TinyLifeWeb/docs/api/TinyLife.Objects.Painting.yml
2022-07-04 16:50:43 +02:00

4575 lines
154 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: TinyLife.Objects.Painting
commentId: T:TinyLife.Objects.Painting
id: Painting
parent: TinyLife.Objects
children:
- TinyLife.Objects.Painting.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
- TinyLife.Objects.Painting.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Boolean)
- TinyLife.Objects.Painting.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
- TinyLife.Objects.Painting.GetPrice
- TinyLife.Objects.Painting.PaintingType
- TinyLife.Objects.Painting.Progress
- TinyLife.Objects.Painting.Validate
langs:
- csharp
- vb
name: Painting
nameWithType: Painting
fullName: TinyLife.Objects.Painting
type: Class
source:
remote:
path: TinyLife/Objects/Painting.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Painting
path: ../TinyLife/Objects/Painting.cs
startLine: 15
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nA furniture is an instance of a <xref href=\"TinyLife.Objects.FurnitureType\" data-throw-if-not-resolved=\"false\"></xref> which is placed in the world, or in a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref>&apos;s hand.\nTo register a custom furniture, use <xref href=\"TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: 'public class Painting : Furniture, IGenericDataHolder, IPricedObject'
content.vb: >-
Public Class Painting
Inherits Furniture
Implements IGenericDataHolder, IPricedObject
inheritance:
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Objects.MapObject
- TinyLife.Objects.Furniture
implements:
- MLEM.Misc.IGenericDataHolder
- TinyLife.World.IPricedObject
inheritedMembers:
- TinyLife.Objects.Furniture.Random
- TinyLife.Objects.Furniture.OnGetDescription
- TinyLife.Objects.Furniture.OnSetCreator
- TinyLife.Objects.Furniture.OnGetDirty
- TinyLife.Objects.Furniture.OnDirty
- TinyLife.Objects.Furniture.ParentInfo
- TinyLife.Objects.Furniture.Type
- TinyLife.Objects.Furniture.Rotation
- TinyLife.Objects.Furniture.ParentFurniture
- TinyLife.Objects.Furniture.ParentObjectSpot
- TinyLife.Objects.Furniture.HasParent
- TinyLife.Objects.Furniture.Colors
- TinyLife.Objects.Furniture.Area
- TinyLife.Objects.Furniture.DevaluedThroughUse
- TinyLife.Objects.Furniture.AreUtilitiesDisabled
- TinyLife.Objects.Furniture.IsStatic
- TinyLife.Objects.Furniture.CreatorId
- TinyLife.Objects.Furniture.Quality
- TinyLife.Objects.Furniture.CanBeDirty
- TinyLife.Objects.Furniture.Dirty
- TinyLife.Objects.Furniture.CustomPrice
- TinyLife.Objects.Furniture.Creator
- TinyLife.Objects.Furniture.AttachedWall
- TinyLife.Objects.Furniture.HideFromDraw
- TinyLife.Objects.Furniture.VisualRotation
- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color})
- TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
- TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.Person)
- TinyLife.Objects.Furniture.OnAdded
- TinyLife.Objects.Furniture.OnRemoved
- TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetVisibility
- TinyLife.Objects.Furniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
- TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
- TinyLife.Objects.Furniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
- TinyLife.Objects.Furniture.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
- TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
- TinyLife.Objects.Furniture.GetDescription(System.Collections.Generic.List{System.String})
- TinyLife.Objects.Furniture.GetDecorativeRating(TinyLife.World.Room)
- TinyLife.Objects.Furniture.GetDirty(TinyLife.Objects.Person,System.TimeSpan)
- TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.Person,System.Boolean)
- TinyLife.Objects.Furniture.GetDisplayName
- TinyLife.Objects.Furniture.OnNeighborChanged(TinyLife.Objects.Furniture)
- TinyLife.Objects.Furniture.DrawUi(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Single,System.Int32[])
- TinyLife.Objects.Furniture.GetOccupants(TinyLife.Objects.ObjectCategory,System.Boolean)
- TinyLife.Objects.Furniture.GetFreeActionSpots(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ActionSpot,MLEM.Misc.Direction2)
- TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.SetParent(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot)
- TinyLife.Objects.Furniture.UnlinkParentsAndChildren
