TinyLifeWeb/docs/api/TinyLife.Actions.OutOfTownAction.yml
2024-06-09 17:05:30 +02:00

4708 lines
198 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: TinyLife.Actions.OutOfTownAction
commentId: T:TinyLife.Actions.OutOfTownAction
id: OutOfTownAction
parent: TinyLife.Actions
children:
- TinyLife.Actions.OutOfTownAction.#ctor(TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean,TinyLife.NeedType[])
- TinyLife.Actions.OutOfTownAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean,TinyLife.NeedType[])
- TinyLife.Actions.OutOfTownAction.AndThenInitialize
- TinyLife.Actions.OutOfTownAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.OutOfTownAction.CanEnqueueConversation(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType)
- TinyLife.Actions.OutOfTownAction.CausesExtremelyFastSpeed
- TinyLife.Actions.OutOfTownAction.CreateFirstActions
- TinyLife.Actions.OutOfTownAction.GetNextAction(TinyLife.Actions.CompletionType)
- TinyLife.Actions.OutOfTownAction.NeedsToTakeCareOf
langs:
- csharp
- vb
name: OutOfTownAction
nameWithType: OutOfTownAction
fullName: TinyLife.Actions.OutOfTownAction
type: Class
source:
remote:
path: TinyLife/Actions/OutOfTownAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OutOfTownAction
path: ../TinyLife/Actions/OutOfTownAction.cs
startLine: 14
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
An out-of-town action is an action where the <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> finds the closest exit road and then exits the city using that road.
Out-of-town actions are things like going to work, where the destination location isn't visible to the player.
example: []
syntax:
content: 'public abstract class OutOfTownAction : MultiAction, IGenericDataHolder'
content.vb: Public MustInherit Class OutOfTownAction Inherits MultiAction Implements IGenericDataHolder
inheritance:
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Actions.Action
- TinyLife.Actions.MultiAction
derivedClasses:
- TinyLife.Actions.WorkAction
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- TinyLife.Actions.MultiAction.Handler
- TinyLife.Actions.MultiAction.MainElapsedTime
- TinyLife.Actions.MultiAction.InProgressTime
- TinyLife.Actions.MultiAction.CurrentStage
- TinyLife.Actions.MultiAction.CreateLastActions
- TinyLife.Actions.MultiAction.AndThenIsCompleted
- TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.PreInitialize
- TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.MultiAction.Initialize
- TinyLife.Actions.MultiAction.IsCompleted
- TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.PersonLike)
- TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.MultiAction.CanStartNow
- TinyLife.Actions.Action.Random
- TinyLife.Actions.Action.FullyInProgress
- TinyLife.Actions.Action.Type
- TinyLife.Actions.Action.Info
- TinyLife.Actions.Action.Id
- TinyLife.Actions.Action.StartedAutomatically
- TinyLife.Actions.Action.Parent
- TinyLife.Actions.Action.Person
- TinyLife.Actions.Action.ElapsedTime
- TinyLife.Actions.Action.PlayerPromptOpen
- TinyLife.Actions.Action.ForceResult
- TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.GetDisplayName
- TinyLife.Actions.Action.GetProgress
- TinyLife.Actions.Action.OnChildCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
- TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Action{TinyLife.Uis.CoveringGroup,MLEM.Ui.Elements.Panel},MLEM.Textures.TextureRegion,System.Single)
- TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenChoicePrompt(TinyLife.Actions.ChoicePromptInfo)
- TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteChoices,TinyLife.Objects.SpeakStyle,System.Int32,System.Single,System.Single,System.Single,System.Single)
- TinyLife.Actions.Action.ThinkAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteChoices,System.Single,System.Single,System.Single,System.Single,System.Int32)
- TinyLife.Actions.Action.SpeakInConversation(TinyLife.Objects.PersonLike,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteChoices,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteChoices},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32,System.Single,System.Single,System.Single,System.Single)
- TinyLife.Actions.Action.ResetSpeech
- TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.GetRandomCompletionTime(System.TimeSpan,System.TimeSpan)
- TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
- TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.GetChildren(System.Boolean)
- TinyLife.Actions.Action.GetChild``1(System.Guid,System.Boolean)
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.PersonLike,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.GetRandomValidArguments(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean)
- TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.PersonLike,TinyLife.Objects.PersonLike,System.Action{TinyLife.Objects.PersonLike,TinyLife.Objects.PersonLike})
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
- TinyLife.Actions.Action.IsInappropriate(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
- TinyLife.Actions.Action.IsLotContentVisible(TinyLife.World.Lot,TinyLife.Objects.PersonLike,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Actions.OutOfTownAction.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Actions.OutOfTownAction.NeedsToTakeCareOf
commentId: F:TinyLife.Actions.OutOfTownAction.NeedsToTakeCareOf
id: NeedsToTakeCareOf
parent: TinyLife.Actions.OutOfTownAction
langs:
- csharp
- vb
name: NeedsToTakeCareOf
nameWithType: OutOfTownAction.NeedsToTakeCareOf
fullName: TinyLife.Actions.OutOfTownAction.NeedsToTakeCareOf
type: Field
source:
remote:
path: TinyLife/Actions/OutOfTownAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: NeedsToTakeCareOf
path: ../TinyLife/Actions/OutOfTownAction.cs
startLine: 21
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
The needs that should automatically be taken care of while the person is out of town.
A need gets taken care of in <xref href="TinyLife.Actions.OutOfTownAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref> if it is below 35%.
