TinyLifeWeb/docs/api/TinyLife.World.Map.yml
2024-06-09 17:05:30 +02:00

7878 lines
306 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: TinyLife.World.Map
commentId: T:TinyLife.World.Map
id: Map
parent: TinyLife.World
children:
- TinyLife.World.Map.#ctor(Microsoft.Xna.Framework.Point)
- TinyLife.World.Map.AddHousehold(TinyLife.World.Lot,System.Boolean)
- TinyLife.World.Map.AddLight(TinyLife.Objects.Light)
- TinyLife.World.Map.AddLot(Microsoft.Xna.Framework.Rectangle)
- TinyLife.World.Map.AddLot(TinyLife.World.Lot)
- TinyLife.World.Map.AddObject(TinyLife.Objects.MapObject)
- TinyLife.World.Map.AddRoad(Microsoft.Xna.Framework.Point)
- TinyLife.World.Map.AddRoof(TinyLife.World.Roof)
- TinyLife.World.Map.AddStairs(TinyLife.World.Stairs)
- TinyLife.World.Map.AddWall(TinyLife.Objects.WallLike)
- TinyLife.World.Map.AdoptableChildren
- TinyLife.World.Map.ApplyCameraRotation(Microsoft.Xna.Framework.Vector2,System.Boolean,System.Nullable{MLEM.Misc.Direction2})
- TinyLife.World.Map.ApplyInverseCameraRotation(Microsoft.Xna.Framework.Vector2,System.Nullable{MLEM.Misc.Direction2})
- TinyLife.World.Map.CanWalkBetween(TinyLife.Objects.PersonLike,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Point,System.Int32)
- TinyLife.World.Map.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean,System.Nullable{MLEM.Misc.RectangleF},System.Nullable{Microsoft.Xna.Framework.Matrix},Microsoft.Xna.Framework.Graphics.RenderTarget2D,System.Boolean)
- TinyLife.World.Map.Finalize
- TinyLife.World.Map.GetAllLotEmployments
- TinyLife.World.Map.GetAllPeople
- TinyLife.World.Map.GetClosestEmptyTile(Microsoft.Xna.Framework.Vector2,System.Single,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Predicate{Microsoft.Xna.Framework.Point})
- TinyLife.World.Map.GetClosestFreeExitPoint(Microsoft.Xna.Framework.Vector2)
- TinyLife.World.Map.GetClosestRoads(Microsoft.Xna.Framework.Point,System.Int32)
- TinyLife.World.Map.GetClosestRoadsidePosition(Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2)
- TinyLife.World.Map.GetDepth(Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Boolean,System.Boolean,System.Boolean)
- TinyLife.World.Map.GetExitPoints
- TinyLife.World.Map.GetHousehold(TinyLife.Objects.PersonLike)
- TinyLife.World.Map.GetHousehold(TinyLife.World.Lot)
- TinyLife.World.Map.GetHouseholds
- TinyLife.World.Map.GetLot(Microsoft.Xna.Framework.Point)
- TinyLife.World.Map.GetLot(System.Guid)
- TinyLife.World.Map.GetLots
- TinyLife.World.Map.GetMapSampler
- TinyLife.World.Map.GetObject``1(System.Guid)
- TinyLife.World.Map.GetObjects``1(MLEM.Misc.RectangleF)
- TinyLife.World.Map.GetPathCost(TinyLife.Objects.MapObject,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Point,System.Int32)
- TinyLife.World.Map.GetPeople
- TinyLife.World.Map.GetRandomTile(System.Random,Microsoft.Xna.Framework.Vector2,System.Int32,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Predicate{Microsoft.Xna.Framework.Point})
- TinyLife.World.Map.GetRegularVisitors
- TinyLife.World.Map.GetRoads
- TinyLife.World.Map.GetRoof(Microsoft.Xna.Framework.Point,System.Int32)
- TinyLife.World.Map.GetRoofs(MLEM.Misc.RectangleF)
- TinyLife.World.Map.GetRoom(Microsoft.Xna.Framework.Point,System.Int32)
- TinyLife.World.Map.GetRooms(MLEM.Misc.RectangleF)
- TinyLife.World.Map.GetSection(Microsoft.Xna.Framework.Point,System.Boolean)
- TinyLife.World.Map.GetSections(MLEM.Misc.RectangleF,System.Int32)
- TinyLife.World.Map.GetSections(Microsoft.Xna.Framework.Point,System.Int32)
- TinyLife.World.Map.GetStairs(MLEM.Misc.RectangleF,System.Boolean)
- TinyLife.World.Map.GetStoredDeadPeople
- TinyLife.World.Map.GetTile(Microsoft.Xna.Framework.Point,System.Int32)
- TinyLife.World.Map.GetTilesAround(Microsoft.Xna.Framework.Vector2,System.Single,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Predicate{Microsoft.Xna.Framework.Point})
- TinyLife.World.Map.GetVisibleWorldArea(MLEM.Misc.RectangleF)
- TinyLife.World.Map.GetWallBetween``1(Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32)
- TinyLife.World.Map.GetWalls``1(MLEM.Misc.RectangleF)
- TinyLife.World.Map.Info
- TinyLife.World.Map.IsActive
- TinyLife.World.Map.IsCurrent
- TinyLife.World.Map.IsFreeSpot(Microsoft.Xna.Framework.Point,System.Int32)
- TinyLife.World.Map.IsInBounds(Microsoft.Xna.Framework.Point)
- TinyLife.World.Map.IsLotHidden(TinyLife.World.Lot)
- TinyLife.World.Map.IsRoad(Microsoft.Xna.Framework.Point)
- TinyLife.World.Map.LoadStaticMap(TinyLife.PerSaveOptions.MapInfo)
- TinyLife.World.Map.MailToSend
- TinyLife.World.Map.MarkDirtyForPathfinding(Microsoft.Xna.Framework.Point,System.Int32)
- TinyLife.World.Map.MarkGroundTileDirtyForDrawing(Microsoft.Xna.Framework.Point)
- TinyLife.World.Map.MarkObjectDirtyForDrawing(TinyLife.Objects.MapObject,TinyLife.World.MapSection,System.Boolean)
- TinyLife.World.Map.MaxFloor
- TinyLife.World.Map.MinorUpdateMinutes
- TinyLife.World.Map.MoveEverything(Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Rectangle,System.Boolean,TinyLife.World.Tile)
- TinyLife.World.Map.Neighborhood
- TinyLife.World.Map.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
- TinyLife.World.Map.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)
- TinyLife.World.Map.OnEventsAttachable
- TinyLife.World.Map.OnObjectAdded
- TinyLife.World.Map.OnObjectRemoved
- TinyLife.World.Map.OnPathfindingNodeConstruct
- TinyLife.World.Map.OnUpdate
- TinyLife.World.Map.PassiveUpdateMinutes
- TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Single,System.Boolean,System.Boolean)
- TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,TinyLife.World.MapAudioEmitter,System.Single,System.Single,System.Boolean,System.Boolean)
- TinyLife.World.Map.PopulateLots
- TinyLife.World.Map.PostValidate(System.Action{System.String},System.Action{System.Single})
- TinyLife.World.Map.PrepareForPermanentRemoval
- TinyLife.World.Map.RemoveHousehold(TinyLife.World.Household)
- TinyLife.World.Map.RemoveLight(TinyLife.Objects.Light)
- TinyLife.World.Map.RemoveLot(TinyLife.World.Lot)
- TinyLife.World.Map.RemoveObject(TinyLife.Objects.MapObject)
- TinyLife.World.Map.RemoveRoof(TinyLife.World.Roof)
- TinyLife.World.Map.RemoveStairs(TinyLife.World.Stairs)
- TinyLife.World.Map.RemoveWall(TinyLife.Objects.WallLike)
- TinyLife.World.Map.RoadRadius
- TinyLife.World.Map.SetTile(Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile)
- TinyLife.World.Map.Size
- TinyLife.World.Map.SizeInSections
- TinyLife.World.Map.StaticVersion
- TinyLife.World.Map.Time
- TinyLife.World.Map.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.World.Map.UpdateExternalPeople(System.Collections.Generic.ICollection{TinyLife.World.Map},System.Action{System.String},System.Action{System.Single})
- TinyLife.World.Map.Validate(System.Boolean,System.Action{System.String},System.Action{System.Single})
- TinyLife.World.Map.ValidateEarly(TinyLife.PerSaveOptions.MapInfo,System.Collections.Generic.Dictionary{System.String,TinyLife.World.Map},System.Action{System.String},System.Action{System.Single})
- TinyLife.World.Map.ValidateRooms(Microsoft.Xna.Framework.Point,System.Int32)
langs:
- csharp
- vb
name: Map
nameWithType: Map
fullName: TinyLife.World.Map
type: Class
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Map
path: ../TinyLife/World/Map.cs
startLine: 41
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
A map holds all of the data about a city, like its tiles, its objects and its roads.
A map is split into <xref href="TinyLife.World.MapSection" data-throw-if-not-resolved="false"></xref> objects which allows faster retrieval of objects in an area.
example: []
syntax:
content: >-
[DataContract]
public class Map : JsonTypeSafeGenericDataHolder, IGenericDataHolder
content.vb: >-
<DataContract>
Public Class Map Inherits JsonTypeSafeGenericDataHolder Implements IGenericDataHolder
inheritance:
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.World.Map.TinyLife.Utilities.Extensions.JsonCopy``1
attributes:
- type: System.Runtime.Serialization.DataContractAttribute
ctor: System.Runtime.Serialization.DataContractAttribute.#ctor
arguments: []
- uid: TinyLife.World.Map.RoadRadius
commentId: F:TinyLife.World.Map.RoadRadius
id: RoadRadius
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: RoadRadius
nameWithType: Map.RoadRadius
fullName: TinyLife.World.Map.RoadRadius
type: Field
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RoadRadius
path: ../TinyLife/World/Map.cs
startLine: 48
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
This field holds the radius that roads are required to have (in road tiles) excluding the center dotted line tiles.
It is set to 2.
example: []
syntax:
content: public const int RoadRadius = 2
return:
type: System.Int32
content.vb: Public Const RoadRadius As Integer = 2
- uid: TinyLife.World.Map.MaxFloor
commentId: F:TinyLife.World.Map.MaxFloor
id: MaxFloor
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: MaxFloor
nameWithType: Map.MaxFloor
fullName: TinyLife.World.Map.MaxFloor
type: Field
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MaxFloor
path: ../TinyLife/World/Map.cs
startLine: 53
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
The maximum floor, above the ground floor, that objects can be placed on in build mode.
It is set to 1 in the demo and 4 in the full version of the game.
example: []
syntax:
content: public const int MaxFloor = 4
return:
type: System.Int32
content.vb: Public Const MaxFloor As Integer = 4
- uid: TinyLife.World.Map.MinorUpdateMinutes
commentId: F:TinyLife.World.Map.MinorUpdateMinutes
id: MinorUpdateMinutes
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: MinorUpdateMinutes
nameWithType: Map.MinorUpdateMinutes
fullName: TinyLife.World.Map.MinorUpdateMinutes
type: Field
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MinorUpdateMinutes
path: ../TinyLife/World/Map.cs
startLine: 62
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: The amount of minutes of in-game time that have to pass before an <xref href="TinyLife.Objects.IUpdatingObject" data-throw-if-not-resolved="false"></xref> with the <xref href="TinyLife.Objects.IUpdatingObject.UpdateMode.Minor" data-throw-if-not-resolved="false"></xref> is updated.
example: []
syntax:
content: public const float MinorUpdateMinutes = 15
return:
type: System.Single
content.vb: Public Const MinorUpdateMinutes As Single = 15
- uid: TinyLife.World.Map.PassiveUpdateMinutes
commentId: F:TinyLife.World.Map.PassiveUpdateMinutes
id: PassiveUpdateMinutes
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: PassiveUpdateMinutes
nameWithType: Map.PassiveUpdateMinutes
fullName: TinyLife.World.Map.PassiveUpdateMinutes
type: Field
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PassiveUpdateMinutes
path: ../TinyLife/World/Map.cs
startLine: 66
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: The amount of minutes of in-game time that have to pass before an <xref href="TinyLife.Objects.IUpdatingObject" data-throw-if-not-resolved="false"></xref> with the <xref href="TinyLife.Objects.IUpdatingObject.UpdateMode.MajorIfActive" data-throw-if-not-resolved="false"></xref> is updated while this map isn't <xref href="TinyLife.World.Map.IsActive" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public const float PassiveUpdateMinutes = 5
return:
type: System.Single
content.vb: Public Const PassiveUpdateMinutes As Single = 5
- uid: TinyLife.World.Map.OnEventsAttachable
commentId: E:TinyLife.World.Map.OnEventsAttachable
id: OnEventsAttachable
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: OnEventsAttachable
nameWithType: Map.OnEventsAttachable
fullName: TinyLife.World.Map.OnEventsAttachable
type: Event
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnEventsAttachable
path: ../TinyLife/World/Map.cs
startLine: 72
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
An event that is invoked when non-static events for a <xref href="TinyLife.World.Map" data-throw-if-not-resolved="false"></xref> are ready to be attached to.
This event is invoked in <xref href="TinyLife.World.Map.PostValidate(System.Action%7bSystem.String%7d%2cSystem.Action%7bSystem.Single%7d)" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public static event Action<Map> OnEventsAttachable
return:
type: System.Action{TinyLife.World.Map}
content.vb: Public Shared Event OnEventsAttachable As Action(Of Map)
- uid: TinyLife.World.Map.OnUpdate
commentId: E:TinyLife.World.Map.OnUpdate
id: OnUpdate
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: OnUpdate
nameWithType: Map.OnUpdate
fullName: TinyLife.World.Map.OnUpdate
type: Event
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnUpdate
path: ../TinyLife/World/Map.cs
startLine: 110
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
An event that is invoked when this map is updated in <xref href="TinyLife.World.Map.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref>.
This event can be subscribed to using <xref href="TinyLife.World.Map.OnEventsAttachable" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public event UpdateDelegate OnUpdate
return:
type: TinyLife.World.UpdateDelegate
content.vb: Public Event OnUpdate As UpdateDelegate
- uid: TinyLife.World.Map.OnObjectAdded
commentId: E:TinyLife.World.Map.OnObjectAdded
id: OnObjectAdded
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: OnObjectAdded
nameWithType: Map.OnObjectAdded
fullName: TinyLife.World.Map.OnObjectAdded
type: Event
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnObjectAdded
path: ../TinyLife/World/Map.cs
startLine: 115
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
An event that is invoked when a <xref href="TinyLife.Objects.MapObject" data-throw-if-not-resolved="false"></xref> is added to this map using <xref href="TinyLife.World.Map.AddObject(TinyLife.Objects.MapObject)" data-throw-if-not-resolved="false"></xref>
This event can be subscribed to using <xref href="TinyLife.World.Map.OnEventsAttachable" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public event Action<MapObject> OnObjectAdded
return:
type: System.Action{TinyLife.Objects.MapObject}
content.vb: Public Event OnObjectAdded As Action(Of MapObject)
- uid: TinyLife.World.Map.OnObjectRemoved
commentId: E:TinyLife.World.Map.OnObjectRemoved
id: OnObjectRemoved
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: OnObjectRemoved
nameWithType: Map.OnObjectRemoved
fullName: TinyLife.World.Map.OnObjectRemoved
type: Event
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnObjectRemoved
path: ../TinyLife/World/Map.cs
startLine: 120
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
An event that is invoked when a <xref href="TinyLife.Objects.MapObject" data-throw-if-not-resolved="false"></xref> is removed from this map using <xref href="TinyLife.World.Map.RemoveObject(TinyLife.Objects.MapObject)" data-throw-if-not-resolved="false"></xref>
This event can be subscribed to using <xref href="TinyLife.World.Map.OnEventsAttachable" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public event Action<MapObject> OnObjectRemoved
return:
type: System.Action{TinyLife.Objects.MapObject}
content.vb: Public Event OnObjectRemoved As Action(Of MapObject)
- uid: TinyLife.World.Map.OnPathfindingNodeConstruct
commentId: E:TinyLife.World.Map.OnPathfindingNodeConstruct
id: OnPathfindingNodeConstruct
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: OnPathfindingNodeConstruct
nameWithType: Map.OnPathfindingNodeConstruct
fullName: TinyLife.World.Map.OnPathfindingNodeConstruct
type: Event
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnPathfindingNodeConstruct
path: ../TinyLife/World/Map.cs
startLine: 126
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
An event that is invoked when a new pathfinding node is constructed after a position was marked as dirty using <xref href="TinyLife.World.Map.MarkDirtyForPathfinding(Microsoft.Xna.Framework.Point%2cSystem.Int32)" data-throw-if-not-resolved="false"></xref>.
This event can be used to make pathfinding for a given position cheaper or more expensive based on mod factors.
This event can be subscribed to using <xref href="TinyLife.World.Map.OnEventsAttachable" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public event Map.PathfindingNodeConstructDelegate OnPathfindingNodeConstruct
return:
type: TinyLife.World.Map.PathfindingNodeConstructDelegate
content.vb: Public Event OnPathfindingNodeConstruct As Map.PathfindingNodeConstructDelegate
- uid: TinyLife.World.Map.MailToSend
commentId: F:TinyLife.World.Map.MailToSend
id: MailToSend
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: MailToSend
nameWithType: Map.MailToSend
fullName: TinyLife.World.Map.MailToSend
type: Field
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MailToSend
path: ../TinyLife/World/Map.cs
startLine: 132
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: A list of all <xref href="TinyLife.World.Mail" data-throw-if-not-resolved="false"></xref> that needs to be sent by a mail carrier the next morning.
example: []
syntax:
content: >-
[DataMember]
public readonly List<Mail> MailToSend
return:
type: System.Collections.Generic.List{TinyLife.World.Mail}
content.vb: >-
<DataMember>
Public ReadOnly MailToSend As List(Of Mail)
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.World.Map.AdoptableChildren
commentId: P:TinyLife.World.Map.AdoptableChildren
id: AdoptableChildren
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: AdoptableChildren
nameWithType: Map.AdoptableChildren
fullName: TinyLife.World.Map.AdoptableChildren
type: Property
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AdoptableChildren
path: ../TinyLife/World/Map.cs
startLine: 137
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
A set of randomly generated children that can be adopted using <xref href="TinyLife.Actions.ActionType.AdoptChild" data-throw-if-not-resolved="false"></xref>.
If this collection has children removed from it, it will automatically get repopulated until there are 12 children in it.
example: []
syntax:
content: public List<Person> AdoptableChildren { get; }
parameters: []
return:
type: System.Collections.Generic.List{TinyLife.Objects.Person}
content.vb: Public ReadOnly Property AdoptableChildren As List(Of Person)
overload: TinyLife.World.Map.AdoptableChildren*
- uid: TinyLife.World.Map.SizeInSections
commentId: P:TinyLife.World.Map.SizeInSections
id: SizeInSections
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: SizeInSections
nameWithType: Map.SizeInSections
fullName: TinyLife.World.Map.SizeInSections
type: Property
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SizeInSections
path: ../TinyLife/World/Map.cs
startLine: 153
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: The size, in sections (not tiles) that this map has
example: []
syntax:
content: >-
[DataMember]
public Point SizeInSections { get; }
parameters: []
return:
type: Microsoft.Xna.Framework.Point
content.vb: >-
<DataMember>
Public Property SizeInSections As Point
overload: TinyLife.World.Map.SizeInSections*
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.World.Map.Size
commentId: P:TinyLife.World.Map.Size
id: Size
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: Size
nameWithType: Map.Size
fullName: TinyLife.World.Map.Size
type: Property
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Size
path: ../TinyLife/World/Map.cs
startLine: 167
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
The size in tiles that this map has.
This is always <xref href="TinyLife.World.Map.SizeInSections" data-throw-if-not-resolved="false"></xref> multiplied by <xref href="TinyLife.World.MapSection.Size" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public Point Size { get; }
parameters: []
return:
type: Microsoft.Xna.Framework.Point
content.vb: Public Property Size As Point
overload: TinyLife.World.Map.Size*
- uid: TinyLife.World.Map.StaticVersion
commentId: P:TinyLife.World.Map.StaticVersion
id: StaticVersion
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: StaticVersion
nameWithType: Map.StaticVersion
fullName: TinyLife.World.Map.StaticVersion
type: Property
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: StaticVersion
path: ../TinyLife/World/Map.cs
startLine: 181
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
The static version of this map.
When a new save file is created, a static version of each map is loaded and used as the save file's basis.
If the static version of the save file is newer, their save file is updated to the new static map version, which causes all non-lot objects to be copied to the saved map.
example: []
syntax:
content: >-
[DataMember]
public int StaticVersion { get; }
parameters: []
return:
type: System.Int32
content.vb: >-
<DataMember>
Public Property StaticVersion As Integer
overload: TinyLife.World.Map.StaticVersion*
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.World.Map.Time
commentId: P:TinyLife.World.Map.Time
id: Time
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: Time
nameWithType: Map.Time
fullName: TinyLife.World.Map.Time
type: Property
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Time
path: ../TinyLife/World/Map.cs
startLine: 186
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: This map's current in-game time, including the full day and time.
example: []
syntax:
content: public TimeSpan Time { get; }
parameters: []
return:
type: System.TimeSpan
content.vb: Public ReadOnly Property Time As TimeSpan
overload: TinyLife.World.Map.Time*
- uid: TinyLife.World.Map.Info
commentId: P:TinyLife.World.Map.Info
id: Info
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: Info
nameWithType: Map.Info
fullName: TinyLife.World.Map.Info
type: Property
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Info
path: ../TinyLife/World/Map.cs
startLine: 190
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: This map's <xref href="TinyLife.PerSaveOptions.MapInfo" data-throw-if-not-resolved="false"></xref>, which includes its name and whether it is custom.
example: []
syntax:
content: public PerSaveOptions.MapInfo Info { get; }
parameters: []
return:
type: TinyLife.PerSaveOptions.MapInfo
content.vb: Public Property Info As PerSaveOptions.MapInfo
overload: TinyLife.World.Map.Info*
- uid: TinyLife.World.Map.Neighborhood
commentId: P:TinyLife.World.Map.Neighborhood
id: Neighborhood
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: Neighborhood
nameWithType: Map.Neighborhood
fullName: TinyLife.World.Map.Neighborhood
type: Property
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Neighborhood
path: ../TinyLife/World/Map.cs
startLine: 195
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
The set of all maps that are loaded together as part of the same save, including this map.
During gameplay, this collection is the same as <xref href="TinyLife.GameImpl.CurrentMaps" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public Dictionary<string, Map> Neighborhood { get; }
parameters: []
return:
type: System.Collections.Generic.Dictionary{System.String,TinyLife.World.Map}
content.vb: Public Property Neighborhood As Dictionary(Of String, Map)
overload: TinyLife.World.Map.Neighborhood*
- uid: TinyLife.World.Map.IsCurrent
commentId: P:TinyLife.World.Map.IsCurrent
id: IsCurrent
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: IsCurrent
nameWithType: Map.IsCurrent
fullName: TinyLife.World.Map.IsCurrent
type: Property
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsCurrent
path: ../TinyLife/World/Map.cs
startLine: 199
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Whether this map is current. This returns whether this map is the same as <xref href="TinyLife.GameImpl.CurrentMap" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public bool IsCurrent { get; }
parameters: []
return:
type: System.Boolean
content.vb: Public ReadOnly Property IsCurrent As Boolean
overload: TinyLife.World.Map.IsCurrent*
- uid: TinyLife.World.Map.IsActive
commentId: P:TinyLife.World.Map.IsActive
id: IsActive
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: IsActive
nameWithType: Map.IsActive
fullName: TinyLife.World.Map.IsActive
type: Property
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsActive
path: ../TinyLife/World/Map.cs
startLine: 203
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Whether this map is active. An active map is one that is either current (<xref href="TinyLife.World.Map.IsCurrent" data-throw-if-not-resolved="false"></xref>), or that has members of the <xref href="TinyLife.GameImpl.CurrentHousehold" data-throw-if-not-resolved="false"></xref> on it.
example: []
syntax:
content: public bool IsActive { get; }
parameters: []
return:
type: System.Boolean
content.vb: Public ReadOnly Property IsActive As Boolean
overload: TinyLife.World.Map.IsActive*
- uid: TinyLife.World.Map.#ctor(Microsoft.Xna.Framework.Point)
commentId: M:TinyLife.World.Map.#ctor(Microsoft.Xna.Framework.Point)
id: '#ctor(Microsoft.Xna.Framework.Point)'
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: Map(Point)
nameWithType: Map.Map(Point)
fullName: TinyLife.World.Map.Map(Microsoft.Xna.Framework.Point)
type: Constructor
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/World/Map.cs
startLine: 253
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Creates a new map with the given size
example: []
syntax:
content: public Map(Point sizeInSections)
parameters:
- id: sizeInSections
type: Microsoft.Xna.Framework.Point
description: The size, in sections, of this map
content.vb: Public Sub New(sizeInSections As Point)
overload: TinyLife.World.Map.#ctor*
nameWithType.vb: Map.New(Point)
fullName.vb: TinyLife.World.Map.New(Microsoft.Xna.Framework.Point)
name.vb: New(Point)
- uid: TinyLife.World.Map.Finalize
commentId: M:TinyLife.World.Map.Finalize
id: Finalize
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: ~Map()
nameWithType: Map.~Map()
fullName: TinyLife.World.Map.~Map()
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Finalize
path: ../TinyLife/World/Map.cs
startLine: 258
assemblies:
- Tiny Life
namespace: TinyLife.World
example: []
syntax:
content: protected ~Map()
content.vb: 'Protected '
overload: TinyLife.World.Map.Finalize*
nameWithType.vb: ''
fullName.vb: ''
name.vb: ''
- uid: TinyLife.World.Map.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.World.Map.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: Update(GameTime, TimeSpan, float)
nameWithType: Map.Update(GameTime, TimeSpan, float)
fullName: TinyLife.World.Map.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Update
path: ../TinyLife/World/Map.cs
startLine: 269
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Updates this map, its <xref href="TinyLife.World.MapSection" data-throw-if-not-resolved="false"></xref> objects and its <xref href="TinyLife.World.Household" data-throw-if-not-resolved="false"></xref>s.
example: []
syntax:
content: public void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game's time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed in game
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
content.vb: Public Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overload: TinyLife.World.Map.Update*
nameWithType.vb: Map.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.World.Map.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
- uid: TinyLife.World.Map.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean,System.Nullable{MLEM.Misc.RectangleF},System.Nullable{Microsoft.Xna.Framework.Matrix},Microsoft.Xna.Framework.Graphics.RenderTarget2D,System.Boolean)
commentId: M:TinyLife.World.Map.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean,System.Nullable{MLEM.Misc.RectangleF},System.Nullable{Microsoft.Xna.Framework.Matrix},Microsoft.Xna.Framework.Graphics.RenderTarget2D,System.Boolean)
id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Boolean,System.Nullable{MLEM.Misc.RectangleF},System.Nullable{Microsoft.Xna.Framework.Matrix},Microsoft.Xna.Framework.Graphics.RenderTarget2D,System.Boolean)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: Draw(GameTime, SpriteBatch, bool, RectangleF?, Matrix?, RenderTarget2D, bool)
nameWithType: Map.Draw(GameTime, SpriteBatch, bool, RectangleF?, Matrix?, RenderTarget2D, bool)
fullName: TinyLife.World.Map.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, bool, MLEM.Misc.RectangleF?, Microsoft.Xna.Framework.Matrix?, Microsoft.Xna.Framework.Graphics.RenderTarget2D, bool)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Draw
path: ../TinyLife/World/Map.cs
startLine: 406
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Draws this map and all of its objects.
Note that drawing in this manner uses multiple <xref href="Microsoft.Xna.Framework.Graphics.RenderTarget2D" data-throw-if-not-resolved="false"></xref> objects, for things like the ground and the lightmaps.
example: []
syntax:
content: public void Draw(GameTime time, SpriteBatch batch, bool selectionMode, RectangleF? visibleArea = null, Matrix? visibleMatrix = null, RenderTarget2D lightmap = null, bool ignoreObjectVisibility = false)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game's time
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
description: The sprite batch to use for drawing
- id: selectionMode
type: System.Boolean
description: Whether we're drawing in selection mode ("ShowSelectionEffect" cheat displays this mode)
- id: visibleArea
type: System.Nullable{MLEM.Misc.RectangleF}
description: The area that is visible, in world space. If this is null, <xref href="MLEM.Cameras.Camera.GetVisibleRectangle" data-throw-if-not-resolved="false"></xref> is used to calculate the visible area.
- id: visibleMatrix
type: System.Nullable{Microsoft.Xna.Framework.Matrix}
description: A matrix that has a translation and scale that determines the visible area of the screenshot
- id: lightmap
type: Microsoft.Xna.Framework.Graphics.RenderTarget2D
description: The light map to draw lighting data onto, or null to use the default light map
- id: ignoreObjectVisibility
type: System.Boolean
description: Whether object visibility (<xref href="TinyLife.Objects.MapObject.Visibility" data-throw-if-not-resolved="false"></xref>) should be ignored
content.vb: Public Sub Draw(time As GameTime, batch As SpriteBatch, selectionMode As Boolean, visibleArea As RectangleF? = Nothing, visibleMatrix As Matrix? = Nothing, lightmap As RenderTarget2D = Nothing, ignoreObjectVisibility As Boolean = False)
overload: TinyLife.World.Map.Draw*
nameWithType.vb: Map.Draw(GameTime, SpriteBatch, Boolean, RectangleF?, Matrix?, RenderTarget2D, Boolean)
fullName.vb: TinyLife.World.Map.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Boolean, MLEM.Misc.RectangleF?, Microsoft.Xna.Framework.Matrix?, Microsoft.Xna.Framework.Graphics.RenderTarget2D, Boolean)
name.vb: Draw(GameTime, SpriteBatch, Boolean, RectangleF?, Matrix?, RenderTarget2D, Boolean)
- uid: TinyLife.World.Map.GetDepth(Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Boolean,System.Boolean,System.Boolean)
commentId: M:TinyLife.World.Map.GetDepth(Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Boolean,System.Boolean,System.Boolean)
id: GetDepth(Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Boolean,System.Boolean,System.Boolean)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetDepth(Vector2, float, float, bool, bool, bool)
nameWithType: Map.GetDepth(Vector2, float, float, bool, bool, bool)
fullName: TinyLife.World.Map.GetDepth(Microsoft.Xna.Framework.Vector2, float, float, bool, bool, bool)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetDepth
path: ../TinyLife/World/Map.cs
startLine: 783
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Gets the depth that should be used for drawing an object at the given position
example: []
syntax:
content: public float GetDepth(Vector2 worldPos, float floor, float offset = 0, bool center = true, bool borderOffset = false, bool applyCameraRotation = true)
parameters:
- id: worldPos
type: Microsoft.Xna.Framework.Vector2
description: The position to get depth for, in tile coordinates
- id: floor
type: System.Single
description: The floor to get depth for.
- id: offset
type: System.Single
description: An offset added to the depth value
- id: center
type: System.Boolean
description: Whether the position should be centered on the x axis
- id: borderOffset
type: System.Boolean
description: Whether the map border offset should be applied to the camera rotation using <xref href="TinyLife.World.Map.ApplyCameraRotation(Microsoft.Xna.Framework.Vector2%2cSystem.Boolean%2cSystem.Nullable%7bMLEM.Misc.Direction2%7d)" data-throw-if-not-resolved="false"></xref>. This value only has an effect if <code class="paramref">applyCameraRotation</code> is true
- id: applyCameraRotation
type: System.Boolean
description: Whether the game's current <xref href="TinyLife.Options.CameraRotation" data-throw-if-not-resolved="false"></xref> should be applied using <xref href="TinyLife.World.Map.ApplyCameraRotation(Microsoft.Xna.Framework.Vector2%2cSystem.Boolean%2cSystem.Nullable%7bMLEM.Misc.Direction2%7d)" data-throw-if-not-resolved="false"></xref>
return:
type: System.Single
description: The depth to pass to the draw call
content.vb: Public Function GetDepth(worldPos As Vector2, floor As Single, offset As Single = 0, center As Boolean = True, borderOffset As Boolean = False, applyCameraRotation As Boolean = True) As Single
overload: TinyLife.World.Map.GetDepth*
nameWithType.vb: Map.GetDepth(Vector2, Single, Single, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.World.Map.GetDepth(Microsoft.Xna.Framework.Vector2, Single, Single, Boolean, Boolean, Boolean)
name.vb: GetDepth(Vector2, Single, Single, Boolean, Boolean, Boolean)
- uid: TinyLife.World.Map.IsInBounds(Microsoft.Xna.Framework.Point)
commentId: M:TinyLife.World.Map.IsInBounds(Microsoft.Xna.Framework.Point)
id: IsInBounds(Microsoft.Xna.Framework.Point)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: IsInBounds(Point)
nameWithType: Map.IsInBounds(Point)
fullName: TinyLife.World.Map.IsInBounds(Microsoft.Xna.Framework.Point)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsInBounds
path: ../TinyLife/World/Map.cs
startLine: 796
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Returns whether the given position is in bounds of this map's <xref href="TinyLife.World.Map.Size" data-throw-if-not-resolved="false"></xref>
example: []
syntax:
content: public bool IsInBounds(Point pos)
parameters:
- id: pos
type: Microsoft.Xna.Framework.Point
description: The position to query
return:
type: System.Boolean
description: true if the position is in bounds, false otherwise
content.vb: Public Function IsInBounds(pos As Point) As Boolean
overload: TinyLife.World.Map.IsInBounds*
- uid: TinyLife.World.Map.AddRoad(Microsoft.Xna.Framework.Point)
commentId: M:TinyLife.World.Map.AddRoad(Microsoft.Xna.Framework.Point)
id: AddRoad(Microsoft.Xna.Framework.Point)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: AddRoad(Point)
nameWithType: Map.AddRoad(Point)
fullName: TinyLife.World.Map.AddRoad(Microsoft.Xna.Framework.Point)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AddRoad
path: ../TinyLife/World/Map.cs
startLine: 805
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Adds a road to the map at the given position.
