TinyLifeWeb/docs/api/TinyLife.Utilities.ColorSettings.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Utilities.ColorSettings
commentId: T:TinyLife.Utilities.ColorSettings
id: ColorSettings
parent: TinyLife.Utilities
children:
- TinyLife.Utilities.ColorSettings.#ctor(TinyLife.Utilities.ColorScheme[])
- TinyLife.Utilities.ColorSettings.CreateRandom(System.Random)
- TinyLife.Utilities.ColorSettings.Defaults
- TinyLife.Utilities.ColorSettings.Get(System.Int32[],System.Int32)
- TinyLife.Utilities.ColorSettings.Map
- TinyLife.Utilities.ColorSettings.Schemes
- TinyLife.Utilities.ColorSettings.Validate(System.Int32[]@)
langs:
- csharp
- vb
name: ColorSettings
nameWithType: ColorSettings
fullName: TinyLife.Utilities.ColorSettings
type: Struct
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
summary: >-
Color settings are a collection of color schemes that can be used to color an object. They also contain a mapping of which layers should use which color schemes, and a set of default color schemes.
Color settings are most notably used by <xref href="TinyLife.Objects.FurnitureType.TypeSettings" data-throw-if-not-resolved="false"></xref>, as well as other objects in the world.
example: []
syntax:
content: public struct ColorSettings
content.vb: Public Structure ColorSettings
inheritedMembers:
- System.ValueType.Equals(System.Object)
- System.ValueType.GetHashCode
- System.ValueType.ToString
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetType
- System.Object.ReferenceEquals(System.Object,System.Object)
extensionMethods:
- TinyLife.Utilities.ColorSettings.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Utilities.ColorSettings.Schemes
commentId: F:TinyLife.Utilities.ColorSettings.Schemes
id: Schemes
parent: TinyLife.Utilities.ColorSettings
langs:
- csharp
- vb
name: Schemes
nameWithType: ColorSettings.Schemes
fullName: TinyLife.Utilities.ColorSettings.Schemes
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
summary: >-
An array of color schemes that these settings should have.
If <xref href="TinyLife.Utilities.ColorSettings.Map" data-throw-if-not-resolved="false"></xref> is not set, its value is determined automatically by the amount of color schemes supplied.
example: []
syntax:
content: public ColorScheme[] Schemes
return:
type: TinyLife.Utilities.ColorScheme[]
content.vb: Public Schemes As ColorScheme()
- uid: TinyLife.Utilities.ColorSettings.Map
commentId: F:TinyLife.Utilities.ColorSettings.Map
id: Map
parent: TinyLife.Utilities.ColorSettings
langs:
- csharp
- vb
name: Map
nameWithType: ColorSettings.Map
fullName: TinyLife.Utilities.ColorSettings.Map
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
summary: >-
An array of indices that determines which layers should use which color schemes.
An object that uses <xref href="TinyLife.Utilities.ColorSettings" data-throw-if-not-resolved="false"></xref> will always have the same amount of texture layers as there are color map entries.
example: []
syntax:
content: public int[] Map
return:
type: System.Int32[]
content.vb: Public Map As Integer()
- uid: TinyLife.Utilities.ColorSettings.Defaults
commentId: F:TinyLife.Utilities.ColorSettings.Defaults
id: Defaults
parent: TinyLife.Utilities.ColorSettings
langs:
- csharp
- vb
name: Defaults
nameWithType: ColorSettings.Defaults
fullName: TinyLife.Utilities.ColorSettings.Defaults
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
summary: >-
The default color selection for these settings.
If not specified, this defaults to the first entries in each of the <xref href="TinyLife.Utilities.ColorSettings.Schemes" data-throw-if-not-resolved="false"></xref>.
This array is expected to have the same length as <xref href="TinyLife.Utilities.ColorSettings.Schemes" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public int[] Defaults
return:
type: System.Int32[]
content.vb: Public Defaults As Integer()
- uid: TinyLife.Utilities.ColorSettings.#ctor(TinyLife.Utilities.ColorScheme[])
commentId: M:TinyLife.Utilities.ColorSettings.#ctor(TinyLife.Utilities.ColorScheme[])
id: '#ctor(TinyLife.Utilities.ColorScheme[])'
parent: TinyLife.Utilities.ColorSettings
langs:
- csharp
- vb
name: ColorSettings(params ColorScheme[])
nameWithType: ColorSettings.ColorSettings(params ColorScheme[])
fullName: TinyLife.Utilities.ColorSettings.ColorSettings(params TinyLife.Utilities.ColorScheme[])
type: Constructor
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
summary: Creates a new color settings instance with the given color schemes.
example: []
syntax:
content: public ColorSettings(params ColorScheme[] schemes)
parameters:
- id: schemes
type: TinyLife.Utilities.ColorScheme[]
description: The color schemes to use.
content.vb: Public Sub New(ParamArray schemes As ColorScheme())
overload: TinyLife.Utilities.ColorSettings.#ctor*
nameWithType.vb: ColorSettings.New(ParamArray ColorScheme())
fullName.vb: TinyLife.Utilities.ColorSettings.New(ParamArray TinyLife.Utilities.ColorScheme())
name.vb: New(ParamArray ColorScheme())
- uid: TinyLife.Utilities.ColorSettings.Get(System.Int32[],System.Int32)
commentId: M:TinyLife.Utilities.ColorSettings.Get(System.Int32[],System.Int32)
id: Get(System.Int32[],System.Int32)
parent: TinyLife.Utilities.ColorSettings
langs:
- csharp
- vb
name: Get(int[], int)
nameWithType: ColorSettings.Get(int[], int)
fullName: TinyLife.Utilities.ColorSettings.Get(int[], int)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
summary: Returns the color that should be used for the given layer, based on the given color selections.
example: []
syntax:
content: public readonly Color Get(int[] colors, int layer)
parameters:
- id: colors
type: System.Int32[]
description: The color selections.