- TinyLife.Objects.Furniture.RemoveAndUnlink
- TinyLife.Objects.Furniture.GetChildren``1
- TinyLife.Objects.Furniture.RemoveChildren``1(System.Predicate{{T}})
- TinyLife.Objects.Furniture.RemoveChild(TinyLife.Objects.Furniture)
- TinyLife.Objects.Furniture.AddChild``1(TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid},System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.AddChild(TinyLife.Objects.Furniture,MLEM.Misc.Direction2,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid})
- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.Furniture,MLEM.Misc.Direction2)
- TinyLife.Objects.Furniture.NotifyNeighbors
- TinyLife.Objects.Furniture.SetNewId(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture})
- TinyLife.Objects.MapObject.PersonRotationOrder
- TinyLife.Objects.MapObject.OnCreated
- TinyLife.Objects.MapObject.OnValidated
- TinyLife.Objects.MapObject.OnEventsAttachable
- TinyLife.Objects.MapObject.OnDraw
- TinyLife.Objects.MapObject.OnUpdate
- TinyLife.Objects.MapObject.Position
- TinyLife.Objects.MapObject.Id
- TinyLife.Objects.MapObject.Map
- TinyLife.Objects.MapObject.CurrentLot
- TinyLife.Objects.MapObject.CurrentRoom
- TinyLife.Objects.MapObject.IsInWorld
- TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
- TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
- TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Objects.MapObject.GetModCategory(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Objects.Painting.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.Objects.Painting.PaintingType
commentId: F:TinyLife.Objects.Painting.PaintingType
id: PaintingType
parent: TinyLife.Objects.Painting
langs:
- csharp
- vb
name: PaintingType
nameWithType: Painting.PaintingType
fullName: TinyLife.Objects.Painting.PaintingType
type: Field
source:
remote:
path: TinyLife/Objects/Painting.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PaintingType
path: ../TinyLife/Objects/Painting.cs
startLine: 21
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe type of painting that this object displays\n"
example: []
syntax:
content: >-
[DataMember]
public PaintingType PaintingType
return:
type: TinyLife.Skills.PaintingType
content.vb: >-
<DataMember>
Public PaintingType As PaintingType
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Objects.Painting.Progress
commentId: F:TinyLife.Objects.Painting.Progress
id: Progress
parent: TinyLife.Objects.Painting
langs:
- csharp
- vb
name: Progress
nameWithType: Painting.Progress
fullName: TinyLife.Objects.Painting.Progress
type: Field
source:
remote:
path: TinyLife/Objects/Painting.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Progress
path: ../TinyLife/Objects/Painting.cs
startLine: 27
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe progress that has been done on this painting by the <xref href=\"TinyLife.Objects.Furniture.Creator\" data-throw-if-not-resolved=\"false\"></xref> so far.\nThis value defaults to 1, which is 100%.\n"
example: []
syntax:
content: >-
[DataMember]
public float Progress
return:
type: System.Single
content.vb: >-
<DataMember>
Public Progress As Single
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Objects.Painting.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
commentId: M:TinyLife.Objects.Painting.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
id: '#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)'
parent: TinyLife.Objects.Painting
langs:
- csharp
- vb
name: Painting(Guid, FurnitureType, Int32[], Map, Vector2)
nameWithType: Painting.Painting(Guid, FurnitureType, Int32[], Map, Vector2)
fullName: TinyLife.Objects.Painting.Painting(System.Guid, TinyLife.Objects.FurnitureType, System.Int32[], TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
type: Constructor
source:
remote:
path: TinyLife/Objects/Painting.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Objects/Painting.cs
startLine: 31
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nCreates a new furniture instance.\nBy default, this is done using <xref href=\"TinyLife.Objects.FurnitureType.Construct(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bSystem.Guid%7d)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public Painting(Guid id, FurnitureType type, int[] colors, Map map, Vector2 pos)
parameters:
- id: id
type: System.Guid