This doesn't actually add the road tiles, but it notifies the pathfinder that there is a road center at this location.
example: []
syntax:
content: public void AddRoad(Point pos)
parameters:
- id: pos
type: Microsoft.Xna.Framework.Point
description: The position to add a road to
content.vb: Public Sub AddRoad(pos As Point)
overload: TinyLife.World.Map.AddRoad*
- uid: TinyLife.World.Map.IsRoad(Microsoft.Xna.Framework.Point)
commentId: M:TinyLife.World.Map.IsRoad(Microsoft.Xna.Framework.Point)
id: IsRoad(Microsoft.Xna.Framework.Point)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: IsRoad(Point)
nameWithType: Map.IsRoad(Point)
fullName: TinyLife.World.Map.IsRoad(Microsoft.Xna.Framework.Point)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsRoad
path: ../TinyLife/World/Map.cs
startLine: 815
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Returns whether the given position contains a road.
This doesn't query road tiles, but it queries for road markers added by <xref href="TinyLife.World.Map.AddRoad(Microsoft.Xna.Framework.Point)" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public bool IsRoad(Point pos)
parameters:
- id: pos
type: Microsoft.Xna.Framework.Point
description: ''
return:
type: System.Boolean
description: ''
content.vb: Public Function IsRoad(pos As Point) As Boolean
overload: TinyLife.World.Map.IsRoad*
- uid: TinyLife.World.Map.GetClosestRoads(Microsoft.Xna.Framework.Point,System.Int32)
commentId: M:TinyLife.World.Map.GetClosestRoads(Microsoft.Xna.Framework.Point,System.Int32)
id: GetClosestRoads(Microsoft.Xna.Framework.Point,System.Int32)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetClosestRoads(Point, int)
nameWithType: Map.GetClosestRoads(Point, int)
fullName: TinyLife.World.Map.GetClosestRoads(Microsoft.Xna.Framework.Point, int)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetClosestRoads
path: ../TinyLife/World/Map.cs
startLine: 825
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Returns all road markers around the given <code class="paramref">pos</code> in the given <code class="paramref">radius</code>, ordered by their distance to the <code class="paramref">pos</code>.
example: []
syntax:
content: public IEnumerable<Point> GetClosestRoads(Point pos, int radius)
parameters:
- id: pos
type: Microsoft.Xna.Framework.Point
description: The position to find the closest roads to
- id: radius
type: System.Int32
description: The radius, in tiles, to search for roads in
return:
type: System.Collections.Generic.IEnumerable{Microsoft.Xna.Framework.Point}
description: The closest road points
content.vb: Public Function GetClosestRoads(pos As Point, radius As Integer) As IEnumerable(Of Point)
overload: TinyLife.World.Map.GetClosestRoads*
nameWithType.vb: Map.GetClosestRoads(Point, Integer)
fullName.vb: TinyLife.World.Map.GetClosestRoads(Microsoft.Xna.Framework.Point, Integer)
name.vb: GetClosestRoads(Point, Integer)
- uid: TinyLife.World.Map.GetRoads
commentId: M:TinyLife.World.Map.GetRoads
id: GetRoads
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetRoads()
nameWithType: Map.GetRoads()
fullName: TinyLife.World.Map.GetRoads()
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetRoads
path: ../TinyLife/World/Map.cs
startLine: 835
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Returns a set of all of the road markers on this map
example: []
syntax:
content: public IEnumerable<Point> GetRoads()
return:
type: System.Collections.Generic.IEnumerable{Microsoft.Xna.Framework.Point}
description: A set of all road markers on this map
content.vb: Public Function GetRoads() As IEnumerable(Of Point)
overload: TinyLife.World.Map.GetRoads*
- uid: TinyLife.World.Map.GetClosestRoadsidePosition(Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2)
commentId: M:TinyLife.World.Map.GetClosestRoadsidePosition(Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2)
id: GetClosestRoadsidePosition(Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetClosestRoadsidePosition(Point, Vector2)
nameWithType: Map.GetClosestRoadsidePosition(Point, Vector2)
fullName: TinyLife.World.Map.GetClosestRoadsidePosition(Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Vector2)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetClosestRoadsidePosition
path: ../TinyLife/World/Map.cs
startLine: 846
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Returns the closest roadside position to the given <code class="paramref">road</code> position, as well as the given <code class="paramref">pos</code>.
example: []
syntax:
content: public Point? GetClosestRoadsidePosition(Point road, Vector2 pos)
parameters:
- id: road
type: Microsoft.Xna.Framework.Point
description: The road position.
- id: pos
type: Microsoft.Xna.Framework.Vector2
description: The (non-road) position that the returned roadside position should be closest to.
return:
type: System.Nullable{Microsoft.Xna.Framework.Point}
description: The closest roadside position, or <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a> if there is none around.
content.vb: Public Function GetClosestRoadsidePosition(road As Point, pos As Vector2) As Point?
overload: TinyLife.World.Map.GetClosestRoadsidePosition*
- uid: TinyLife.World.Map.GetTilesAround(Microsoft.Xna.Framework.Vector2,System.Single,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Predicate{Microsoft.Xna.Framework.Point})
commentId: M:TinyLife.World.Map.GetTilesAround(Microsoft.Xna.Framework.Vector2,System.Single,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Predicate{Microsoft.Xna.Framework.Point})
id: GetTilesAround(Microsoft.Xna.Framework.Vector2,System.Single,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Predicate{Microsoft.Xna.Framework.Point})
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetTilesAround(Vector2, float, int, bool, bool, bool, Predicate<Point>)
nameWithType: Map.GetTilesAround(Vector2, float, int, bool, bool, bool, Predicate<Point>)
fullName: TinyLife.World.Map.GetTilesAround(Microsoft.Xna.Framework.Vector2, float, int, bool, bool, bool, System.Predicate<Microsoft.Xna.Framework.Point>)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetTilesAround
path: ../TinyLife/World/Map.cs
startLine: 865
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Returns a set of tiles around the given position that match the given conditions
example: []
syntax:
content: public IEnumerable<Point> GetTilesAround(Vector2 pos, float floor, int radius, bool hasToBeOnLot = false, bool sameRoom = false, bool hasToBeNonnull = true, Predicate<Point> valid = null)
parameters:
- id: pos
type: Microsoft.Xna.Framework.Vector2
description: The position
- id: floor
type: System.Single
description: The floor to query.
- id: radius
type: System.Int32
description: The radius, in tiles
- id: hasToBeOnLot
type: System.Boolean
description: Whether the returned positions have to be on a lot
- id: sameRoom
type: System.Boolean
description: Whether the returned positions have to be in the same room as the <code class="paramref">pos</code> passed
- id: hasToBeNonnull
type: System.Boolean
description: Whether the tile has to be nonnull, ie air tiles on higher levels should not be included.
- id: valid
type: System.Predicate{Microsoft.Xna.Framework.Point}
description: A function that determines whether a position should be returned. If this is null, all valid positions are returned.
return:
type: System.Collections.Generic.IEnumerable{Microsoft.Xna.Framework.Point}
description: A set of positions that match the given conditions
content.vb: Public Function GetTilesAround(pos As Vector2, floor As Single, radius As Integer, hasToBeOnLot As Boolean = False, sameRoom As Boolean = False, hasToBeNonnull As Boolean = True, valid As Predicate(Of Point) = Nothing) As IEnumerable(Of Point)
overload: TinyLife.World.Map.GetTilesAround*
nameWithType.vb: Map.GetTilesAround(Vector2, Single, Integer, Boolean, Boolean, Boolean, Predicate(Of Point))
fullName.vb: TinyLife.World.Map.GetTilesAround(Microsoft.Xna.Framework.Vector2, Single, Integer, Boolean, Boolean, Boolean, System.Predicate(Of Microsoft.Xna.Framework.Point))
name.vb: GetTilesAround(Vector2, Single, Integer, Boolean, Boolean, Boolean, Predicate(Of Point))
- uid: TinyLife.World.Map.GetClosestEmptyTile(Microsoft.Xna.Framework.Vector2,System.Single,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Predicate{Microsoft.Xna.Framework.Point})
commentId: M:TinyLife.World.Map.GetClosestEmptyTile(Microsoft.Xna.Framework.Vector2,System.Single,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Predicate{Microsoft.Xna.Framework.Point})
id: GetClosestEmptyTile(Microsoft.Xna.Framework.Vector2,System.Single,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Predicate{Microsoft.Xna.Framework.Point})
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetClosestEmptyTile(Vector2, float, int, bool, bool, bool, bool, Predicate<Point>)
nameWithType: Map.GetClosestEmptyTile(Vector2, float, int, bool, bool, bool, bool, Predicate<Point>)
fullName: TinyLife.World.Map.GetClosestEmptyTile(Microsoft.Xna.Framework.Vector2, float, int, bool, bool, bool, bool, System.Predicate<Microsoft.Xna.Framework.Point>)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetClosestEmptyTile
path: ../TinyLife/World/Map.cs
startLine: 897
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Returns the position of the closest tile that is empty.
An empty tile is a tile that has no <xref href="TinyLife.Objects.MapObject" data-throw-if-not-resolved="false"></xref> instances on it.
example: []
syntax:
content: public Point? GetClosestEmptyTile(Vector2 pos, float floor, int radius = 2, bool ignorePeople = true, bool hasToBeOnLot = false, bool sameRoom = false, bool hasToBeNonnull = true, Predicate<Point> valid = null)
parameters:
- id: pos
type: Microsoft.Xna.Framework.Vector2
description: The position to be close to
- id: floor
type: System.Single
description: The floor to query tiles on.
- id: radius
type: System.Int32
description: The radius to search for empty tiles in
- id: ignorePeople
type: System.Boolean
description: Whether or not people should be ignored. If this is true, the returned empty tile might currently be occupied by a <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref>.
- id: hasToBeOnLot
type: System.Boolean
description: Whether or not the returned tile position has to be part of a <xref href="TinyLife.World.Lot" data-throw-if-not-resolved="false"></xref>
- id: sameRoom
type: System.Boolean
description: Whether or not the returned tile position has to be in the same room as <code class="paramref">pos</code>
- id: hasToBeNonnull
type: System.Boolean
description: Whether the tile has to be nonnull, ie air tiles on higher levels should not be included.
- id: valid
type: System.Predicate{Microsoft.Xna.Framework.Point}
description: A predicate that can optionally be used to check whether the returned tile matches additional conditions.
return:
type: System.Nullable{Microsoft.Xna.Framework.Point}
description: The closest empty tile, or null if there isn't one
content.vb: Public Function GetClosestEmptyTile(pos As Vector2, floor As Single, radius As Integer = 2, ignorePeople As Boolean = True, hasToBeOnLot As Boolean = False, sameRoom As Boolean = False, hasToBeNonnull As Boolean = True, valid As Predicate(Of Point) = Nothing) As Point?
overload: TinyLife.World.Map.GetClosestEmptyTile*
nameWithType.vb: Map.GetClosestEmptyTile(Vector2, Single, Integer, Boolean, Boolean, Boolean, Boolean, Predicate(Of Point))
fullName.vb: TinyLife.World.Map.GetClosestEmptyTile(Microsoft.Xna.Framework.Vector2, Single, Integer, Boolean, Boolean, Boolean, Boolean, System.Predicate(Of Microsoft.Xna.Framework.Point))
name.vb: GetClosestEmptyTile(Vector2, Single, Integer, Boolean, Boolean, Boolean, Boolean, Predicate(Of Point))
- uid: TinyLife.World.Map.GetRandomTile(System.Random,Microsoft.Xna.Framework.Vector2,System.Int32,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Predicate{Microsoft.Xna.Framework.Point})
commentId: M:TinyLife.World.Map.GetRandomTile(System.Random,Microsoft.Xna.Framework.Vector2,System.Int32,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Predicate{Microsoft.Xna.Framework.Point})
id: GetRandomTile(System.Random,Microsoft.Xna.Framework.Vector2,System.Int32,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Predicate{Microsoft.Xna.Framework.Point})
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetRandomTile(Random, Vector2, int, int, bool, bool, bool, Predicate<Point>)
nameWithType: Map.GetRandomTile(Random, Vector2, int, int, bool, bool, bool, Predicate<Point>)
fullName: TinyLife.World.Map.GetRandomTile(System.Random, Microsoft.Xna.Framework.Vector2, int, int, bool, bool, bool, System.Predicate<Microsoft.Xna.Framework.Point>)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetRandomTile
path: ../TinyLife/World/Map.cs
startLine: 919
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Returns a random tile in the given radius that matches the given predicate.
If no tile is found, an empty <xref href="System.Nullable%601" data-throw-if-not-resolved="false"></xref> is returned.
example: []
syntax:
content: public Point? GetRandomTile(Random random, Vector2 pos, int floor, int radius = 32, bool hasToBeOnLot = false, bool sameRoom = false, bool hasToBeNonnull = true, Predicate<Point> valid = null)
parameters:
- id: random
type: System.Random
description: The random to use
- id: pos
type: Microsoft.Xna.Framework.Vector2
description: The position that the radius should be centered on
- id: floor
type: System.Int32
description: The floor to query.
- id: radius
type: System.Int32
description: The radius
- id: hasToBeOnLot
type: System.Boolean
description: Whether the position returned has to be on a lot
- id: sameRoom
type: System.Boolean
description: Whether the position returned has to be in the same room as the <code class="paramref">pos</code> passed
- id: hasToBeNonnull
type: System.Boolean
description: Whether the tile has to be nonnull, ie air tiles on higher levels should not be included.
- id: valid
type: System.Predicate{Microsoft.Xna.Framework.Point}
description: A predicate that determines whether tile should be included
return:
type: System.Nullable{Microsoft.Xna.Framework.Point}
description: A random tile that matches the given conditions
content.vb: Public Function GetRandomTile(random As Random, pos As Vector2, floor As Integer, radius As Integer = 32, hasToBeOnLot As Boolean = False, sameRoom As Boolean = False, hasToBeNonnull As Boolean = True, valid As Predicate(Of Point) = Nothing) As Point?
overload: TinyLife.World.Map.GetRandomTile*
nameWithType.vb: Map.GetRandomTile(Random, Vector2, Integer, Integer, Boolean, Boolean, Boolean, Predicate(Of Point))
fullName.vb: TinyLife.World.Map.GetRandomTile(System.Random, Microsoft.Xna.Framework.Vector2, Integer, Integer, Boolean, Boolean, Boolean, System.Predicate(Of Microsoft.Xna.Framework.Point))
name.vb: GetRandomTile(Random, Vector2, Integer, Integer, Boolean, Boolean, Boolean, Predicate(Of Point))
- uid: TinyLife.World.Map.ValidateEarly(TinyLife.PerSaveOptions.MapInfo,System.Collections.Generic.Dictionary{System.String,TinyLife.World.Map},System.Action{System.String},System.Action{System.Single})
commentId: M:TinyLife.World.Map.ValidateEarly(TinyLife.PerSaveOptions.MapInfo,System.Collections.Generic.Dictionary{System.String,TinyLife.World.Map},System.Action{System.String},System.Action{System.Single})
id: ValidateEarly(TinyLife.PerSaveOptions.MapInfo,System.Collections.Generic.Dictionary{System.String,TinyLife.World.Map},System.Action{System.String},System.Action{System.Single})
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: ValidateEarly(MapInfo, Dictionary<string, Map>, Action<string>, Action<float>)
nameWithType: Map.ValidateEarly(PerSaveOptions.MapInfo, Dictionary<string, Map>, Action<string>, Action<float>)
fullName: TinyLife.World.Map.ValidateEarly(TinyLife.PerSaveOptions.MapInfo, System.Collections.Generic.Dictionary<string, TinyLife.World.Map>, System.Action<string>, System.Action<float>)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ValidateEarly
path: ../TinyLife/World/Map.cs
startLine: 947
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
This method is called when this object is loaded from disk, before <xref href="TinyLife.World.Map.Validate(System.Boolean%2cSystem.Action%7bSystem.String%7d%2cSystem.Action%7bSystem.Single%7d)" data-throw-if-not-resolved="false"></xref> is called.
When called on a map, early section and object validation occurs.
example: []
syntax:
content: public void ValidateEarly(PerSaveOptions.MapInfo info, Dictionary<string, Map> neighborhood, Action<string> setState, Action<float> setProgress)
parameters:
- id: info
type: TinyLife.PerSaveOptions.MapInfo
description: The <xref href="TinyLife.PerSaveOptions.MapInfo" data-throw-if-not-resolved="false"></xref> to assign to this map.
- id: neighborhood
type: System.Collections.Generic.Dictionary{System.String,TinyLife.World.Map}
description: The <xref href="TinyLife.World.Map.Neighborhood" data-throw-if-not-resolved="false"></xref> to assign to this map.
- id: setState
type: System.Action{System.String}
description: An action that accepts the current state of the loading process.
- id: setProgress
type: System.Action{System.Single}
description: An action that accepts the progress of the current state of the loading process.
content.vb: Public Sub ValidateEarly(info As PerSaveOptions.MapInfo, neighborhood As Dictionary(Of String, Map), setState As Action(Of String), setProgress As Action(Of Single))
overload: TinyLife.World.Map.ValidateEarly*
nameWithType.vb: Map.ValidateEarly(PerSaveOptions.MapInfo, Dictionary(Of String, Map), Action(Of String), Action(Of Single))
fullName.vb: TinyLife.World.Map.ValidateEarly(TinyLife.PerSaveOptions.MapInfo, System.Collections.Generic.Dictionary(Of String, TinyLife.World.Map), System.Action(Of String), System.Action(Of Single))
name.vb: ValidateEarly(MapInfo, Dictionary(Of String, Map), Action(Of String), Action(Of Single))
- uid: TinyLife.World.Map.Validate(System.Boolean,System.Action{System.String},System.Action{System.Single})
commentId: M:TinyLife.World.Map.Validate(System.Boolean,System.Action{System.String},System.Action{System.Single})
id: Validate(System.Boolean,System.Action{System.String},System.Action{System.Single})
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: Validate(bool, Action<string>, Action<float>)
nameWithType: Map.Validate(bool, Action<string>, Action<float>)
fullName: TinyLife.World.Map.Validate(bool, System.Action<string>, System.Action<float>)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Validate
path: ../TinyLife/World/Map.cs
startLine: 971
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
This method is called when this object is loaded from disk, between <xref href="TinyLife.World.Map.ValidateEarly(TinyLife.PerSaveOptions.MapInfo%2cSystem.Collections.Generic.Dictionary%7bSystem.String%2cTinyLife.World.Map%7d%2cSystem.Action%7bSystem.String%7d%2cSystem.Action%7bSystem.Single%7d)" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.World.Map.PostValidate(System.Action%7bSystem.String%7d%2cSystem.Action%7bSystem.Single%7d)" data-throw-if-not-resolved="false"></xref>.
When called on a map, it causes all objects to be validated, roads to be generated, outdated information to be removed, and more.
example: []
syntax:
content: public void Validate(bool localize, Action<string> setState, Action<float> setProgress)
parameters:
- id: localize
type: System.Boolean
description: Whether this map's data should be localized upon validation, which is only used for builtin maps and not custom ones.
- id: setState
type: System.Action{System.String}
description: An action that accepts the current state of the loading process.
- id: setProgress
type: System.Action{System.Single}
description: An action that accepts the progress of the current state of the loading process.
content.vb: Public Sub Validate(localize As Boolean, setState As Action(Of String), setProgress As Action(Of Single))
overload: TinyLife.World.Map.Validate*
nameWithType.vb: Map.Validate(Boolean, Action(Of String), Action(Of Single))
fullName.vb: TinyLife.World.Map.Validate(Boolean, System.Action(Of String), System.Action(Of Single))
name.vb: Validate(Boolean, Action(Of String), Action(Of Single))
- uid: TinyLife.World.Map.PostValidate(System.Action{System.String},System.Action{System.Single})
commentId: M:TinyLife.World.Map.PostValidate(System.Action{System.String},System.Action{System.Single})
id: PostValidate(System.Action{System.String},System.Action{System.Single})
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: PostValidate(Action<string>, Action<float>)
nameWithType: Map.PostValidate(Action<string>, Action<float>)
fullName: TinyLife.World.Map.PostValidate(System.Action<string>, System.Action<float>)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PostValidate
path: ../TinyLife/World/Map.cs
startLine: 1025
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
This method is called when this object is loaded from disk, after <xref href="TinyLife.World.Map.Validate(System.Boolean%2cSystem.Action%7bSystem.String%7d%2cSystem.Action%7bSystem.Single%7d)" data-throw-if-not-resolved="false"></xref> has already been called.
When called on a map, post-load preloads like pathfinding pre-generation occurs.
example: []
syntax:
content: public void PostValidate(Action<string> setState, Action<float> setProgress)
parameters:
- id: setState
type: System.Action{System.String}
description: An action that accepts the current state of the loading process.
- id: setProgress
type: System.Action{System.Single}
description: An action that accepts the progress of the current state of the loading process.
content.vb: Public Sub PostValidate(setState As Action(Of String), setProgress As Action(Of Single))
overload: TinyLife.World.Map.PostValidate*
nameWithType.vb: Map.PostValidate(Action(Of String), Action(Of Single))
fullName.vb: TinyLife.World.Map.PostValidate(System.Action(Of String), System.Action(Of Single))
name.vb: PostValidate(Action(Of String), Action(Of Single))
- uid: TinyLife.World.Map.GetRoom(Microsoft.Xna.Framework.Point,System.Int32)
commentId: M:TinyLife.World.Map.GetRoom(Microsoft.Xna.Framework.Point,System.Int32)
id: GetRoom(Microsoft.Xna.Framework.Point,System.Int32)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetRoom(Point, int)
nameWithType: Map.GetRoom(Point, int)
fullName: TinyLife.World.Map.GetRoom(Microsoft.Xna.Framework.Point, int)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetRoom
path: ../TinyLife/World/Map.cs
startLine: 1042
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Returns the room that the given position is contained in
example: []
syntax:
content: public Room GetRoom(Point pos, int floor)
parameters:
- id: pos
type: Microsoft.Xna.Framework.Point
description: The position to query
- id: floor
type: System.Int32
description: The floor to query.
return:
type: TinyLife.World.Room
description: The room at that location, or null if there is none
content.vb: Public Function GetRoom(pos As Point, floor As Integer) As Room
overload: TinyLife.World.Map.GetRoom*
nameWithType.vb: Map.GetRoom(Point, Integer)
fullName.vb: TinyLife.World.Map.GetRoom(Microsoft.Xna.Framework.Point, Integer)
name.vb: GetRoom(Point, Integer)
- uid: TinyLife.World.Map.GetRooms(MLEM.Misc.RectangleF)
commentId: M:TinyLife.World.Map.GetRooms(MLEM.Misc.RectangleF)
id: GetRooms(MLEM.Misc.RectangleF)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetRooms(RectangleF)
nameWithType: Map.GetRooms(RectangleF)
fullName: TinyLife.World.Map.GetRooms(MLEM.Misc.RectangleF)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetRooms
path: ../TinyLife/World/Map.cs
startLine: 1056
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Returns all rooms that are contained in, or intersect with, the given <code class="paramref">area</code>.
Note that this method performs rather badly on a large scale, and its usage should be avoided if <xref href="TinyLife.World.Map.GetRoom(Microsoft.Xna.Framework.Point%2cSystem.Int32)" data-throw-if-not-resolved="false"></xref> is more convenient.
example: []
syntax:
content: public IEnumerable<Room> GetRooms(RectangleF area)
parameters:
- id: area
type: MLEM.Misc.RectangleF
description: The area to search for rooms in.
return:
type: System.Collections.Generic.IEnumerable{TinyLife.World.Room}
description: The rooms in the area.
content.vb: Public Function GetRooms(area As RectangleF) As IEnumerable(Of Room)
overload: TinyLife.World.Map.GetRooms*
- uid: TinyLife.World.Map.GetLot(System.Guid)
commentId: M:TinyLife.World.Map.GetLot(System.Guid)
id: GetLot(System.Guid)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetLot(Guid)
nameWithType: Map.GetLot(Guid)
fullName: TinyLife.World.Map.GetLot(System.Guid)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetLot
path: ../TinyLife/World/Map.cs
startLine: 1067
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Returns the lot with the given id on this map.
The returned lot's <xref href="TinyLife.World.Lot.Id" data-throw-if-not-resolved="false"></xref> will equal the given id.
example: []
syntax:
content: public Lot GetLot(Guid id)
parameters:
- id: id
type: System.Guid
description: The id that the lot should have
return:
type: TinyLife.World.Lot
description: The lot with the given id
content.vb: Public Function GetLot(id As Guid) As Lot
overload: TinyLife.World.Map.GetLot*
- uid: TinyLife.World.Map.GetLot(Microsoft.Xna.Framework.Point)
commentId: M:TinyLife.World.Map.GetLot(Microsoft.Xna.Framework.Point)
id: GetLot(Microsoft.Xna.Framework.Point)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetLot(Point)
nameWithType: Map.GetLot(Point)
fullName: TinyLife.World.Map.GetLot(Microsoft.Xna.Framework.Point)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetLot
path: ../TinyLife/World/Map.cs
startLine: 1078
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Returns the lot that is present at the given position.
The lot returned will always have its <xref href="TinyLife.World.Lot.Area" data-throw-if-not-resolved="false"></xref> contain the passed position.
example: []
syntax:
content: public Lot GetLot(Point pos)
parameters:
- id: pos
type: Microsoft.Xna.Framework.Point
description: The position to query
return:
type: TinyLife.World.Lot
description: The lot at that position, or null if there is none
content.vb: Public Function GetLot(pos As Point) As Lot
overload: TinyLife.World.Map.GetLot*
- uid: TinyLife.World.Map.AddLot(Microsoft.Xna.Framework.Rectangle)
commentId: M:TinyLife.World.Map.AddLot(Microsoft.Xna.Framework.Rectangle)
id: AddLot(Microsoft.Xna.Framework.Rectangle)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: AddLot(Rectangle)
nameWithType: Map.AddLot(Rectangle)
fullName: TinyLife.World.Map.AddLot(Microsoft.Xna.Framework.Rectangle)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AddLot
path: ../TinyLife/World/Map.cs
startLine: 1091
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Adds a new lot with the given area to this map's lots
example: []
syntax:
content: public Lot AddLot(Rectangle area)
parameters:
- id: area
type: Microsoft.Xna.Framework.Rectangle
description: The area that the new lot should have
return:
type: TinyLife.World.Lot
description: The newly created lot
content.vb: Public Function AddLot(area As Rectangle) As Lot
overload: TinyLife.World.Map.AddLot*
- uid: TinyLife.World.Map.AddLot(TinyLife.World.Lot)
commentId: M:TinyLife.World.Map.AddLot(TinyLife.World.Lot)
id: AddLot(TinyLife.World.Lot)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: AddLot(Lot)
nameWithType: Map.AddLot(Lot)
fullName: TinyLife.World.Map.AddLot(TinyLife.World.Lot)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AddLot
path: ../TinyLife/World/Map.cs
startLine: 1101
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Adds the given lot to this map's lots.
example: []
syntax:
content: public void AddLot(Lot lot)
parameters:
- id: lot
type: TinyLife.World.Lot
description: The lot to add.
content.vb: Public Sub AddLot(lot As Lot)
overload: TinyLife.World.Map.AddLot*
- uid: TinyLife.World.Map.RemoveLot(TinyLife.World.Lot)
commentId: M:TinyLife.World.Map.RemoveLot(TinyLife.World.Lot)
id: RemoveLot(TinyLife.World.Lot)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: RemoveLot(Lot)
nameWithType: Map.RemoveLot(Lot)
fullName: TinyLife.World.Map.RemoveLot(TinyLife.World.Lot)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RemoveLot
path: ../TinyLife/World/Map.cs
startLine: 1109
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Removes the given lot from this map's lots
example: []
syntax:
content: public void RemoveLot(Lot lot)
parameters:
- id: lot
type: TinyLife.World.Lot
description: The lot to remove
content.vb: Public Sub RemoveLot(lot As Lot)
overload: TinyLife.World.Map.RemoveLot*
- uid: TinyLife.World.Map.GetLots
commentId: M:TinyLife.World.Map.GetLots
id: GetLots
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetLots()
nameWithType: Map.GetLots()
fullName: TinyLife.World.Map.GetLots()
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetLots
path: ../TinyLife/World/Map.cs
startLine: 1128
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Returns a set of all of the <xref href="TinyLife.World.Lot" data-throw-if-not-resolved="false"></xref> objects on this map
example: []
syntax:
content: public IEnumerable<Lot> GetLots()
return:
type: System.Collections.Generic.IEnumerable{TinyLife.World.Lot}
description: This map's lots
content.vb: Public Function GetLots() As IEnumerable(Of Lot)
overload: TinyLife.World.Map.GetLots*
- uid: TinyLife.World.Map.AddWall(TinyLife.Objects.WallLike)
commentId: M:TinyLife.World.Map.AddWall(TinyLife.Objects.WallLike)
id: AddWall(TinyLife.Objects.WallLike)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: AddWall(WallLike)
nameWithType: Map.AddWall(WallLike)
fullName: TinyLife.World.Map.AddWall(TinyLife.Objects.WallLike)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AddWall
path: ../TinyLife/World/Map.cs
startLine: 1139
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Adds the given wall to the given position.
Optionally, the <xref href="TinyLife.World.Room" data-throw-if-not-resolved="false"></xref> related to that wall is re-calculated.
example: []
syntax:
content: public bool AddWall(WallLike wall)
parameters:
- id: wall
type: TinyLife.Objects.WallLike
description: The wall to add
return:
type: System.Boolean
description: Whether the wall could be added successfully
content.vb: Public Function AddWall(wall As WallLike) As Boolean
overload: TinyLife.World.Map.AddWall*
- uid: TinyLife.World.Map.RemoveWall(TinyLife.Objects.WallLike)
commentId: M:TinyLife.World.Map.RemoveWall(TinyLife.Objects.WallLike)
id: RemoveWall(TinyLife.Objects.WallLike)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: RemoveWall(WallLike)
nameWithType: Map.RemoveWall(WallLike)
fullName: TinyLife.World.Map.RemoveWall(TinyLife.Objects.WallLike)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RemoveWall
path: ../TinyLife/World/Map.cs
startLine: 1149
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Removes the given wall from the map
example: []
syntax:
content: public bool RemoveWall(WallLike wall)
parameters:
- id: wall
type: TinyLife.Objects.WallLike
description: The wall to remove
return:
type: System.Boolean
description: Whether the wall was present on the map and could be removed
content.vb: Public Function RemoveWall(wall As WallLike) As Boolean
overload: TinyLife.World.Map.RemoveWall*
- uid: TinyLife.World.Map.GetWallBetween``1(Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32)
commentId: M:TinyLife.World.Map.GetWallBetween``1(Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32)
id: GetWallBetween``1(Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point,System.Int32)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetWallBetween<T>(Point, Point, int)
nameWithType: Map.GetWallBetween<T>(Point, Point, int)
fullName: TinyLife.World.Map.GetWallBetween<T>(Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point, int)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetWallBetween
path: ../TinyLife/World/Map.cs
startLine: 1166
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Returns the wall between the <code class="paramref">pos</code> and <code class="paramref">secondPos</code>.
