mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-05 12:29:09 +01:00
1109 lines
38 KiB
YAML
1109 lines
38 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.Actions.Behaviors.SinkBehavior
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commentId: T:TinyLife.Actions.Behaviors.SinkBehavior
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id: SinkBehavior
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parent: TinyLife.Actions.Behaviors
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children:
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- TinyLife.Actions.Behaviors.SinkBehavior.#ctor(TinyLife.Actions.Action)
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- TinyLife.Actions.Behaviors.SinkBehavior.CreateFirstActions
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- TinyLife.Actions.Behaviors.SinkBehavior.OnCompleted(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.Behaviors.SinkBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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langs:
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- csharp
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- vb
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name: SinkBehavior
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nameWithType: SinkBehavior
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fullName: TinyLife.Actions.Behaviors.SinkBehavior
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type: Class
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source:
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remote:
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path: TinyLife/Actions/Behaviors/SinkBehavior.cs
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branch: 0.20.4-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: SinkBehavior
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path: ../TinyLife/Actions/Behaviors/SinkBehavior.cs
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startLine: 16
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions.Behaviors
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summary: "\nA <xref href=\"TinyLife.Actions.Behaviors.MultiActionBehavior\" data-throw-if-not-resolved=\"false\"></xref> for an action that is invoked at a <xref href=\"ExtremelySimpleLogger.Sink\" data-throw-if-not-resolved=\"false\"></xref>.\nIf the sink is not the main <xref href=\"TinyLife.Actions.ActionInfo.GetActionObject%60%601\" data-throw-if-not-resolved=\"false\"></xref>, it should be added as an auxiliary object using <xref href=\"TinyLife.Actions.ActionInfo.AddAuxiliaryObject(TinyLife.Objects.MapObject%2cTinyLife.Objects.ActionSpot)\" data-throw-if-not-resolved=\"false\"></xref> in <xref href=\"TinyLife.Actions.MultiAction.AndThenInitialize\" data-throw-if-not-resolved=\"false\"></xref>.\nThis behavior automatically displays a running water sound and sets the active person's pose to a working version using <xref href=\"TinyLife.Utilities.Extensions.ToWorking(TinyLife.Objects.Person.Pose)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: 'public class SinkBehavior : MultiActionBehavior'
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content.vb: >-
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Public Class SinkBehavior
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Inherits MultiActionBehavior
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inheritance:
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- System.Object
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- TinyLife.Actions.Behaviors.ActionBehavior
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- TinyLife.Actions.Behaviors.MultiActionBehavior
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inheritedMembers:
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- TinyLife.Actions.Behaviors.ActionBehavior.Action
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- TinyLife.Actions.Behaviors.ActionBehavior.Initialize
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- TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
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- TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance``1(TinyLife.Actions.Action)
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.Actions.Behaviors.SinkBehavior.TinyLife.Utilities.Extensions.JsonCopy``1
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modifiers.csharp:
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- public
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- class
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modifiers.vb:
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- Public
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- Class
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- uid: TinyLife.Actions.Behaviors.SinkBehavior.#ctor(TinyLife.Actions.Action)
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commentId: M:TinyLife.Actions.Behaviors.SinkBehavior.#ctor(TinyLife.Actions.Action)
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id: '#ctor(TinyLife.Actions.Action)'
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parent: TinyLife.Actions.Behaviors.SinkBehavior
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langs:
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- csharp
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- vb
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name: SinkBehavior(Action)
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nameWithType: SinkBehavior.SinkBehavior(Action)
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fullName: TinyLife.Actions.Behaviors.SinkBehavior.SinkBehavior(TinyLife.Actions.Action)
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type: Constructor
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source:
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remote:
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path: TinyLife/Actions/Behaviors/SinkBehavior.cs
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branch: 0.20.4-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
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path: ../TinyLife/Actions/Behaviors/SinkBehavior.cs
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startLine: 21
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions.Behaviors
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summary: "\nCreates a new action behavior with the given underlying action.\nTo create an action behavior of a given type automatically, use <xref href=\"TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance%60%601(TinyLife.Actions.Action)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public SinkBehavior(Action action)
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parameters:
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- id: action
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type: TinyLife.Actions.Action
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description: The action that this behavior is acting upon
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content.vb: Public Sub New(action As Action)
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overload: TinyLife.Actions.Behaviors.SinkBehavior.#ctor*
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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- uid: TinyLife.Actions.Behaviors.SinkBehavior.CreateFirstActions
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commentId: M:TinyLife.Actions.Behaviors.SinkBehavior.CreateFirstActions
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id: CreateFirstActions
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parent: TinyLife.Actions.Behaviors.SinkBehavior
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langs:
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- csharp
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- vb
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name: CreateFirstActions()
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nameWithType: SinkBehavior.CreateFirstActions()
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fullName: TinyLife.Actions.Behaviors.SinkBehavior.CreateFirstActions()
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type: Method
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source:
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remote:
