mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-25 12:38:34 +01:00
1366 lines
42 KiB
YAML
1366 lines
42 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.Tools.LotTool
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commentId: T:TinyLife.Tools.LotTool
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id: LotTool
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parent: TinyLife.Tools
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children:
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- TinyLife.Tools.LotTool.#ctor
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- TinyLife.Tools.LotTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
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- TinyLife.Tools.LotTool.ShouldHighlightSelectedObject
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- TinyLife.Tools.LotTool.Update(Microsoft.Xna.Framework.GameTime)
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langs:
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- csharp
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- vb
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name: LotTool
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nameWithType: LotTool
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fullName: TinyLife.Tools.LotTool
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type: Class
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source:
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remote:
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path: TinyLife/Tools/LotTool.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: LotTool
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path: Tools/LotTool.cs
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startLine: 10
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: "\nA tool is a type of game mode that is currently active.\nTools are split up into the <xref href=\"TinyLife.Tools.Tool.PlayModeTool\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Tools.Tool.BuildTools\" data-throw-if-not-resolved=\"false\"></xref>, the latter of which holds all tools that can be found in the build menu.\n"
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example: []
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syntax:
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content: 'public class LotTool : Tool'
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content.vb: >-
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Public Class LotTool
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Inherits Tool
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inheritance:
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- System.Object
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- TinyLife.Tools.Tool
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inheritedMembers:
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- TinyLife.Tools.Tool.RemoveTool
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- TinyLife.Tools.Tool.MoveTool
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- TinyLife.Tools.Tool.PlayModeTool
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- TinyLife.Tools.Tool.BuildTools
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- TinyLife.Tools.Tool.SelectedObject
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- TinyLife.Tools.Tool.SelectedWall
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- TinyLife.Tools.Tool.Input
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- TinyLife.Tools.Tool.Map
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- TinyLife.Tools.Tool.Money
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- TinyLife.Tools.Tool.Texture
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- TinyLife.Tools.Tool.DisplayAsTab
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- TinyLife.Tools.Tool.MousePos
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- TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
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- TinyLife.Tools.Tool.Opened
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- TinyLife.Tools.Tool.Closed
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- TinyLife.Tools.Tool.GetMouseCursor
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- TinyLife.Tools.Tool.ForceWallsUp
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- TinyLife.Tools.Tool.CanSaveOrSwitchModes
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- TinyLife.Tools.Tool.GetClosestWallDirection(Microsoft.Xna.Framework.Point)
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- TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
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- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32})
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- TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,TinyLife.LnCategory,System.Collections.Generic.IEnumerable{System.String})
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.Tools.LotTool.TinyLife.Utilities.Extensions.JsonCopy``1
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modifiers.csharp:
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- public
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- class
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modifiers.vb:
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- Public
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- Class
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- uid: TinyLife.Tools.LotTool.#ctor
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commentId: M:TinyLife.Tools.LotTool.#ctor
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id: '#ctor'
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parent: TinyLife.Tools.LotTool
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langs:
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- csharp
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- vb
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name: LotTool()
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nameWithType: LotTool.LotTool()
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fullName: TinyLife.Tools.LotTool.LotTool()
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type: Constructor
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source:
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remote:
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path: TinyLife/Tools/LotTool.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
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path: Tools/LotTool.cs
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startLine: 17
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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example: []
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syntax:
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content: public LotTool()
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content.vb: Public Sub New
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overload: TinyLife.Tools.LotTool.#ctor*
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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- uid: TinyLife.Tools.LotTool.Update(Microsoft.Xna.Framework.GameTime)