A wall is between two positions if its <xref href="TinyLife.Objects.WallLike.Positions" data-throw-if-not-resolved="false"></xref> are exactly those two positions, ignoring their order.
example: []
syntax:
content: 'public T GetWallBetween<T>(Point pos, Point secondPos, int floor) where T : WallLike'
parameters:
- id: pos
type: Microsoft.Xna.Framework.Point
description: The first position
- id: secondPos
type: Microsoft.Xna.Framework.Point
description: The second position
- id: floor
type: System.Int32
description: The floor.
typeParameters:
- id: T
return:
type: '{T}'
description: The wall between the two positions, or null if there is none
content.vb: Public Function GetWallBetween(Of T As WallLike)(pos As Point, secondPos As Point, floor As Integer) As T
overload: TinyLife.World.Map.GetWallBetween*
nameWithType.vb: Map.GetWallBetween(Of T)(Point, Point, Integer)
fullName.vb: TinyLife.World.Map.GetWallBetween(Of T)(Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point, Integer)
name.vb: GetWallBetween(Of T)(Point, Point, Integer)
- uid: TinyLife.World.Map.GetTile(Microsoft.Xna.Framework.Point,System.Int32)
commentId: M:TinyLife.World.Map.GetTile(Microsoft.Xna.Framework.Point,System.Int32)
id: GetTile(Microsoft.Xna.Framework.Point,System.Int32)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetTile(Point, int)
nameWithType: Map.GetTile(Point, int)
fullName: TinyLife.World.Map.GetTile(Microsoft.Xna.Framework.Point, int)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetTile
path: ../TinyLife/World/Map.cs
startLine: 1182
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Returns the tile at the given position on this map.
Note that, if the floor is not the ground floor 0, this method can return <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a>.
example: []
syntax:
content: public Tile GetTile(Point pos, int floor)
parameters:
- id: pos
type: Microsoft.Xna.Framework.Point
description: The position to query
- id: floor
type: System.Int32
description: The floor.
return:
type: TinyLife.World.Tile
description: The tile at that position
content.vb: Public Function GetTile(pos As Point, floor As Integer) As Tile
overload: TinyLife.World.Map.GetTile*
nameWithType.vb: Map.GetTile(Point, Integer)
fullName.vb: TinyLife.World.Map.GetTile(Microsoft.Xna.Framework.Point, Integer)
name.vb: GetTile(Point, Integer)
- uid: TinyLife.World.Map.SetTile(Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile)
commentId: M:TinyLife.World.Map.SetTile(Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile)
id: SetTile(Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: SetTile(Point, int, Tile)
nameWithType: Map.SetTile(Point, int, Tile)
fullName: TinyLife.World.Map.SetTile(Microsoft.Xna.Framework.Point, int, TinyLife.World.Tile)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SetTile
path: ../TinyLife/World/Map.cs
startLine: 1193
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Sets the tile at the given position to the given tile
example: []
syntax:
content: public void SetTile(Point pos, int floor, Tile tile)
parameters:
- id: pos
type: Microsoft.Xna.Framework.Point
description: The position
- id: floor
type: System.Int32
description: The floor.
- id: tile
type: TinyLife.World.Tile
description: The tile
content.vb: Public Sub SetTile(pos As Point, floor As Integer, tile As Tile)
overload: TinyLife.World.Map.SetTile*
nameWithType.vb: Map.SetTile(Point, Integer, Tile)
fullName.vb: TinyLife.World.Map.SetTile(Microsoft.Xna.Framework.Point, Integer, TinyLife.World.Tile)
name.vb: SetTile(Point, Integer, Tile)
- uid: TinyLife.World.Map.AddRoof(TinyLife.World.Roof)
commentId: M:TinyLife.World.Map.AddRoof(TinyLife.World.Roof)
id: AddRoof(TinyLife.World.Roof)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: AddRoof(Roof)
nameWithType: Map.AddRoof(Roof)
fullName: TinyLife.World.Map.AddRoof(TinyLife.World.Roof)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AddRoof
path: ../TinyLife/World/Map.cs
startLine: 1211
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Adds the given roof to this map
example: []
syntax:
content: public void AddRoof(Roof roof)
parameters:
- id: roof
type: TinyLife.World.Roof
description: The roof to add
content.vb: Public Sub AddRoof(roof As Roof)
overload: TinyLife.World.Map.AddRoof*
- uid: TinyLife.World.Map.GetRoof(Microsoft.Xna.Framework.Point,System.Int32)
commentId: M:TinyLife.World.Map.GetRoof(Microsoft.Xna.Framework.Point,System.Int32)
id: GetRoof(Microsoft.Xna.Framework.Point,System.Int32)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetRoof(Point, int)
nameWithType: Map.GetRoof(Point, int)
fullName: TinyLife.World.Map.GetRoof(Microsoft.Xna.Framework.Point, int)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetRoof
path: ../TinyLife/World/Map.cs
startLine: 1225
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Gets a <xref href="TinyLife.World.Roof" data-throw-if-not-resolved="false"></xref> whose area contains the given position
example: []
syntax:
content: public Roof GetRoof(Point pos, int floor)
parameters:
- id: pos
type: Microsoft.Xna.Framework.Point
description: The position to find a roof at
- id: floor
type: System.Int32
description: The floor to find a roof at.
return:
type: TinyLife.World.Roof
description: The roof at that position, or null if there is none
content.vb: Public Function GetRoof(pos As Point, floor As Integer) As Roof
overload: TinyLife.World.Map.GetRoof*
nameWithType.vb: Map.GetRoof(Point, Integer)
fullName.vb: TinyLife.World.Map.GetRoof(Microsoft.Xna.Framework.Point, Integer)
name.vb: GetRoof(Point, Integer)
- uid: TinyLife.World.Map.GetRoofs(MLEM.Misc.RectangleF)
commentId: M:TinyLife.World.Map.GetRoofs(MLEM.Misc.RectangleF)
id: GetRoofs(MLEM.Misc.RectangleF)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetRoofs(RectangleF)
nameWithType: Map.GetRoofs(RectangleF)
fullName: TinyLife.World.Map.GetRoofs(MLEM.Misc.RectangleF)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetRoofs
path: ../TinyLife/World/Map.cs
startLine: 1240
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Returns the roofs that intersect the given <code class="paramref">area</code>.
example: []
syntax:
content: public IEnumerable<Roof> GetRoofs(RectangleF area)
parameters:
- id: area
type: MLEM.Misc.RectangleF
description: The area to search for roofs in.
return:
type: System.Collections.Generic.IEnumerable{TinyLife.World.Roof}
description: The roofs in the given area.
content.vb: Public Function GetRoofs(area As RectangleF) As IEnumerable(Of Roof)
overload: TinyLife.World.Map.GetRoofs*
- uid: TinyLife.World.Map.RemoveRoof(TinyLife.World.Roof)
commentId: M:TinyLife.World.Map.RemoveRoof(TinyLife.World.Roof)
id: RemoveRoof(TinyLife.World.Roof)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: RemoveRoof(Roof)
nameWithType: Map.RemoveRoof(Roof)
fullName: TinyLife.World.Map.RemoveRoof(TinyLife.World.Roof)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RemoveRoof
path: ../TinyLife/World/Map.cs
startLine: 1253
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Removes the given <xref href="TinyLife.World.Roof" data-throw-if-not-resolved="false"></xref> from this map
example: []
syntax:
content: public void RemoveRoof(Roof roof)
parameters:
- id: roof
type: TinyLife.World.Roof
description: The roof to remove
content.vb: Public Sub RemoveRoof(roof As Roof)
overload: TinyLife.World.Map.RemoveRoof*
- uid: TinyLife.World.Map.GetObjects``1(MLEM.Misc.RectangleF)
commentId: M:TinyLife.World.Map.GetObjects``1(MLEM.Misc.RectangleF)
id: GetObjects``1(MLEM.Misc.RectangleF)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetObjects<T>(RectangleF)
nameWithType: Map.GetObjects<T>(RectangleF)
fullName: TinyLife.World.Map.GetObjects<T>(MLEM.Misc.RectangleF)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetObjects
path: ../TinyLife/World/Map.cs
startLine: 1267
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Returns a set of objects that are present in the given area.
example: []
syntax:
content: 'public IEnumerable<T> GetObjects<T>(RectangleF area) where T : MapObject'
parameters:
- id: area
type: MLEM.Misc.RectangleF
description: The area, in tile coordinates
typeParameters:
- id: T
description: The type that the objects need to have
return:
type: System.Collections.Generic.IEnumerable{{T}}
description: A set of objects that match the criteria
content.vb: Public Function GetObjects(Of T As MapObject)(area As RectangleF) As IEnumerable(Of T)
overload: TinyLife.World.Map.GetObjects*
nameWithType.vb: Map.GetObjects(Of T)(RectangleF)
fullName.vb: TinyLife.World.Map.GetObjects(Of T)(MLEM.Misc.RectangleF)
name.vb: GetObjects(Of T)(RectangleF)
- uid: TinyLife.World.Map.GetObject``1(System.Guid)
commentId: M:TinyLife.World.Map.GetObject``1(System.Guid)
id: GetObject``1(System.Guid)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetObject<T>(Guid)
nameWithType: Map.GetObject<T>(Guid)
fullName: TinyLife.World.Map.GetObject<T>(System.Guid)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetObject
path: ../TinyLife/World/Map.cs
startLine: 1283
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Returns the object with the given id of the given type.
If there is no object with that id, or its type does not match, null is returned.
example: []
syntax:
content: 'public T GetObject<T>(Guid id) where T : MapObject'
parameters:
- id: id
type: System.Guid
description: The id that the returned object should have
typeParameters:
- id: T
description: The type that the object is expected to have
return:
type: '{T}'
description: The object, or null if there is no matching one
content.vb: Public Function GetObject(Of T As MapObject)(id As Guid) As T
overload: TinyLife.World.Map.GetObject*
nameWithType.vb: Map.GetObject(Of T)(Guid)
fullName.vb: TinyLife.World.Map.GetObject(Of T)(System.Guid)
name.vb: GetObject(Of T)(Guid)
- uid: TinyLife.World.Map.AddObject(TinyLife.Objects.MapObject)
commentId: M:TinyLife.World.Map.AddObject(TinyLife.Objects.MapObject)
id: AddObject(TinyLife.Objects.MapObject)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: AddObject(MapObject)
nameWithType: Map.AddObject(MapObject)
fullName: TinyLife.World.Map.AddObject(TinyLife.Objects.MapObject)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AddObject
path: ../TinyLife/World/Map.cs
startLine: 1295
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Adds the given object to this map.
Note that, if the object's <xref href="TinyLife.Objects.MapObject.Id" data-throw-if-not-resolved="false"></xref> is already present on this map, this method will cause an exception.
example: []
syntax:
content: public MapObject AddObject(MapObject obj)
parameters:
- id: obj
type: TinyLife.Objects.MapObject
description: The object to add to this map
return:
type: TinyLife.Objects.MapObject
content.vb: Public Function AddObject(obj As MapObject) As MapObject
overload: TinyLife.World.Map.AddObject*
- uid: TinyLife.World.Map.RemoveObject(TinyLife.Objects.MapObject)
commentId: M:TinyLife.World.Map.RemoveObject(TinyLife.Objects.MapObject)
id: RemoveObject(TinyLife.Objects.MapObject)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: RemoveObject(MapObject)
nameWithType: Map.RemoveObject(MapObject)
fullName: TinyLife.World.Map.RemoveObject(TinyLife.Objects.MapObject)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RemoveObject
path: ../TinyLife/World/Map.cs
startLine: 1323
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Removes the given object from this map and its underlying <xref href="TinyLife.World.MapSection" data-throw-if-not-resolved="false"></xref>.
This also calls <xref href="TinyLife.Objects.MapObject.OnRemoved" data-throw-if-not-resolved="false"></xref>.
remarks: >-
When removing a <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> object from the world entirely, including when putting it into furniture storage, <xref href="TinyLife.Objects.Furniture.RemoveAndUnlink" data-throw-if-not-resolved="false"></xref> should be used instead, or <xref href="TinyLife.Objects.Furniture.UnlinkParentsAndChildren" data-throw-if-not-resolved="false"></xref> should be called in addition to this method.
As all of those methods also sever the relationships between furniture items and their parents (which is equivalent to calling <xref href="TinyLife.Objects.Furniture.UnlinkParentsAndChildren" data-throw-if-not-resolved="false"></xref>), they are usually preferred over this method, since parent-child relationships should not persist in many cases.
example: []
syntax:
content: public void RemoveObject(MapObject obj)
parameters:
- id: obj
type: TinyLife.Objects.MapObject
description: The object to remove
content.vb: Public Sub RemoveObject(obj As MapObject)
overload: TinyLife.World.Map.RemoveObject*
- uid: TinyLife.World.Map.GetPeople
commentId: M:TinyLife.World.Map.GetPeople
id: GetPeople
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetPeople()
nameWithType: Map.GetPeople()
fullName: TinyLife.World.Map.GetPeople()
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetPeople
path: ../TinyLife/World/Map.cs
startLine: 1351
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Returns all of the <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> objects that are on this map, excluding dead people stored in gravestones.
example: []
syntax:
content: public IEnumerable<PersonLike> GetPeople()
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Objects.PersonLike}
description: This map's people
content.vb: Public Function GetPeople() As IEnumerable(Of PersonLike)
overload: TinyLife.World.Map.GetPeople*
- uid: TinyLife.World.Map.GetStoredDeadPeople
commentId: M:TinyLife.World.Map.GetStoredDeadPeople
id: GetStoredDeadPeople
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetStoredDeadPeople()
nameWithType: Map.GetStoredDeadPeople()
fullName: TinyLife.World.Map.GetStoredDeadPeople()
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetStoredDeadPeople
path: ../TinyLife/World/Map.cs
startLine: 1362
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Returns a set of all of the dead people that are stored in <xref href="TinyLife.Objects.Gravestone" data-throw-if-not-resolved="false"></xref> furniture, both on this map and in the household storages of any of this map's households.
example: []
syntax:
content: public IEnumerable<(Gravestone Gravestone, PersonLike Person)> GetStoredDeadPeople()
return:
type: System.Collections.Generic.IEnumerable{System.ValueTuple{TinyLife.Objects.Gravestone,TinyLife.Objects.PersonLike}}
description: The stored dead people on this map.
content.vb: Public Function GetStoredDeadPeople() As IEnumerable(Of (Gravestone As Gravestone, Person As PersonLike))
overload: TinyLife.World.Map.GetStoredDeadPeople*
- uid: TinyLife.World.Map.GetAllPeople
commentId: M:TinyLife.World.Map.GetAllPeople
id: GetAllPeople
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetAllPeople()
nameWithType: Map.GetAllPeople()
fullName: TinyLife.World.Map.GetAllPeople()
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetAllPeople
path: ../TinyLife/World/Map.cs
startLine: 1375
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Returns all of the <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> objects that are on this map, including dead people stored in gravestones.
example: []
syntax:
content: public IEnumerable<PersonLike> GetAllPeople()
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Objects.PersonLike}
description: All people on this map.
content.vb: Public Function GetAllPeople() As IEnumerable(Of PersonLike)
overload: TinyLife.World.Map.GetAllPeople*
- uid: TinyLife.World.Map.GetHousehold(TinyLife.Objects.PersonLike)
commentId: M:TinyLife.World.Map.GetHousehold(TinyLife.Objects.PersonLike)
id: GetHousehold(TinyLife.Objects.PersonLike)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetHousehold(PersonLike)
nameWithType: Map.GetHousehold(PersonLike)
fullName: TinyLife.World.Map.GetHousehold(TinyLife.Objects.PersonLike)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetHousehold
path: ../TinyLife/World/Map.cs
startLine: 1384
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Returns the household that the given <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> lives in
example: []
syntax:
content: public Household GetHousehold(PersonLike person)
parameters:
- id: person
type: TinyLife.Objects.PersonLike
description: The person to query
return:
type: TinyLife.World.Household
description: The person's household, or null if there is none
content.vb: Public Function GetHousehold(person As PersonLike) As Household
overload: TinyLife.World.Map.GetHousehold*
- uid: TinyLife.World.Map.GetHousehold(TinyLife.World.Lot)
commentId: M:TinyLife.World.Map.GetHousehold(TinyLife.World.Lot)
id: GetHousehold(TinyLife.World.Lot)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetHousehold(Lot)
nameWithType: Map.GetHousehold(Lot)
fullName: TinyLife.World.Map.GetHousehold(TinyLife.World.Lot)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetHousehold
path: ../TinyLife/World/Map.cs
startLine: 1397
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Returns the household that lives on the given <xref href="TinyLife.World.Lot" data-throw-if-not-resolved="false"></xref>
example: []
syntax:
content: public Household GetHousehold(Lot lot)
parameters:
- id: lot
type: TinyLife.World.Lot
description: The lot to query
return:
type: TinyLife.World.Household
description: The household that lives on the lot, or null if none lives there
content.vb: Public Function GetHousehold(lot As Lot) As Household
overload: TinyLife.World.Map.GetHousehold*
- uid: TinyLife.World.Map.AddHousehold(TinyLife.World.Lot,System.Boolean)
commentId: M:TinyLife.World.Map.AddHousehold(TinyLife.World.Lot,System.Boolean)
id: AddHousehold(TinyLife.World.Lot,System.Boolean)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: AddHousehold(Lot, bool)
nameWithType: Map.AddHousehold(Lot, bool)
fullName: TinyLife.World.Map.AddHousehold(TinyLife.World.Lot, bool)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AddHousehold
path: ../TinyLife/World/Map.cs
startLine: 1411
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Adds a new household to this map by calling the <xref href="TinyLife.World.Household" data-throw-if-not-resolved="false"></xref> constructor.
example: []
syntax:
content: public Household AddHousehold(Lot lot, bool addedThroughPopulating = false)
parameters:
- id: lot
type: TinyLife.World.Lot
description: The lot that the household should live on
- id: addedThroughPopulating
type: System.Boolean
description: Whether the household was added through random population rather than by a player.
return:
type: TinyLife.World.Household
description: The newly created household
content.vb: Public Function AddHousehold(lot As Lot, addedThroughPopulating As Boolean = False) As Household
overload: TinyLife.World.Map.AddHousehold*
nameWithType.vb: Map.AddHousehold(Lot, Boolean)
fullName.vb: TinyLife.World.Map.AddHousehold(TinyLife.World.Lot, Boolean)
name.vb: AddHousehold(Lot, Boolean)
- uid: TinyLife.World.Map.RemoveHousehold(TinyLife.World.Household)
commentId: M:TinyLife.World.Map.RemoveHousehold(TinyLife.World.Household)
id: RemoveHousehold(TinyLife.World.Household)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: RemoveHousehold(Household)
nameWithType: Map.RemoveHousehold(Household)
fullName: TinyLife.World.Map.RemoveHousehold(TinyLife.World.Household)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RemoveHousehold
path: ../TinyLife/World/Map.cs
startLine: 1421
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Removes the given household from this map
example: []
syntax:
content: public void RemoveHousehold(Household household)
parameters:
- id: household
type: TinyLife.World.Household
description: The household to remove
content.vb: Public Sub RemoveHousehold(household As Household)
overload: TinyLife.World.Map.RemoveHousehold*
- uid: TinyLife.World.Map.GetHouseholds
commentId: M:TinyLife.World.Map.GetHouseholds
id: GetHouseholds
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetHouseholds()
nameWithType: Map.GetHouseholds()
fullName: TinyLife.World.Map.GetHouseholds()
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetHouseholds
path: ../TinyLife/World/Map.cs
startLine: 1429
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Returns a set of all of the <xref href="TinyLife.World.Household" data-throw-if-not-resolved="false"></xref> instances that live on this map
example: []
syntax:
content: public IEnumerable<Household> GetHouseholds()
return:
type: System.Collections.Generic.IEnumerable{TinyLife.World.Household}
description: This map's households
content.vb: Public Function GetHouseholds() As IEnumerable(Of Household)
overload: TinyLife.World.Map.GetHouseholds*
- uid: TinyLife.World.Map.GetSection(Microsoft.Xna.Framework.Point,System.Boolean)
commentId: M:TinyLife.World.Map.GetSection(Microsoft.Xna.Framework.Point,System.Boolean)
id: GetSection(Microsoft.Xna.Framework.Point,System.Boolean)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetSection(Point, bool)
nameWithType: Map.GetSection(Point, bool)
fullName: TinyLife.World.Map.GetSection(Microsoft.Xna.Framework.Point, bool)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetSection
path: ../TinyLife/World/Map.cs
startLine: 1440
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Returns the <xref href="TinyLife.World.MapSection" data-throw-if-not-resolved="false"></xref> at the given tile position
example: []
syntax:
content: public MapSection GetSection(Point pos, bool clamp = false)
parameters:
- id: pos
type: Microsoft.Xna.Framework.Point
description: The tile position
- id: clamp
type: System.Boolean
description: Whether the <code class="paramref">pos</code> should be clamped into the valid <xref href="TinyLife.World.Map.Size" data-throw-if-not-resolved="false"></xref> of the map.
return:
type: TinyLife.World.MapSection
description: The section at that position
content.vb: Public Function GetSection(pos As Point, clamp As Boolean = False) As MapSection
overload: TinyLife.World.Map.GetSection*
nameWithType.vb: Map.GetSection(Point, Boolean)
fullName.vb: TinyLife.World.Map.GetSection(Microsoft.Xna.Framework.Point, Boolean)
name.vb: GetSection(Point, Boolean)
- uid: TinyLife.World.Map.GetSections(Microsoft.Xna.Framework.Point,System.Int32)
commentId: M:TinyLife.World.Map.GetSections(Microsoft.Xna.Framework.Point,System.Int32)
id: GetSections(Microsoft.Xna.Framework.Point,System.Int32)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetSections(Point, int)
nameWithType: Map.GetSections(Point, int)
fullName: TinyLife.World.Map.GetSections(Microsoft.Xna.Framework.Point, int)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetSections
path: ../TinyLife/World/Map.cs
startLine: 1458
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Returns a set of sections that are contained in (or intersect with) the given area
example: []
syntax:
content: public IEnumerable<MapSection> GetSections(Point point, int radiusIncrease)
parameters:
- id: point
type: Microsoft.Xna.Framework.Point
description: The position to find the section for, in tile coordinates
- id: radiusIncrease
type: System.Int32
description: The radius, in sections, that the search area should be extended by
return:
type: System.Collections.Generic.IEnumerable{TinyLife.World.MapSection}
description: A set of sections covered by this area
content.vb: Public Function GetSections(point As Point, radiusIncrease As Integer) As IEnumerable(Of MapSection)
overload: TinyLife.World.Map.GetSections*
nameWithType.vb: Map.GetSections(Point, Integer)
fullName.vb: TinyLife.World.Map.GetSections(Microsoft.Xna.Framework.Point, Integer)
name.vb: GetSections(Point, Integer)
- uid: TinyLife.World.Map.GetSections(MLEM.Misc.RectangleF,System.Int32)
commentId: M:TinyLife.World.Map.GetSections(MLEM.Misc.RectangleF,System.Int32)
id: GetSections(MLEM.Misc.RectangleF,System.Int32)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetSections(RectangleF, int)
nameWithType: Map.GetSections(RectangleF, int)
fullName: TinyLife.World.Map.GetSections(MLEM.Misc.RectangleF, int)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetSections
path: ../TinyLife/World/Map.cs
startLine: 1468
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Returns a set of sections that are contained in (or intersect with) the given area
example: []
syntax:
content: public IEnumerable<MapSection> GetSections(RectangleF area, int radiusIncrease)
parameters:
- id: area
type: MLEM.Misc.RectangleF
description: The area to find sections in, in tile coordinates
- id: radiusIncrease
type: System.Int32
description: The radius, in sections, that the search area should be extended by
return:
type: System.Collections.Generic.IEnumerable{TinyLife.World.MapSection}
description: A set of sections covered by this area
content.vb: Public Function GetSections(area As RectangleF, radiusIncrease As Integer) As IEnumerable(Of MapSection)
overload: TinyLife.World.Map.GetSections*
nameWithType.vb: Map.GetSections(RectangleF, Integer)
fullName.vb: TinyLife.World.Map.GetSections(MLEM.Misc.RectangleF, Integer)
name.vb: GetSections(RectangleF, Integer)
- uid: TinyLife.World.Map.MarkDirtyForPathfinding(Microsoft.Xna.Framework.Point,System.Int32)
commentId: M:TinyLife.World.Map.MarkDirtyForPathfinding(Microsoft.Xna.Framework.Point,System.Int32)
id: MarkDirtyForPathfinding(Microsoft.Xna.Framework.Point,System.Int32)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: MarkDirtyForPathfinding(Point, int)
nameWithType: Map.MarkDirtyForPathfinding(Point, int)
fullName: TinyLife.World.Map.MarkDirtyForPathfinding(Microsoft.Xna.Framework.Point, int)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MarkDirtyForPathfinding
path: ../TinyLife/World/Map.cs
startLine: 1490
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Marks the given position dirty for pathfinding purposes.
When a path is found again close to this position, its cost (<xref href="TinyLife.World.Map.GetPathCost(TinyLife.Objects.MapObject%2cMicrosoft.Xna.Framework.Point%2cSystem.Int32%2cMicrosoft.Xna.Framework.Point%2cSystem.Int32)" data-throw-if-not-resolved="false"></xref>) will be re-calculated.
This method is called by <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> when it is placed for removed.
example: []
syntax:
content: public void MarkDirtyForPathfinding(Point pos, int floor)
parameters:
- id: pos
type: Microsoft.Xna.Framework.Point
description: The position to mark dirty
- id: floor
type: System.Int32
description: The floor that the position is on.
content.vb: Public Sub MarkDirtyForPathfinding(pos As Point, floor As Integer)
overload: TinyLife.World.Map.MarkDirtyForPathfinding*
nameWithType.vb: Map.MarkDirtyForPathfinding(Point, Integer)
fullName.vb: TinyLife.World.Map.MarkDirtyForPathfinding(Microsoft.Xna.Framework.Point, Integer)
name.vb: MarkDirtyForPathfinding(Point, Integer)
- uid: TinyLife.World.Map.GetPathCost(TinyLife.Objects.MapObject,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Point,System.Int32)
commentId: M:TinyLife.World.Map.GetPathCost(TinyLife.Objects.MapObject,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Point,System.Int32)
id: GetPathCost(TinyLife.Objects.MapObject,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Point,System.Int32)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetPathCost(MapObject, Point, int, Point, int)
nameWithType: Map.GetPathCost(MapObject, Point, int, Point, int)
fullName: TinyLife.World.Map.GetPathCost(TinyLife.Objects.MapObject, Microsoft.Xna.Framework.Point, int, Microsoft.Xna.Framework.Point, int)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetPathCost
path: ../TinyLife/World/Map.cs
startLine: 1513
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Returns the cost to pathfind from the given current position to the given next position.
Note that, for this method to return a proper result, <code class="paramref">nextPos</code> has to be directly or diagonally adjacent to <code class="paramref">currPos</code>.
example: []
syntax:
content: public float GetPathCost(MapObject obj, Point currPos, int currFloor, Point nextPos, int nextFloor)
parameters:
- id: obj
type: TinyLife.Objects.MapObject
description: The person to get the path cost for
- id: currPos
type: Microsoft.Xna.Framework.Point
description: The current position
- id: currFloor
type: System.Int32
description: The current position's floor.
- id: nextPos
type: Microsoft.Xna.Framework.Point
description: The next, neighboring position
- id: nextFloor
type: System.Int32
description: The next position's floor.
return:
type: System.Single
description: The cost to path to this location
content.vb: Public Function GetPathCost(obj As MapObject, currPos As Point, currFloor As Integer, nextPos As Point, nextFloor As Integer) As Single
overload: TinyLife.World.Map.GetPathCost*
nameWithType.vb: Map.GetPathCost(MapObject, Point, Integer, Point, Integer)
fullName.vb: TinyLife.World.Map.GetPathCost(TinyLife.Objects.MapObject, Microsoft.Xna.Framework.Point, Integer, Microsoft.Xna.Framework.Point, Integer)
name.vb: GetPathCost(MapObject, Point, Integer, Point, Integer)
- uid: TinyLife.World.Map.CanWalkBetween(TinyLife.Objects.PersonLike,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Point,System.Int32)
commentId: M:TinyLife.World.Map.CanWalkBetween(TinyLife.Objects.PersonLike,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Point,System.Int32)
id: CanWalkBetween(TinyLife.Objects.PersonLike,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Point,System.Int32)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: CanWalkBetween(PersonLike, Point, int, Point, int)
nameWithType: Map.CanWalkBetween(PersonLike, Point, int, Point, int)
fullName: TinyLife.World.Map.CanWalkBetween(TinyLife.Objects.PersonLike, Microsoft.Xna.Framework.Point, int, Microsoft.Xna.Framework.Point, int)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanWalkBetween
path: ../TinyLife/World/Map.cs
startLine: 1537
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Returns whether the given person can walk between the two given positions.
Internally, this method only queries whether <xref href="TinyLife.World.Map.GetPathCost(TinyLife.Objects.MapObject%2cMicrosoft.Xna.Framework.Point%2cSystem.Int32%2cMicrosoft.Xna.Framework.Point%2cSystem.Int32)" data-throw-if-not-resolved="false"></xref> is lower than <xref href="System.Single.MaxValue" data-throw-if-not-resolved="false"></xref> or <xref href="System.Single.PositiveInfinity" data-throw-if-not-resolved="false"></xref>.
Note that, for this method to return a proper result, <code class="paramref">nextPos</code> has to be directly or diagonally adjacent to <code class="paramref">currPos</code>.
example: []
syntax:
content: public bool CanWalkBetween(PersonLike person, Point currPos, int currFloor, Point nextPos, int nextFloor)
parameters:
- id: person
type: TinyLife.Objects.PersonLike
description: The person to get the path cost for
- id: currPos
type: Microsoft.Xna.Framework.Point
description: The current position
- id: currFloor
type: System.Int32
description: The current position's floor.
- id: nextPos
type: Microsoft.Xna.Framework.Point
description: The next, neighboring position
- id: nextFloor
type: System.Int32
description: The next position's floor.
return:
type: System.Boolean
description: Whether the two locations can be walked between
content.vb: Public Function CanWalkBetween(person As PersonLike, currPos As Point, currFloor As Integer, nextPos As Point, nextFloor As Integer) As Boolean
overload: TinyLife.World.Map.CanWalkBetween*
nameWithType.vb: Map.CanWalkBetween(PersonLike, Point, Integer, Point, Integer)
fullName.vb: TinyLife.World.Map.CanWalkBetween(TinyLife.Objects.PersonLike, Microsoft.Xna.Framework.Point, Integer, Microsoft.Xna.Framework.Point, Integer)
name.vb: CanWalkBetween(PersonLike, Point, Integer, Point, Integer)
- uid: TinyLife.World.Map.IsFreeSpot(Microsoft.Xna.Framework.Point,System.Int32)
commentId: M:TinyLife.World.Map.IsFreeSpot(Microsoft.Xna.Framework.Point,System.Int32)
id: IsFreeSpot(Microsoft.Xna.Framework.Point,System.Int32)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: IsFreeSpot(Point, int)
nameWithType: Map.IsFreeSpot(Point, int)
fullName: TinyLife.World.Map.IsFreeSpot(Microsoft.Xna.Framework.Point, int)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsFreeSpot
path: ../TinyLife/World/Map.cs
startLine: 1547
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Returns whether or not the given position on the given map is free for a <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> to stand in
example: []
syntax:
content: public bool IsFreeSpot(Point pos, int floor)
parameters:
- id: pos
type: Microsoft.Xna.Framework.Point
description: The position to query
- id: floor
type: System.Int32
description: The floor to query.
return:
type: System.Boolean
description: Whether this position is free to stand on
content.vb: Public Function IsFreeSpot(pos As Point, floor As Integer) As Boolean
overload: TinyLife.World.Map.IsFreeSpot*
nameWithType.vb: Map.IsFreeSpot(Point, Integer)
fullName.vb: TinyLife.World.Map.IsFreeSpot(Microsoft.Xna.Framework.Point, Integer)
name.vb: IsFreeSpot(Point, Integer)
- uid: TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Single,System.Boolean,System.Boolean)
commentId: M:TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Single,System.Boolean,System.Boolean)
id: PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Single,System.Boolean,System.Boolean)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: PlaySound(SoundEffect, Vector2, float, float, float, bool, bool)
nameWithType: Map.PlaySound(SoundEffect, Vector2, float, float, float, bool, bool)
fullName: TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect, Microsoft.Xna.Framework.Vector2, float, float, float, bool, bool)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PlaySound
path: ../TinyLife/World/Map.cs
startLine: 1565
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Plays a sound at the given location (in world space) statically.
If the sound should move while being played, use <xref href="TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect%2cTinyLife.World.MapAudioEmitter%2cSystem.Single%2cSystem.Single%2cSystem.Boolean%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref> instead.
Note that the returned <xref href="Microsoft.Xna.Framework.Audio.SoundEffectInstance" data-throw-if-not-resolved="false"></xref> does not need to be disposed when it is finished playing.
example: []
syntax:
content: public SoundEffectInstance PlaySound(SoundEffect sound, Vector2 pos, float floor, float volume = 1, float pitch = 0, bool loop = false, bool applyWorldSoundVolume = true)
parameters:
- id: sound
type: Microsoft.Xna.Framework.Audio.SoundEffect
description: The sound effect to play
- id: pos
type: Microsoft.Xna.Framework.Vector2
description: The position, in world space, to play the sound at
- id: floor
type: System.Single
description: The floor to play the sound based on.
