TinyLifeWeb/docs/api/TinyLife.Objects.Clothes.yml
2022-09-05 14:19:42 +02:00

2247 lines
68 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: TinyLife.Objects.Clothes
commentId: T:TinyLife.Objects.Clothes
id: Clothes
parent: TinyLife.Objects
children:
- TinyLife.Objects.Clothes.#ctor(System.String,TinyLife.Objects.ClothesLayer,MLEM.Textures.TextureRegion,System.Single,TinyLife.Objects.ClothesIntention,TinyLife.Utilities.ColorScheme[])
- TinyLife.Objects.Clothes.Ages
- TinyLife.Objects.Clothes.AllIntentions
- TinyLife.Objects.Clothes.Colors
- TinyLife.Objects.Clothes.DepthFunction
- TinyLife.Objects.Clothes.GetClothes(TinyLife.Objects.ClothesLayer,TinyLife.Objects.AgeGroup)
- TinyLife.Objects.Clothes.GetPrice
- TinyLife.Objects.Clothes.Icon
- TinyLife.Objects.Clothes.Intentions
- TinyLife.Objects.Clothes.Layer
- TinyLife.Objects.Clothes.Layers
- TinyLife.Objects.Clothes.Name
- TinyLife.Objects.Clothes.NonBuyable
- TinyLife.Objects.Clothes.Price
- TinyLife.Objects.Clothes.RandomColorWeight
- TinyLife.Objects.Clothes.RandomWeight
- TinyLife.Objects.Clothes.ReferencePrice
- TinyLife.Objects.Clothes.Register(TinyLife.Objects.Clothes)
- TinyLife.Objects.Clothes.TextureBehaviorLayer
- TinyLife.Objects.Clothes.TextureRegions
- TinyLife.Objects.Clothes.Types
langs:
- csharp
- vb
name: Clothes
nameWithType: Clothes
fullName: TinyLife.Objects.Clothes
type: Class
source:
remote:
path: TinyLife/Objects/Clothes.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Clothes
path: ../TinyLife/Objects/Clothes.cs
startLine: 22
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nA set of information and a registry for clothing items (and hair) that a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> can wear.\nCustom clothes can be registered using <xref href=\"TinyLife.Objects.Clothes.Register(TinyLife.Objects.Clothes)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: >-
[JsonConverter(typeof(StaticJsonConverter<Clothes>), new object[]{typeof(Clothes), "PrivateTypes"})]
public class Clothes : IPricedObject
content.vb: >-
<JsonConverter(GetType(StaticJsonConverter(Of Clothes)), New Object() {GetType(Clothes), "PrivateTypes"})>
Public Class Clothes
Implements IPricedObject
inheritance:
- System.Object
implements:
- TinyLife.World.IPricedObject
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Objects.Clothes.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.Objects.Clothes.Types
commentId: F:TinyLife.Objects.Clothes.Types
id: Types
parent: TinyLife.Objects.Clothes
langs:
- csharp
- vb
name: Types
nameWithType: Clothes.Types
fullName: TinyLife.Objects.Clothes.Types
type: Field
source:
remote:
path: TinyLife/Objects/Clothes.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Types
path: ../TinyLife/Objects/Clothes.cs
startLine: 29
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nA registry that contains all <xref href=\"TinyLife.Objects.Clothes\" data-throw-if-not-resolved=\"false\"></xref> in the game and all mods\n"
example: []
syntax:
content: public static readonly ReadOnlyDictionary<string, Clothes> Types
return:
type: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Objects.Clothes}
content.vb: Public Shared ReadOnly Types As ReadOnlyDictionary(Of String, Clothes)
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Objects.Clothes.Layers
commentId: F:TinyLife.Objects.Clothes.Layers
id: Layers
parent: TinyLife.Objects.Clothes
langs:
- csharp
- vb
name: Layers
nameWithType: Clothes.Layers
fullName: TinyLife.Objects.Clothes.Layers
type: Field
source:
remote:
path: TinyLife/Objects/Clothes.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Layers
path: ../TinyLife/Objects/Clothes.cs
startLine: 33
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nA set of all valid <xref href=\"TinyLife.Objects.ClothesLayer\" data-throw-if-not-resolved=\"false\"></xref> values\n"
example: []
syntax:
content: public static readonly ClothesLayer[] Layers
return:
type: TinyLife.Objects.ClothesLayer[]
content.vb: Public Shared ReadOnly Layers As ClothesLayer()
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Objects.Clothes.AllIntentions
commentId: F:TinyLife.Objects.Clothes.AllIntentions
id: AllIntentions
parent: TinyLife.Objects.Clothes