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path: TinyLife/Actions/Behaviors/SinkBehavior.cs
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branch: 0.20.4-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: CreateFirstActions
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path: ../TinyLife/Actions/Behaviors/SinkBehavior.cs
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startLine: 24
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions.Behaviors
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summary: "\nCreates a set of actions that should be executed before the main <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref> starts.\nThis method is automatically called when using <xref href=\"TinyLife.Actions.BehaviorMultiAction%601\" data-throw-if-not-resolved=\"false\"></xref> in <xref href=\"TinyLife.Actions.BehaviorMultiAction%601.CreateFirstActions\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public override IEnumerable<Action> CreateFirstActions()
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return:
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type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
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description: ''
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content.vb: Public Overrides Function CreateFirstActions As IEnumerable(Of Action)
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overridden: TinyLife.Actions.Behaviors.MultiActionBehavior.CreateFirstActions
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overload: TinyLife.Actions.Behaviors.SinkBehavior.CreateFirstActions*
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modifiers.csharp:
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- public
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- override
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modifiers.vb:
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- Public
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- Overrides
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- uid: TinyLife.Actions.Behaviors.SinkBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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commentId: M:TinyLife.Actions.Behaviors.SinkBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent: TinyLife.Actions.Behaviors.SinkBehavior
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langs:
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- csharp
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- vb
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name: Update(GameTime, TimeSpan, Single)
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nameWithType: SinkBehavior.Update(GameTime, TimeSpan, Single)
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fullName: TinyLife.Actions.Behaviors.SinkBehavior.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
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type: Method
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source:
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remote:
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path: TinyLife/Actions/Behaviors/SinkBehavior.cs
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branch: 0.20.4-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Update
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path: ../TinyLife/Actions/Behaviors/SinkBehavior.cs
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startLine: 31
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions.Behaviors
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summary: "\nUpdates this action behavior every update frame.\nThis method is automatically called when using <xref href=\"TinyLife.Actions.BehaviorMultiAction%601\" data-throw-if-not-resolved=\"false\"></xref> in <xref href=\"TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public override void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
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parameters:
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- id: time
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type: Microsoft.Xna.Framework.GameTime
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description: The game time
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- id: passedInGame
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type: System.TimeSpan
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description: The amount of time that has passed since the last update frame
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- id: speedMultiplier
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type: System.Single
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description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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content.vb: Public Overrides Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
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overridden: TinyLife.Actions.Behaviors.ActionBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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overload: TinyLife.Actions.Behaviors.SinkBehavior.Update*
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modifiers.csharp:
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- public
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- override
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modifiers.vb:
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- Public
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- Overrides
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- uid: TinyLife.Actions.Behaviors.SinkBehavior.OnCompleted(TinyLife.Actions.CompletionType)
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commentId: M:TinyLife.Actions.Behaviors.SinkBehavior.OnCompleted(TinyLife.Actions.CompletionType)
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id: OnCompleted(TinyLife.Actions.CompletionType)
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parent: TinyLife.Actions.Behaviors.SinkBehavior
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langs:
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- csharp
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- vb
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name: OnCompleted(CompletionType)
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nameWithType: SinkBehavior.OnCompleted(CompletionType)
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fullName: TinyLife.Actions.Behaviors.SinkBehavior.OnCompleted(TinyLife.Actions.CompletionType)
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type: Method
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source:
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remote:
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path: TinyLife/Actions/Behaviors/SinkBehavior.cs
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branch: 0.20.4-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: OnCompleted
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path: ../TinyLife/Actions/Behaviors/SinkBehavior.cs
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startLine: 43
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions.Behaviors
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summary: "\nCauses any activities that this action behavior executes to be marked as completed.\nThis method is automatically called when using <xref href=\"TinyLife.Actions.BehaviorMultiAction%601\" data-throw-if-not-resolved=\"false\"></xref> in <xref href=\"TinyLife.Actions.Typeless.TypelessAction.OnCompleted(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public override void OnCompleted(CompletionType completion)
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parameters:
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- id: completion
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type: TinyLife.Actions.CompletionType
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description: ''
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content.vb: Public Overrides Sub OnCompleted(completion As CompletionType)
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overridden: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
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overload: TinyLife.Actions.Behaviors.SinkBehavior.OnCompleted*
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modifiers.csharp:
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- public
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- override
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modifiers.vb:
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- Public
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- Overrides
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references:
|
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- uid: TinyLife.Actions.Behaviors.MultiActionBehavior
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commentId: T:TinyLife.Actions.Behaviors.MultiActionBehavior
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parent: TinyLife.Actions.Behaviors
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name: MultiActionBehavior
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nameWithType: MultiActionBehavior
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fullName: TinyLife.Actions.Behaviors.MultiActionBehavior
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- uid: ExtremelySimpleLogger.Sink
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commentId: T:ExtremelySimpleLogger.Sink
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isExternal: true
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- uid: TinyLife.Actions.ActionInfo.GetActionObject``1
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commentId: M:TinyLife.Actions.ActionInfo.GetActionObject``1
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isExternal: true
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- uid: TinyLife.Actions.ActionInfo.AddAuxiliaryObject(TinyLife.Objects.MapObject,TinyLife.Objects.ActionSpot)
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commentId: M:TinyLife.Actions.ActionInfo.AddAuxiliaryObject(TinyLife.Objects.MapObject,TinyLife.Objects.ActionSpot)
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isExternal: true
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- uid: TinyLife.Actions.MultiAction.AndThenInitialize
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commentId: M:TinyLife.Actions.MultiAction.AndThenInitialize
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parent: TinyLife.Actions.MultiAction
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name: AndThenInitialize()
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nameWithType: MultiAction.AndThenInitialize()
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fullName: TinyLife.Actions.MultiAction.AndThenInitialize()
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spec.csharp:
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- uid: TinyLife.Actions.MultiAction.AndThenInitialize
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name: AndThenInitialize
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nameWithType: MultiAction.AndThenInitialize
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fullName: TinyLife.Actions.MultiAction.AndThenInitialize
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- name: (
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nameWithType: (
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fullName: (
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- name: )
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nameWithType: )
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fullName: )
|
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spec.vb:
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- uid: TinyLife.Actions.MultiAction.AndThenInitialize
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name: AndThenInitialize
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nameWithType: MultiAction.AndThenInitialize
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fullName: TinyLife.Actions.MultiAction.AndThenInitialize
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- name: (
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nameWithType: (
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fullName: (
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- name: )
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nameWithType: )
|
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fullName: )
|
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- uid: TinyLife.Utilities.Extensions.ToWorking(TinyLife.Objects.Person.Pose)
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commentId: M:TinyLife.Utilities.Extensions.ToWorking(TinyLife.Objects.Person.Pose)
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name: ToWorking(Person.Pose)
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nameWithType: Extensions.ToWorking(Person.Pose)
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fullName: TinyLife.Utilities.Extensions.ToWorking(TinyLife.Objects.Person.Pose)
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spec.csharp:
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- uid: TinyLife.Utilities.Extensions.ToWorking(TinyLife.Objects.Person.Pose)
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name: ToWorking
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nameWithType: Extensions.ToWorking
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fullName: TinyLife.Utilities.Extensions.ToWorking
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- name: (
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nameWithType: (
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fullName: (
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- uid: TinyLife.Objects.Person.Pose
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name: Person.Pose
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nameWithType: Person.Pose
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fullName: TinyLife.Objects.Person.Pose
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- name: )
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nameWithType: )
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fullName: )
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spec.vb:
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- uid: TinyLife.Utilities.Extensions.ToWorking(TinyLife.Objects.Person.Pose)
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name: ToWorking
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nameWithType: Extensions.ToWorking
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fullName: TinyLife.Utilities.Extensions.ToWorking
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- name: (
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nameWithType: (
|
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fullName: (
|
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- uid: TinyLife.Objects.Person.Pose
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name: Person.Pose
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nameWithType: Person.Pose
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fullName: TinyLife.Objects.Person.Pose
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- name: )
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nameWithType: )
|
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fullName: )
|
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- uid: TinyLife.Actions.Behaviors
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commentId: N:TinyLife.Actions.Behaviors
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name: TinyLife.Actions.Behaviors
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nameWithType: TinyLife.Actions.Behaviors
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fullName: TinyLife.Actions.Behaviors
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- uid: System.Object
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commentId: T:System.Object
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parent: System
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isExternal: true
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name: Object
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nameWithType: Object
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fullName: System.Object
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- uid: TinyLife.Actions.Behaviors.ActionBehavior
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commentId: T:TinyLife.Actions.Behaviors.ActionBehavior
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parent: TinyLife.Actions.Behaviors
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name: ActionBehavior