description: The id to apply to the created furniture instance
- id: type
type: TinyLife.Objects.FurnitureType
description: The type to create an instance of
- id: colors
type: System.Int32[]
description: The colors to apply to the furniture
- id: map
type: TinyLife.World.Map
description: The map to create the furniture on
- id: pos
type: Microsoft.Xna.Framework.Vector2
description: The position that the furniture should have
content.vb: Public Sub New(id As Guid, type As FurnitureType, colors As Integer(), map As Map, pos As Vector2)
overload: TinyLife.Objects.Painting.#ctor*
nameWithType.vb: Painting.Painting(Guid, FurnitureType, Int32(), Map, Vector2)
modifiers.csharp:
- public
modifiers.vb:
- Public
fullName.vb: TinyLife.Objects.Painting.Painting(System.Guid, TinyLife.Objects.FurnitureType, System.Int32(), TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
name.vb: Painting(Guid, FurnitureType, Int32(), Map, Vector2)
- uid: TinyLife.Objects.Painting.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Boolean)
commentId: M:TinyLife.Objects.Painting.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Boolean)
id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Boolean)
parent: TinyLife.Objects.Painting
langs:
- csharp
- vb
name: Draw(GameTime, SpriteBatch, Vector2, Vector2, Nullable<Color>, Direction2, Int32[], Single, Boolean, ParentInfo, Single, Boolean)
nameWithType: Painting.Draw(GameTime, SpriteBatch, Vector2, Vector2, Nullable<Color>, Direction2, Int32[], Single, Boolean, ParentInfo, Single, Boolean)
fullName: TinyLife.Objects.Painting.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, System.Nullable<Microsoft.Xna.Framework.Color>, MLEM.Misc.Direction2, System.Int32[], System.Single, System.Boolean, TinyLife.Objects.ParentInfo, System.Single, System.Boolean)
type: Method
source:
remote:
path: TinyLife/Objects/Painting.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Draw
path: ../TinyLife/Objects/Painting.cs
startLine: 37
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nDraws this furniture in the world with the given settings.\nThis is a more generalized version of <xref href=\"TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime%2cMicrosoft.Xna.Framework.Graphics.SpriteBatch%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Color%7d)\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: public override void Draw(GameTime time, SpriteBatch batch, Vector2 pos, Vector2 drawPos, Color? overrideColor, Direction2 rotation, int[] colors, float drawScale, bool pivot, ParentInfo parent, float depthOffset, bool held)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game time
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
description: The sprite batch to draw with
- id: pos
type: Microsoft.Xna.Framework.Vector2
description: The position, in world space, that the furniture is at
- id: drawPos
type: Microsoft.Xna.Framework.Vector2
description: The position, in draw space, to draw the furniture at
- id: overrideColor
type: System.Nullable{Microsoft.Xna.Framework.Color}
description: An optional color to override the default colors of the furniture
- id: rotation
type: MLEM.Misc.Direction2
description: The rotation of the furniture
- id: colors
type: System.Int32[]
description: The colors to draw the furniture with
- id: drawScale
type: System.Single
description: The scale to draw the furniture with
- id: pivot
type: System.Boolean
description: Whether or not to move the furniture by its texture&apos;s pivot point
- id: parent
type: TinyLife.Objects.ParentInfo
description: The object that this furniture is latched on to, or null if there is none
- id: depthOffset
type: System.Single
description: A value that is added onto the calculated depth of the object
- id: held
type: System.Boolean
description: Whether or not this item is currently being held by a <xref href="TinyLife.Objects.Person" data-throw-if-not-resolved="false"></xref>
content.vb: Public Overrides Sub Draw(time As GameTime, batch As SpriteBatch, pos As Vector2, drawPos As Vector2, overrideColor As Color?, rotation As Direction2, colors As Integer(), drawScale As Single, pivot As Boolean, parent As ParentInfo, depthOffset As Single, held As Boolean)
overridden: TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Boolean)
overload: TinyLife.Objects.Painting.Draw*
