mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-12 07:09:10 +01:00
1469 lines
52 KiB
YAML
Generated
1469 lines
52 KiB
YAML
Generated
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.Mods.Mod
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commentId: T:TinyLife.Mods.Mod
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id: Mod
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parent: TinyLife.Mods
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children:
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- TinyLife.Mods.Mod.AddGameContent(TinyLife.GameImpl,TinyLife.Mods.ModInfo)
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- TinyLife.Mods.Mod.Description
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- TinyLife.Mods.Mod.FinalizeGameContent(TinyLife.GameImpl,TinyLife.Mods.ModInfo)
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- TinyLife.Mods.Mod.GetCustomFurnitureTextures(TinyLife.Mods.ModInfo)
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- TinyLife.Mods.Mod.Icon
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- TinyLife.Mods.Mod.Initialize(ExtremelySimpleLogger.Logger,MLEM.Data.Content.RawContentManager,MLEM.Data.RuntimeTexturePacker,TinyLife.Mods.ModInfo)
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- TinyLife.Mods.Mod.IssueTrackerUrl
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- TinyLife.Mods.Mod.Name
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- TinyLife.Mods.Mod.PopulateOptions(MLEM.Ui.Elements.Group,TinyLife.Mods.ModInfo)
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- TinyLife.Mods.Mod.RequiresHarmony
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- TinyLife.Mods.Mod.TestedVersionRange
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langs:
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- csharp
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- vb
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name: Mod
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nameWithType: Mod
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fullName: TinyLife.Mods.Mod
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type: Class
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assemblies:
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- Tiny Life
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namespace: TinyLife.Mods
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summary: >-
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The base class for all Tiny Life mods.
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For an example mod, see https://github.com/Ellpeck/TinyLifeExampleMod.
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Mods are uniquely identified by their ID. The id is the name of the class that extends <xref href="TinyLife.Mods.Mod" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public abstract class Mod
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content.vb: Public MustInherit Class [Mod]
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inheritance:
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- System.Object
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inheritedMembers:
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.Mods.Mod.TinyLife.Utilities.Extensions.JsonCopy``1
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- uid: TinyLife.Mods.Mod.Name
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commentId: P:TinyLife.Mods.Mod.Name
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id: Name
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parent: TinyLife.Mods.Mod
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langs:
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- csharp
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- vb
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name: Name
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nameWithType: Mod.Name
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fullName: TinyLife.Mods.Mod.Name
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type: Property
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assemblies:
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- Tiny Life
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namespace: TinyLife.Mods
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summary: The display name of this mod, which will be visible in the options menu
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example: []
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syntax:
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content: public abstract string Name { get; }
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parameters: []
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return:
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type: System.String
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content.vb: Public MustOverride ReadOnly Property Name As String
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overload: TinyLife.Mods.Mod.Name*
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- uid: TinyLife.Mods.Mod.Description
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commentId: P:TinyLife.Mods.Mod.Description
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id: Description
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parent: TinyLife.Mods.Mod
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langs:
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- csharp
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- vb
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name: Description
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nameWithType: Mod.Description
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fullName: TinyLife.Mods.Mod.Description
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type: Property
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assemblies:
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- Tiny Life
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namespace: TinyLife.Mods
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summary: >-
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The description of this mod, which will be visible in the options menu.
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To localize the description, use <xref href="TinyLife.Localization" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public abstract string Description { get; }
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parameters: []
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return:
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type: System.String
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content.vb: Public MustOverride ReadOnly Property Description As String
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overload: TinyLife.Mods.Mod.Description*
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- uid: TinyLife.Mods.Mod.TestedVersionRange
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commentId: P:TinyLife.Mods.Mod.TestedVersionRange
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id: TestedVersionRange
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parent: TinyLife.Mods.Mod
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langs:
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- csharp
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- vb
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name: TestedVersionRange
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nameWithType: Mod.TestedVersionRange
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fullName: TinyLife.Mods.Mod.TestedVersionRange
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type: Property
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assemblies:
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- Tiny Life
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namespace: TinyLife.Mods
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summary: >-
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A semantic version range in interval notation that denotes the game versions that this mod has been tested for.
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If the game's current version (<xref href="TinyLife.GameImpl.Version" data-throw-if-not-resolved="false"></xref>) is not included in this range, a warning is displayed on game startup.