Note that this value is not saved to disk, and should be provided by a subclass constructor.
example: []
syntax:
content: protected readonly NeedType[] NeedsToTakeCareOf
return:
type: TinyLife.NeedType[]
content.vb: Protected ReadOnly NeedsToTakeCareOf As NeedType()
- uid: TinyLife.Actions.OutOfTownAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean,TinyLife.NeedType[])
commentId: M:TinyLife.Actions.OutOfTownAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean,TinyLife.NeedType[])
id: '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean,TinyLife.NeedType[])'
parent: TinyLife.Actions.OutOfTownAction
langs:
- csharp
- vb
name: OutOfTownAction(ActionType, ActionInfo, bool, bool, params NeedType[])
nameWithType: OutOfTownAction.OutOfTownAction(ActionType, ActionInfo, bool, bool, params NeedType[])
fullName: TinyLife.Actions.OutOfTownAction.OutOfTownAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, bool, bool, params TinyLife.NeedType[])
type: Constructor
source:
remote:
path: TinyLife/Actions/OutOfTownAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Actions/OutOfTownAction.cs
startLine: 37
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Creates a new out-of-town action with the given settings.
Note that, since some data is not saved to disk, all of the information should be provided by a subclass constructor.
example: []
syntax:
content: public OutOfTownAction(ActionType type, ActionInfo info, bool discardHeldItemFirst, bool restoreNeedsEqually, params NeedType[] needsToTakeCareOf)
parameters:
- id: type
type: TinyLife.Actions.ActionType
description: The action type
- id: info
type: TinyLife.Actions.ActionInfo
description: The action info
- id: discardHeldItemFirst
type: System.Boolean
description: Whether a <xref href="TinyLife.Actions.DiscardHeldItemAction" data-throw-if-not-resolved="false"></xref> should be enqueued and executed before leaving town.
- id: restoreNeedsEqually
type: System.Boolean
description: Whether all needs should be restored equally. If this is true, all specified needs will be restored perpetually instead of just low ones.
- id: needsToTakeCareOf
type: TinyLife.NeedType[]
description: The needs that should automatically be taken care of
content.vb: Public Sub New(type As ActionType, info As ActionInfo, discardHeldItemFirst As Boolean, restoreNeedsEqually As Boolean, ParamArray needsToTakeCareOf As NeedType())
overload: TinyLife.Actions.OutOfTownAction.#ctor*
nameWithType.vb: OutOfTownAction.New(ActionType, ActionInfo, Boolean, Boolean, ParamArray NeedType())
fullName.vb: TinyLife.Actions.OutOfTownAction.New(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, Boolean, Boolean, ParamArray TinyLife.NeedType())
name.vb: New(ActionType, ActionInfo, Boolean, Boolean, ParamArray NeedType())
- uid: TinyLife.Actions.OutOfTownAction.#ctor(TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean,TinyLife.NeedType[])
commentId: M:TinyLife.Actions.OutOfTownAction.#ctor(TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean,TinyLife.NeedType[])
id: '#ctor(TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean,TinyLife.NeedType[])'
parent: TinyLife.Actions.OutOfTownAction
langs:
- csharp
- vb
name: OutOfTownAction(ActionInfo, bool, bool, params NeedType[])
nameWithType: OutOfTownAction.OutOfTownAction(ActionInfo, bool, bool, params NeedType[])
fullName: TinyLife.Actions.OutOfTownAction.OutOfTownAction(TinyLife.Actions.ActionInfo, bool, bool, params TinyLife.NeedType[])
type: Constructor
source:
remote:
path: TinyLife/Actions/OutOfTownAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Actions/OutOfTownAction.cs
startLine: 51
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Creates a new out-of-town action with the given settings.
Note that, since some data is not saved to disk, all of the information should be provided by a subclass constructor.
example: []
syntax:
content: public OutOfTownAction(ActionInfo info, bool discardHeldItemFirst, bool restoreNeedsEqually, params NeedType[] needsToTakeCareOf)
parameters:
- id: info
type: TinyLife.Actions.ActionInfo
description: The action info
- id: discardHeldItemFirst
type: System.Boolean
description: Whether a <xref href="TinyLife.Actions.DiscardHeldItemAction" data-throw-if-not-resolved="false"></xref> should be enqueued and executed before leaving town.
- id: restoreNeedsEqually
type: System.Boolean
description: Whether all needs should be restored equally. If this is true, all specified needs will be restored perpetually instead of just low ones.
- id: needsToTakeCareOf
type: TinyLife.NeedType[]
description: The needs that should automatically be taken care of
content.vb: Public Sub New(info As ActionInfo, discardHeldItemFirst As Boolean, restoreNeedsEqually As Boolean, ParamArray needsToTakeCareOf As NeedType())
overload: TinyLife.Actions.OutOfTownAction.#ctor*
nameWithType.vb: OutOfTownAction.New(ActionInfo, Boolean, Boolean, ParamArray NeedType())
fullName.vb: TinyLife.Actions.OutOfTownAction.New(TinyLife.Actions.ActionInfo, Boolean, Boolean, ParamArray TinyLife.NeedType())
name.vb: New(ActionInfo, Boolean, Boolean, ParamArray NeedType())
- uid: TinyLife.Actions.OutOfTownAction.CreateFirstActions
commentId: M:TinyLife.Actions.OutOfTownAction.CreateFirstActions
id: CreateFirstActions
parent: TinyLife.Actions.OutOfTownAction
langs:
- csharp
- vb
name: CreateFirstActions()
nameWithType: OutOfTownAction.CreateFirstActions()
fullName: TinyLife.Actions.OutOfTownAction.CreateFirstActions()
type: Method
source:
remote:
path: TinyLife/Actions/OutOfTownAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CreateFirstActions
path: ../TinyLife/Actions/OutOfTownAction.cs
startLine: 58
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Return a set of actions that should be executed before this action.
