TinyLifeWeb/docs/api/TinyLife.Actions.MultiAction.yml
2024-04-14 17:55:54 +02:00

5173 lines
213 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: TinyLife.Actions.MultiAction
commentId: T:TinyLife.Actions.MultiAction
id: MultiAction
parent: TinyLife.Actions
children:
- TinyLife.Actions.MultiAction.#ctor(TinyLife.Actions.ActionInfo)
- TinyLife.Actions.MultiAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
- TinyLife.Actions.MultiAction.AndThenInitialize
- TinyLife.Actions.MultiAction.AndThenIsCompleted
- TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.MultiAction.CanStartNow
- TinyLife.Actions.MultiAction.CreateFirstActions
- TinyLife.Actions.MultiAction.CreateLastActions
- TinyLife.Actions.MultiAction.CurrentStage
- TinyLife.Actions.MultiAction.Handler
- TinyLife.Actions.MultiAction.InProgressTime
- TinyLife.Actions.MultiAction.Initialize
- TinyLife.Actions.MultiAction.IsCompleted
- TinyLife.Actions.MultiAction.MainElapsedTime
- TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.PreInitialize
- TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
langs:
- csharp
- vb
name: MultiAction
nameWithType: MultiAction
fullName: TinyLife.Actions.MultiAction
type: Class
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MultiAction
path: ../TinyLife/Actions/MultiAction.cs
startLine: 14
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
A multi action is an action that can have different actions executed before and/or after itself.
This is quite useful if an action requires a <xref href="TinyLife.Objects.Person" data-throw-if-not-resolved="false"></xref> to go somewhere to pick up an item etc.
example: []
syntax:
content: 'public abstract class MultiAction : Action, IGenericDataHolder'
content.vb: Public MustInherit Class MultiAction Inherits Action Implements IGenericDataHolder
inheritance:
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Actions.Action
derivedClasses:
- TinyLife.Actions.BehaviorAction
- TinyLife.Actions.DiscardHeldItemAction
- TinyLife.Actions.GoHereAction
- TinyLife.Actions.OutOfTownAction
- TinyLife.Actions.PutAwayAction
- TinyLife.Actions.SellAction
- TinyLife.Actions.SitAction
- TinyLife.Actions.SocialAction
- TinyLife.Actions.StoreAction
- TinyLife.Actions.WatchTvAction
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- TinyLife.Actions.Action.Random
- TinyLife.Actions.Action.FullyInProgress
- TinyLife.Actions.Action.Type
- TinyLife.Actions.Action.Info
- TinyLife.Actions.Action.Id
- TinyLife.Actions.Action.StartedAutomatically
- TinyLife.Actions.Action.Parent
- TinyLife.Actions.Action.Person
- TinyLife.Actions.Action.ElapsedTime
- TinyLife.Actions.Action.PlayerPromptOpen
- TinyLife.Actions.Action.ForceResult
- TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.GetDisplayName
- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
- TinyLife.Actions.Action.GetProgress
- TinyLife.Actions.Action.OnChildCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
- TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Action{TinyLife.Uis.CoveringGroup,MLEM.Ui.Elements.Panel},MLEM.Textures.TextureRegion,System.Single)
- TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenChoicePrompt(TinyLife.Actions.ChoicePromptInfo)
- TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32,System.Single,System.Single,System.Single,System.Single)
- TinyLife.Actions.Action.ThinkAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,System.Single,System.Single,System.Single,System.Single,System.Int32)
- TinyLife.Actions.Action.SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32,System.Single,System.Single,System.Single,System.Single)
- TinyLife.Actions.Action.ResetSpeech
- TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Objects.Person)
- TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
- TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.GetChildren(System.Boolean)
- TinyLife.Actions.Action.GetChild``1(System.Guid,System.Boolean)
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.Person)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.Person,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.GetRandomValidArguments(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean)
- TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.Person,TinyLife.Objects.Person,System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
- TinyLife.Actions.Action.IsInappropriate(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
- TinyLife.Actions.Action.IsLotContentVisible(TinyLife.World.Lot,TinyLife.Objects.Person,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Actions.MultiAction.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Actions.MultiAction.Handler
commentId: F:TinyLife.Actions.MultiAction.Handler
