TinyLifeWeb/docs/api/TinyLife.Tools.RemoveTool.yml
2022-11-12 13:53:28 +01:00

2419 lines
81 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: TinyLife.Tools.RemoveTool
commentId: T:TinyLife.Tools.RemoveTool
id: RemoveTool
parent: TinyLife.Tools
children:
- TinyLife.Tools.RemoveTool.#ctor
- TinyLife.Tools.RemoveTool.CanUndoRedo
- TinyLife.Tools.RemoveTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
- TinyLife.Tools.RemoveTool.GetMouseCursor
- TinyLife.Tools.RemoveTool.PlayDestroySound
- TinyLife.Tools.RemoveTool.RemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction)
- TinyLife.Tools.RemoveTool.RemoveRoof(TinyLife.World.Roof,TinyLife.Tools.UndoableAction,System.Nullable{Microsoft.Xna.Framework.Rectangle})
- TinyLife.Tools.RemoveTool.RemoveWall(TinyLife.World.Wall,TinyLife.Tools.UndoableAction)
- TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject(System.Object)
- TinyLife.Tools.RemoveTool.SpawnDestroyParticles(MLEM.Misc.RectangleF,System.Single,System.ValueTuple{MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color}[])
- TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.Furniture)
- TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction)
- TinyLife.Tools.RemoveTool.Update(Microsoft.Xna.Framework.GameTime)
langs:
- csharp
- vb
name: RemoveTool
nameWithType: RemoveTool
fullName: TinyLife.Tools.RemoveTool
type: Class
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RemoveTool
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 20
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nA tool is a type of game mode that is currently active.\nTools are split up into the <xref href=\"TinyLife.Tools.Tool.PlayModeTool\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Tools.Tool.BuildTools\" data-throw-if-not-resolved=\"false\"></xref>, the latter of which holds all tools that can be found in the build menu.\n"
example: []
syntax:
content: 'public class RemoveTool : Tool'
content.vb: >-
Public Class RemoveTool
Inherits Tool
inheritance:
- System.Object
- TinyLife.Tools.Tool
inheritedMembers:
- TinyLife.Tools.Tool.RemoveTool
- TinyLife.Tools.Tool.MoveTool
- TinyLife.Tools.Tool.PlayModeTool
- TinyLife.Tools.Tool.BuildTools
- TinyLife.Tools.Tool.SelectedObject
- TinyLife.Tools.Tool.SelectedWall
- TinyLife.Tools.Tool.IsRotateCwPressed
- TinyLife.Tools.Tool.IsRotateCcwPressed
- TinyLife.Tools.Tool.IsCopyPressed
- TinyLife.Tools.Tool.OnOpened
- TinyLife.Tools.Tool.OnClosed
- TinyLife.Tools.Tool.OnUpdate
- TinyLife.Tools.Tool.OnDraw
- TinyLife.Tools.Tool.OnInitBuildModeUi
- TinyLife.Tools.Tool.Input
- TinyLife.Tools.Tool.Map
- TinyLife.Tools.Tool.Money
- TinyLife.Tools.Tool.Texture
- TinyLife.Tools.Tool.DisplayAsTab
- TinyLife.Tools.Tool.MousePos
- TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
- TinyLife.Tools.Tool.Opened
- TinyLife.Tools.Tool.Closed
- TinyLife.Tools.Tool.ForceWallsUp
- TinyLife.Tools.Tool.CanSwitchGameModes
- TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
- TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32},System.Func{System.Int32,System.Boolean})
- TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Tools.RemoveTool.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.Tools.RemoveTool.#ctor
commentId: M:TinyLife.Tools.RemoveTool.#ctor
id: '#ctor'
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: RemoveTool()
nameWithType: RemoveTool.RemoveTool()
fullName: TinyLife.Tools.RemoveTool.RemoveTool()
type: Constructor
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 28
assemblies:
- Tiny Life
namespace: TinyLife.Tools
example: []
syntax:
content: public RemoveTool()
content.vb: Public Sub New
overload: TinyLife.Tools.RemoveTool.#ctor*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Tools.RemoveTool.Update(Microsoft.Xna.Framework.GameTime)
commentId: M:TinyLife.Tools.RemoveTool.Update(Microsoft.Xna.Framework.GameTime)
id: Update(Microsoft.Xna.Framework.GameTime)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: Update(GameTime)
nameWithType: RemoveTool.Update(GameTime)
fullName: TinyLife.Tools.RemoveTool.Update(Microsoft.Xna.Framework.GameTime)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Update
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 31
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nThis method is called every update frame for the <xref href=\"TinyLife.GameImpl.CurrentTool\" data-throw-if-not-resolved=\"false\"></xref>.\nBy default, this method updates the <xref href=\"TinyLife.Tools.Tool.MousePos\" data-throw-if-not-resolved=\"false\"></xref> and invokes <xref href=\"TinyLife.Tools.Tool.OnUpdate\" data-throw-if-not-resolved=\"false\"></xref>, and also manages the <xref href=\"TinyLife.Tools.UndoRedoStack\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public override void Update(GameTime time)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game&apos;s time
content.vb: Public Overrides Sub Update(time As GameTime)