langs:
- csharp
- vb
name: AllIntentions
nameWithType: Clothes.AllIntentions
fullName: TinyLife.Objects.Clothes.AllIntentions
type: Field
source:
remote:
path: TinyLife/Objects/Clothes.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AllIntentions
path: ../TinyLife/Objects/Clothes.cs
startLine: 37
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nA set of all valid <xref href=\"TinyLife.Objects.ClothesIntention\" data-throw-if-not-resolved=\"false\"></xref> values\n"
example: []
syntax:
content: public static readonly ClothesIntention[] AllIntentions
return:
type: TinyLife.Objects.ClothesIntention[]
content.vb: Public Shared ReadOnly AllIntentions As ClothesIntention()
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Objects.Clothes.ReferencePrice
commentId: F:TinyLife.Objects.Clothes.ReferencePrice
id: ReferencePrice
parent: TinyLife.Objects.Clothes
langs:
- csharp
- vb
name: ReferencePrice
nameWithType: Clothes.ReferencePrice
fullName: TinyLife.Objects.Clothes.ReferencePrice
type: Field
source:
remote:
path: TinyLife/Objects/Clothes.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ReferencePrice
path: ../TinyLife/Objects/Clothes.cs
startLine: 42
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe reference price for a piece of clothing.\nWhen clothes items are randomly chosen for a new <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref>, the items chosen will be guaranteed to have a price equal to or below this value.\n"
example: []
syntax:
content: public const int ReferencePrice = 50
return:
type: System.Int32
content.vb: Public Const ReferencePrice As Integer = 50
modifiers.csharp:
- public
- const
modifiers.vb:
- Public
- Const
- uid: TinyLife.Objects.Clothes.Name
commentId: F:TinyLife.Objects.Clothes.Name
id: Name
parent: TinyLife.Objects.Clothes
langs:
- csharp
- vb
name: Name
nameWithType: Clothes.Name
fullName: TinyLife.Objects.Clothes.Name
type: Field
source:
remote:
path: TinyLife/Objects/Clothes.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Name
path: ../TinyLife/Objects/Clothes.cs
startLine: 216
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe name of this clothes item.\nSince this is used for the <xref href=\"TinyLife.Objects.Clothes.Types\" data-throw-if-not-resolved=\"false\"></xref> registry, the name must be unique across mods.\n"
example: []
syntax:
content: public readonly string Name
return:
type: System.String
content.vb: Public ReadOnly Name As String
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Objects.Clothes.Layer
commentId: F:TinyLife.Objects.Clothes.Layer
id: Layer
parent: TinyLife.Objects.Clothes
langs:
- csharp
- vb
name: Layer
nameWithType: Clothes.Layer
fullName: TinyLife.Objects.Clothes.Layer
type: Field
source:
remote:
path: TinyLife/Objects/Clothes.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Layer
path: ../TinyLife/Objects/Clothes.cs
startLine: 220
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe <xref href=\"TinyLife.Objects.ClothesLayer\" data-throw-if-not-resolved=\"false\"></xref> that this clothes item should render on\n"
example: []
syntax:
content: public readonly ClothesLayer Layer
return:
type: TinyLife.Objects.ClothesLayer
content.vb: Public ReadOnly Layer As ClothesLayer
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Objects.Clothes.TextureRegions
commentId: F:TinyLife.Objects.Clothes.TextureRegions
id: TextureRegions
parent: TinyLife.Objects.Clothes
langs:
- csharp
- vb
name: TextureRegions
nameWithType: Clothes.TextureRegions
fullName: TinyLife.Objects.Clothes.TextureRegions
type: Field
source:
remote:
path: TinyLife/Objects/Clothes.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: TextureRegions
path: ../TinyLife/Objects/Clothes.cs
startLine: 226
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe <xref href=\"MLEM.Textures.TextureRegion\" data-throw-if-not-resolved=\"false\"></xref> that this clothes item uses in the world.\nThe texture region specified in the constructor only needs to cover the top left animation frame of the <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref>, any remaining frames will automatically be gathered.\nMultiple layers will be gathered if <xref href=\"TinyLife.Objects.Clothes.Colors\" data-throw-if-not-resolved=\"false\"></xref> has multiple entries. Each new layer will be gathered to the right of the passed region&apos;s area.\n"