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For more information on semantic version ranges in interval notation, see https://learn.microsoft.com/en-us/nuget/concepts/package-versioning#version-ranges.
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example: []
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syntax:
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content: public abstract string TestedVersionRange { get; }
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parameters: []
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return:
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type: System.String
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content.vb: Public MustOverride ReadOnly Property TestedVersionRange As String
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overload: TinyLife.Mods.Mod.TestedVersionRange*
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- uid: TinyLife.Mods.Mod.Icon
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commentId: P:TinyLife.Mods.Mod.Icon
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id: Icon
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parent: TinyLife.Mods.Mod
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langs:
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- csharp
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- vb
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name: Icon
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nameWithType: Mod.Icon
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fullName: TinyLife.Mods.Mod.Icon
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type: Property
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assemblies:
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- Tiny Life
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namespace: TinyLife.Mods
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summary: The icon texture region of this mod, which will be visible in the options menu
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example: []
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syntax:
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content: public virtual TextureRegion Icon { get; }
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parameters: []
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return:
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type: MLEM.Textures.TextureRegion
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content.vb: Public Overridable ReadOnly Property Icon As TextureRegion
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overload: TinyLife.Mods.Mod.Icon*
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- uid: TinyLife.Mods.Mod.IssueTrackerUrl
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commentId: P:TinyLife.Mods.Mod.IssueTrackerUrl
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id: IssueTrackerUrl
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parent: TinyLife.Mods.Mod
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langs:
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- csharp
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- vb
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name: IssueTrackerUrl
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nameWithType: Mod.IssueTrackerUrl
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fullName: TinyLife.Mods.Mod.IssueTrackerUrl
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type: Property
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assemblies:
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- Tiny Life
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namespace: TinyLife.Mods
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summary: >-
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An optional string that will be the destination of a clickable text in the main menu when this mod fails to initialize (<xref href="TinyLife.Mods.Mod.Initialize(ExtremelySimpleLogger.Logger%2cMLEM.Data.Content.RawContentManager%2cMLEM.Data.RuntimeTexturePacker%2cTinyLife.Mods.ModInfo)" data-throw-if-not-resolved="false"></xref>) or add game content (<xref href="TinyLife.Mods.Mod.AddGameContent(TinyLife.GameImpl%2cTinyLife.Mods.ModInfo)" data-throw-if-not-resolved="false"></xref>).
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Note that this will not be displayed when the mod fails to load entirely, since this class will not have had time to instantiate.
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example: []
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syntax:
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content: public virtual string IssueTrackerUrl { get; }
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parameters: []
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return:
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type: System.String
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content.vb: Public Overridable ReadOnly Property IssueTrackerUrl As String
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overload: TinyLife.Mods.Mod.IssueTrackerUrl*
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- uid: TinyLife.Mods.Mod.RequiresHarmony
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commentId: P:TinyLife.Mods.Mod.RequiresHarmony
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id: RequiresHarmony
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parent: TinyLife.Mods.Mod
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langs:
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- csharp
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- vb
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name: RequiresHarmony
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nameWithType: Mod.RequiresHarmony
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fullName: TinyLife.Mods.Mod.RequiresHarmony
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type: Property
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assemblies:
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- Tiny Life
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namespace: TinyLife.Mods
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summary: >-
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Whether this mod requires Harmony for patches.
