mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-29 22:08:34 +01:00
1046 lines
36 KiB
YAML
1046 lines
36 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior
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commentId: T:TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior
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id: WorkAtDeskObjectBehavior
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parent: TinyLife.Actions.Behaviors
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children:
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- TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.#ctor(TinyLife.Actions.Action)
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- TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.CreateFirstActions
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- TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.GetNextAction(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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langs:
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- csharp
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- vb
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name: WorkAtDeskObjectBehavior
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nameWithType: WorkAtDeskObjectBehavior
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fullName: TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior
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type: Class
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source:
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remote:
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path: TinyLife/Actions/Behaviors/WorkAtDeskObjectBehavior.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: WorkAtDeskObjectBehavior
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path: Actions/Behaviors/WorkAtDeskObjectBehavior.cs
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startLine: 15
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions.Behaviors
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summary: "\nA work at desk object behavior is a <xref href=\"TinyLife.Actions.Behaviors.MultiActionBehavior\" data-throw-if-not-resolved=\"false\"></xref> where a person works at an object that is statically attached to a table or standing desk.\nNote that this behavior differs from <xref href=\"TinyLife.Actions.Behaviors.GetAndSitDownBehavior\" data-throw-if-not-resolved=\"false\"></xref> in that the object involved in this behavior cannot be picked up or moved by a person.\nThis class is used by <xref href=\"TinyLife.Actions.Behaviors.ComputerBehavior\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: 'public class WorkAtDeskObjectBehavior : MultiActionBehavior'
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content.vb: >-
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Public Class WorkAtDeskObjectBehavior
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Inherits MultiActionBehavior
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inheritance:
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- System.Object
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- TinyLife.Actions.Behaviors.ActionBehavior
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- TinyLife.Actions.Behaviors.MultiActionBehavior
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derivedClasses:
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- TinyLife.Actions.Behaviors.ComputerBehavior
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inheritedMembers:
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- TinyLife.Actions.Behaviors.ActionBehavior.Action
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- TinyLife.Actions.Behaviors.ActionBehavior.Initialize
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- TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
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- TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance``1(TinyLife.Actions.Action)
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.TinyLife.Utilities.Extensions.JsonCopy``1
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modifiers.csharp:
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- public
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- class
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modifiers.vb:
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- Public
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- Class
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- uid: TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.#ctor(TinyLife.Actions.Action)
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commentId: M:TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.#ctor(TinyLife.Actions.Action)
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id: '#ctor(TinyLife.Actions.Action)'
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parent: TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior
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langs:
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- csharp
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- vb
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name: WorkAtDeskObjectBehavior(Action)
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nameWithType: WorkAtDeskObjectBehavior.WorkAtDeskObjectBehavior(Action)
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fullName: TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.WorkAtDeskObjectBehavior(TinyLife.Actions.Action)
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type: Constructor
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source:
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remote:
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path: TinyLife/Actions/Behaviors/WorkAtDeskObjectBehavior.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
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path: Actions/Behaviors/WorkAtDeskObjectBehavior.cs
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startLine: 18
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions.Behaviors
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summary: "\nCreates a new action behavior with the given underlying action.\nTo create an action behavior of a given type automatically, use <xref href=\"TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance%60%601(TinyLife.Actions.Action)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public WorkAtDeskObjectBehavior(Action action)
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parameters:
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- id: action
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type: TinyLife.Actions.Action
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description: The action that this behavior is acting upon
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content.vb: Public Sub New(action As Action)
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overload: TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.#ctor*
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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- uid: TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.CreateFirstActions
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commentId: M:TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.CreateFirstActions
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id: CreateFirstActions
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parent: TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior
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langs:
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- csharp
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- vb
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name: CreateFirstActions()
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nameWithType: WorkAtDeskObjectBehavior.CreateFirstActions()
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fullName: TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.CreateFirstActions()
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type: Method
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source:
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remote:
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path: TinyLife/Actions/Behaviors/WorkAtDeskObjectBehavior.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: CreateFirstActions
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path: Actions/Behaviors/WorkAtDeskObjectBehavior.cs
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startLine: 22
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions.Behaviors
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summary: "\nCreates a set of actions that should be executed before the main <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref> starts.\nThis method is automatically called when using <xref href=\"TinyLife.Actions.BehaviorMultiAction%601\" data-throw-if-not-resolved=\"false\"></xref> in <xref href=\"TinyLife.Actions.BehaviorMultiAction%601.CreateFirstActions\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public override IEnumerable<Action> CreateFirstActions()
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return:
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type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
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description: ''
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content.vb: Public Overrides Function CreateFirstActions As IEnumerable(Of Action)
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overridden: TinyLife.Actions.Behaviors.MultiActionBehavior.CreateFirstActions
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overload: TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.CreateFirstActions*
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modifiers.csharp:
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- public
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- override
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modifiers.vb:
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- Public
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- Overrides
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- uid: TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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commentId: M:TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent: TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior
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langs:
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- csharp
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- vb
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name: Update(GameTime, TimeSpan, Single)
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nameWithType: WorkAtDeskObjectBehavior.Update(GameTime, TimeSpan, Single)
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fullName: TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
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type: Method
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source:
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remote:
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path: TinyLife/Actions/Behaviors/WorkAtDeskObjectBehavior.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Update
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path: Actions/Behaviors/WorkAtDeskObjectBehavior.cs
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startLine: 41
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions.Behaviors
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summary: "\nUpdates this action behavior every update frame.\nThis method is automatically called when using <xref href=\"TinyLife.Actions.BehaviorMultiAction%601\" data-throw-if-not-resolved=\"false\"></xref> in <xref href=\"TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public override void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
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parameters:
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- id: time
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type: Microsoft.Xna.Framework.GameTime
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description: The game time
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- id: passedInGame
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type: System.TimeSpan
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description: The amount of time that has passed since the last update frame
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- id: speedMultiplier
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type: System.Single
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description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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content.vb: Public Overrides Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
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overridden: TinyLife.Actions.Behaviors.ActionBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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overload: TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.Update*
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modifiers.csharp:
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- public
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- override
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modifiers.vb:
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- Public
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- Overrides
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- uid: TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.GetNextAction(TinyLife.Actions.CompletionType)
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commentId: M:TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.GetNextAction(TinyLife.Actions.CompletionType)
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id: GetNextAction(TinyLife.Actions.CompletionType)
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parent: TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior
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langs:
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- csharp
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- vb
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name: GetNextAction(CompletionType)
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nameWithType: WorkAtDeskObjectBehavior.GetNextAction(CompletionType)
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fullName: TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.GetNextAction(TinyLife.Actions.CompletionType)
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type: Method
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source:
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remote:
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path: TinyLife/Actions/Behaviors/WorkAtDeskObjectBehavior.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GetNextAction
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path: Actions/Behaviors/WorkAtDeskObjectBehavior.cs
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startLine: 54
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions.Behaviors
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summary: "\nReturns the action that should be executed after this action behavior's underlying <xref href=\"TinyLife.Actions.Behaviors.ActionBehavior.Action\" data-throw-if-not-resolved=\"false\"></xref> completes.\nThis method is automatically called when using <xref href=\"TinyLife.Actions.BehaviorMultiAction%601\" data-throw-if-not-resolved=\"false\"></xref> in <xref href=\"TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public override Action GetNextAction(CompletionType completion)
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parameters:
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- id: completion
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type: TinyLife.Actions.CompletionType
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description: The underlying action's completion type
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return:
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type: TinyLife.Actions.Action
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description: The action that should be executed next, or null
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content.vb: Public Overrides Function GetNextAction(completion As CompletionType) As Action
