TinyLifeWeb/api/TinyLife.Actions.SocialAction.yml
2021-11-23 16:24:04 +01:00

4727 lines
164 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: TinyLife.Actions.SocialAction
commentId: T:TinyLife.Actions.SocialAction
id: SocialAction
parent: TinyLife.Actions
children:
- TinyLife.Actions.SocialAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
- TinyLife.Actions.SocialAction.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.SocialAction.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.SocialAction.ConversationTime
- TinyLife.Actions.SocialAction.GetDisplayName
- TinyLife.Actions.SocialAction.GetInProgressTime
- TinyLife.Actions.SocialAction.GetTimeWeWaitForPartner
- TinyLife.Actions.SocialAction.Id
- TinyLife.Actions.SocialAction.Initialize
- TinyLife.Actions.SocialAction.InitializeConversation
- TinyLife.Actions.SocialAction.InvokeForBoth(System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
- TinyLife.Actions.SocialAction.IsCompleted
- TinyLife.Actions.SocialAction.IsConversationCompleted
- TinyLife.Actions.SocialAction.IsMain
- TinyLife.Actions.SocialAction.OnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.SocialAction.Partner
- TinyLife.Actions.SocialAction.PartnerAction
- TinyLife.Actions.SocialAction.PartnerCompletion
- TinyLife.Actions.SocialAction.SpeakInConversation(Microsoft.Xna.Framework.GameTime,TinyLife.GameSpeed,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32)
- TinyLife.Actions.SocialAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
- TinyLife.Actions.SocialAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
- TinyLife.Actions.SocialAction.Validate(TinyLife.Objects.Person)
langs:
- csharp
- vb
name: SocialAction
nameWithType: SocialAction
fullName: TinyLife.Actions.SocialAction
type: Class
source:
remote:
path: TinyLife/Actions/SocialAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: SocialAction
path: Actions/SocialAction.cs
startLine: 14
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nA social action is an action that involves two <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> instances.\nBefore a social action &quot;actually&quot; starts, both parties have to have the action as their current action.\nFor this to happen, the person that initiates the action follows the <xref href=\"TinyLife.Actions.SocialAction.Partner\" data-throw-if-not-resolved=\"false\"></xref> until they reach them (or give up).\n"
example: []
syntax:
content: 'public abstract class SocialAction : Action, IGenericDataHolder'
content.vb: >-
Public MustInherit Class SocialAction
Inherits Action
Implements IGenericDataHolder
inheritance:
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Actions.Typeless.TypelessAction
- TinyLife.Actions.Action
derivedClasses:
- TinyLife.Actions.TalkAction
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- TinyLife.Actions.Action.Type
- TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.TryForceFail(TinyLife.Actions.ActionType.CanExecuteResult)
- TinyLife.Actions.Action.ApplyVariety(TinyLife.Actions.ActionVariety)
- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
- TinyLife.Actions.Typeless.TypelessAction.Random
- TinyLife.Actions.Typeless.TypelessAction.Info
- TinyLife.Actions.Typeless.TypelessAction.StartedAutomatically
- TinyLife.Actions.Typeless.TypelessAction.IsUnderlying
- TinyLife.Actions.Typeless.TypelessAction.Map
- TinyLife.Actions.Typeless.TypelessAction.Person
- TinyLife.Actions.Typeless.TypelessAction.ElapsedTime
- TinyLife.Actions.Typeless.TypelessAction.PlayerPromptOpen
- TinyLife.Actions.Typeless.TypelessAction.ForceFail
- TinyLife.Actions.Typeless.TypelessAction.IsFullyInProgress
- TinyLife.Actions.Typeless.TypelessAction.CompleteInTime(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}})
- TinyLife.Actions.Typeless.TypelessAction.OpenYesNoPrompt(System.String,System.Action,System.Action)
- TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String)
- TinyLife.Actions.Typeless.TypelessAction.SpeakAlone(Microsoft.Xna.Framework.GameTime,TinyLife.GameSpeed,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
- TinyLife.Actions.Typeless.TypelessAction.CompleteIfNeedFull(TinyLife.Objects.Person,TinyLife.NeedType,TinyLife.Actions.CompletionType)
- TinyLife.Actions.Typeless.TypelessAction.PutDownOrGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType[])
- TinyLife.Actions.Typeless.TypelessAction.GetPlaceDirection(TinyLife.Objects.Person,TinyLife.Objects.FurnitureType)
- TinyLife.Actions.Typeless.TypelessAction.Sit(TinyLife.Objects.Person,TinyLife.Objects.Furniture,TinyLife.GameSpeed,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Typeless.TypelessAction.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Typeless.TypelessAction.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreePeople(TinyLife.Actions.ActionType,TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Actions.SocialAction.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- abstract
- class
modifiers.vb:
- Public
- MustInherit
- Class
- uid: TinyLife.Actions.SocialAction.IsMain
commentId: P:TinyLife.Actions.SocialAction.IsMain
id: IsMain
parent: TinyLife.Actions.SocialAction
langs:
- csharp
- vb
name: IsMain
nameWithType: SocialAction.IsMain
fullName: TinyLife.Actions.SocialAction.IsMain
type: Property
source:
remote:
path: TinyLife/Actions/SocialAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: IsMain
path: Actions/SocialAction.cs
startLine: 20
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nWhether or not this is the action that started the social interaction\nThe <xref href=\"TinyLife.Actions.SocialAction.PartnerAction\" data-throw-if-not-resolved=\"false\"></xref> will always have the inverse value of this value.\n"