id: Handler
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: Handler
nameWithType: MultiAction.Handler
fullName: TinyLife.Actions.MultiAction.Handler
type: Field
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Handler
path: ../TinyLife/Actions/MultiAction.cs
startLine: 20
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: The <xref href="TinyLife.Actions.Handlers.MultiActionHandler" data-throw-if-not-resolved="false"></xref> that handles the actions created in <xref href="TinyLife.Actions.MultiAction.CreateFirstActions" data-throw-if-not-resolved="false"></xref>
example: []
syntax:
content: >-
[DataMember]
public readonly MultiActionHandler Handler
return:
type: TinyLife.Actions.Handlers.MultiActionHandler
content.vb: >-
<DataMember>
Public ReadOnly Handler As MultiActionHandler
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Actions.MultiAction.MainElapsedTime
commentId: P:TinyLife.Actions.MultiAction.MainElapsedTime
id: MainElapsedTime
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: MainElapsedTime
nameWithType: MultiAction.MainElapsedTime
fullName: TinyLife.Actions.MultiAction.MainElapsedTime
type: Property
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MainElapsedTime
path: ../TinyLife/Actions/MultiAction.cs
startLine: 25
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: The amount of time that has elapsed of this action, excluding the time that <xref href="TinyLife.Actions.MultiAction.Handler" data-throw-if-not-resolved="false"></xref> took.
example: []
syntax:
content: >-
[DataMember]
public TimeSpan MainElapsedTime { get; protected set; }
parameters: []
return:
type: System.TimeSpan
content.vb: >-
<DataMember>
Public Property MainElapsedTime As TimeSpan
overload: TinyLife.Actions.MultiAction.MainElapsedTime*
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Actions.MultiAction.InProgressTime
commentId: P:TinyLife.Actions.MultiAction.InProgressTime
id: InProgressTime
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: InProgressTime
nameWithType: MultiAction.InProgressTime
fullName: TinyLife.Actions.MultiAction.InProgressTime
type: Property
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: InProgressTime
path: ../TinyLife/Actions/MultiAction.cs
startLine: 28
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Represents the amount of time that this action has "properly" been in progress for.
This is used by <xref href="TinyLife.Actions.MultiAction" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.Actions.SocialAction" data-throw-if-not-resolved="false"></xref> and returns true only once the first actions are completed or the conversation has started, respectively.
By default, <xref href="TinyLife.Actions.Action.ElapsedTime" data-throw-if-not-resolved="false"></xref> is returned.
example: []
syntax:
content: public override TimeSpan InProgressTime { get; }
parameters: []
return:
type: System.TimeSpan
description: The amount of time that this action has properly been in progress for
content.vb: Public Overrides ReadOnly Property InProgressTime As TimeSpan
overridden: TinyLife.Actions.Action.InProgressTime
overload: TinyLife.Actions.MultiAction.InProgressTime*
- uid: TinyLife.Actions.MultiAction.CurrentStage
commentId: P:TinyLife.Actions.MultiAction.CurrentStage
id: CurrentStage
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: CurrentStage
nameWithType: MultiAction.CurrentStage
fullName: TinyLife.Actions.MultiAction.CurrentStage
type: Property
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CurrentStage
path: ../TinyLife/Actions/MultiAction.cs
startLine: 33
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: The <xref href="TinyLife.Actions.MultiAction.Stage" data-throw-if-not-resolved="false"></xref> that this multi action is currently in.
example: []
syntax:
content: >-
[DataMember]
protected MultiAction.Stage CurrentStage { get; }
parameters: []
return:
type: TinyLife.Actions.MultiAction.Stage
content.vb: >-
<DataMember>
Protected Property CurrentStage As MultiAction.Stage
overload: TinyLife.Actions.MultiAction.CurrentStage*
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
- uid: TinyLife.Actions.MultiAction.#ctor(TinyLife.Actions.ActionInfo)
commentId: M:TinyLife.Actions.MultiAction.#ctor(TinyLife.Actions.ActionInfo)
id: '#ctor(TinyLife.Actions.ActionInfo)'
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: MultiAction(ActionInfo)
nameWithType: MultiAction.MultiAction(ActionInfo)
fullName: TinyLife.Actions.MultiAction.MultiAction(TinyLife.Actions.ActionInfo)
type: Constructor
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Actions/MultiAction.cs
startLine: 37
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: Creates a new typeless action with the given action information.
