mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-18 01:30:08 +01:00
873 lines
27 KiB
YAML
873 lines
27 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.Uis.Menus
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commentId: T:TinyLife.Uis.Menus
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id: Menus
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parent: TinyLife.Uis
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children:
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- TinyLife.Uis.Menus.GamepadHint(MLEM.Ui.Anchor,System.Func{TinyLife.Options,Microsoft.Xna.Framework.Input.Buttons},Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Func{System.Boolean})
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- TinyLife.Uis.Menus.Transition(System.Action,System.Action,TinyLife.Uis.Menus.TransitionType,TinyLife.Uis.Menus.TransitionType,System.Single,System.Single,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
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langs:
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- csharp
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- vb
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name: Menus
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nameWithType: Menus
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fullName: TinyLife.Uis.Menus
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type: Class
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source:
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remote:
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path: TinyLife/Uis/Menus.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Menus
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path: ../TinyLife/Uis/Menus.cs
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startLine: 35
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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summary: "\nA set of static methods to deal with <xref href=\"MLEM.Ui\" data-throw-if-not-resolved=\"false\"></xref> and in-game menus\n"
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example: []
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syntax:
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content: public static class Menus
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content.vb: Public Module Menus
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inheritance:
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- System.Object
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inheritedMembers:
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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modifiers.csharp:
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- public
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- static
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- class
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modifiers.vb:
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- Public
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- Module
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- uid: TinyLife.Uis.Menus.Transition(System.Action,System.Action,TinyLife.Uis.Menus.TransitionType,TinyLife.Uis.Menus.TransitionType,System.Single,System.Single,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
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commentId: M:TinyLife.Uis.Menus.Transition(System.Action,System.Action,TinyLife.Uis.Menus.TransitionType,TinyLife.Uis.Menus.TransitionType,System.Single,System.Single,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
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id: Transition(System.Action,System.Action,TinyLife.Uis.Menus.TransitionType,TinyLife.Uis.Menus.TransitionType,System.Single,System.Single,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
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parent: TinyLife.Uis.Menus
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langs:
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- csharp
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- vb
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name: Transition(Action, Action, Menus.TransitionType, Menus.TransitionType, Single, Single, Single, Nullable<Color>)
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nameWithType: Menus.Transition(Action, Action, Menus.TransitionType, Menus.TransitionType, Single, Single, Single, Nullable<Color>)
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fullName: TinyLife.Uis.Menus.Transition(System.Action, System.Action, TinyLife.Uis.Menus.TransitionType, TinyLife.Uis.Menus.TransitionType, System.Single, System.Single, System.Single, System.Nullable<Microsoft.Xna.Framework.Color>)
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type: Method
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source:
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remote:
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path: TinyLife/Uis/Menus.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Transition
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path: ../TinyLife/Uis/Menus.cs
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startLine: 57
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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summary: "\nDisplays a screen transition that includes a fade out, an <code data-dev-comment-type=\"paramref\" class=\"paramref\">inbetween</code> action, followed by a fade back in and an <code data-dev-comment-type=\"paramref\" class=\"paramref\">after</code> action.\n"
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example: []
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syntax:
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content: public static void Transition(Action inbetween = null, Action after = null, Menus.TransitionType outType = Menus.TransitionType.Swipe, Menus.TransitionType inType = Menus.TransitionType.Swipe, float outSpeed = 0.05F, float inSpeed = 0.05F, float waitInbetween = 0.15F, Color? color = null)
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parameters:
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- id: inbetween
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type: System.Action
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description: The action that is invoked while the screen is faded out, or null to invoke no action.
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- id: after
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type: System.Action
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description: The action that is invoked after the full fade routine completes, or null to invoke no action.
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- id: outType
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type: TinyLife.Uis.Menus.TransitionType
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description: The <xref href="TinyLife.Uis.Menus.TransitionType" data-throw-if-not-resolved="false"></xref> used for fading out.
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- id: inType
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type: TinyLife.Uis.Menus.TransitionType
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description: The <xref href="TinyLife.Uis.Menus.TransitionType" data-throw-if-not-resolved="false"></xref> used for fading in.
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- id: outSpeed
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type: System.Single
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description: The speed with which <code data-dev-comment-type="paramref" class="paramref">outType</code> is displayed per frame.
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- id: inSpeed
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type: System.Single
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description: The speed with which <code data-dev-comment-type="paramref" class="paramref">inType</code> is displayed per frame.