- id: volume
type: System.Single
description: The sound's volume, between 0 and 1 (default)
- id: pitch
type: System.Single
description: The sound's pitch, between -1, 0 (default) and 1
- id: loop
type: System.Boolean
description: Whether or not the sound should loop
- id: applyWorldSoundVolume
type: System.Boolean
description: Whether the <xref href="TinyLife.Options.WorldSoundVolume" data-throw-if-not-resolved="false"></xref> should be applied to the passed <code class="paramref">volume</code>
return:
type: Microsoft.Xna.Framework.Audio.SoundEffectInstance
description: The sound effect instance that is responsible for playing this sound, which can be stopped or paused
content.vb: Public Function PlaySound(sound As SoundEffect, pos As Vector2, floor As Single, volume As Single = 1, pitch As Single = 0, [loop] As Boolean = False, applyWorldSoundVolume As Boolean = True) As SoundEffectInstance
overload: TinyLife.World.Map.PlaySound*
nameWithType.vb: Map.PlaySound(SoundEffect, Vector2, Single, Single, Single, Boolean, Boolean)
fullName.vb: TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect, Microsoft.Xna.Framework.Vector2, Single, Single, Single, Boolean, Boolean)
name.vb: PlaySound(SoundEffect, Vector2, Single, Single, Single, Boolean, Boolean)
- uid: TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,TinyLife.World.MapAudioEmitter,System.Single,System.Single,System.Boolean,System.Boolean)
commentId: M:TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,TinyLife.World.MapAudioEmitter,System.Single,System.Single,System.Boolean,System.Boolean)
id: PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,TinyLife.World.MapAudioEmitter,System.Single,System.Single,System.Boolean,System.Boolean)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: PlaySound(SoundEffect, MapAudioEmitter, float, float, bool, bool)
nameWithType: Map.PlaySound(SoundEffect, MapAudioEmitter, float, float, bool, bool)
fullName: TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect, TinyLife.World.MapAudioEmitter, float, float, bool, bool)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PlaySound
path: ../TinyLife/World/Map.cs
startLine: 1581
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Plays a sound at the given location (in world space) with the given <xref href="TinyLife.World.MapAudioEmitter" data-throw-if-not-resolved="false"></xref>, whose <xref href="TinyLife.World.MapAudioEmitter.WorldPosition" data-throw-if-not-resolved="false"></xref> can be updated by the caller.
If the sound should move in a static locatdion, use <xref href="TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Single%2cSystem.Single%2cSystem.Single%2cSystem.Boolean%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref> instead.
Note that the returned <xref href="Microsoft.Xna.Framework.Audio.SoundEffectInstance" data-throw-if-not-resolved="false"></xref> does not need to be disposed when it is finished playing.
example: []
syntax:
content: public SoundEffectInstance PlaySound(SoundEffect sound, MapAudioEmitter emitter, float volume = 1, float pitch = 0, bool loop = false, bool applyWorldSoundVolume = true)
parameters:
- id: sound
type: Microsoft.Xna.Framework.Audio.SoundEffect
description: The sound effect to play
- id: emitter
type: TinyLife.World.MapAudioEmitter
description: The audio emitter, whose <xref href="TinyLife.World.MapAudioEmitter.WorldPosition" data-throw-if-not-resolved="false"></xref> should be set by the caller
- id: volume
type: System.Single
description: The sound's volume, between 0 and 1 (default)
- id: pitch
type: System.Single
description: The sound's pitch, between -1, 0 (default) and 1
- id: loop
type: System.Boolean
description: Whether or not the sound should loop
- id: applyWorldSoundVolume
type: System.Boolean
description: Whether the <xref href="TinyLife.Options.WorldSoundVolume" data-throw-if-not-resolved="false"></xref> should be applied to the passed <code class="paramref">volume</code>
return:
type: Microsoft.Xna.Framework.Audio.SoundEffectInstance
description: The sound effect instance that is responsible for playing this sound, which can be stopped or paused
content.vb: Public Function PlaySound(sound As SoundEffect, emitter As MapAudioEmitter, volume As Single = 1, pitch As Single = 0, [loop] As Boolean = False, applyWorldSoundVolume As Boolean = True) As SoundEffectInstance
overload: TinyLife.World.Map.PlaySound*
nameWithType.vb: Map.PlaySound(SoundEffect, MapAudioEmitter, Single, Single, Boolean, Boolean)
fullName.vb: TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect, TinyLife.World.MapAudioEmitter, Single, Single, Boolean, Boolean)
name.vb: PlaySound(SoundEffect, MapAudioEmitter, Single, Single, Boolean, Boolean)
- uid: TinyLife.World.Map.GetClosestFreeExitPoint(Microsoft.Xna.Framework.Vector2)
commentId: M:TinyLife.World.Map.GetClosestFreeExitPoint(Microsoft.Xna.Framework.Vector2)
id: GetClosestFreeExitPoint(Microsoft.Xna.Framework.Vector2)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetClosestFreeExitPoint(Vector2)
nameWithType: Map.GetClosestFreeExitPoint(Vector2)
fullName: TinyLife.World.Map.GetClosestFreeExitPoint(Microsoft.Xna.Framework.Vector2)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetClosestFreeExitPoint
path: ../TinyLife/World/Map.cs
startLine: 1601
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Returns the closest exit point on the map to the given <code class="paramref">position</code>, out of all of the points returned by <xref href="TinyLife.World.Map.GetExitPoints" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public Point GetClosestFreeExitPoint(Vector2 position)
parameters:
- id: position
type: Microsoft.Xna.Framework.Vector2
description: The position that the exit point should be close to.
return:
type: Microsoft.Xna.Framework.Point
description: The closest exit point to the given position.
content.vb: Public Function GetClosestFreeExitPoint(position As Vector2) As Point
overload: TinyLife.World.Map.GetClosestFreeExitPoint*
- uid: TinyLife.World.Map.GetExitPoints
commentId: M:TinyLife.World.Map.GetExitPoints
id: GetExitPoints
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetExitPoints()
nameWithType: Map.GetExitPoints()
fullName: TinyLife.World.Map.GetExitPoints()
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetExitPoints
path: ../TinyLife/World/Map.cs
startLine: 1611
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Returns a set of all exit points on the map, which are locations on the map's border that Tinies can exit from either on foot or using their car.
example: []
syntax:
content: public IEnumerable<(Point Position, Direction2 Dir)> GetExitPoints()
return:
type: System.Collections.Generic.IEnumerable{System.ValueTuple{Microsoft.Xna.Framework.Point,MLEM.Misc.Direction2}}
description: All exit points on this map.
content.vb: Public Function GetExitPoints() As IEnumerable(Of (Position As Point, Dir As Direction2))
overload: TinyLife.World.Map.GetExitPoints*
- uid: TinyLife.World.Map.GetWalls``1(MLEM.Misc.RectangleF)
commentId: M:TinyLife.World.Map.GetWalls``1(MLEM.Misc.RectangleF)
id: GetWalls``1(MLEM.Misc.RectangleF)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetWalls<T>(RectangleF)
nameWithType: Map.GetWalls<T>(RectangleF)
fullName: TinyLife.World.Map.GetWalls<T>(MLEM.Misc.RectangleF)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetWalls
path: ../TinyLife/World/Map.cs
startLine: 1640
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Returns a set of walls in the given area.
All <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref> objects for which at least one <xref href="TinyLife.Objects.WallLike.Positions" data-throw-if-not-resolved="false"></xref> entry is contained in the area are returned.
example: []
syntax:
content: 'public IEnumerable<T> GetWalls<T>(RectangleF area) where T : WallLike'
parameters:
- id: area
type: MLEM.Misc.RectangleF
description: The area to query for walls
typeParameters:
- id: T
return:
type: System.Collections.Generic.IEnumerable{{T}}
description: A set of walls in the area
content.vb: Public Function GetWalls(Of T As WallLike)(area As RectangleF) As IEnumerable(Of T)
overload: TinyLife.World.Map.GetWalls*
nameWithType.vb: Map.GetWalls(Of T)(RectangleF)
fullName.vb: TinyLife.World.Map.GetWalls(Of T)(MLEM.Misc.RectangleF)
name.vb: GetWalls(Of T)(RectangleF)
- uid: TinyLife.World.Map.GetStairs(MLEM.Misc.RectangleF,System.Boolean)
commentId: M:TinyLife.World.Map.GetStairs(MLEM.Misc.RectangleF,System.Boolean)
id: GetStairs(MLEM.Misc.RectangleF,System.Boolean)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetStairs(RectangleF, bool)
nameWithType: Map.GetStairs(RectangleF, bool)
fullName: TinyLife.World.Map.GetStairs(MLEM.Misc.RectangleF, bool)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetStairs
path: ../TinyLife/World/Map.cs
startLine: 1661
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Returns all of the stairs in the given <code class="paramref">area</code>, including stairs that partly intersect, on all floors.
example: []
syntax:
content: public IEnumerable<Stairs> GetStairs(RectangleF area, bool includeEntryPositions = false)
parameters:
- id: area
type: MLEM.Misc.RectangleF
description: The area.
- id: includeEntryPositions
type: System.Boolean
description: Whether the entry positions of the stairs should be included, rather than just the <xref href="TinyLife.World.Stairs.Area" data-throw-if-not-resolved="false"></xref>.
return:
type: System.Collections.Generic.IEnumerable{TinyLife.World.Stairs}
description: The stairs in the area.
content.vb: Public Function GetStairs(area As RectangleF, includeEntryPositions As Boolean = False) As IEnumerable(Of Stairs)
overload: TinyLife.World.Map.GetStairs*
nameWithType.vb: Map.GetStairs(RectangleF, Boolean)
fullName.vb: TinyLife.World.Map.GetStairs(MLEM.Misc.RectangleF, Boolean)
name.vb: GetStairs(RectangleF, Boolean)
- uid: TinyLife.World.Map.AddStairs(TinyLife.World.Stairs)
commentId: M:TinyLife.World.Map.AddStairs(TinyLife.World.Stairs)
id: AddStairs(TinyLife.World.Stairs)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: AddStairs(Stairs)
nameWithType: Map.AddStairs(Stairs)
fullName: TinyLife.World.Map.AddStairs(TinyLife.World.Stairs)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AddStairs
path: ../TinyLife/World/Map.cs
startLine: 1674
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Adds the given stairs to this map, additionally marking all involved locations dirty for pathfinding.
example: []
syntax:
content: public void AddStairs(Stairs stairs)
parameters:
- id: stairs
type: TinyLife.World.Stairs
description: The stairs to add.
content.vb: Public Sub AddStairs(stairs As Stairs)
overload: TinyLife.World.Map.AddStairs*
- uid: TinyLife.World.Map.RemoveStairs(TinyLife.World.Stairs)
commentId: M:TinyLife.World.Map.RemoveStairs(TinyLife.World.Stairs)
id: RemoveStairs(TinyLife.World.Stairs)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: RemoveStairs(Stairs)
nameWithType: Map.RemoveStairs(Stairs)
fullName: TinyLife.World.Map.RemoveStairs(TinyLife.World.Stairs)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RemoveStairs
path: ../TinyLife/World/Map.cs
startLine: 1686
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Removes the given stairs from this map entirely, additionally marking all involved locations dirty for pathfinding.
example: []
syntax:
content: public bool RemoveStairs(Stairs stairs)
parameters:
- id: stairs
type: TinyLife.World.Stairs
description: The stairs to remove.
return:
type: System.Boolean
description: Whether the stairs existed on the map, and were successfully removed.
content.vb: Public Function RemoveStairs(stairs As Stairs) As Boolean
overload: TinyLife.World.Map.RemoveStairs*
- uid: TinyLife.World.Map.ApplyCameraRotation(Microsoft.Xna.Framework.Vector2,System.Boolean,System.Nullable{MLEM.Misc.Direction2})
commentId: M:TinyLife.World.Map.ApplyCameraRotation(Microsoft.Xna.Framework.Vector2,System.Boolean,System.Nullable{MLEM.Misc.Direction2})
id: ApplyCameraRotation(Microsoft.Xna.Framework.Vector2,System.Boolean,System.Nullable{MLEM.Misc.Direction2})
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: ApplyCameraRotation(Vector2, bool, Direction2?)
nameWithType: Map.ApplyCameraRotation(Vector2, bool, Direction2?)
fullName: TinyLife.World.Map.ApplyCameraRotation(Microsoft.Xna.Framework.Vector2, bool, MLEM.Misc.Direction2?)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ApplyCameraRotation
path: ../TinyLife/World/Map.cs
startLine: 1703
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Applies the game's current <xref href="TinyLife.Options.CameraRotation" data-throw-if-not-resolved="false"></xref> to the given position in world space
example: []
syntax:
content: public Vector2 ApplyCameraRotation(Vector2 worldPos, bool borderOffset = false, Direction2? cameraRotation = null)
parameters:
- id: worldPos
type: Microsoft.Xna.Framework.Vector2
description: The position, in world space
- id: borderOffset
type: System.Boolean
description: Whether a border offset should be applied. This is useful for tiles and other objects that aren't centered in the middle of their tiles, but that use the top-left corner of a tile for positioning.
- id: cameraRotation
type: System.Nullable{MLEM.Misc.Direction2}
description: An optional override camera rotation which should be used in favor of <xref href="TinyLife.Options.CameraRotation" data-throw-if-not-resolved="false"></xref>
return:
type: Microsoft.Xna.Framework.Vector2
description: The position in world space, but with camera rotation appplied
content.vb: Public Function ApplyCameraRotation(worldPos As Vector2, borderOffset As Boolean = False, cameraRotation As Direction2? = Nothing) As Vector2
overload: TinyLife.World.Map.ApplyCameraRotation*
nameWithType.vb: Map.ApplyCameraRotation(Vector2, Boolean, Direction2?)
fullName.vb: TinyLife.World.Map.ApplyCameraRotation(Microsoft.Xna.Framework.Vector2, Boolean, MLEM.Misc.Direction2?)
name.vb: ApplyCameraRotation(Vector2, Boolean, Direction2?)
- uid: TinyLife.World.Map.ApplyInverseCameraRotation(Microsoft.Xna.Framework.Vector2,System.Nullable{MLEM.Misc.Direction2})
commentId: M:TinyLife.World.Map.ApplyInverseCameraRotation(Microsoft.Xna.Framework.Vector2,System.Nullable{MLEM.Misc.Direction2})
id: ApplyInverseCameraRotation(Microsoft.Xna.Framework.Vector2,System.Nullable{MLEM.Misc.Direction2})
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: ApplyInverseCameraRotation(Vector2, Direction2?)
nameWithType: Map.ApplyInverseCameraRotation(Vector2, Direction2?)
fullName: TinyLife.World.Map.ApplyInverseCameraRotation(Microsoft.Xna.Framework.Vector2, MLEM.Misc.Direction2?)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ApplyInverseCameraRotation
path: ../TinyLife/World/Map.cs
startLine: 1719
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Applies the game's current <xref href="TinyLife.Options.CameraRotation" data-throw-if-not-resolved="false"></xref> to the given position in world space in reverse, undoing the action done by <xref href="TinyLife.World.Map.ApplyCameraRotation(Microsoft.Xna.Framework.Vector2%2cSystem.Boolean%2cSystem.Nullable%7bMLEM.Misc.Direction2%7d)" data-throw-if-not-resolved="false"></xref>
example: []
syntax:
content: public Vector2 ApplyInverseCameraRotation(Vector2 worldPos, Direction2? cameraRotation = null)
parameters:
- id: worldPos
type: Microsoft.Xna.Framework.Vector2
description: The position, in world space
- id: cameraRotation
type: System.Nullable{MLEM.Misc.Direction2}
description: An optional override camera rotation which should be used in favor of <xref href="TinyLife.Options.CameraRotation" data-throw-if-not-resolved="false"></xref>
return:
type: Microsoft.Xna.Framework.Vector2
description: The position in world space, but without camera rotation appplied
content.vb: Public Function ApplyInverseCameraRotation(worldPos As Vector2, cameraRotation As Direction2? = Nothing) As Vector2
overload: TinyLife.World.Map.ApplyInverseCameraRotation*
- uid: TinyLife.World.Map.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
commentId: M:TinyLife.World.Map.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
id: OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: OnCameraRotationChanged(Direction2, Direction2)
nameWithType: Map.OnCameraRotationChanged(Direction2, Direction2)
fullName: TinyLife.World.Map.OnCameraRotationChanged(MLEM.Misc.Direction2, MLEM.Misc.Direction2)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnCameraRotationChanged
path: ../TinyLife/World/Map.cs
startLine: 1734
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
A method that is called when <xref href="TinyLife.Options.CameraRotation" data-throw-if-not-resolved="false"></xref> is changed.
When changing camera rotation manually, this method should be called along with the change.
example: []
syntax:
content: public void OnCameraRotationChanged(Direction2 oldRotation, Direction2 newRotation)
parameters:
- id: oldRotation
type: MLEM.Misc.Direction2
description: ''
- id: newRotation
type: MLEM.Misc.Direction2
description: ''
content.vb: Public Sub OnCameraRotationChanged(oldRotation As Direction2, newRotation As Direction2)
overload: TinyLife.World.Map.OnCameraRotationChanged*
- uid: TinyLife.World.Map.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)
commentId: M:TinyLife.World.Map.OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)
id: OnCurrentGameMapChanged(TinyLife.World.Map,TinyLife.World.Map)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: OnCurrentGameMapChanged(Map, Map)
nameWithType: Map.OnCurrentGameMapChanged(Map, Map)
fullName: TinyLife.World.Map.OnCurrentGameMapChanged(TinyLife.World.Map, TinyLife.World.Map)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnCurrentGameMapChanged
path: ../TinyLife/World/Map.cs
startLine: 1758
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: This method is invoked when the game's <xref href="TinyLife.GameImpl.CurrentMap" data-throw-if-not-resolved="false"></xref> is changed, ie when the camera is moved to a different map.
example: []
syntax:
content: public void OnCurrentGameMapChanged(Map oldMap, Map newMap)
parameters:
- id: oldMap
type: TinyLife.World.Map
description: The previous map.
- id: newMap
type: TinyLife.World.Map
description: The new map.
content.vb: Public Sub OnCurrentGameMapChanged(oldMap As Map, newMap As Map)
overload: TinyLife.World.Map.OnCurrentGameMapChanged*
- uid: TinyLife.World.Map.AddLight(TinyLife.Objects.Light)
commentId: M:TinyLife.World.Map.AddLight(TinyLife.Objects.Light)
id: AddLight(TinyLife.Objects.Light)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: AddLight(Light)
nameWithType: Map.AddLight(Light)
fullName: TinyLife.World.Map.AddLight(TinyLife.Objects.Light)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AddLight
path: ../TinyLife/World/Map.cs
startLine: 1776
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Adds the given light to the world at its <xref href="TinyLife.Objects.Light.Position" data-throw-if-not-resolved="false"></xref>
example: []
syntax:
content: public Light AddLight(Light light)
parameters:
- id: light
type: TinyLife.Objects.Light
description: The light to add
return:
type: TinyLife.Objects.Light
content.vb: Public Function AddLight(light As Light) As Light
overload: TinyLife.World.Map.AddLight*
- uid: TinyLife.World.Map.RemoveLight(TinyLife.Objects.Light)
commentId: M:TinyLife.World.Map.RemoveLight(TinyLife.Objects.Light)
id: RemoveLight(TinyLife.Objects.Light)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: RemoveLight(Light)
nameWithType: Map.RemoveLight(Light)
fullName: TinyLife.World.Map.RemoveLight(TinyLife.Objects.Light)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RemoveLight
path: ../TinyLife/World/Map.cs
startLine: 1788
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Removes the given light from the world
example: []
syntax:
content: public bool RemoveLight(Light light)
parameters:
- id: light
type: TinyLife.Objects.Light
description: The light to remove
return:
type: System.Boolean
content.vb: Public Function RemoveLight(light As Light) As Boolean
overload: TinyLife.World.Map.RemoveLight*
- uid: TinyLife.World.Map.MoveEverything(Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Rectangle,System.Boolean,TinyLife.World.Tile)
commentId: M:TinyLife.World.Map.MoveEverything(Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Rectangle,System.Boolean,TinyLife.World.Tile)
id: MoveEverything(Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Rectangle,System.Boolean,TinyLife.World.Tile)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: MoveEverything(Point, Rectangle, bool, Tile)
nameWithType: Map.MoveEverything(Point, Rectangle, bool, Tile)
fullName: TinyLife.World.Map.MoveEverything(Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Rectangle, bool, TinyLife.World.Tile)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MoveEverything
path: ../TinyLife/World/Map.cs
startLine: 1800
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Moves all of the objects, walls, tiles and roofs in the given <code class="paramref">area</code> in the world, optionally moving the lots as well
example: []
syntax:
content: public void MoveEverything(Point offset, Rectangle area, bool moveLots, Tile defaultTile = null)
parameters:
- id: offset
type: Microsoft.Xna.Framework.Point
description: The offset to move things by
- id: area
type: Microsoft.Xna.Framework.Rectangle
description: The area to move
- id: moveLots
type: System.Boolean
description: Whether lots should be moved as well. The content of lots will be moved regardless of this parameter
- id: defaultTile
type: TinyLife.World.Tile
description: The default tile to replace the moved ground with.
content.vb: Public Sub MoveEverything(offset As Point, area As Rectangle, moveLots As Boolean, defaultTile As Tile = Nothing)
overload: TinyLife.World.Map.MoveEverything*
nameWithType.vb: Map.MoveEverything(Point, Rectangle, Boolean, Tile)
fullName.vb: TinyLife.World.Map.MoveEverything(Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Rectangle, Boolean, TinyLife.World.Tile)
name.vb: MoveEverything(Point, Rectangle, Boolean, Tile)
- uid: TinyLife.World.Map.ValidateRooms(Microsoft.Xna.Framework.Point,System.Int32)
commentId: M:TinyLife.World.Map.ValidateRooms(Microsoft.Xna.Framework.Point,System.Int32)
id: ValidateRooms(Microsoft.Xna.Framework.Point,System.Int32)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: ValidateRooms(Point, int)
nameWithType: Map.ValidateRooms(Point, int)
fullName: TinyLife.World.Map.ValidateRooms(Microsoft.Xna.Framework.Point, int)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ValidateRooms
path: ../TinyLife/World/Map.cs
startLine: 1896
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Adds new <xref href="TinyLife.World.Room" data-throw-if-not-resolved="false"></xref> objects to the given positions if there are valid rooms present, and validates additional rooms, checking for whether they should still exist.
example: []
syntax:
content: public Room ValidateRooms(Point position, int floor)
parameters:
- id: position
type: Microsoft.Xna.Framework.Point
description: The position that should be inspected for possible rooms.
- id: floor
type: System.Int32
description: The floor that should be inspected for possible rooms.
return:
type: TinyLife.World.Room
description: If a new room was added, the added room, otherwise <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a>.
content.vb: Public Function ValidateRooms(position As Point, floor As Integer) As Room
overload: TinyLife.World.Map.ValidateRooms*
nameWithType.vb: Map.ValidateRooms(Point, Integer)
fullName.vb: TinyLife.World.Map.ValidateRooms(Microsoft.Xna.Framework.Point, Integer)
name.vb: ValidateRooms(Point, Integer)
- uid: TinyLife.World.Map.GetRegularVisitors
commentId: M:TinyLife.World.Map.GetRegularVisitors
id: GetRegularVisitors
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetRegularVisitors()
nameWithType: Map.GetRegularVisitors()
fullName: TinyLife.World.Map.GetRegularVisitors()
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetRegularVisitors
path: ../TinyLife/World/Map.cs
startLine: 1945
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Returns the set of <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> instances in the world that are regular visitors.
This method is a shorthand for <xref href="TinyLife.World.Map.GetPeople" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Objects.PersonLike.IsRegularVisitor" data-throw-if-not-resolved="false"></xref>.
Note that dead regular visitors are not returned.
example: []
syntax:
content: public IEnumerable<PersonLike> GetRegularVisitors()
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Objects.PersonLike}
description: This map's regular visitors
content.vb: Public Function GetRegularVisitors() As IEnumerable(Of PersonLike)
overload: TinyLife.World.Map.GetRegularVisitors*
- uid: TinyLife.World.Map.GetAllLotEmployments
commentId: M:TinyLife.World.Map.GetAllLotEmployments
id: GetAllLotEmployments
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetAllLotEmployments()
nameWithType: Map.GetAllLotEmployments()
fullName: TinyLife.World.Map.GetAllLotEmployments()
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetAllLotEmployments
path: ../TinyLife/World/Map.cs
startLine: 1955
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Returns a set of all <xref href="TinyLife.World.LotEmployment" data-throw-if-not-resolved="false"></xref> instances and their <xref href="TinyLife.World.Lot" data-throw-if-not-resolved="false"></xref> on the map.
Note that <xref href="TinyLife.World.LotEmployment.MapWideEmployments" data-throw-if-not-resolved="false"></xref> are also returned, with their <xref href="TinyLife.World.Lot" data-throw-if-not-resolved="false"></xref> component being set to null.
example: []
syntax:
content: public IEnumerable<(LotEmployment Employment, Lot EmploymentLot)> GetAllLotEmployments()
return:
type: System.Collections.Generic.IEnumerable{System.ValueTuple{TinyLife.World.LotEmployment,TinyLife.World.Lot}}
description: All lot employments on this map
content.vb: Public Function GetAllLotEmployments() As IEnumerable(Of (Employment As LotEmployment, EmploymentLot As Lot))
overload: TinyLife.World.Map.GetAllLotEmployments*
- uid: TinyLife.World.Map.MarkGroundTileDirtyForDrawing(Microsoft.Xna.Framework.Point)
commentId: M:TinyLife.World.Map.MarkGroundTileDirtyForDrawing(Microsoft.Xna.Framework.Point)
id: MarkGroundTileDirtyForDrawing(Microsoft.Xna.Framework.Point)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: MarkGroundTileDirtyForDrawing(Point)
nameWithType: Map.MarkGroundTileDirtyForDrawing(Point)
fullName: TinyLife.World.Map.MarkGroundTileDirtyForDrawing(Microsoft.Xna.Framework.Point)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MarkGroundTileDirtyForDrawing
path: ../TinyLife/World/Map.cs
startLine: 1968
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Marks the given position dirty for drawing, which causes the underlying <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref> to re-render the tile.
This method is used automatically by <xref href="TinyLife.World.Map.SetTile(Microsoft.Xna.Framework.Point%2cSystem.Int32%2cTinyLife.World.Tile)" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.World.AutoTile" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public void MarkGroundTileDirtyForDrawing(Point pos)
parameters:
- id: pos
type: Microsoft.Xna.Framework.Point
description: The position to mark dirty.
content.vb: Public Sub MarkGroundTileDirtyForDrawing(pos As Point)
overload: TinyLife.World.Map.MarkGroundTileDirtyForDrawing*
- uid: TinyLife.World.Map.MarkObjectDirtyForDrawing(TinyLife.Objects.MapObject,TinyLife.World.MapSection,System.Boolean)
commentId: M:TinyLife.World.Map.MarkObjectDirtyForDrawing(TinyLife.Objects.MapObject,TinyLife.World.MapSection,System.Boolean)
id: MarkObjectDirtyForDrawing(TinyLife.Objects.MapObject,TinyLife.World.MapSection,System.Boolean)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: MarkObjectDirtyForDrawing(MapObject, MapSection, bool)
nameWithType: Map.MarkObjectDirtyForDrawing(MapObject, MapSection, bool)
fullName: TinyLife.World.Map.MarkObjectDirtyForDrawing(TinyLife.Objects.MapObject, TinyLife.World.MapSection, bool)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MarkObjectDirtyForDrawing
path: ../TinyLife/World/Map.cs
startLine: 1984
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Marks the given <xref href="TinyLife.Objects.MapObject" data-throw-if-not-resolved="false"></xref> dirty for drawing, which causes the underlying <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref> to re-render the object if its visibility is <xref href="TinyLife.Objects.Visibility.Static" data-throw-if-not-resolved="false"></xref>.
This method is used automatically by <xref href="TinyLife.World.Map.AddObject(TinyLife.Objects.MapObject)" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.World.Map.RemoveObject(TinyLife.Objects.MapObject)" data-throw-if-not-resolved="false"></xref>, as well as when a static object's <xref href="TinyLife.Objects.MapObject.Position" data-throw-if-not-resolved="false"></xref> changes.
example: []
syntax:
content: public void MarkObjectDirtyForDrawing(MapObject obj, MapSection section = null, bool removedFromSection = false)
parameters:
- id: obj
type: TinyLife.Objects.MapObject
description: The object to mark dirty.
- id: section
type: TinyLife.World.MapSection
description: The section that the object is expected to be in, or <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a> to determine the section automatically.
- id: removedFromSection
type: System.Boolean
description: Whether the object was removed, and should not be redrawn in the <code class="paramref">section</code>.
content.vb: Public Sub MarkObjectDirtyForDrawing(obj As MapObject, section As MapSection = Nothing, removedFromSection As Boolean = False)
overload: TinyLife.World.Map.MarkObjectDirtyForDrawing*
nameWithType.vb: Map.MarkObjectDirtyForDrawing(MapObject, MapSection, Boolean)
fullName.vb: TinyLife.World.Map.MarkObjectDirtyForDrawing(TinyLife.Objects.MapObject, TinyLife.World.MapSection, Boolean)
name.vb: MarkObjectDirtyForDrawing(MapObject, MapSection, Boolean)
- uid: TinyLife.World.Map.PopulateLots
commentId: M:TinyLife.World.Map.PopulateLots
id: PopulateLots
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: PopulateLots()
nameWithType: Map.PopulateLots()
fullName: TinyLife.World.Map.PopulateLots()
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PopulateLots
path: ../TinyLife/World/Map.cs
startLine: 2015
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Populates a subset of empty residential lots on this map with loaded exported households, or with randomly generated households.
This method is automatically invoked every few in-game days if the <xref href="TinyLife.PerSaveOptions.PopulateLots" data-throw-if-not-resolved="false"></xref> option is enabled.
example: []
syntax:
content: public void PopulateLots()
content.vb: Public Sub PopulateLots()
overload: TinyLife.World.Map.PopulateLots*
- uid: TinyLife.World.Map.PrepareForPermanentRemoval
commentId: M:TinyLife.World.Map.PrepareForPermanentRemoval
id: PrepareForPermanentRemoval
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: PrepareForPermanentRemoval()
nameWithType: Map.PrepareForPermanentRemoval()
fullName: TinyLife.World.Map.PrepareForPermanentRemoval()
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PrepareForPermanentRemoval
path: ../TinyLife/World/Map.cs
startLine: 2082
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: Prepares this map for permanent removal, moving all people on this map to their original positions (including their home location if it is on another map and their lot employment map if they have one), and calls <xref href="TinyLife.Objects.PersonLike.PrepareForPermanentRemoval" data-throw-if-not-resolved="false"></xref> on all remaining people.
example: []
syntax:
content: public void PrepareForPermanentRemoval()
content.vb: Public Sub PrepareForPermanentRemoval()
overload: TinyLife.World.Map.PrepareForPermanentRemoval*
- uid: TinyLife.World.Map.LoadStaticMap(TinyLife.PerSaveOptions.MapInfo)
commentId: M:TinyLife.World.Map.LoadStaticMap(TinyLife.PerSaveOptions.MapInfo)
id: LoadStaticMap(TinyLife.PerSaveOptions.MapInfo)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: LoadStaticMap(MapInfo)
nameWithType: Map.LoadStaticMap(PerSaveOptions.MapInfo)
fullName: TinyLife.World.Map.LoadStaticMap(TinyLife.PerSaveOptions.MapInfo)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: LoadStaticMap
path: ../TinyLife/World/Map.cs
startLine: 2713
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Loads a static map with the given name from the game's content directory.
Note that no validation steps (<xref href="TinyLife.World.Map.ValidateEarly(TinyLife.PerSaveOptions.MapInfo%2cSystem.Collections.Generic.Dictionary%7bSystem.String%2cTinyLife.World.Map%7d%2cSystem.Action%7bSystem.String%7d%2cSystem.Action%7bSystem.Single%7d)" data-throw-if-not-resolved="false"></xref>, <xref href="TinyLife.World.Map.Validate(System.Boolean%2cSystem.Action%7bSystem.String%7d%2cSystem.Action%7bSystem.Single%7d)" data-throw-if-not-resolved="false"></xref>, <xref href="TinyLife.World.Map.PostValidate(System.Action%7bSystem.String%7d%2cSystem.Action%7bSystem.Single%7d)" data-throw-if-not-resolved="false"></xref>) have taken place when the map is returned.
example: []
syntax:
content: public static Map LoadStaticMap(PerSaveOptions.MapInfo info)
parameters:
- id: info
type: TinyLife.PerSaveOptions.MapInfo
description: The <xref href="TinyLife.PerSaveOptions.MapInfo" data-throw-if-not-resolved="false"></xref> of the static map to load.
return:
type: TinyLife.World.Map
description: The static map that was loaded.
content.vb: Public Shared Function LoadStaticMap(info As PerSaveOptions.MapInfo) As Map
overload: TinyLife.World.Map.LoadStaticMap*
- uid: TinyLife.World.Map.IsLotHidden(TinyLife.World.Lot)
commentId: M:TinyLife.World.Map.IsLotHidden(TinyLife.World.Lot)
id: IsLotHidden(TinyLife.World.Lot)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: IsLotHidden(Lot)
nameWithType: Map.IsLotHidden(Lot)
fullName: TinyLife.World.Map.IsLotHidden(TinyLife.World.Lot)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsLotHidden
path: ../TinyLife/World/Map.cs
startLine: 2757
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Whether the given lot is hidden from the camera.