example: []
syntax:
content: public readonly TextureRegion[] TextureRegions
return:
type: MLEM.Textures.TextureRegion[]
content.vb: Public ReadOnly TextureRegions As TextureRegion()
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Objects.Clothes.Colors
commentId: F:TinyLife.Objects.Clothes.Colors
id: Colors
parent: TinyLife.Objects.Clothes
langs:
- csharp
- vb
name: Colors
nameWithType: Clothes.Colors
fullName: TinyLife.Objects.Clothes.Colors
type: Field
source:
remote:
path: TinyLife/Objects/Clothes.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Colors
path: ../TinyLife/Objects/Clothes.cs
startLine: 231
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe set of <xref href=\"TinyLife.Utilities.ColorScheme\" data-throw-if-not-resolved=\"false\"></xref>s that this clothes item can have its colors selected from.\nThe color scheme at index i will be mapped to the <xref href=\"TinyLife.Objects.Clothes.TextureRegions\" data-throw-if-not-resolved=\"false\"></xref> entry at index i.\n"
example: []
syntax:
content: public readonly ColorScheme[] Colors
return:
type: TinyLife.Utilities.ColorScheme[]
content.vb: Public ReadOnly Colors As ColorScheme()
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Objects.Clothes.Price
commentId: F:TinyLife.Objects.Clothes.Price
id: Price
parent: TinyLife.Objects.Clothes
langs:
- csharp
- vb
name: Price
nameWithType: Clothes.Price
fullName: TinyLife.Objects.Clothes.Price
type: Field
source:
remote:
path: TinyLife/Objects/Clothes.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Price
path: ../TinyLife/Objects/Clothes.cs
startLine: 236
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe price of this piece of clothing.\nUse <xref href=\"TinyLife.Objects.Clothes.GetPrice\" data-throw-if-not-resolved=\"false\"></xref> to retrieve this value for consistency.\n"
example: []
syntax:
content: public readonly float Price
return:
type: System.Single
content.vb: Public ReadOnly Price As Single
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Objects.Clothes.Intentions
commentId: F:TinyLife.Objects.Clothes.Intentions
id: Intentions
parent: TinyLife.Objects.Clothes
langs:
- csharp
- vb
name: Intentions
nameWithType: Clothes.Intentions
fullName: TinyLife.Objects.Clothes.Intentions
type: Field
source:
remote:
path: TinyLife/Objects/Clothes.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Intentions
path: ../TinyLife/Objects/Clothes.cs
startLine: 240
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nA set of <xref href=\"TinyLife.Objects.ClothesIntention\" data-throw-if-not-resolved=\"false\"></xref> flags that determine what this clothes item can be used for.\n"
example: []
syntax:
content: public readonly ClothesIntention Intentions
return:
type: TinyLife.Objects.ClothesIntention
content.vb: Public ReadOnly Intentions As ClothesIntention
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Objects.Clothes.Icon
commentId: P:TinyLife.Objects.Clothes.Icon
id: Icon
parent: TinyLife.Objects.Clothes
langs:
- csharp
- vb
name: Icon
nameWithType: Clothes.Icon
fullName: TinyLife.Objects.Clothes.Icon
type: Property
source:
remote:
path: TinyLife/Objects/Clothes.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Icon
path: ../TinyLife/Objects/Clothes.cs
startLine: 245
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe character creator icon for this object, which represents the category / theme / mod that it comes from.\nIf this value is nonnull, the icon will be displayed in the corner of the character creator button for this object.\n"
example: []
syntax:
content: public TextureRegion Icon { get; set; }
parameters: []
return:
type: MLEM.Textures.TextureRegion
content.vb: Public Property Icon As TextureRegion
overload: TinyLife.Objects.Clothes.Icon*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: TinyLife.Objects.Clothes.NonBuyable
commentId: P:TinyLife.Objects.Clothes.NonBuyable
id: NonBuyable
parent: TinyLife.Objects.Clothes
langs:
- csharp
- vb
name: NonBuyable
nameWithType: Clothes.NonBuyable
fullName: TinyLife.Objects.Clothes.NonBuyable