example: []
syntax:
content: >-
[DataMember]
public bool IsMain { get; protected set; }
parameters: []
return:
type: System.Boolean
content.vb: >-
<DataMember>
Public Property IsMain As Boolean
overload: TinyLife.Actions.SocialAction.IsMain*
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
modifiers.csharp:
- public
- get
- protected set
modifiers.vb:
- Public
- Get
- Protected Set
- uid: TinyLife.Actions.SocialAction.Partner
commentId: P:TinyLife.Actions.SocialAction.Partner
id: Partner
parent: TinyLife.Actions.SocialAction
langs:
- csharp
- vb
name: Partner
nameWithType: SocialAction.Partner
fullName: TinyLife.Actions.SocialAction.Partner
type: Property
source:
remote:
path: TinyLife/Actions/SocialAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: Partner
path: Actions/SocialAction.cs
startLine: 25
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThe <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> that we&apos;re interacting with\n"
example: []
syntax:
content: public Person Partner { get; }
parameters: []
return:
type: TinyLife.Objects.Person
content.vb: Public ReadOnly Property Partner As Person
overload: TinyLife.Actions.SocialAction.Partner*
modifiers.csharp:
- public
- get
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Actions.SocialAction.PartnerAction
commentId: P:TinyLife.Actions.SocialAction.PartnerAction
id: PartnerAction
parent: TinyLife.Actions.SocialAction
langs:
- csharp
- vb
name: PartnerAction
nameWithType: SocialAction.PartnerAction
fullName: TinyLife.Actions.SocialAction.PartnerAction
type: Property
source:
remote:
path: TinyLife/Actions/SocialAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: PartnerAction
path: Actions/SocialAction.cs
startLine: 29
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThe <xref href=\"TinyLife.Actions.SocialAction\" data-throw-if-not-resolved=\"false\"></xref> that the <xref href=\"TinyLife.Actions.SocialAction.Partner\" data-throw-if-not-resolved=\"false\"></xref> of this action instantiated as part of the interaction\n"
example: []
syntax:
content: public SocialAction PartnerAction { get; }
parameters: []
return:
type: TinyLife.Actions.SocialAction
content.vb: Public ReadOnly Property PartnerAction As SocialAction
overload: TinyLife.Actions.SocialAction.PartnerAction*
modifiers.csharp:
- public
- get
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Actions.SocialAction.ConversationTime
commentId: P:TinyLife.Actions.SocialAction.ConversationTime
id: ConversationTime
parent: TinyLife.Actions.SocialAction
langs:
- csharp
- vb
name: ConversationTime
nameWithType: SocialAction.ConversationTime
fullName: TinyLife.Actions.SocialAction.ConversationTime
type: Property
source:
remote:
path: TinyLife/Actions/SocialAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: ConversationTime
path: Actions/SocialAction.cs
startLine: 34
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThe amount of time that the actual conversation has been going on for.\nThis is the total amount of time (<xref href=\"TinyLife.Actions.Typeless.TypelessAction.ElapsedTime\" data-throw-if-not-resolved=\"false\"></xref>) minus the amount of time it took for the <xref href=\"TinyLife.Actions.SocialAction.IsMain\" data-throw-if-not-resolved=\"false\"></xref> <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> to reach the <xref href=\"TinyLife.Actions.SocialAction.Partner\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: >-
[DataMember]
public TimeSpan ConversationTime { get; protected set; }
parameters: []
return:
type: System.TimeSpan
content.vb: >-
<DataMember>
Public Property ConversationTime As TimeSpan
overload: TinyLife.Actions.SocialAction.ConversationTime*
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
modifiers.csharp:
- public
- get
- protected set
modifiers.vb:
- Public
- Get
- Protected Set
- uid: TinyLife.Actions.SocialAction.Id
commentId: P:TinyLife.Actions.SocialAction.Id
id: Id
parent: TinyLife.Actions.SocialAction
langs:
- csharp
- vb
name: Id
nameWithType: SocialAction.Id
fullName: TinyLife.Actions.SocialAction.Id
type: Property
source:
remote:
path: TinyLife/Actions/SocialAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: Id
path: Actions/SocialAction.cs
startLine: 40
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThe internal id of this action\n"
example: []
syntax:
content: >-
[DataMember]
protected Guid Id { get; }
parameters: []
return:
type: System.Guid
content.vb: >-
<DataMember>
Protected ReadOnly Property Id As Guid
overload: TinyLife.Actions.SocialAction.Id*
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
modifiers.csharp:
- protected
- get
modifiers.vb:
- Protected
- ReadOnly
- uid: TinyLife.Actions.SocialAction.PartnerCompletion
commentId: F:TinyLife.Actions.SocialAction.PartnerCompletion
id: PartnerCompletion
parent: TinyLife.Actions.SocialAction
langs:
- csharp
- vb
name: PartnerCompletion
nameWithType: SocialAction.PartnerCompletion
fullName: TinyLife.Actions.SocialAction.PartnerCompletion
type: Field
source:
remote:
path: TinyLife/Actions/SocialAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: PartnerCompletion
path: Actions/SocialAction.cs
startLine: 46
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThe current completion type of the <xref href=\"TinyLife.Actions.SocialAction.Partner\" data-throw-if-not-resolved=\"false\"></xref>&apos;s action.\nIf this is not set, the partner completion is irrelevant for this action&apos;s completion behavior.\n"
example: []
syntax:
content: protected CompletionType? PartnerCompletion
return:
type: System.Nullable{TinyLife.Actions.CompletionType}
content.vb: Protected PartnerCompletion As CompletionType?