overridden: TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime)
overload: TinyLife.Tools.RemoveTool.Update*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Tools.RemoveTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
commentId: M:TinyLife.Tools.RemoveTool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: Draw(GameTime, SpriteBatch)
nameWithType: RemoveTool.Draw(GameTime, SpriteBatch)
fullName: TinyLife.Tools.RemoveTool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Draw
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 53
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nThis method is called every draw frame for the <xref href=\"TinyLife.GameImpl.CurrentTool\" data-throw-if-not-resolved=\"false\"></xref>.\nNote that this method is only called if the mouse is not hovering over any ui elements.\nBy default, this method invokes <xref href=\"TinyLife.Tools.Tool.OnDraw\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public override void Draw(GameTime time, SpriteBatch batch)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game&apos;s time
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
description: The sprite batch used for drawing
content.vb: Public Overrides Sub Draw(time As GameTime, batch As SpriteBatch)
overridden: TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
overload: TinyLife.Tools.RemoveTool.Draw*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Tools.RemoveTool.GetMouseCursor
commentId: M:TinyLife.Tools.RemoveTool.GetMouseCursor
id: GetMouseCursor
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: GetMouseCursor()
nameWithType: RemoveTool.GetMouseCursor()
fullName: TinyLife.Tools.RemoveTool.GetMouseCursor()
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetMouseCursor
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 62
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nReturns the <xref href=\"TinyLife.Uis.CursorType\" data-throw-if-not-resolved=\"false\"></xref> that this tool should currently display.\nBy default, <xref href=\"TinyLife.Uis.CursorType.Default\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
example: []
syntax:
content: public override CursorType GetMouseCursor()
return:
type: TinyLife.Uis.CursorType
description: The cursor type
content.vb: Public Overrides Function GetMouseCursor As CursorType
overridden: TinyLife.Tools.Tool.GetMouseCursor
overload: TinyLife.Tools.RemoveTool.GetMouseCursor*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Tools.RemoveTool.CanUndoRedo
commentId: M:TinyLife.Tools.RemoveTool.CanUndoRedo
id: CanUndoRedo
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: CanUndoRedo()
nameWithType: RemoveTool.CanUndoRedo()
fullName: TinyLife.Tools.RemoveTool.CanUndoRedo()
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanUndoRedo
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 67
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nReturns whether or not the <xref href=\"TinyLife.Tools.UndoRedoStack\" data-throw-if-not-resolved=\"false\"></xref> can currently operate and thus, whether the <xref href=\"TinyLife.Tools.UndoRedoStack.Undo\" data-throw-if-not-resolved=\"false\"></xref> or <xref href=\"TinyLife.Tools.UndoRedoStack.Redo\" data-throw-if-not-resolved=\"false\"></xref> actions can be called.\n"
example: []
syntax:
content: public override bool CanUndoRedo()
return:
type: System.Boolean
description: Whether the undo or redo commands can be used right now.
content.vb: Public Overrides Function CanUndoRedo As Boolean
overridden: TinyLife.Tools.Tool.CanUndoRedo
overload: TinyLife.Tools.RemoveTool.CanUndoRedo*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject(System.Object)
commentId: M:TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject(System.Object)
id: ShouldHighlightSelectedObject(System.Object)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: ShouldHighlightSelectedObject(Object)
nameWithType: RemoveTool.ShouldHighlightSelectedObject(Object)
fullName: TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject(System.Object)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ShouldHighlightSelectedObject
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 72
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nWhether or not the <xref href=\"TinyLife.Tools.Tool.SelectedObject\" data-throw-if-not-resolved=\"false\"></xref> should currently have a white highlight around it.\nThis method defaults to return true if <xref href=\"TinyLife.GameImpl.IsCursorOnUi\" data-throw-if-not-resolved=\"false\"></xref> is false.\n"
example: []
syntax:
content: public override bool ShouldHighlightSelectedObject(object obj)
parameters:
- id: obj
type: System.Object
description: The selected object, which can be a <xref href="TinyLife.Objects.MapObject" data-throw-if-not-resolved="false"></xref> or a <xref href="TinyLife.World.Wall" data-throw-if-not-resolved="false"></xref>.