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- id: waitInbetween
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type: System.Single
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description: The amount of time to wait while the screen is faded out.
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- id: color
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type: System.Nullable{Microsoft.Xna.Framework.Color}
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description: The color that the fade should have, or null to use black.
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content.vb: Public Shared Sub Transition(inbetween As Action = Nothing, after As Action = Nothing, outType As Menus.TransitionType = Menus.TransitionType.Swipe, inType As Menus.TransitionType = Menus.TransitionType.Swipe, outSpeed As Single = 0.05F, inSpeed As Single = 0.05F, waitInbetween As Single = 0.15F, color As Color? = Nothing)
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overload: TinyLife.Uis.Menus.Transition*
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exceptions:
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- type: System.InvalidOperationException
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commentId: T:System.InvalidOperationException
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description: Thrown when a fade is already happening when this method is called.
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nameWithType.vb: Menus.Transition(Action, Action, Menus.TransitionType, Menus.TransitionType, Single, Single, Single, Nullable(Of Color))
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modifiers.csharp:
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- public
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- static
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modifiers.vb:
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- Public
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- Shared
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fullName.vb: TinyLife.Uis.Menus.Transition(System.Action, System.Action, TinyLife.Uis.Menus.TransitionType, TinyLife.Uis.Menus.TransitionType, System.Single, System.Single, System.Single, System.Nullable(Of Microsoft.Xna.Framework.Color))
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name.vb: Transition(Action, Action, Menus.TransitionType, Menus.TransitionType, Single, Single, Single, Nullable(Of Color))
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- uid: TinyLife.Uis.Menus.GamepadHint(MLEM.Ui.Anchor,System.Func{TinyLife.Options,Microsoft.Xna.Framework.Input.Buttons},Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Func{System.Boolean})
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commentId: M:TinyLife.Uis.Menus.GamepadHint(MLEM.Ui.Anchor,System.Func{TinyLife.Options,Microsoft.Xna.Framework.Input.Buttons},Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Func{System.Boolean})
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id: GamepadHint(MLEM.Ui.Anchor,System.Func{TinyLife.Options,Microsoft.Xna.Framework.Input.Buttons},Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Func{System.Boolean})
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parent: TinyLife.Uis.Menus
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langs:
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- csharp
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- vb
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name: GamepadHint(Anchor, Func<Options, Buttons>, Vector2, Nullable<Vector2>, Func<Boolean>)
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nameWithType: Menus.GamepadHint(Anchor, Func<Options, Buttons>, Vector2, Nullable<Vector2>, Func<Boolean>)
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fullName: TinyLife.Uis.Menus.GamepadHint(MLEM.Ui.Anchor, System.Func<TinyLife.Options, Microsoft.Xna.Framework.Input.Buttons>, Microsoft.Xna.Framework.Vector2, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Func<System.Boolean>)
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type: Method
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source:
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remote:
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path: TinyLife/Uis/Menus.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GamepadHint
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path: ../TinyLife/Uis/Menus.cs
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startLine: 122
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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summary: "\nReturns a new image that displays information about what gamepad <xref href=\"Microsoft.Xna.Framework.Input.Buttons\" data-throw-if-not-resolved=\"false\"></xref> can be pressed to invoke an action.\nThis image is automatically hidden if gamepad controls are not currently being used, or if <code data-dev-comment-type=\"paramref\" class=\"paramref\">shouldHide</code> returns true.\n"
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example: []
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syntax:
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content: public static Image GamepadHint(Anchor anchor, Func<Options, Buttons> button, Vector2 positionOffset = default(Vector2), Vector2? size = null, Func<bool> shouldHide = null)
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parameters:
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- id: anchor
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type: MLEM.Ui.Anchor
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description: The anchor for the image.
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- id: button
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type: System.Func{TinyLife.Options,Microsoft.Xna.Framework.Input.Buttons}
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description: A function that returns the button that should be displayed.
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- id: positionOffset
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type: Microsoft.Xna.Framework.Vector2
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description: The position offset for the image.
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- id: size
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type: System.Nullable{Microsoft.Xna.Framework.Vector2}
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description: The size of the image, or <xref uid="langword_csharp_null" name="null" href=""></xref> for the image to be 12 pixels big.
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- id: shouldHide
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type: System.Func{System.Boolean}
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description: A function that determines whether the hint should currently be hidden, or null to only hide it when gamepad controls are not currently being used.