Even if the yield statement is used, all actions will be collected into a list at the start of this action's invocation.
If no action gets returned in this function, this action fails.
If the returned set only contains <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a> items, no first actions will be executed.
example: []
syntax:
content: protected override IEnumerable<Action> CreateFirstActions()
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
description: A set of actions that should run before this action
content.vb: Protected Overrides Function CreateFirstActions() As IEnumerable(Of Action)
overridden: TinyLife.Actions.MultiAction.CreateFirstActions
overload: TinyLife.Actions.OutOfTownAction.CreateFirstActions*
- uid: TinyLife.Actions.OutOfTownAction.AndThenInitialize
commentId: M:TinyLife.Actions.OutOfTownAction.AndThenInitialize
id: AndThenInitialize
parent: TinyLife.Actions.OutOfTownAction
langs:
- csharp
- vb
name: AndThenInitialize()
nameWithType: OutOfTownAction.AndThenInitialize()
fullName: TinyLife.Actions.OutOfTownAction.AndThenInitialize()
type: Method
source:
remote:
path: TinyLife/Actions/OutOfTownAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenInitialize
path: ../TinyLife/Actions/OutOfTownAction.cs
startLine: 67
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Initializes the main action.
This method is called after <xref href="TinyLife.Actions.MultiAction.Handler" data-throw-if-not-resolved="false"></xref> has all completed.
example: []
syntax:
content: protected override void AndThenInitialize()
content.vb: Protected Overrides Sub AndThenInitialize()
overridden: TinyLife.Actions.MultiAction.AndThenInitialize
overload: TinyLife.Actions.OutOfTownAction.AndThenInitialize*
- uid: TinyLife.Actions.OutOfTownAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Actions.OutOfTownAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Actions.OutOfTownAction
langs:
- csharp
- vb
name: AndThenUpdate(GameTime, TimeSpan, float)
nameWithType: OutOfTownAction.AndThenUpdate(GameTime, TimeSpan, float)
fullName: TinyLife.Actions.OutOfTownAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
type: Method
source:
remote:
path: TinyLife/Actions/OutOfTownAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenUpdate
path: ../TinyLife/Actions/OutOfTownAction.cs
startLine: 73
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
MultiAction version of <xref href="TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref>.
This method is called every update frame while the main action is active.
By default, only <xref href="TinyLife.Actions.MultiAction.MainElapsedTime" data-throw-if-not-resolved="false"></xref> is increased.
example: []
syntax:
content: protected override void AndThenUpdate(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The current game time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed, in game time
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
content.vb: Protected Overrides Sub AndThenUpdate(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overridden: TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
overload: TinyLife.Actions.OutOfTownAction.AndThenUpdate*
nameWithType.vb: OutOfTownAction.AndThenUpdate(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Actions.OutOfTownAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: AndThenUpdate(GameTime, TimeSpan, Single)
- uid: TinyLife.Actions.OutOfTownAction.GetNextAction(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.OutOfTownAction.GetNextAction(TinyLife.Actions.CompletionType)
id: GetNextAction(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.OutOfTownAction
langs:
- csharp
- vb
name: GetNextAction(CompletionType)
nameWithType: OutOfTownAction.GetNextAction(CompletionType)
fullName: TinyLife.Actions.OutOfTownAction.GetNextAction(TinyLife.Actions.CompletionType)
type: Method
source:
remote:
path: TinyLife/Actions/OutOfTownAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetNextAction
path: ../TinyLife/Actions/OutOfTownAction.cs
startLine: 97
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Returns an action that should be queued up immediately after this action completes.
The queued up action is immediately started in the slot that this action occupied.
Can be null, and is null by default.
example: []
syntax:
content: public override Action GetNextAction(CompletionType completion)
parameters:
- id: completion
type: TinyLife.Actions.CompletionType
description: The type that this action completed with
return:
type: TinyLife.Actions.Action
description: The follow-up action
content.vb: Public Overrides Function GetNextAction(completion As CompletionType) As Action
overridden: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
overload: TinyLife.Actions.OutOfTownAction.GetNextAction*
- uid: TinyLife.Actions.OutOfTownAction.CanEnqueueConversation(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType)
commentId: M:TinyLife.Actions.OutOfTownAction.CanEnqueueConversation(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType)
id: CanEnqueueConversation(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType)
parent: TinyLife.Actions.OutOfTownAction
langs:
- csharp
- vb
name: CanEnqueueConversation(PersonLike, ActionType)
nameWithType: OutOfTownAction.CanEnqueueConversation(PersonLike, ActionType)
fullName: TinyLife.Actions.OutOfTownAction.CanEnqueueConversation(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType)
type: Method
source:
remote:
path: TinyLife/Actions/OutOfTownAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanEnqueueConversation
path: ../TinyLife/Actions/OutOfTownAction.cs
startLine: 104
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Returns true if the given <code class="paramref">person</code> can (automatically) enqueue a social action with the <xref href="TinyLife.Actions.Action.Person" data-throw-if-not-resolved="false"></xref> that is executing this action.
Note that enqueueing a social action manually is still possible even if this method returns false.
By default, only <xref href="TinyLife.Actions.SleepAction" data-throw-if-not-resolved="false"></xref> returns false on this method.
example: []
syntax:
content: public override bool CanEnqueueConversation(PersonLike person, ActionType type)
parameters:
- id: person
type: TinyLife.Objects.PersonLike
description: The person that wants to converse with us.