return:
type: System.Boolean
description: Whether or not the selected object should be highlighted
content.vb: Public Overrides Function ShouldHighlightSelectedObject(obj As Object) As Boolean
overridden: TinyLife.Tools.Tool.ShouldHighlightSelectedObject(System.Object)
overload: TinyLife.Tools.RemoveTool.ShouldHighlightSelectedObject*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Tools.RemoveTool.RemoveRoof(TinyLife.World.Roof,TinyLife.Tools.UndoableAction,System.Nullable{Microsoft.Xna.Framework.Rectangle})
commentId: M:TinyLife.Tools.RemoveTool.RemoveRoof(TinyLife.World.Roof,TinyLife.Tools.UndoableAction,System.Nullable{Microsoft.Xna.Framework.Rectangle})
id: RemoveRoof(TinyLife.World.Roof,TinyLife.Tools.UndoableAction,System.Nullable{Microsoft.Xna.Framework.Rectangle})
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: RemoveRoof(Roof, UndoableAction, Nullable<Rectangle>)
nameWithType: RemoveTool.RemoveRoof(Roof, UndoableAction, Nullable<Rectangle>)
fullName: TinyLife.Tools.RemoveTool.RemoveRoof(TinyLife.World.Roof, TinyLife.Tools.UndoableAction, System.Nullable<Microsoft.Xna.Framework.Rectangle>)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RemoveRoof
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 174
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nRemoves the given roof from the world, additionally removing any <xref href=\"TinyLife.Objects.ObjectCategory.CeilingHanging\" data-throw-if-not-resolved=\"false\"></xref> furniture below it and returning the money for the objects\n"
example: []
syntax:
content: public static void RemoveRoof(Roof roof, UndoableAction action, Rectangle? newRoof = null)
parameters:
- id: roof
type: TinyLife.World.Roof
description: The roof to remove
- id: action
type: TinyLife.Tools.UndoableAction
description: The undoable action that this method should add its actions to. If this method should be executed immediately, use the <xref href="TinyLife.Tools.UndoableAction" data-throw-if-not-resolved="false"></xref> immediate constructor.
- id: newRoof
type: System.Nullable{Microsoft.Xna.Framework.Rectangle}
description: The area of a roof that replaces this one, or null if this roof is just being removed without a replacement.
content.vb: Public Shared Sub RemoveRoof(roof As Roof, action As UndoableAction, newRoof As Rectangle? = Nothing)
overload: TinyLife.Tools.RemoveTool.RemoveRoof*
nameWithType.vb: RemoveTool.RemoveRoof(Roof, UndoableAction, Nullable(Of Rectangle))
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
fullName.vb: TinyLife.Tools.RemoveTool.RemoveRoof(TinyLife.World.Roof, TinyLife.Tools.UndoableAction, System.Nullable(Of Microsoft.Xna.Framework.Rectangle))
name.vb: RemoveRoof(Roof, UndoableAction, Nullable(Of Rectangle))
- uid: TinyLife.Tools.RemoveTool.RemoveWall(TinyLife.World.Wall,TinyLife.Tools.UndoableAction)
commentId: M:TinyLife.Tools.RemoveTool.RemoveWall(TinyLife.World.Wall,TinyLife.Tools.UndoableAction)
id: RemoveWall(TinyLife.World.Wall,TinyLife.Tools.UndoableAction)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: RemoveWall(Wall, UndoableAction)
nameWithType: RemoveTool.RemoveWall(Wall, UndoableAction)
fullName: TinyLife.Tools.RemoveTool.RemoveWall(TinyLife.World.Wall, TinyLife.Tools.UndoableAction)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RemoveWall
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 197
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nRemoves the given wall from the world, additionally removing any hanging <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> and adding the required amount of <xref href=\"TinyLife.Tools.Tool.Money\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: public static void RemoveWall(Wall wall, UndoableAction action)
parameters:
- id: wall
type: TinyLife.World.Wall
description: The wall to remove
- id: action
type: TinyLife.Tools.UndoableAction
description: The undoable action that this method should add its actions to. If this method should be executed immediately, use the <xref href="TinyLife.Tools.UndoableAction" data-throw-if-not-resolved="false"></xref> immediate constructor.
