TinyLifeWeb/docs/api/TinyLife.Actions.TalkAction.yml
2022-06-09 20:12:10 +02:00

5238 lines
189 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: TinyLife.Actions.TalkAction
commentId: T:TinyLife.Actions.TalkAction
id: TalkAction
parent: TinyLife.Actions
children:
- TinyLife.Actions.TalkAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
- TinyLife.Actions.TalkAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.TalkAction.Create(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
- TinyLife.Actions.TalkAction.CreateFunny(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings,System.Int32,System.Int32)
- TinyLife.Actions.TalkAction.CreateMean(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
- TinyLife.Actions.TalkAction.CreateRomantic(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings,System.Single)
- TinyLife.Actions.TalkAction.IsConversationCompleted
- TinyLife.Actions.TalkAction.OnEvaluate
- TinyLife.Actions.TalkAction.OnTalkFailure
- TinyLife.Actions.TalkAction.OnTalkSuccess
- TinyLife.Actions.TalkAction.Settings
- TinyLife.Actions.TalkAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
langs:
- csharp
- vb
name: TalkAction
nameWithType: TalkAction
fullName: TinyLife.Actions.TalkAction
type: Class
source:
remote:
path: TinyLife/Actions/TalkAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: TalkAction
path: ../TinyLife/Actions/TalkAction.cs
startLine: 17
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nTalkAction is a generic social action with a set of pre-defined parameters.\nThings like <xref href=\"TinyLife.PersonalityType\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Skills.SkillType.Charisma\" data-throw-if-not-resolved=\"false\"></xref> automatically influence this interaction&apos;s <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.FriendshipGain\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.GoBadlyChance\" data-throw-if-not-resolved=\"false\"></xref>.\n<xref href=\"TinyLife.Actions.TalkAction.Create(System.String%2cSystem.Func%7bTinyLife.Objects.Person%2cSystem.Single%7d%2cTinyLife.Actions.TalkAction.TalkSettings)\" data-throw-if-not-resolved=\"false\"></xref> should be used to create a talk action.\n"
example: []
syntax:
content: 'public class TalkAction : SocialAction, IGenericDataHolder'
content.vb: >-
Public Class TalkAction
Inherits SocialAction
Implements IGenericDataHolder
inheritance:
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Actions.Typeless.TypelessAction
- TinyLife.Actions.Action
- TinyLife.Actions.MultiAction
- TinyLife.Actions.SocialAction
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- TinyLife.Actions.SocialAction.IsMain
- TinyLife.Actions.SocialAction.Partner
- TinyLife.Actions.SocialAction.PartnerAction
- TinyLife.Actions.SocialAction.ConversationTime
- TinyLife.Actions.SocialAction.InProgressTime
- TinyLife.Actions.SocialAction.Id
- TinyLife.Actions.SocialAction.PartnerCompletion
- TinyLife.Actions.SocialAction.CreateFirstActions
- TinyLife.Actions.SocialAction.InitializeConversation
- TinyLife.Actions.SocialAction.GetMaxWaitTime
- TinyLife.Actions.SocialAction.EnqueuePartnerAction(TinyLife.Actions.ActionInfo)
- TinyLife.Actions.SocialAction.AndThenInitialize
- TinyLife.Actions.SocialAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.SocialAction.AndThenIsCompleted
- TinyLife.Actions.SocialAction.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.SocialAction.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.SocialAction.GetDisplayName
- TinyLife.Actions.SocialAction.InvokeForBoth(System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
- TinyLife.Actions.MultiAction.Handler
- TinyLife.Actions.MultiAction.MainElapsedTime
- TinyLife.Actions.MultiAction.PreInitialize
- TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.MultiAction.Initialize
- TinyLife.Actions.MultiAction.IsCompleted
- TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
- TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
- TinyLife.Actions.Action.Type
- TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,TinyLife.Actions.CanExecuteResult,TinyLife.Objects.MapObject)
- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
- TinyLife.Actions.Typeless.TypelessAction.Random
- TinyLife.Actions.Typeless.TypelessAction.Info
- TinyLife.Actions.Typeless.TypelessAction.StartedAutomatically
- TinyLife.Actions.Typeless.TypelessAction.Parent
- TinyLife.Actions.Typeless.TypelessAction.Map
- TinyLife.Actions.Typeless.TypelessAction.Person
- TinyLife.Actions.Typeless.TypelessAction.ElapsedTime
- TinyLife.Actions.Typeless.TypelessAction.PlayerPromptOpen
- TinyLife.Actions.Typeless.TypelessAction.FullyInProgress
- TinyLife.Actions.Typeless.TypelessAction.ForceResult
- TinyLife.Actions.Typeless.TypelessAction.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}})
- TinyLife.Actions.Typeless.TypelessAction.OpenYesNoPrompt(System.String,System.Action,System.Action)
- TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String)
- TinyLife.Actions.Typeless.TypelessAction.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
- TinyLife.Actions.Typeless.TypelessAction.SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32)
- TinyLife.Actions.Typeless.TypelessAction.CompleteInTime(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.CompleteIfNeedFull(TinyLife.Objects.Person,TinyLife.NeedType,TinyLife.Actions.CompletionType)
- TinyLife.Actions.Typeless.TypelessAction.PutDownOrGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType[])
- TinyLife.Actions.Typeless.TypelessAction.GetPlaceDirection(TinyLife.Objects.Person,TinyLife.Objects.FurnitureType)
- TinyLife.Actions.Typeless.TypelessAction.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Typeless.TypelessAction.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Typeless.TypelessAction.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindAllActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Actions.Typeless.TypelessAction.FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.GetRandomVariety(System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionVariety},TinyLife.Actions.ActionInfo)
- TinyLife.Actions.Typeless.TypelessAction.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Typeless.TypelessAction.InvokeForBoth(TinyLife.Objects.Person,TinyLife.Objects.Person,System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Actions.TalkAction.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.Actions.TalkAction.OnEvaluate
commentId: E:TinyLife.Actions.TalkAction.OnEvaluate
id: OnEvaluate
parent: TinyLife.Actions.TalkAction
langs:
- csharp
- vb
name: OnEvaluate
nameWithType: TalkAction.OnEvaluate
fullName: TinyLife.Actions.TalkAction.OnEvaluate
type: Event
source:
remote:
path: TinyLife/Actions/TalkAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnEvaluate
path: ../TinyLife/Actions/TalkAction.cs
startLine: 23
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nAn event that is invoked when <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.EvaluateSimple(TinyLife.Actions.Action%2cTinyLife.Objects.Person%2cSystem.Single%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref> is called.\nA mod can subscribe to this event to change the outcome of any basic conversation.\n"
example: []
syntax:
content: public static event TalkAction.TalkSettings.EvaluationResult OnEvaluate
return:
