mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-14 07:59:10 +01:00
1338 lines
42 KiB
YAML
Generated
1338 lines
42 KiB
YAML
Generated
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.World.Roof
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commentId: T:TinyLife.World.Roof
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id: Roof
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parent: TinyLife.World
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children:
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- TinyLife.World.Roof.#ctor(TinyLife.World.RoofType,Microsoft.Xna.Framework.Rectangle,System.Nullable{System.Int32},MLEM.Maths.Direction2,System.Int32[],System.Int32)
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- TinyLife.World.Roof.Area
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- TinyLife.World.Roof.Color
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- TinyLife.World.Roof.Colors
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- TinyLife.World.Roof.Floor
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- TinyLife.World.Roof.GetPrice
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- TinyLife.World.Roof.GetRoofAttachedFurnitureOffset(Microsoft.Xna.Framework.Vector2)
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- TinyLife.World.Roof.HeightOffset
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- TinyLife.World.Roof.Rotation
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- TinyLife.World.Roof.Type
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- TinyLife.World.Roof.Validate
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- TinyLife.World.Roof.Wallpaper
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langs:
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- csharp
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- vb
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name: Roof
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nameWithType: Roof
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fullName: TinyLife.World.Roof
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type: Class
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: A roof is an object on a <xref href="TinyLife.World.Map" data-throw-if-not-resolved="false"></xref> that is on a higher level and cannot be interacted with by people
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example: []
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syntax:
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content: >-
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[DataContract]
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public class Roof
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content.vb: >-
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<DataContract>
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Public Class Roof
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inheritance:
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- System.Object
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inheritedMembers:
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.World.Roof.TinyLife.Utilities.Extensions.JsonCopy``1
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attributes:
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- type: System.Runtime.Serialization.DataContractAttribute
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ctor: System.Runtime.Serialization.DataContractAttribute.#ctor
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arguments: []
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- uid: TinyLife.World.Roof.Type
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commentId: F:TinyLife.World.Roof.Type
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id: Type
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parent: TinyLife.World.Roof
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langs:
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- csharp
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- vb
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name: Type
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nameWithType: Roof.Type
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fullName: TinyLife.World.Roof.Type
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type: Field
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: The <xref href="TinyLife.World.RoofType" data-throw-if-not-resolved="false"></xref> that this roof has
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example: []
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syntax:
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content: >-
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[DataMember]
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public readonly RoofType Type
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return:
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type: TinyLife.World.RoofType
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content.vb: >-
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<DataMember>
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Public ReadOnly Type As RoofType
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attributes:
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- type: System.Runtime.Serialization.DataMemberAttribute
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ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
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arguments: []
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- uid: TinyLife.World.Roof.Color
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commentId: F:TinyLife.World.Roof.Color
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id: Color
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parent: TinyLife.World.Roof
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langs:
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- csharp
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- vb
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name: Color
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nameWithType: Roof.Color
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fullName: TinyLife.World.Roof.Color
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type: Field
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: The color index in in <xref href="TinyLife.Utilities.ColorScheme.WarmDark" data-throw-if-not-resolved="false"></xref> that this roof uses for its top
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example: []
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syntax:
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content: >-
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[DataMember(EmitDefaultValue = false)]
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|
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[Obsolete("Use the new Colors array instead")]
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public readonly int Color
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return:
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type: System.Int32
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content.vb: >-
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<DataMember(EmitDefaultValue:=False)>
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<Obsolete("Use the new Colors array instead")>
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Public ReadOnly Color As Integer
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attributes:
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- type: System.Runtime.Serialization.DataMemberAttribute
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ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
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arguments: []
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namedArguments:
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- name: EmitDefaultValue
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type: System.Boolean
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value: false
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- type: System.ObsoleteAttribute
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ctor: System.ObsoleteAttribute.#ctor(System.String)
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arguments:
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- type: System.String
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value: Use the new Colors array instead
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- uid: TinyLife.World.Roof.HeightOffset
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commentId: F:TinyLife.World.Roof.HeightOffset
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id: HeightOffset
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parent: TinyLife.World.Roof
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langs:
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- csharp
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- vb
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name: HeightOffset
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nameWithType: Roof.HeightOffset
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fullName: TinyLife.World.Roof.HeightOffset
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type: Field
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: A height offset that is added onto this roof's gable offset. This can be set by the player using a slider in build mode.
