mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
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414 lines
14 KiB
YAML
414 lines
14 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.Objects.IUpdatingObject
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commentId: T:TinyLife.Objects.IUpdatingObject
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id: IUpdatingObject
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parent: TinyLife.Objects
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children:
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- TinyLife.Objects.IUpdatingObject.IsMinorUpdateNow
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- TinyLife.Objects.IUpdatingObject.Update(GameTime,System.TimeSpan,System.Single)
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langs:
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- csharp
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- vb
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name: IUpdatingObject
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nameWithType: IUpdatingObject
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fullName: TinyLife.Objects.IUpdatingObject
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type: Interface
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source:
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remote:
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path: TinyLife/Objects/IUpdatingObject.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: IUpdatingObject
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path: ../TinyLife/Objects/IUpdatingObject.cs
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startLine: 9
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: "\nThis is an interface that can be added to <xref href=\"TinyLife.Objects.MapObject\" data-throw-if-not-resolved=\"false\"></xref> classes to make them automatically update each update frame.\nThis is used by things like <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref>, which needs to update for movement etc.\n"
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example: []
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syntax:
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content: public interface IUpdatingObject
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content.vb: Public Interface IUpdatingObject
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extensionMethods:
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- TinyLife.Objects.IUpdatingObject.TinyLife.Utilities.Extensions.JsonCopy``1
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modifiers.csharp:
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- public
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- interface
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modifiers.vb:
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- Public
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- Interface
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- uid: TinyLife.Objects.IUpdatingObject.IsMinorUpdateNow
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commentId: P:TinyLife.Objects.IUpdatingObject.IsMinorUpdateNow
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id: IsMinorUpdateNow
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parent: TinyLife.Objects.IUpdatingObject
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langs:
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- csharp
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- vb
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name: IsMinorUpdateNow
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nameWithType: IUpdatingObject.IsMinorUpdateNow
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fullName: TinyLife.Objects.IUpdatingObject.IsMinorUpdateNow
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type: Property
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source:
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remote:
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path: TinyLife/Objects/IUpdatingObject.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: IsMinorUpdateNow
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path: ../TinyLife/Objects/IUpdatingObject.cs
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startLine: 17
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: "\nA property that returns whether this updating object should currently update minorly, rather than majorly.\nA minor update means that <xref href=\"TinyLife.Objects.IUpdatingObject.Update(GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref> is only called once every 10 in-game seconds, but all of the parameters to <xref href=\"TinyLife.Objects.IUpdatingObject.Update(GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref> are modified accordingly to maintain proper time calculations.\nNote that this property is only queried every 10 in-game seconds, as switching between major and minor update schedules only happens when a minor update is executed.\nFor example, a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> updates minorly when they're out of town to aid the game's performance.\n"
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example: []
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syntax:
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content: virtual bool IsMinorUpdateNow { get; }
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parameters: []
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return:
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type: System.Boolean
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content.vb: Overridable ReadOnly Property IsMinorUpdateNow As Boolean
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overload: TinyLife.Objects.IUpdatingObject.IsMinorUpdateNow*
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modifiers.csharp:
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- get
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modifiers.vb:
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- ReadOnly
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- uid: TinyLife.Objects.IUpdatingObject.Update(GameTime,System.TimeSpan,System.Single)
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commentId: M:TinyLife.Objects.IUpdatingObject.Update(GameTime,System.TimeSpan,System.Single)
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id: Update(GameTime,System.TimeSpan,System.Single)
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parent: TinyLife.Objects.IUpdatingObject
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langs:
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- csharp
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- vb
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name: Update(GameTime, TimeSpan, Single)
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nameWithType: IUpdatingObject.Update(GameTime, TimeSpan, Single)
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fullName: TinyLife.Objects.IUpdatingObject.Update(GameTime, System.TimeSpan, System.Single)
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type: Method
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source:
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remote:
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path: TinyLife/Objects/IUpdatingObject.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Update
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path: ../TinyLife/Objects/IUpdatingObject.cs
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startLine: 26
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: "\nThe update method, which is called every update frame by the underlying <xref href=\"TinyLife.World.Map\" data-throw-if-not-resolved=\"false\"></xref>.\nTo call this method while invoking all required events, use <xref href=\"TinyLife.Objects.MapObject.DoUpdate(GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
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parameters:
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- id: time
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type: GameTime
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description: The game's time
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- id: passedInGame
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type: System.TimeSpan
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description: The amount of time that has passed since the last call
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- id: speedMultiplier
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type: System.Single
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description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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content.vb: Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
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overload: TinyLife.Objects.IUpdatingObject.Update*
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references:
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- uid: TinyLife.Objects.MapObject
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commentId: T:TinyLife.Objects.MapObject
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parent: TinyLife.Objects
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name: MapObject
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nameWithType: MapObject
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fullName: TinyLife.Objects.MapObject
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- uid: TinyLife.Objects.Person
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commentId: T:TinyLife.Objects.Person
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parent: TinyLife.Objects
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name: Person
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nameWithType: Person
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fullName: TinyLife.Objects.Person
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- uid: TinyLife.Objects
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commentId: N:TinyLife.Objects
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name: TinyLife.Objects
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nameWithType: TinyLife.Objects
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fullName: TinyLife.Objects
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- uid: TinyLife.Objects.IUpdatingObject.TinyLife.Utilities.Extensions.JsonCopy``1
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commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
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parent: TinyLife.Utilities.Extensions
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definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
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name: JsonCopy<IUpdatingObject>()