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If this is <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a>, the <xref href="HarmonyLib.Harmony" data-throw-if-not-resolved="false"></xref> instance to use can be found in <xref href="TinyLife.Mods.ModInfo.Harmony" data-throw-if-not-resolved="false"></xref> during <xref href="TinyLife.Mods.Mod.Initialize(ExtremelySimpleLogger.Logger%2cMLEM.Data.Content.RawContentManager%2cMLEM.Data.RuntimeTexturePacker%2cTinyLife.Mods.ModInfo)" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public virtual bool RequiresHarmony { get; }
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parameters: []
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return:
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type: System.Boolean
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content.vb: Public Overridable ReadOnly Property RequiresHarmony As Boolean
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overload: TinyLife.Mods.Mod.RequiresHarmony*
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- uid: TinyLife.Mods.Mod.Initialize(ExtremelySimpleLogger.Logger,MLEM.Data.Content.RawContentManager,MLEM.Data.RuntimeTexturePacker,TinyLife.Mods.ModInfo)
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commentId: M:TinyLife.Mods.Mod.Initialize(ExtremelySimpleLogger.Logger,MLEM.Data.Content.RawContentManager,MLEM.Data.RuntimeTexturePacker,TinyLife.Mods.ModInfo)
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id: Initialize(ExtremelySimpleLogger.Logger,MLEM.Data.Content.RawContentManager,MLEM.Data.RuntimeTexturePacker,TinyLife.Mods.ModInfo)
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parent: TinyLife.Mods.Mod
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langs:
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- csharp
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- vb
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name: Initialize(Logger, RawContentManager, RuntimeTexturePacker, ModInfo)
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nameWithType: Mod.Initialize(Logger, RawContentManager, RuntimeTexturePacker, ModInfo)
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fullName: TinyLife.Mods.Mod.Initialize(ExtremelySimpleLogger.Logger, MLEM.Data.Content.RawContentManager, MLEM.Data.RuntimeTexturePacker, TinyLife.Mods.ModInfo)
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type: Method
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assemblies:
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- Tiny Life
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namespace: TinyLife.Mods
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summary: >-
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Initialize the data for this mod, including textures, sounds and other data.
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The <xref href="MLEM.Data.Content.RawContentManager" data-throw-if-not-resolved="false"></xref> is a variation of MonoGame's <xref href="Microsoft.Xna.Framework.Content.ContentManager" data-throw-if-not-resolved="false"></xref> and should be used to load mod content.
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example: []
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syntax:
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content: public abstract void Initialize(Logger logger, RawContentManager content, RuntimeTexturePacker texturePacker, ModInfo info)
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parameters:
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- id: logger
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type: ExtremelySimpleLogger.Logger
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description: The logger that can be used to write info about this mod to the console
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- id: content
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type: MLEM.Data.Content.RawContentManager
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description: The content manager for this mod
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- id: texturePacker
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type: MLEM.Data.RuntimeTexturePacker
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description: The texture packer that packs added textures into one big texture
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- id: info
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type: TinyLife.Mods.ModInfo
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description: The <xref href="TinyLife.Mods.ModInfo" data-throw-if-not-resolved="false"></xref> of this mod.
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content.vb: Public MustOverride Sub Initialize(logger As Logger, content As RawContentManager, texturePacker As RuntimeTexturePacker, info As ModInfo)
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overload: TinyLife.Mods.Mod.Initialize*
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- uid: TinyLife.Mods.Mod.AddGameContent(TinyLife.GameImpl,TinyLife.Mods.ModInfo)
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commentId: M:TinyLife.Mods.Mod.AddGameContent(TinyLife.GameImpl,TinyLife.Mods.ModInfo)
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id: AddGameContent(TinyLife.GameImpl,TinyLife.Mods.ModInfo)
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parent: TinyLife.Mods.Mod
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langs:
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- csharp
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- vb
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name: AddGameContent(GameImpl, ModInfo)
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nameWithType: Mod.AddGameContent(GameImpl, ModInfo)
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fullName: TinyLife.Mods.Mod.AddGameContent(TinyLife.GameImpl, TinyLife.Mods.ModInfo)
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type: Method
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assemblies:
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- Tiny Life
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namespace: TinyLife.Mods
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summary: >-
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Add the content that this mod provides for the given <xref href="TinyLife.GameImpl" data-throw-if-not-resolved="false"></xref> instance. Some of the supported things to register are:
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<xref href="TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)" data-throw-if-not-resolved="false"></xref> to register furniture types,
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<xref href="TinyLife.Actions.ActionType.Register(TinyLife.Actions.ActionType.TypeSettings)" data-throw-if-not-resolved="false"></xref> to register action types,
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<xref href="TinyLife.Objects.Clothes.Register(TinyLife.Objects.Clothes)" data-throw-if-not-resolved="false"></xref> to register clothes (and hair),
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<xref href="TinyLife.Skills.SkillType.Register(TinyLife.Skills.SkillType)" data-throw-if-not-resolved="false"></xref> to register skills.
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Note that there are a lot of additional things that can be registered in this method.
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example: []
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syntax:
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content: public abstract void AddGameContent(GameImpl game, ModInfo info)
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parameters:
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- id: game
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type: TinyLife.GameImpl
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description: The game instance.
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- id: info
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type: TinyLife.Mods.ModInfo
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description: The <xref href="TinyLife.Mods.ModInfo" data-throw-if-not-resolved="false"></xref> of this mod.