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overridden: TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
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overload: TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.GetNextAction*
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modifiers.csharp:
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- public
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- override
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modifiers.vb:
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- Public
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- Overrides
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references:
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- uid: TinyLife.Actions.Behaviors.MultiActionBehavior
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commentId: T:TinyLife.Actions.Behaviors.MultiActionBehavior
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parent: TinyLife.Actions.Behaviors
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name: MultiActionBehavior
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nameWithType: MultiActionBehavior
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fullName: TinyLife.Actions.Behaviors.MultiActionBehavior
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- uid: TinyLife.Actions.Behaviors.GetAndSitDownBehavior
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commentId: T:TinyLife.Actions.Behaviors.GetAndSitDownBehavior
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name: GetAndSitDownBehavior
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nameWithType: GetAndSitDownBehavior
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fullName: TinyLife.Actions.Behaviors.GetAndSitDownBehavior
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- uid: TinyLife.Actions.Behaviors.ComputerBehavior
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commentId: T:TinyLife.Actions.Behaviors.ComputerBehavior
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name: ComputerBehavior
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nameWithType: ComputerBehavior
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fullName: TinyLife.Actions.Behaviors.ComputerBehavior
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- uid: TinyLife.Actions.Behaviors
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commentId: N:TinyLife.Actions.Behaviors
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name: TinyLife.Actions.Behaviors
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nameWithType: TinyLife.Actions.Behaviors
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fullName: TinyLife.Actions.Behaviors
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- uid: System.Object
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commentId: T:System.Object
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parent: System
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isExternal: true
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name: Object
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nameWithType: Object
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fullName: System.Object
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- uid: TinyLife.Actions.Behaviors.ActionBehavior
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commentId: T:TinyLife.Actions.Behaviors.ActionBehavior
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parent: TinyLife.Actions.Behaviors
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name: ActionBehavior
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nameWithType: ActionBehavior
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fullName: TinyLife.Actions.Behaviors.ActionBehavior
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.Action
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commentId: F:TinyLife.Actions.Behaviors.ActionBehavior.Action
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parent: TinyLife.Actions.Behaviors.ActionBehavior
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name: Action
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nameWithType: ActionBehavior.Action
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fullName: TinyLife.Actions.Behaviors.ActionBehavior.Action
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.Initialize
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commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.Initialize
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parent: TinyLife.Actions.Behaviors.ActionBehavior
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name: Initialize()
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nameWithType: ActionBehavior.Initialize()
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fullName: TinyLife.Actions.Behaviors.ActionBehavior.Initialize()
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spec.csharp:
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.Initialize
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name: Initialize
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nameWithType: ActionBehavior.Initialize
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fullName: TinyLife.Actions.Behaviors.ActionBehavior.Initialize
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- name: (
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nameWithType: (
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fullName: (
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- name: )
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nameWithType: )
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fullName: )
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spec.vb:
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.Initialize
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name: Initialize
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nameWithType: ActionBehavior.Initialize
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fullName: TinyLife.Actions.Behaviors.ActionBehavior.Initialize
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- name: (
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nameWithType: (
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fullName: (
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- name: )
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nameWithType: )
|
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fullName: )
|
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
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commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
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parent: TinyLife.Actions.Behaviors.ActionBehavior
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name: GetIconObject()
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nameWithType: ActionBehavior.GetIconObject()
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fullName: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject()
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spec.csharp:
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
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name: GetIconObject
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nameWithType: ActionBehavior.GetIconObject
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fullName: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
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- name: (
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nameWithType: (
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fullName: (
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- name: )
|
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nameWithType: )
|
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fullName: )
|
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spec.vb:
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
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name: GetIconObject
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nameWithType: ActionBehavior.GetIconObject
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fullName: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
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- name: (
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nameWithType: (
|
|
fullName: (
|
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- name: )