- id: type
type: TinyLife.Actions.ActionType
description: The type of action that should be enqueued. Might be null, in which case a generic or unknown action is querying this function.
return:
type: System.Boolean
description: Whether or not enqueueing a social action is possible.
content.vb: Public Overrides Function CanEnqueueConversation(person As PersonLike, type As ActionType) As Boolean
overridden: TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType)
overload: TinyLife.Actions.OutOfTownAction.CanEnqueueConversation*
- uid: TinyLife.Actions.OutOfTownAction.CausesExtremelyFastSpeed
commentId: M:TinyLife.Actions.OutOfTownAction.CausesExtremelyFastSpeed
id: CausesExtremelyFastSpeed
parent: TinyLife.Actions.OutOfTownAction
langs:
- csharp
- vb
name: CausesExtremelyFastSpeed()
nameWithType: OutOfTownAction.CausesExtremelyFastSpeed()
fullName: TinyLife.Actions.OutOfTownAction.CausesExtremelyFastSpeed()
type: Method
source:
remote:
path: TinyLife/Actions/OutOfTownAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CausesExtremelyFastSpeed
path: ../TinyLife/Actions/OutOfTownAction.cs
startLine: 109
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Returns true if this action, while it is currently active, should cause the <xref href="TinyLife.GameSpeed.ExtremelyFast" data-throw-if-not-resolved="false"></xref> speed to be available.
By default, this method returns false.
example: []
syntax:
content: public override bool CausesExtremelyFastSpeed()
return:
type: System.Boolean
description: Whether the extremely fast speed should be available
content.vb: Public Overrides Function CausesExtremelyFastSpeed() As Boolean
overridden: TinyLife.Actions.Action.CausesExtremelyFastSpeed
overload: TinyLife.Actions.OutOfTownAction.CausesExtremelyFastSpeed*
references:
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commentId: T:TinyLife.Objects.PersonLike
parent: TinyLife.Objects
href: TinyLife.Objects.PersonLike.html
name: PersonLike
nameWithType: PersonLike
fullName: TinyLife.Objects.PersonLike
- uid: TinyLife.Actions
commentId: N:TinyLife.Actions
href: TinyLife.html
name: TinyLife.Actions
nameWithType: TinyLife.Actions
fullName: TinyLife.Actions
spec.csharp:
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name: TinyLife
href: TinyLife.html
- name: .
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name: Actions
href: TinyLife.Actions.html
spec.vb:
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isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
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fullName.vb: Object
name.vb: Object
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commentId: T:TinyLife.Actions.MultiAction
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name: MultiAction
nameWithType: MultiAction
fullName: TinyLife.Actions.MultiAction
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name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
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commentId: F:TinyLife.Actions.MultiAction.Handler
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name: Handler
nameWithType: MultiAction.Handler
fullName: TinyLife.Actions.MultiAction.Handler
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commentId: P:TinyLife.Actions.MultiAction.MainElapsedTime
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_MainElapsedTime
name: MainElapsedTime
nameWithType: MultiAction.MainElapsedTime
fullName: TinyLife.Actions.MultiAction.MainElapsedTime
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commentId: P:TinyLife.Actions.MultiAction.InProgressTime
parent: TinyLife.Actions.MultiAction
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name: CreateLastActions()
nameWithType: MultiAction.CreateLastActions()
fullName: TinyLife.Actions.MultiAction.CreateLastActions()
spec.csharp:
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name: CreateLastActions
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- name: (
- name: )
spec.vb:
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- name: (
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commentId: M:TinyLife.Actions.MultiAction.AndThenIsCompleted
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_AndThenIsCompleted
name: AndThenIsCompleted()
nameWithType: MultiAction.AndThenIsCompleted()
fullName: TinyLife.Actions.MultiAction.AndThenIsCompleted()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.AndThenIsCompleted
name: AndThenIsCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_AndThenIsCompleted
- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.AndThenIsCompleted
name: AndThenIsCompleted
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- name: (
- name: )
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commentId: M:TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_AndThenOnCompleted_TinyLife_Actions_CompletionType_
name: AndThenOnCompleted(CompletionType)
nameWithType: MultiAction.AndThenOnCompleted(CompletionType)
fullName: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
name: AndThenOnCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_AndThenOnCompleted_TinyLife_Actions_CompletionType_
- name: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
href: TinyLife.Actions.CompletionType.html
- name: )
spec.vb:
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name: AndThenOnCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_AndThenOnCompleted_TinyLife_Actions_CompletionType_
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- uid: TinyLife.Actions.CompletionType
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commentId: M:TinyLife.Actions.MultiAction.PreInitialize
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_PreInitialize
name: PreInitialize()
nameWithType: MultiAction.PreInitialize()
fullName: TinyLife.Actions.MultiAction.PreInitialize()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.PreInitialize
name: PreInitialize
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_PreInitialize
- name: (
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spec.vb:
- uid: TinyLife.Actions.MultiAction.PreInitialize
name: PreInitialize
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_PreInitialize
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commentId: M:TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
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name: PreCompleted(CompletionType)
nameWithType: MultiAction.PreCompleted(CompletionType)
fullName: TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
name: PreCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_PreCompleted_TinyLife_Actions_CompletionType_
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spec.vb:
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name: PreCompleted
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commentId: M:TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Actions.MultiAction
isExternal: true
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
name: Update(GameTime, TimeSpan, float)
nameWithType: MultiAction.Update(GameTime, TimeSpan, float)
fullName: TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
nameWithType.vb: MultiAction.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
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name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
spec.vb:
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name: Update
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
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- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
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- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
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commentId: M:TinyLife.Actions.MultiAction.Initialize
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Initialize
name: Initialize()
nameWithType: MultiAction.Initialize()
fullName: TinyLife.Actions.MultiAction.Initialize()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.Initialize
name: Initialize
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Initialize
- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.Initialize
name: Initialize
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Initialize
- name: (
- name: )
- uid: TinyLife.Actions.MultiAction.IsCompleted