content.vb: Public Shared Sub RemoveWall(wall As Wall, action As UndoableAction)
overload: TinyLife.Tools.RemoveTool.RemoveWall*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
- uid: TinyLife.Tools.RemoveTool.RemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction)
commentId: M:TinyLife.Tools.RemoveTool.RemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction)
id: RemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: RemoveFurniture(Furniture, UndoableAction)
nameWithType: RemoveTool.RemoveFurniture(Furniture, UndoableAction)
fullName: TinyLife.Tools.RemoveTool.RemoveFurniture(TinyLife.Objects.Furniture, TinyLife.Tools.UndoableAction)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RemoveFurniture
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 224
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nRemoves the given furniture from the world, additionally removing all of its <xref href=\"TinyLife.Objects.Furniture.GetChildren%60%601\" data-throw-if-not-resolved=\"false\"></xref> and adding the required amount of <xref href=\"TinyLife.Tools.Tool.Money\" data-throw-if-not-resolved=\"false\"></xref>\nNote that the furniture&apos;s parent-child relationships are not edited or removed, so <xref href=\"TinyLife.Objects.Furniture.UnlinkParentsAndChildren\" data-throw-if-not-resolved=\"false\"></xref> should be called if the furniture is added into a household storage or similar.\n"
example: []
syntax:
content: public static bool RemoveFurniture(Furniture furniture, UndoableAction action)
parameters:
- id: furniture
type: TinyLife.Objects.Furniture
description: The furniture item to remove
- id: action
type: TinyLife.Tools.UndoableAction
description: The undoable action that this method should add its actions to. If this method should be executed immediately, use the <xref href="TinyLife.Tools.UndoableAction" data-throw-if-not-resolved="false"></xref> immediate constructor.
return:
type: System.Boolean
description: Whether the removal was a success, which is only false if the passed <code data-dev-comment-type="paramref" class="paramref">furniture</code> has the <xref href="TinyLife.Objects.ObjectCategory.NonSellable" data-throw-if-not-resolved="false"></xref> category
content.vb: Public Shared Function RemoveFurniture(furniture As Furniture, action As UndoableAction) As Boolean
overload: TinyLife.Tools.RemoveTool.RemoveFurniture*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
- uid: TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction)
commentId: M:TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction)
id: StoreOrRemoveFurniture(TinyLife.Objects.Furniture,TinyLife.Tools.UndoableAction)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: StoreOrRemoveFurniture(Furniture, UndoableAction)
nameWithType: RemoveTool.StoreOrRemoveFurniture(Furniture, UndoableAction)
fullName: TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture(TinyLife.Objects.Furniture, TinyLife.Tools.UndoableAction)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: StoreOrRemoveFurniture
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 253
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nStores the passed <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> into the current household&apos;s <xref href=\"TinyLife.World.Household.FurnitureStorage\" data-throw-if-not-resolved=\"false\"></xref>, or, if there is no current household, removes the object using <xref href=\"TinyLife.Tools.RemoveTool.RemoveFurniture(TinyLife.Objects.Furniture%2cTinyLife.Tools.UndoableAction)\" data-throw-if-not-resolved=\"false\"></xref> instead.\nIf the passed furniture is in the world and has children, the children are also stored (or removed) recursively.\n"
example: []
syntax:
content: public static bool StoreOrRemoveFurniture(Furniture furniture, UndoableAction action)
parameters:
- id: furniture
type: TinyLife.Objects.Furniture
description: The furniture to store (or remove)
- id: action
type: TinyLife.Tools.UndoableAction
description: The undoable action that this method should add its actions to. If this method should be executed immediately, use the <xref href="TinyLife.Tools.UndoableAction" data-throw-if-not-resolved="false"></xref> immediate constructor.
return:
type: System.Boolean
description: Whether the storage or removal was a success, which is only false if there is no current household and the passed <code data-dev-comment-type="paramref" class="paramref">furniture</code> has the <xref href="TinyLife.Objects.ObjectCategory.NonSellable" data-throw-if-not-resolved="false"></xref> category
content.vb: Public Shared Function StoreOrRemoveFurniture(furniture As Furniture, action As UndoableAction) As Boolean
overload: TinyLife.Tools.RemoveTool.StoreOrRemoveFurniture*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
- uid: TinyLife.Tools.RemoveTool.PlayDestroySound
commentId: M:TinyLife.Tools.RemoveTool.PlayDestroySound
id: PlayDestroySound
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: PlayDestroySound()
nameWithType: RemoveTool.PlayDestroySound()
fullName: TinyLife.Tools.RemoveTool.PlayDestroySound()
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PlayDestroySound
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 282
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nPlays the destroy sound\n"
example: []
syntax:
content: public static void PlayDestroySound()
content.vb: Public Shared Sub PlayDestroySound
overload: TinyLife.Tools.RemoveTool.PlayDestroySound*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
- uid: TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.Furniture)
commentId: M:TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.Furniture)
id: SpawnDestroyParticles(TinyLife.Objects.Furniture)
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: SpawnDestroyParticles(Furniture)
nameWithType: RemoveTool.SpawnDestroyParticles(Furniture)
fullName: TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.Furniture)
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SpawnDestroyParticles
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 291
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nSpawns a set of particles for the given <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> being destroyed.\nThe particles are based on the furniture&apos;s textures and colors.\n"
example: []
syntax:
content: public static void SpawnDestroyParticles(Furniture furniture)
parameters:
- id: furniture
type: TinyLife.Objects.Furniture
description: The furniture whose particles to spawn.