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example: []
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syntax:
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content: >-
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[DataMember]
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public readonly int HeightOffset
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return:
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type: System.Int32
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content.vb: >-
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<DataMember>
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Public ReadOnly HeightOffset As Integer
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attributes:
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- type: System.Runtime.Serialization.DataMemberAttribute
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ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
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arguments: []
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- uid: TinyLife.World.Roof.Colors
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commentId: P:TinyLife.World.Roof.Colors
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id: Colors
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parent: TinyLife.World.Roof
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langs:
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- csharp
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- vb
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name: Colors
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nameWithType: Roof.Colors
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fullName: TinyLife.World.Roof.Colors
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type: Property
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: The colors that this roof should have
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example: []
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syntax:
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content: >-
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[DataMember]
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public int[] Colors { get; }
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parameters: []
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return:
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type: System.Int32[]
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content.vb: >-
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<DataMember>
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Public Property Colors As Integer()
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overload: TinyLife.World.Roof.Colors*
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attributes:
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- type: System.Runtime.Serialization.DataMemberAttribute
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ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
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arguments: []
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- uid: TinyLife.World.Roof.Rotation
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commentId: P:TinyLife.World.Roof.Rotation
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id: Rotation
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parent: TinyLife.World.Roof
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langs:
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- csharp
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- vb
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name: Rotation
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nameWithType: Roof.Rotation
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fullName: TinyLife.World.Roof.Rotation
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type: Property
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: >-
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The rotation that this roof has.
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This is only relevant for roofs that don't have the <xref href="TinyLife.World.RoofStyle.Flat" data-throw-if-not-resolved="false"></xref> style.
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example: []
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syntax:
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content: >-
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[DataMember]
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public Direction2 Rotation { get; }
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parameters: []
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return:
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type: MLEM.Maths.Direction2
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content.vb: >-
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<DataMember>
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Public Property Rotation As Direction2
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overload: TinyLife.World.Roof.Rotation*
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attributes:
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- type: System.Runtime.Serialization.DataMemberAttribute
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ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
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arguments: []
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- uid: TinyLife.World.Roof.Area
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commentId: P:TinyLife.World.Roof.Area
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id: Area
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parent: TinyLife.World.Roof
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langs:
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- csharp
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- vb
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name: Area
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nameWithType: Roof.Area
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fullName: TinyLife.World.Roof.Area
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type: Property
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: The area that this roof covers
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example: []
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syntax:
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content: >-
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[DataMember]
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public Rectangle Area { get; }
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parameters: []
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return:
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type: Microsoft.Xna.Framework.Rectangle
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content.vb: >-
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<DataMember>
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Public Property Area As Rectangle
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overload: TinyLife.World.Roof.Area*
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attributes:
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- type: System.Runtime.Serialization.DataMemberAttribute
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ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
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arguments: []
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- uid: TinyLife.World.Roof.Floor
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commentId: P:TinyLife.World.Roof.Floor
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id: Floor
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parent: TinyLife.World.Roof
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langs:
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- csharp
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- vb
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name: Floor
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nameWithType: Roof.Floor
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fullName: TinyLife.World.Roof.Floor
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type: Property
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: >-
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The floor this roof is on.
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This is an optional property for backwards compatibility, however it is internally expected to always be nonnull.
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example: []
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syntax:
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content: >-
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[DataMember]
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public int? Floor { get; }
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parameters: []
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return:
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type: System.Nullable{System.Int32}
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content.vb: >-
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<DataMember>
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Public Property Floor As Integer?
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overload: TinyLife.World.Roof.Floor*
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attributes:
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- type: System.Runtime.Serialization.DataMemberAttribute
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ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
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arguments: []
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- uid: TinyLife.World.Roof.Wallpaper
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commentId: F:TinyLife.World.Roof.Wallpaper
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id: Wallpaper
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parent: TinyLife.World.Roof
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langs:
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- csharp
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- vb
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name: Wallpaper
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nameWithType: Roof.Wallpaper
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fullName: TinyLife.World.Roof.Wallpaper
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type: Field
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: >-
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The <xref href="TinyLife.World.Roof.Wallpaper" data-throw-if-not-resolved="false"></xref> that is applied to this roof.
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This defaults to the Default wallpaper.