modifiers.csharp:
- protected
modifiers.vb:
- Protected
- uid: TinyLife.Actions.SocialAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
commentId: M:TinyLife.Actions.SocialAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
id: '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)'
parent: TinyLife.Actions.SocialAction
langs:
- csharp
- vb
name: SocialAction(ActionType, ActionInfo)
nameWithType: SocialAction.SocialAction(ActionType, ActionInfo)
fullName: TinyLife.Actions.SocialAction.SocialAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
type: Constructor
source:
remote:
path: TinyLife/Actions/SocialAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: .ctor
path: Actions/SocialAction.cs
startLine: 53
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nCreates a new action from the given <xref href=\"TinyLife.Actions.ActionType\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: public SocialAction(ActionType type, ActionInfo info)
parameters:
- id: type
type: TinyLife.Actions.ActionType
description: The type to create this action from
- id: info
type: TinyLife.Actions.ActionInfo
description: The information for this action
content.vb: Public Sub New(type As ActionType, info As ActionInfo)
overload: TinyLife.Actions.SocialAction.#ctor*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Actions.SocialAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
commentId: M:TinyLife.Actions.SocialAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
id: UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
parent: TinyLife.Actions.SocialAction
langs:
- csharp
- vb
name: UpdateConversation(GameTime, TimeSpan, GameSpeed)
nameWithType: SocialAction.UpdateConversation(GameTime, TimeSpan, GameSpeed)
fullName: TinyLife.Actions.SocialAction.UpdateConversation(Microsoft.Xna.Framework.GameTime, System.TimeSpan, TinyLife.GameSpeed)
type: Method
source:
remote:
path: TinyLife/Actions/SocialAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: UpdateConversation
path: Actions/SocialAction.cs
startLine: 64
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nSocialAction version of <xref href=\"TinyLife.Actions.SocialAction.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cTinyLife.GameSpeed)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method is called every update frame during an active conversation for both conversation partners.\nBy default, this method only increases <xref href=\"TinyLife.Actions.SocialAction.ConversationTime\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: protected virtual void UpdateConversation(GameTime time, TimeSpan passedInGame, GameSpeed speed)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game&apos;s time
- id: passedInGame
type: System.TimeSpan
description: The amount of time passed in game time
- id: speed
type: TinyLife.GameSpeed
description: The current game speed
content.vb: Protected Overridable Sub UpdateConversation(time As GameTime, passedInGame As TimeSpan, speed As GameSpeed)
overload: TinyLife.Actions.SocialAction.UpdateConversation*
modifiers.csharp:
- protected
- virtual
modifiers.vb:
- Protected
- Overridable
- uid: TinyLife.Actions.SocialAction.IsConversationCompleted
commentId: M:TinyLife.Actions.SocialAction.IsConversationCompleted
id: IsConversationCompleted
parent: TinyLife.Actions.SocialAction
langs:
- csharp
- vb
name: IsConversationCompleted()
nameWithType: SocialAction.IsConversationCompleted()
fullName: TinyLife.Actions.SocialAction.IsConversationCompleted()
type: Method
source:
remote:
path: TinyLife/Actions/SocialAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: IsConversationCompleted
path: Actions/SocialAction.cs
startLine: 74
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nSocialAction version of <xref href=\"TinyLife.Actions.SocialAction.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method returns whether or not the conversation should be marked as completed.\nNote that this method is only called for the <xref href=\"TinyLife.Actions.SocialAction.IsMain\" data-throw-if-not-resolved=\"false\"></xref> part of the conversation.\n"
example: []
syntax:
content: protected virtual CompletionType IsConversationCompleted()
return:
type: TinyLife.Actions.CompletionType
description: Whether or not this conversation is completed
content.vb: Protected Overridable Function IsConversationCompleted As CompletionType
overload: TinyLife.Actions.SocialAction.IsConversationCompleted*
modifiers.csharp:
- protected
- virtual
modifiers.vb:
- Protected
- Overridable
- uid: TinyLife.Actions.SocialAction.InitializeConversation
commentId: M:TinyLife.Actions.SocialAction.InitializeConversation
id: InitializeConversation
parent: TinyLife.Actions.SocialAction
langs:
- csharp
- vb
name: InitializeConversation()
nameWithType: SocialAction.InitializeConversation()
fullName: TinyLife.Actions.SocialAction.InitializeConversation()
type: Method
source:
remote:
path: TinyLife/Actions/SocialAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: InitializeConversation
path: Actions/SocialAction.cs
startLine: 83
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nSocialAction version of <xref href=\"TinyLife.Actions.SocialAction.Initialize\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method is called when the conversation part of this action first starts.\nBy default, this method does nothing.\n"
example: []
syntax:
content: protected virtual void InitializeConversation()
content.vb: Protected Overridable Sub InitializeConversation
overload: TinyLife.Actions.SocialAction.InitializeConversation*
modifiers.csharp:
- protected
- virtual
modifiers.vb:
- Protected
- Overridable
- uid: TinyLife.Actions.SocialAction.GetTimeWeWaitForPartner
commentId: M:TinyLife.Actions.SocialAction.GetTimeWeWaitForPartner
id: GetTimeWeWaitForPartner
parent: TinyLife.Actions.SocialAction
langs:
- csharp
- vb
name: GetTimeWeWaitForPartner()
nameWithType: SocialAction.GetTimeWeWaitForPartner()
fullName: TinyLife.Actions.SocialAction.GetTimeWeWaitForPartner()
type: Method
source:
remote:
path: TinyLife/Actions/SocialAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: GetTimeWeWaitForPartner