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content.vb: Public MustOverride Sub AddGameContent(game As GameImpl, info As ModInfo)
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overload: TinyLife.Mods.Mod.AddGameContent*
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- uid: TinyLife.Mods.Mod.FinalizeGameContent(TinyLife.GameImpl,TinyLife.Mods.ModInfo)
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commentId: M:TinyLife.Mods.Mod.FinalizeGameContent(TinyLife.GameImpl,TinyLife.Mods.ModInfo)
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id: FinalizeGameContent(TinyLife.GameImpl,TinyLife.Mods.ModInfo)
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parent: TinyLife.Mods.Mod
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langs:
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- csharp
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- vb
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name: FinalizeGameContent(GameImpl, ModInfo)
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nameWithType: Mod.FinalizeGameContent(GameImpl, ModInfo)
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fullName: TinyLife.Mods.Mod.FinalizeGameContent(TinyLife.GameImpl, TinyLife.Mods.ModInfo)
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type: Method
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assemblies:
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- Tiny Life
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namespace: TinyLife.Mods
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summary: >-
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Finalize loading any additional game content for your mod.
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Note that "finalize" in this context refers not to object destruction, but to the completion of the loading process.
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This method is called after all mods had their <xref href="TinyLife.Mods.Mod.AddGameContent(TinyLife.GameImpl%2cTinyLife.Mods.ModInfo)" data-throw-if-not-resolved="false"></xref> methods called, and after all basegame content has been finalized.
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This method can be used, for example, to modify any game content added by other mods.
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example: []
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syntax:
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content: public virtual void FinalizeGameContent(GameImpl game, ModInfo info)
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parameters:
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- id: game
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type: TinyLife.GameImpl
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description: The game instance.
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- id: info
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type: TinyLife.Mods.ModInfo
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description: The <xref href="TinyLife.Mods.ModInfo" data-throw-if-not-resolved="false"></xref> of this mod.
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content.vb: Public Overridable Sub FinalizeGameContent(game As GameImpl, info As ModInfo)
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overload: TinyLife.Mods.Mod.FinalizeGameContent*
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- uid: TinyLife.Mods.Mod.GetCustomFurnitureTextures(TinyLife.Mods.ModInfo)
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commentId: M:TinyLife.Mods.Mod.GetCustomFurnitureTextures(TinyLife.Mods.ModInfo)
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id: GetCustomFurnitureTextures(TinyLife.Mods.ModInfo)
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parent: TinyLife.Mods.Mod
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langs:
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- csharp
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- vb
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name: GetCustomFurnitureTextures(ModInfo)
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nameWithType: Mod.GetCustomFurnitureTextures(ModInfo)
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fullName: TinyLife.Mods.Mod.GetCustomFurnitureTextures(TinyLife.Mods.ModInfo)
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type: Method
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assemblies:
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- Tiny Life
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namespace: TinyLife.Mods
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summary: >-
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Return a list of paths (relative to this mod's Content directory) to textures that contain the texture regions used by this mod's custom <xref href="TinyLife.Objects.FurnitureType" data-throw-if-not-resolved="false"></xref>s.
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Note that the furniture texture needs to have an associated <xref href="MLEM.Data.DataTextureAtlas" data-throw-if-not-resolved="false"></xref> file in the same location, but with the .atlas file extension.
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By default, an empty <xref href="System.Collections.Generic.IEnumerable%601" data-throw-if-not-resolved="false"></xref> is returned.
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example: []
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syntax:
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content: public virtual IEnumerable<string> GetCustomFurnitureTextures(ModInfo info)
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parameters:
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- id: info
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type: TinyLife.Mods.ModInfo
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return:
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type: System.Collections.Generic.IEnumerable{System.String}
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description: The custom data texture atlases for this mod's furniture
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content.vb: Public Overridable Function GetCustomFurnitureTextures(info As ModInfo) As IEnumerable(Of String)
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overload: TinyLife.Mods.Mod.GetCustomFurnitureTextures*
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- uid: TinyLife.Mods.Mod.PopulateOptions(MLEM.Ui.Elements.Group,TinyLife.Mods.ModInfo)
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commentId: M:TinyLife.Mods.Mod.PopulateOptions(MLEM.Ui.Elements.Group,TinyLife.Mods.ModInfo)
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id: PopulateOptions(MLEM.Ui.Elements.Group,TinyLife.Mods.ModInfo)
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parent: TinyLife.Mods.Mod
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langs:
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- csharp
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- vb
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name: PopulateOptions(Group, ModInfo)
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nameWithType: Mod.PopulateOptions(Group, ModInfo)
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fullName: TinyLife.Mods.Mod.PopulateOptions(MLEM.Ui.Elements.Group, TinyLife.Mods.ModInfo)
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type: Method
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assemblies:
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- Tiny Life
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namespace: TinyLife.Mods
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summary: >-
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Populates this mod's options section, which can be found in the Mods section of the game's main and in-game menus.