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nameWithType: Extensions.JsonCopy<IUpdatingObject>()
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fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.Objects.IUpdatingObject>()
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nameWithType.vb: Extensions.JsonCopy(Of IUpdatingObject)()
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fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Objects.IUpdatingObject)()
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name.vb: JsonCopy(Of IUpdatingObject)()
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spec.csharp:
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- uid: TinyLife.Utilities.Extensions.JsonCopy``1
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name: JsonCopy<IUpdatingObject>
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nameWithType: Extensions.JsonCopy<IUpdatingObject>
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fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.Objects.IUpdatingObject>
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- name: (
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nameWithType: (
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fullName: (
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- name: )
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nameWithType: )
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fullName: )
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spec.vb:
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- uid: TinyLife.Utilities.Extensions.JsonCopy``1
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name: JsonCopy(Of IUpdatingObject)
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nameWithType: Extensions.JsonCopy(Of IUpdatingObject)
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fullName: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Objects.IUpdatingObject)
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- name: (
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nameWithType: (
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fullName: (
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- name: )
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nameWithType: )
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fullName: )
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- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
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commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
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name: JsonCopy<T>(T)
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nameWithType: Extensions.JsonCopy<T>(T)
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fullName: TinyLife.Utilities.Extensions.JsonCopy<T>(T)
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nameWithType.vb: Extensions.JsonCopy(Of T)(T)
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fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
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name.vb: JsonCopy(Of T)(T)
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spec.csharp:
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- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
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name: JsonCopy<T>
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nameWithType: Extensions.JsonCopy<T>
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fullName: TinyLife.Utilities.Extensions.JsonCopy<T>
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- name: (
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nameWithType: (
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fullName: (
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- name: T
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nameWithType: T
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fullName: T
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- name: )
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nameWithType: )
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fullName: )
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spec.vb:
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- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
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name: JsonCopy(Of T)
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nameWithType: Extensions.JsonCopy(Of T)
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fullName: TinyLife.Utilities.Extensions.JsonCopy(Of T)
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- name: (
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nameWithType: (
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fullName: (
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- name: T
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nameWithType: T
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fullName: T
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- name: )
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nameWithType: )
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fullName: )
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- uid: TinyLife.Utilities.Extensions
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commentId: T:TinyLife.Utilities.Extensions
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parent: TinyLife.Utilities
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name: Extensions
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nameWithType: Extensions
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fullName: TinyLife.Utilities.Extensions
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- uid: TinyLife.Utilities
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commentId: N:TinyLife.Utilities
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name: TinyLife.Utilities
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nameWithType: TinyLife.Utilities
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fullName: TinyLife.Utilities
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- uid: TinyLife.Objects.IUpdatingObject.Update(GameTime,System.TimeSpan,System.Single)
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commentId: M:TinyLife.Objects.IUpdatingObject.Update(GameTime,System.TimeSpan,System.Single)
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parent: TinyLife.Objects.IUpdatingObject
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isExternal: true
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name: Update(GameTime, TimeSpan, Single)
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nameWithType: IUpdatingObject.Update(GameTime, TimeSpan, Single)
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fullName: TinyLife.Objects.IUpdatingObject.Update(GameTime, System.TimeSpan, System.Single)
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spec.csharp:
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- uid: TinyLife.Objects.IUpdatingObject.Update(GameTime,System.TimeSpan,System.Single)
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name: Update
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nameWithType: IUpdatingObject.Update
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fullName: TinyLife.Objects.IUpdatingObject.Update
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- name: (
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nameWithType: (
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fullName: (
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- uid: GameTime
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name: GameTime
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nameWithType: GameTime
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fullName: GameTime
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isExternal: true
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- name: ', '
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nameWithType: ', '
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fullName: ', '
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- uid: System.TimeSpan
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name: TimeSpan
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nameWithType: TimeSpan
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fullName: System.TimeSpan
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isExternal: true
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- name: ', '
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nameWithType: ', '
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fullName: ', '
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- uid: System.Single
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name: Single
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nameWithType: Single
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fullName: System.Single
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isExternal: true
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- name: )
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nameWithType: )
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fullName: )
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spec.vb:
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- uid: TinyLife.Objects.IUpdatingObject.Update(GameTime,System.TimeSpan,System.Single)
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name: Update
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nameWithType: IUpdatingObject.Update
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fullName: TinyLife.Objects.IUpdatingObject.Update
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- name: (
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nameWithType: (
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fullName: (
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- uid: GameTime
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name: GameTime
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nameWithType: GameTime
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fullName: GameTime
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isExternal: true
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- name: ', '
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nameWithType: ', '
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fullName: ', '
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- uid: System.TimeSpan
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name: TimeSpan
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nameWithType: TimeSpan
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fullName: System.TimeSpan
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isExternal: true
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- name: ', '
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nameWithType: ', '