type: TinyLife.Actions.TalkAction.TalkSettings.EvaluationResult
content.vb: Public Shared Event OnEvaluate As TalkAction.TalkSettings.EvaluationResult
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
- uid: TinyLife.Actions.TalkAction.OnTalkSuccess
commentId: E:TinyLife.Actions.TalkAction.OnTalkSuccess
id: OnTalkSuccess
parent: TinyLife.Actions.TalkAction
langs:
- csharp
- vb
name: OnTalkSuccess
nameWithType: TalkAction.OnTalkSuccess
fullName: TinyLife.Actions.TalkAction.OnTalkSuccess
type: Event
source:
remote:
path: TinyLife/Actions/TalkAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnTalkSuccess
path: ../TinyLife/Actions/TalkAction.cs
startLine: 28
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nAn event that is invoked together with <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.OnSuccess\" data-throw-if-not-resolved=\"false\"></xref>, and it receives the <xref href=\"TinyLife.Actions.SocialAction.Partner\" data-throw-if-not-resolved=\"false\"></xref> as an additional parameter.\nA mod can subscribe to this event to change the outcome of any basic conversation.\n"
example: []
syntax:
content: public static event Action<Action, Person> OnTalkSuccess
return:
type: System.Action{TinyLife.Actions.Action,TinyLife.Objects.Person}
content.vb: Public Shared Event OnTalkSuccess As Action(Of Action, Person)
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
- uid: TinyLife.Actions.TalkAction.OnTalkFailure
commentId: E:TinyLife.Actions.TalkAction.OnTalkFailure
id: OnTalkFailure
parent: TinyLife.Actions.TalkAction
langs:
- csharp
- vb
name: OnTalkFailure
nameWithType: TalkAction.OnTalkFailure
fullName: TinyLife.Actions.TalkAction.OnTalkFailure
type: Event
source:
remote:
path: TinyLife/Actions/TalkAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnTalkFailure
path: ../TinyLife/Actions/TalkAction.cs
startLine: 33
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nAn event that is invoked together with <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.OnFailure\" data-throw-if-not-resolved=\"false\"></xref>, and it receives the <xref href=\"TinyLife.Actions.SocialAction.Partner\" data-throw-if-not-resolved=\"false\"></xref> as an additional parameter.\nA mod can subscribe to this event to change the outcome of any basic conversation.\n"
example: []
syntax:
content: public static event Action<Action, Person> OnTalkFailure
return:
type: System.Action{TinyLife.Actions.Action,TinyLife.Objects.Person}
content.vb: Public Shared Event OnTalkFailure As Action(Of Action, Person)
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
- uid: TinyLife.Actions.TalkAction.Settings
commentId: P:TinyLife.Actions.TalkAction.Settings
id: Settings
parent: TinyLife.Actions.TalkAction
langs:
- csharp
- vb
name: Settings
nameWithType: TalkAction.Settings
fullName: TinyLife.Actions.TalkAction.Settings
type: Property
source:
remote:
path: TinyLife/Actions/TalkAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Settings
path: ../TinyLife/Actions/TalkAction.cs
startLine: 38
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThe <xref href=\"TinyLife.Actions.TalkAction.TalkSettings\" data-throw-if-not-resolved=\"false\"></xref> for this action, derived from its type&apos;s settings\n"
example: []
syntax:
content: protected TalkAction.TalkSettings Settings { get; }
parameters: []
return:
type: TinyLife.Actions.TalkAction.TalkSettings
content.vb: Protected ReadOnly Property Settings As TalkAction.TalkSettings
overload: TinyLife.Actions.TalkAction.Settings*
modifiers.csharp:
- protected
- get
modifiers.vb:
- Protected
- ReadOnly
- uid: TinyLife.Actions.TalkAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
commentId: M:TinyLife.Actions.TalkAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
id: '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)'
parent: TinyLife.Actions.TalkAction
langs:
- csharp
- vb
name: TalkAction(ActionType, ActionInfo)
nameWithType: TalkAction.TalkAction(ActionType, ActionInfo)
fullName: TinyLife.Actions.TalkAction.TalkAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
type: Constructor
source:
remote:
path: TinyLife/Actions/TalkAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Actions/TalkAction.cs
startLine: 41
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nCreates a new action from the given <xref href=\"TinyLife.Actions.ActionType\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: public TalkAction(ActionType type, ActionInfo info)
parameters:
- id: type
type: TinyLife.Actions.ActionType
description: The type to create this action from
- id: info
type: TinyLife.Actions.ActionInfo
description: The information for this action
content.vb: Public Sub New(type As ActionType, info As ActionInfo)
overload: TinyLife.Actions.TalkAction.#ctor*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Actions.TalkAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Actions.TalkAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Actions.TalkAction
langs:
- csharp
- vb
name: UpdateConversation(GameTime, TimeSpan, Single)
nameWithType: TalkAction.UpdateConversation(GameTime, TimeSpan, Single)
fullName: TinyLife.Actions.TalkAction.UpdateConversation(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
type: Method
source:
remote:
path: TinyLife/Actions/TalkAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: UpdateConversation
path: ../TinyLife/Actions/TalkAction.cs
startLine: 44
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nSocialAction version of <xref href=\"TinyLife.Actions.Typeless.TypelessAction.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method is called every update frame during an active conversation for both conversation partners.\nBy default, this method only increases <xref href=\"TinyLife.Actions.SocialAction.ConversationTime\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: protected override void UpdateConversation(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game&apos;s time
- id: passedInGame
type: System.TimeSpan
description: The amount of time passed in game time
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
content.vb: Protected Overrides Sub UpdateConversation(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overridden: TinyLife.Actions.SocialAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
overload: TinyLife.Actions.TalkAction.UpdateConversation*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.Actions.TalkAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.TalkAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
id: AndThenOnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.TalkAction
langs:
- csharp
- vb
name: AndThenOnCompleted(CompletionType)
nameWithType: TalkAction.AndThenOnCompleted(CompletionType)
fullName: TinyLife.Actions.TalkAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
type: Method
source:
remote:
path: TinyLife/Actions/TalkAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenOnCompleted
path: ../TinyLife/Actions/TalkAction.cs
startLine: 51
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nMultiAction version of <xref href=\"TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method gets called when the main action completes.\n"
example: []
syntax:
content: protected override void AndThenOnCompleted(CompletionType type)
parameters:
- id: type
type: TinyLife.Actions.CompletionType
description: The completion of the main action