type: Property
source:
remote:
path: TinyLife/Objects/Clothes.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: NonBuyable
path: ../TinyLife/Objects/Clothes.cs
startLine: 250
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThis value determines whether this clothes item can be bought in the character creator.\nIf this value is false, the only way for this clothes item to be visible in the character creator is by adding it to the <xref href=\"TinyLife.World.Household.ClothesStorage\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public bool NonBuyable { get; set; }
parameters: []
return:
type: System.Boolean
content.vb: Public Property NonBuyable As Boolean
overload: TinyLife.Objects.Clothes.NonBuyable*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: TinyLife.Objects.Clothes.Ages
commentId: P:TinyLife.Objects.Clothes.Ages
id: Ages
parent: TinyLife.Objects.Clothes
langs:
- csharp
- vb
name: Ages
nameWithType: Clothes.Ages
fullName: TinyLife.Objects.Clothes.Ages
type: Property
source:
remote:
path: TinyLife/Objects/Clothes.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Ages
path: ../TinyLife/Objects/Clothes.cs
startLine: 255
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe age groups that are allowed to wear these clothes.\nDefaults to <xref href=\"TinyLife.Objects.AgeGroup.Adult\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public AgeGroup Ages { get; set; }
parameters: []
return:
type: TinyLife.Objects.AgeGroup
content.vb: Public Property Ages As AgeGroup
overload: TinyLife.Objects.Clothes.Ages*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: TinyLife.Objects.Clothes.DepthFunction
commentId: P:TinyLife.Objects.Clothes.DepthFunction
id: DepthFunction
parent: TinyLife.Objects.Clothes
langs:
- csharp
- vb
name: DepthFunction
nameWithType: Clothes.DepthFunction
fullName: TinyLife.Objects.Clothes.DepthFunction
type: Property
source:
remote:
path: TinyLife/Objects/Clothes.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: DepthFunction
path: ../TinyLife/Objects/Clothes.cs
startLine: 260
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nA function that determines the depth with which this clothes item is rendered based on the given <xref href=\"TinyLife.Objects.Person.Pose\" data-throw-if-not-resolved=\"false\"></xref>.\nThis function defaults to returning <xref href=\"TinyLife.Utilities.Extensions.GetDepth(TinyLife.Objects.ClothesLayer)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public Func<Person.Pose, Direction2, float> DepthFunction { get; set; }
parameters: []
return:
type: System.Func{TinyLife.Objects.Person.Pose,MLEM.Misc.Direction2,System.Single}
content.vb: Public Property DepthFunction As Func(Of Person.Pose, Direction2, Single)
overload: TinyLife.Objects.Clothes.DepthFunction*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: TinyLife.Objects.Clothes.TextureBehaviorLayer
commentId: P:TinyLife.Objects.Clothes.TextureBehaviorLayer
id: TextureBehaviorLayer
parent: TinyLife.Objects.Clothes
langs:
- csharp
- vb
name: TextureBehaviorLayer
nameWithType: Clothes.TextureBehaviorLayer
fullName: TinyLife.Objects.Clothes.TextureBehaviorLayer
type: Property
source:
remote:
path: TinyLife/Objects/Clothes.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: TextureBehaviorLayer
path: ../TinyLife/Objects/Clothes.cs
startLine: 265
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nA <xref href=\"TinyLife.Objects.ClothesLayer\" data-throw-if-not-resolved=\"false\"></xref> whose texture behavior should be used instead of the <xref href=\"TinyLife.Objects.Clothes.Layer\" data-throw-if-not-resolved=\"false\"></xref>&apos;s texture behavior.\nThe texture behavior determines how many texture regions a clothes item uses, and whether they are animated in a certain <xref href=\"TinyLife.Objects.Person.Pose\" data-throw-if-not-resolved=\"false\"></xref>. For more information, see https://docs.tinylifegame.com/articles/creating_textures.html.\n"
example: []
syntax:
content: public ClothesLayer? TextureBehaviorLayer { get; set; }
parameters: []
return:
type: System.Nullable{TinyLife.Objects.ClothesLayer}
content.vb: Public Property TextureBehaviorLayer As ClothesLayer?
