mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-01 03:10:49 +01:00
1254 lines
43 KiB
YAML
Generated
1254 lines
43 KiB
YAML
Generated
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.World.Opening
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commentId: T:TinyLife.World.Opening
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id: Opening
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parent: TinyLife.World
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children:
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- TinyLife.World.Opening.#ctor(TinyLife.World.OpeningType,System.Int32[])
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- TinyLife.World.Opening.CanPlaceOn(TinyLife.Objects.FurnitureType)
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- TinyLife.World.Opening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
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- TinyLife.World.Opening.Color
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- TinyLife.World.Opening.Colors
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- TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
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- TinyLife.World.Opening.GetDescription
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- TinyLife.World.Opening.Migrations
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- TinyLife.World.Opening.Type
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- TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map,TinyLife.Utilities.AppliedMigrations)
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langs:
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- csharp
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- vb
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name: Opening
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nameWithType: Opening
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fullName: TinyLife.World.Opening
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type: Class
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: >-
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An opening is some sort of extrusion in a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref>, like a window or a door.
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Openings are created from their underlying <xref href="TinyLife.World.OpeningType" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: >-
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[DataContract]
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public class Opening
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content.vb: >-
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<DataContract>
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Public Class Opening
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inheritance:
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- System.Object
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derivedClasses:
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- TinyLife.World.WalkableOpening
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inheritedMembers:
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.World.Opening.TinyLife.Utilities.Extensions.JsonCopy``1
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attributes:
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- type: System.Runtime.Serialization.DataContractAttribute
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ctor: System.Runtime.Serialization.DataContractAttribute.#ctor
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arguments: []
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- uid: TinyLife.World.Opening.Migrations
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commentId: F:TinyLife.World.Opening.Migrations
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id: Migrations
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parent: TinyLife.World.Opening
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langs:
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- csharp
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- vb
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name: Migrations
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nameWithType: Opening.Migrations
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fullName: TinyLife.World.Opening.Migrations
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type: Field
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: >-
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The global set of migrations that should be applied to every <xref href="TinyLife.World.Opening" data-throw-if-not-resolved="false"></xref> instance.
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To register migrations for specific opening types only, use <xref href="TinyLife.World.OpeningType.Migrations" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public static readonly List<Migration<Opening>> Migrations
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return:
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type: System.Collections.Generic.List{TinyLife.Utilities.Migration{TinyLife.World.Opening}}
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content.vb: Public Shared ReadOnly Migrations As List(Of Migration(Of Opening))
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- uid: TinyLife.World.Opening.Type
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commentId: F:TinyLife.World.Opening.Type
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id: Type
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parent: TinyLife.World.Opening
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langs:
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- csharp
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- vb
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name: Type
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nameWithType: Opening.Type
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fullName: TinyLife.World.Opening.Type
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type: Field
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: The <xref href="TinyLife.World.OpeningType" data-throw-if-not-resolved="false"></xref> that this opening has
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example: []
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syntax:
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content: >-
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[DataMember]
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public readonly OpeningType Type
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return:
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type: TinyLife.World.OpeningType
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content.vb: >-
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<DataMember>
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Public ReadOnly Type As OpeningType
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attributes:
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- type: System.Runtime.Serialization.DataMemberAttribute
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ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
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arguments: []
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- uid: TinyLife.World.Opening.Color
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commentId: F:TinyLife.World.Opening.Color
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id: Color
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parent: TinyLife.World.Opening
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langs:
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- csharp
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- vb
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name: Color
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nameWithType: Opening.Color
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fullName: TinyLife.World.Opening.Color
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type: Field
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: The index of the <xref href="TinyLife.World.OpeningType" data-throw-if-not-resolved="false"></xref>'s <xref href="TinyLife.World.OpeningType.Colors" data-throw-if-not-resolved="false"></xref> that this opening instance has
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example: []
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syntax:
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content: >-
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[DataMember]
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[Obsolete("Use Colors instead")]
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public readonly int Color
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return:
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type: System.Int32
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content.vb: >-
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<DataMember>
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<Obsolete("Use Colors instead")>
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Public ReadOnly Color As Integer
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attributes:
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- type: System.Runtime.Serialization.DataMemberAttribute
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ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
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arguments: []
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- type: System.ObsoleteAttribute
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ctor: System.ObsoleteAttribute.#ctor(System.String)
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arguments:
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- type: System.String
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value: Use Colors instead
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- uid: TinyLife.World.Opening.Colors
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commentId: F:TinyLife.World.Opening.Colors
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id: Colors
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parent: TinyLife.World.Opening
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langs:
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- csharp
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- vb
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name: Colors
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nameWithType: Opening.Colors
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fullName: TinyLife.World.Opening.Colors
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type: Field
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: The indices of the <xref href="TinyLife.World.OpeningType" data-throw-if-not-resolved="false"></xref>'s <xref href="TinyLife.World.OpeningType.Colors" data-throw-if-not-resolved="false"></xref> that this opening instance has.