content.vb: Protected Overrides Sub AndThenOnCompleted(type As CompletionType)
overridden: TinyLife.Actions.SocialAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
overload: TinyLife.Actions.TalkAction.AndThenOnCompleted*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.Actions.TalkAction.IsConversationCompleted
commentId: M:TinyLife.Actions.TalkAction.IsConversationCompleted
id: IsConversationCompleted
parent: TinyLife.Actions.TalkAction
langs:
- csharp
- vb
name: IsConversationCompleted()
nameWithType: TalkAction.IsConversationCompleted()
fullName: TinyLife.Actions.TalkAction.IsConversationCompleted()
type: Method
source:
remote:
path: TinyLife/Actions/TalkAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsConversationCompleted
path: ../TinyLife/Actions/TalkAction.cs
startLine: 59
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nSocialAction version of <xref href=\"TinyLife.Actions.Typeless.TypelessAction.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method returns whether or not the conversation should be marked as completed.\nNote that this method is only called for the <xref href=\"TinyLife.Actions.SocialAction.IsMain\" data-throw-if-not-resolved=\"false\"></xref> part of the conversation.\n"
example: []
syntax:
content: protected override CompletionType IsConversationCompleted()
return:
type: TinyLife.Actions.CompletionType
description: Whether or not this conversation is completed
content.vb: Protected Overrides Function IsConversationCompleted As CompletionType
overridden: TinyLife.Actions.SocialAction.IsConversationCompleted
overload: TinyLife.Actions.TalkAction.IsConversationCompleted*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.Actions.TalkAction.Create(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
commentId: M:TinyLife.Actions.TalkAction.Create(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
id: Create(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
parent: TinyLife.Actions.TalkAction
langs:
- csharp
- vb
name: Create(String, Func<Person, Single>, TalkAction.TalkSettings)
nameWithType: TalkAction.Create(String, Func<Person, Single>, TalkAction.TalkSettings)
fullName: TinyLife.Actions.TalkAction.Create(System.String, System.Func<TinyLife.Objects.Person, System.Single>, TinyLife.Actions.TalkAction.TalkSettings)
type: Method
source:
remote:
path: TinyLife/Actions/TalkAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Create
path: ../TinyLife/Actions/TalkAction.cs
startLine: 71
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nA helper method to create a <xref href=\"TinyLife.Actions.TalkAction\" data-throw-if-not-resolved=\"false\"></xref>, which is a very simple implementation of a <xref href=\"TinyLife.Actions.SocialAction\" data-throw-if-not-resolved=\"false\"></xref>.\nThe returned <xref href=\"TinyLife.Actions.ActionType.TypeSettings\" data-throw-if-not-resolved=\"false\"></xref> will have certain settings, like the <xref href=\"TinyLife.Actions.ActionType.AiSettings.PassivePriority\" data-throw-if-not-resolved=\"false\"></xref> and the <xref href=\"TinyLife.Actions.ActionType.TypeSettings.CanExecute\" data-throw-if-not-resolved=\"false\"></xref> delegates already initialized according to the <xref href=\"TinyLife.Actions.TalkAction.TalkSettings\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public static ActionType.TypeSettings Create(string name, Func<Person, float> priority, TalkAction.TalkSettings settings)
parameters:
- id: name
type: System.String
description: The name of the action
- id: priority
type: System.Func{TinyLife.Objects.Person,System.Single}
description: The passive priority of this action
- id: settings
type: TinyLife.Actions.TalkAction.TalkSettings
description: The additional settings for this action
return:
type: TinyLife.Actions.ActionType.TypeSettings
description: A new TypeSettings instance with the given settings, which initializes a <xref href="TinyLife.Actions.TalkAction" data-throw-if-not-resolved="false"></xref> when constructed
content.vb: Public Shared Function Create(name As String, priority As Func(Of Person, Single), settings As TalkAction.TalkSettings) As ActionType.TypeSettings
overload: TinyLife.Actions.TalkAction.Create*
nameWithType.vb: TalkAction.Create(String, Func(Of Person, Single), TalkAction.TalkSettings)
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
fullName.vb: TinyLife.Actions.TalkAction.Create(System.String, System.Func(Of TinyLife.Objects.Person, System.Single), TinyLife.Actions.TalkAction.TalkSettings)
name.vb: Create(String, Func(Of Person, Single), TalkAction.TalkSettings)
- uid: TinyLife.Actions.TalkAction.CreateFunny(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings,System.Int32,System.Int32)
commentId: M:TinyLife.Actions.TalkAction.CreateFunny(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings,System.Int32,System.Int32)
id: CreateFunny(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings,System.Int32,System.Int32)
parent: TinyLife.Actions.TalkAction
langs:
- csharp
- vb
name: CreateFunny(String, Func<Person, Single>, TalkAction.TalkSettings, Int32, Int32)
nameWithType: TalkAction.CreateFunny(String, Func<Person, Single>, TalkAction.TalkSettings, Int32, Int32)
fullName: TinyLife.Actions.TalkAction.CreateFunny(System.String, System.Func<TinyLife.Objects.Person, System.Single>, TinyLife.Actions.TalkAction.TalkSettings, System.Int32, System.Int32)
type: Method
source:
remote:
path: TinyLife/Actions/TalkAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CreateFunny
path: ../TinyLife/Actions/TalkAction.cs
startLine: 108
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nA helper method to create a <xref href=\"TinyLife.Actions.TalkAction\" data-throw-if-not-resolved=\"false\"></xref> using <xref href=\"TinyLife.Actions.TalkAction.Create(System.String%2cSystem.Func%7bTinyLife.Objects.Person%2cSystem.Single%7d%2cTinyLife.Actions.TalkAction.TalkSettings)\" data-throw-if-not-resolved=\"false\"></xref>, but with default settings applied for an action in the Funny category.\nThe passed <xref href=\"TinyLife.Actions.TalkAction.TalkSettings\" data-throw-if-not-resolved=\"false\"></xref> will be mutated in this method, setting its <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.GainedSkill\" data-throw-if-not-resolved=\"false\"></xref> to <xref href=\"TinyLife.Skills.SkillType.Humor\" data-throw-if-not-resolved=\"false\"></xref>, its <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.RestoredNeed\" data-throw-if-not-resolved=\"false\"></xref> to <xref href=\"TinyLife.NeedType.Entertainment\" data-throw-if-not-resolved=\"false\"></xref>, and more.\n"
example: []
syntax:
content: public static ActionType.TypeSettings CreateFunny(string name, Func<Person, float> priority, TalkAction.TalkSettings settings, int humorSkillGain = 10000, int humorSkillRequired = 0)
parameters:
- id: name
type: System.String
description: The name of the action
- id: priority
type: System.Func{TinyLife.Objects.Person,System.Single}
description: The passive priority of this action
- id: settings
type: TinyLife.Actions.TalkAction.TalkSettings
description: The additional settings for this action
- id: humorSkillGain
type: System.Int32
description: The amount of <xref href="TinyLife.Skills.SkillType.Humor" data-throw-if-not-resolved="false"></xref> skill gain that this action should cause when successful. Defaults to 10000.