Note that the result of this method will be different from <xref href="TinyLife.GameImpl.IsLotVisible(TinyLife.World.Lot)" data-throw-if-not-resolved="false"></xref>, since this method also checks for the ShowAllLots cheat.
For ease of use, this method returns <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a> if <code class="paramref">lot</code> is null.
example: []
syntax:
content: public static bool IsLotHidden(Lot lot)
parameters:
- id: lot
type: TinyLife.World.Lot
description: ''
return:
type: System.Boolean
description: ''
content.vb: Public Shared Function IsLotHidden(lot As Lot) As Boolean
overload: TinyLife.World.Map.IsLotHidden*
- uid: TinyLife.World.Map.GetMapSampler
commentId: M:TinyLife.World.Map.GetMapSampler
id: GetMapSampler
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetMapSampler()
nameWithType: Map.GetMapSampler()
fullName: TinyLife.World.Map.GetMapSampler()
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetMapSampler
path: ../TinyLife/World/Map.cs
startLine: 2775
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Returns the <xref href="Microsoft.Xna.Framework.Graphics.SamplerState" data-throw-if-not-resolved="false"></xref> to use when rendering the map.
This value is determined by <xref href="TinyLife.Options.BlurZoomedOut" data-throw-if-not-resolved="false"></xref>, as well as the <xref href="TinyLife.GameImpl.Camera" data-throw-if-not-resolved="false"></xref>'s scale.
example: []
syntax:
content: public static SamplerState GetMapSampler()
return:
type: Microsoft.Xna.Framework.Graphics.SamplerState
description: The sampler state to use when rendering the map.
content.vb: Public Shared Function GetMapSampler() As SamplerState
overload: TinyLife.World.Map.GetMapSampler*
- uid: TinyLife.World.Map.UpdateExternalPeople(System.Collections.Generic.ICollection{TinyLife.World.Map},System.Action{System.String},System.Action{System.Single})
commentId: M:TinyLife.World.Map.UpdateExternalPeople(System.Collections.Generic.ICollection{TinyLife.World.Map},System.Action{System.String},System.Action{System.Single})
id: UpdateExternalPeople(System.Collections.Generic.ICollection{TinyLife.World.Map},System.Action{System.String},System.Action{System.Single})
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: UpdateExternalPeople(ICollection<Map>, Action<string>, Action<float>)
nameWithType: Map.UpdateExternalPeople(ICollection<Map>, Action<string>, Action<float>)
fullName: TinyLife.World.Map.UpdateExternalPeople(System.Collections.Generic.ICollection<TinyLife.World.Map>, System.Action<string>, System.Action<float>)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: UpdateExternalPeople
path: ../TinyLife/World/Map.cs
startLine: 2783
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Updates the given <code class="paramref">maps</code>' regular visitors based on the <xref href="TinyLife.PerSaveOptions.MaxRegularVisitors" data-throw-if-not-resolved="false"></xref> value, assigns random people to empty <xref href="TinyLife.World.LotEmployment" data-throw-if-not-resolved="false"></xref> slots, and clears duplicate households that have not been played (<xref href="TinyLife.World.Household.HasBeenPlayed" data-throw-if-not-resolved="false"></xref>).
This method is called automatically in various locations.
example: []
syntax:
content: public static void UpdateExternalPeople(ICollection<Map> maps, Action<string> setState = null, Action<float> setProgress = null)
parameters:
- id: maps
type: System.Collections.Generic.ICollection{TinyLife.World.Map}
- id: setState
type: System.Action{System.String}
- id: setProgress
type: System.Action{System.Single}
content.vb: Public Shared Sub UpdateExternalPeople(maps As ICollection(Of Map), setState As Action(Of String) = Nothing, setProgress As Action(Of Single) = Nothing)
overload: TinyLife.World.Map.UpdateExternalPeople*
nameWithType.vb: Map.UpdateExternalPeople(ICollection(Of Map), Action(Of String), Action(Of Single))
fullName.vb: TinyLife.World.Map.UpdateExternalPeople(System.Collections.Generic.ICollection(Of TinyLife.World.Map), System.Action(Of String), System.Action(Of Single))
name.vb: UpdateExternalPeople(ICollection(Of Map), Action(Of String), Action(Of Single))
- uid: TinyLife.World.Map.GetVisibleWorldArea(MLEM.Misc.RectangleF)
commentId: M:TinyLife.World.Map.GetVisibleWorldArea(MLEM.Misc.RectangleF)
id: GetVisibleWorldArea(MLEM.Misc.RectangleF)
parent: TinyLife.World.Map
langs:
- csharp
- vb
name: GetVisibleWorldArea(RectangleF)
nameWithType: Map.GetVisibleWorldArea(RectangleF)
fullName: TinyLife.World.Map.GetVisibleWorldArea(MLEM.Misc.RectangleF)
type: Method
source:
remote:
path: TinyLife/World/Map.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetVisibleWorldArea
path: ../TinyLife/World/Map.cs
startLine: 2884
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: >-
Returns a rectangle, in world space, that encompasses all tile positions on a <xref href="TinyLife.World.Map" data-throw-if-not-resolved="false"></xref> that are currently visible, based on the passed <code class="paramref">cameraArea</code>, which is expected to be the value of a camera's <xref href="MLEM.Cameras.Camera.GetVisibleRectangle" data-throw-if-not-resolved="false"></xref>.
Note that, due to the fact that maps are in isometric perspective, the returned rectangle contains additional tile positions in each corner of the <code class="paramref">cameraArea</code> that aren't actually visible.
example: []
syntax:
content: public static RectangleF GetVisibleWorldArea(RectangleF cameraArea)
parameters:
- id: cameraArea
type: MLEM.Misc.RectangleF
description: The camera area, in camera space.
return:
type: MLEM.Misc.RectangleF
description: The visible area, in world space.
content.vb: Public Shared Function GetVisibleWorldArea(cameraArea As RectangleF) As RectangleF
overload: TinyLife.World.Map.GetVisibleWorldArea*
references:
- uid: TinyLife.World.MapSection
commentId: T:TinyLife.World.MapSection
parent: TinyLife.World
href: TinyLife.World.MapSection.html
name: MapSection
nameWithType: MapSection
fullName: TinyLife.World.MapSection
- uid: TinyLife.World
commentId: N:TinyLife.World
href: TinyLife.html
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.World
name: World
href: TinyLife.World.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.World
name: World
href: TinyLife.World.html
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent: MLEM.Data.Json
isExternal: true
name: JsonTypeSafeGenericDataHolder
nameWithType: JsonTypeSafeGenericDataHolder
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
commentId: M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
parent: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
name: SetData(string, object)
nameWithType: JsonTypeSafeGenericDataHolder.SetData(string, object)
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(string, object)
nameWithType.vb: JsonTypeSafeGenericDataHolder.SetData(String, Object)
fullName.vb: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(String, Object)
name.vb: SetData(String, Object)
spec.csharp:
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
name: SetData
isExternal: true
- name: (
- uid: System.String
name: string
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
spec.vb:
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
name: SetData
isExternal: true
- name: (
- uid: System.String
name: String
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: ','
- name: " "
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
commentId: M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,``0)
parent: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
definition: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,``0)
href: https://learn.microsoft.com/dotnet/api/system.string
name: SetData<T>(string, T)
nameWithType: JsonTypeSafeGenericDataHolder.SetData<T>(string, T)
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData<T>(string, T)
nameWithType.vb: JsonTypeSafeGenericDataHolder.SetData(Of T)(String, T)
fullName.vb: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(Of T)(String, T)
name.vb: SetData(Of T)(String, T)
spec.csharp:
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,``0)
name: SetData
isExternal: true
- name: <
- name: T
- name: '>'
- name: (
- uid: System.String
name: string
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: ','
- name: " "
- name: T
- name: )
spec.vb:
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,``0)
name: SetData
isExternal: true
- name: (
- name: Of
- name: " "
- name: T
- name: )
- name: (
- uid: System.String
name: String
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: ','
- name: " "
- name: T
- name: )
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
commentId: M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
parent: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
name: GetData<T>(string)
nameWithType: JsonTypeSafeGenericDataHolder.GetData<T>(string)
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData<T>(string)
nameWithType.vb: JsonTypeSafeGenericDataHolder.GetData(Of T)(String)
fullName.vb: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData(Of T)(String)
name.vb: GetData(Of T)(String)
spec.csharp:
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
name: GetData
isExternal: true
- name: <
- name: T
- name: '>'
- name: (
- uid: System.String
name: string
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: )
spec.vb:
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
name: GetData
isExternal: true
- name: (
- name: Of
- name: " "
- name: T
- name: )
- name: (
- uid: System.String
name: String
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: )
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
commentId: M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
parent: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
isExternal: true
name: GetDataKeys()
nameWithType: JsonTypeSafeGenericDataHolder.GetDataKeys()
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys()
spec.csharp:
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
name: GetDataKeys
isExternal: true
- name: (
- name: )
spec.vb:
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
name: GetDataKeys
isExternal: true
- name: (
- name: )
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
- name: (
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
- name: (
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
name: Equals(object, object)
nameWithType: object.Equals(object, object)
fullName: object.Equals(object, object)
nameWithType.vb: Object.Equals(Object, Object)
fullName.vb: Object.Equals(Object, Object)
name.vb: Equals(Object, Object)
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
- name: (
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
- name: (
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
name: GetHashCode()
nameWithType: object.GetHashCode()
fullName: object.GetHashCode()
nameWithType.vb: Object.GetHashCode()
fullName.vb: Object.GetHashCode()
spec.csharp:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
- name: (
- name: )
spec.vb:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
- name: (
- name: )
- uid: System.Object.GetType
commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
name: GetType()
nameWithType: object.GetType()
fullName: object.GetType()
nameWithType.vb: Object.GetType()
fullName.vb: Object.GetType()
spec.csharp:
- uid: System.Object.GetType
name: GetType
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
- name: (
- name: )
spec.vb:
- uid: System.Object.GetType
name: GetType
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
- name: (
- name: )
- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
name: MemberwiseClone()
nameWithType: object.MemberwiseClone()
fullName: object.MemberwiseClone()
nameWithType.vb: Object.MemberwiseClone()
fullName.vb: Object.MemberwiseClone()
spec.csharp:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
- name: (
- name: )
spec.vb:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
- name: (
- name: )
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
name: ReferenceEquals(object, object)
nameWithType: object.ReferenceEquals(object, object)
fullName: object.ReferenceEquals(object, object)
nameWithType.vb: Object.ReferenceEquals(Object, Object)
fullName.vb: Object.ReferenceEquals(Object, Object)
name.vb: ReferenceEquals(Object, Object)
spec.csharp:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
- name: (
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
spec.vb:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
- name: (
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
- uid: System.Object.ToString
commentId: M:System.Object.ToString
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
name: ToString()
nameWithType: object.ToString()
fullName: object.ToString()
nameWithType.vb: Object.ToString()
fullName.vb: Object.ToString()
spec.csharp:
- uid: System.Object.ToString
name: ToString
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
- name: (
- name: )
spec.vb:
- uid: System.Object.ToString
name: ToString
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
- name: (
- name: )
- uid: TinyLife.World.Map.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
name: JsonCopy<Map>(Map)
nameWithType: Extensions.JsonCopy<Map>(Map)
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.World.Map>(TinyLife.World.Map)
nameWithType.vb: Extensions.JsonCopy(Of Map)(Map)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.World.Map)(TinyLife.World.Map)
name.vb: JsonCopy(Of Map)(Map)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.World.Map)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: <
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: '>'
- name: (
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.World.Map)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: (
- name: Of
- name: " "
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: )
- name: (
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: )
- uid: System
commentId: N:System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system
name: System
nameWithType: System
fullName: System
- uid: MLEM.Data.Json
commentId: N:MLEM.Data.Json
isExternal: true
name: MLEM.Data.Json
nameWithType: MLEM.Data.Json
fullName: MLEM.Data.Json
spec.csharp:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Data
name: Data
isExternal: true
- name: .
- uid: MLEM.Data.Json
name: Json
isExternal: true
spec.vb:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Data
name: Data
isExternal: true
- name: .
- uid: MLEM.Data.Json
name: Json
isExternal: true
- uid: MLEM.Misc
commentId: N:MLEM.Misc
isExternal: true
name: MLEM.Misc
nameWithType: MLEM.Misc
fullName: MLEM.Misc
spec.csharp:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Misc
name: Misc
isExternal: true
spec.vb:
- uid: MLEM
name: MLEM
isExternal: true
- name: .
- uid: MLEM.Misc
name: Misc
isExternal: true
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,``0)
commentId: M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,``0)
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
name: SetData<T>(string, T)
nameWithType: JsonTypeSafeGenericDataHolder.SetData<T>(string, T)
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData<T>(string, T)
nameWithType.vb: JsonTypeSafeGenericDataHolder.SetData(Of T)(String, T)
fullName.vb: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(Of T)(String, T)
name.vb: SetData(Of T)(String, T)
spec.csharp:
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,``0)
name: SetData
isExternal: true
- name: <
- name: T
- name: '>'
- name: (
- uid: System.String
name: string
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: ','
- name: " "
- name: T
- name: )
spec.vb:
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,``0)
name: SetData
isExternal: true
- name: (
- name: Of
- name: " "
- name: T
- name: )
- name: (
- uid: System.String
name: String
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: ','
- name: " "
- name: T
- name: )
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
name: JsonCopy<T>(T)
nameWithType: Extensions.JsonCopy<T>(T)
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>(T)
nameWithType.vb: Extensions.JsonCopy(Of T)(T)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
name.vb: JsonCopy(Of T)(T)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: <
- name: T
- name: '>'
- name: (
- name: T
- name: )
spec.vb:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
- name: (
- name: Of
- name: " "
- name: T
- name: )
- name: (
- name: T
- name: )
- uid: TinyLife.Utilities.Extensions
commentId: T:TinyLife.Utilities.Extensions
parent: TinyLife.Utilities
href: TinyLife.Utilities.Extensions.html
name: Extensions
nameWithType: Extensions
fullName: TinyLife.Utilities.Extensions
- uid: TinyLife.Utilities
commentId: N:TinyLife.Utilities
href: TinyLife.html
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Utilities
name: Utilities
href: TinyLife.Utilities.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Utilities
name: Utilities
href: TinyLife.Utilities.html
- uid: System.Int32
commentId: T:System.Int32
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
name: int
nameWithType: int
fullName: int
nameWithType.vb: Integer
fullName.vb: Integer
name.vb: Integer
- uid: TinyLife.Objects.IUpdatingObject
commentId: T:TinyLife.Objects.IUpdatingObject
parent: TinyLife.Objects
href: TinyLife.Objects.IUpdatingObject.html
name: IUpdatingObject
nameWithType: IUpdatingObject
fullName: TinyLife.Objects.IUpdatingObject
- uid: TinyLife.Objects.IUpdatingObject.UpdateMode.Minor
commentId: F:TinyLife.Objects.IUpdatingObject.UpdateMode.Minor
href: TinyLife.Objects.IUpdatingObject.UpdateMode.html#TinyLife_Objects_IUpdatingObject_UpdateMode_Minor
name: Minor
nameWithType: IUpdatingObject.UpdateMode.Minor
fullName: TinyLife.Objects.IUpdatingObject.UpdateMode.Minor
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
href: TinyLife.html
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Objects
name: Objects
href: TinyLife.Objects.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Objects
name: Objects
href: TinyLife.Objects.html
- uid: TinyLife.Objects.IUpdatingObject.UpdateMode.MajorIfActive
commentId: F:TinyLife.Objects.IUpdatingObject.UpdateMode.MajorIfActive
href: TinyLife.Objects.IUpdatingObject.UpdateMode.html#TinyLife_Objects_IUpdatingObject_UpdateMode_MajorIfActive
name: MajorIfActive
nameWithType: IUpdatingObject.UpdateMode.MajorIfActive
fullName: TinyLife.Objects.IUpdatingObject.UpdateMode.MajorIfActive
- uid: TinyLife.World.Map.IsActive
commentId: P:TinyLife.World.Map.IsActive
href: TinyLife.World.Map.html#TinyLife_World_Map_IsActive
name: IsActive
nameWithType: Map.IsActive
fullName: TinyLife.World.Map.IsActive
- uid: TinyLife.World.Map
commentId: T:TinyLife.World.Map
parent: TinyLife.World
href: TinyLife.World.Map.html
name: Map
nameWithType: Map
fullName: TinyLife.World.Map
- uid: TinyLife.World.Map.PostValidate(System.Action{System.String},System.Action{System.Single})
commentId: M:TinyLife.World.Map.PostValidate(System.Action{System.String},System.Action{System.Single})
isExternal: true
href: TinyLife.World.Map.html#TinyLife_World_Map_PostValidate_System_Action_System_String__System_Action_System_Single__
name: PostValidate(Action<string>, Action<float>)
nameWithType: Map.PostValidate(Action<string>, Action<float>)
fullName: TinyLife.World.Map.PostValidate(System.Action<string>, System.Action<float>)
nameWithType.vb: Map.PostValidate(Action(Of String), Action(Of Single))
fullName.vb: TinyLife.World.Map.PostValidate(System.Action(Of String), System.Action(Of Single))
name.vb: PostValidate(Action(Of String), Action(Of Single))
spec.csharp:
- uid: TinyLife.World.Map.PostValidate(System.Action{System.String},System.Action{System.Single})
name: PostValidate
href: TinyLife.World.Map.html#TinyLife_World_Map_PostValidate_System_Action_System_String__System_Action_System_Single__
- name: (
- uid: System.Action`1
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-1
- name: <
- uid: System.String
name: string
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: '>'
- name: ','
- name: " "
- uid: System.Action`1
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-1
- name: <
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: '>'
- name: )
spec.vb:
- uid: TinyLife.World.Map.PostValidate(System.Action{System.String},System.Action{System.Single})
name: PostValidate
href: TinyLife.World.Map.html#TinyLife_World_Map_PostValidate_System_Action_System_String__System_Action_System_Single__
- name: (
- uid: System.Action`1
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-1
- name: (
- name: Of
- name: " "
- uid: System.String
name: String
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: )
- name: ','
- name: " "
- uid: System.Action`1
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-1
- name: (
- name: Of
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
- name: )
- uid: System.Action{TinyLife.World.Map}
commentId: T:System.Action{TinyLife.World.Map}
parent: System
definition: System.Action`1
href: https://learn.microsoft.com/dotnet/api/system.action-1
name: Action<Map>
nameWithType: Action<Map>
fullName: System.Action<TinyLife.World.Map>
nameWithType.vb: Action(Of Map)
fullName.vb: System.Action(Of TinyLife.World.Map)
name.vb: Action(Of Map)
spec.csharp:
- uid: System.Action`1
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-1
- name: <
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: '>'
spec.vb:
- uid: System.Action`1
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-1
- name: (
- name: Of
- name: " "
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: )
- uid: System.Action`1
commentId: T:System.Action`1
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-1
name: Action<T>
nameWithType: Action<T>
fullName: System.Action<T>
nameWithType.vb: Action(Of T)
fullName.vb: System.Action(Of T)
name.vb: Action(Of T)
spec.csharp:
- uid: System.Action`1
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-1
- name: <
- name: T
- name: '>'
spec.vb:
- uid: System.Action`1
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-1
- name: (
- name: Of
- name: " "
- name: T
- name: )
- uid: TinyLife.World.Map.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.World.Map.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
isExternal: true
href: TinyLife.World.Map.html#TinyLife_World_Map_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
name: Update(GameTime, TimeSpan, float)
nameWithType: Map.Update(GameTime, TimeSpan, float)
fullName: TinyLife.World.Map.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
nameWithType.vb: Map.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.World.Map.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
spec.csharp:
- uid: TinyLife.World.Map.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
href: TinyLife.World.Map.html#TinyLife_World_Map_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
spec.vb:
- uid: TinyLife.World.Map.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
href: TinyLife.World.Map.html#TinyLife_World_Map_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
- uid: TinyLife.World.Map.OnEventsAttachable
commentId: E:TinyLife.World.Map.OnEventsAttachable
href: TinyLife.World.Map.html#TinyLife_World_Map_OnEventsAttachable
name: OnEventsAttachable
nameWithType: Map.OnEventsAttachable
fullName: TinyLife.World.Map.OnEventsAttachable
- uid: TinyLife.World.UpdateDelegate
commentId: T:TinyLife.World.UpdateDelegate
parent: TinyLife.World
href: TinyLife.World.UpdateDelegate.html
name: UpdateDelegate
nameWithType: UpdateDelegate
fullName: TinyLife.World.UpdateDelegate
- uid: TinyLife.Objects.MapObject
commentId: T:TinyLife.Objects.MapObject
parent: TinyLife.Objects
href: TinyLife.Objects.MapObject.html
name: MapObject
nameWithType: MapObject
fullName: TinyLife.Objects.MapObject
- uid: TinyLife.World.Map.AddObject(TinyLife.Objects.MapObject)
commentId: M:TinyLife.World.Map.AddObject(TinyLife.Objects.MapObject)
href: TinyLife.World.Map.html#TinyLife_World_Map_AddObject_TinyLife_Objects_MapObject_
name: AddObject(MapObject)
nameWithType: Map.AddObject(MapObject)
fullName: TinyLife.World.Map.AddObject(TinyLife.Objects.MapObject)
spec.csharp:
- uid: TinyLife.World.Map.AddObject(TinyLife.Objects.MapObject)
name: AddObject
href: TinyLife.World.Map.html#TinyLife_World_Map_AddObject_TinyLife_Objects_MapObject_
- name: (
- uid: TinyLife.Objects.MapObject
name: MapObject
href: TinyLife.Objects.MapObject.html
- name: )
spec.vb:
- uid: TinyLife.World.Map.AddObject(TinyLife.Objects.MapObject)
name: AddObject
href: TinyLife.World.Map.html#TinyLife_World_Map_AddObject_TinyLife_Objects_MapObject_
- name: (
- uid: TinyLife.Objects.MapObject
name: MapObject
href: TinyLife.Objects.MapObject.html
- name: )
- uid: System.Action{TinyLife.Objects.MapObject}
commentId: T:System.Action{TinyLife.Objects.MapObject}
parent: System
definition: System.Action`1
href: https://learn.microsoft.com/dotnet/api/system.action-1
name: Action<MapObject>
nameWithType: Action<MapObject>
fullName: System.Action<TinyLife.Objects.MapObject>
nameWithType.vb: Action(Of MapObject)
fullName.vb: System.Action(Of TinyLife.Objects.MapObject)
name.vb: Action(Of MapObject)
spec.csharp:
- uid: System.Action`1
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-1
- name: <
- uid: TinyLife.Objects.MapObject
name: MapObject
href: TinyLife.Objects.MapObject.html
- name: '>'
spec.vb:
- uid: System.Action`1
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-1
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.MapObject
name: MapObject
href: TinyLife.Objects.MapObject.html
- name: )
- uid: TinyLife.World.Map.RemoveObject(TinyLife.Objects.MapObject)
commentId: M:TinyLife.World.Map.RemoveObject(TinyLife.Objects.MapObject)
href: TinyLife.World.Map.html#TinyLife_World_Map_RemoveObject_TinyLife_Objects_MapObject_
name: RemoveObject(MapObject)
nameWithType: Map.RemoveObject(MapObject)
fullName: TinyLife.World.Map.RemoveObject(TinyLife.Objects.MapObject)
spec.csharp:
- uid: TinyLife.World.Map.RemoveObject(TinyLife.Objects.MapObject)
name: RemoveObject
href: TinyLife.World.Map.html#TinyLife_World_Map_RemoveObject_TinyLife_Objects_MapObject_
- name: (
- uid: TinyLife.Objects.MapObject
name: MapObject
href: TinyLife.Objects.MapObject.html
- name: )
spec.vb:
- uid: TinyLife.World.Map.RemoveObject(TinyLife.Objects.MapObject)
name: RemoveObject
href: TinyLife.World.Map.html#TinyLife_World_Map_RemoveObject_TinyLife_Objects_MapObject_
- name: (
- uid: TinyLife.Objects.MapObject
name: MapObject
href: TinyLife.Objects.MapObject.html
- name: )
- uid: TinyLife.World.Map.MarkDirtyForPathfinding(Microsoft.Xna.Framework.Point,System.Int32)
commentId: M:TinyLife.World.Map.MarkDirtyForPathfinding(Microsoft.Xna.Framework.Point,System.Int32)
isExternal: true
href: TinyLife.World.Map.html#TinyLife_World_Map_MarkDirtyForPathfinding_Microsoft_Xna_Framework_Point_System_Int32_
name: MarkDirtyForPathfinding(Point, int)
nameWithType: Map.MarkDirtyForPathfinding(Point, int)
fullName: TinyLife.World.Map.MarkDirtyForPathfinding(Microsoft.Xna.Framework.Point, int)
nameWithType.vb: Map.MarkDirtyForPathfinding(Point, Integer)
fullName.vb: TinyLife.World.Map.MarkDirtyForPathfinding(Microsoft.Xna.Framework.Point, Integer)
name.vb: MarkDirtyForPathfinding(Point, Integer)
spec.csharp:
- uid: TinyLife.World.Map.MarkDirtyForPathfinding(Microsoft.Xna.Framework.Point,System.Int32)
name: MarkDirtyForPathfinding
href: TinyLife.World.Map.html#TinyLife_World_Map_MarkDirtyForPathfinding_Microsoft_Xna_Framework_Point_System_Int32_
- name: (
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: ','
- name: " "
- uid: System.Int32
name: int
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: )
spec.vb:
- uid: TinyLife.World.Map.MarkDirtyForPathfinding(Microsoft.Xna.Framework.Point,System.Int32)
name: MarkDirtyForPathfinding
href: TinyLife.World.Map.html#TinyLife_World_Map_MarkDirtyForPathfinding_Microsoft_Xna_Framework_Point_System_Int32_
- name: (
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: ','
- name: " "
- uid: System.Int32
name: Integer
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: )
- uid: TinyLife.World.Map.PathfindingNodeConstructDelegate
commentId: T:TinyLife.World.Map.PathfindingNodeConstructDelegate
parent: TinyLife.World
href: TinyLife.World.Map.html
name: Map.PathfindingNodeConstructDelegate
nameWithType: Map.PathfindingNodeConstructDelegate
fullName: TinyLife.World.Map.PathfindingNodeConstructDelegate
spec.csharp:
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: .
- uid: TinyLife.World.Map.PathfindingNodeConstructDelegate
name: PathfindingNodeConstructDelegate
href: TinyLife.World.Map.PathfindingNodeConstructDelegate.html
spec.vb:
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: .
- uid: TinyLife.World.Map.PathfindingNodeConstructDelegate
name: PathfindingNodeConstructDelegate
href: TinyLife.World.Map.PathfindingNodeConstructDelegate.html
- uid: TinyLife.World.Mail
commentId: T:TinyLife.World.Mail
parent: TinyLife.World
href: TinyLife.World.Mail.html
name: Mail
nameWithType: Mail
fullName: TinyLife.World.Mail
- uid: System.Collections.Generic.List{TinyLife.World.Mail}
commentId: T:System.Collections.Generic.List{TinyLife.World.Mail}
parent: System.Collections.Generic
definition: System.Collections.Generic.List`1
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
name: List<Mail>
nameWithType: List<Mail>
fullName: System.Collections.Generic.List<TinyLife.World.Mail>
nameWithType.vb: List(Of Mail)
fullName.vb: System.Collections.Generic.List(Of TinyLife.World.Mail)
name.vb: List(Of Mail)
spec.csharp:
- uid: System.Collections.Generic.List`1
name: List
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
- name: <
- uid: TinyLife.World.Mail
name: Mail
href: TinyLife.World.Mail.html
- name: '>'
spec.vb:
- uid: System.Collections.Generic.List`1
name: List
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
- name: (
- name: Of
- name: " "
- uid: TinyLife.World.Mail
name: Mail
href: TinyLife.World.Mail.html
- name: )
- uid: System.Collections.Generic.List`1
commentId: T:System.Collections.Generic.List`1
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
name: List<T>
nameWithType: List<T>
fullName: System.Collections.Generic.List<T>
nameWithType.vb: List(Of T)
fullName.vb: System.Collections.Generic.List(Of T)
name.vb: List(Of T)
spec.csharp:
- uid: System.Collections.Generic.List`1
name: List
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
- name: <
- name: T
- name: '>'
spec.vb:
- uid: System.Collections.Generic.List`1
name: List
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
- name: (
- name: Of
- name: " "
- name: T
- name: )
- uid: System.Collections.Generic
commentId: N:System.Collections.Generic
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system
name: System.Collections.Generic
nameWithType: System.Collections.Generic
fullName: System.Collections.Generic
spec.csharp:
- uid: System
name: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system
- name: .
- uid: System.Collections
name: Collections
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections
- name: .
- uid: System.Collections.Generic
name: Generic
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic
spec.vb:
- uid: System
name: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system
- name: .
- uid: System.Collections
name: Collections
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections
- name: .
- uid: System.Collections.Generic
name: Generic
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic
- uid: TinyLife.Actions.ActionType.AdoptChild
commentId: F:TinyLife.Actions.ActionType.AdoptChild
href: TinyLife.Actions.ActionType.html#TinyLife_Actions_ActionType_AdoptChild
name: AdoptChild
nameWithType: ActionType.AdoptChild
fullName: TinyLife.Actions.ActionType.AdoptChild
- uid: TinyLife.World.Map.AdoptableChildren*
commentId: Overload:TinyLife.World.Map.AdoptableChildren
href: TinyLife.World.Map.html#TinyLife_World_Map_AdoptableChildren
name: AdoptableChildren
nameWithType: Map.AdoptableChildren
fullName: TinyLife.World.Map.AdoptableChildren
- uid: System.Collections.Generic.List{TinyLife.Objects.Person}
commentId: T:System.Collections.Generic.List{TinyLife.Objects.Person}
parent: System.Collections.Generic
definition: System.Collections.Generic.List`1
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
name: List<Person>
nameWithType: List<Person>
fullName: System.Collections.Generic.List<TinyLife.Objects.Person>
nameWithType.vb: List(Of Person)
fullName.vb: System.Collections.Generic.List(Of TinyLife.Objects.Person)
name.vb: List(Of Person)
spec.csharp:
- uid: System.Collections.Generic.List`1
name: List
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
- name: <
- uid: TinyLife.Objects.Person
name: Person
href: TinyLife.Objects.Person.html
- name: '>'
spec.vb:
- uid: System.Collections.Generic.List`1
name: List
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.Person
name: Person
href: TinyLife.Objects.Person.html
- name: )
- uid: TinyLife.World.Map.SizeInSections*
commentId: Overload:TinyLife.World.Map.SizeInSections
href: TinyLife.World.Map.html#TinyLife_World_Map_SizeInSections
name: SizeInSections
nameWithType: Map.SizeInSections
fullName: TinyLife.World.Map.SizeInSections
- uid: Microsoft.Xna.Framework.Point
commentId: T:Microsoft.Xna.Framework.Point
parent: Microsoft.Xna.Framework
isExternal: true
name: Point
nameWithType: Point
fullName: Microsoft.Xna.Framework.Point
- uid: Microsoft.Xna.Framework
commentId: N:Microsoft.Xna.Framework
isExternal: true
name: Microsoft.Xna.Framework
nameWithType: Microsoft.Xna.Framework
fullName: Microsoft.Xna.Framework
spec.csharp:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
spec.vb:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
- uid: TinyLife.World.Map.SizeInSections
commentId: P:TinyLife.World.Map.SizeInSections
href: TinyLife.World.Map.html#TinyLife_World_Map_SizeInSections
name: SizeInSections
nameWithType: Map.SizeInSections
fullName: TinyLife.World.Map.SizeInSections
- uid: TinyLife.World.MapSection.Size
commentId: F:TinyLife.World.MapSection.Size
href: TinyLife.World.MapSection.html#TinyLife_World_MapSection_Size
name: Size
nameWithType: MapSection.Size
fullName: TinyLife.World.MapSection.Size
- uid: TinyLife.World.Map.Size*
commentId: Overload:TinyLife.World.Map.Size
href: TinyLife.World.Map.html#TinyLife_World_Map_Size
name: Size
nameWithType: Map.Size
fullName: TinyLife.World.Map.Size
- uid: TinyLife.World.Map.StaticVersion*
commentId: Overload:TinyLife.World.Map.StaticVersion
href: TinyLife.World.Map.html#TinyLife_World_Map_StaticVersion
name: StaticVersion
nameWithType: Map.StaticVersion
fullName: TinyLife.World.Map.StaticVersion
- uid: TinyLife.World.Map.Time*
commentId: Overload:TinyLife.World.Map.Time
href: TinyLife.World.Map.html#TinyLife_World_Map_Time
name: Time
nameWithType: Map.Time
fullName: TinyLife.World.Map.Time
- uid: System.TimeSpan
commentId: T:System.TimeSpan
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
- uid: TinyLife.PerSaveOptions.MapInfo
commentId: T:TinyLife.PerSaveOptions.MapInfo
parent: TinyLife
href: TinyLife.PerSaveOptions.html
name: PerSaveOptions.MapInfo
nameWithType: PerSaveOptions.MapInfo
fullName: TinyLife.PerSaveOptions.MapInfo
spec.csharp:
- uid: TinyLife.PerSaveOptions
name: PerSaveOptions
href: TinyLife.PerSaveOptions.html
- name: .