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fullName: ', '
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- uid: System.Single
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name: Single
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nameWithType: Single
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fullName: System.Single
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isExternal: true
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- name: )
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nameWithType: )
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fullName: )
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- uid: TinyLife.Objects.IUpdatingObject.IsMinorUpdateNow*
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commentId: Overload:TinyLife.Objects.IUpdatingObject.IsMinorUpdateNow
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name: IsMinorUpdateNow
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nameWithType: IUpdatingObject.IsMinorUpdateNow
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fullName: TinyLife.Objects.IUpdatingObject.IsMinorUpdateNow
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- uid: System.Boolean
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commentId: T:System.Boolean
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parent: System
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isExternal: true
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name: Boolean
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nameWithType: Boolean
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fullName: System.Boolean
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- uid: TinyLife.Objects.IUpdatingObject
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commentId: T:TinyLife.Objects.IUpdatingObject
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parent: TinyLife.Objects
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name: IUpdatingObject
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nameWithType: IUpdatingObject
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fullName: TinyLife.Objects.IUpdatingObject
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- uid: System
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commentId: N:System
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isExternal: true
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name: System
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nameWithType: System
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fullName: System
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- uid: TinyLife.World.Map
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commentId: T:TinyLife.World.Map
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parent: TinyLife.World
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name: Map
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nameWithType: Map
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fullName: TinyLife.World.Map
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- uid: TinyLife.Objects.MapObject.DoUpdate(GameTime,System.TimeSpan,System.Single)
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commentId: M:TinyLife.Objects.MapObject.DoUpdate(GameTime,System.TimeSpan,System.Single)
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parent: TinyLife.Objects.MapObject
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isExternal: true
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name: DoUpdate(GameTime, TimeSpan, Single)
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nameWithType: MapObject.DoUpdate(GameTime, TimeSpan, Single)
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fullName: TinyLife.Objects.MapObject.DoUpdate(GameTime, System.TimeSpan, System.Single)
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spec.csharp:
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- uid: TinyLife.Objects.MapObject.DoUpdate(GameTime,System.TimeSpan,System.Single)
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name: DoUpdate
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nameWithType: MapObject.DoUpdate
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fullName: TinyLife.Objects.MapObject.DoUpdate
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- name: (
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nameWithType: (
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fullName: (
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- uid: GameTime
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name: GameTime
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nameWithType: GameTime
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fullName: GameTime
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isExternal: true
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- name: ', '
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nameWithType: ', '
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fullName: ', '
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- uid: System.TimeSpan
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name: TimeSpan
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nameWithType: TimeSpan
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fullName: System.TimeSpan
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isExternal: true
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- name: ', '
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nameWithType: ', '
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fullName: ', '
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- uid: System.Single
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name: Single
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nameWithType: Single
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fullName: System.Single
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isExternal: true
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- name: )
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nameWithType: )
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fullName: )
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spec.vb:
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- uid: TinyLife.Objects.MapObject.DoUpdate(GameTime,System.TimeSpan,System.Single)
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name: DoUpdate
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nameWithType: MapObject.DoUpdate
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fullName: TinyLife.Objects.MapObject.DoUpdate
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- name: (
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nameWithType: (
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fullName: (
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- uid: GameTime
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name: GameTime
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nameWithType: GameTime
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fullName: GameTime
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isExternal: true
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- name: ', '
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nameWithType: ', '
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fullName: ', '
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- uid: System.TimeSpan
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name: TimeSpan
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nameWithType: TimeSpan
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fullName: System.TimeSpan
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isExternal: true
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- name: ', '
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nameWithType: ', '
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fullName: ', '
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- uid: System.Single
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name: Single
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nameWithType: Single
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fullName: System.Single
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isExternal: true
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- name: )
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nameWithType: )
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fullName: )
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- uid: TinyLife.GameImpl.Speed
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commentId: P:TinyLife.GameImpl.Speed
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isExternal: true
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- uid: TinyLife.Objects.IUpdatingObject.Update*
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commentId: Overload:TinyLife.Objects.IUpdatingObject.Update
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name: Update
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nameWithType: IUpdatingObject.Update
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fullName: TinyLife.Objects.IUpdatingObject.Update
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- uid: GameTime
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isExternal: true
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name: GameTime
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nameWithType: GameTime
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fullName: GameTime
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- uid: System.TimeSpan
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commentId: T:System.TimeSpan
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parent: System
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isExternal: true
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name: TimeSpan
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nameWithType: TimeSpan
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fullName: System.TimeSpan
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- uid: System.Single
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commentId: T:System.Single
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parent: System
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isExternal: true
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name: Single
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nameWithType: Single
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fullName: System.Single
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- uid: TinyLife.World
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commentId: N:TinyLife.World
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name: TinyLife.World
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nameWithType: TinyLife.World
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fullName: TinyLife.World
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