path: Actions/SocialAction.cs
startLine: 91
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturns the amount of time that the <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> should wait for their <xref href=\"TinyLife.Actions.SocialAction.Partner\" data-throw-if-not-resolved=\"false\"></xref> for before the interaction is canceled.\nBy default, this method returns 30 minutes if the <xref href=\"TinyLife.Actions.SocialAction.Partner\" data-throw-if-not-resolved=\"false\"></xref> <xref href=\"TinyLife.Objects.Person.IsCloseForTalking(Microsoft.Xna.Framework.Vector2)\" data-throw-if-not-resolved=\"false\"></xref>, and 15 minutes otherwise.\n"
example: []
syntax:
content: protected virtual TimeSpan GetTimeWeWaitForPartner()
return:
type: System.TimeSpan
description: The amount of in-game time that this person should wait for their partner
content.vb: Protected Overridable Function GetTimeWeWaitForPartner As TimeSpan
overload: TinyLife.Actions.SocialAction.GetTimeWeWaitForPartner*
modifiers.csharp:
- protected
- virtual
modifiers.vb:
- Protected
- Overridable
- uid: TinyLife.Actions.SocialAction.Initialize
commentId: M:TinyLife.Actions.SocialAction.Initialize
id: Initialize
parent: TinyLife.Actions.SocialAction
langs:
- csharp
- vb
name: Initialize()
nameWithType: SocialAction.Initialize()
fullName: TinyLife.Actions.SocialAction.Initialize()
type: Method
source:
remote:
path: TinyLife/Actions/SocialAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: Initialize
path: Actions/SocialAction.cs
startLine: 98
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThis method is called when the action is first started by a <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Person\" data-throw-if-not-resolved=\"false\"></xref>.\nNote that it is not called when the action gets added to the <xref href=\"TinyLife.Objects.Person.ActionQueue\" data-throw-if-not-resolved=\"false\"></xref>, but when it is moved to <xref href=\"TinyLife.Objects.Person.CurrentActions\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public override void Initialize()
content.vb: Public Overrides Sub Initialize
overridden: TinyLife.Actions.Typeless.TypelessAction.Initialize
overload: TinyLife.Actions.SocialAction.Initialize*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Actions.SocialAction.Validate(TinyLife.Objects.Person)
commentId: M:TinyLife.Actions.SocialAction.Validate(TinyLife.Objects.Person)
id: Validate(TinyLife.Objects.Person)
parent: TinyLife.Actions.SocialAction
langs:
- csharp
- vb
name: Validate(Person)
nameWithType: SocialAction.Validate(Person)
fullName: TinyLife.Actions.SocialAction.Validate(TinyLife.Objects.Person)
type: Method
source:
remote:
path: TinyLife/Actions/SocialAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: Validate
path: Actions/SocialAction.cs
startLine: 107
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nValidates this action&apos;s data.\nThis is called when a map is loaded from disk.\nWhen returning false on this method, the action is removed from the <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Person\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public override bool Validate(Person person)
parameters:
- id: person
type: TinyLife.Objects.Person
description: The person that this action belongs to
return:
type: System.Boolean
description: Whether or not the action is still valid (or if it has invalid data)
content.vb: Public Overrides Function Validate(person As Person) As Boolean
overridden: TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
overload: TinyLife.Actions.SocialAction.Validate*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Actions.SocialAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
commentId: M:TinyLife.Actions.SocialAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
parent: TinyLife.Actions.SocialAction
langs:
- csharp
- vb
name: Update(GameTime, TimeSpan, GameSpeed)
nameWithType: SocialAction.Update(GameTime, TimeSpan, GameSpeed)
fullName: TinyLife.Actions.SocialAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, TinyLife.GameSpeed)
type: Method
source:
remote:
path: TinyLife/Actions/SocialAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: Update
path: Actions/SocialAction.cs
startLine: 113
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThis method is called every update frame if this action is currently active.\nBy default, only the <xref href=\"TinyLife.Actions.Typeless.TypelessAction.ElapsedTime\" data-throw-if-not-resolved=\"false\"></xref> is modified in this method and <xref href=\"TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action%2cMicrosoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cTinyLife.GameSpeed%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> is called.\n"
example: []
syntax:
content: public override void Update(GameTime time, TimeSpan passedInGame, GameSpeed speed)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The current game time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed, in game time
- id: speed
type: TinyLife.GameSpeed
description: The game&apos;s current speed setting
content.vb: Public Overrides Sub Update(time As GameTime, passedInGame As TimeSpan, speed As GameSpeed)
overridden: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
overload: TinyLife.Actions.SocialAction.Update*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Actions.SocialAction.IsCompleted
commentId: M:TinyLife.Actions.SocialAction.IsCompleted
id: IsCompleted
parent: TinyLife.Actions.SocialAction
langs:
- csharp
- vb
name: IsCompleted()
nameWithType: SocialAction.IsCompleted()
fullName: TinyLife.Actions.SocialAction.IsCompleted()
type: Method
source:
remote:
path: TinyLife/Actions/SocialAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: IsCompleted
path: Actions/SocialAction.cs
startLine: 174