overload: TinyLife.Objects.Clothes.TextureBehaviorLayer*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: TinyLife.Objects.Clothes.RandomWeight
commentId: P:TinyLife.Objects.Clothes.RandomWeight
id: RandomWeight
parent: TinyLife.Objects.Clothes
langs:
- csharp
- vb
name: RandomWeight
nameWithType: Clothes.RandomWeight
fullName: TinyLife.Objects.Clothes.RandomWeight
type: Property
source:
remote:
path: TinyLife/Objects/Clothes.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RandomWeight
path: ../TinyLife/Objects/Clothes.cs
startLine: 271
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nAn optional function that determines the weight that this clothing item has when randomly generating an <xref href=\"TinyLife.Objects.Outfit\" data-throw-if-not-resolved=\"false\"></xref> for a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref>.\nThe higher the weight is, the more likely it is for this item to be chosen for an outfit.\nThe default weight for a clothing item is 3 if any of the outfit&apos;s <xref href=\"TinyLife.Objects.Outfit.Intentions\" data-throw-if-not-resolved=\"false\"></xref> match the clothing item&apos;s <xref href=\"TinyLife.Objects.Clothes.Intentions\" data-throw-if-not-resolved=\"false\"></xref>, and 1 otherwise.\n"
example: []
syntax:
content: public Func<Clothes, Outfit, float> RandomWeight { get; set; }
parameters: []
return:
type: System.Func{TinyLife.Objects.Clothes,TinyLife.Objects.Outfit,System.Single}
content.vb: Public Property RandomWeight As Func(Of Clothes, Outfit, Single)
overload: TinyLife.Objects.Clothes.RandomWeight*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: TinyLife.Objects.Clothes.RandomColorWeight
commentId: P:TinyLife.Objects.Clothes.RandomColorWeight
id: RandomColorWeight
parent: TinyLife.Objects.Clothes
langs:
- csharp
- vb
name: RandomColorWeight
nameWithType: Clothes.RandomColorWeight
fullName: TinyLife.Objects.Clothes.RandomColorWeight
type: Property
source:
remote:
path: TinyLife/Objects/Clothes.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RandomColorWeight
path: ../TinyLife/Objects/Clothes.cs
startLine: 276
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nAn optional function that determines the weight that this clothing item&apos;s given color index has when randomly generating an <xref href=\"TinyLife.Objects.Outfit\" data-throw-if-not-resolved=\"false\"></xref> for a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref>.\nThe default weight for each clothing item&apos;s color is 1, and the higher the weight is, the more likely it is for the color to be chosen for an outfit.\n"
example: []
syntax:
content: public Func<Clothes, ColorScheme, int, float> RandomColorWeight { get; set; }
parameters: []
return:
type: System.Func{TinyLife.Objects.Clothes,TinyLife.Utilities.ColorScheme,System.Int32,System.Single}
content.vb: Public Property RandomColorWeight As Func(Of Clothes, ColorScheme, Integer, Single)
overload: TinyLife.Objects.Clothes.RandomColorWeight*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: TinyLife.Objects.Clothes.#ctor(System.String,TinyLife.Objects.ClothesLayer,MLEM.Textures.TextureRegion,System.Single,TinyLife.Objects.ClothesIntention,TinyLife.Utilities.ColorScheme[])
commentId: M:TinyLife.Objects.Clothes.#ctor(System.String,TinyLife.Objects.ClothesLayer,MLEM.Textures.TextureRegion,System.Single,TinyLife.Objects.ClothesIntention,TinyLife.Utilities.ColorScheme[])
id: '#ctor(System.String,TinyLife.Objects.ClothesLayer,MLEM.Textures.TextureRegion,System.Single,TinyLife.Objects.ClothesIntention,TinyLife.Utilities.ColorScheme[])'
parent: TinyLife.Objects.Clothes
langs:
- csharp
- vb
name: Clothes(String, ClothesLayer, TextureRegion, Single, ClothesIntention, ColorScheme[])
nameWithType: Clothes.Clothes(String, ClothesLayer, TextureRegion, Single, ClothesIntention, ColorScheme[])
fullName: TinyLife.Objects.Clothes.Clothes(System.String, TinyLife.Objects.ClothesLayer, MLEM.Textures.TextureRegion, System.Single, TinyLife.Objects.ClothesIntention, TinyLife.Utilities.ColorScheme[])
type: Constructor
source:
remote:
path: TinyLife/Objects/Clothes.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Objects/Clothes.cs
startLine: 287
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nCreates a new clothes item with the given data\n"
example: []
syntax:
content: public Clothes(string name, ClothesLayer layer, TextureRegion region, float price, ClothesIntention intentions, params ColorScheme[] colors)
parameters:
- id: name
type: System.String
description: The name of this clothes item
- id: layer
type: TinyLife.Objects.ClothesLayer
description: The <xref href="TinyLife.Objects.ClothesLayer" data-throw-if-not-resolved="false"></xref> that this clothes item should render on
- id: region
type: MLEM.Textures.TextureRegion
description: The top left (standing frame 1) <xref href="MLEM.Textures.TextureRegion" data-throw-if-not-resolved="false"></xref> that this clothes item uses in the world
- id: price
type: System.Single
description: The price of this piece of clothing
- id: intentions
type: TinyLife.Objects.ClothesIntention
description: A set of <xref href="TinyLife.Objects.ClothesIntention" data-throw-if-not-resolved="false"></xref> flags that determine what this clothes item can be used for