nameWithType.vb: Painting.Draw(GameTime, SpriteBatch, Vector2, Vector2, Nullable(Of Color), Direction2, Int32(), Single, Boolean, ParentInfo, Single, Boolean)
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
fullName.vb: TinyLife.Objects.Painting.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2, System.Nullable(Of Microsoft.Xna.Framework.Color), MLEM.Misc.Direction2, System.Int32(), System.Single, System.Boolean, TinyLife.Objects.ParentInfo, System.Single, System.Boolean)
name.vb: Draw(GameTime, SpriteBatch, Vector2, Vector2, Nullable(Of Color), Direction2, Int32(), Single, Boolean, ParentInfo, Single, Boolean)
- uid: TinyLife.Objects.Painting.GetPrice
commentId: M:TinyLife.Objects.Painting.GetPrice
id: GetPrice
parent: TinyLife.Objects.Painting
langs:
- csharp
- vb
name: GetPrice()
nameWithType: Painting.GetPrice()
fullName: TinyLife.Objects.Painting.GetPrice()
type: Method
source:
remote:
path: TinyLife/Objects/Painting.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetPrice
path: ../TinyLife/Objects/Painting.cs
startLine: 52
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nReturns the price that this object can be bought or sold for.\nNote that, like in the case of the <xref href=\"TinyLife.Objects.Painting\" data-throw-if-not-resolved=\"false\"></xref>, the returned price isn&apos;t necessarily the full price that the object can be sold for. Instead, the price returned here should be the price that this object has when bought or sold from the <xref href=\"TinyLife.Tools.FurnitureTool\" data-throw-if-not-resolved=\"false\"></xref> or similar.\n"
example: []
syntax:
content: public override float GetPrice()
return:
type: System.Single
description: The object&apos;s price
content.vb: Public Overrides Function GetPrice As Single
overridden: TinyLife.Objects.Furniture.GetPrice
overload: TinyLife.Objects.Painting.GetPrice*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Objects.Painting.Validate
commentId: M:TinyLife.Objects.Painting.Validate
id: Validate
parent: TinyLife.Objects.Painting
langs:
- csharp
- vb
name: Validate()
nameWithType: Painting.Validate()
fullName: TinyLife.Objects.Painting.Validate()
type: Method
source:
remote:
path: TinyLife/Objects/Painting.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Validate
path: ../TinyLife/Objects/Painting.cs
startLine: 57
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThis method is called when this object is loaded from disk.\nReturning false on this method causes the object to be removed from the map.\nBy default, this method invokes <xref href=\"TinyLife.Objects.MapObject.OnValidated\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Objects.MapObject.OnEventsAttachable\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public override bool Validate()
return:
type: System.Boolean
description: false if the object is not valid, true otherwise
content.vb: Public Overrides Function Validate As Boolean
overridden: TinyLife.Objects.Furniture.Validate
overload: TinyLife.Objects.Painting.Validate*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Objects.Painting.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
commentId: M:TinyLife.Objects.Painting.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
id: GetHoverInfo(MLEM.Ui.Elements.Tooltip)
parent: TinyLife.Objects.Painting
langs:
- csharp
- vb
name: GetHoverInfo(Tooltip)
nameWithType: Painting.GetHoverInfo(Tooltip)
fullName: TinyLife.Objects.Painting.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
type: Method
source:
remote:
path: TinyLife/Objects/Painting.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetHoverInfo
path: ../TinyLife/Objects/Painting.cs
startLine: 62
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nAllows adding a set of paragraphs and other ui elements to the given <code data-dev-comment-type=\"paramref\" class=\"paramref\">tooltip</code>, which is then displayed when this object is hovered over using the cursor in the world.\nBy default, this method does nothing for <xref href=\"TinyLife.Objects.MapObject\" data-throw-if-not-resolved=\"false\"></xref>, but adds various information for <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public override void GetHoverInfo(Tooltip tooltip)
parameters:
- id: tooltip
type: MLEM.Ui.Elements.Tooltip
description: The tooltip that will be displayed.