- id: humorSkillRequired
type: System.Int32
description: The level of <xref href="TinyLife.Skills.SkillType.Humor" data-throw-if-not-resolved="false"></xref> skill that this action requires to be able to be executed. Defaults to 0, which means no skill is required.
return:
type: TinyLife.Actions.ActionType.TypeSettings
description: A new TypeSettings instance with the given settings, which initializes a <xref href="TinyLife.Actions.TalkAction" data-throw-if-not-resolved="false"></xref> when constructed
content.vb: Public Shared Function CreateFunny(name As String, priority As Func(Of Person, Single), settings As TalkAction.TalkSettings, humorSkillGain As Integer = 10000, humorSkillRequired As Integer = 0) As ActionType.TypeSettings
overload: TinyLife.Actions.TalkAction.CreateFunny*
nameWithType.vb: TalkAction.CreateFunny(String, Func(Of Person, Single), TalkAction.TalkSettings, Int32, Int32)
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
fullName.vb: TinyLife.Actions.TalkAction.CreateFunny(System.String, System.Func(Of TinyLife.Objects.Person, System.Single), TinyLife.Actions.TalkAction.TalkSettings, System.Int32, System.Int32)
name.vb: CreateFunny(String, Func(Of Person, Single), TalkAction.TalkSettings, Int32, Int32)
- uid: TinyLife.Actions.TalkAction.CreateMean(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
commentId: M:TinyLife.Actions.TalkAction.CreateMean(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
id: CreateMean(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
parent: TinyLife.Actions.TalkAction
langs:
- csharp
- vb
name: CreateMean(String, Func<Person, Single>, TalkAction.TalkSettings)
nameWithType: TalkAction.CreateMean(String, Func<Person, Single>, TalkAction.TalkSettings)
fullName: TinyLife.Actions.TalkAction.CreateMean(System.String, System.Func<TinyLife.Objects.Person, System.Single>, TinyLife.Actions.TalkAction.TalkSettings)
type: Method
source:
remote:
path: TinyLife/Actions/TalkAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CreateMean
path: ../TinyLife/Actions/TalkAction.cs
startLine: 127
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nA helper method to create a <xref href=\"TinyLife.Actions.TalkAction\" data-throw-if-not-resolved=\"false\"></xref> using <xref href=\"TinyLife.Actions.TalkAction.Create(System.String%2cSystem.Func%7bTinyLife.Objects.Person%2cSystem.Single%7d%2cTinyLife.Actions.TalkAction.TalkSettings)\" data-throw-if-not-resolved=\"false\"></xref>, but with default settings applied for an action in the Mean category.\nThe passed <xref href=\"TinyLife.Actions.TalkAction.TalkSettings\" data-throw-if-not-resolved=\"false\"></xref> will be mutated in this method, modifying its <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.CanExecute\" data-throw-if-not-resolved=\"false\"></xref> delegate to check <xref href=\"TinyLife.Actions.ActionType.IsDislikedOrMean(TinyLife.Actions.ActionInfo%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> as well.\n"
example: []
syntax:
content: public static ActionType.TypeSettings CreateMean(string name, Func<Person, float> priority, TalkAction.TalkSettings settings)
parameters:
- id: name
type: System.String
description: The name of the action
- id: priority
type: System.Func{TinyLife.Objects.Person,System.Single}
description: The passive priority of this action
- id: settings
type: TinyLife.Actions.TalkAction.TalkSettings
description: The additional settings for this action
return:
type: TinyLife.Actions.ActionType.TypeSettings
description: A new TypeSettings instance with the given settings, which initializes a <xref href="TinyLife.Actions.TalkAction" data-throw-if-not-resolved="false"></xref> when constructed
content.vb: Public Shared Function CreateMean(name As String, priority As Func(Of Person, Single), settings As TalkAction.TalkSettings) As ActionType.TypeSettings
overload: TinyLife.Actions.TalkAction.CreateMean*
nameWithType.vb: TalkAction.CreateMean(String, Func(Of Person, Single), TalkAction.TalkSettings)
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
fullName.vb: TinyLife.Actions.TalkAction.CreateMean(System.String, System.Func(Of TinyLife.Objects.Person, System.Single), TinyLife.Actions.TalkAction.TalkSettings)
name.vb: CreateMean(String, Func(Of Person, Single), TalkAction.TalkSettings)
- uid: TinyLife.Actions.TalkAction.CreateRomantic(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings,System.Single)
commentId: M:TinyLife.Actions.TalkAction.CreateRomantic(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings,System.Single)
id: CreateRomantic(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings,System.Single)
parent: TinyLife.Actions.TalkAction
langs:
- csharp
- vb
name: CreateRomantic(String, Func<Person, Single>, TalkAction.TalkSettings, Single)
nameWithType: TalkAction.CreateRomantic(String, Func<Person, Single>, TalkAction.TalkSettings, Single)
fullName: TinyLife.Actions.TalkAction.CreateRomantic(System.String, System.Func<TinyLife.Objects.Person, System.Single>, TinyLife.Actions.TalkAction.TalkSettings, System.Single)
type: Method
source:
remote:
path: TinyLife/Actions/TalkAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CreateRomantic
path: ../TinyLife/Actions/TalkAction.cs
startLine: 142
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nA helper method to create a <xref href=\"TinyLife.Actions.TalkAction\" data-throw-if-not-resolved=\"false\"></xref> using <xref href=\"TinyLife.Actions.TalkAction.Create(System.String%2cSystem.Func%7bTinyLife.Objects.Person%2cSystem.Single%7d%2cTinyLife.Actions.TalkAction.TalkSettings)\" data-throw-if-not-resolved=\"false\"></xref>, but with default settings applied for an action in the Romantic category.\nThe passed <xref href=\"TinyLife.Actions.TalkAction.TalkSettings\" data-throw-if-not-resolved=\"false\"></xref> will be mutated in this method, modifying its <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.CanExecute\" data-throw-if-not-resolved=\"false\"></xref> delegate to check <xref href=\"TinyLife.Actions.ActionType.IsReadyForRomance(TinyLife.Actions.ActionInfo%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> as well, and settings its <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.FailEmotion\" data-throw-if-not-resolved=\"false\"></xref> to <xref href=\"TinyLife.Emotions.EmotionModifier.FailedRomance\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public static ActionType.TypeSettings CreateRomantic(string name, Func<Person, float> priority, TalkAction.TalkSettings settings, float gainRomancePercentage = 1F)
parameters:
- id: name
type: System.String
description: The name of the action
- id: priority
type: System.Func{TinyLife.Objects.Person,System.Single}
description: The passive priority of this action
- id: settings
type: TinyLife.Actions.TalkAction.TalkSettings
description: The additional settings for this action
- id: gainRomancePercentage
type: System.Single
description: The <xref href="TinyLife.Actions.TalkAction.TalkSettings.GainRomancePercentage" data-throw-if-not-resolved="false"></xref> that this action should have. Defaults to 1.