example: []
syntax:
content: protected MultiAction(ActionInfo info)
parameters:
- id: info
type: TinyLife.Actions.ActionInfo
description: The information for this action.
content.vb: Protected Sub New(info As ActionInfo)
overload: TinyLife.Actions.MultiAction.#ctor*
nameWithType.vb: MultiAction.New(ActionInfo)
fullName.vb: TinyLife.Actions.MultiAction.New(TinyLife.Actions.ActionInfo)
name.vb: New(ActionInfo)
- uid: TinyLife.Actions.MultiAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
commentId: M:TinyLife.Actions.MultiAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
id: '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)'
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: MultiAction(ActionType, ActionInfo)
nameWithType: MultiAction.MultiAction(ActionType, ActionInfo)
fullName: TinyLife.Actions.MultiAction.MultiAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
type: Constructor
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Actions/MultiAction.cs
startLine: 42
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: Creates a new action with the given action information.
example: []
syntax:
content: protected MultiAction(ActionType type, ActionInfo info)
parameters:
- id: type
type: TinyLife.Actions.ActionType
description: The type for this action.
- id: info
type: TinyLife.Actions.ActionInfo
description: The information for this action.
content.vb: Protected Sub New(type As ActionType, info As ActionInfo)
overload: TinyLife.Actions.MultiAction.#ctor*
nameWithType.vb: MultiAction.New(ActionType, ActionInfo)
fullName.vb: TinyLife.Actions.MultiAction.New(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
name.vb: New(ActionType, ActionInfo)
- uid: TinyLife.Actions.MultiAction.CreateFirstActions
commentId: M:TinyLife.Actions.MultiAction.CreateFirstActions
id: CreateFirstActions
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: CreateFirstActions()
nameWithType: MultiAction.CreateFirstActions()
fullName: TinyLife.Actions.MultiAction.CreateFirstActions()
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CreateFirstActions
path: ../TinyLife/Actions/MultiAction.cs
startLine: 53
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Return a set of actions that should be executed before this action.
Even if the yield statement is used, all actions will be collected into a list at the start of this action's invocation.
If no action gets returned in this function, this action fails.
If the returned set only contains <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a> items, no first actions will be executed.
example: []
syntax:
content: protected abstract IEnumerable<Action> CreateFirstActions()
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
description: A set of actions that should run before this action
content.vb: Protected MustOverride Function CreateFirstActions() As IEnumerable(Of Action)
overload: TinyLife.Actions.MultiAction.CreateFirstActions*
- uid: TinyLife.Actions.MultiAction.CreateLastActions
commentId: M:TinyLife.Actions.MultiAction.CreateLastActions
id: CreateLastActions
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: CreateLastActions()
nameWithType: MultiAction.CreateLastActions()
fullName: TinyLife.Actions.MultiAction.CreateLastActions()
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CreateLastActions
path: ../TinyLife/Actions/MultiAction.cs
startLine: 62
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Return a set of actions that should be executed after this action.
Even if the yield statement is used, all actions will be collected into a list after the main action is finished.
If no action gets returned in this function, this action fails.
If the returned set only contains <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a> items, no last actions will be executed, which is also this method's default behavior.
example: []
syntax:
content: protected virtual IEnumerable<Action> CreateLastActions()
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
description: A set of actions that should run after this action
content.vb: Protected Overridable Function CreateLastActions() As IEnumerable(Of Action)
overload: TinyLife.Actions.MultiAction.CreateLastActions*
- uid: TinyLife.Actions.MultiAction.AndThenInitialize
commentId: M:TinyLife.Actions.MultiAction.AndThenInitialize
id: AndThenInitialize
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: AndThenInitialize()
nameWithType: MultiAction.AndThenInitialize()
fullName: TinyLife.Actions.MultiAction.AndThenInitialize()
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenInitialize
path: ../TinyLife/Actions/MultiAction.cs
startLine: 70
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Initializes the main action.