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return:
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type: MLEM.Ui.Elements.Image
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description: The created gamepad hint image.
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content.vb: Public Shared Function GamepadHint(anchor As Anchor, button As Func(Of Options, Buttons), positionOffset As Vector2 = Nothing, size As Vector2? = Nothing, shouldHide As Func(Of Boolean) = Nothing) As Image
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overload: TinyLife.Uis.Menus.GamepadHint*
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nameWithType.vb: Menus.GamepadHint(Anchor, Func(Of Options, Buttons), Vector2, Nullable(Of Vector2), Func(Of Boolean))
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modifiers.csharp:
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- public
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- static
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modifiers.vb:
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- Public
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- Shared
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fullName.vb: TinyLife.Uis.Menus.GamepadHint(MLEM.Ui.Anchor, System.Func(Of TinyLife.Options, Microsoft.Xna.Framework.Input.Buttons), Microsoft.Xna.Framework.Vector2, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Func(Of System.Boolean))
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name.vb: GamepadHint(Anchor, Func(Of Options, Buttons), Vector2, Nullable(Of Vector2), Func(Of Boolean))
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references:
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- uid: MLEM.Ui
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commentId: N:MLEM.Ui
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isExternal: true
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name: MLEM.Ui
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nameWithType: MLEM.Ui
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fullName: MLEM.Ui
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- uid: TinyLife.Uis
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commentId: N:TinyLife.Uis
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name: TinyLife.Uis
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nameWithType: TinyLife.Uis
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fullName: TinyLife.Uis
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- uid: System.Object
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commentId: T:System.Object
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parent: System
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isExternal: true
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name: Object
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nameWithType: Object
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fullName: System.Object
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- uid: System.Object.Equals(System.Object)
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commentId: M:System.Object.Equals(System.Object)
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parent: System.Object
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isExternal: true
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name: Equals(Object)
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nameWithType: Object.Equals(Object)
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fullName: System.Object.Equals(System.Object)
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spec.csharp:
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- uid: System.Object.Equals(System.Object)
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name: Equals
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nameWithType: Object.Equals
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fullName: System.Object.Equals
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isExternal: true
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- name: (
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nameWithType: (
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fullName: (
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- uid: System.Object
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name: Object
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nameWithType: Object
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fullName: System.Object
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isExternal: true
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- name: )
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nameWithType: )
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fullName: )
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spec.vb:
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- uid: System.Object.Equals(System.Object)
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name: Equals
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nameWithType: Object.Equals
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fullName: System.Object.Equals
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isExternal: true
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- name: (
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nameWithType: (
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fullName: (
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- uid: System.Object
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name: Object
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nameWithType: Object
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fullName: System.Object
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isExternal: true
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- name: )
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nameWithType: )
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fullName: )
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- uid: System.Object.Equals(System.Object,System.Object)
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commentId: M:System.Object.Equals(System.Object,System.Object)
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parent: System.Object
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isExternal: true
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name: Equals(Object, Object)
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nameWithType: Object.Equals(Object, Object)
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fullName: System.Object.Equals(System.Object, System.Object)
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spec.csharp:
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- uid: System.Object.Equals(System.Object,System.Object)
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name: Equals
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nameWithType: Object.Equals
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fullName: System.Object.Equals
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isExternal: true
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- name: (
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nameWithType: (
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fullName: (
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- uid: System.Object
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name: Object
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nameWithType: Object
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fullName: System.Object
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isExternal: true
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- name: ', '
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nameWithType: ', '
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fullName: ', '
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- uid: System.Object
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name: Object
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nameWithType: Object
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fullName: System.Object
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isExternal: true
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- name: )
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nameWithType: )
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fullName: )
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spec.vb:
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- uid: System.Object.Equals(System.Object,System.Object)
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name: Equals
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nameWithType: Object.Equals
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fullName: System.Object.Equals
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isExternal: true
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- name: (
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nameWithType: (
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fullName: (
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- uid: System.Object
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name: Object
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nameWithType: Object
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fullName: System.Object
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isExternal: true
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- name: ', '
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nameWithType: ', '
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fullName: ', '
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- uid: System.Object
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name: Object
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nameWithType: Object
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fullName: System.Object
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isExternal: true
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- name: )
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nameWithType: )
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fullName: )
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- uid: System.Object.GetHashCode
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commentId: M:System.Object.GetHashCode
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parent: System.Object
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isExternal: true
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name: GetHashCode()
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nameWithType: Object.GetHashCode()
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fullName: System.Object.GetHashCode()
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spec.csharp:
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- uid: System.Object.GetHashCode