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example: []
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syntax:
|
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content: >-
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[DataMember]
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public Wallpaper Wallpaper
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return:
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type: TinyLife.World.Wallpaper
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content.vb: >-
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<DataMember>
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Public Wallpaper As Wallpaper
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attributes:
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- type: System.Runtime.Serialization.DataMemberAttribute
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ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
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arguments: []
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- uid: TinyLife.World.Roof.#ctor(TinyLife.World.RoofType,Microsoft.Xna.Framework.Rectangle,System.Nullable{System.Int32},MLEM.Maths.Direction2,System.Int32[],System.Int32)
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commentId: M:TinyLife.World.Roof.#ctor(TinyLife.World.RoofType,Microsoft.Xna.Framework.Rectangle,System.Nullable{System.Int32},MLEM.Maths.Direction2,System.Int32[],System.Int32)
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id: '#ctor(TinyLife.World.RoofType,Microsoft.Xna.Framework.Rectangle,System.Nullable{System.Int32},MLEM.Maths.Direction2,System.Int32[],System.Int32)'
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parent: TinyLife.World.Roof
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langs:
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- csharp
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- vb
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name: Roof(RoofType, Rectangle, int?, Direction2, int[], int)
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nameWithType: Roof.Roof(RoofType, Rectangle, int?, Direction2, int[], int)
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fullName: TinyLife.World.Roof.Roof(TinyLife.World.RoofType, Microsoft.Xna.Framework.Rectangle, int?, MLEM.Maths.Direction2, int[], int)
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type: Constructor
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: Creates a new roof with the given settings
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example: []
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syntax:
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content: public Roof(RoofType type, Rectangle area, int? floor, Direction2 rotation, int[] colors, int heightOffset)
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parameters:
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- id: type
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type: TinyLife.World.RoofType
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description: The type of the roof
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- id: area
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type: Microsoft.Xna.Framework.Rectangle
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description: The area that this roof covers
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- id: floor
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type: System.Nullable{System.Int32}
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description: The floor this roof is on.
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- id: rotation
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type: MLEM.Maths.Direction2
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description: This roof's rotation
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- id: colors
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type: System.Int32[]
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description: The colors that this roof should have
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- id: heightOffset
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type: System.Int32
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description: A height offset that is added onto this roof's gable offset. This can be set by the player using a slider in build mode.
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content.vb: Public Sub New(type As RoofType, area As Rectangle, floor As Integer?, rotation As Direction2, colors As Integer(), heightOffset As Integer)
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overload: TinyLife.World.Roof.#ctor*
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nameWithType.vb: Roof.New(RoofType, Rectangle, Integer?, Direction2, Integer(), Integer)
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fullName.vb: TinyLife.World.Roof.New(TinyLife.World.RoofType, Microsoft.Xna.Framework.Rectangle, Integer?, MLEM.Maths.Direction2, Integer(), Integer)
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name.vb: New(RoofType, Rectangle, Integer?, Direction2, Integer(), Integer)
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- uid: TinyLife.World.Roof.GetPrice
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commentId: M:TinyLife.World.Roof.GetPrice
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id: GetPrice
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parent: TinyLife.World.Roof
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langs:
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- csharp
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- vb
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name: GetPrice()
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nameWithType: Roof.GetPrice()
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fullName: TinyLife.World.Roof.GetPrice()
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type: Method
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: This roof's price, which is based on <xref href="TinyLife.World.RoofType.GetPrice(Microsoft.Xna.Framework.Rectangle)" data-throw-if-not-resolved="false"></xref>.
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example: []
|
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syntax:
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content: public float GetPrice()
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return:
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type: System.Single
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description: This roof's price.
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content.vb: Public Function GetPrice() As Single
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overload: TinyLife.World.Roof.GetPrice*
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- uid: TinyLife.World.Roof.Validate
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commentId: M:TinyLife.World.Roof.Validate
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id: Validate
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parent: TinyLife.World.Roof
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langs:
|
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- csharp
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- vb
|
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name: Validate()
|
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nameWithType: Roof.Validate()
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fullName: TinyLife.World.Roof.Validate()
|
|
type: Method
|
|
assemblies:
|
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- Tiny Life
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namespace: TinyLife.World
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summary: Validates this roof instance, which is automatically done in <xref href="TinyLife.World.Map.Validate(System.Boolean%2cSystem.Action%7bSystem.String%7d%2cSystem.Action%7bSystem.Single%7d)" data-throw-if-not-resolved="false"></xref> when the map is loaded from disk
|
|
example: []
|
|
syntax:
|
|
content: public bool Validate()
|
|
return:
|
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type: System.Boolean
|
|
description: Whether this roof is still valid
|
|
content.vb: Public Function Validate() As Boolean
|
|
overload: TinyLife.World.Roof.Validate*
|
|
- uid: TinyLife.World.Roof.GetRoofAttachedFurnitureOffset(Microsoft.Xna.Framework.Vector2)
|
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commentId: M:TinyLife.World.Roof.GetRoofAttachedFurnitureOffset(Microsoft.Xna.Framework.Vector2)
|
|
id: GetRoofAttachedFurnitureOffset(Microsoft.Xna.Framework.Vector2)
|
|
parent: TinyLife.World.Roof
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetRoofAttachedFurnitureOffset(Vector2)
|
|
nameWithType: Roof.GetRoofAttachedFurnitureOffset(Vector2)
|
|
fullName: TinyLife.World.Roof.GetRoofAttachedFurnitureOffset(Microsoft.Xna.Framework.Vector2)
|
|
type: Method
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: >-
|
|
Returns the offset that <xref href="TinyLife.Objects.Furniture" data-throw-if-not-resolved="false"></xref> attached to this roof should have when rendering.