content.vb: Public Overrides Sub GetHoverInfo(tooltip As Tooltip)
overridden: TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
overload: TinyLife.Objects.Painting.GetHoverInfo*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
references:
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent: MLEM.Data.Json
isExternal: true
name: JsonTypeSafeGenericDataHolder
nameWithType: JsonTypeSafeGenericDataHolder
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- uid: TinyLife.Objects.MapObject
commentId: T:TinyLife.Objects.MapObject
parent: TinyLife.Objects
name: MapObject
nameWithType: MapObject
fullName: TinyLife.Objects.MapObject
- uid: TinyLife.Objects.Furniture
commentId: T:TinyLife.Objects.Furniture
parent: TinyLife.Objects
name: Furniture
nameWithType: Furniture
fullName: TinyLife.Objects.Furniture
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
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- uid: TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid})
name: SetChild
nameWithType: Furniture.SetChild
fullName: TinyLife.Objects.Furniture.SetChild
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nameWithType: (
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name: ObjectSpot
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name: FurnitureType
nameWithType: FurnitureType
fullName: TinyLife.Objects.FurnitureType
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name: Direction2
nameWithType: Direction2
fullName: MLEM.Misc.Direction2
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fullName: ', '
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spec.vb:
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name: SetChild
nameWithType: Furniture.SetChild
fullName: TinyLife.Objects.Furniture.SetChild
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name: ObjectSpot
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fullName: TinyLife.Objects.ObjectSpot
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name: FurnitureType
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fullName: TinyLife.Objects.FurnitureType
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nameWithType: Direction2
fullName: MLEM.Misc.Direction2
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commentId: M:TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.Furniture,MLEM.Misc.Direction2)
parent: TinyLife.Objects.Furniture
isExternal: true
name: SetChild(ObjectSpot, Furniture, Direction2)
nameWithType: Furniture.SetChild(ObjectSpot, Furniture, Direction2)
fullName: TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot, TinyLife.Objects.Furniture, MLEM.Misc.Direction2)
spec.csharp:
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name: SetChild
nameWithType: Furniture.SetChild
fullName: TinyLife.Objects.Furniture.SetChild
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spec.vb:
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name: SetChild
nameWithType: Furniture.SetChild
fullName: TinyLife.Objects.Furniture.SetChild
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name: ObjectSpot
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fullName: TinyLife.Objects.ObjectSpot
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fullName: ', '
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name: Furniture
nameWithType: Furniture
fullName: TinyLife.Objects.Furniture
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name: Direction2
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- uid: TinyLife.Objects.Furniture.NotifyNeighbors
commentId: M:TinyLife.Objects.Furniture.NotifyNeighbors
parent: TinyLife.Objects.Furniture
name: NotifyNeighbors()
nameWithType: Furniture.NotifyNeighbors()
fullName: TinyLife.Objects.Furniture.NotifyNeighbors()
spec.csharp:
- uid: TinyLife.Objects.Furniture.NotifyNeighbors
name: NotifyNeighbors
nameWithType: Furniture.NotifyNeighbors
fullName: TinyLife.Objects.Furniture.NotifyNeighbors
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spec.vb:
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name: NotifyNeighbors
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commentId: M:TinyLife.Objects.Furniture.SetNewId(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture})
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nameWithType: Furniture.SetNewId(IEnumerable<Furniture>)
fullName: TinyLife.Objects.Furniture.SetNewId(System.Collections.Generic.IEnumerable<TinyLife.Objects.Furniture>)
nameWithType.vb: Furniture.SetNewId(IEnumerable(Of Furniture))
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name.vb: SetNewId(IEnumerable(Of Furniture))