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example: []
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syntax:
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content: >-
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[DataMember]
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public int[] Colors
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return:
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type: System.Int32[]
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content.vb: >-
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<DataMember>
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Public Colors As Integer()
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attributes:
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- type: System.Runtime.Serialization.DataMemberAttribute
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ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
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arguments: []
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- uid: TinyLife.World.Opening.#ctor(TinyLife.World.OpeningType,System.Int32[])
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commentId: M:TinyLife.World.Opening.#ctor(TinyLife.World.OpeningType,System.Int32[])
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id: '#ctor(TinyLife.World.OpeningType,System.Int32[])'
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parent: TinyLife.World.Opening
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langs:
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- csharp
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- vb
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name: Opening(OpeningType, int[])
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nameWithType: Opening.Opening(OpeningType, int[])
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fullName: TinyLife.World.Opening.Opening(TinyLife.World.OpeningType, int[])
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type: Constructor
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: Creates a new opening from the given opening type and color
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example: []
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syntax:
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content: public Opening(OpeningType type, int[] colors)
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parameters:
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- id: type
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type: TinyLife.World.OpeningType
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description: The opening type
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- id: colors
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type: System.Int32[]
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description: The indices of the colors to use
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content.vb: Public Sub New(type As OpeningType, colors As Integer())
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overload: TinyLife.World.Opening.#ctor*
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nameWithType.vb: Opening.New(OpeningType, Integer())
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fullName.vb: TinyLife.World.Opening.New(TinyLife.World.OpeningType, Integer())
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name.vb: New(OpeningType, Integer())
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- uid: TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
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commentId: M:TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
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id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
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parent: TinyLife.World.Opening
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langs:
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- csharp
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- vb
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name: Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, bool, float, Color?)
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nameWithType: Opening.Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, bool, float, Color?)
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fullName: TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, TinyLife.World.Map, TinyLife.Objects.WallLike, Microsoft.Xna.Framework.Vector2, bool, float, Microsoft.Xna.Framework.Color?)
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type: Method
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: Draws this opening in the world with the given settings
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example: []
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syntax:
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content: public virtual void Draw(GameTime time, SpriteBatch batch, Map map, WallLike wall, Vector2 drawPos, bool vertical, float scale, Color? overrideColor)
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parameters:
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- id: time
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type: Microsoft.Xna.Framework.GameTime
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description: The game's time
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- id: batch
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type: Microsoft.Xna.Framework.Graphics.SpriteBatch
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description: The sprite batch to use for drawing
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- id: map
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type: TinyLife.World.Map
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description: The map that the opening is on
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- id: wall
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type: TinyLife.Objects.WallLike
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description: The wall that the opening is in
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- id: drawPos
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type: Microsoft.Xna.Framework.Vector2
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description: The position, in screen space, to draw the opening on
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- id: vertical
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type: System.Boolean
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description: Whether the wall that the opening is on is vertical
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- id: scale
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type: System.Single
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description: The scale to draw the opening with
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- id: overrideColor
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type: System.Nullable{Microsoft.Xna.Framework.Color}
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description: A color that should be used instead of this opening's default color, or null to use the opening's default color
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content.vb: Public Overridable Sub Draw(time As GameTime, batch As SpriteBatch, map As Map, wall As WallLike, drawPos As Vector2, vertical As Boolean, scale As Single, overrideColor As Color?)