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commentId: M:TinyLife.Tools.LotTool.Update(Microsoft.Xna.Framework.GameTime)
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id: Update(Microsoft.Xna.Framework.GameTime)
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parent: TinyLife.Tools.LotTool
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langs:
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- csharp
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- vb
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name: Update(GameTime)
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nameWithType: LotTool.Update(GameTime)
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fullName: TinyLife.Tools.LotTool.Update(Microsoft.Xna.Framework.GameTime)
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type: Method
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source:
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remote:
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path: TinyLife/Tools/LotTool.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Update
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path: Tools/LotTool.cs
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startLine: 21
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: "\nThis method is called every update frame for the <xref href=\"TinyLife.GameImpl.CurrentTool\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public override void Update(GameTime time)
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parameters:
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- id: time
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type: Microsoft.Xna.Framework.GameTime
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description: The game's time
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content.vb: Public Overrides Sub Update(time As GameTime)
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overridden: TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime)
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overload: TinyLife.Tools.LotTool.Update*
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modifiers.csharp:
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- public
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- override
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modifiers.vb:
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- Public
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- Overrides
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- uid: TinyLife.Tools.LotTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
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commentId: M:TinyLife.Tools.LotTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
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id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
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parent: TinyLife.Tools.LotTool
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langs:
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- csharp
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- vb
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name: Draw(GameTime, SpriteBatch)
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nameWithType: LotTool.Draw(GameTime, SpriteBatch)
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fullName: TinyLife.Tools.LotTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch)
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type: Method
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source:
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remote:
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path: TinyLife/Tools/LotTool.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Draw
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path: Tools/LotTool.cs
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startLine: 45
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: "\nThis method is called every draw frame for the <xref href=\"TinyLife.GameImpl.CurrentTool\" data-throw-if-not-resolved=\"false\"></xref>.\nNote that this method is only called if the mouse is not hovering over any ui elements.\n"
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example: []
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syntax:
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content: public override void Draw(GameTime time, SpriteBatch batch)
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parameters:
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- id: time
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type: Microsoft.Xna.Framework.GameTime
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description: The game's time
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- id: batch
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type: Microsoft.Xna.Framework.Graphics.SpriteBatch
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description: The sprite batch used for drawing
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content.vb: Public Overrides Sub Draw(time As GameTime, batch As SpriteBatch)
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overridden: TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
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overload: TinyLife.Tools.LotTool.Draw*
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modifiers.csharp:
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- public
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- override
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modifiers.vb:
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- Public
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- Overrides
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- uid: TinyLife.Tools.LotTool.ShouldHighlightSelectedObject
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commentId: M:TinyLife.Tools.LotTool.ShouldHighlightSelectedObject
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id: ShouldHighlightSelectedObject
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parent: TinyLife.Tools.LotTool
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langs:
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- csharp
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- vb
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name: ShouldHighlightSelectedObject()
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nameWithType: LotTool.ShouldHighlightSelectedObject()
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fullName: TinyLife.Tools.LotTool.ShouldHighlightSelectedObject()
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type: Method
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source:
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remote:
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path: TinyLife/Tools/LotTool.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ShouldHighlightSelectedObject
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path: Tools/LotTool.cs
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startLine: 51
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: "\nWhether or not the <xref href=\"TinyLife.Tools.Tool.SelectedObject\" data-throw-if-not-resolved=\"false\"></xref> should currently have a white highlight around it.\nThis method defaults to return true if <xref href=\"TinyLife.GameImpl.IsMouseOnUi\" data-throw-if-not-resolved=\"false\"></xref> is false.\n"