|
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nameWithType: )
|
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fullName: )
|
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
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commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
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parent: TinyLife.Actions.Behaviors.ActionBehavior
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name: OnCompleted(CompletionType)
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nameWithType: ActionBehavior.OnCompleted(CompletionType)
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fullName: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
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spec.csharp:
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
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name: OnCompleted
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nameWithType: ActionBehavior.OnCompleted
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fullName: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted
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- name: (
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|
nameWithType: (
|
|
fullName: (
|
|
- uid: TinyLife.Actions.CompletionType
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name: CompletionType
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|
nameWithType: CompletionType
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fullName: TinyLife.Actions.CompletionType
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- name: )
|
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nameWithType: )
|
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fullName: )
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spec.vb:
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
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name: OnCompleted
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nameWithType: ActionBehavior.OnCompleted
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fullName: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: TinyLife.Actions.CompletionType
|
|
name: CompletionType
|
|
nameWithType: CompletionType
|
|
fullName: TinyLife.Actions.CompletionType
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance``1(TinyLife.Actions.Action)
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commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance``1(TinyLife.Actions.Action)
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parent: TinyLife.Actions.Behaviors.ActionBehavior
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name: CreateDefaultInstance<T>(Action)
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nameWithType: ActionBehavior.CreateDefaultInstance<T>(Action)
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|
fullName: TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance<T>(TinyLife.Actions.Action)
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nameWithType.vb: ActionBehavior.CreateDefaultInstance(Of T)(Action)
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|
fullName.vb: TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance(Of T)(TinyLife.Actions.Action)
|
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name.vb: CreateDefaultInstance(Of T)(Action)
|
|
spec.csharp:
|
|
- uid: TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance``1(TinyLife.Actions.Action)
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name: CreateDefaultInstance<T>
|
|
nameWithType: ActionBehavior.CreateDefaultInstance<T>
|
|
fullName: TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance<T>
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: TinyLife.Actions.Action
|
|
name: Action
|
|
nameWithType: Action
|
|
fullName: TinyLife.Actions.Action
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance``1(TinyLife.Actions.Action)
|
|
name: CreateDefaultInstance(Of T)
|
|
nameWithType: ActionBehavior.CreateDefaultInstance(Of T)
|
|
fullName: TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance(Of T)
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: TinyLife.Actions.Action
|
|
name: Action
|
|
nameWithType: Action
|
|
fullName: TinyLife.Actions.Action
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: System.Object.Equals(System.Object)
|
|
commentId: M:System.Object.Equals(System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
name: Equals(Object)
|
|
nameWithType: Object.Equals(Object)
|
|
fullName: System.Object.Equals(System.Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object)
|
|
name: Equals
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|
nameWithType: Object.Equals
|
|
fullName: System.Object.Equals
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: System.Object
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
isExternal: true
|
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|
|
- uid: TinyLife.Actions.Behaviors.ActionBehavior.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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name: Update
|
|
nameWithType: ActionBehavior.Update
|
|
fullName: TinyLife.Actions.Behaviors.ActionBehavior.Update
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
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- uid: Microsoft.Xna.Framework.GameTime
|
|
name: GameTime
|
|
nameWithType: GameTime
|
|
fullName: Microsoft.Xna.Framework.GameTime
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.TimeSpan
|
|
name: TimeSpan
|
|
nameWithType: TimeSpan
|
|
fullName: System.TimeSpan
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Single
|
|
name: Single
|
|
nameWithType: Single
|
|
fullName: System.Single
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.Update*
|
|
commentId: Overload:TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.Update
|
|
name: Update
|
|
nameWithType: WorkAtDeskObjectBehavior.Update
|
|
fullName: TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.Update
|
|
- uid: Microsoft.Xna.Framework.GameTime
|
|
commentId: T:Microsoft.Xna.Framework.GameTime
|
|
parent: Microsoft.Xna.Framework
|
|
isExternal: true
|
|
name: GameTime
|
|
nameWithType: GameTime
|
|
fullName: Microsoft.Xna.Framework.GameTime
|
|
- uid: System.TimeSpan
|
|
commentId: T:System.TimeSpan
|
|
parent: System
|
|
isExternal: true
|
|
name: TimeSpan
|
|
nameWithType: TimeSpan
|
|
fullName: System.TimeSpan
|
|
- uid: System.Single
|
|
commentId: T:System.Single
|
|
parent: System
|
|
isExternal: true
|
|
name: Single
|
|
nameWithType: Single
|
|
fullName: System.Single
|
|
- uid: Microsoft.Xna.Framework
|
|
commentId: N:Microsoft.Xna.Framework
|
|
isExternal: true
|
|
name: Microsoft.Xna.Framework
|
|
nameWithType: Microsoft.Xna.Framework
|
|
fullName: Microsoft.Xna.Framework
|
|
- uid: TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
|
|
commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
|
|
parent: TinyLife.Actions.Behaviors.ActionBehavior
|
|
name: GetNextAction(CompletionType)
|
|
nameWithType: ActionBehavior.GetNextAction(CompletionType)
|
|
fullName: TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
|
|
spec.csharp:
|
|
- uid: TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
|
|
name: GetNextAction
|
|
nameWithType: ActionBehavior.GetNextAction
|
|
fullName: TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: TinyLife.Actions.CompletionType
|
|
name: CompletionType
|
|
nameWithType: CompletionType
|
|
fullName: TinyLife.Actions.CompletionType
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
|
|
name: GetNextAction
|
|
nameWithType: ActionBehavior.GetNextAction
|
|
fullName: TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: TinyLife.Actions.CompletionType
|
|
name: CompletionType
|
|
nameWithType: CompletionType
|
|
fullName: TinyLife.Actions.CompletionType
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.GetNextAction*
|
|
commentId: Overload:TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.GetNextAction
|
|
name: GetNextAction
|
|
nameWithType: WorkAtDeskObjectBehavior.GetNextAction
|
|
fullName: TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior.GetNextAction
|
|
- uid: TinyLife.Actions.CompletionType
|
|
commentId: T:TinyLife.Actions.CompletionType
|
|
parent: TinyLife.Actions
|
|
name: CompletionType
|
|
nameWithType: CompletionType
|
|
fullName: TinyLife.Actions.CompletionType
|