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overload: TinyLife.World.Opening.Draw*
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nameWithType.vb: Opening.Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, Boolean, Single, Color?)
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fullName.vb: TinyLife.World.Opening.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, TinyLife.World.Map, TinyLife.Objects.WallLike, Microsoft.Xna.Framework.Vector2, Boolean, Single, Microsoft.Xna.Framework.Color?)
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name.vb: Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, Boolean, Single, Color?)
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- uid: TinyLife.World.Opening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
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commentId: M:TinyLife.World.Opening.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
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id: CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
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parent: TinyLife.World.Opening
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langs:
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- csharp
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- vb
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name: CanWalkThrough(Map, WallLike, MapObject)
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nameWithType: Opening.CanWalkThrough(Map, WallLike, MapObject)
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fullName: TinyLife.World.Opening.CanWalkThrough(TinyLife.World.Map, TinyLife.Objects.WallLike, TinyLife.Objects.MapObject)
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type: Method
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: >-
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Returns whether a <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> is able to walk through a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref> that has this opening.
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This returns true for <xref href="TinyLife.World.WalkableOpening" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.World.LockableAnimatedDoor" data-throw-if-not-resolved="false"></xref> and false for <xref href="TinyLife.World.Opening" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public virtual bool CanWalkThrough(Map map, WallLike wall, MapObject obj)
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parameters:
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- id: map
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type: TinyLife.World.Map
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- id: wall
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type: TinyLife.Objects.WallLike
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- id: obj
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type: TinyLife.Objects.MapObject
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return:
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type: System.Boolean
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description: ''
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content.vb: Public Overridable Function CanWalkThrough(map As Map, wall As WallLike, obj As MapObject) As Boolean
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overload: TinyLife.World.Opening.CanWalkThrough*
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- uid: TinyLife.World.Opening.CanPlaceOn(TinyLife.Objects.FurnitureType)
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commentId: M:TinyLife.World.Opening.CanPlaceOn(TinyLife.Objects.FurnitureType)
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id: CanPlaceOn(TinyLife.Objects.FurnitureType)
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parent: TinyLife.World.Opening
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langs:
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- csharp
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- vb
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name: CanPlaceOn(FurnitureType)
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nameWithType: Opening.CanPlaceOn(FurnitureType)
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fullName: TinyLife.World.Opening.CanPlaceOn(TinyLife.Objects.FurnitureType)
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type: Method
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: >-
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Whether the given <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref> can be attached to this opening.
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By default, this method returns true when the furniture has the <xref href="TinyLife.Objects.ObjectCategory.CanCoverWindow" data-throw-if-not-resolved="false"></xref> category.
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example: []
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syntax:
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content: public virtual bool CanPlaceOn(FurnitureType type)
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parameters:
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- id: type
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type: TinyLife.Objects.FurnitureType
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return:
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type: System.Boolean
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description: Whether the opening is a window
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content.vb: Public Overridable Function CanPlaceOn(type As FurnitureType) As Boolean
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overload: TinyLife.World.Opening.CanPlaceOn*
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- uid: TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map,TinyLife.Utilities.AppliedMigrations)
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commentId: M:TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map,TinyLife.Utilities.AppliedMigrations)
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id: Validate(TinyLife.Objects.WallLike,TinyLife.World.Map,TinyLife.Utilities.AppliedMigrations)
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parent: TinyLife.World.Opening
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langs:
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- csharp
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- vb
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name: Validate(WallLike, Map, AppliedMigrations)
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nameWithType: Opening.Validate(WallLike, Map, AppliedMigrations)
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fullName: TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike, TinyLife.World.Map, TinyLife.Utilities.AppliedMigrations)
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type: Method
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: Validates this opening, returning false if it is somehow invalid. This method is called when a <xref href="TinyLife.World.Map" data-throw-if-not-resolved="false"></xref> is loaded.