commentId: M:TinyLife.Actions.MultiAction.IsCompleted
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_IsCompleted
name: IsCompleted()
nameWithType: MultiAction.IsCompleted()
fullName: TinyLife.Actions.MultiAction.IsCompleted()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.IsCompleted
name: IsCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_IsCompleted
- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.IsCompleted
name: IsCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_IsCompleted
- name: (
- name: )
- uid: TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_OnCompleted_TinyLife_Actions_CompletionType_
name: OnCompleted(CompletionType)
nameWithType: MultiAction.OnCompleted(CompletionType)
fullName: TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
name: OnCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_OnCompleted_TinyLife_Actions_CompletionType_
- name: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
href: TinyLife.Actions.CompletionType.html
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
name: OnCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_OnCompleted_TinyLife_Actions_CompletionType_
- name: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
href: TinyLife.Actions.CompletionType.html
- name: )
- uid: TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.PersonLike)
commentId: M:TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.PersonLike)
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Validate_TinyLife_Objects_PersonLike_
name: Validate(PersonLike)
nameWithType: MultiAction.Validate(PersonLike)
fullName: TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.PersonLike)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.PersonLike)
name: Validate
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Validate_TinyLife_Objects_PersonLike_
- name: (
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name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.PersonLike)
name: Validate
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Validate_TinyLife_Objects_PersonLike_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
- uid: TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_CanCancel_TinyLife_Actions_Action_
name: CanCancel(Action)
nameWithType: MultiAction.CanCancel(Action)
fullName: TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
name: CanCancel
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_CanCancel_TinyLife_Actions_Action_
- name: (
- uid: TinyLife.Actions.Action
name: Action
href: TinyLife.Actions.Action.html
- name: )
spec.vb:
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name: CanCancel
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_CanCancel_TinyLife_Actions_Action_
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name: Action
href: TinyLife.Actions.Action.html
- name: )
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commentId: M:TinyLife.Actions.MultiAction.CanStartNow
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_CanStartNow
name: CanStartNow()
nameWithType: MultiAction.CanStartNow()
fullName: TinyLife.Actions.MultiAction.CanStartNow()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.CanStartNow
name: CanStartNow
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_CanStartNow
- name: (
- name: )
spec.vb:
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nameWithType: Action.Random
fullName: TinyLife.Actions.Action.Random
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commentId: P:TinyLife.Actions.Action.FullyInProgress
parent: TinyLife.Actions.Action
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name: FullyInProgress
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fullName: TinyLife.Actions.Action.FullyInProgress
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commentId: F:TinyLife.Actions.Action.Type
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Type
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nameWithType: Action.Type
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parent: TinyLife.Actions.Action
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nameWithType: Action.Id
fullName: TinyLife.Actions.Action.Id
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name: TryForceResult
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_TryForceResult_TinyLife_Actions_CompletionType_System_Nullable_TinyLife_Actions_CanExecuteResult__TinyLife_Objects_MapObject_
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parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CanMultitask_TinyLife_Actions_Action_
name: CanMultitask(Action)
nameWithType: Action.CanMultitask(Action)
fullName: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
spec.csharp:
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
name: CanMultitask
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CanMultitask_TinyLife_Actions_Action_
- name: (
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name: Action
href: TinyLife.Actions.Action.html
- name: )
spec.vb:
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name: CanMultitask
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CanMultitask_TinyLife_Actions_Action_
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name: Action
href: TinyLife.Actions.Action.html
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commentId: M:TinyLife.Actions.Action.GetIconObject
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetIconObject
name: GetIconObject()
nameWithType: Action.GetIconObject()
fullName: TinyLife.Actions.Action.GetIconObject()
spec.csharp:
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name: GetIconObject
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetIconObject
- name: (
- name: )
spec.vb:
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name: GetIconObject
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetIconObject
- name: (
- name: )
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commentId: M:TinyLife.Actions.Action.GetDisplayName
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetDisplayName
name: GetDisplayName()
nameWithType: Action.GetDisplayName()
fullName: TinyLife.Actions.Action.GetDisplayName()
spec.csharp:
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name: GetDisplayName
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetDisplayName
- name: (
- name: )
spec.vb:
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name: GetDisplayName
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetDisplayName
- name: (
- name: )
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name.vb: ThinkAlone(GameTime, Single, EmoteChoices, Single, Single, Single, Single, Integer)
spec.csharp:
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name: ThinkAlone
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name: ThinkAlone
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name: Single
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name: EmoteChoices
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name: Single
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name: Single
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- name: ','
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name: Single
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isExternal: true
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nameWithType: Action.SpeakInConversation(PersonLike, GameTime, float, EmoteChoices, SpeakStyle, EmoteChoices?, SpeakStyle?, int, float, float, float, float)
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name.vb: SpeakInConversation(PersonLike, GameTime, Single, EmoteChoices, SpeakStyle, EmoteChoices?, SpeakStyle?, Integer, Single, Single, Single, Single)
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name: SpeakInConversation
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- name: ','
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- uid: TinyLife.Actions.EmoteChoices
name: EmoteChoices
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- name: ','
- name: " "
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name: SpeakStyle
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- name: ','
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- uid: TinyLife.Actions.EmoteChoices
name: EmoteChoices
href: TinyLife.Actions.EmoteChoices.html
- name: '?'