content.vb: Public Shared Sub SpawnDestroyParticles(furniture As Furniture)
overload: TinyLife.Tools.RemoveTool.SpawnDestroyParticles*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
- uid: TinyLife.Tools.RemoveTool.SpawnDestroyParticles(MLEM.Misc.RectangleF,System.Single,System.ValueTuple{MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color}[])
commentId: M:TinyLife.Tools.RemoveTool.SpawnDestroyParticles(MLEM.Misc.RectangleF,System.Single,System.ValueTuple{MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color}[])
id: SpawnDestroyParticles(MLEM.Misc.RectangleF,System.Single,System.ValueTuple{MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color}[])
parent: TinyLife.Tools.RemoveTool
langs:
- csharp
- vb
name: SpawnDestroyParticles(RectangleF, Single, (TextureRegion, Color)[])
nameWithType: RemoveTool.SpawnDestroyParticles(RectangleF, Single, (TextureRegion, Color)[])
fullName: TinyLife.Tools.RemoveTool.SpawnDestroyParticles(MLEM.Misc.RectangleF, System.Single, System.ValueTuple<MLEM.Textures.TextureRegion, Microsoft.Xna.Framework.Color>[])
type: Method
source:
remote:
path: TinyLife/Tools/RemoveTool.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SpawnDestroyParticles
path: ../TinyLife/Tools/RemoveTool.cs
startLine: 303
assemblies:
- Tiny Life
namespace: TinyLife.Tools
summary: "\nSpawns a set of particles for an arbitrary object being destroyed.\nIf a <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> is destroyed, <xref href=\"TinyLife.Tools.RemoveTool.SpawnDestroyParticles(TinyLife.Objects.Furniture)\" data-throw-if-not-resolved=\"false\"></xref> should be used instead.\n"
example: []
syntax:
content: public static void SpawnDestroyParticles(RectangleF area, float amountMultiplier, params (TextureRegion, Color)[] textures)
parameters:
- id: area
type: MLEM.Misc.RectangleF
description: The area to spawn particles in.
- id: amountMultiplier
type: System.Single
description: The amount of particles that should be spawned, which will be multiplied with the size of the <code data-dev-comment-type="paramref" class="paramref">area</code>
- id: textures
type: System.ValueTuple{MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color}[]
description: The textures and their colors to choose from when spawning the particles.
content.vb: Public Shared Sub SpawnDestroyParticles(area As RectangleF, amountMultiplier As Single, ParamArray textures As(TextureRegion, Color)(Of TextureRegion , Color)())
overload: TinyLife.Tools.RemoveTool.SpawnDestroyParticles*
nameWithType.vb: RemoveTool.SpawnDestroyParticles(RectangleF, Single, (TextureRegion, Color)(Of TextureRegion, Color)())
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
fullName.vb: TinyLife.Tools.RemoveTool.SpawnDestroyParticles(MLEM.Misc.RectangleF, System.Single, System.ValueTuple(Of MLEM.Textures.TextureRegion, Microsoft.Xna.Framework.Color)())
name.vb: SpawnDestroyParticles(RectangleF, Single, (TextureRegion, Color)(Of TextureRegion, Color)())
references:
- uid: TinyLife.Tools
commentId: N:TinyLife.Tools
name: TinyLife.Tools
nameWithType: TinyLife.Tools
fullName: TinyLife.Tools
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: TinyLife.Tools.Tool
commentId: T:TinyLife.Tools.Tool
parent: TinyLife.Tools
name: Tool
nameWithType: Tool
fullName: TinyLife.Tools.Tool
- uid: TinyLife.Tools.Tool.RemoveTool
commentId: F:TinyLife.Tools.Tool.RemoveTool
parent: TinyLife.Tools.Tool
name: RemoveTool
nameWithType: Tool.RemoveTool
fullName: TinyLife.Tools.Tool.RemoveTool
- uid: TinyLife.Tools.Tool.MoveTool
commentId: F:TinyLife.Tools.Tool.MoveTool
parent: TinyLife.Tools.Tool
name: MoveTool
nameWithType: Tool.MoveTool
fullName: TinyLife.Tools.Tool.MoveTool
- uid: TinyLife.Tools.Tool.PlayModeTool
commentId: F:TinyLife.Tools.Tool.PlayModeTool
parent: TinyLife.Tools.Tool
name: PlayModeTool
nameWithType: Tool.PlayModeTool