- uid: TinyLife.PerSaveOptions.MapInfo
name: MapInfo
href: TinyLife.PerSaveOptions.MapInfo.html
spec.vb:
- uid: TinyLife.PerSaveOptions
name: PerSaveOptions
href: TinyLife.PerSaveOptions.html
- name: .
- uid: TinyLife.PerSaveOptions.MapInfo
name: MapInfo
href: TinyLife.PerSaveOptions.MapInfo.html
- uid: TinyLife.World.Map.Info*
commentId: Overload:TinyLife.World.Map.Info
href: TinyLife.World.Map.html#TinyLife_World_Map_Info
name: Info
nameWithType: Map.Info
fullName: TinyLife.World.Map.Info
- uid: TinyLife
commentId: N:TinyLife
href: TinyLife.html
name: TinyLife
nameWithType: TinyLife
fullName: TinyLife
- uid: TinyLife.GameImpl.CurrentMaps
commentId: P:TinyLife.GameImpl.CurrentMaps
href: TinyLife.GameImpl.html#TinyLife_GameImpl_CurrentMaps
name: CurrentMaps
nameWithType: GameImpl.CurrentMaps
fullName: TinyLife.GameImpl.CurrentMaps
- uid: TinyLife.World.Map.Neighborhood*
commentId: Overload:TinyLife.World.Map.Neighborhood
href: TinyLife.World.Map.html#TinyLife_World_Map_Neighborhood
name: Neighborhood
nameWithType: Map.Neighborhood
fullName: TinyLife.World.Map.Neighborhood
- uid: System.Collections.Generic.Dictionary{System.String,TinyLife.World.Map}
commentId: T:System.Collections.Generic.Dictionary{System.String,TinyLife.World.Map}
parent: System.Collections.Generic
definition: System.Collections.Generic.Dictionary`2
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
name: Dictionary<string, Map>
nameWithType: Dictionary<string, Map>
fullName: System.Collections.Generic.Dictionary<string, TinyLife.World.Map>
nameWithType.vb: Dictionary(Of String, Map)
fullName.vb: System.Collections.Generic.Dictionary(Of String, TinyLife.World.Map)
name.vb: Dictionary(Of String, Map)
spec.csharp:
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
- name: <
- uid: System.String
name: string
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: '>'
spec.vb:
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
- name: (
- name: Of
- name: " "
- uid: System.String
name: String
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: )
- uid: System.Collections.Generic.Dictionary`2
commentId: T:System.Collections.Generic.Dictionary`2
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
name: Dictionary<TKey, TValue>
nameWithType: Dictionary<TKey, TValue>
fullName: System.Collections.Generic.Dictionary<TKey, TValue>
nameWithType.vb: Dictionary(Of TKey, TValue)
fullName.vb: System.Collections.Generic.Dictionary(Of TKey, TValue)
name.vb: Dictionary(Of TKey, TValue)
spec.csharp:
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
- name: <
- name: TKey
- name: ','
- name: " "
- name: TValue
- name: '>'
spec.vb:
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
- name: (
- name: Of
- name: " "
- name: TKey
- name: ','
- name: " "
- name: TValue
- name: )
- uid: TinyLife.GameImpl.CurrentMap
commentId: P:TinyLife.GameImpl.CurrentMap
href: TinyLife.GameImpl.html#TinyLife_GameImpl_CurrentMap
name: CurrentMap
nameWithType: GameImpl.CurrentMap
fullName: TinyLife.GameImpl.CurrentMap
- uid: TinyLife.World.Map.IsCurrent*
commentId: Overload:TinyLife.World.Map.IsCurrent
href: TinyLife.World.Map.html#TinyLife_World_Map_IsCurrent
name: IsCurrent
nameWithType: Map.IsCurrent
fullName: TinyLife.World.Map.IsCurrent
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: TinyLife.World.Map.IsCurrent
commentId: P:TinyLife.World.Map.IsCurrent
href: TinyLife.World.Map.html#TinyLife_World_Map_IsCurrent
name: IsCurrent
nameWithType: Map.IsCurrent
fullName: TinyLife.World.Map.IsCurrent
- uid: TinyLife.GameImpl.CurrentHousehold
commentId: P:TinyLife.GameImpl.CurrentHousehold
href: TinyLife.GameImpl.html#TinyLife_GameImpl_CurrentHousehold
name: CurrentHousehold
nameWithType: GameImpl.CurrentHousehold
fullName: TinyLife.GameImpl.CurrentHousehold
- uid: TinyLife.World.Map.IsActive*
commentId: Overload:TinyLife.World.Map.IsActive
href: TinyLife.World.Map.html#TinyLife_World_Map_IsActive
name: IsActive
nameWithType: Map.IsActive
fullName: TinyLife.World.Map.IsActive
- uid: TinyLife.World.Map.#ctor*
commentId: Overload:TinyLife.World.Map.#ctor
href: TinyLife.World.Map.html#TinyLife_World_Map__ctor_Microsoft_Xna_Framework_Point_
name: Map
nameWithType: Map.Map
fullName: TinyLife.World.Map.Map
nameWithType.vb: Map.New
fullName.vb: TinyLife.World.Map.New
name.vb: New
- uid: TinyLife.World.Map.Finalize*
commentId: Overload:TinyLife.World.Map.Finalize
href: TinyLife.World.Map.html#TinyLife_World_Map_Finalize
name: ~Map
nameWithType: Map.~Map
fullName: TinyLife.World.Map.~Map
spec.csharp:
- name: "~"
- uid: TinyLife.World.Map.Finalize*
name: Map
href: TinyLife.World.Map.html#TinyLife_World_Map_Finalize
- uid: TinyLife.World.Household
commentId: T:TinyLife.World.Household
parent: TinyLife.World
href: TinyLife.World.Household.html
name: Household
nameWithType: Household
fullName: TinyLife.World.Household
- uid: TinyLife.GameImpl.Speed
commentId: P:TinyLife.GameImpl.Speed
href: TinyLife.GameImpl.html#TinyLife_GameImpl_Speed
name: Speed
nameWithType: GameImpl.Speed
fullName: TinyLife.GameImpl.Speed
- uid: TinyLife.World.Map.Update*
commentId: Overload:TinyLife.World.Map.Update
href: TinyLife.World.Map.html#TinyLife_World_Map_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
name: Update
nameWithType: Map.Update
fullName: TinyLife.World.Map.Update
- uid: Microsoft.Xna.Framework.GameTime
commentId: T:Microsoft.Xna.Framework.GameTime
parent: Microsoft.Xna.Framework
isExternal: true
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
- uid: Microsoft.Xna.Framework.Graphics.RenderTarget2D
commentId: T:Microsoft.Xna.Framework.Graphics.RenderTarget2D
parent: Microsoft.Xna.Framework.Graphics
isExternal: true
name: RenderTarget2D
nameWithType: RenderTarget2D
fullName: Microsoft.Xna.Framework.Graphics.RenderTarget2D
- uid: MLEM.Cameras.Camera.GetVisibleRectangle
commentId: M:MLEM.Cameras.Camera.GetVisibleRectangle
isExternal: true
name: GetVisibleRectangle()
nameWithType: Camera.GetVisibleRectangle()
fullName: MLEM.Cameras.Camera.GetVisibleRectangle()
spec.csharp:
- uid: MLEM.Cameras.Camera.GetVisibleRectangle
name: GetVisibleRectangle
isExternal: true
- name: (
- name: )
spec.vb:
- uid: MLEM.Cameras.Camera.GetVisibleRectangle
name: GetVisibleRectangle
isExternal: true
- name: (
- name: )
- uid: TinyLife.Objects.MapObject.Visibility
commentId: P:TinyLife.Objects.MapObject.Visibility
parent: TinyLife.Objects.MapObject
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_Visibility
name: Visibility
nameWithType: MapObject.Visibility
fullName: TinyLife.Objects.MapObject.Visibility
- uid: TinyLife.World.Map.Draw*
commentId: Overload:TinyLife.World.Map.Draw
href: TinyLife.World.Map.html#TinyLife_World_Map_Draw_Microsoft_Xna_Framework_GameTime_Microsoft_Xna_Framework_Graphics_SpriteBatch_System_Boolean_System_Nullable_MLEM_Misc_RectangleF__System_Nullable_Microsoft_Xna_Framework_Matrix__Microsoft_Xna_Framework_Graphics_RenderTarget2D_System_Boolean_
name: Draw
nameWithType: Map.Draw
fullName: TinyLife.World.Map.Draw
- uid: Microsoft.Xna.Framework.Graphics.SpriteBatch
commentId: T:Microsoft.Xna.Framework.Graphics.SpriteBatch
parent: Microsoft.Xna.Framework.Graphics
isExternal: true
name: SpriteBatch
nameWithType: SpriteBatch
fullName: Microsoft.Xna.Framework.Graphics.SpriteBatch
- uid: System.Nullable{MLEM.Misc.RectangleF}
commentId: T:System.Nullable{MLEM.Misc.RectangleF}
parent: System
definition: System.Nullable`1
name: RectangleF?
nameWithType: RectangleF?
fullName: MLEM.Misc.RectangleF?
spec.csharp:
- uid: MLEM.Misc.RectangleF
name: RectangleF
isExternal: true
- name: '?'
spec.vb:
- uid: MLEM.Misc.RectangleF
name: RectangleF
isExternal: true
- name: '?'
- uid: System.Nullable{Microsoft.Xna.Framework.Matrix}
commentId: T:System.Nullable{Microsoft.Xna.Framework.Matrix}
parent: System
definition: System.Nullable`1
name: Matrix?
nameWithType: Matrix?
fullName: Microsoft.Xna.Framework.Matrix?
spec.csharp:
- uid: Microsoft.Xna.Framework.Matrix
name: Matrix
isExternal: true
- name: '?'
spec.vb:
- uid: Microsoft.Xna.Framework.Matrix
name: Matrix
isExternal: true
- name: '?'
- uid: Microsoft.Xna.Framework.Graphics
commentId: N:Microsoft.Xna.Framework.Graphics
isExternal: true
name: Microsoft.Xna.Framework.Graphics
nameWithType: Microsoft.Xna.Framework.Graphics
fullName: Microsoft.Xna.Framework.Graphics
spec.csharp:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework.Graphics
name: Graphics
isExternal: true
spec.vb:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework.Graphics
name: Graphics
isExternal: true
- uid: System.Nullable`1
commentId: T:System.Nullable`1
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.nullable-1
name: Nullable<T>
nameWithType: Nullable<T>
fullName: System.Nullable<T>
nameWithType.vb: Nullable(Of T)
fullName.vb: System.Nullable(Of T)
name.vb: Nullable(Of T)
spec.csharp:
- uid: System.Nullable`1
name: Nullable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.nullable-1
- name: <
- name: T
- name: '>'
spec.vb:
- uid: System.Nullable`1
name: Nullable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.nullable-1
- name: (
- name: Of
- name: " "
- name: T
- name: )
- uid: TinyLife.World.Map.ApplyCameraRotation(Microsoft.Xna.Framework.Vector2,System.Boolean,System.Nullable{MLEM.Misc.Direction2})
commentId: M:TinyLife.World.Map.ApplyCameraRotation(Microsoft.Xna.Framework.Vector2,System.Boolean,System.Nullable{MLEM.Misc.Direction2})
isExternal: true
href: TinyLife.World.Map.html#TinyLife_World_Map_ApplyCameraRotation_Microsoft_Xna_Framework_Vector2_System_Boolean_System_Nullable_MLEM_Misc_Direction2__
name: ApplyCameraRotation(Vector2, bool, Direction2?)
nameWithType: Map.ApplyCameraRotation(Vector2, bool, Direction2?)
fullName: TinyLife.World.Map.ApplyCameraRotation(Microsoft.Xna.Framework.Vector2, bool, MLEM.Misc.Direction2?)
nameWithType.vb: Map.ApplyCameraRotation(Vector2, Boolean, Direction2?)
fullName.vb: TinyLife.World.Map.ApplyCameraRotation(Microsoft.Xna.Framework.Vector2, Boolean, MLEM.Misc.Direction2?)
name.vb: ApplyCameraRotation(Vector2, Boolean, Direction2?)
spec.csharp:
- uid: TinyLife.World.Map.ApplyCameraRotation(Microsoft.Xna.Framework.Vector2,System.Boolean,System.Nullable{MLEM.Misc.Direction2})
name: ApplyCameraRotation
href: TinyLife.World.Map.html#TinyLife_World_Map_ApplyCameraRotation_Microsoft_Xna_Framework_Vector2_System_Boolean_System_Nullable_MLEM_Misc_Direction2__
- name: (
- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
isExternal: true
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: MLEM.Misc.Direction2
name: Direction2
isExternal: true
- name: '?'
- name: )
spec.vb:
- uid: TinyLife.World.Map.ApplyCameraRotation(Microsoft.Xna.Framework.Vector2,System.Boolean,System.Nullable{MLEM.Misc.Direction2})
name: ApplyCameraRotation
href: TinyLife.World.Map.html#TinyLife_World_Map_ApplyCameraRotation_Microsoft_Xna_Framework_Vector2_System_Boolean_System_Nullable_MLEM_Misc_Direction2__
- name: (
- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
isExternal: true
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: MLEM.Misc.Direction2
name: Direction2
isExternal: true
- name: '?'
- name: )
- uid: TinyLife.Options.CameraRotation
commentId: F:TinyLife.Options.CameraRotation
href: TinyLife.Options.html#TinyLife_Options_CameraRotation
name: CameraRotation
nameWithType: Options.CameraRotation
fullName: TinyLife.Options.CameraRotation
- uid: TinyLife.World.Map.GetDepth*
commentId: Overload:TinyLife.World.Map.GetDepth
href: TinyLife.World.Map.html#TinyLife_World_Map_GetDepth_Microsoft_Xna_Framework_Vector2_System_Single_System_Single_System_Boolean_System_Boolean_System_Boolean_
name: GetDepth
nameWithType: Map.GetDepth
fullName: TinyLife.World.Map.GetDepth
- uid: Microsoft.Xna.Framework.Vector2
commentId: T:Microsoft.Xna.Framework.Vector2
parent: Microsoft.Xna.Framework
isExternal: true
name: Vector2
nameWithType: Vector2
fullName: Microsoft.Xna.Framework.Vector2
- uid: TinyLife.World.Map.Size
commentId: P:TinyLife.World.Map.Size
href: TinyLife.World.Map.html#TinyLife_World_Map_Size
name: Size
nameWithType: Map.Size
fullName: TinyLife.World.Map.Size
- uid: TinyLife.World.Map.IsInBounds*
commentId: Overload:TinyLife.World.Map.IsInBounds
href: TinyLife.World.Map.html#TinyLife_World_Map_IsInBounds_Microsoft_Xna_Framework_Point_
name: IsInBounds
nameWithType: Map.IsInBounds
fullName: TinyLife.World.Map.IsInBounds
- uid: TinyLife.World.Map.AddRoad*
commentId: Overload:TinyLife.World.Map.AddRoad
href: TinyLife.World.Map.html#TinyLife_World_Map_AddRoad_Microsoft_Xna_Framework_Point_
name: AddRoad
nameWithType: Map.AddRoad
fullName: TinyLife.World.Map.AddRoad
- uid: TinyLife.World.Map.AddRoad(Microsoft.Xna.Framework.Point)
commentId: M:TinyLife.World.Map.AddRoad(Microsoft.Xna.Framework.Point)
isExternal: true
href: TinyLife.World.Map.html#TinyLife_World_Map_AddRoad_Microsoft_Xna_Framework_Point_
name: AddRoad(Point)
nameWithType: Map.AddRoad(Point)
fullName: TinyLife.World.Map.AddRoad(Microsoft.Xna.Framework.Point)
spec.csharp:
- uid: TinyLife.World.Map.AddRoad(Microsoft.Xna.Framework.Point)
name: AddRoad
href: TinyLife.World.Map.html#TinyLife_World_Map_AddRoad_Microsoft_Xna_Framework_Point_
- name: (
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: )
spec.vb:
- uid: TinyLife.World.Map.AddRoad(Microsoft.Xna.Framework.Point)
name: AddRoad
href: TinyLife.World.Map.html#TinyLife_World_Map_AddRoad_Microsoft_Xna_Framework_Point_
- name: (
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: )
- uid: TinyLife.World.Map.IsRoad*
commentId: Overload:TinyLife.World.Map.IsRoad
href: TinyLife.World.Map.html#TinyLife_World_Map_IsRoad_Microsoft_Xna_Framework_Point_
name: IsRoad
nameWithType: Map.IsRoad
fullName: TinyLife.World.Map.IsRoad
- uid: TinyLife.World.Map.GetClosestRoads*
commentId: Overload:TinyLife.World.Map.GetClosestRoads
href: TinyLife.World.Map.html#TinyLife_World_Map_GetClosestRoads_Microsoft_Xna_Framework_Point_System_Int32_
name: GetClosestRoads
nameWithType: Map.GetClosestRoads
fullName: TinyLife.World.Map.GetClosestRoads
- uid: System.Collections.Generic.IEnumerable{Microsoft.Xna.Framework.Point}
commentId: T:System.Collections.Generic.IEnumerable{Microsoft.Xna.Framework.Point}
parent: System.Collections.Generic
definition: System.Collections.Generic.IEnumerable`1
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
name: IEnumerable<Point>
nameWithType: IEnumerable<Point>
fullName: System.Collections.Generic.IEnumerable<Microsoft.Xna.Framework.Point>
nameWithType.vb: IEnumerable(Of Point)
fullName.vb: System.Collections.Generic.IEnumerable(Of Microsoft.Xna.Framework.Point)
name.vb: IEnumerable(Of Point)
spec.csharp:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: <
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: '>'
spec.vb:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: (
- name: Of
- name: " "
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: )
- uid: System.Collections.Generic.IEnumerable`1
commentId: T:System.Collections.Generic.IEnumerable`1
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
name: IEnumerable<T>
nameWithType: IEnumerable<T>
fullName: System.Collections.Generic.IEnumerable<T>
nameWithType.vb: IEnumerable(Of T)
fullName.vb: System.Collections.Generic.IEnumerable(Of T)
name.vb: IEnumerable(Of T)
spec.csharp:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: <
- name: T
- name: '>'
spec.vb:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: (
- name: Of
- name: " "
- name: T
- name: )
- uid: TinyLife.World.Map.GetRoads*
commentId: Overload:TinyLife.World.Map.GetRoads
href: TinyLife.World.Map.html#TinyLife_World_Map_GetRoads
name: GetRoads
nameWithType: Map.GetRoads
fullName: TinyLife.World.Map.GetRoads
- uid: TinyLife.World.Map.GetClosestRoadsidePosition*
commentId: Overload:TinyLife.World.Map.GetClosestRoadsidePosition
href: TinyLife.World.Map.html#TinyLife_World_Map_GetClosestRoadsidePosition_Microsoft_Xna_Framework_Point_Microsoft_Xna_Framework_Vector2_
name: GetClosestRoadsidePosition
nameWithType: Map.GetClosestRoadsidePosition
fullName: TinyLife.World.Map.GetClosestRoadsidePosition
- uid: System.Nullable{Microsoft.Xna.Framework.Point}
commentId: T:System.Nullable{Microsoft.Xna.Framework.Point}
parent: System
definition: System.Nullable`1
name: Point?
nameWithType: Point?
fullName: Microsoft.Xna.Framework.Point?
spec.csharp:
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: '?'
spec.vb:
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: '?'
- uid: TinyLife.World.Map.GetTilesAround*
commentId: Overload:TinyLife.World.Map.GetTilesAround
href: TinyLife.World.Map.html#TinyLife_World_Map_GetTilesAround_Microsoft_Xna_Framework_Vector2_System_Single_System_Int32_System_Boolean_System_Boolean_System_Boolean_System_Predicate_Microsoft_Xna_Framework_Point__
name: GetTilesAround
nameWithType: Map.GetTilesAround
fullName: TinyLife.World.Map.GetTilesAround
- uid: System.Predicate{Microsoft.Xna.Framework.Point}
commentId: T:System.Predicate{Microsoft.Xna.Framework.Point}
parent: System
definition: System.Predicate`1
href: https://learn.microsoft.com/dotnet/api/system.predicate-1
name: Predicate<Point>
nameWithType: Predicate<Point>
fullName: System.Predicate<Microsoft.Xna.Framework.Point>
nameWithType.vb: Predicate(Of Point)
fullName.vb: System.Predicate(Of Microsoft.Xna.Framework.Point)
name.vb: Predicate(Of Point)
spec.csharp:
- uid: System.Predicate`1
name: Predicate
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.predicate-1
- name: <
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: '>'
spec.vb:
- uid: System.Predicate`1
name: Predicate
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.predicate-1
- name: (
- name: Of
- name: " "
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: )
- uid: System.Predicate`1
commentId: T:System.Predicate`1
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.predicate-1
name: Predicate<T>
nameWithType: Predicate<T>
fullName: System.Predicate<T>
nameWithType.vb: Predicate(Of T)
fullName.vb: System.Predicate(Of T)
name.vb: Predicate(Of T)
spec.csharp:
- uid: System.Predicate`1
name: Predicate
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.predicate-1
- name: <
- name: T
- name: '>'
spec.vb:
- uid: System.Predicate`1
name: Predicate
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.predicate-1
- name: (
- name: Of
- name: " "
- name: T
- name: )
- uid: TinyLife.Objects.PersonLike
commentId: T:TinyLife.Objects.PersonLike
parent: TinyLife.Objects
href: TinyLife.Objects.PersonLike.html
name: PersonLike
nameWithType: PersonLike
fullName: TinyLife.Objects.PersonLike
- uid: TinyLife.World.Lot
commentId: T:TinyLife.World.Lot
parent: TinyLife.World
href: TinyLife.World.Lot.html
name: Lot
nameWithType: Lot
fullName: TinyLife.World.Lot
- uid: TinyLife.World.Map.GetClosestEmptyTile*
commentId: Overload:TinyLife.World.Map.GetClosestEmptyTile
href: TinyLife.World.Map.html#TinyLife_World_Map_GetClosestEmptyTile_Microsoft_Xna_Framework_Vector2_System_Single_System_Int32_System_Boolean_System_Boolean_System_Boolean_System_Boolean_System_Predicate_Microsoft_Xna_Framework_Point__
name: GetClosestEmptyTile
nameWithType: Map.GetClosestEmptyTile
fullName: TinyLife.World.Map.GetClosestEmptyTile
- uid: TinyLife.World.Map.GetRandomTile*
commentId: Overload:TinyLife.World.Map.GetRandomTile
href: TinyLife.World.Map.html#TinyLife_World_Map_GetRandomTile_System_Random_Microsoft_Xna_Framework_Vector2_System_Int32_System_Int32_System_Boolean_System_Boolean_System_Boolean_System_Predicate_Microsoft_Xna_Framework_Point__
name: GetRandomTile
nameWithType: Map.GetRandomTile
fullName: TinyLife.World.Map.GetRandomTile
- uid: System.Random
commentId: T:System.Random
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.random
name: Random
nameWithType: Random
fullName: System.Random
- uid: TinyLife.World.Map.Validate(System.Boolean,System.Action{System.String},System.Action{System.Single})
commentId: M:TinyLife.World.Map.Validate(System.Boolean,System.Action{System.String},System.Action{System.Single})
isExternal: true
href: TinyLife.World.Map.html#TinyLife_World_Map_Validate_System_Boolean_System_Action_System_String__System_Action_System_Single__
name: Validate(bool, Action<string>, Action<float>)
nameWithType: Map.Validate(bool, Action<string>, Action<float>)
fullName: TinyLife.World.Map.Validate(bool, System.Action<string>, System.Action<float>)
nameWithType.vb: Map.Validate(Boolean, Action(Of String), Action(Of Single))
fullName.vb: TinyLife.World.Map.Validate(Boolean, System.Action(Of String), System.Action(Of Single))
name.vb: Validate(Boolean, Action(Of String), Action(Of Single))
spec.csharp:
- uid: TinyLife.World.Map.Validate(System.Boolean,System.Action{System.String},System.Action{System.Single})
name: Validate
href: TinyLife.World.Map.html#TinyLife_World_Map_Validate_System_Boolean_System_Action_System_String__System_Action_System_Single__
- name: (
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Action`1
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-1
- name: <
- uid: System.String
name: string
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: '>'
- name: ','
- name: " "
- uid: System.Action`1
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-1
- name: <
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: '>'
- name: )
spec.vb:
- uid: TinyLife.World.Map.Validate(System.Boolean,System.Action{System.String},System.Action{System.Single})
name: Validate
href: TinyLife.World.Map.html#TinyLife_World_Map_Validate_System_Boolean_System_Action_System_String__System_Action_System_Single__
- name: (
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Action`1
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-1
- name: (
- name: Of
- name: " "
- uid: System.String
name: String
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: )
- name: ','
- name: " "
- uid: System.Action`1
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-1
- name: (
- name: Of
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
- name: )
- uid: TinyLife.World.Map.Neighborhood
commentId: P:TinyLife.World.Map.Neighborhood
href: TinyLife.World.Map.html#TinyLife_World_Map_Neighborhood
name: Neighborhood
nameWithType: Map.Neighborhood
fullName: TinyLife.World.Map.Neighborhood
- uid: TinyLife.World.Map.ValidateEarly*
commentId: Overload:TinyLife.World.Map.ValidateEarly
href: TinyLife.World.Map.html#TinyLife_World_Map_ValidateEarly_TinyLife_PerSaveOptions_MapInfo_System_Collections_Generic_Dictionary_System_String_TinyLife_World_Map__System_Action_System_String__System_Action_System_Single__
name: ValidateEarly
nameWithType: Map.ValidateEarly
fullName: TinyLife.World.Map.ValidateEarly
- uid: System.Action{System.String}
commentId: T:System.Action{System.String}
parent: System
definition: System.Action`1
href: https://learn.microsoft.com/dotnet/api/system.action-1
name: Action<string>
nameWithType: Action<string>
fullName: System.Action<string>
nameWithType.vb: Action(Of String)
fullName.vb: System.Action(Of String)
name.vb: Action(Of String)
spec.csharp:
- uid: System.Action`1
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-1
- name: <
- uid: System.String
name: string
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: '>'
spec.vb:
- uid: System.Action`1
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-1
- name: (
- name: Of
- name: " "
- uid: System.String
name: String
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: )
- uid: System.Action{System.Single}
commentId: T:System.Action{System.Single}
parent: System
definition: System.Action`1
href: https://learn.microsoft.com/dotnet/api/system.action-1
name: Action<float>
nameWithType: Action<float>
fullName: System.Action<float>
nameWithType.vb: Action(Of Single)
fullName.vb: System.Action(Of Single)
name.vb: Action(Of Single)
spec.csharp:
- uid: System.Action`1
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-1
- name: <
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: '>'
spec.vb:
- uid: System.Action`1
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-1
- name: (
- name: Of
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
- uid: TinyLife.World.Map.ValidateEarly(TinyLife.PerSaveOptions.MapInfo,System.Collections.Generic.Dictionary{System.String,TinyLife.World.Map},System.Action{System.String},System.Action{System.Single})
commentId: M:TinyLife.World.Map.ValidateEarly(TinyLife.PerSaveOptions.MapInfo,System.Collections.Generic.Dictionary{System.String,TinyLife.World.Map},System.Action{System.String},System.Action{System.Single})
isExternal: true
href: TinyLife.World.Map.html#TinyLife_World_Map_ValidateEarly_TinyLife_PerSaveOptions_MapInfo_System_Collections_Generic_Dictionary_System_String_TinyLife_World_Map__System_Action_System_String__System_Action_System_Single__
name: ValidateEarly(MapInfo, Dictionary<string, Map>, Action<string>, Action<float>)
nameWithType: Map.ValidateEarly(PerSaveOptions.MapInfo, Dictionary<string, Map>, Action<string>, Action<float>)
fullName: TinyLife.World.Map.ValidateEarly(TinyLife.PerSaveOptions.MapInfo, System.Collections.Generic.Dictionary<string, TinyLife.World.Map>, System.Action<string>, System.Action<float>)
nameWithType.vb: Map.ValidateEarly(PerSaveOptions.MapInfo, Dictionary(Of String, Map), Action(Of String), Action(Of Single))
fullName.vb: TinyLife.World.Map.ValidateEarly(TinyLife.PerSaveOptions.MapInfo, System.Collections.Generic.Dictionary(Of String, TinyLife.World.Map), System.Action(Of String), System.Action(Of Single))
name.vb: ValidateEarly(MapInfo, Dictionary(Of String, Map), Action(Of String), Action(Of Single))
spec.csharp:
- uid: TinyLife.World.Map.ValidateEarly(TinyLife.PerSaveOptions.MapInfo,System.Collections.Generic.Dictionary{System.String,TinyLife.World.Map},System.Action{System.String},System.Action{System.Single})
name: ValidateEarly
href: TinyLife.World.Map.html#TinyLife_World_Map_ValidateEarly_TinyLife_PerSaveOptions_MapInfo_System_Collections_Generic_Dictionary_System_String_TinyLife_World_Map__System_Action_System_String__System_Action_System_Single__
- name: (
- uid: TinyLife.PerSaveOptions.MapInfo
name: MapInfo
href: TinyLife.PerSaveOptions.MapInfo.html
- name: ','
- name: " "
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
- name: <
- uid: System.String
name: string
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: '>'
- name: ','
- name: " "
- uid: System.Action`1
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-1
- name: <
- uid: System.String
name: string
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: '>'
- name: ','
- name: " "
- uid: System.Action`1
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-1
- name: <
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: '>'
- name: )
spec.vb:
- uid: TinyLife.World.Map.ValidateEarly(TinyLife.PerSaveOptions.MapInfo,System.Collections.Generic.Dictionary{System.String,TinyLife.World.Map},System.Action{System.String},System.Action{System.Single})
name: ValidateEarly
href: TinyLife.World.Map.html#TinyLife_World_Map_ValidateEarly_TinyLife_PerSaveOptions_MapInfo_System_Collections_Generic_Dictionary_System_String_TinyLife_World_Map__System_Action_System_String__System_Action_System_Single__
- name: (
- uid: TinyLife.PerSaveOptions.MapInfo
name: MapInfo
href: TinyLife.PerSaveOptions.MapInfo.html
- name: ','
- name: " "
- uid: System.Collections.Generic.Dictionary`2
name: Dictionary
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
- name: (
- name: Of
- name: " "
- uid: System.String
name: String
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: ','
- name: " "
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: )
- name: ','
- name: " "
- uid: System.Action`1
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-1
- name: (
- name: Of
- name: " "
- uid: System.String
name: String
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: )
- name: ','
- name: " "
- uid: System.Action`1
name: Action
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.action-1
- name: (
- name: Of
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
- name: )
- uid: TinyLife.World.Map.Validate*
commentId: Overload:TinyLife.World.Map.Validate
href: TinyLife.World.Map.html#TinyLife_World_Map_Validate_System_Boolean_System_Action_System_String__System_Action_System_Single__
name: Validate
nameWithType: Map.Validate
fullName: TinyLife.World.Map.Validate
- uid: TinyLife.World.Map.PostValidate*
commentId: Overload:TinyLife.World.Map.PostValidate
href: TinyLife.World.Map.html#TinyLife_World_Map_PostValidate_System_Action_System_String__System_Action_System_Single__
name: PostValidate
nameWithType: Map.PostValidate
fullName: TinyLife.World.Map.PostValidate
- uid: TinyLife.World.Map.GetRoom*
commentId: Overload:TinyLife.World.Map.GetRoom