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name: GetHashCode
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nameWithType: Object.GetHashCode
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fullName: System.Object.GetHashCode
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isExternal: true
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- name: (
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nameWithType: (
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fullName: (
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- name: )
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nameWithType: )
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fullName: )
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spec.vb:
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- uid: System.Object.GetHashCode
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name: GetHashCode
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nameWithType: Object.GetHashCode
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fullName: System.Object.GetHashCode
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isExternal: true
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- name: (
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nameWithType: (
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fullName: (
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- name: )
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nameWithType: )
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fullName: )
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- uid: System.Object.GetType
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commentId: M:System.Object.GetType
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parent: System.Object
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isExternal: true
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name: GetType()
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nameWithType: Object.GetType()
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fullName: System.Object.GetType()
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spec.csharp:
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- uid: System.Object.GetType
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name: GetType
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nameWithType: Object.GetType
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fullName: System.Object.GetType
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isExternal: true
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- name: (
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nameWithType: (
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fullName: (
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- name: )
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nameWithType: )
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fullName: )
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spec.vb:
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- uid: System.Object.GetType
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name: GetType
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nameWithType: Object.GetType
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fullName: System.Object.GetType
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isExternal: true
|
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- name: (
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nameWithType: (
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fullName: (
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- name: )
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nameWithType: )
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fullName: )
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- uid: System.Object.MemberwiseClone
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commentId: M:System.Object.MemberwiseClone
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parent: System.Object
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isExternal: true
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name: MemberwiseClone()
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nameWithType: Object.MemberwiseClone()
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fullName: System.Object.MemberwiseClone()
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spec.csharp:
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- uid: System.Object.MemberwiseClone
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name: MemberwiseClone
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nameWithType: Object.MemberwiseClone
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fullName: System.Object.MemberwiseClone
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isExternal: true
|
|
- name: (
|
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nameWithType: (
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fullName: (
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- name: )
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nameWithType: )
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fullName: )
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spec.vb:
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- uid: System.Object.MemberwiseClone
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name: MemberwiseClone
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nameWithType: Object.MemberwiseClone
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fullName: System.Object.MemberwiseClone
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|
isExternal: true
|
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- name: (
|
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nameWithType: (
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fullName: (
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- name: )
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nameWithType: )
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fullName: )
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- uid: System.Object.ReferenceEquals(System.Object,System.Object)
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commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
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parent: System.Object
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isExternal: true
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name: ReferenceEquals(Object, Object)
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nameWithType: Object.ReferenceEquals(Object, Object)
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fullName: System.Object.ReferenceEquals(System.Object, System.Object)
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spec.csharp:
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- uid: System.Object.ReferenceEquals(System.Object,System.Object)
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name: ReferenceEquals
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nameWithType: Object.ReferenceEquals
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fullName: System.Object.ReferenceEquals
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isExternal: true
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- name: (
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nameWithType: (
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fullName: (
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- uid: System.Object
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name: Object
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nameWithType: Object
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fullName: System.Object
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isExternal: true
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- name: ', '
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nameWithType: ', '
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fullName: ', '
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- uid: System.Object
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name: Object
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nameWithType: Object
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fullName: System.Object
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isExternal: true
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- name: )
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nameWithType: )
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fullName: )
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spec.vb:
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- uid: System.Object.ReferenceEquals(System.Object,System.Object)
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name: ReferenceEquals
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nameWithType: Object.ReferenceEquals
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fullName: System.Object.ReferenceEquals
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isExternal: true
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- name: (
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nameWithType: (
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fullName: (
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name: Object
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nameWithType: Object
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fullName: System.Object
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isExternal: true
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- name: ', '
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nameWithType: ', '
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fullName: ', '
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- uid: System.Object
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name: Object
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nameWithType: Object
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fullName: System.Object
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isExternal: true
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nameWithType: )
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- uid: System.Object.ToString
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commentId: M:System.Object.ToString
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parent: System.Object
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isExternal: true
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name: ToString()
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nameWithType: Object.ToString()
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fullName: System.Object.ToString()
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spec.csharp:
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