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- uid: TinyLife.Objects.SpeakStyle
name: SpeakStyle
href: TinyLife.Objects.SpeakStyle.html
- name: '?'
- name: ','
- name: " "
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name: int
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: ','
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- uid: System.Single
name: float
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href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
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name: float
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href: https://learn.microsoft.com/dotnet/api/system.single
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name: float
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name: SpeakInConversation
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_SpeakInConversation_TinyLife_Objects_PersonLike_Microsoft_Xna_Framework_GameTime_System_Single_TinyLife_Actions_EmoteChoices_TinyLife_Objects_SpeakStyle_System_Nullable_TinyLife_Actions_EmoteChoices__System_Nullable_TinyLife_Objects_SpeakStyle__System_Int32_System_Single_System_Single_System_Single_System_Single_
- name: (
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name: EmoteChoices
href: TinyLife.Actions.EmoteChoices.html
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name: SpeakStyle
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name: EmoteChoices
href: TinyLife.Actions.EmoteChoices.html
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name: SpeakStyle
href: TinyLife.Objects.SpeakStyle.html
- name: '?'
- name: ','
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name: Integer
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href: https://learn.microsoft.com/dotnet/api/system.int32
- name: ','
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name: Single
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name: Single
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- name: )
- uid: TinyLife.Actions.Action.ResetSpeech
commentId: M:TinyLife.Actions.Action.ResetSpeech
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_ResetSpeech
name: ResetSpeech()
nameWithType: Action.ResetSpeech()
fullName: TinyLife.Actions.Action.ResetSpeech()
spec.csharp:
- uid: TinyLife.Actions.Action.ResetSpeech
name: ResetSpeech
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_ResetSpeech
- name: (
- name: )
spec.vb:
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name: ResetSpeech
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_ResetSpeech
- name: (
- name: )
- uid: TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Objects.PersonLike)
commentId: M:TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Objects.PersonLike)
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CompleteIfNeedFull_TinyLife_NeedType_TinyLife_Objects_PersonLike_
name: CompleteIfNeedFull(NeedType, PersonLike)
nameWithType: Action.CompleteIfNeedFull(NeedType, PersonLike)
fullName: TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType, TinyLife.Objects.PersonLike)
spec.csharp:
- uid: TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Objects.PersonLike)
name: CompleteIfNeedFull
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CompleteIfNeedFull_TinyLife_NeedType_TinyLife_Objects_PersonLike_
- name: (
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name: NeedType
href: TinyLife.NeedType.html
- name: ','
- name: " "
- uid: TinyLife.Objects.PersonLike
name: PersonLike
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spec.vb:
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- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
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commentId: M:TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CompleteIfTimeUp_System_TimeSpan_System_Boolean_TinyLife_Skills_SkillType_System_Single_System_Boolean_
name: CompleteIfTimeUp(TimeSpan, bool, SkillType, float, bool)
nameWithType: Action.CompleteIfTimeUp(TimeSpan, bool, SkillType, float, bool)
fullName: TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan, bool, TinyLife.Skills.SkillType, float, bool)
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fullName.vb: TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan, Boolean, TinyLife.Skills.SkillType, Single, Boolean)
name.vb: CompleteIfTimeUp(TimeSpan, Boolean, SkillType, Single, Boolean)
spec.csharp:
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name: CompleteIfTimeUp
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href: https://learn.microsoft.com/dotnet/api/system.boolean
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href: https://learn.microsoft.com/dotnet/api/system.boolean
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href: https://learn.microsoft.com/dotnet/api/system.boolean
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href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CompleteIfTimeUp_System_TimeSpan_System_TimeSpan_System_Boolean_TinyLife_Skills_SkillType_System_Single_System_Boolean_
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nameWithType: Action.CompleteIfTimeUp(TimeSpan, TimeSpan, bool, SkillType, float, bool)
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name.vb: CompleteIfTimeUp(TimeSpan, TimeSpan, Boolean, SkillType, Single, Boolean)
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href: https://learn.microsoft.com/dotnet/api/system.timespan
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href: https://learn.microsoft.com/dotnet/api/system.boolean
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name: SkillType
href: TinyLife.Skills.SkillType.html
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href: https://learn.microsoft.com/dotnet/api/system.single
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name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
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commentId: M:TinyLife.Actions.Action.GetRandomCompletionTime(System.TimeSpan,System.TimeSpan)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetRandomCompletionTime_System_TimeSpan_System_TimeSpan_
name: GetRandomCompletionTime(TimeSpan, TimeSpan)
nameWithType: Action.GetRandomCompletionTime(TimeSpan, TimeSpan)
fullName: TinyLife.Actions.Action.GetRandomCompletionTime(System.TimeSpan, System.TimeSpan)
spec.csharp:
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name: GetRandomCompletionTime
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetRandomCompletionTime_System_TimeSpan_System_TimeSpan_
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- name: ','
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name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: )
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name: GetRandomCompletionTime
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commentId: M:TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CancelIfEmotional_TinyLife_Emotions_EmotionType___
name: CancelIfEmotional(params EmotionType[])
nameWithType: Action.CancelIfEmotional(params EmotionType[])
fullName: TinyLife.Actions.Action.CancelIfEmotional(params TinyLife.Emotions.EmotionType[])
nameWithType.vb: Action.CancelIfEmotional(ParamArray EmotionType())