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example: []
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syntax:
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content: public override bool ShouldHighlightSelectedObject()
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return:
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type: System.Boolean
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description: Whether or not the selected object should be highlighted
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content.vb: Public Overrides Function ShouldHighlightSelectedObject As Boolean
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overridden: TinyLife.Tools.Tool.ShouldHighlightSelectedObject
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overload: TinyLife.Tools.LotTool.ShouldHighlightSelectedObject*
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modifiers.csharp:
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- public
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- override
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modifiers.vb:
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- Public
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- Overrides
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references:
|
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- uid: TinyLife.Tools
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commentId: N:TinyLife.Tools
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name: TinyLife.Tools
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nameWithType: TinyLife.Tools
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fullName: TinyLife.Tools
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- uid: System.Object
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commentId: T:System.Object
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parent: System
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isExternal: true
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name: Object
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nameWithType: Object
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fullName: System.Object
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- uid: TinyLife.Tools.Tool
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commentId: T:TinyLife.Tools.Tool
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parent: TinyLife.Tools
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name: Tool
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nameWithType: Tool
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fullName: TinyLife.Tools.Tool
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- uid: TinyLife.Tools.Tool.RemoveTool
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commentId: F:TinyLife.Tools.Tool.RemoveTool
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parent: TinyLife.Tools.Tool
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name: RemoveTool
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nameWithType: Tool.RemoveTool
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fullName: TinyLife.Tools.Tool.RemoveTool
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- uid: TinyLife.Tools.Tool.MoveTool
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commentId: F:TinyLife.Tools.Tool.MoveTool
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parent: TinyLife.Tools.Tool
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name: MoveTool
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nameWithType: Tool.MoveTool
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fullName: TinyLife.Tools.Tool.MoveTool
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- uid: TinyLife.Tools.Tool.PlayModeTool
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commentId: F:TinyLife.Tools.Tool.PlayModeTool
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parent: TinyLife.Tools.Tool
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name: PlayModeTool
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nameWithType: Tool.PlayModeTool
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fullName: TinyLife.Tools.Tool.PlayModeTool
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- uid: TinyLife.Tools.Tool.BuildTools
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commentId: F:TinyLife.Tools.Tool.BuildTools
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parent: TinyLife.Tools.Tool
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name: BuildTools
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nameWithType: Tool.BuildTools
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fullName: TinyLife.Tools.Tool.BuildTools
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- uid: TinyLife.Tools.Tool.SelectedObject
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commentId: P:TinyLife.Tools.Tool.SelectedObject
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parent: TinyLife.Tools.Tool
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name: SelectedObject
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nameWithType: Tool.SelectedObject
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fullName: TinyLife.Tools.Tool.SelectedObject
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- uid: TinyLife.Tools.Tool.SelectedWall
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commentId: P:TinyLife.Tools.Tool.SelectedWall
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parent: TinyLife.Tools.Tool
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name: SelectedWall
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nameWithType: Tool.SelectedWall
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fullName: TinyLife.Tools.Tool.SelectedWall
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- uid: TinyLife.Tools.Tool.Input
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commentId: P:TinyLife.Tools.Tool.Input
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parent: TinyLife.Tools.Tool
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name: Input
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nameWithType: Tool.Input
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fullName: TinyLife.Tools.Tool.Input
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- uid: TinyLife.Tools.Tool.Map
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commentId: P:TinyLife.Tools.Tool.Map
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parent: TinyLife.Tools.Tool
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name: Map
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nameWithType: Tool.Map
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fullName: TinyLife.Tools.Tool.Map
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- uid: TinyLife.Tools.Tool.Money
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commentId: P:TinyLife.Tools.Tool.Money
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parent: TinyLife.Tools.Tool
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name: Money
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nameWithType: Tool.Money
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fullName: TinyLife.Tools.Tool.Money