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThis method is called every update frame by a <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Person\" data-throw-if-not-resolved=\"false\"></xref> if this action is currently active to check if it should be stopped.\nIf this returns a result other than <xref href=\"MLEM.Animations.SpriteAnimation.Completed\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.Actions.Typeless.TypelessAction.OnCompleted(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref> will be called and the action is stopped.\nBy default, only <xref href=\"TinyLife.Actions.Typeless.TypelessAction.ForceFail\" data-throw-if-not-resolved=\"false\"></xref> modifies the completion type, otherwise <xref href=\"TinyLife.Actions.CompletionType.Active\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
example: []
syntax:
content: public sealed override CompletionType IsCompleted()
return:
type: TinyLife.Actions.CompletionType
description: The current completion type of this action
content.vb: Public NotOverridable Overrides Function IsCompleted As CompletionType
overridden: TinyLife.Actions.Typeless.TypelessAction.IsCompleted
overload: TinyLife.Actions.SocialAction.IsCompleted*
modifiers.csharp:
- public
- sealed
- override
modifiers.vb:
- Public
- Overrides
- NotOverridable
- uid: TinyLife.Actions.SocialAction.CanCancel(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.SocialAction.CanCancel(TinyLife.Actions.Action)
id: CanCancel(TinyLife.Actions.Action)
parent: TinyLife.Actions.SocialAction
langs:
- csharp
- vb
name: CanCancel(Action)
nameWithType: SocialAction.CanCancel(Action)
fullName: TinyLife.Actions.SocialAction.CanCancel(TinyLife.Actions.Action)
type: Method
source:
remote:
path: TinyLife/Actions/SocialAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: CanCancel
path: Actions/SocialAction.cs
startLine: 201
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturns whether or not this action can be canceled by the given outside source.\nNote that the outside source can be null, and if it is, it means that the player canceled the action manually.\nBy default, actions can only be canceled if the <code data-dev-comment-type=\"paramref\" class=\"paramref\">cancelSource</code> is null.\n"
example: []
syntax:
content: public override bool CanCancel(Action cancelSource)
parameters:
- id: cancelSource
type: TinyLife.Actions.Action
description: The source of the cancelation, or null if the player canceled it
return:
type: System.Boolean
description: true if the action can be canceled
content.vb: Public Overrides Function CanCancel(cancelSource As Action) As Boolean
overridden: TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
overload: TinyLife.Actions.SocialAction.CanCancel*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Actions.SocialAction.OnCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.SocialAction.OnCompleted(TinyLife.Actions.CompletionType)
id: OnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.SocialAction
langs:
- csharp
- vb
name: OnCompleted(CompletionType)
nameWithType: SocialAction.OnCompleted(CompletionType)
fullName: TinyLife.Actions.SocialAction.OnCompleted(TinyLife.Actions.CompletionType)
type: Method
source:
remote:
path: TinyLife/Actions/SocialAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: OnCompleted
path: Actions/SocialAction.cs
startLine: 208
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThis method is called when this action <xref href=\"TinyLife.Actions.Typeless.TypelessAction.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>, or if it is canceled from an outside source.\nNote that, if this method is called as a result of <xref href=\"TinyLife.Actions.Typeless.TypelessAction.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>, the <xref href=\"TinyLife.Actions.CompletionType\" data-throw-if-not-resolved=\"false\"></xref> passed will be the same.\n"
example: []
syntax:
content: public override void OnCompleted(CompletionType type)
parameters:
- id: type
type: TinyLife.Actions.CompletionType
description: The type that this action completed with
content.vb: Public Overrides Sub OnCompleted(type As CompletionType)
overridden: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)
overload: TinyLife.Actions.SocialAction.OnCompleted*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Actions.SocialAction.CanMultitask(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.SocialAction.CanMultitask(TinyLife.Actions.Action)
id: CanMultitask(TinyLife.Actions.Action)
parent: TinyLife.Actions.SocialAction
langs:
- csharp
- vb
name: CanMultitask(Action)
nameWithType: SocialAction.CanMultitask(Action)
fullName: TinyLife.Actions.SocialAction.CanMultitask(TinyLife.Actions.Action)
type: Method
source:
remote:
path: TinyLife/Actions/SocialAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: CanMultitask
path: Actions/SocialAction.cs
startLine: 216
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturn true on this method if this action can be multi-tasked along with the passed <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref>.\nTo actually check this property, <xref href=\"TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action%2cTinyLife.Actions.Action)\" data-throw-if-not-resolved=\"false\"></xref> should be used as it compares both objects.\nA multi-tasking is an action that is currently active along with another action.\nBy default, multi-tasking is disallowed for any action.\n"
example: []
syntax:
content: public override bool CanMultitask(Action other)
parameters:
- id: other
type: TinyLife.Actions.Action
description: The action to multi-task with
return:
type: System.Boolean
description: Whether this action can be multi-tasked
content.vb: Public Overrides Function CanMultitask(other As Action) As Boolean
overridden: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
overload: TinyLife.Actions.SocialAction.CanMultitask*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Actions.SocialAction.GetDisplayName
commentId: M:TinyLife.Actions.SocialAction.GetDisplayName
id: GetDisplayName
parent: TinyLife.Actions.SocialAction
langs:
- csharp
- vb
name: GetDisplayName()
nameWithType: SocialAction.GetDisplayName()
fullName: TinyLife.Actions.SocialAction.GetDisplayName()
type: Method
source:
remote:
path: TinyLife/Actions/SocialAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: GetDisplayName