return:
type: TinyLife.Actions.ActionType.TypeSettings
description: A new TypeSettings instance with the given settings, which initializes a <xref href="TinyLife.Actions.TalkAction" data-throw-if-not-resolved="false"></xref> when constructed
content.vb: Public Shared Function CreateRomantic(name As String, priority As Func(Of Person, Single), settings As TalkAction.TalkSettings, gainRomancePercentage As Single = 1F) As ActionType.TypeSettings
overload: TinyLife.Actions.TalkAction.CreateRomantic*
nameWithType.vb: TalkAction.CreateRomantic(String, Func(Of Person, Single), TalkAction.TalkSettings, Single)
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
fullName.vb: TinyLife.Actions.TalkAction.CreateRomantic(System.String, System.Func(Of TinyLife.Objects.Person, System.Single), TinyLife.Actions.TalkAction.TalkSettings, System.Single)
name.vb: CreateRomantic(String, Func(Of Person, Single), TalkAction.TalkSettings, Single)
references:
- uid: TinyLife.PersonalityType
commentId: T:TinyLife.PersonalityType
parent: TinyLife
name: PersonalityType
nameWithType: PersonalityType
fullName: TinyLife.PersonalityType
- uid: TinyLife.Skills.SkillType.Charisma
commentId: F:TinyLife.Skills.SkillType.Charisma
isExternal: true
- uid: TinyLife.Actions.TalkAction.TalkSettings.FriendshipGain
commentId: F:TinyLife.Actions.TalkAction.TalkSettings.FriendshipGain
isExternal: true
- uid: TinyLife.Actions.TalkAction.TalkSettings.GoBadlyChance
commentId: F:TinyLife.Actions.TalkAction.TalkSettings.GoBadlyChance
isExternal: true
- uid: TinyLife.Actions.TalkAction.Create(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
commentId: M:TinyLife.Actions.TalkAction.Create(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
isExternal: true
- uid: TinyLife.Actions
commentId: N:TinyLife.Actions
name: TinyLife.Actions
nameWithType: TinyLife.Actions
fullName: TinyLife.Actions
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent: MLEM.Data.Json
isExternal: true
name: JsonTypeSafeGenericDataHolder
nameWithType: JsonTypeSafeGenericDataHolder
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- uid: TinyLife.Actions.Typeless.TypelessAction
commentId: T:TinyLife.Actions.Typeless.TypelessAction
parent: TinyLife.Actions.Typeless
name: TypelessAction
nameWithType: TypelessAction
fullName: TinyLife.Actions.Typeless.TypelessAction
- uid: TinyLife.Actions.Action
commentId: T:TinyLife.Actions.Action
parent: TinyLife.Actions
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- uid: TinyLife.Actions.MultiAction
commentId: T:TinyLife.Actions.MultiAction
parent: TinyLife.Actions
name: MultiAction
nameWithType: MultiAction
fullName: TinyLife.Actions.MultiAction
- uid: TinyLife.Actions.SocialAction
commentId: T:TinyLife.Actions.SocialAction
parent: TinyLife.Actions
name: SocialAction
nameWithType: SocialAction
fullName: TinyLife.Actions.SocialAction
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.Actions.SocialAction.IsMain
commentId: P:TinyLife.Actions.SocialAction.IsMain
parent: TinyLife.Actions.SocialAction
name: IsMain
nameWithType: SocialAction.IsMain
fullName: TinyLife.Actions.SocialAction.IsMain
- uid: TinyLife.Actions.SocialAction.Partner
commentId: P:TinyLife.Actions.SocialAction.Partner
parent: TinyLife.Actions.SocialAction
name: Partner
nameWithType: SocialAction.Partner
fullName: TinyLife.Actions.SocialAction.Partner
- uid: TinyLife.Actions.SocialAction.PartnerAction
commentId: P:TinyLife.Actions.SocialAction.PartnerAction
parent: TinyLife.Actions.SocialAction
name: PartnerAction
nameWithType: SocialAction.PartnerAction
fullName: TinyLife.Actions.SocialAction.PartnerAction
- uid: TinyLife.Actions.SocialAction.ConversationTime
commentId: P:TinyLife.Actions.SocialAction.ConversationTime
parent: TinyLife.Actions.SocialAction
name: ConversationTime
nameWithType: SocialAction.ConversationTime
fullName: TinyLife.Actions.SocialAction.ConversationTime
- uid: TinyLife.Actions.SocialAction.InProgressTime
commentId: P:TinyLife.Actions.SocialAction.InProgressTime
parent: TinyLife.Actions.SocialAction
name: InProgressTime
nameWithType: SocialAction.InProgressTime
fullName: TinyLife.Actions.SocialAction.InProgressTime
- uid: TinyLife.Actions.SocialAction.Id
commentId: P:TinyLife.Actions.SocialAction.Id
parent: TinyLife.Actions.SocialAction
name: Id
nameWithType: SocialAction.Id
fullName: TinyLife.Actions.SocialAction.Id
- uid: TinyLife.Actions.SocialAction.PartnerCompletion
commentId: F:TinyLife.Actions.SocialAction.PartnerCompletion
parent: TinyLife.Actions.SocialAction
name: PartnerCompletion
nameWithType: SocialAction.PartnerCompletion
fullName: TinyLife.Actions.SocialAction.PartnerCompletion
- uid: TinyLife.Actions.SocialAction.CreateFirstActions
commentId: M:TinyLife.Actions.SocialAction.CreateFirstActions
parent: TinyLife.Actions.SocialAction
name: CreateFirstActions()
nameWithType: SocialAction.CreateFirstActions()
fullName: TinyLife.Actions.SocialAction.CreateFirstActions()
spec.csharp:
- uid: TinyLife.Actions.SocialAction.CreateFirstActions
name: CreateFirstActions
nameWithType: SocialAction.CreateFirstActions
fullName: TinyLife.Actions.SocialAction.CreateFirstActions
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.SocialAction.CreateFirstActions
name: CreateFirstActions
nameWithType: SocialAction.CreateFirstActions
fullName: TinyLife.Actions.SocialAction.CreateFirstActions
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.SocialAction.InitializeConversation
commentId: M:TinyLife.Actions.SocialAction.InitializeConversation
parent: TinyLife.Actions.SocialAction
name: InitializeConversation()
nameWithType: SocialAction.InitializeConversation()
fullName: TinyLife.Actions.SocialAction.InitializeConversation()
spec.csharp:
- uid: TinyLife.Actions.SocialAction.InitializeConversation
name: InitializeConversation
nameWithType: SocialAction.InitializeConversation
fullName: TinyLife.Actions.SocialAction.InitializeConversation
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.SocialAction.InitializeConversation
name: InitializeConversation
nameWithType: SocialAction.InitializeConversation
fullName: TinyLife.Actions.SocialAction.InitializeConversation
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.SocialAction.GetMaxWaitTime
commentId: M:TinyLife.Actions.SocialAction.GetMaxWaitTime
parent: TinyLife.Actions.SocialAction
name: GetMaxWaitTime()
nameWithType: SocialAction.GetMaxWaitTime()
fullName: TinyLife.Actions.SocialAction.GetMaxWaitTime()
spec.csharp:
- uid: TinyLife.Actions.SocialAction.GetMaxWaitTime
name: GetMaxWaitTime
nameWithType: SocialAction.GetMaxWaitTime
fullName: TinyLife.Actions.SocialAction.GetMaxWaitTime
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.SocialAction.GetMaxWaitTime