This method is called after <xref href="TinyLife.Actions.MultiAction.Handler" data-throw-if-not-resolved="false"></xref> has all completed.
example: []
syntax:
content: protected virtual void AndThenInitialize()
content.vb: Protected Overridable Sub AndThenInitialize()
overload: TinyLife.Actions.MultiAction.AndThenInitialize*
- uid: TinyLife.Actions.MultiAction.AndThenIsCompleted
commentId: M:TinyLife.Actions.MultiAction.AndThenIsCompleted
id: AndThenIsCompleted
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: AndThenIsCompleted()
nameWithType: MultiAction.AndThenIsCompleted()
fullName: TinyLife.Actions.MultiAction.AndThenIsCompleted()
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenIsCompleted
path: ../TinyLife/Actions/MultiAction.cs
startLine: 77
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
MultiAction version of <xref href="TinyLife.Actions.MultiAction.IsCompleted" data-throw-if-not-resolved="false"></xref>.
This method returns whether or not the main action is completed.
example: []
syntax:
content: protected abstract CompletionType AndThenIsCompleted()
return:
type: TinyLife.Actions.CompletionType
description: Whether the main action is completed
content.vb: Protected MustOverride Function AndThenIsCompleted() As CompletionType
overload: TinyLife.Actions.MultiAction.AndThenIsCompleted*
- uid: TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: AndThenUpdate(GameTime, TimeSpan, float)
nameWithType: MultiAction.AndThenUpdate(GameTime, TimeSpan, float)
fullName: TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenUpdate
path: ../TinyLife/Actions/MultiAction.cs
startLine: 87
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
MultiAction version of <xref href="TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref>.
This method is called every update frame while the main action is active.
By default, only <xref href="TinyLife.Actions.MultiAction.MainElapsedTime" data-throw-if-not-resolved="false"></xref> is increased.
example: []
syntax:
content: protected virtual void AndThenUpdate(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The current game time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed, in game time
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
content.vb: Protected Overridable Sub AndThenUpdate(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overload: TinyLife.Actions.MultiAction.AndThenUpdate*
nameWithType.vb: MultiAction.AndThenUpdate(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: AndThenUpdate(GameTime, TimeSpan, Single)
- uid: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
id: AndThenOnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: AndThenOnCompleted(CompletionType)
nameWithType: MultiAction.AndThenOnCompleted(CompletionType)
fullName: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenOnCompleted
path: ../TinyLife/Actions/MultiAction.cs
startLine: 96
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
MultiAction version of <xref href="TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)" data-throw-if-not-resolved="false"></xref>.
This method gets called when the main action completes.
example: []
syntax:
content: protected virtual void AndThenOnCompleted(CompletionType type)
parameters:
- id: type
type: TinyLife.Actions.CompletionType
description: The completion of the main action
content.vb: Protected Overridable Sub AndThenOnCompleted(type As CompletionType)
overload: TinyLife.Actions.MultiAction.AndThenOnCompleted*
- uid: TinyLife.Actions.MultiAction.PreInitialize
commentId: M:TinyLife.Actions.MultiAction.PreInitialize
id: PreInitialize
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: PreInitialize()
nameWithType: MultiAction.PreInitialize()
fullName: TinyLife.Actions.MultiAction.PreInitialize()
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PreInitialize
path: ../TinyLife/Actions/MultiAction.cs
startLine: 102
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
This method is called in <xref href="TinyLife.Actions.MultiAction.Initialize" data-throw-if-not-resolved="false"></xref> before <xref href="TinyLife.Actions.MultiAction.CreateFirstActions" data-throw-if-not-resolved="false"></xref> is called.
By default, it does nothing.
example: []
syntax:
content: protected virtual void PreInitialize()
content.vb: Protected Overridable Sub PreInitialize()
overload: TinyLife.Actions.MultiAction.PreInitialize*
- uid: TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
id: PreCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: PreCompleted(CompletionType)
nameWithType: MultiAction.PreCompleted(CompletionType)
fullName: TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PreCompleted
path: ../TinyLife/Actions/MultiAction.cs
startLine: 108
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: This method is called in <xref href="TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)" data-throw-if-not-resolved="false"></xref> before <xref href="TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)" data-throw-if-not-resolved="false"></xref> is called. It will also be called even if <xref href="TinyLife.Actions.MultiAction.AndThenInitialize" data-throw-if-not-resolved="false"></xref> has not yet been called.