path: Actions/SocialAction.cs
startLine: 227
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturns a localized string that explains this action in short.\nBy default, this method returns <xref href=\"TinyLife.Actions.ActionType.GetDisplayName(TinyLife.Actions.ActionInfo%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public override string GetDisplayName()
return:
type: System.String
description: This action&apos;s display name
content.vb: Public Overrides Function GetDisplayName As String
overridden: TinyLife.Actions.Action.GetDisplayName
overload: TinyLife.Actions.SocialAction.GetDisplayName*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Actions.SocialAction.GetInProgressTime
commentId: M:TinyLife.Actions.SocialAction.GetInProgressTime
id: GetInProgressTime
parent: TinyLife.Actions.SocialAction
langs:
- csharp
- vb
name: GetInProgressTime()
nameWithType: SocialAction.GetInProgressTime()
fullName: TinyLife.Actions.SocialAction.GetInProgressTime()
type: Method
source:
remote:
path: TinyLife/Actions/SocialAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: GetInProgressTime
path: Actions/SocialAction.cs
startLine: 234
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturns the amount of time that this action has &quot;properly&quot; been in progress for.\nThis is used by <xref href=\"TinyLife.Actions.MultiAction\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Actions.SocialAction\" data-throw-if-not-resolved=\"false\"></xref> and returns true only once the first actions are completed or the conversation has started, respectively.\nBy default, <xref href=\"TinyLife.Actions.Typeless.TypelessAction.ElapsedTime\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
example: []
syntax:
content: public override TimeSpan GetInProgressTime()
return:
type: System.TimeSpan
description: The amount of time that this action has properly been in progress for
content.vb: Public Overrides Function GetInProgressTime As TimeSpan
overridden: TinyLife.Actions.Typeless.TypelessAction.GetInProgressTime
overload: TinyLife.Actions.SocialAction.GetInProgressTime*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Actions.SocialAction.SpeakInConversation(Microsoft.Xna.Framework.GameTime,TinyLife.GameSpeed,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32)
commentId: M:TinyLife.Actions.SocialAction.SpeakInConversation(Microsoft.Xna.Framework.GameTime,TinyLife.GameSpeed,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32)
id: SpeakInConversation(Microsoft.Xna.Framework.GameTime,TinyLife.GameSpeed,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32)
parent: TinyLife.Actions.SocialAction
langs:
- csharp
- vb
name: SpeakInConversation(GameTime, GameSpeed, EmoteCategory, SpeakStyle, Nullable<EmoteCategory>, Nullable<SpeakStyle>, Int32)
nameWithType: SocialAction.SpeakInConversation(GameTime, GameSpeed, EmoteCategory, SpeakStyle, Nullable<EmoteCategory>, Nullable<SpeakStyle>, Int32)
fullName: TinyLife.Actions.SocialAction.SpeakInConversation(Microsoft.Xna.Framework.GameTime, TinyLife.GameSpeed, TinyLife.Actions.EmoteCategory, TinyLife.Objects.SpeakStyle, System.Nullable<TinyLife.Actions.EmoteCategory>, System.Nullable<TinyLife.Objects.SpeakStyle>, System.Int32)
type: Method
source:
remote:
path: TinyLife/Actions/SocialAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: SpeakInConversation
path: Actions/SocialAction.cs
startLine: 249
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nHelper method to display emotes over each conversation partner in a back and forth fashion to make it seem like they are conversing\n"
example: []
syntax:
content: protected bool SpeakInConversation(GameTime time, GameSpeed speed, EmoteCategory emoteCategories, SpeakStyle speakStyles, EmoteCategory? partnerEmoteCategories = null, SpeakStyle? partnerSpeakStyles = null, int totalAmount = 2147483647)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The current game time
- id: speed
type: TinyLife.GameSpeed
description: The game&apos;s current speed
- id: emoteCategories
type: TinyLife.Actions.EmoteCategory
description: A combined flag representing the categories that emotes can be picked from
- id: speakStyles
type: TinyLife.Objects.SpeakStyle
description: The speak styles to use for speech sounds, can be a combined flag
- id: partnerEmoteCategories
type: System.Nullable{TinyLife.Actions.EmoteCategory}
description: The emote categories for the interaction partner to use, or null to use <code data-dev-comment-type="paramref" class="paramref">emoteCategories</code>
- id: partnerSpeakStyles
type: System.Nullable{TinyLife.Objects.SpeakStyle}
description: The speak styles for the interaction partner to use, or null to use <code data-dev-comment-type="paramref" class="paramref">speakStyles</code>
- id: totalAmount
type: System.Int32
description: The total amount of emotes that should be shown (not per person, but in total)
return:
type: System.Boolean
description: If <code data-dev-comment-type="paramref" class="paramref">totalAmount</code> is set, true is returned if the emote back-and-forth is completed
content.vb: Protected Function SpeakInConversation(time As GameTime, speed As GameSpeed, emoteCategories As EmoteCategory, speakStyles As SpeakStyle, partnerEmoteCategories As EmoteCategory? = Nothing, partnerSpeakStyles As SpeakStyle? = Nothing, totalAmount As Integer = 2147483647) As Boolean
overload: TinyLife.Actions.SocialAction.SpeakInConversation*
nameWithType.vb: SocialAction.SpeakInConversation(GameTime, GameSpeed, EmoteCategory, SpeakStyle, Nullable(Of EmoteCategory), Nullable(Of SpeakStyle), Int32)
modifiers.csharp:
- protected
modifiers.vb:
- Protected
fullName.vb: TinyLife.Actions.SocialAction.SpeakInConversation(Microsoft.Xna.Framework.GameTime, TinyLife.GameSpeed, TinyLife.Actions.EmoteCategory, TinyLife.Objects.SpeakStyle, System.Nullable(Of TinyLife.Actions.EmoteCategory), System.Nullable(Of TinyLife.Objects.SpeakStyle), System.Int32)
name.vb: SpeakInConversation(GameTime, GameSpeed, EmoteCategory, SpeakStyle, Nullable(Of EmoteCategory), Nullable(Of SpeakStyle), Int32)
- uid: TinyLife.Actions.SocialAction.InvokeForBoth(System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