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- uid: TinyLife.Tools.Tool.Texture
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commentId: F:TinyLife.Tools.Tool.Texture
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parent: TinyLife.Tools.Tool
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name: Texture
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nameWithType: Tool.Texture
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fullName: TinyLife.Tools.Tool.Texture
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- uid: TinyLife.Tools.Tool.DisplayAsTab
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commentId: F:TinyLife.Tools.Tool.DisplayAsTab
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parent: TinyLife.Tools.Tool
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name: DisplayAsTab
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nameWithType: Tool.DisplayAsTab
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fullName: TinyLife.Tools.Tool.DisplayAsTab
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- uid: TinyLife.Tools.Tool.MousePos
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commentId: F:TinyLife.Tools.Tool.MousePos
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parent: TinyLife.Tools.Tool
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name: MousePos
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nameWithType: Tool.MousePos
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fullName: TinyLife.Tools.Tool.MousePos
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- uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
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commentId: M:TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
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parent: TinyLife.Tools.Tool
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isExternal: true
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name: InitBuildModeUi(Panel, Panel)
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nameWithType: Tool.InitBuildModeUi(Panel, Panel)
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fullName: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel, MLEM.Ui.Elements.Panel)
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spec.csharp:
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- uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
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name: InitBuildModeUi
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nameWithType: Tool.InitBuildModeUi
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fullName: TinyLife.Tools.Tool.InitBuildModeUi
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|
- name: (
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|
nameWithType: (
|
|
fullName: (
|
|
- uid: MLEM.Ui.Elements.Panel
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|
name: Panel
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nameWithType: Panel
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|
fullName: MLEM.Ui.Elements.Panel
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isExternal: true
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- name: ', '
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nameWithType: ', '
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fullName: ', '
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- uid: MLEM.Ui.Elements.Panel
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|
name: Panel
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|
nameWithType: Panel
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fullName: MLEM.Ui.Elements.Panel
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isExternal: true
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- name: )
|
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nameWithType: )
|
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fullName: )
|
|
spec.vb:
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- uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
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name: InitBuildModeUi
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|
nameWithType: Tool.InitBuildModeUi
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|
fullName: TinyLife.Tools.Tool.InitBuildModeUi
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: MLEM.Ui.Elements.Panel
|
|
name: Panel
|
|
nameWithType: Panel
|
|
fullName: MLEM.Ui.Elements.Panel
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: MLEM.Ui.Elements.Panel
|
|
name: Panel
|
|
nameWithType: Panel
|
|
fullName: MLEM.Ui.Elements.Panel
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: TinyLife.Tools.Tool.Opened
|
|
commentId: M:TinyLife.Tools.Tool.Opened
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|
parent: TinyLife.Tools.Tool
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|
name: Opened()
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|
nameWithType: Tool.Opened()
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|
fullName: TinyLife.Tools.Tool.Opened()
|
|
spec.csharp:
|
|
- uid: TinyLife.Tools.Tool.Opened
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|
name: Opened
|
|
nameWithType: Tool.Opened
|
|
fullName: TinyLife.Tools.Tool.Opened
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: TinyLife.Tools.Tool.Opened
|
|
name: Opened
|
|
nameWithType: Tool.Opened
|
|
fullName: TinyLife.Tools.Tool.Opened
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: TinyLife.Tools.Tool.Closed
|
|
commentId: M:TinyLife.Tools.Tool.Closed
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|
parent: TinyLife.Tools.Tool
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|
name: Closed()
|
|
nameWithType: Tool.Closed()
|
|
fullName: TinyLife.Tools.Tool.Closed()
|
|
spec.csharp:
|
|
- uid: TinyLife.Tools.Tool.Closed
|
|
name: Closed
|
|
nameWithType: Tool.Closed
|
|
fullName: TinyLife.Tools.Tool.Closed
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: TinyLife.Tools.Tool.Closed
|
|
name: Closed
|
|
nameWithType: Tool.Closed
|
|
fullName: TinyLife.Tools.Tool.Closed
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: TinyLife.Tools.Tool.GetMouseCursor
|
|
commentId: M:TinyLife.Tools.Tool.GetMouseCursor
|
|
parent: TinyLife.Tools.Tool
|
|
name: GetMouseCursor()
|
|
nameWithType: Tool.GetMouseCursor()
|
|
fullName: TinyLife.Tools.Tool.GetMouseCursor()
|
|
spec.csharp:
|
|
- uid: TinyLife.Tools.Tool.GetMouseCursor
|
|
name: GetMouseCursor
|
|
nameWithType: Tool.GetMouseCursor
|
|
fullName: TinyLife.Tools.Tool.GetMouseCursor
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: TinyLife.Tools.Tool.GetMouseCursor
|
|
name: GetMouseCursor
|
|
nameWithType: Tool.GetMouseCursor
|
|
fullName: TinyLife.Tools.Tool.GetMouseCursor
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: TinyLife.Tools.Tool.ForceWallsUp
|
|
commentId: M:TinyLife.Tools.Tool.ForceWallsUp
|
|
parent: TinyLife.Tools.Tool
|
|
name: ForceWallsUp()
|
|
nameWithType: Tool.ForceWallsUp()
|
|
fullName: TinyLife.Tools.Tool.ForceWallsUp()
|
|
spec.csharp:
|
|
- uid: TinyLife.Tools.Tool.ForceWallsUp
|
|
name: ForceWallsUp
|
|
nameWithType: Tool.ForceWallsUp
|
|
fullName: TinyLife.Tools.Tool.ForceWallsUp
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
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