fullName.vb: TinyLife.Actions.Action.CancelIfEmotional(ParamArray TinyLife.Emotions.EmotionType())
name.vb: CancelIfEmotional(ParamArray EmotionType())
spec.csharp:
- uid: TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
name: CancelIfEmotional
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CancelIfEmotional_TinyLife_Emotions_EmotionType___
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name: EmotionType
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- name: '['
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- name: )
spec.vb:
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name: CancelIfEmotional
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CancelIfEmotional_TinyLife_Emotions_EmotionType___
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name: EmotionType
href: TinyLife.Emotions.EmotionType.html
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- name: )
- uid: TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
commentId: M:TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Sit_TinyLife_Objects_Furniture_System_Single_TinyLife_Objects_ActionSpot_
name: Sit(Furniture, float, ActionSpot)
nameWithType: Action.Sit(Furniture, float, ActionSpot)
fullName: TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture, float, TinyLife.Objects.ActionSpot)
nameWithType.vb: Action.Sit(Furniture, Single, ActionSpot)
fullName.vb: TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture, Single, TinyLife.Objects.ActionSpot)
name.vb: Sit(Furniture, Single, ActionSpot)
spec.csharp:
- uid: TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
name: Sit
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Sit_TinyLife_Objects_Furniture_System_Single_TinyLife_Objects_ActionSpot_
- name: (
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: TinyLife.Objects.ActionSpot
name: ActionSpot
href: TinyLife.Objects.ActionSpot.html
- name: )
spec.vb:
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name: Sit
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Sit_TinyLife_Objects_Furniture_System_Single_TinyLife_Objects_ActionSpot_
- name: (
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: TinyLife.Objects.ActionSpot
name: ActionSpot
href: TinyLife.Objects.ActionSpot.html
- name: )
- uid: TinyLife.Actions.Action.GetChildren(System.Boolean)
commentId: M:TinyLife.Actions.Action.GetChildren(System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetChildren_System_Boolean_
name: GetChildren(bool)
nameWithType: Action.GetChildren(bool)
fullName: TinyLife.Actions.Action.GetChildren(bool)
nameWithType.vb: Action.GetChildren(Boolean)
fullName.vb: TinyLife.Actions.Action.GetChildren(Boolean)
name.vb: GetChildren(Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.GetChildren(System.Boolean)
name: GetChildren
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetChildren_System_Boolean_
- name: (
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.GetChildren(System.Boolean)
name: GetChildren
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetChildren_System_Boolean_
- name: (
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: TinyLife.Actions.Action.GetChild``1(System.Guid,System.Boolean)
commentId: M:TinyLife.Actions.Action.GetChild``1(System.Guid,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetChild__1_System_Guid_System_Boolean_
name: GetChild<T>(Guid, bool)
nameWithType: Action.GetChild<T>(Guid, bool)
fullName: TinyLife.Actions.Action.GetChild<T>(System.Guid, bool)
nameWithType.vb: Action.GetChild(Of T)(Guid, Boolean)
fullName.vb: TinyLife.Actions.Action.GetChild(Of T)(System.Guid, Boolean)
name.vb: GetChild(Of T)(Guid, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.GetChild``1(System.Guid,System.Boolean)
name: GetChild
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetChild__1_System_Guid_System_Boolean_
- name: <
- name: T
- name: '>'
- name: (
- uid: System.Guid
name: Guid
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.guid
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.GetChild``1(System.Guid,System.Boolean)
name: GetChild
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetChild__1_System_Guid_System_Boolean_
- name: (
- name: Of
- name: " "
- name: T
- name: )
- name: (
- uid: System.Guid
name: Guid
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.guid
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
commentId: M:TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_PickUpAndGoTo_TinyLife_Actions_ActionInfo_TinyLife_Objects_ObjectCategory_TinyLife_Objects_ObjectCategory_System_Boolean_
name: PickUpAndGoTo(ActionInfo, ObjectCategory, ObjectCategory, bool)
nameWithType: Action.PickUpAndGoTo(ActionInfo, ObjectCategory, ObjectCategory, bool)
fullName: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo, TinyLife.Objects.ObjectCategory, TinyLife.Objects.ObjectCategory, bool)
nameWithType.vb: Action.PickUpAndGoTo(ActionInfo, ObjectCategory, ObjectCategory, Boolean)
fullName.vb: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo, TinyLife.Objects.ObjectCategory, TinyLife.Objects.ObjectCategory, Boolean)
name.vb: PickUpAndGoTo(ActionInfo, ObjectCategory, ObjectCategory, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
name: PickUpAndGoTo
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_PickUpAndGoTo_TinyLife_Actions_ActionInfo_TinyLife_Objects_ObjectCategory_TinyLife_Objects_ObjectCategory_System_Boolean_
- name: (
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
href: TinyLife.Actions.ActionInfo.html
- name: ','
- name: " "
- uid: TinyLife.Objects.ObjectCategory
name: ObjectCategory
href: TinyLife.Objects.ObjectCategory.html
- name: ','
- name: " "
- uid: TinyLife.Objects.ObjectCategory
name: ObjectCategory
href: TinyLife.Objects.ObjectCategory.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
name: PickUpAndGoTo
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_PickUpAndGoTo_TinyLife_Actions_ActionInfo_TinyLife_Objects_ObjectCategory_TinyLife_Objects_ObjectCategory_System_Boolean_
- name: (
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
href: TinyLife.Actions.ActionInfo.html
- name: ','
- name: " "
- uid: TinyLife.Objects.ObjectCategory
name: ObjectCategory
href: TinyLife.Objects.ObjectCategory.html
- name: ','
- name: " "
- uid: TinyLife.Objects.ObjectCategory
name: ObjectCategory
href: TinyLife.Objects.ObjectCategory.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
commentId: M:TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_PickUpAndGoTo_TinyLife_Actions_ActionInfo_System_Func_TinyLife_Objects_Furniture_System_Boolean__System_Func_TinyLife_Objects_Furniture_System_Boolean__System_Boolean_
name: PickUpAndGoTo(ActionInfo, Func<Furniture, bool>, Func<Furniture, bool>, bool)
nameWithType: Action.PickUpAndGoTo(ActionInfo, Func<Furniture, bool>, Func<Furniture, bool>, bool)
fullName: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo, System.Func<TinyLife.Objects.Furniture, bool>, System.Func<TinyLife.Objects.Furniture, bool>, bool)
nameWithType.vb: Action.PickUpAndGoTo(ActionInfo, Func(Of Furniture, Boolean), Func(Of Furniture, Boolean), Boolean)
fullName.vb: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo, System.Func(Of TinyLife.Objects.Furniture, Boolean), System.Func(Of TinyLife.Objects.Furniture, Boolean), Boolean)