commentId: M:TinyLife.Actions.SocialAction.InvokeForBoth(System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
id: InvokeForBoth(System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
parent: TinyLife.Actions.SocialAction
langs:
- csharp
- vb
name: InvokeForBoth(Action<Person, Person>)
nameWithType: SocialAction.InvokeForBoth(Action<Person, Person>)
fullName: TinyLife.Actions.SocialAction.InvokeForBoth(System.Action<TinyLife.Objects.Person, TinyLife.Objects.Person>)
type: Method
source:
remote:
path: TinyLife/Actions/SocialAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife.git
id: InvokeForBoth
path: Actions/SocialAction.cs
startLine: 264
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nInvokes the given action for both the <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> and the <xref href=\"TinyLife.Actions.SocialAction.Partner\" data-throw-if-not-resolved=\"false\"></xref>, passing both of them in the following way:\n<pre><code>action(Person, Partner);\naction(Partner, Person);</code></pre>\n"
example: []
syntax:
content: public void InvokeForBoth(Action<Person, Person> action)
parameters:
- id: action
type: System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person}
description: The action to invoke for both people of this conversation
content.vb: Public Sub InvokeForBoth(action As Action(Of Person, Person))
overload: TinyLife.Actions.SocialAction.InvokeForBoth*
nameWithType.vb: SocialAction.InvokeForBoth(Action(Of Person, Person))
modifiers.csharp:
- public
modifiers.vb:
- Public
fullName.vb: TinyLife.Actions.SocialAction.InvokeForBoth(System.Action(Of TinyLife.Objects.Person, TinyLife.Objects.Person))
name.vb: InvokeForBoth(Action(Of Person, Person))
references:
- uid: TinyLife.Objects.Person
commentId: T:TinyLife.Objects.Person
parent: TinyLife.Objects
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- uid: TinyLife.Actions.SocialAction.Partner
commentId: P:TinyLife.Actions.SocialAction.Partner
parent: TinyLife.Actions.SocialAction
name: Partner
nameWithType: SocialAction.Partner
fullName: TinyLife.Actions.SocialAction.Partner
- uid: TinyLife.Actions
commentId: N:TinyLife.Actions
name: TinyLife.Actions
nameWithType: TinyLife.Actions
fullName: TinyLife.Actions
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent: MLEM.Data.Json
isExternal: true
name: JsonTypeSafeGenericDataHolder
nameWithType: JsonTypeSafeGenericDataHolder
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- uid: TinyLife.Actions.Typeless.TypelessAction
commentId: T:TinyLife.Actions.Typeless.TypelessAction
parent: TinyLife.Actions.Typeless
name: TypelessAction
nameWithType: TypelessAction
fullName: TinyLife.Actions.Typeless.TypelessAction
- uid: TinyLife.Actions.Action
commentId: T:TinyLife.Actions.Action
parent: TinyLife.Actions
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.Actions.Action.Type
commentId: F:TinyLife.Actions.Action.Type
parent: TinyLife.Actions.Action
name: Type
nameWithType: Action.Type
fullName: TinyLife.Actions.Action.Type
- uid: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.Action
name: GetNextAction(CompletionType)
nameWithType: Action.GetNextAction(CompletionType)
fullName: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
name: GetNextAction
nameWithType: Action.GetNextAction
fullName: TinyLife.Actions.Action.GetNextAction
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
nameWithType: CompletionType
fullName: TinyLife.Actions.CompletionType
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
name: GetNextAction
nameWithType: Action.GetNextAction
fullName: TinyLife.Actions.Action.GetNextAction
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
nameWithType: CompletionType
fullName: TinyLife.Actions.CompletionType
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Action.GetIconObject
commentId: M:TinyLife.Actions.Action.GetIconObject
parent: TinyLife.Actions.Action
name: GetIconObject()
nameWithType: Action.GetIconObject()
fullName: TinyLife.Actions.Action.GetIconObject()
spec.csharp:
- uid: TinyLife.Actions.Action.GetIconObject
name: GetIconObject
nameWithType: Action.GetIconObject
fullName: TinyLife.Actions.Action.GetIconObject
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Action.GetIconObject
name: GetIconObject
nameWithType: Action.GetIconObject
fullName: TinyLife.Actions.Action.GetIconObject
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Action.CausesExtremelyFastSpeed
commentId: M:TinyLife.Actions.Action.CausesExtremelyFastSpeed
parent: TinyLife.Actions.Action
name: CausesExtremelyFastSpeed()
nameWithType: Action.CausesExtremelyFastSpeed()
fullName: TinyLife.Actions.Action.CausesExtremelyFastSpeed()
spec.csharp:
- uid: TinyLife.Actions.Action.CausesExtremelyFastSpeed
name: CausesExtremelyFastSpeed
nameWithType: Action.CausesExtremelyFastSpeed
fullName: TinyLife.Actions.Action.CausesExtremelyFastSpeed
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Action.CausesExtremelyFastSpeed
name: CausesExtremelyFastSpeed
nameWithType: Action.CausesExtremelyFastSpeed
fullName: TinyLife.Actions.Action.CausesExtremelyFastSpeed
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Action.TryForceFail(TinyLife.Actions.ActionType.CanExecuteResult)
commentId: M:TinyLife.Actions.Action.TryForceFail(TinyLife.Actions.ActionType.CanExecuteResult)
parent: TinyLife.Actions.Action
name: TryForceFail(ActionType.CanExecuteResult)
nameWithType: Action.TryForceFail(ActionType.CanExecuteResult)
fullName: TinyLife.Actions.Action.TryForceFail(TinyLife.Actions.ActionType.CanExecuteResult)
spec.csharp:
- uid: TinyLife.Actions.Action.TryForceFail(TinyLife.Actions.ActionType.CanExecuteResult)
name: TryForceFail
nameWithType: Action.TryForceFail
fullName: TinyLife.Actions.Action.TryForceFail
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.ActionType.CanExecuteResult
name: ActionType.CanExecuteResult
nameWithType: ActionType.CanExecuteResult
fullName: TinyLife.Actions.ActionType.CanExecuteResult
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.Action.TryForceFail(TinyLife.Actions.ActionType.CanExecuteResult)
name: TryForceFail