href: TinyLife.World.Map.html#TinyLife_World_Map_GetRoom_Microsoft_Xna_Framework_Point_System_Int32_
name: GetRoom
nameWithType: Map.GetRoom
fullName: TinyLife.World.Map.GetRoom
- uid: TinyLife.World.Room
commentId: T:TinyLife.World.Room
parent: TinyLife.World
href: TinyLife.World.Room.html
name: Room
nameWithType: Room
fullName: TinyLife.World.Room
- uid: TinyLife.World.Map.GetRoom(Microsoft.Xna.Framework.Point,System.Int32)
commentId: M:TinyLife.World.Map.GetRoom(Microsoft.Xna.Framework.Point,System.Int32)
isExternal: true
href: TinyLife.World.Map.html#TinyLife_World_Map_GetRoom_Microsoft_Xna_Framework_Point_System_Int32_
name: GetRoom(Point, int)
nameWithType: Map.GetRoom(Point, int)
fullName: TinyLife.World.Map.GetRoom(Microsoft.Xna.Framework.Point, int)
nameWithType.vb: Map.GetRoom(Point, Integer)
fullName.vb: TinyLife.World.Map.GetRoom(Microsoft.Xna.Framework.Point, Integer)
name.vb: GetRoom(Point, Integer)
spec.csharp:
- uid: TinyLife.World.Map.GetRoom(Microsoft.Xna.Framework.Point,System.Int32)
name: GetRoom
href: TinyLife.World.Map.html#TinyLife_World_Map_GetRoom_Microsoft_Xna_Framework_Point_System_Int32_
- name: (
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: ','
- name: " "
- uid: System.Int32
name: int
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: )
spec.vb:
- uid: TinyLife.World.Map.GetRoom(Microsoft.Xna.Framework.Point,System.Int32)
name: GetRoom
href: TinyLife.World.Map.html#TinyLife_World_Map_GetRoom_Microsoft_Xna_Framework_Point_System_Int32_
- name: (
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: ','
- name: " "
- uid: System.Int32
name: Integer
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: )
- uid: TinyLife.World.Map.GetRooms*
commentId: Overload:TinyLife.World.Map.GetRooms
href: TinyLife.World.Map.html#TinyLife_World_Map_GetRooms_MLEM_Misc_RectangleF_
name: GetRooms
nameWithType: Map.GetRooms
fullName: TinyLife.World.Map.GetRooms
- uid: MLEM.Misc.RectangleF
commentId: T:MLEM.Misc.RectangleF
parent: MLEM.Misc
isExternal: true
name: RectangleF
nameWithType: RectangleF
fullName: MLEM.Misc.RectangleF
- uid: System.Collections.Generic.IEnumerable{TinyLife.World.Room}
commentId: T:System.Collections.Generic.IEnumerable{TinyLife.World.Room}
parent: System.Collections.Generic
definition: System.Collections.Generic.IEnumerable`1
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
name: IEnumerable<Room>
nameWithType: IEnumerable<Room>
fullName: System.Collections.Generic.IEnumerable<TinyLife.World.Room>
nameWithType.vb: IEnumerable(Of Room)
fullName.vb: System.Collections.Generic.IEnumerable(Of TinyLife.World.Room)
name.vb: IEnumerable(Of Room)
spec.csharp:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: <
- uid: TinyLife.World.Room
name: Room
href: TinyLife.World.Room.html
- name: '>'
spec.vb:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: (
- name: Of
- name: " "
- uid: TinyLife.World.Room
name: Room
href: TinyLife.World.Room.html
- name: )
- uid: TinyLife.World.Lot.Id
commentId: F:TinyLife.World.Lot.Id
href: TinyLife.World.Lot.html#TinyLife_World_Lot_Id
name: Id
nameWithType: Lot.Id
fullName: TinyLife.World.Lot.Id
- uid: TinyLife.World.Map.GetLot*
commentId: Overload:TinyLife.World.Map.GetLot
href: TinyLife.World.Map.html#TinyLife_World_Map_GetLot_System_Guid_
name: GetLot
nameWithType: Map.GetLot
fullName: TinyLife.World.Map.GetLot
- uid: System.Guid
commentId: T:System.Guid
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.guid
name: Guid
nameWithType: Guid
fullName: System.Guid
- uid: TinyLife.World.Lot.Area
commentId: P:TinyLife.World.Lot.Area
href: TinyLife.World.Lot.html#TinyLife_World_Lot_Area
name: Area
nameWithType: Lot.Area
fullName: TinyLife.World.Lot.Area
- uid: TinyLife.World.Map.AddLot*
commentId: Overload:TinyLife.World.Map.AddLot
href: TinyLife.World.Map.html#TinyLife_World_Map_AddLot_Microsoft_Xna_Framework_Rectangle_
name: AddLot
nameWithType: Map.AddLot
fullName: TinyLife.World.Map.AddLot
- uid: Microsoft.Xna.Framework.Rectangle
commentId: T:Microsoft.Xna.Framework.Rectangle
parent: Microsoft.Xna.Framework
isExternal: true
name: Rectangle
nameWithType: Rectangle
fullName: Microsoft.Xna.Framework.Rectangle
- uid: TinyLife.World.Map.RemoveLot*
commentId: Overload:TinyLife.World.Map.RemoveLot
href: TinyLife.World.Map.html#TinyLife_World_Map_RemoveLot_TinyLife_World_Lot_
name: RemoveLot
nameWithType: Map.RemoveLot
fullName: TinyLife.World.Map.RemoveLot
- uid: TinyLife.World.Map.GetLots*
commentId: Overload:TinyLife.World.Map.GetLots
href: TinyLife.World.Map.html#TinyLife_World_Map_GetLots
name: GetLots
nameWithType: Map.GetLots
fullName: TinyLife.World.Map.GetLots
- uid: System.Collections.Generic.IEnumerable{TinyLife.World.Lot}
commentId: T:System.Collections.Generic.IEnumerable{TinyLife.World.Lot}
parent: System.Collections.Generic
definition: System.Collections.Generic.IEnumerable`1
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
name: IEnumerable<Lot>
nameWithType: IEnumerable<Lot>
fullName: System.Collections.Generic.IEnumerable<TinyLife.World.Lot>
nameWithType.vb: IEnumerable(Of Lot)
fullName.vb: System.Collections.Generic.IEnumerable(Of TinyLife.World.Lot)
name.vb: IEnumerable(Of Lot)
spec.csharp:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: <
- uid: TinyLife.World.Lot
name: Lot
href: TinyLife.World.Lot.html
- name: '>'
spec.vb:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: (
- name: Of
- name: " "
- uid: TinyLife.World.Lot
name: Lot
href: TinyLife.World.Lot.html
- name: )
- uid: TinyLife.World.Map.AddWall*
commentId: Overload:TinyLife.World.Map.AddWall
href: TinyLife.World.Map.html#TinyLife_World_Map_AddWall_TinyLife_Objects_WallLike_
name: AddWall
nameWithType: Map.AddWall
fullName: TinyLife.World.Map.AddWall
- uid: TinyLife.Objects.WallLike
commentId: T:TinyLife.Objects.WallLike
parent: TinyLife.Objects
href: TinyLife.Objects.WallLike.html
name: WallLike
nameWithType: WallLike
fullName: TinyLife.Objects.WallLike
- uid: TinyLife.World.Map.RemoveWall*
commentId: Overload:TinyLife.World.Map.RemoveWall
href: TinyLife.World.Map.html#TinyLife_World_Map_RemoveWall_TinyLife_Objects_WallLike_
name: RemoveWall
nameWithType: Map.RemoveWall
fullName: TinyLife.World.Map.RemoveWall
- uid: TinyLife.Objects.WallLike.Positions
commentId: F:TinyLife.Objects.WallLike.Positions
parent: TinyLife.Objects.WallLike
href: TinyLife.Objects.WallLike.html#TinyLife_Objects_WallLike_Positions
name: Positions
nameWithType: WallLike.Positions
fullName: TinyLife.Objects.WallLike.Positions
- uid: TinyLife.World.Map.GetWallBetween*
commentId: Overload:TinyLife.World.Map.GetWallBetween
href: TinyLife.World.Map.html#TinyLife_World_Map_GetWallBetween__1_Microsoft_Xna_Framework_Point_Microsoft_Xna_Framework_Point_System_Int32_
name: GetWallBetween
nameWithType: Map.GetWallBetween
fullName: TinyLife.World.Map.GetWallBetween
- uid: '{T}'
commentId: '!:T'
definition: T
name: T
nameWithType: T
fullName: T
- uid: T
name: T
nameWithType: T
fullName: T
- uid: TinyLife.World.Map.GetTile*
commentId: Overload:TinyLife.World.Map.GetTile
href: TinyLife.World.Map.html#TinyLife_World_Map_GetTile_Microsoft_Xna_Framework_Point_System_Int32_
name: GetTile
nameWithType: Map.GetTile
fullName: TinyLife.World.Map.GetTile
- uid: TinyLife.World.Tile
commentId: T:TinyLife.World.Tile
parent: TinyLife.World
href: TinyLife.World.Tile.html
name: Tile
nameWithType: Tile
fullName: TinyLife.World.Tile
- uid: TinyLife.World.Map.SetTile*
commentId: Overload:TinyLife.World.Map.SetTile
href: TinyLife.World.Map.html#TinyLife_World_Map_SetTile_Microsoft_Xna_Framework_Point_System_Int32_TinyLife_World_Tile_
name: SetTile
nameWithType: Map.SetTile
fullName: TinyLife.World.Map.SetTile
- uid: TinyLife.World.Map.AddRoof*
commentId: Overload:TinyLife.World.Map.AddRoof
href: TinyLife.World.Map.html#TinyLife_World_Map_AddRoof_TinyLife_World_Roof_
name: AddRoof
nameWithType: Map.AddRoof
fullName: TinyLife.World.Map.AddRoof
- uid: TinyLife.World.Roof
commentId: T:TinyLife.World.Roof
parent: TinyLife.World
href: TinyLife.World.Roof.html
name: Roof
nameWithType: Roof
fullName: TinyLife.World.Roof
- uid: TinyLife.World.Map.GetRoof*
commentId: Overload:TinyLife.World.Map.GetRoof
href: TinyLife.World.Map.html#TinyLife_World_Map_GetRoof_Microsoft_Xna_Framework_Point_System_Int32_
name: GetRoof
nameWithType: Map.GetRoof
fullName: TinyLife.World.Map.GetRoof
- uid: TinyLife.World.Map.GetRoofs*
commentId: Overload:TinyLife.World.Map.GetRoofs
href: TinyLife.World.Map.html#TinyLife_World_Map_GetRoofs_MLEM_Misc_RectangleF_
name: GetRoofs
nameWithType: Map.GetRoofs
fullName: TinyLife.World.Map.GetRoofs
- uid: System.Collections.Generic.IEnumerable{TinyLife.World.Roof}
commentId: T:System.Collections.Generic.IEnumerable{TinyLife.World.Roof}
parent: System.Collections.Generic
definition: System.Collections.Generic.IEnumerable`1
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
name: IEnumerable<Roof>
nameWithType: IEnumerable<Roof>
fullName: System.Collections.Generic.IEnumerable<TinyLife.World.Roof>
nameWithType.vb: IEnumerable(Of Roof)
fullName.vb: System.Collections.Generic.IEnumerable(Of TinyLife.World.Roof)
name.vb: IEnumerable(Of Roof)
spec.csharp:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: <
- uid: TinyLife.World.Roof
name: Roof
href: TinyLife.World.Roof.html
- name: '>'
spec.vb:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: (
- name: Of
- name: " "
- uid: TinyLife.World.Roof
name: Roof
href: TinyLife.World.Roof.html
- name: )
- uid: TinyLife.World.Map.RemoveRoof*
commentId: Overload:TinyLife.World.Map.RemoveRoof
href: TinyLife.World.Map.html#TinyLife_World_Map_RemoveRoof_TinyLife_World_Roof_
name: RemoveRoof
nameWithType: Map.RemoveRoof
fullName: TinyLife.World.Map.RemoveRoof
- uid: TinyLife.World.Map.GetObjects*
commentId: Overload:TinyLife.World.Map.GetObjects
href: TinyLife.World.Map.html#TinyLife_World_Map_GetObjects__1_MLEM_Misc_RectangleF_
name: GetObjects
nameWithType: Map.GetObjects
fullName: TinyLife.World.Map.GetObjects
- uid: System.Collections.Generic.IEnumerable{{T}}
commentId: T:System.Collections.Generic.IEnumerable{``0}
parent: System.Collections.Generic
definition: System.Collections.Generic.IEnumerable`1
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
name: IEnumerable<T>
nameWithType: IEnumerable<T>
fullName: System.Collections.Generic.IEnumerable<T>
nameWithType.vb: IEnumerable(Of T)
fullName.vb: System.Collections.Generic.IEnumerable(Of T)
name.vb: IEnumerable(Of T)
spec.csharp:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: <
- name: T
- name: '>'
spec.vb:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: (
- name: Of
- name: " "
- name: T
- name: )
- uid: TinyLife.World.Map.GetObject*
commentId: Overload:TinyLife.World.Map.GetObject
href: TinyLife.World.Map.html#TinyLife_World_Map_GetObject__1_System_Guid_
name: GetObject
nameWithType: Map.GetObject
fullName: TinyLife.World.Map.GetObject
- uid: TinyLife.Objects.MapObject.Id
commentId: P:TinyLife.Objects.MapObject.Id
parent: TinyLife.Objects.MapObject
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_Id
name: Id
nameWithType: MapObject.Id
fullName: TinyLife.Objects.MapObject.Id
- uid: TinyLife.World.Map.AddObject*
commentId: Overload:TinyLife.World.Map.AddObject
href: TinyLife.World.Map.html#TinyLife_World_Map_AddObject_TinyLife_Objects_MapObject_
name: AddObject
nameWithType: Map.AddObject
fullName: TinyLife.World.Map.AddObject
- uid: TinyLife.Objects.MapObject.OnRemoved
commentId: M:TinyLife.Objects.MapObject.OnRemoved
parent: TinyLife.Objects.MapObject
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnRemoved
name: OnRemoved()
nameWithType: MapObject.OnRemoved()
fullName: TinyLife.Objects.MapObject.OnRemoved()
spec.csharp:
- uid: TinyLife.Objects.MapObject.OnRemoved
name: OnRemoved
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnRemoved
- name: (
- name: )
spec.vb:
- uid: TinyLife.Objects.MapObject.OnRemoved
name: OnRemoved
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnRemoved
- name: (
- name: )
- uid: TinyLife.Objects.Furniture
commentId: T:TinyLife.Objects.Furniture
parent: TinyLife.Objects
href: TinyLife.Objects.Furniture.html
name: Furniture
nameWithType: Furniture
fullName: TinyLife.Objects.Furniture
- uid: TinyLife.Objects.Furniture.RemoveAndUnlink
commentId: M:TinyLife.Objects.Furniture.RemoveAndUnlink
parent: TinyLife.Objects.Furniture
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_RemoveAndUnlink
name: RemoveAndUnlink()
nameWithType: Furniture.RemoveAndUnlink()
fullName: TinyLife.Objects.Furniture.RemoveAndUnlink()
spec.csharp:
- uid: TinyLife.Objects.Furniture.RemoveAndUnlink
name: RemoveAndUnlink
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_RemoveAndUnlink
- name: (
- name: )
spec.vb:
- uid: TinyLife.Objects.Furniture.RemoveAndUnlink
name: RemoveAndUnlink
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_RemoveAndUnlink
- name: (
- name: )
- uid: TinyLife.Objects.Furniture.UnlinkParentsAndChildren
commentId: M:TinyLife.Objects.Furniture.UnlinkParentsAndChildren
parent: TinyLife.Objects.Furniture
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_UnlinkParentsAndChildren
name: UnlinkParentsAndChildren()
nameWithType: Furniture.UnlinkParentsAndChildren()
fullName: TinyLife.Objects.Furniture.UnlinkParentsAndChildren()
spec.csharp:
- uid: TinyLife.Objects.Furniture.UnlinkParentsAndChildren
name: UnlinkParentsAndChildren
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_UnlinkParentsAndChildren
- name: (
- name: )
spec.vb:
- uid: TinyLife.Objects.Furniture.UnlinkParentsAndChildren
name: UnlinkParentsAndChildren
href: TinyLife.Objects.Furniture.html#TinyLife_Objects_Furniture_UnlinkParentsAndChildren
- name: (
- name: )
- uid: TinyLife.World.Map.RemoveObject*
commentId: Overload:TinyLife.World.Map.RemoveObject
href: TinyLife.World.Map.html#TinyLife_World_Map_RemoveObject_TinyLife_Objects_MapObject_
name: RemoveObject
nameWithType: Map.RemoveObject
fullName: TinyLife.World.Map.RemoveObject
- uid: TinyLife.World.Map.GetPeople*
commentId: Overload:TinyLife.World.Map.GetPeople
href: TinyLife.World.Map.html#TinyLife_World_Map_GetPeople
name: GetPeople
nameWithType: Map.GetPeople
fullName: TinyLife.World.Map.GetPeople
- uid: System.Collections.Generic.IEnumerable{TinyLife.Objects.PersonLike}
commentId: T:System.Collections.Generic.IEnumerable{TinyLife.Objects.PersonLike}
parent: System.Collections.Generic
definition: System.Collections.Generic.IEnumerable`1
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
name: IEnumerable<PersonLike>
nameWithType: IEnumerable<PersonLike>
fullName: System.Collections.Generic.IEnumerable<TinyLife.Objects.PersonLike>
nameWithType.vb: IEnumerable(Of PersonLike)
fullName.vb: System.Collections.Generic.IEnumerable(Of TinyLife.Objects.PersonLike)
name.vb: IEnumerable(Of PersonLike)
spec.csharp:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: <
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: '>'
spec.vb:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: (
- name: Of
- name: " "
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
- uid: TinyLife.Objects.Gravestone
commentId: T:TinyLife.Objects.Gravestone
href: TinyLife.Objects.Gravestone.html
name: Gravestone
nameWithType: Gravestone
fullName: TinyLife.Objects.Gravestone
- uid: TinyLife.World.Map.GetStoredDeadPeople*
commentId: Overload:TinyLife.World.Map.GetStoredDeadPeople
href: TinyLife.World.Map.html#TinyLife_World_Map_GetStoredDeadPeople
name: GetStoredDeadPeople
nameWithType: Map.GetStoredDeadPeople
fullName: TinyLife.World.Map.GetStoredDeadPeople
- uid: System.Collections.Generic.IEnumerable{System.ValueTuple{TinyLife.Objects.Gravestone,TinyLife.Objects.PersonLike}}
commentId: T:System.Collections.Generic.IEnumerable{System.ValueTuple{TinyLife.Objects.Gravestone,TinyLife.Objects.PersonLike}}
parent: System.Collections.Generic
definition: System.Collections.Generic.IEnumerable`1
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
name: IEnumerable<(Gravestone Gravestone, PersonLike Person)>
nameWithType: IEnumerable<(Gravestone Gravestone, PersonLike Person)>
fullName: System.Collections.Generic.IEnumerable<(TinyLife.Objects.Gravestone Gravestone, TinyLife.Objects.PersonLike Person)>
nameWithType.vb: IEnumerable(Of (Gravestone As Gravestone, Person As PersonLike))
fullName.vb: System.Collections.Generic.IEnumerable(Of (Gravestone As TinyLife.Objects.Gravestone, Person As TinyLife.Objects.PersonLike))
name.vb: IEnumerable(Of (Gravestone As Gravestone, Person As PersonLike))
spec.csharp:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: <
- name: (
- uid: TinyLife.Objects.Gravestone
name: Gravestone
href: TinyLife.Objects.Gravestone.html
- name: " "
- uid: System.ValueTuple{TinyLife.Objects.Gravestone,TinyLife.Objects.PersonLike}.Gravestone
name: Gravestone
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-tinylife.objects.gravestone,tinylife.objects.personlike-.gravestone
- name: ','
- name: " "
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: " "
- uid: System.ValueTuple{TinyLife.Objects.Gravestone,TinyLife.Objects.PersonLike}.Person
name: Person
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-tinylife.objects.gravestone,tinylife.objects.personlike-.person
- name: )
- name: '>'
spec.vb:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: (
- name: Of
- name: " "
- name: (
- uid: System.ValueTuple{TinyLife.Objects.Gravestone,TinyLife.Objects.PersonLike}.Gravestone
name: Gravestone
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-tinylife.objects.gravestone,tinylife.objects.personlike-.gravestone
- name: " "
- name: As
- name: " "
- uid: TinyLife.Objects.Gravestone
name: Gravestone
href: TinyLife.Objects.Gravestone.html
- name: ','
- name: " "
- uid: System.ValueTuple{TinyLife.Objects.Gravestone,TinyLife.Objects.PersonLike}.Person
name: Person
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-tinylife.objects.gravestone,tinylife.objects.personlike-.person
- name: " "
- name: As
- name: " "
- uid: TinyLife.Objects.PersonLike
name: PersonLike
href: TinyLife.Objects.PersonLike.html
- name: )
- name: )
- uid: TinyLife.World.Map.GetAllPeople*
commentId: Overload:TinyLife.World.Map.GetAllPeople
href: TinyLife.World.Map.html#TinyLife_World_Map_GetAllPeople
name: GetAllPeople
nameWithType: Map.GetAllPeople
fullName: TinyLife.World.Map.GetAllPeople
- uid: TinyLife.World.Map.GetHousehold*
commentId: Overload:TinyLife.World.Map.GetHousehold
href: TinyLife.World.Map.html#TinyLife_World_Map_GetHousehold_TinyLife_Objects_PersonLike_
name: GetHousehold
nameWithType: Map.GetHousehold
fullName: TinyLife.World.Map.GetHousehold
- uid: TinyLife.World.Map.AddHousehold*
commentId: Overload:TinyLife.World.Map.AddHousehold
href: TinyLife.World.Map.html#TinyLife_World_Map_AddHousehold_TinyLife_World_Lot_System_Boolean_
name: AddHousehold
nameWithType: Map.AddHousehold
fullName: TinyLife.World.Map.AddHousehold
- uid: TinyLife.World.Map.RemoveHousehold*
commentId: Overload:TinyLife.World.Map.RemoveHousehold
href: TinyLife.World.Map.html#TinyLife_World_Map_RemoveHousehold_TinyLife_World_Household_
name: RemoveHousehold
nameWithType: Map.RemoveHousehold
fullName: TinyLife.World.Map.RemoveHousehold
- uid: TinyLife.World.Map.GetHouseholds*
commentId: Overload:TinyLife.World.Map.GetHouseholds
href: TinyLife.World.Map.html#TinyLife_World_Map_GetHouseholds
name: GetHouseholds
nameWithType: Map.GetHouseholds
fullName: TinyLife.World.Map.GetHouseholds
- uid: System.Collections.Generic.IEnumerable{TinyLife.World.Household}
commentId: T:System.Collections.Generic.IEnumerable{TinyLife.World.Household}
parent: System.Collections.Generic
definition: System.Collections.Generic.IEnumerable`1
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
name: IEnumerable<Household>
nameWithType: IEnumerable<Household>
fullName: System.Collections.Generic.IEnumerable<TinyLife.World.Household>
nameWithType.vb: IEnumerable(Of Household)
fullName.vb: System.Collections.Generic.IEnumerable(Of TinyLife.World.Household)
name.vb: IEnumerable(Of Household)
spec.csharp:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: <
- uid: TinyLife.World.Household
name: Household
href: TinyLife.World.Household.html
- name: '>'
spec.vb:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: (
- name: Of
- name: " "
- uid: TinyLife.World.Household
name: Household
href: TinyLife.World.Household.html
- name: )
- uid: TinyLife.World.Map.GetSection*
commentId: Overload:TinyLife.World.Map.GetSection
href: TinyLife.World.Map.html#TinyLife_World_Map_GetSection_Microsoft_Xna_Framework_Point_System_Boolean_
name: GetSection
nameWithType: Map.GetSection
fullName: TinyLife.World.Map.GetSection
- uid: TinyLife.World.Map.GetSections*
commentId: Overload:TinyLife.World.Map.GetSections
href: TinyLife.World.Map.html#TinyLife_World_Map_GetSections_Microsoft_Xna_Framework_Point_System_Int32_
name: GetSections
nameWithType: Map.GetSections
fullName: TinyLife.World.Map.GetSections
- uid: System.Collections.Generic.IEnumerable{TinyLife.World.MapSection}
commentId: T:System.Collections.Generic.IEnumerable{TinyLife.World.MapSection}
parent: System.Collections.Generic
definition: System.Collections.Generic.IEnumerable`1
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
name: IEnumerable<MapSection>
nameWithType: IEnumerable<MapSection>
fullName: System.Collections.Generic.IEnumerable<TinyLife.World.MapSection>
nameWithType.vb: IEnumerable(Of MapSection)
fullName.vb: System.Collections.Generic.IEnumerable(Of TinyLife.World.MapSection)
name.vb: IEnumerable(Of MapSection)
spec.csharp:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: <
- uid: TinyLife.World.MapSection
name: MapSection
href: TinyLife.World.MapSection.html
- name: '>'
spec.vb:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: (
- name: Of
- name: " "
- uid: TinyLife.World.MapSection
name: MapSection
href: TinyLife.World.MapSection.html
- name: )
- uid: TinyLife.World.Map.GetPathCost(TinyLife.Objects.MapObject,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Point,System.Int32)
commentId: M:TinyLife.World.Map.GetPathCost(TinyLife.Objects.MapObject,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Point,System.Int32)
isExternal: true
href: TinyLife.World.Map.html#TinyLife_World_Map_GetPathCost_TinyLife_Objects_MapObject_Microsoft_Xna_Framework_Point_System_Int32_Microsoft_Xna_Framework_Point_System_Int32_
name: GetPathCost(MapObject, Point, int, Point, int)
nameWithType: Map.GetPathCost(MapObject, Point, int, Point, int)
fullName: TinyLife.World.Map.GetPathCost(TinyLife.Objects.MapObject, Microsoft.Xna.Framework.Point, int, Microsoft.Xna.Framework.Point, int)
nameWithType.vb: Map.GetPathCost(MapObject, Point, Integer, Point, Integer)
fullName.vb: TinyLife.World.Map.GetPathCost(TinyLife.Objects.MapObject, Microsoft.Xna.Framework.Point, Integer, Microsoft.Xna.Framework.Point, Integer)
name.vb: GetPathCost(MapObject, Point, Integer, Point, Integer)
spec.csharp:
- uid: TinyLife.World.Map.GetPathCost(TinyLife.Objects.MapObject,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Point,System.Int32)
name: GetPathCost
href: TinyLife.World.Map.html#TinyLife_World_Map_GetPathCost_TinyLife_Objects_MapObject_Microsoft_Xna_Framework_Point_System_Int32_Microsoft_Xna_Framework_Point_System_Int32_
- name: (
- uid: TinyLife.Objects.MapObject
name: MapObject
href: TinyLife.Objects.MapObject.html
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: ','
- name: " "
- uid: System.Int32
name: int
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: ','
- name: " "
- uid: System.Int32
name: int
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: )
spec.vb:
- uid: TinyLife.World.Map.GetPathCost(TinyLife.Objects.MapObject,Microsoft.Xna.Framework.Point,System.Int32,Microsoft.Xna.Framework.Point,System.Int32)
name: GetPathCost
href: TinyLife.World.Map.html#TinyLife_World_Map_GetPathCost_TinyLife_Objects_MapObject_Microsoft_Xna_Framework_Point_System_Int32_Microsoft_Xna_Framework_Point_System_Int32_
- name: (
- uid: TinyLife.Objects.MapObject
name: MapObject
href: TinyLife.Objects.MapObject.html
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: ','
- name: " "
- uid: System.Int32
name: Integer
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: ','
- name: " "
- uid: System.Int32
name: Integer
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: )
- uid: TinyLife.World.Map.MarkDirtyForPathfinding*
commentId: Overload:TinyLife.World.Map.MarkDirtyForPathfinding
href: TinyLife.World.Map.html#TinyLife_World_Map_MarkDirtyForPathfinding_Microsoft_Xna_Framework_Point_System_Int32_
name: MarkDirtyForPathfinding
nameWithType: Map.MarkDirtyForPathfinding
fullName: TinyLife.World.Map.MarkDirtyForPathfinding
- uid: TinyLife.World.Map.GetPathCost*
commentId: Overload:TinyLife.World.Map.GetPathCost
href: TinyLife.World.Map.html#TinyLife_World_Map_GetPathCost_TinyLife_Objects_MapObject_Microsoft_Xna_Framework_Point_System_Int32_Microsoft_Xna_Framework_Point_System_Int32_
name: GetPathCost
nameWithType: Map.GetPathCost
fullName: TinyLife.World.Map.GetPathCost
- uid: System.Single.MaxValue
commentId: F:System.Single.MaxValue
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single.maxvalue
name: MaxValue
nameWithType: float.MaxValue
fullName: float.MaxValue
nameWithType.vb: Single.MaxValue
fullName.vb: Single.MaxValue
- uid: System.Single.PositiveInfinity
commentId: F:System.Single.PositiveInfinity
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single.positiveinfinity
name: PositiveInfinity
nameWithType: float.PositiveInfinity
fullName: float.PositiveInfinity
nameWithType.vb: Single.PositiveInfinity
fullName.vb: Single.PositiveInfinity
- uid: TinyLife.World.Map.CanWalkBetween*
commentId: Overload:TinyLife.World.Map.CanWalkBetween
href: TinyLife.World.Map.html#TinyLife_World_Map_CanWalkBetween_TinyLife_Objects_PersonLike_Microsoft_Xna_Framework_Point_System_Int32_Microsoft_Xna_Framework_Point_System_Int32_
name: CanWalkBetween
nameWithType: Map.CanWalkBetween
fullName: TinyLife.World.Map.CanWalkBetween
- uid: TinyLife.World.Map.IsFreeSpot*
commentId: Overload:TinyLife.World.Map.IsFreeSpot
href: TinyLife.World.Map.html#TinyLife_World_Map_IsFreeSpot_Microsoft_Xna_Framework_Point_System_Int32_
name: IsFreeSpot
nameWithType: Map.IsFreeSpot
fullName: TinyLife.World.Map.IsFreeSpot
- uid: TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,TinyLife.World.MapAudioEmitter,System.Single,System.Single,System.Boolean,System.Boolean)
commentId: M:TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,TinyLife.World.MapAudioEmitter,System.Single,System.Single,System.Boolean,System.Boolean)
isExternal: true
href: TinyLife.World.Map.html#TinyLife_World_Map_PlaySound_Microsoft_Xna_Framework_Audio_SoundEffect_TinyLife_World_MapAudioEmitter_System_Single_System_Single_System_Boolean_System_Boolean_
name: PlaySound(SoundEffect, MapAudioEmitter, float, float, bool, bool)
nameWithType: Map.PlaySound(SoundEffect, MapAudioEmitter, float, float, bool, bool)
fullName: TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect, TinyLife.World.MapAudioEmitter, float, float, bool, bool)
nameWithType.vb: Map.PlaySound(SoundEffect, MapAudioEmitter, Single, Single, Boolean, Boolean)
fullName.vb: TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect, TinyLife.World.MapAudioEmitter, Single, Single, Boolean, Boolean)
name.vb: PlaySound(SoundEffect, MapAudioEmitter, Single, Single, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,TinyLife.World.MapAudioEmitter,System.Single,System.Single,System.Boolean,System.Boolean)
name: PlaySound
href: TinyLife.World.Map.html#TinyLife_World_Map_PlaySound_Microsoft_Xna_Framework_Audio_SoundEffect_TinyLife_World_MapAudioEmitter_System_Single_System_Single_System_Boolean_System_Boolean_
- name: (
- uid: Microsoft.Xna.Framework.Audio.SoundEffect
name: SoundEffect
isExternal: true
- name: ','
- name: " "
- uid: TinyLife.World.MapAudioEmitter
name: MapAudioEmitter
href: TinyLife.World.MapAudioEmitter.html
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,TinyLife.World.MapAudioEmitter,System.Single,System.Single,System.Boolean,System.Boolean)
name: PlaySound
href: TinyLife.World.Map.html#TinyLife_World_Map_PlaySound_Microsoft_Xna_Framework_Audio_SoundEffect_TinyLife_World_MapAudioEmitter_System_Single_System_Single_System_Boolean_System_Boolean_
- name: (
- uid: Microsoft.Xna.Framework.Audio.SoundEffect
name: SoundEffect
isExternal: true
- name: ','
- name: " "
- uid: TinyLife.World.MapAudioEmitter
name: MapAudioEmitter
href: TinyLife.World.MapAudioEmitter.html
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: Microsoft.Xna.Framework.Audio.SoundEffectInstance
commentId: T:Microsoft.Xna.Framework.Audio.SoundEffectInstance
parent: Microsoft.Xna.Framework.Audio
isExternal: true
name: SoundEffectInstance