name: GetMaxWaitTime
nameWithType: SocialAction.GetMaxWaitTime
fullName: TinyLife.Actions.SocialAction.GetMaxWaitTime
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.SocialAction.EnqueuePartnerAction(TinyLife.Actions.ActionInfo)
commentId: M:TinyLife.Actions.SocialAction.EnqueuePartnerAction(TinyLife.Actions.ActionInfo)
parent: TinyLife.Actions.SocialAction
name: EnqueuePartnerAction(ActionInfo)
nameWithType: SocialAction.EnqueuePartnerAction(ActionInfo)
fullName: TinyLife.Actions.SocialAction.EnqueuePartnerAction(TinyLife.Actions.ActionInfo)
spec.csharp:
- uid: TinyLife.Actions.SocialAction.EnqueuePartnerAction(TinyLife.Actions.ActionInfo)
name: EnqueuePartnerAction
nameWithType: SocialAction.EnqueuePartnerAction
fullName: TinyLife.Actions.SocialAction.EnqueuePartnerAction
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
nameWithType: ActionInfo
fullName: TinyLife.Actions.ActionInfo
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.SocialAction.EnqueuePartnerAction(TinyLife.Actions.ActionInfo)
name: EnqueuePartnerAction
nameWithType: SocialAction.EnqueuePartnerAction
fullName: TinyLife.Actions.SocialAction.EnqueuePartnerAction
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.ActionInfo
name: ActionInfo
nameWithType: ActionInfo
fullName: TinyLife.Actions.ActionInfo
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.SocialAction.AndThenInitialize
commentId: M:TinyLife.Actions.SocialAction.AndThenInitialize
parent: TinyLife.Actions.SocialAction
name: AndThenInitialize()
nameWithType: SocialAction.AndThenInitialize()
fullName: TinyLife.Actions.SocialAction.AndThenInitialize()
spec.csharp:
- uid: TinyLife.Actions.SocialAction.AndThenInitialize
name: AndThenInitialize
nameWithType: SocialAction.AndThenInitialize
fullName: TinyLife.Actions.SocialAction.AndThenInitialize
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.SocialAction.AndThenInitialize
name: AndThenInitialize
nameWithType: SocialAction.AndThenInitialize
fullName: TinyLife.Actions.SocialAction.AndThenInitialize
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.SocialAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Actions.SocialAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Actions.SocialAction
isExternal: true
name: AndThenUpdate(GameTime, TimeSpan, Single)
nameWithType: SocialAction.AndThenUpdate(GameTime, TimeSpan, Single)
fullName: TinyLife.Actions.SocialAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
spec.csharp:
- uid: TinyLife.Actions.SocialAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: AndThenUpdate
nameWithType: SocialAction.AndThenUpdate
fullName: TinyLife.Actions.SocialAction.AndThenUpdate
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.TimeSpan
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Single
name: Single
nameWithType: Single
fullName: System.Single
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.SocialAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: AndThenUpdate
nameWithType: SocialAction.AndThenUpdate
fullName: TinyLife.Actions.SocialAction.AndThenUpdate
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.TimeSpan
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Single
name: Single
nameWithType: Single
fullName: System.Single
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.SocialAction.AndThenIsCompleted
commentId: M:TinyLife.Actions.SocialAction.AndThenIsCompleted
parent: TinyLife.Actions.SocialAction
name: AndThenIsCompleted()
nameWithType: SocialAction.AndThenIsCompleted()
fullName: TinyLife.Actions.SocialAction.AndThenIsCompleted()
spec.csharp:
- uid: TinyLife.Actions.SocialAction.AndThenIsCompleted
name: AndThenIsCompleted
nameWithType: SocialAction.AndThenIsCompleted
fullName: TinyLife.Actions.SocialAction.AndThenIsCompleted
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.SocialAction.AndThenIsCompleted
name: AndThenIsCompleted
nameWithType: SocialAction.AndThenIsCompleted
fullName: TinyLife.Actions.SocialAction.AndThenIsCompleted
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.SocialAction.CanCancel(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.SocialAction.CanCancel(TinyLife.Actions.Action)
parent: TinyLife.Actions.SocialAction
name: CanCancel(Action)
nameWithType: SocialAction.CanCancel(Action)
fullName: TinyLife.Actions.SocialAction.CanCancel(TinyLife.Actions.Action)
spec.csharp:
- uid: TinyLife.Actions.SocialAction.CanCancel(TinyLife.Actions.Action)
name: CanCancel
nameWithType: SocialAction.CanCancel
fullName: TinyLife.Actions.SocialAction.CanCancel
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.Action
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.SocialAction.CanCancel(TinyLife.Actions.Action)
name: CanCancel
nameWithType: SocialAction.CanCancel
fullName: TinyLife.Actions.SocialAction.CanCancel
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.Action
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.SocialAction.CanMultitask(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.SocialAction.CanMultitask(TinyLife.Actions.Action)
parent: TinyLife.Actions.SocialAction
name: CanMultitask(Action)
nameWithType: SocialAction.CanMultitask(Action)
fullName: TinyLife.Actions.SocialAction.CanMultitask(TinyLife.Actions.Action)
spec.csharp:
- uid: TinyLife.Actions.SocialAction.CanMultitask(TinyLife.Actions.Action)
name: CanMultitask
nameWithType: SocialAction.CanMultitask
fullName: TinyLife.Actions.SocialAction.CanMultitask
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.Action
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- name: )
nameWithType: )
fullName: )
spec.vb:
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spec.csharp:
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nameWithType.vb: TypelessAction.OpenPlayerPrompt(String, Predicate(Of Panel), Action(Of Panel), Boolean, Func(Of CoveringGroup, IEnumerable(Of Element)))
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name.vb: OpenPlayerPrompt(String, Predicate(Of Panel), Action(Of Panel), Boolean, Func(Of CoveringGroup, IEnumerable(Of Element)))
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commentId: M:TinyLife.Actions.Typeless.TypelessAction.OpenYesNoPrompt(System.String,System.Action,System.Action)
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nameWithType.vb: TypelessAction.OpenTextPrompt(String, Action(Of String), Predicate(Of String), TextField.Rule, String)
fullName.vb: TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String, System.Action(Of System.String), System.Predicate(Of System.String), MLEM.Ui.Elements.TextField.Rule, System.String)
name.vb: OpenTextPrompt(String, Action(Of String), Predicate(Of String), TextField.Rule, String)
spec.csharp:
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fullName: TinyLife.Actions.Typeless.TypelessAction.SpeakAlone(Microsoft.Xna.Framework.GameTime, System.Single, TinyLife.Actions.EmoteCategory, TinyLife.Objects.SpeakStyle, System.Int32)
spec.csharp:
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name.vb: SpeakInConversation(Person, GameTime, Single, EmoteCategory, SpeakStyle, Nullable(Of EmoteCategory), Nullable(Of SpeakStyle), Int32)
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- uid: System.Action`2
name: Action
nameWithType: Action
fullName: System.Action
isExternal: true
- name: <
nameWithType: <
fullName: <
- uid: TinyLife.Actions.Action
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Objects.Person
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- name: '>'
nameWithType: '>'
fullName: '>'
spec.vb:
- uid: System.Action`2
name: Action
nameWithType: Action
fullName: System.Action
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- uid: TinyLife.Actions.Action
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Objects.Person
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- name: )
nameWithType: )
fullName: )
- uid: System.Action`2
commentId: T:System.Action`2
isExternal: true
name: Action<T1, T2>
nameWithType: Action<T1, T2>
fullName: System.Action<T1, T2>
nameWithType.vb: Action(Of T1, T2)
fullName.vb: System.Action(Of T1, T2)
name.vb: Action(Of T1, T2)
spec.csharp:
- uid: System.Action`2
name: Action
nameWithType: Action
fullName: System.Action
isExternal: true
- name: <
nameWithType: <
fullName: <
- name: T1
nameWithType: T1
fullName: T1
- name: ', '
nameWithType: ', '
fullName: ', '
- name: T2
nameWithType: T2
fullName: T2
- name: '>'
nameWithType: '>'
fullName: '>'
spec.vb:
- uid: System.Action`2
name: Action
nameWithType: Action
fullName: System.Action
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- name: T1
nameWithType: T1
fullName: T1
- name: ', '
nameWithType: ', '
fullName: ', '
- name: T2
nameWithType: T2
fullName: T2
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.TalkAction.TalkSettings.OnFailure
commentId: F:TinyLife.Actions.TalkAction.TalkSettings.OnFailure
isExternal: true
- uid: TinyLife.Actions.TalkAction.TalkSettings
commentId: T:TinyLife.Actions.TalkAction.TalkSettings
parent: TinyLife.Actions
name: TalkAction.TalkSettings
nameWithType: TalkAction.TalkSettings
fullName: TinyLife.Actions.TalkAction.TalkSettings
- uid: TinyLife.Actions.TalkAction.Settings*
commentId: Overload:TinyLife.Actions.TalkAction.Settings
name: Settings
nameWithType: TalkAction.Settings
fullName: TinyLife.Actions.TalkAction.Settings
- uid: TinyLife.Actions.TalkAction.#ctor*
commentId: Overload:TinyLife.Actions.TalkAction.#ctor
name: TalkAction
nameWithType: TalkAction.TalkAction
fullName: TinyLife.Actions.TalkAction.TalkAction
- uid: TinyLife.Actions.ActionType
commentId: T:TinyLife.Actions.ActionType
parent: TinyLife.Actions
name: ActionType
nameWithType: ActionType
fullName: TinyLife.Actions.ActionType
- uid: TinyLife.Actions.ActionInfo
commentId: T:TinyLife.Actions.ActionInfo
parent: TinyLife.Actions
name: ActionInfo
nameWithType: ActionInfo
fullName: TinyLife.Actions.ActionInfo
- uid: TinyLife.Actions.SocialAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Actions.SocialAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Actions.SocialAction
isExternal: true
name: UpdateConversation(GameTime, TimeSpan, Single)
nameWithType: SocialAction.UpdateConversation(GameTime, TimeSpan, Single)
fullName: TinyLife.Actions.SocialAction.UpdateConversation(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
spec.csharp:
- uid: TinyLife.Actions.SocialAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: UpdateConversation
nameWithType: SocialAction.UpdateConversation
fullName: TinyLife.Actions.SocialAction.UpdateConversation
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.TimeSpan
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Single
name: Single
nameWithType: Single
fullName: System.Single
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.SocialAction.UpdateConversation(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: UpdateConversation
nameWithType: SocialAction.UpdateConversation
fullName: TinyLife.Actions.SocialAction.UpdateConversation
- name: (
nameWithType: (
fullName: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.TimeSpan
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Single
name: Single
nameWithType: Single
fullName: System.Single
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.TalkAction.UpdateConversation*
commentId: Overload:TinyLife.Actions.TalkAction.UpdateConversation
name: UpdateConversation
nameWithType: TalkAction.UpdateConversation
fullName: TinyLife.Actions.TalkAction.UpdateConversation
- uid: Microsoft.Xna.Framework.GameTime
commentId: T:Microsoft.Xna.Framework.GameTime
parent: Microsoft.Xna.Framework
isExternal: true
name: GameTime
nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
- uid: System.TimeSpan
commentId: T:System.TimeSpan
parent: System
isExternal: true
name: TimeSpan
nameWithType: TimeSpan
fullName: System.TimeSpan
- uid: System.Single
commentId: T:System.Single
parent: System
isExternal: true
name: Single
nameWithType: Single
fullName: System.Single
- uid: Microsoft.Xna.Framework
commentId: N:Microsoft.Xna.Framework
isExternal: true
name: Microsoft.Xna.Framework
nameWithType: Microsoft.Xna.Framework
fullName: Microsoft.Xna.Framework
- uid: TinyLife.Actions.SocialAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.SocialAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.SocialAction
name: AndThenOnCompleted(CompletionType)
nameWithType: SocialAction.AndThenOnCompleted(CompletionType)
fullName: TinyLife.Actions.SocialAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.SocialAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
name: AndThenOnCompleted
nameWithType: SocialAction.AndThenOnCompleted
fullName: TinyLife.Actions.SocialAction.AndThenOnCompleted
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
nameWithType: CompletionType
fullName: TinyLife.Actions.CompletionType
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.SocialAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
name: AndThenOnCompleted
nameWithType: SocialAction.AndThenOnCompleted
fullName: TinyLife.Actions.SocialAction.AndThenOnCompleted
- name: (
nameWithType: (
fullName: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
nameWithType: CompletionType
fullName: TinyLife.Actions.CompletionType
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.TalkAction.AndThenOnCompleted*
commentId: Overload:TinyLife.Actions.TalkAction.AndThenOnCompleted
name: AndThenOnCompleted