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If any elements are added to the <code class="paramref">group</code> provided, a button will display next to this mod to open its options.
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This mod can create, add, and load custom options using <xref href="TinyLife.Mods.ModInfo.LoadOptions%60%601(System.Func%7b%60%600%7d)" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Mods.ModInfo.SaveOptions%60%601(%60%600)" data-throw-if-not-resolved="false"></xref>.
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example: []
|
|
syntax:
|
|
content: public virtual void PopulateOptions(Group group, ModInfo info)
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parameters:
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- id: group
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type: MLEM.Ui.Elements.Group
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description: The group to add options to.
|
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- id: info
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type: TinyLife.Mods.ModInfo
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description: The game's mod info.
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content.vb: Public Overridable Sub PopulateOptions(group As Group, info As ModInfo)
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overload: TinyLife.Mods.Mod.PopulateOptions*
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references:
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|
- uid: TinyLife.Mods.Mod
|
|
commentId: T:TinyLife.Mods.Mod
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parent: TinyLife.Mods
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href: TinyLife.Mods.Mod.html
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name: Mod
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nameWithType: Mod
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fullName: TinyLife.Mods.Mod
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- uid: TinyLife.Mods
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commentId: N:TinyLife.Mods
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href: TinyLife.html
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name: TinyLife.Mods
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nameWithType: TinyLife.Mods
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fullName: TinyLife.Mods
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spec.csharp:
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- uid: TinyLife
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name: TinyLife
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href: TinyLife.html
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- name: .
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- uid: TinyLife.Mods
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name: Mods
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href: TinyLife.Mods.html
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|
spec.vb:
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|
- uid: TinyLife
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|
name: TinyLife
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href: TinyLife.html
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|
- name: .
|
|
- uid: TinyLife.Mods
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|
name: Mods
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|
href: TinyLife.Mods.html
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|
- uid: System.Object
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|
commentId: T:System.Object
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|
parent: System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
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|
name: object
|
|
nameWithType: object
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commentId: N:System.Collections.Generic
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system
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name: System.Collections.Generic
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nameWithType: System.Collections.Generic
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fullName: System.Collections.Generic
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spec.csharp:
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- uid: System
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name: System
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system
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- name: .
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- uid: System.Collections
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name: Collections
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.collections
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- name: .
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- uid: System.Collections.Generic
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name: Generic
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.collections.generic
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spec.vb:
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- uid: System
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name: System
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system
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- name: .
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- uid: System.Collections
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name: Collections
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.collections
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- name: .