- id: colors
type: TinyLife.Utilities.ColorScheme[]
description: The <xref href="TinyLife.Utilities.ColorScheme" data-throw-if-not-resolved="false"></xref> that this clothes item can have its colors selected from
content.vb: Public Sub New(name As String, layer As ClothesLayer, region As TextureRegion, price As Single, intentions As ClothesIntention, ParamArray colors As ColorScheme())
overload: TinyLife.Objects.Clothes.#ctor*
nameWithType.vb: Clothes.Clothes(String, ClothesLayer, TextureRegion, Single, ClothesIntention, ColorScheme())
modifiers.csharp:
- public
modifiers.vb:
- Public
fullName.vb: TinyLife.Objects.Clothes.Clothes(System.String, TinyLife.Objects.ClothesLayer, MLEM.Textures.TextureRegion, System.Single, TinyLife.Objects.ClothesIntention, TinyLife.Utilities.ColorScheme())
name.vb: Clothes(String, ClothesLayer, TextureRegion, Single, ClothesIntention, ColorScheme())
- uid: TinyLife.Objects.Clothes.GetPrice
commentId: M:TinyLife.Objects.Clothes.GetPrice
id: GetPrice
parent: TinyLife.Objects.Clothes
langs:
- csharp
- vb
name: GetPrice()
nameWithType: Clothes.GetPrice()
fullName: TinyLife.Objects.Clothes.GetPrice()
type: Method
source:
remote:
path: TinyLife/Objects/Clothes.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetPrice
path: ../TinyLife/Objects/Clothes.cs
startLine: 311
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nReturns the price that this object can be bought or sold for.\nNote that, like in the case of the <xref href=\"TinyLife.Objects.Painting\" data-throw-if-not-resolved=\"false\"></xref>, the returned price isn&apos;t necessarily the full price that the object can be sold for. Instead, the price returned here should be the price that this object has when bought or sold from the <xref href=\"TinyLife.Tools.FurnitureTool\" data-throw-if-not-resolved=\"false\"></xref> or similar.\n"
example: []
syntax:
content: public float GetPrice()
return:
type: System.Single
description: The object&apos;s price
content.vb: Public Function GetPrice As Single
overload: TinyLife.Objects.Clothes.GetPrice*
implements:
- TinyLife.World.IPricedObject.GetPrice
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Objects.Clothes.Register(TinyLife.Objects.Clothes)
commentId: M:TinyLife.Objects.Clothes.Register(TinyLife.Objects.Clothes)
id: Register(TinyLife.Objects.Clothes)
parent: TinyLife.Objects.Clothes
langs:
- csharp
- vb
name: Register(Clothes)
nameWithType: Clothes.Register(Clothes)
fullName: TinyLife.Objects.Clothes.Register(TinyLife.Objects.Clothes)
type: Method
source:
remote:
path: TinyLife/Objects/Clothes.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Register
path: ../TinyLife/Objects/Clothes.cs
startLine: 319
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nRegister the given clothes instance to the <xref href=\"TinyLife.Objects.Clothes.Types\" data-throw-if-not-resolved=\"false\"></xref> registry\n"
example: []
syntax:
content: public static void Register(Clothes clothes)
parameters:
- id: clothes
type: TinyLife.Objects.Clothes
description: The clothes to register
content.vb: Public Shared Sub Register(clothes As Clothes)
overload: TinyLife.Objects.Clothes.Register*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
- uid: TinyLife.Objects.Clothes.GetClothes(TinyLife.Objects.ClothesLayer,TinyLife.Objects.AgeGroup)
commentId: M:TinyLife.Objects.Clothes.GetClothes(TinyLife.Objects.ClothesLayer,TinyLife.Objects.AgeGroup)
id: GetClothes(TinyLife.Objects.ClothesLayer,TinyLife.Objects.AgeGroup)
parent: TinyLife.Objects.Clothes
langs:
- csharp
- vb
name: GetClothes(ClothesLayer, AgeGroup)
nameWithType: Clothes.GetClothes(ClothesLayer, AgeGroup)
fullName: TinyLife.Objects.Clothes.GetClothes(TinyLife.Objects.ClothesLayer, TinyLife.Objects.AgeGroup)
type: Method
source:
remote:
path: TinyLife/Objects/Clothes.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetClothes
path: ../TinyLife/Objects/Clothes.cs
startLine: 330
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nReturns the clothes from the <xref href=\"TinyLife.Objects.Clothes.Types\" data-throw-if-not-resolved=\"false\"></xref> registry that match the given <xref href=\"TinyLife.Objects.Clothes.Layer\" data-throw-if-not-resolved=\"false\"></xref> and optionally match the required <xref href=\"TinyLife.Objects.Clothes.Ages\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: public static IEnumerable<Clothes> GetClothes(ClothesLayer layer, AgeGroup age = (AgeGroup)0)
parameters:
- id: layer
type: TinyLife.Objects.ClothesLayer
description: The layer
- id: age
type: TinyLife.Objects.AgeGroup
description: The required ages, or 0 to allow all ages
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Objects.Clothes}
description: The clothes that match
content.vb: Public Shared Function GetClothes(layer As ClothesLayer, age As AgeGroup = CType(0, AgeGroup)) As IEnumerable(Of Clothes)
overload: TinyLife.Objects.Clothes.GetClothes*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
references:
- uid: TinyLife.Objects.Person
commentId: T:TinyLife.Objects.Person
parent: TinyLife.Objects