- id: layer
type: System.Int32
description: The layer.
return:
type: Microsoft.Xna.Framework.Color
description: The color to use.
content.vb: Public Function [Get](colors As Integer(), layer As Integer) As Color
overload: TinyLife.Utilities.ColorSettings.Get*
nameWithType.vb: ColorSettings.Get(Integer(), Integer)
fullName.vb: TinyLife.Utilities.ColorSettings.Get(Integer(), Integer)
name.vb: Get(Integer(), Integer)
- uid: TinyLife.Utilities.ColorSettings.Validate(System.Int32[]@)
commentId: M:TinyLife.Utilities.ColorSettings.Validate(System.Int32[]@)
id: Validate(System.Int32[]@)
parent: TinyLife.Utilities.ColorSettings
langs:
- csharp
- vb
name: Validate(ref int[])
nameWithType: ColorSettings.Validate(ref int[])
fullName: TinyLife.Utilities.ColorSettings.Validate(ref int[])
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
summary: Validates these color settings and the passed <code class="paramref">colors</code>, ensuring that the given color selections are within the bounds of the available color schemes.
example: []
syntax:
content: public readonly void Validate(ref int[] colors)
parameters:
- id: colors
type: System.Int32[]
description: The colors selections.
content.vb: Public Sub Validate(colors As Integer())
overload: TinyLife.Utilities.ColorSettings.Validate*
nameWithType.vb: ColorSettings.Validate(Integer())
fullName.vb: TinyLife.Utilities.ColorSettings.Validate(Integer())
name.vb: Validate(Integer())
- uid: TinyLife.Utilities.ColorSettings.CreateRandom(System.Random)
commentId: M:TinyLife.Utilities.ColorSettings.CreateRandom(System.Random)
id: CreateRandom(System.Random)
parent: TinyLife.Utilities.ColorSettings
langs:
- csharp
- vb
name: CreateRandom(Random)
nameWithType: ColorSettings.CreateRandom(Random)
fullName: TinyLife.Utilities.ColorSettings.CreateRandom(System.Random)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Utilities
summary: Creates a random set of colors based on these color settings and the passed <xref href="System.Random" data-throw-if-not-resolved="false"></xref> instance.
example: []
syntax:
content: public readonly int[] CreateRandom(Random random)
parameters:
- id: random
type: System.Random
description: The random instance to use.
return:
type: System.Int32[]
description: The generated colors.
content.vb: Public Function CreateRandom(random As Random) As Integer()
overload: TinyLife.Utilities.ColorSettings.CreateRandom*
references:
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commentId: T:TinyLife.Objects.FurnitureType.TypeSettings
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href: TinyLife.Objects.FurnitureType.html
name: FurnitureType.TypeSettings
nameWithType: FurnitureType.TypeSettings
fullName: TinyLife.Objects.FurnitureType.TypeSettings
spec.csharp:
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name: FurnitureType
href: TinyLife.Objects.FurnitureType.html
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fullName: System.ValueType.Equals(object)
nameWithType.vb: ValueType.Equals(Object)
fullName.vb: System.ValueType.Equals(Object)
name.vb: Equals(Object)
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fullName: object.GetType()
nameWithType.vb: Object.GetType()
fullName.vb: Object.GetType()
spec.csharp:
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nameWithType.vb: Object.ReferenceEquals(Object, Object)
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name.vb: ReferenceEquals(Object, Object)
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definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
name: JsonCopy<ColorSettings>(ColorSettings)
nameWithType: Extensions.JsonCopy<ColorSettings>(ColorSettings)
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.Utilities.ColorSettings>(TinyLife.Utilities.ColorSettings)
nameWithType.vb: Extensions.JsonCopy(Of ColorSettings)(ColorSettings)
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href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
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href: TinyLife.Utilities.ColorSettings.html
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nameWithType: ColorSettings.Map
fullName: TinyLife.Utilities.ColorSettings.Map
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nameWithType: ColorScheme[]
fullName: TinyLife.Utilities.ColorScheme[]
nameWithType.vb: ColorScheme()
fullName.vb: TinyLife.Utilities.ColorScheme()
name.vb: ColorScheme()
spec.csharp:
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name: ColorScheme
href: TinyLife.Utilities.ColorScheme.html
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commentId: Overload:TinyLife.Utilities.ColorSettings.CreateRandom
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name: CreateRandom
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fullName: TinyLife.Utilities.ColorSettings.CreateRandom