name.vb: PickUpAndGoTo(ActionInfo, Func(Of Furniture, Boolean), Func(Of Furniture, Boolean), Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
name: PickUpAndGoTo
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_PickUpAndGoTo_TinyLife_Actions_ActionInfo_System_Func_TinyLife_Objects_Furniture_System_Boolean__System_Func_TinyLife_Objects_Furniture_System_Boolean__System_Boolean_
- name: (
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
href: TinyLife.Actions.ActionInfo.html
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
name: PickUpAndGoTo
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_PickUpAndGoTo_TinyLife_Actions_ActionInfo_System_Func_TinyLife_Objects_Furniture_System_Boolean__System_Func_TinyLife_Objects_Furniture_System_Boolean__System_Boolean_
- name: (
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
href: TinyLife.Actions.ActionInfo.html
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
commentId: M:TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetFreeChair_TinyLife_Objects_PersonLike_TinyLife_Objects_Furniture_
name: GetFreeChair(PersonLike, Furniture)
nameWithType: Action.GetFreeChair(PersonLike, Furniture)
fullName: TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike, TinyLife.Objects.Furniture)
spec.csharp:
- uid: TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
name: GetFreeChair
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetFreeChair_TinyLife_Objects_PersonLike_TinyLife_Objects_Furniture_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture)
name: GetFreeChair
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetFreeChair_TinyLife_Objects_PersonLike_TinyLife_Objects_Furniture_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: )
- uid: TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
commentId: M:TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetFreeChairs_TinyLife_Objects_PersonLike_TinyLife_Objects_Furniture_System_Func_MLEM_Misc_Direction2_System_Boolean__
name: GetFreeChairs(PersonLike, Furniture, Func<Direction2, bool>)
nameWithType: Action.GetFreeChairs(PersonLike, Furniture, Func<Direction2, bool>)
fullName: TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike, TinyLife.Objects.Furniture, System.Func<MLEM.Misc.Direction2, bool>)
nameWithType.vb: Action.GetFreeChairs(PersonLike, Furniture, Func(Of Direction2, Boolean))
fullName.vb: TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike, TinyLife.Objects.Furniture, System.Func(Of MLEM.Misc.Direction2, Boolean))
name.vb: GetFreeChairs(PersonLike, Furniture, Func(Of Direction2, Boolean))
spec.csharp:
- uid: TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
name: GetFreeChairs
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetFreeChairs_TinyLife_Objects_PersonLike_TinyLife_Objects_Furniture_System_Func_MLEM_Misc_Direction2_System_Boolean__
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
- uid: TinyLife.Objects.Furniture
name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: <
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name: Direction2
isExternal: true
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: '>'
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.PersonLike,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
name: GetFreeChairs
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetFreeChairs_TinyLife_Objects_PersonLike_TinyLife_Objects_Furniture_System_Func_MLEM_Misc_Direction2_System_Boolean__
- name: (
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name: PersonLike
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name: Furniture
href: TinyLife.Objects.Furniture.html
- name: ','
- name: " "
- uid: System.Func`2
name: Func
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.func-2
- name: (
- name: Of
- name: " "
- uid: MLEM.Misc.Direction2
name: Direction2
isExternal: true
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- name: )
- uid: TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
commentId: M:TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetSeatCategory_TinyLife_Objects_PersonLike_
name: GetSeatCategory(PersonLike)
nameWithType: Action.GetSeatCategory(PersonLike)
fullName: TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
spec.csharp:
- uid: TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
name: GetSeatCategory
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetSeatCategory_TinyLife_Objects_PersonLike_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.PersonLike)
name: GetSeatCategory
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetSeatCategory_TinyLife_Objects_PersonLike_
- name: (
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
name: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
nameWithType: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, float?, float?, bool, bool, bool)
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, float?, float?, bool, bool, bool)
nameWithType.vb: Action.FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike, TinyLife.Actions.ActionType, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
name.vb: FindAllFreePeople(PersonLike, ActionType, Map, Vector2?, Single?, Single?, Boolean, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.PersonLike,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
- name: (
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name: PersonLike
href: TinyLife.Objects.PersonLike.html
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name: ActionType
href: TinyLife.Actions.ActionType.html
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
isExternal: true
- name: '?'
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: '?'
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: '?'
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
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name: FindAllFreePeople
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FindAllFreePeople_TinyLife_Objects_PersonLike_TinyLife_Actions_ActionType_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__System_Nullable_System_Single__System_Nullable_System_Single__System_Boolean_System_Boolean_System_Boolean_
- name: (
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name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: ','
- name: " "
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name: ActionType
href: TinyLife.Actions.ActionType.html
- name: ','
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- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: ','
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- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
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- name: '?'
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: '?'
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: '?'
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
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- name: )
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name.vb: GetRandomValidArguments(ActionType, ActionInfo, Boolean)
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- name: (
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- uid: System.Boolean
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