fullName: TinyLife.Tools.Tool.PlayModeTool
- uid: TinyLife.Tools.Tool.BuildTools
commentId: F:TinyLife.Tools.Tool.BuildTools
parent: TinyLife.Tools.Tool
name: BuildTools
nameWithType: Tool.BuildTools
fullName: TinyLife.Tools.Tool.BuildTools
- uid: TinyLife.Tools.Tool.SelectedObject
commentId: P:TinyLife.Tools.Tool.SelectedObject
parent: TinyLife.Tools.Tool
name: SelectedObject
nameWithType: Tool.SelectedObject
fullName: TinyLife.Tools.Tool.SelectedObject
- uid: TinyLife.Tools.Tool.SelectedWall
commentId: P:TinyLife.Tools.Tool.SelectedWall
parent: TinyLife.Tools.Tool
name: SelectedWall
nameWithType: Tool.SelectedWall
fullName: TinyLife.Tools.Tool.SelectedWall
- uid: TinyLife.Tools.Tool.IsRotateCwPressed
commentId: P:TinyLife.Tools.Tool.IsRotateCwPressed
parent: TinyLife.Tools.Tool
name: IsRotateCwPressed
nameWithType: Tool.IsRotateCwPressed
fullName: TinyLife.Tools.Tool.IsRotateCwPressed
- uid: TinyLife.Tools.Tool.IsRotateCcwPressed
commentId: P:TinyLife.Tools.Tool.IsRotateCcwPressed
parent: TinyLife.Tools.Tool
name: IsRotateCcwPressed
nameWithType: Tool.IsRotateCcwPressed
fullName: TinyLife.Tools.Tool.IsRotateCcwPressed
- uid: TinyLife.Tools.Tool.IsCopyPressed
commentId: P:TinyLife.Tools.Tool.IsCopyPressed
parent: TinyLife.Tools.Tool
name: IsCopyPressed
nameWithType: Tool.IsCopyPressed
fullName: TinyLife.Tools.Tool.IsCopyPressed
- uid: TinyLife.Tools.Tool.OnOpened
commentId: E:TinyLife.Tools.Tool.OnOpened
parent: TinyLife.Tools.Tool
name: OnOpened
nameWithType: Tool.OnOpened
fullName: TinyLife.Tools.Tool.OnOpened
- uid: TinyLife.Tools.Tool.OnClosed
commentId: E:TinyLife.Tools.Tool.OnClosed
parent: TinyLife.Tools.Tool
name: OnClosed
nameWithType: Tool.OnClosed
fullName: TinyLife.Tools.Tool.OnClosed
- uid: TinyLife.Tools.Tool.OnUpdate
commentId: E:TinyLife.Tools.Tool.OnUpdate
parent: TinyLife.Tools.Tool
name: OnUpdate
nameWithType: Tool.OnUpdate
fullName: TinyLife.Tools.Tool.OnUpdate
- uid: TinyLife.Tools.Tool.OnDraw
commentId: E:TinyLife.Tools.Tool.OnDraw
parent: TinyLife.Tools.Tool
name: OnDraw
nameWithType: Tool.OnDraw
fullName: TinyLife.Tools.Tool.OnDraw
- uid: TinyLife.Tools.Tool.OnInitBuildModeUi
commentId: E:TinyLife.Tools.Tool.OnInitBuildModeUi
parent: TinyLife.Tools.Tool
name: OnInitBuildModeUi
nameWithType: Tool.OnInitBuildModeUi
fullName: TinyLife.Tools.Tool.OnInitBuildModeUi
- uid: TinyLife.Tools.Tool.Input
commentId: P:TinyLife.Tools.Tool.Input
parent: TinyLife.Tools.Tool
name: Input
nameWithType: Tool.Input
fullName: TinyLife.Tools.Tool.Input
- uid: TinyLife.Tools.Tool.Map
commentId: P:TinyLife.Tools.Tool.Map
parent: TinyLife.Tools.Tool
name: Map
nameWithType: Tool.Map
fullName: TinyLife.Tools.Tool.Map
- uid: TinyLife.Tools.Tool.Money
commentId: P:TinyLife.Tools.Tool.Money
parent: TinyLife.Tools.Tool
name: Money
nameWithType: Tool.Money
fullName: TinyLife.Tools.Tool.Money
- uid: TinyLife.Tools.Tool.Texture
commentId: F:TinyLife.Tools.Tool.Texture
parent: TinyLife.Tools.Tool
name: Texture
nameWithType: Tool.Texture
fullName: TinyLife.Tools.Tool.Texture
- uid: TinyLife.Tools.Tool.DisplayAsTab
commentId: F:TinyLife.Tools.Tool.DisplayAsTab
parent: TinyLife.Tools.Tool
name: DisplayAsTab
nameWithType: Tool.DisplayAsTab
fullName: TinyLife.Tools.Tool.DisplayAsTab
- uid: TinyLife.Tools.Tool.MousePos
commentId: F:TinyLife.Tools.Tool.MousePos
parent: TinyLife.Tools.Tool
name: MousePos
nameWithType: Tool.MousePos
fullName: TinyLife.Tools.Tool.MousePos
- uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
commentId: M:TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
parent: TinyLife.Tools.Tool
isExternal: true
name: InitBuildModeUi(Panel, Panel)
nameWithType: Tool.InitBuildModeUi(Panel, Panel)
fullName: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel, MLEM.Ui.Elements.Panel)
spec.csharp:
- uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
name: InitBuildModeUi
nameWithType: Tool.InitBuildModeUi