|
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- uid: System.Collections.Generic
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name: Generic
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.collections.generic
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commentId: M:TinyLife.Mods.ModInfo.LoadOptions``1(System.Func{``0})
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isExternal: true
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href: TinyLife.Mods.ModInfo.html#TinyLife_Mods_ModInfo_LoadOptions__1_System_Func___0__
|
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name: LoadOptions<T>(Func<T>)
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nameWithType: ModInfo.LoadOptions<T>(Func<T>)
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fullName: TinyLife.Mods.ModInfo.LoadOptions<T>(System.Func<T>)
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nameWithType.vb: ModInfo.LoadOptions(Of T)(Func(Of T))
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fullName.vb: TinyLife.Mods.ModInfo.LoadOptions(Of T)(System.Func(Of T))
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name.vb: LoadOptions(Of T)(Func(Of T))
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spec.csharp:
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- uid: TinyLife.Mods.ModInfo.LoadOptions``1(System.Func{``0})
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name: LoadOptions
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href: TinyLife.Mods.ModInfo.html#TinyLife_Mods_ModInfo_LoadOptions__1_System_Func___0__
|
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- name: <
|
|
- name: T
|
|
- name: '>'
|
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- name: (
|
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- uid: System.Func`1
|
|
name: Func
|
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isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.func-1
|
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- name: <
|
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- name: T
|
|
- name: '>'
|
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- name: )
|
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spec.vb:
|
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- uid: TinyLife.Mods.ModInfo.LoadOptions``1(System.Func{``0})
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|
name: LoadOptions
|
|
href: TinyLife.Mods.ModInfo.html#TinyLife_Mods_ModInfo_LoadOptions__1_System_Func___0__
|
|
- name: (
|
|
- name: Of
|
|
- name: " "
|
|
- name: T
|
|
- name: )
|
|
- name: (
|
|
- uid: System.Func`1
|
|
name: Func
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.func-1
|
|
- name: (
|
|
- name: Of
|
|
- name: " "
|
|
- name: T
|
|
- name: )
|
|
- name: )
|
|
- uid: TinyLife.Mods.ModInfo.SaveOptions``1(``0)
|
|
commentId: M:TinyLife.Mods.ModInfo.SaveOptions``1(``0)
|
|
href: TinyLife.Mods.ModInfo.html#TinyLife_Mods_ModInfo_SaveOptions__1___0_
|
|
name: SaveOptions<T>(T)
|
|
nameWithType: ModInfo.SaveOptions<T>(T)
|
|
fullName: TinyLife.Mods.ModInfo.SaveOptions<T>(T)
|
|
nameWithType.vb: ModInfo.SaveOptions(Of T)(T)
|
|
fullName.vb: TinyLife.Mods.ModInfo.SaveOptions(Of T)(T)
|
|
name.vb: SaveOptions(Of T)(T)
|
|
spec.csharp:
|
|
- uid: TinyLife.Mods.ModInfo.SaveOptions``1(``0)
|
|
name: SaveOptions
|
|
href: TinyLife.Mods.ModInfo.html#TinyLife_Mods_ModInfo_SaveOptions__1___0_
|
|
- name: <
|
|
- name: T
|
|
- name: '>'
|
|
- name: (
|
|
- name: T
|
|
- name: )
|
|
spec.vb:
|
|
- uid: TinyLife.Mods.ModInfo.SaveOptions``1(``0)
|
|
name: SaveOptions
|
|
href: TinyLife.Mods.ModInfo.html#TinyLife_Mods_ModInfo_SaveOptions__1___0_
|
|
- name: (
|
|
- name: Of
|
|
- name: " "
|
|
- name: T
|
|
- name: )
|
|
- name: (
|
|
- name: T
|
|
- name: )
|
|
- uid: TinyLife.Mods.Mod.PopulateOptions*
|
|
commentId: Overload:TinyLife.Mods.Mod.PopulateOptions
|
|
href: TinyLife.Mods.Mod.html#TinyLife_Mods_Mod_PopulateOptions_MLEM_Ui_Elements_Group_TinyLife_Mods_ModInfo_
|
|
name: PopulateOptions
|
|
nameWithType: Mod.PopulateOptions
|
|
fullName: TinyLife.Mods.Mod.PopulateOptions
|
|
- uid: MLEM.Ui.Elements.Group
|
|
commentId: T:MLEM.Ui.Elements.Group
|
|
parent: MLEM.Ui.Elements
|
|
isExternal: true
|
|
name: Group
|
|
nameWithType: Group
|
|
fullName: MLEM.Ui.Elements.Group
|
|
- uid: MLEM.Ui.Elements
|
|
commentId: N:MLEM.Ui.Elements
|
|
isExternal: true
|
|
name: MLEM.Ui.Elements
|
|
nameWithType: MLEM.Ui.Elements
|
|
fullName: MLEM.Ui.Elements
|
|
spec.csharp:
|
|
- uid: MLEM
|
|
name: MLEM
|
|
isExternal: true
|
|
- name: .
|
|
- uid: MLEM.Ui
|
|
name: Ui
|
|
isExternal: true
|
|
- name: .
|
|
- uid: MLEM.Ui.Elements
|
|
name: Elements
|
|
isExternal: true
|
|
spec.vb:
|
|
- uid: MLEM
|
|
name: MLEM
|
|
isExternal: true
|
|
- name: .
|
|
- uid: MLEM.Ui
|
|
name: Ui
|
|
isExternal: true
|
|
- name: .
|
|
- uid: MLEM.Ui.Elements
|
|
name: Elements
|
|
isExternal: true
|