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- uid: TinyLife.Objects.Clothes.Register(TinyLife.Objects.Clothes)
commentId: M:TinyLife.Objects.Clothes.Register(TinyLife.Objects.Clothes)
isExternal: true
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: TinyLife.World.IPricedObject
commentId: T:TinyLife.World.IPricedObject
parent: TinyLife.World
name: IPricedObject
nameWithType: IPricedObject
fullName: TinyLife.World.IPricedObject
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
name: Equals(Object)
nameWithType: Object.Equals(Object)
fullName: System.Object.Equals(System.Object)
spec.csharp:
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name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
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nameWithType: (
fullName: (
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spec.vb:
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parent: System.Object
isExternal: true
name: Equals(Object, Object)
nameWithType: Object.Equals(Object, Object)
fullName: System.Object.Equals(System.Object, System.Object)
spec.csharp:
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spec.vb:
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name: Object
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isExternal: true
- name: ', '
nameWithType: ', '
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- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
name: GetHashCode()
nameWithType: Object.GetHashCode()
fullName: System.Object.GetHashCode()
spec.csharp:
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name: GetHashCode
nameWithType: Object.GetHashCode
fullName: System.Object.GetHashCode
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
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name: GetHashCode
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isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System.Object.GetType
commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
name: GetType()
nameWithType: Object.GetType()
fullName: System.Object.GetType()
spec.csharp:
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name: GetType
nameWithType: Object.GetType
fullName: System.Object.GetType
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
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- name: (
nameWithType: (
fullName: (
- name: )
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- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
name: MemberwiseClone()
nameWithType: Object.MemberwiseClone()
fullName: System.Object.MemberwiseClone()
spec.csharp:
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isExternal: true
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nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
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nameWithType: (
fullName: (
- name: )
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- uid: System.Object.ReferenceEquals(System.Object,System.Object)
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: ReferenceEquals(Object, Object)
nameWithType: Object.ReferenceEquals(Object, Object)
fullName: System.Object.ReferenceEquals(System.Object, System.Object)
spec.csharp:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
nameWithType: Object.ReferenceEquals
fullName: System.Object.ReferenceEquals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
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spec.vb:
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name: ReferenceEquals
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isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.ToString
commentId: M:System.Object.ToString
parent: System.Object
isExternal: true
name: ToString()
nameWithType: Object.ToString()
fullName: System.Object.ToString()
spec.csharp:
- uid: System.Object.ToString
name: ToString
nameWithType: Object.ToString
fullName: System.Object.ToString
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.ToString
name: ToString
nameWithType: Object.ToString
fullName: System.Object.ToString
isExternal: true
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Objects.Clothes.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy<Clothes>()
nameWithType: Extensions.JsonCopy<Clothes>()
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.Objects.Clothes>()
nameWithType.vb: Extensions.JsonCopy(Of Clothes)()
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Objects.Clothes)()
name.vb: JsonCopy(Of Clothes)()
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1
name: JsonCopy<Clothes>
nameWithType: Extensions.JsonCopy<Clothes>
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.Objects.Clothes>
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1
name: JsonCopy(Of Clothes)
nameWithType: Extensions.JsonCopy(Of Clothes)
fullName: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Objects.Clothes)
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: System
commentId: N:System
isExternal: true
name: System
nameWithType: System
fullName: System
- uid: TinyLife.World
commentId: N:TinyLife.World
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy<T>(T)
nameWithType: Extensions.JsonCopy<T>(T)
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>(T)