|
|
|
|
This method uses <xref href="TinyLife.World.RoofType.GetGableOffset(Microsoft.Xna.Framework.Rectangle%2cMLEM.Maths.Direction2%2cMicrosoft.Xna.Framework.Point)" data-throw-if-not-resolved="false"></xref> internally.
|
|
example: []
|
|
syntax:
|
|
content: public (Vector2 DrawOffset, float DepthOffset) GetRoofAttachedFurnitureOffset(Vector2 position)
|
|
parameters:
|
|
- id: position
|
|
type: Microsoft.Xna.Framework.Vector2
|
|
description: The position that the furniture is on.
|
|
return:
|
|
type: System.ValueTuple{Microsoft.Xna.Framework.Vector2,System.Single}
|
|
description: The draw and depth offset that the furniture should draw with.
|
|
content.vb: Public Function GetRoofAttachedFurnitureOffset(position As Vector2) As (DrawOffset As Vector2, DepthOffset As Single)
|
|
overload: TinyLife.World.Roof.GetRoofAttachedFurnitureOffset*
|
|
references:
|
|
- uid: TinyLife.World.Map
|
|
commentId: T:TinyLife.World.Map
|
|
parent: TinyLife.World
|
|
href: TinyLife.World.Map.html
|
|
name: Map
|
|
nameWithType: Map
|
|
fullName: TinyLife.World.Map
|
|
- uid: TinyLife.World
|
|
commentId: N:TinyLife.World
|
|
href: TinyLife.html
|
|
name: TinyLife.World
|
|
nameWithType: TinyLife.World
|
|
fullName: TinyLife.World
|
|
spec.csharp:
|
|
- uid: TinyLife
|
|
name: TinyLife
|
|
href: TinyLife.html
|
|
- name: .
|
|
- uid: TinyLife.World
|
|
name: World
|
|
href: TinyLife.World.html
|
|
spec.vb:
|
|
- uid: TinyLife
|
|
name: TinyLife
|
|
href: TinyLife.html
|
|
- name: .
|
|
- uid: TinyLife.World
|
|
name: World
|
|
href: TinyLife.World.html
|
|
- uid: System.Object
|
|
commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
name: object
|
|
nameWithType: object
|
|
fullName: object
|
|
nameWithType.vb: Object
|
|
fullName.vb: Object
|
|
name.vb: Object
|
|
- uid: System.Object.Equals(System.Object)
|
|
commentId: M:System.Object.Equals(System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
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|
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|
|
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|
|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
spec.vb:
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
|
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|
|
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|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
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|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
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|
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|
|
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|
|
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|
|
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|
|
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|
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|
|
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|
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|
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|
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|
|
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|
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|
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|
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|
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|
|
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|
|
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|
|
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|
|
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|
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|
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|
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|
|
nameWithType: Map.Validate(bool, Action<string>, Action<float>)
|
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|
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|
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|
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|
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|
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name: Validate
|
|
href: TinyLife.World.Map.html#TinyLife_World_Map_Validate_System_Boolean_System_Action_System_String__System_Action_System_Single__
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
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|
|
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|
|
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|
|
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|
|
- name: '>'
|
|
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|
|
- name: " "
|
|
- uid: System.Action`1
|
|
name: Action
|
|
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|
|
href: https://learn.microsoft.com/dotnet/api/system.action-1
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|
|
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|
|
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|
|
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|
|
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|
|
spec.vb:
|
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|
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|
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|
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|
|
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|
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|
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|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
|
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|
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|
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|
|
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|
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|
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|
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|
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|
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|
|
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|
|
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|
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|
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|
|
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|
|
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|
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|
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|
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|
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|
|
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|
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|
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|
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|
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|
|
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|
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|
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|
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|
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|
|
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|
|
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|
|
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|
|
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|
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|
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|
|
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|
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|
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|
|
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|
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