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example: []
|
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syntax:
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content: public virtual bool Validate(WallLike wall, Map map, AppliedMigrations appliedMigrations)
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parameters:
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- id: wall
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type: TinyLife.Objects.WallLike
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description: The wall that this opening is on.
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- id: map
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type: TinyLife.World.Map
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description: The map that this opening is on.
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- id: appliedMigrations
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type: TinyLife.Utilities.AppliedMigrations
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|
description: The set of migrations that have already been applied on this object.
|
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return:
|
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type: System.Boolean
|
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description: Whether this opening is valid.
|
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content.vb: Public Overridable Function Validate(wall As WallLike, map As Map, appliedMigrations As AppliedMigrations) As Boolean
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overload: TinyLife.World.Opening.Validate*
|
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- uid: TinyLife.World.Opening.GetDescription
|
|
commentId: M:TinyLife.World.Opening.GetDescription
|
|
id: GetDescription
|
|
parent: TinyLife.World.Opening
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetDescription()
|
|
nameWithType: Opening.GetDescription()
|
|
fullName: TinyLife.World.Opening.GetDescription()
|
|
type: Method
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: Returns a set of strings that should be displayed if this opening is hovered over in build mode.
|
|
example: []
|
|
syntax:
|
|
content: public virtual IEnumerable<string> GetDescription()
|
|
return:
|
|
type: System.Collections.Generic.IEnumerable{System.String}
|
|
description: A set of description strings for this opening.
|
|
content.vb: Public Overridable Function GetDescription() As IEnumerable(Of String)
|
|
overload: TinyLife.World.Opening.GetDescription*
|
|
references:
|
|
- uid: TinyLife.Objects.WallLike
|
|
commentId: T:TinyLife.Objects.WallLike
|
|
parent: TinyLife.Objects
|
|
href: TinyLife.Objects.WallLike.html
|
|
name: WallLike
|
|
nameWithType: WallLike
|
|
fullName: TinyLife.Objects.WallLike
|
|
- uid: TinyLife.World.OpeningType
|
|
commentId: T:TinyLife.World.OpeningType
|
|
parent: TinyLife.World
|
|
href: TinyLife.World.OpeningType.html
|
|
name: OpeningType
|
|
nameWithType: OpeningType
|
|
fullName: TinyLife.World.OpeningType
|
|
- uid: TinyLife.World
|
|
commentId: N:TinyLife.World
|
|
href: TinyLife.html
|
|
name: TinyLife.World
|
|
nameWithType: TinyLife.World
|
|
fullName: TinyLife.World
|
|
spec.csharp:
|
|
- uid: TinyLife
|
|
name: TinyLife
|
|
href: TinyLife.html
|
|
- name: .
|
|
- uid: TinyLife.World
|
|
name: World
|
|
href: TinyLife.World.html
|
|
spec.vb:
|
|
- uid: TinyLife
|
|
name: TinyLife
|
|
href: TinyLife.html
|
|
- name: .
|
|
- uid: TinyLife.World
|
|
name: World
|
|
href: TinyLife.World.html
|
|
- uid: System.Object
|
|
commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
name: object
|
|
nameWithType: object
|
|
fullName: object
|
|
nameWithType.vb: Object
|
|
fullName.vb: Object
|
|
name.vb: Object
|
|
- uid: System.Object.Equals(System.Object)
|
|
commentId: M:System.Object.Equals(System.Object)
|
|
parent: System.Object
|
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