nameWithType: TalkAction.AndThenOnCompleted
fullName: TinyLife.Actions.TalkAction.AndThenOnCompleted
- uid: TinyLife.Actions.CompletionType
commentId: T:TinyLife.Actions.CompletionType
parent: TinyLife.Actions
name: CompletionType
nameWithType: CompletionType
fullName: TinyLife.Actions.CompletionType
- uid: TinyLife.Actions.SocialAction.IsConversationCompleted
commentId: M:TinyLife.Actions.SocialAction.IsConversationCompleted
parent: TinyLife.Actions.SocialAction
name: IsConversationCompleted()
nameWithType: SocialAction.IsConversationCompleted()
fullName: TinyLife.Actions.SocialAction.IsConversationCompleted()
spec.csharp:
- uid: TinyLife.Actions.SocialAction.IsConversationCompleted
name: IsConversationCompleted
nameWithType: SocialAction.IsConversationCompleted
fullName: TinyLife.Actions.SocialAction.IsConversationCompleted
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.SocialAction.IsConversationCompleted
name: IsConversationCompleted
nameWithType: SocialAction.IsConversationCompleted
fullName: TinyLife.Actions.SocialAction.IsConversationCompleted
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.TalkAction.IsConversationCompleted*
commentId: Overload:TinyLife.Actions.TalkAction.IsConversationCompleted
name: IsConversationCompleted
nameWithType: TalkAction.IsConversationCompleted
fullName: TinyLife.Actions.TalkAction.IsConversationCompleted
- uid: TinyLife.Actions.TalkAction
commentId: T:TinyLife.Actions.TalkAction
name: TalkAction
nameWithType: TalkAction
fullName: TinyLife.Actions.TalkAction
- uid: TinyLife.Actions.ActionType.TypeSettings
commentId: T:TinyLife.Actions.ActionType.TypeSettings
parent: TinyLife.Actions
name: ActionType.TypeSettings
nameWithType: ActionType.TypeSettings
fullName: TinyLife.Actions.ActionType.TypeSettings
- uid: TinyLife.Actions.ActionType.AiSettings.PassivePriority
commentId: F:TinyLife.Actions.ActionType.AiSettings.PassivePriority
isExternal: true
- uid: TinyLife.Actions.ActionType.TypeSettings.CanExecute
commentId: F:TinyLife.Actions.ActionType.TypeSettings.CanExecute
isExternal: true
- uid: TinyLife.Actions.TalkAction.Create*
commentId: Overload:TinyLife.Actions.TalkAction.Create
name: Create
nameWithType: TalkAction.Create
fullName: TinyLife.Actions.TalkAction.Create
- uid: System.String
commentId: T:System.String
parent: System
isExternal: true
name: String
nameWithType: String
fullName: System.String
- uid: System.Func{TinyLife.Objects.Person,System.Single}
commentId: T:System.Func{TinyLife.Objects.Person,System.Single}
parent: System
definition: System.Func`2
name: Func<Person, Single>
nameWithType: Func<Person, Single>
fullName: System.Func<TinyLife.Objects.Person, System.Single>
nameWithType.vb: Func(Of Person, Single)
fullName.vb: System.Func(Of TinyLife.Objects.Person, System.Single)
name.vb: Func(Of Person, Single)
spec.csharp:
- uid: System.Func`2
name: Func
nameWithType: Func
fullName: System.Func
isExternal: true
- name: <
nameWithType: <
fullName: <
- uid: TinyLife.Objects.Person
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Single
name: Single
nameWithType: Single
fullName: System.Single
isExternal: true
- name: '>'
nameWithType: '>'
fullName: '>'
spec.vb:
- uid: System.Func`2
name: Func
nameWithType: Func
fullName: System.Func
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- uid: TinyLife.Objects.Person
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Single
name: Single
nameWithType: Single
fullName: System.Single
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Func`2
commentId: T:System.Func`2
isExternal: true
name: Func<T, TResult>
nameWithType: Func<T, TResult>
fullName: System.Func<T, TResult>
nameWithType.vb: Func(Of T, TResult)
fullName.vb: System.Func(Of T, TResult)
name.vb: Func(Of T, TResult)
spec.csharp:
- uid: System.Func`2
name: Func
nameWithType: Func
fullName: System.Func
isExternal: true
- name: <
nameWithType: <
fullName: <
- name: T
nameWithType: T
fullName: T
- name: ', '
nameWithType: ', '
fullName: ', '
- name: TResult
nameWithType: TResult
fullName: TResult
- name: '>'
nameWithType: '>'
fullName: '>'
spec.vb:
- uid: System.Func`2
name: Func
nameWithType: Func
fullName: System.Func
isExternal: true
- name: '(Of '
nameWithType: '(Of '
fullName: '(Of '
- name: T
nameWithType: T
fullName: T
- name: ', '
nameWithType: ', '
fullName: ', '
- name: TResult
nameWithType: TResult
fullName: TResult
- name: )
nameWithType: )
fullName: )
- uid: TinyLife.Actions.TalkAction.TalkSettings.GainedSkill
commentId: F:TinyLife.Actions.TalkAction.TalkSettings.GainedSkill
isExternal: true
- uid: TinyLife.Skills.SkillType.Humor
commentId: F:TinyLife.Skills.SkillType.Humor
isExternal: true
- uid: TinyLife.Actions.TalkAction.TalkSettings.RestoredNeed
commentId: F:TinyLife.Actions.TalkAction.TalkSettings.RestoredNeed
isExternal: true
- uid: TinyLife.NeedType.Entertainment
commentId: F:TinyLife.NeedType.Entertainment
isExternal: true
- uid: TinyLife.Actions.TalkAction.CreateFunny*
commentId: Overload:TinyLife.Actions.TalkAction.CreateFunny
name: CreateFunny
nameWithType: TalkAction.CreateFunny
fullName: TinyLife.Actions.TalkAction.CreateFunny
- uid: System.Int32
commentId: T:System.Int32
parent: System
isExternal: true
name: Int32
nameWithType: Int32
fullName: System.Int32
- uid: TinyLife.Actions.TalkAction.TalkSettings.CanExecute
commentId: F:TinyLife.Actions.TalkAction.TalkSettings.CanExecute
isExternal: true
- uid: TinyLife.Actions.ActionType.IsDislikedOrMean(TinyLife.Actions.ActionInfo,System.Boolean)
commentId: M:TinyLife.Actions.ActionType.IsDislikedOrMean(TinyLife.Actions.ActionInfo,System.Boolean)
isExternal: true
- uid: TinyLife.Actions.TalkAction.CreateMean*
commentId: Overload:TinyLife.Actions.TalkAction.CreateMean
name: CreateMean
nameWithType: TalkAction.CreateMean
fullName: TinyLife.Actions.TalkAction.CreateMean
- uid: TinyLife.Actions.ActionType.IsReadyForRomance(TinyLife.Actions.ActionInfo,System.Boolean)
commentId: M:TinyLife.Actions.ActionType.IsReadyForRomance(TinyLife.Actions.ActionInfo,System.Boolean)
isExternal: true
- uid: TinyLife.Actions.TalkAction.TalkSettings.FailEmotion
commentId: F:TinyLife.Actions.TalkAction.TalkSettings.FailEmotion
isExternal: true
- uid: TinyLife.Emotions.EmotionModifier.FailedRomance
commentId: F:TinyLife.Emotions.EmotionModifier.FailedRomance
isExternal: true
- uid: TinyLife.Actions.TalkAction.TalkSettings.GainRomancePercentage
commentId: F:TinyLife.Actions.TalkAction.TalkSettings.GainRomancePercentage
isExternal: true
- uid: TinyLife.Actions.TalkAction.CreateRomantic*
commentId: Overload:TinyLife.Actions.TalkAction.CreateRomantic
name: CreateRomantic
nameWithType: TalkAction.CreateRomantic
fullName: TinyLife.Actions.TalkAction.CreateRomantic