fullName: TinyLife.Tools.Tool.InitBuildModeUi
- name: (
nameWithType: (
fullName: (
- uid: MLEM.Ui.Elements.Panel
name: Panel
nameWithType: Panel
fullName: MLEM.Ui.Elements.Panel
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: MLEM.Ui.Elements.Panel
name: Panel
nameWithType: Panel
fullName: MLEM.Ui.Elements.Panel
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
name: InitBuildModeUi
nameWithType: Tool.InitBuildModeUi
fullName: TinyLife.Tools.Tool.InitBuildModeUi
- name: (
nameWithType: (
fullName: (
- uid: MLEM.Ui.Elements.Panel
name: Panel
nameWithType: Panel
fullName: MLEM.Ui.Elements.Panel
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: MLEM.Ui.Elements.Panel
name: Panel
nameWithType: Panel
fullName: MLEM.Ui.Elements.Panel
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Tools.Tool.Opened
commentId: M:TinyLife.Tools.Tool.Opened
parent: TinyLife.Tools.Tool
name: Opened()
nameWithType: Tool.Opened()
fullName: TinyLife.Tools.Tool.Opened()
spec.csharp:
- uid: TinyLife.Tools.Tool.Opened
name: Opened
nameWithType: Tool.Opened
fullName: TinyLife.Tools.Tool.Opened
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Tools.Tool.Opened
name: Opened
nameWithType: Tool.Opened
fullName: TinyLife.Tools.Tool.Opened
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Tools.Tool.Closed
commentId: M:TinyLife.Tools.Tool.Closed
parent: TinyLife.Tools.Tool
name: Closed()
nameWithType: Tool.Closed()
fullName: TinyLife.Tools.Tool.Closed()
spec.csharp:
- uid: TinyLife.Tools.Tool.Closed
name: Closed
nameWithType: Tool.Closed
fullName: TinyLife.Tools.Tool.Closed
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Tools.Tool.Closed
name: Closed
nameWithType: Tool.Closed
fullName: TinyLife.Tools.Tool.Closed
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Tools.Tool.ForceWallsUp
commentId: M:TinyLife.Tools.Tool.ForceWallsUp
parent: TinyLife.Tools.Tool
name: ForceWallsUp()
nameWithType: Tool.ForceWallsUp()
fullName: TinyLife.Tools.Tool.ForceWallsUp()
spec.csharp:
- uid: TinyLife.Tools.Tool.ForceWallsUp
name: ForceWallsUp
nameWithType: Tool.ForceWallsUp
fullName: TinyLife.Tools.Tool.ForceWallsUp
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Tools.Tool.ForceWallsUp
name: ForceWallsUp
nameWithType: Tool.ForceWallsUp
fullName: TinyLife.Tools.Tool.ForceWallsUp
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Tools.Tool.CanSwitchGameModes
commentId: M:TinyLife.Tools.Tool.CanSwitchGameModes
parent: TinyLife.Tools.Tool
name: CanSwitchGameModes()
nameWithType: Tool.CanSwitchGameModes()
fullName: TinyLife.Tools.Tool.CanSwitchGameModes()
spec.csharp:
- uid: TinyLife.Tools.Tool.CanSwitchGameModes
name: CanSwitchGameModes
nameWithType: Tool.CanSwitchGameModes
fullName: TinyLife.Tools.Tool.CanSwitchGameModes
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Tools.Tool.CanSwitchGameModes
name: CanSwitchGameModes
nameWithType: Tool.CanSwitchGameModes
fullName: TinyLife.Tools.Tool.CanSwitchGameModes
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
commentId: M:TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
parent: TinyLife.Tools.Tool
isExternal: true
name: OnButtonCreated(Button)
nameWithType: Tool.OnButtonCreated(Button)
fullName: TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
spec.csharp:
- uid: TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
name: OnButtonCreated
nameWithType: Tool.OnButtonCreated
fullName: TinyLife.Tools.Tool.OnButtonCreated
- name: (
nameWithType: (
fullName: (
- uid: MLEM.Ui.Elements.Button
name: Button
nameWithType: Button
fullName: MLEM.Ui.Elements.Button
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
name: OnButtonCreated
nameWithType: Tool.OnButtonCreated
fullName: TinyLife.Tools.Tool.OnButtonCreated
- name: (
nameWithType: (
fullName: (
- uid: MLEM.Ui.Elements.Button
name: Button
nameWithType: Button
fullName: MLEM.Ui.Elements.Button
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