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commentId: F:TinyLife.Objects.MapObject.PersonRotationOrder
parent: TinyLife.Objects.MapObject
name: PersonRotationOrder
nameWithType: MapObject.PersonRotationOrder
fullName: TinyLife.Objects.MapObject.PersonRotationOrder
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commentId: E:TinyLife.Objects.MapObject.OnCreated
parent: TinyLife.Objects.MapObject
name: OnCreated
nameWithType: MapObject.OnCreated
fullName: TinyLife.Objects.MapObject.OnCreated
- uid: TinyLife.Objects.MapObject.OnValidated
commentId: E:TinyLife.Objects.MapObject.OnValidated
parent: TinyLife.Objects.MapObject
name: OnValidated
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fullName: TinyLife.Objects.MapObject.OnValidated
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parent: TinyLife.Objects.MapObject
name: OnEventsAttachable
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fullName: TinyLife.Objects.MapObject.OnEventsAttachable
- uid: TinyLife.Objects.MapObject.OnDraw
commentId: E:TinyLife.Objects.MapObject.OnDraw
parent: TinyLife.Objects.MapObject
name: OnDraw
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fullName: TinyLife.Objects.MapObject.OnDraw
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parent: TinyLife.Objects.MapObject
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fullName: TinyLife.Objects.MapObject.OnUpdate
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commentId: P:TinyLife.Objects.MapObject.Position
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name: Position
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parent: TinyLife.Objects.MapObject
name: Map
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fullName: TinyLife.Objects.MapObject.Map
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commentId: P:TinyLife.Objects.MapObject.CurrentLot
parent: TinyLife.Objects.MapObject
name: CurrentLot
nameWithType: MapObject.CurrentLot
fullName: TinyLife.Objects.MapObject.CurrentLot
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commentId: P:TinyLife.Objects.MapObject.CurrentRoom
parent: TinyLife.Objects.MapObject
name: CurrentRoom
nameWithType: MapObject.CurrentRoom
fullName: TinyLife.Objects.MapObject.CurrentRoom
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commentId: P:TinyLife.Objects.MapObject.IsInWorld
parent: TinyLife.Objects.MapObject
name: IsInWorld
nameWithType: MapObject.IsInWorld
fullName: TinyLife.Objects.MapObject.IsInWorld
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commentId: M:TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
parent: TinyLife.Objects.MapObject
isExternal: true
name: OnCameraRotationChanged(Direction2, Direction2)
nameWithType: MapObject.OnCameraRotationChanged(Direction2, Direction2)
fullName: TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2, MLEM.Misc.Direction2)
spec.csharp:
- uid: TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
name: OnCameraRotationChanged
nameWithType: MapObject.OnCameraRotationChanged
fullName: TinyLife.Objects.MapObject.OnCameraRotationChanged
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spec.vb:
- uid: TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
name: OnCameraRotationChanged
nameWithType: MapObject.OnCameraRotationChanged
fullName: TinyLife.Objects.MapObject.OnCameraRotationChanged
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commentId: M:TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
parent: TinyLife.Objects.MapObject
name: SetMapAndValidate(Map)
nameWithType: MapObject.SetMapAndValidate(Map)
fullName: TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
spec.csharp:
- uid: TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
name: SetMapAndValidate
nameWithType: MapObject.SetMapAndValidate
fullName: TinyLife.Objects.MapObject.SetMapAndValidate
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spec.vb:
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parent: TinyLife.Objects.MapObject
name: HasCategory(Person, ObjectCategory)
nameWithType: MapObject.HasCategory(Person, ObjectCategory)
fullName: TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory)
spec.csharp:
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name: HasCategory
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spec.vb:
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parent: TinyLife.Objects.MapObject
isExternal: true
name: DrawColumns(Map, Vector2, SpriteBatch, Vector2, TextureRegion, Color, Single, Point, Boolean, ParentInfo, Single, SpriteEffects, Boolean, Boolean, Boolean)
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spec.csharp:
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