nameWithType.vb: Extensions.JsonCopy(Of T)(T)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
name.vb: JsonCopy(Of T)(T)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy<T>
nameWithType: Extensions.JsonCopy<T>
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>
- name: (
nameWithType: (
fullName: (
- name: T
nameWithType: T
fullName: T
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy(Of T)
nameWithType: Extensions.JsonCopy(Of T)
fullName: TinyLife.Utilities.Extensions.JsonCopy(Of T)
- name: (
nameWithType: (
fullName: (
- name: T
nameWithType: T
fullName: T
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Utilities.Extensions
commentId: T:TinyLife.Utilities.Extensions
parent: TinyLife.Utilities
name: Extensions
nameWithType: Extensions
fullName: TinyLife.Utilities.Extensions
- uid: TinyLife.Utilities
commentId: N:TinyLife.Utilities
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
- uid: TinyLife.Objects.Clothes
commentId: T:TinyLife.Objects.Clothes
parent: TinyLife.Objects
name: Clothes
nameWithType: Clothes
fullName: TinyLife.Objects.Clothes
- uid: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Objects.Clothes}
commentId: T:System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Objects.Clothes}
parent: System.Collections.ObjectModel
definition: System.Collections.ObjectModel.ReadOnlyDictionary`2
name: ReadOnlyDictionary<String, Clothes>
nameWithType: ReadOnlyDictionary<String, Clothes>
fullName: System.Collections.ObjectModel.ReadOnlyDictionary<System.String, TinyLife.Objects.Clothes>
nameWithType.vb: ReadOnlyDictionary(Of String, Clothes)
fullName.vb: System.Collections.ObjectModel.ReadOnlyDictionary(Of System.String, TinyLife.Objects.Clothes)
name.vb: ReadOnlyDictionary(Of String, Clothes)
spec.csharp:
- uid: System.Collections.ObjectModel.ReadOnlyDictionary`2
name: ReadOnlyDictionary
nameWithType: ReadOnlyDictionary
fullName: System.Collections.ObjectModel.ReadOnlyDictionary
isExternal: true
- name: <
nameWithType: <
fullName: <
- uid: System.String
name: String
nameWithType: String
fullName: System.String
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Objects.Clothes
name: Clothes
nameWithType: Clothes
fullName: TinyLife.Objects.Clothes
- name: '>'
nameWithType: '>'
fullName: '>'
spec.vb:
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name: ReadOnlyDictionary
nameWithType: ReadOnlyDictionary
fullName: System.Collections.ObjectModel.ReadOnlyDictionary
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- uid: System.String
name: String
nameWithType: String
fullName: System.String
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Objects.Clothes
name: Clothes
nameWithType: Clothes
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- name: )
nameWithType: )
fullName: )
- uid: System.Collections.ObjectModel.ReadOnlyDictionary`2
commentId: T:System.Collections.ObjectModel.ReadOnlyDictionary`2
isExternal: true
name: ReadOnlyDictionary<TKey, TValue>
nameWithType: ReadOnlyDictionary<TKey, TValue>
fullName: System.Collections.ObjectModel.ReadOnlyDictionary<TKey, TValue>
nameWithType.vb: ReadOnlyDictionary(Of TKey, TValue)
fullName.vb: System.Collections.ObjectModel.ReadOnlyDictionary(Of TKey, TValue)
name.vb: ReadOnlyDictionary(Of TKey, TValue)
spec.csharp:
- uid: System.Collections.ObjectModel.ReadOnlyDictionary`2
name: ReadOnlyDictionary
nameWithType: ReadOnlyDictionary
fullName: System.Collections.ObjectModel.ReadOnlyDictionary
isExternal: true
- name: <
nameWithType: <
fullName: <
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nameWithType: ', '
fullName: ', '
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nameWithType: TValue
fullName: TValue
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nameWithType: '>'
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spec.vb:
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- uid: TinyLife.Objects.ClothesLayer
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nameWithType.vb: ClothesLayer()
fullName.vb: TinyLife.Objects.ClothesLayer()
name.vb: ClothesLayer()
spec.csharp:
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name: ClothesLayer
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spec.vb:
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nameWithType.vb: ClothesIntention()
fullName.vb: TinyLife.Objects.ClothesIntention()
name.vb: ClothesIntention()
spec.csharp:
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- uid: System.Int32
commentId: T:System.Int32
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name: Int32
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- uid: TinyLife.Objects.Clothes.Types
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commentId: T:System.String
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isExternal: true
name: TextureRegion
nameWithType: TextureRegion
fullName: MLEM.Textures.TextureRegion
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name.vb: TextureRegion()
spec.csharp:
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fullName: TinyLife.Utilities.ColorScheme[]
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spec.csharp:
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