nameWithType: SoundEffectInstance
fullName: Microsoft.Xna.Framework.Audio.SoundEffectInstance
- uid: TinyLife.Options.WorldSoundVolume
commentId: F:TinyLife.Options.WorldSoundVolume
href: TinyLife.Options.html#TinyLife_Options_WorldSoundVolume
name: WorldSoundVolume
nameWithType: Options.WorldSoundVolume
fullName: TinyLife.Options.WorldSoundVolume
- uid: TinyLife.World.Map.PlaySound*
commentId: Overload:TinyLife.World.Map.PlaySound
href: TinyLife.World.Map.html#TinyLife_World_Map_PlaySound_Microsoft_Xna_Framework_Audio_SoundEffect_Microsoft_Xna_Framework_Vector2_System_Single_System_Single_System_Single_System_Boolean_System_Boolean_
name: PlaySound
nameWithType: Map.PlaySound
fullName: TinyLife.World.Map.PlaySound
- uid: Microsoft.Xna.Framework.Audio.SoundEffect
commentId: T:Microsoft.Xna.Framework.Audio.SoundEffect
parent: Microsoft.Xna.Framework.Audio
isExternal: true
name: SoundEffect
nameWithType: SoundEffect
fullName: Microsoft.Xna.Framework.Audio.SoundEffect
- uid: Microsoft.Xna.Framework.Audio
commentId: N:Microsoft.Xna.Framework.Audio
isExternal: true
name: Microsoft.Xna.Framework.Audio
nameWithType: Microsoft.Xna.Framework.Audio
fullName: Microsoft.Xna.Framework.Audio
spec.csharp:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework.Audio
name: Audio
isExternal: true
spec.vb:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework.Audio
name: Audio
isExternal: true
- uid: TinyLife.World.MapAudioEmitter
commentId: T:TinyLife.World.MapAudioEmitter
parent: TinyLife.World
href: TinyLife.World.MapAudioEmitter.html
name: MapAudioEmitter
nameWithType: MapAudioEmitter
fullName: TinyLife.World.MapAudioEmitter
- uid: TinyLife.World.MapAudioEmitter.WorldPosition
commentId: P:TinyLife.World.MapAudioEmitter.WorldPosition
href: TinyLife.World.MapAudioEmitter.html#TinyLife_World_MapAudioEmitter_WorldPosition
name: WorldPosition
nameWithType: MapAudioEmitter.WorldPosition
fullName: TinyLife.World.MapAudioEmitter.WorldPosition
- uid: TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Single,System.Boolean,System.Boolean)
commentId: M:TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Single,System.Boolean,System.Boolean)
isExternal: true
href: TinyLife.World.Map.html#TinyLife_World_Map_PlaySound_Microsoft_Xna_Framework_Audio_SoundEffect_Microsoft_Xna_Framework_Vector2_System_Single_System_Single_System_Single_System_Boolean_System_Boolean_
name: PlaySound(SoundEffect, Vector2, float, float, float, bool, bool)
nameWithType: Map.PlaySound(SoundEffect, Vector2, float, float, float, bool, bool)
fullName: TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect, Microsoft.Xna.Framework.Vector2, float, float, float, bool, bool)
nameWithType.vb: Map.PlaySound(SoundEffect, Vector2, Single, Single, Single, Boolean, Boolean)
fullName.vb: TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect, Microsoft.Xna.Framework.Vector2, Single, Single, Single, Boolean, Boolean)
name.vb: PlaySound(SoundEffect, Vector2, Single, Single, Single, Boolean, Boolean)
spec.csharp:
- uid: TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Single,System.Boolean,System.Boolean)
name: PlaySound
href: TinyLife.World.Map.html#TinyLife_World_Map_PlaySound_Microsoft_Xna_Framework_Audio_SoundEffect_Microsoft_Xna_Framework_Vector2_System_Single_System_Single_System_Single_System_Boolean_System_Boolean_
- name: (
- uid: Microsoft.Xna.Framework.Audio.SoundEffect
name: SoundEffect
isExternal: true
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
isExternal: true
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: TinyLife.World.Map.PlaySound(Microsoft.Xna.Framework.Audio.SoundEffect,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Single,System.Boolean,System.Boolean)
name: PlaySound
href: TinyLife.World.Map.html#TinyLife_World_Map_PlaySound_Microsoft_Xna_Framework_Audio_SoundEffect_Microsoft_Xna_Framework_Vector2_System_Single_System_Single_System_Single_System_Boolean_System_Boolean_
- name: (
- uid: Microsoft.Xna.Framework.Audio.SoundEffect
name: SoundEffect
isExternal: true
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.Vector2
name: Vector2
isExternal: true
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: TinyLife.World.Map.GetExitPoints
commentId: M:TinyLife.World.Map.GetExitPoints
href: TinyLife.World.Map.html#TinyLife_World_Map_GetExitPoints
name: GetExitPoints()
nameWithType: Map.GetExitPoints()
fullName: TinyLife.World.Map.GetExitPoints()
spec.csharp:
- uid: TinyLife.World.Map.GetExitPoints
name: GetExitPoints
href: TinyLife.World.Map.html#TinyLife_World_Map_GetExitPoints
- name: (
- name: )
spec.vb:
- uid: TinyLife.World.Map.GetExitPoints
name: GetExitPoints
href: TinyLife.World.Map.html#TinyLife_World_Map_GetExitPoints
- name: (
- name: )
- uid: TinyLife.World.Map.GetClosestFreeExitPoint*
commentId: Overload:TinyLife.World.Map.GetClosestFreeExitPoint
href: TinyLife.World.Map.html#TinyLife_World_Map_GetClosestFreeExitPoint_Microsoft_Xna_Framework_Vector2_
name: GetClosestFreeExitPoint
nameWithType: Map.GetClosestFreeExitPoint
fullName: TinyLife.World.Map.GetClosestFreeExitPoint
- uid: TinyLife.World.Map.GetExitPoints*
commentId: Overload:TinyLife.World.Map.GetExitPoints
href: TinyLife.World.Map.html#TinyLife_World_Map_GetExitPoints
name: GetExitPoints
nameWithType: Map.GetExitPoints
fullName: TinyLife.World.Map.GetExitPoints
- uid: System.Collections.Generic.IEnumerable{System.ValueTuple{Microsoft.Xna.Framework.Point,MLEM.Misc.Direction2}}
commentId: T:System.Collections.Generic.IEnumerable{System.ValueTuple{Microsoft.Xna.Framework.Point,MLEM.Misc.Direction2}}
parent: System.Collections.Generic
definition: System.Collections.Generic.IEnumerable`1
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
name: IEnumerable<(Point Position, Direction2 Dir)>
nameWithType: IEnumerable<(Point Position, Direction2 Dir)>
fullName: System.Collections.Generic.IEnumerable<(Microsoft.Xna.Framework.Point Position, MLEM.Misc.Direction2 Dir)>
nameWithType.vb: IEnumerable(Of (Position As Point, Dir As Direction2))
fullName.vb: System.Collections.Generic.IEnumerable(Of (Position As Microsoft.Xna.Framework.Point, Dir As MLEM.Misc.Direction2))
name.vb: IEnumerable(Of (Position As Point, Dir As Direction2))
spec.csharp:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: <
- name: (
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: " "
- uid: System.ValueTuple{Microsoft.Xna.Framework.Point,MLEM.Misc.Direction2}.Position
name: Position
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-microsoft.xna.framework.point,mlem.misc.direction2-.position
- name: ','
- name: " "
- uid: MLEM.Misc.Direction2
name: Direction2
isExternal: true
- name: " "
- uid: System.ValueTuple{Microsoft.Xna.Framework.Point,MLEM.Misc.Direction2}.Dir
name: Dir
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-microsoft.xna.framework.point,mlem.misc.direction2-.dir
- name: )
- name: '>'
spec.vb:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: (
- name: Of
- name: " "
- name: (
- uid: System.ValueTuple{Microsoft.Xna.Framework.Point,MLEM.Misc.Direction2}.Position
name: Position
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-microsoft.xna.framework.point,mlem.misc.direction2-.position
- name: " "
- name: As
- name: " "
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: ','
- name: " "
- uid: System.ValueTuple{Microsoft.Xna.Framework.Point,MLEM.Misc.Direction2}.Dir
name: Dir
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-microsoft.xna.framework.point,mlem.misc.direction2-.dir
- name: " "
- name: As
- name: " "
- uid: MLEM.Misc.Direction2
name: Direction2
isExternal: true
- name: )
- name: )
- uid: TinyLife.World.Map.GetWalls*
commentId: Overload:TinyLife.World.Map.GetWalls
href: TinyLife.World.Map.html#TinyLife_World_Map_GetWalls__1_MLEM_Misc_RectangleF_
name: GetWalls
nameWithType: Map.GetWalls
fullName: TinyLife.World.Map.GetWalls
- uid: TinyLife.World.Stairs.Area
commentId: P:TinyLife.World.Stairs.Area
href: TinyLife.World.Stairs.html#TinyLife_World_Stairs_Area
name: Area
nameWithType: Stairs.Area
fullName: TinyLife.World.Stairs.Area
- uid: TinyLife.World.Map.GetStairs*
commentId: Overload:TinyLife.World.Map.GetStairs
href: TinyLife.World.Map.html#TinyLife_World_Map_GetStairs_MLEM_Misc_RectangleF_System_Boolean_
name: GetStairs
nameWithType: Map.GetStairs
fullName: TinyLife.World.Map.GetStairs
- uid: System.Collections.Generic.IEnumerable{TinyLife.World.Stairs}
commentId: T:System.Collections.Generic.IEnumerable{TinyLife.World.Stairs}
parent: System.Collections.Generic
definition: System.Collections.Generic.IEnumerable`1
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
name: IEnumerable<Stairs>
nameWithType: IEnumerable<Stairs>
fullName: System.Collections.Generic.IEnumerable<TinyLife.World.Stairs>
nameWithType.vb: IEnumerable(Of Stairs)
fullName.vb: System.Collections.Generic.IEnumerable(Of TinyLife.World.Stairs)
name.vb: IEnumerable(Of Stairs)
spec.csharp:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: <
- uid: TinyLife.World.Stairs
name: Stairs
href: TinyLife.World.Stairs.html
- name: '>'
spec.vb:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: (
- name: Of
- name: " "
- uid: TinyLife.World.Stairs
name: Stairs
href: TinyLife.World.Stairs.html
- name: )
- uid: TinyLife.World.Map.AddStairs*
commentId: Overload:TinyLife.World.Map.AddStairs
href: TinyLife.World.Map.html#TinyLife_World_Map_AddStairs_TinyLife_World_Stairs_
name: AddStairs
nameWithType: Map.AddStairs
fullName: TinyLife.World.Map.AddStairs
- uid: TinyLife.World.Stairs
commentId: T:TinyLife.World.Stairs
parent: TinyLife.World
href: TinyLife.World.Stairs.html
name: Stairs
nameWithType: Stairs
fullName: TinyLife.World.Stairs
- uid: TinyLife.World.Map.RemoveStairs*
commentId: Overload:TinyLife.World.Map.RemoveStairs
href: TinyLife.World.Map.html#TinyLife_World_Map_RemoveStairs_TinyLife_World_Stairs_
name: RemoveStairs
nameWithType: Map.RemoveStairs
fullName: TinyLife.World.Map.RemoveStairs
- uid: TinyLife.World.Map.ApplyCameraRotation*
commentId: Overload:TinyLife.World.Map.ApplyCameraRotation
href: TinyLife.World.Map.html#TinyLife_World_Map_ApplyCameraRotation_Microsoft_Xna_Framework_Vector2_System_Boolean_System_Nullable_MLEM_Misc_Direction2__
name: ApplyCameraRotation
nameWithType: Map.ApplyCameraRotation
fullName: TinyLife.World.Map.ApplyCameraRotation
- uid: System.Nullable{MLEM.Misc.Direction2}
commentId: T:System.Nullable{MLEM.Misc.Direction2}
parent: System
definition: System.Nullable`1
name: Direction2?
nameWithType: Direction2?
fullName: MLEM.Misc.Direction2?
spec.csharp:
- uid: MLEM.Misc.Direction2
name: Direction2
isExternal: true
- name: '?'
spec.vb:
- uid: MLEM.Misc.Direction2
name: Direction2
isExternal: true
- name: '?'
- uid: TinyLife.World.Map.ApplyInverseCameraRotation*
commentId: Overload:TinyLife.World.Map.ApplyInverseCameraRotation
href: TinyLife.World.Map.html#TinyLife_World_Map_ApplyInverseCameraRotation_Microsoft_Xna_Framework_Vector2_System_Nullable_MLEM_Misc_Direction2__
name: ApplyInverseCameraRotation
nameWithType: Map.ApplyInverseCameraRotation
fullName: TinyLife.World.Map.ApplyInverseCameraRotation
- uid: TinyLife.World.Map.OnCameraRotationChanged*
commentId: Overload:TinyLife.World.Map.OnCameraRotationChanged
href: TinyLife.World.Map.html#TinyLife_World_Map_OnCameraRotationChanged_MLEM_Misc_Direction2_MLEM_Misc_Direction2_
name: OnCameraRotationChanged
nameWithType: Map.OnCameraRotationChanged
fullName: TinyLife.World.Map.OnCameraRotationChanged
- uid: MLEM.Misc.Direction2
commentId: T:MLEM.Misc.Direction2
parent: MLEM.Misc
isExternal: true
name: Direction2
nameWithType: Direction2
fullName: MLEM.Misc.Direction2
- uid: TinyLife.World.Map.OnCurrentGameMapChanged*
commentId: Overload:TinyLife.World.Map.OnCurrentGameMapChanged
href: TinyLife.World.Map.html#TinyLife_World_Map_OnCurrentGameMapChanged_TinyLife_World_Map_TinyLife_World_Map_
name: OnCurrentGameMapChanged
nameWithType: Map.OnCurrentGameMapChanged
fullName: TinyLife.World.Map.OnCurrentGameMapChanged
- uid: TinyLife.Objects.Light.Position
commentId: P:TinyLife.Objects.Light.Position
href: TinyLife.Objects.Light.html#TinyLife_Objects_Light_Position
name: Position
nameWithType: Light.Position
fullName: TinyLife.Objects.Light.Position
- uid: TinyLife.World.Map.AddLight*
commentId: Overload:TinyLife.World.Map.AddLight
href: TinyLife.World.Map.html#TinyLife_World_Map_AddLight_TinyLife_Objects_Light_
name: AddLight
nameWithType: Map.AddLight
fullName: TinyLife.World.Map.AddLight
- uid: TinyLife.Objects.Light
commentId: T:TinyLife.Objects.Light
parent: TinyLife.Objects
href: TinyLife.Objects.Light.html
name: Light
nameWithType: Light
fullName: TinyLife.Objects.Light
- uid: TinyLife.World.Map.RemoveLight*
commentId: Overload:TinyLife.World.Map.RemoveLight
href: TinyLife.World.Map.html#TinyLife_World_Map_RemoveLight_TinyLife_Objects_Light_
name: RemoveLight
nameWithType: Map.RemoveLight
fullName: TinyLife.World.Map.RemoveLight
- uid: TinyLife.World.Map.MoveEverything*
commentId: Overload:TinyLife.World.Map.MoveEverything
href: TinyLife.World.Map.html#TinyLife_World_Map_MoveEverything_Microsoft_Xna_Framework_Point_Microsoft_Xna_Framework_Rectangle_System_Boolean_TinyLife_World_Tile_
name: MoveEverything
nameWithType: Map.MoveEverything
fullName: TinyLife.World.Map.MoveEverything
- uid: TinyLife.World.Map.ValidateRooms*
commentId: Overload:TinyLife.World.Map.ValidateRooms
href: TinyLife.World.Map.html#TinyLife_World_Map_ValidateRooms_Microsoft_Xna_Framework_Point_System_Int32_
name: ValidateRooms
nameWithType: Map.ValidateRooms
fullName: TinyLife.World.Map.ValidateRooms
- uid: TinyLife.World.Map.GetPeople
commentId: M:TinyLife.World.Map.GetPeople
href: TinyLife.World.Map.html#TinyLife_World_Map_GetPeople
name: GetPeople()
nameWithType: Map.GetPeople()
fullName: TinyLife.World.Map.GetPeople()
spec.csharp:
- uid: TinyLife.World.Map.GetPeople
name: GetPeople
href: TinyLife.World.Map.html#TinyLife_World_Map_GetPeople
- name: (
- name: )
spec.vb:
- uid: TinyLife.World.Map.GetPeople
name: GetPeople
href: TinyLife.World.Map.html#TinyLife_World_Map_GetPeople
- name: (
- name: )
- uid: TinyLife.Objects.PersonLike.IsRegularVisitor
commentId: P:TinyLife.Objects.PersonLike.IsRegularVisitor
parent: TinyLife.Objects.PersonLike
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_IsRegularVisitor
name: IsRegularVisitor
nameWithType: PersonLike.IsRegularVisitor
fullName: TinyLife.Objects.PersonLike.IsRegularVisitor
- uid: TinyLife.World.Map.GetRegularVisitors*
commentId: Overload:TinyLife.World.Map.GetRegularVisitors
href: TinyLife.World.Map.html#TinyLife_World_Map_GetRegularVisitors
name: GetRegularVisitors
nameWithType: Map.GetRegularVisitors
fullName: TinyLife.World.Map.GetRegularVisitors
- uid: TinyLife.World.LotEmployment
commentId: T:TinyLife.World.LotEmployment
parent: TinyLife.World
href: TinyLife.World.LotEmployment.html
name: LotEmployment
nameWithType: LotEmployment
fullName: TinyLife.World.LotEmployment
- uid: TinyLife.World.LotEmployment.MapWideEmployments
commentId: F:TinyLife.World.LotEmployment.MapWideEmployments
href: TinyLife.World.LotEmployment.html#TinyLife_World_LotEmployment_MapWideEmployments
name: MapWideEmployments
nameWithType: LotEmployment.MapWideEmployments
fullName: TinyLife.World.LotEmployment.MapWideEmployments
- uid: TinyLife.World.Map.GetAllLotEmployments*
commentId: Overload:TinyLife.World.Map.GetAllLotEmployments
href: TinyLife.World.Map.html#TinyLife_World_Map_GetAllLotEmployments
name: GetAllLotEmployments
nameWithType: Map.GetAllLotEmployments
fullName: TinyLife.World.Map.GetAllLotEmployments
- uid: System.Collections.Generic.IEnumerable{System.ValueTuple{TinyLife.World.LotEmployment,TinyLife.World.Lot}}
commentId: T:System.Collections.Generic.IEnumerable{System.ValueTuple{TinyLife.World.LotEmployment,TinyLife.World.Lot}}
parent: System.Collections.Generic
definition: System.Collections.Generic.IEnumerable`1
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
name: IEnumerable<(LotEmployment Employment, Lot EmploymentLot)>
nameWithType: IEnumerable<(LotEmployment Employment, Lot EmploymentLot)>
fullName: System.Collections.Generic.IEnumerable<(TinyLife.World.LotEmployment Employment, TinyLife.World.Lot EmploymentLot)>
nameWithType.vb: IEnumerable(Of (Employment As LotEmployment, EmploymentLot As Lot))
fullName.vb: System.Collections.Generic.IEnumerable(Of (Employment As TinyLife.World.LotEmployment, EmploymentLot As TinyLife.World.Lot))
name.vb: IEnumerable(Of (Employment As LotEmployment, EmploymentLot As Lot))
spec.csharp:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: <
- name: (
- uid: TinyLife.World.LotEmployment
name: LotEmployment
href: TinyLife.World.LotEmployment.html
- name: " "
- uid: System.ValueTuple{TinyLife.World.LotEmployment,TinyLife.World.Lot}.Employment
name: Employment
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-tinylife.world.lotemployment,tinylife.world.lot-.employment
- name: ','
- name: " "
- uid: TinyLife.World.Lot
name: Lot
href: TinyLife.World.Lot.html
- name: " "
- uid: System.ValueTuple{TinyLife.World.LotEmployment,TinyLife.World.Lot}.EmploymentLot
name: EmploymentLot
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-tinylife.world.lotemployment,tinylife.world.lot-.employmentlot
- name: )
- name: '>'
spec.vb:
- uid: System.Collections.Generic.IEnumerable`1
name: IEnumerable
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.ienumerable-1
- name: (
- name: Of
- name: " "
- name: (
- uid: System.ValueTuple{TinyLife.World.LotEmployment,TinyLife.World.Lot}.Employment
name: Employment
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-tinylife.world.lotemployment,tinylife.world.lot-.employment
- name: " "
- name: As
- name: " "
- uid: TinyLife.World.LotEmployment
name: LotEmployment
href: TinyLife.World.LotEmployment.html
- name: ','
- name: " "
- uid: System.ValueTuple{TinyLife.World.LotEmployment,TinyLife.World.Lot}.EmploymentLot
name: EmploymentLot
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-tinylife.world.lotemployment,tinylife.world.lot-.employmentlot
- name: " "
- name: As
- name: " "
- uid: TinyLife.World.Lot
name: Lot
href: TinyLife.World.Lot.html
- name: )
- name: )
- uid: MLEM.Graphics.StaticSpriteBatch
commentId: T:MLEM.Graphics.StaticSpriteBatch
isExternal: true
name: StaticSpriteBatch
nameWithType: StaticSpriteBatch
fullName: MLEM.Graphics.StaticSpriteBatch
- uid: TinyLife.World.Map.SetTile(Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile)
commentId: M:TinyLife.World.Map.SetTile(Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile)
isExternal: true
href: TinyLife.World.Map.html#TinyLife_World_Map_SetTile_Microsoft_Xna_Framework_Point_System_Int32_TinyLife_World_Tile_
name: SetTile(Point, int, Tile)
nameWithType: Map.SetTile(Point, int, Tile)
fullName: TinyLife.World.Map.SetTile(Microsoft.Xna.Framework.Point, int, TinyLife.World.Tile)
nameWithType.vb: Map.SetTile(Point, Integer, Tile)
fullName.vb: TinyLife.World.Map.SetTile(Microsoft.Xna.Framework.Point, Integer, TinyLife.World.Tile)
name.vb: SetTile(Point, Integer, Tile)
spec.csharp:
- uid: TinyLife.World.Map.SetTile(Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile)
name: SetTile
href: TinyLife.World.Map.html#TinyLife_World_Map_SetTile_Microsoft_Xna_Framework_Point_System_Int32_TinyLife_World_Tile_
- name: (
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: ','
- name: " "
- uid: System.Int32
name: int
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: ','
- name: " "
- uid: TinyLife.World.Tile
name: Tile
href: TinyLife.World.Tile.html
- name: )
spec.vb:
- uid: TinyLife.World.Map.SetTile(Microsoft.Xna.Framework.Point,System.Int32,TinyLife.World.Tile)
name: SetTile
href: TinyLife.World.Map.html#TinyLife_World_Map_SetTile_Microsoft_Xna_Framework_Point_System_Int32_TinyLife_World_Tile_
- name: (
- uid: Microsoft.Xna.Framework.Point
name: Point
isExternal: true
- name: ','
- name: " "
- uid: System.Int32
name: Integer
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.int32
- name: ','
- name: " "
- uid: TinyLife.World.Tile
name: Tile
href: TinyLife.World.Tile.html
- name: )
- uid: TinyLife.World.AutoTile
commentId: T:TinyLife.World.AutoTile
parent: TinyLife.World
href: TinyLife.World.AutoTile.html
name: AutoTile
nameWithType: AutoTile
fullName: TinyLife.World.AutoTile
- uid: TinyLife.World.Map.MarkGroundTileDirtyForDrawing*
commentId: Overload:TinyLife.World.Map.MarkGroundTileDirtyForDrawing
href: TinyLife.World.Map.html#TinyLife_World_Map_MarkGroundTileDirtyForDrawing_Microsoft_Xna_Framework_Point_
name: MarkGroundTileDirtyForDrawing
nameWithType: Map.MarkGroundTileDirtyForDrawing
fullName: TinyLife.World.Map.MarkGroundTileDirtyForDrawing
- uid: TinyLife.Objects.Visibility.Static
commentId: F:TinyLife.Objects.Visibility.Static
href: TinyLife.Objects.Visibility.html#TinyLife_Objects_Visibility_Static
name: Static
nameWithType: Visibility.Static
fullName: TinyLife.Objects.Visibility.Static
- uid: TinyLife.Objects.MapObject.Position
commentId: P:TinyLife.Objects.MapObject.Position
parent: TinyLife.Objects.MapObject
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_Position
name: Position
nameWithType: MapObject.Position
fullName: TinyLife.Objects.MapObject.Position
- uid: TinyLife.World.Map.MarkObjectDirtyForDrawing*
commentId: Overload:TinyLife.World.Map.MarkObjectDirtyForDrawing
href: TinyLife.World.Map.html#TinyLife_World_Map_MarkObjectDirtyForDrawing_TinyLife_Objects_MapObject_TinyLife_World_MapSection_System_Boolean_
name: MarkObjectDirtyForDrawing
nameWithType: Map.MarkObjectDirtyForDrawing
fullName: TinyLife.World.Map.MarkObjectDirtyForDrawing
- uid: TinyLife.PerSaveOptions.PopulateLots
commentId: F:TinyLife.PerSaveOptions.PopulateLots
href: TinyLife.PerSaveOptions.html#TinyLife_PerSaveOptions_PopulateLots
name: PopulateLots
nameWithType: PerSaveOptions.PopulateLots
fullName: TinyLife.PerSaveOptions.PopulateLots
- uid: TinyLife.World.Map.PopulateLots*
commentId: Overload:TinyLife.World.Map.PopulateLots
href: TinyLife.World.Map.html#TinyLife_World_Map_PopulateLots
name: PopulateLots
nameWithType: Map.PopulateLots
fullName: TinyLife.World.Map.PopulateLots
- uid: TinyLife.Objects.PersonLike.PrepareForPermanentRemoval
commentId: M:TinyLife.Objects.PersonLike.PrepareForPermanentRemoval
parent: TinyLife.Objects.PersonLike
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_PrepareForPermanentRemoval
name: PrepareForPermanentRemoval()
nameWithType: PersonLike.PrepareForPermanentRemoval()
fullName: TinyLife.Objects.PersonLike.PrepareForPermanentRemoval()
spec.csharp:
- uid: TinyLife.Objects.PersonLike.PrepareForPermanentRemoval
name: PrepareForPermanentRemoval
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_PrepareForPermanentRemoval
- name: (
- name: )
spec.vb:
- uid: TinyLife.Objects.PersonLike.PrepareForPermanentRemoval
name: PrepareForPermanentRemoval
href: TinyLife.Objects.PersonLike.html#TinyLife_Objects_PersonLike_PrepareForPermanentRemoval
- name: (
- name: )
- uid: TinyLife.World.Map.PrepareForPermanentRemoval*
commentId: Overload:TinyLife.World.Map.PrepareForPermanentRemoval
href: TinyLife.World.Map.html#TinyLife_World_Map_PrepareForPermanentRemoval
name: PrepareForPermanentRemoval
nameWithType: Map.PrepareForPermanentRemoval
fullName: TinyLife.World.Map.PrepareForPermanentRemoval
- uid: TinyLife.World.Map.LoadStaticMap*
commentId: Overload:TinyLife.World.Map.LoadStaticMap
href: TinyLife.World.Map.html#TinyLife_World_Map_LoadStaticMap_TinyLife_PerSaveOptions_MapInfo_
name: LoadStaticMap
nameWithType: Map.LoadStaticMap
fullName: TinyLife.World.Map.LoadStaticMap
- uid: TinyLife.GameImpl.IsLotVisible(TinyLife.World.Lot)
commentId: M:TinyLife.GameImpl.IsLotVisible(TinyLife.World.Lot)
href: TinyLife.GameImpl.html#TinyLife_GameImpl_IsLotVisible_TinyLife_World_Lot_
name: IsLotVisible(Lot)
nameWithType: GameImpl.IsLotVisible(Lot)
fullName: TinyLife.GameImpl.IsLotVisible(TinyLife.World.Lot)
spec.csharp:
- uid: TinyLife.GameImpl.IsLotVisible(TinyLife.World.Lot)
name: IsLotVisible
href: TinyLife.GameImpl.html#TinyLife_GameImpl_IsLotVisible_TinyLife_World_Lot_
- name: (
- uid: TinyLife.World.Lot
name: Lot
href: TinyLife.World.Lot.html
- name: )
spec.vb:
- uid: TinyLife.GameImpl.IsLotVisible(TinyLife.World.Lot)
name: IsLotVisible
href: TinyLife.GameImpl.html#TinyLife_GameImpl_IsLotVisible_TinyLife_World_Lot_
- name: (
- uid: TinyLife.World.Lot
name: Lot
href: TinyLife.World.Lot.html
- name: )
- uid: TinyLife.World.Map.IsLotHidden*
commentId: Overload:TinyLife.World.Map.IsLotHidden
href: TinyLife.World.Map.html#TinyLife_World_Map_IsLotHidden_TinyLife_World_Lot_
name: IsLotHidden
nameWithType: Map.IsLotHidden
fullName: TinyLife.World.Map.IsLotHidden
- uid: Microsoft.Xna.Framework.Graphics.SamplerState
commentId: T:Microsoft.Xna.Framework.Graphics.SamplerState
parent: Microsoft.Xna.Framework.Graphics
isExternal: true
name: SamplerState
nameWithType: SamplerState
fullName: Microsoft.Xna.Framework.Graphics.SamplerState
- uid: TinyLife.Options.BlurZoomedOut
commentId: F:TinyLife.Options.BlurZoomedOut
href: TinyLife.Options.html#TinyLife_Options_BlurZoomedOut
name: BlurZoomedOut
nameWithType: Options.BlurZoomedOut
fullName: TinyLife.Options.BlurZoomedOut
- uid: TinyLife.GameImpl.Camera
commentId: P:TinyLife.GameImpl.Camera
href: TinyLife.GameImpl.html#TinyLife_GameImpl_Camera
name: Camera
nameWithType: GameImpl.Camera
fullName: TinyLife.GameImpl.Camera
- uid: TinyLife.World.Map.GetMapSampler*
commentId: Overload:TinyLife.World.Map.GetMapSampler
href: TinyLife.World.Map.html#TinyLife_World_Map_GetMapSampler
name: GetMapSampler
nameWithType: Map.GetMapSampler
fullName: TinyLife.World.Map.GetMapSampler
- uid: TinyLife.PerSaveOptions.MaxRegularVisitors
commentId: F:TinyLife.PerSaveOptions.MaxRegularVisitors
href: TinyLife.PerSaveOptions.html#TinyLife_PerSaveOptions_MaxRegularVisitors
name: MaxRegularVisitors
nameWithType: PerSaveOptions.MaxRegularVisitors
fullName: TinyLife.PerSaveOptions.MaxRegularVisitors
- uid: TinyLife.World.Household.HasBeenPlayed
commentId: F:TinyLife.World.Household.HasBeenPlayed
href: TinyLife.World.Household.html#TinyLife_World_Household_HasBeenPlayed
name: HasBeenPlayed
nameWithType: Household.HasBeenPlayed
fullName: TinyLife.World.Household.HasBeenPlayed
- uid: TinyLife.World.Map.UpdateExternalPeople*
commentId: Overload:TinyLife.World.Map.UpdateExternalPeople
href: TinyLife.World.Map.html#TinyLife_World_Map_UpdateExternalPeople_System_Collections_Generic_ICollection_TinyLife_World_Map__System_Action_System_String__System_Action_System_Single__
name: UpdateExternalPeople
nameWithType: Map.UpdateExternalPeople
fullName: TinyLife.World.Map.UpdateExternalPeople
- uid: System.Collections.Generic.ICollection{TinyLife.World.Map}
commentId: T:System.Collections.Generic.ICollection{TinyLife.World.Map}
parent: System.Collections.Generic
definition: System.Collections.Generic.ICollection`1
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.icollection-1
name: ICollection<Map>
nameWithType: ICollection<Map>
fullName: System.Collections.Generic.ICollection<TinyLife.World.Map>
nameWithType.vb: ICollection(Of Map)
fullName.vb: System.Collections.Generic.ICollection(Of TinyLife.World.Map)
name.vb: ICollection(Of Map)
spec.csharp:
- uid: System.Collections.Generic.ICollection`1
name: ICollection
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.icollection-1
- name: <
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: '>'
spec.vb:
- uid: System.Collections.Generic.ICollection`1
name: ICollection
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.icollection-1
- name: (
- name: Of
- name: " "
- uid: TinyLife.World.Map
name: Map
href: TinyLife.World.Map.html
- name: )
- uid: System.Collections.Generic.ICollection`1
commentId: T:System.Collections.Generic.ICollection`1
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.icollection-1
name: ICollection<T>
nameWithType: ICollection<T>
fullName: System.Collections.Generic.ICollection<T>
nameWithType.vb: ICollection(Of T)
fullName.vb: System.Collections.Generic.ICollection(Of T)
name.vb: ICollection(Of T)
spec.csharp:
- uid: System.Collections.Generic.ICollection`1
name: ICollection
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.icollection-1
- name: <
- name: T
- name: '>'
spec.vb:
- uid: System.Collections.Generic.ICollection`1
name: ICollection
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.icollection-1
- name: (
- name: Of
- name: " "
- name: T
- name: )
- uid: TinyLife.World.Map.GetVisibleWorldArea*
commentId: Overload:TinyLife.World.Map.GetVisibleWorldArea
href: TinyLife.World.Map.html#TinyLife_World_Map_GetVisibleWorldArea_MLEM_Misc_RectangleF_
name: GetVisibleWorldArea
nameWithType: Map.GetVisibleWorldArea
fullName: TinyLife.World.Map.GetVisibleWorldArea