nameWithType: Action.TryForceFail
fullName: TinyLife.Actions.Action.TryForceFail
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.ActionType.CanExecuteResult
name: ActionType.CanExecuteResult
nameWithType: ActionType.CanExecuteResult
fullName: TinyLife.Actions.ActionType.CanExecuteResult
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.Action.ApplyVariety(TinyLife.Actions.ActionVariety)
commentId: M:TinyLife.Actions.Action.ApplyVariety(TinyLife.Actions.ActionVariety)
parent: TinyLife.Actions.Action
name: ApplyVariety(ActionVariety)
nameWithType: Action.ApplyVariety(ActionVariety)
fullName: TinyLife.Actions.Action.ApplyVariety(TinyLife.Actions.ActionVariety)
spec.csharp:
- uid: TinyLife.Actions.Action.ApplyVariety(TinyLife.Actions.ActionVariety)
name: ApplyVariety
nameWithType: Action.ApplyVariety
fullName: TinyLife.Actions.Action.ApplyVariety
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nameWithType: TypelessAction.FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Nullable<Vector2>, Nullable<Single>, Boolean, Boolean)
fullName: TinyLife.Actions.Typeless.TypelessAction.FindAllFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, System.Boolean, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Nullable<System.Single>, System.Boolean, System.Boolean)
nameWithType.vb: TypelessAction.FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Nullable(Of Vector2), Nullable(Of Single), Boolean, Boolean)
fullName.vb: TinyLife.Actions.Typeless.TypelessAction.FindAllFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, System.Boolean, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Nullable(Of System.Single), System.Boolean, System.Boolean)
name.vb: FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Nullable(Of Vector2), Nullable(Of Single), Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Typeless.TypelessAction.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
name: FindAllFreeFurniture
nameWithType: TypelessAction.FindAllFreeFurniture
fullName: TinyLife.Actions.Typeless.TypelessAction.FindAllFreeFurniture
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spec.vb:
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name: FindAllFreeFurniture
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- uid: TinyLife.Actions.Typeless.TypelessAction.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
commentId: M:TinyLife.Actions.Typeless.TypelessAction.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
parent: TinyLife.Actions.Typeless.TypelessAction
isExternal: true
name: FindAllFreeWalls(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
nameWithType: TypelessAction.FindAllFreeWalls(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
fullName: TinyLife.Actions.Typeless.TypelessAction.FindAllFreeWalls(TinyLife.Objects.Person, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Nullable<System.Single>, System.Boolean)
nameWithType.vb: TypelessAction.FindAllFreeWalls(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
fullName.vb: TinyLife.Actions.Typeless.TypelessAction.FindAllFreeWalls(TinyLife.Objects.Person, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Nullable(Of System.Single), System.Boolean)
name.vb: FindAllFreeWalls(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
spec.csharp:
- uid: TinyLife.Actions.Typeless.TypelessAction.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
name: FindAllFreeWalls
nameWithType: TypelessAction.FindAllFreeWalls
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nameWithType: TypelessAction.FindAllFreeWalls
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commentId: M:TinyLife.Actions.Typeless.TypelessAction.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
parent: TinyLife.Actions.Typeless.TypelessAction
isExternal: true
name: FindAllFreeGround(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
nameWithType: TypelessAction.FindAllFreeGround(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
fullName: TinyLife.Actions.Typeless.TypelessAction.FindAllFreeGround(TinyLife.Objects.Person, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Nullable<System.Single>, System.Boolean)
nameWithType.vb: TypelessAction.FindAllFreeGround(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
fullName.vb: TinyLife.Actions.Typeless.TypelessAction.FindAllFreeGround(TinyLife.Objects.Person, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Nullable(Of System.Single), System.Boolean)
name.vb: FindAllFreeGround(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
spec.csharp:
- uid: TinyLife.Actions.Typeless.TypelessAction.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
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spec.vb:
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name: FindAllFreeGround
nameWithType: TypelessAction.FindAllFreeGround
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- uid: TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
commentId: M:TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
parent: TinyLife.Actions.Typeless.TypelessAction
isExternal: true
name: FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable<Vector2>, Boolean, Boolean)
nameWithType: TypelessAction.FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable<Vector2>, Boolean, Boolean)
fullName: TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Boolean, System.Boolean)
nameWithType.vb: TypelessAction.FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable(Of Vector2), Boolean, Boolean)
fullName.vb: TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Boolean, System.Boolean)
name.vb: FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable(Of Vector2), Boolean, Boolean)
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- uid: TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
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name: GetTableSpot(Furniture, ActionSpot)
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fullName: TinyLife.Actions.Typeless.TypelessAction.GetTableSpot(TinyLife.Objects.Furniture, TinyLife.Objects.ActionSpot)
spec.csharp:
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