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nameWithType: ActionBehavior
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fullName: TinyLife.Actions.Behaviors.ActionBehavior
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.Action
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commentId: F:TinyLife.Actions.Behaviors.ActionBehavior.Action
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parent: TinyLife.Actions.Behaviors.ActionBehavior
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name: Action
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nameWithType: ActionBehavior.Action
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fullName: TinyLife.Actions.Behaviors.ActionBehavior.Action
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.Initialize
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commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.Initialize
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parent: TinyLife.Actions.Behaviors.ActionBehavior
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name: Initialize()
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nameWithType: ActionBehavior.Initialize()
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fullName: TinyLife.Actions.Behaviors.ActionBehavior.Initialize()
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spec.csharp:
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.Initialize
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name: Initialize
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nameWithType: ActionBehavior.Initialize
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fullName: TinyLife.Actions.Behaviors.ActionBehavior.Initialize
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.Initialize
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name: Initialize
|
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nameWithType: ActionBehavior.Initialize
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|
fullName: TinyLife.Actions.Behaviors.ActionBehavior.Initialize
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
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|
commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
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|
parent: TinyLife.Actions.Behaviors.ActionBehavior
|
|
name: GetIconObject()
|
|
nameWithType: ActionBehavior.GetIconObject()
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|
fullName: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject()
|
|
spec.csharp:
|
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
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name: GetIconObject
|
|
nameWithType: ActionBehavior.GetIconObject
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|
fullName: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
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|
name: GetIconObject
|
|
nameWithType: ActionBehavior.GetIconObject
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|
fullName: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
|
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commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
|
|
parent: TinyLife.Actions.Behaviors.ActionBehavior
|
|
name: GetNextAction(CompletionType)
|
|
nameWithType: ActionBehavior.GetNextAction(CompletionType)
|
|
fullName: TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
|
|
spec.csharp:
|
|
- uid: TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
|
|
name: GetNextAction
|
|
nameWithType: ActionBehavior.GetNextAction
|
|
fullName: TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: TinyLife.Actions.CompletionType
|
|
name: CompletionType
|
|
nameWithType: CompletionType
|
|
fullName: TinyLife.Actions.CompletionType
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
|
|
name: GetNextAction
|
|
nameWithType: ActionBehavior.GetNextAction
|
|
fullName: TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: TinyLife.Actions.CompletionType
|
|
name: CompletionType
|
|
nameWithType: CompletionType
|
|
fullName: TinyLife.Actions.CompletionType
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance``1(TinyLife.Actions.Action)
|
|
commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance``1(TinyLife.Actions.Action)
|
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spec.vb:
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commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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spec.csharp:
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spec.vb:
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name: Update
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name: Update
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fullName: TinyLife.Actions.Behaviors.SinkBehavior.Update
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commentId: T:Microsoft.Xna.Framework.GameTime
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commentId: T:System.TimeSpan
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parent: System
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nameWithType: TimeSpan
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fullName: System.TimeSpan
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commentId: T:System.Single
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parent: System
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commentId: N:Microsoft.Xna.Framework
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commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
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parent: TinyLife.Actions.Behaviors.ActionBehavior
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name: OnCompleted(CompletionType)
|
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nameWithType: ActionBehavior.OnCompleted(CompletionType)
|
|
fullName: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
|
|
spec.csharp:
|
|
- uid: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
|
|
name: OnCompleted
|
|
nameWithType: ActionBehavior.OnCompleted
|
|
fullName: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted
|
|
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nameWithType: (
|
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fullName: (
|
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|
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name: CompletionType
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nameWithType: CompletionType
|
|
fullName: TinyLife.Actions.CompletionType
|
|
- name: )
|
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nameWithType: )
|
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fullName: )
|
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spec.vb:
|
|
- uid: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
|
|
name: OnCompleted
|
|
nameWithType: ActionBehavior.OnCompleted
|
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fullName: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted
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nameWithType: (
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fullName: (
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- uid: TinyLife.Actions.CompletionType
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name: CompletionType
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nameWithType: CompletionType
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fullName: TinyLife.Actions.CompletionType
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nameWithType: )
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fullName: )
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- uid: TinyLife.Actions.Behaviors.SinkBehavior.OnCompleted*
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commentId: Overload:TinyLife.Actions.Behaviors.SinkBehavior.OnCompleted
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name: OnCompleted
|
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nameWithType: SinkBehavior.OnCompleted
|
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fullName: TinyLife.Actions.Behaviors.SinkBehavior.OnCompleted
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- uid: TinyLife.Actions.CompletionType
|
|
commentId: T:TinyLife.Actions.CompletionType
|
|
parent: TinyLife.Actions
|
|
name: CompletionType
|
|
nameWithType: CompletionType
|
|
fullName: TinyLife.Actions.CompletionType
|