nullable_System_Int32__System_Func_Microsoft_Xna_Framework_Point_System_Single__System_Type_
|
|
- name: (
|
|
- uid: System.String
|
|
name: string
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.string
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Int32
|
|
name: int
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.int32
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Collections.Generic.Dictionary`2
|
|
name: Dictionary
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
|
|
- name: <
|
|
- uid: Microsoft.Xna.Framework.Point
|
|
name: Point
|
|
isExternal: true
|
|
- name: ','
|
|
- name: " "
|
|
- uid: MLEM.Textures.TextureRegion
|
|
name: TextureRegion
|
|
isExternal: true
|
|
- name: '>'
|
|
- name: ','
|
|
- name: " "
|
|
- uid: Microsoft.Xna.Framework.Point
|
|
name: Point
|
|
isExternal: true
|
|
- name: ','
|
|
- name: " "
|
|
- uid: TinyLife.Utilities.ColorScheme
|
|
name: ColorScheme
|
|
href: TinyLife.Utilities.ColorScheme.html
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Single
|
|
name: float
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.single
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Boolean
|
|
name: bool
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.boolean
|
|
- name: ','
|
|
- name: " "
|
|
- uid: TinyLife.World.Tile.Category
|
|
name: Category
|
|
href: TinyLife.World.Tile.Category.html
|
|
- name: ','
|
|
- name: " "
|
|
- uid: MLEM.Textures.TextureRegion
|
|
name: TextureRegion
|
|
isExternal: true
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Func`2
|
|
name: Func
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.func-2
|
|
- name: <
|
|
- uid: MLEM.Maths.Direction2
|
|
name: Direction2
|
|
isExternal: true
|
|
- name: ','
|
|
- name: " "
|
|
- uid: Microsoft.Xna.Framework.Point
|
|
name: Point
|
|
isExternal: true
|
|
- name: '?'
|
|
- name: '>'
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Int32
|
|
name: int
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.int32
|
|
- name: '?'
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Func`2
|
|
name: Func
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.func-2
|
|
- name: <
|
|
- uid: Microsoft.Xna.Framework.Point
|
|
name: Point
|
|
isExternal: true
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Single
|
|
name: float
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.single
|
|
- name: '>'
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Type
|
|
name: Type
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.type
|
|
- name: )
|
|
spec.vb:
|
|
- uid: TinyLife.World.Tile.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Maths.Direction2,System.Nullable{Microsoft.Xna.Framework.Point}},System.Nullable{System.Int32},System.Func{Microsoft.Xna.Framework.Point,System.Single},System.Type)
|
|
name: Register
|
|
href: TinyLife.World.Tile.html#TinyLife_World_Tile_Register_System_String_System_Int32_System_Collections_Generic_Dictionary_Microsoft_Xna_Framework_Point_MLEM_Textures_TextureRegion__Microsoft_Xna_Framework_Point_TinyLife_Utilities_ColorScheme_System_Single_System_Boolean_TinyLife_World_Tile_Category_MLEM_Textures_TextureRegion_System_Func_MLEM_Maths_Direction2_System_Nullable_Microsoft_Xna_Framework_Point___System_Nullable_System_Int32__System_Func_Microsoft_Xna_Framework_Point_System_Single__System_Type_
|
|
- name: (
|
|
- uid: System.String
|
|
name: String
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.string
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Int32
|
|
name: Integer
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.int32
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Collections.Generic.Dictionary`2
|
|
name: Dictionary
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
|
|
- name: (
|
|
- name: Of
|
|
- name: " "
|
|
- uid: Microsoft.Xna.Framework.Point
|
|
name: Point
|
|
isExternal: true
|
|
- name: ','
|
|
- name: " "
|
|
- uid: MLEM.Textures.TextureRegion
|
|
name: TextureRegion
|
|
isExternal: true
|
|
- name: )
|
|
- name: ','
|
|
- name: " "
|
|
- uid: Microsoft.Xna.Framework.Point
|
|
name: Point
|
|
isExternal: true
|
|
- name: ','
|
|
- name: " "
|
|
- uid: TinyLife.Utilities.ColorScheme
|
|
name: ColorScheme
|
|
href: TinyLife.Utilities.ColorScheme.html
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Single
|
|
name: Single
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.single
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Boolean
|
|
name: Boolean
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.boolean
|
|
- name: ','
|
|
- name: " "
|
|
- uid: TinyLife.World.Tile.Category
|
|
name: Category
|
|
href: TinyLife.World.Tile.Category.html
|
|
- name: ','
|
|
- name: " "
|
|
- uid: MLEM.Textures.TextureRegion
|
|
name: TextureRegion
|
|
isExternal: true
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Func`2
|
|
name: Func
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.func-2
|
|
- name: (
|
|
- name: Of
|
|
- name: " "
|
|
- uid: MLEM.Maths.Direction2
|
|
name: Direction2
|
|
isExternal: true
|
|
- name: ','
|
|
- name: " "
|
|
- uid: Microsoft.Xna.Framework.Point
|
|
name: Point
|
|
isExternal: true
|
|
- name: '?'
|
|
- name: )
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Int32
|
|
name: Integer
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.int32
|
|
- name: '?'
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Func`2
|
|
name: Func
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.func-2
|
|
- name: (
|
|
- name: Of
|
|
- name: " "
|
|
- uid: Microsoft.Xna.Framework.Point
|
|
name: Point
|
|
isExternal: true
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Single
|
|
name: Single
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.single
|
|
- name: )
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Type
|
|
name: Type
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.type
|
|
- name: )
|
|
- uid: TinyLife.World
|
|
commentId: N:TinyLife.World
|
|
href: TinyLife.html
|
|
name: TinyLife.World
|
|
nameWithType: TinyLife.World
|
|
fullName: TinyLife.World
|
|
spec.csharp:
|
|
- uid: TinyLife
|
|
name: TinyLife
|
|
href: TinyLife.html
|
|
- name: .
|
|
- uid: TinyLife.World
|
|
name: World
|
|
href: TinyLife.World.html
|
|
spec.vb:
|
|
- uid: TinyLife
|
|
name: TinyLife
|
|
href: TinyLife.html
|
|
- name: .
|
|
- uid: TinyLife.World
|
|
name: World
|
|
href: TinyLife.World.html
|
|
- uid: System.Object
|
|
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