commentId: M:TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
parent: TinyLife.Tools.Tool
isExternal: true
name: IsOnLot(Point)
nameWithType: Tool.IsOnLot(Point)
fullName: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
spec.csharp:
- uid: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
name: IsOnLot
nameWithType: Tool.IsOnLot
fullName: TinyLife.Tools.Tool.IsOnLot
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.Point
name: Point
nameWithType: Point
fullName: Microsoft.Xna.Framework.Point
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
name: IsOnLot
nameWithType: Tool.IsOnLot
fullName: TinyLife.Tools.Tool.IsOnLot
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.Point
name: Point
nameWithType: Point
fullName: Microsoft.Xna.Framework.Point
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
commentId: M:TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
parent: TinyLife.Tools.Tool
isExternal: true
name: ColorSelection(ColorScheme[], Action<Int32, Int32>, Func<Int32, Int32, Boolean>)
nameWithType: Tool.ColorSelection(ColorScheme[], Action<Int32, Int32>, Func<Int32, Int32, Boolean>)
fullName: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[], System.Action<System.Int32, System.Int32>, System.Func<System.Int32, System.Int32, System.Boolean>)
nameWithType.vb: Tool.ColorSelection(ColorScheme(), Action(Of Int32, Int32), Func(Of Int32, Int32, Boolean))
fullName.vb: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme(), System.Action(Of System.Int32, System.Int32), System.Func(Of System.Int32, System.Int32, System.Boolean))
name.vb: ColorSelection(ColorScheme(), Action(Of Int32, Int32), Func(Of Int32, Int32, Boolean))
spec.csharp:
- uid: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
name: ColorSelection
nameWithType: Tool.ColorSelection
fullName: TinyLife.Tools.Tool.ColorSelection
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Utilities.ColorScheme
name: ColorScheme
nameWithType: ColorScheme
fullName: TinyLife.Utilities.ColorScheme
- name: '[]'
nameWithType: '[]'
fullName: '[]'
- name: ', '
nameWithType: ', '
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- uid: System.Action`2
name: Action
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name: Int32
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spec.vb:
- uid: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
name: ColorSelection
nameWithType: Tool.ColorSelection
fullName: TinyLife.Tools.Tool.ColorSelection
- name: (
nameWithType: (
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commentId: M:TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32},System.Func{System.Int32,System.Boolean})
parent: TinyLife.Tools.Tool
isExternal: true
name: ColorSelection(ColorScheme, Action<Int32>, Func<Int32, Boolean>)
nameWithType: Tool.ColorSelection(ColorScheme, Action<Int32>, Func<Int32, Boolean>)
fullName: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme, System.Action<System.Int32>, System.Func<System.Int32, System.Boolean>)
nameWithType.vb: Tool.ColorSelection(ColorScheme, Action(Of Int32), Func(Of Int32, Boolean))
fullName.vb: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme, System.Action(Of System.Int32), System.Func(Of System.Int32, System.Boolean))
name.vb: ColorSelection(ColorScheme, Action(Of Int32), Func(Of Int32, Boolean))
spec.csharp:
- uid: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32},System.Func{System.Int32,System.Boolean})
name: ColorSelection
nameWithType: Tool.ColorSelection
fullName: TinyLife.Tools.Tool.ColorSelection
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spec.vb:
- uid: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32},System.Func{System.Int32,System.Boolean})
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fullName: TinyLife.Tools.Tool.ColorSelection
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