example: []
syntax:
content: protected virtual void PreCompleted(CompletionType type)
parameters:
- id: type
type: TinyLife.Actions.CompletionType
description: The completion type.
content.vb: Protected Overridable Sub PreCompleted(type As CompletionType)
overload: TinyLife.Actions.MultiAction.PreCompleted*
- uid: TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: Update(GameTime, TimeSpan, float)
nameWithType: MultiAction.Update(GameTime, TimeSpan, float)
fullName: TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Update
path: ../TinyLife/Actions/MultiAction.cs
startLine: 111
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
This method is called every update frame if this action is currently active.
By default, only the <xref href="TinyLife.Actions.Action.ElapsedTime" data-throw-if-not-resolved="false"></xref> is modified in this method and <xref href="TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action%2cMicrosoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref> is called.
example: []
syntax:
content: public override sealed void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The current game time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed, in game time
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
content.vb: Public NotOverridable Overrides Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overridden: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
overload: TinyLife.Actions.MultiAction.Update*
nameWithType.vb: MultiAction.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
- uid: TinyLife.Actions.MultiAction.Initialize
commentId: M:TinyLife.Actions.MultiAction.Initialize
id: Initialize
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: Initialize()
nameWithType: MultiAction.Initialize()
fullName: TinyLife.Actions.MultiAction.Initialize()
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Initialize
path: ../TinyLife/Actions/MultiAction.cs
startLine: 139
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
This method is called when the action is first started by a <xref href="TinyLife.Actions.Action.Person" data-throw-if-not-resolved="false"></xref>.
Note that it is not called when the action gets added to the <xref href="TinyLife.Objects.Person.ActionQueue" data-throw-if-not-resolved="false"></xref>, but when it is moved to <xref href="TinyLife.Objects.Person.CurrentActions" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public override sealed void Initialize()
content.vb: Public NotOverridable Overrides Sub Initialize()
overridden: TinyLife.Actions.Action.Initialize
overload: TinyLife.Actions.MultiAction.Initialize*
- uid: TinyLife.Actions.MultiAction.IsCompleted
commentId: M:TinyLife.Actions.MultiAction.IsCompleted
id: IsCompleted
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: IsCompleted()
nameWithType: MultiAction.IsCompleted()
fullName: TinyLife.Actions.MultiAction.IsCompleted()
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsCompleted
path: ../TinyLife/Actions/MultiAction.cs
startLine: 149
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
This method is called every update frame by a <xref href="TinyLife.Actions.Action.Person" data-throw-if-not-resolved="false"></xref> if this action is currently active to check if it should be stopped.
If this returns a result other than <xref href="TinyLife.Actions.CompletionType.Completed" data-throw-if-not-resolved="false"></xref>, <xref href="TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)" data-throw-if-not-resolved="false"></xref> will be called and the action is stopped.
By default, only <xref href="TinyLife.Actions.Action.ForceResult" data-throw-if-not-resolved="false"></xref> modifies the completion type, otherwise <xref href="TinyLife.Actions.CompletionType.Active" data-throw-if-not-resolved="false"></xref> is returned.
example: []
syntax:
content: public override sealed CompletionType IsCompleted()
return:
type: TinyLife.Actions.CompletionType
description: The current completion type of this action
content.vb: Public NotOverridable Overrides Function IsCompleted() As CompletionType
overridden: TinyLife.Actions.Action.IsCompleted
overload: TinyLife.Actions.MultiAction.IsCompleted*
- uid: TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
id: OnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: OnCompleted(CompletionType)
nameWithType: MultiAction.OnCompleted(CompletionType)
fullName: TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnCompleted
path: ../TinyLife/Actions/MultiAction.cs
startLine: 169
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
This method is called when this action <xref href="TinyLife.Actions.Action.IsCompleted" data-throw-if-not-resolved="false"></xref>, or if it is canceled from an outside source.
Note that, if this method is called as a result of <xref href="TinyLife.Actions.Action.IsCompleted" data-throw-if-not-resolved="false"></xref>, the <xref href="TinyLife.Actions.CompletionType" data-throw-if-not-resolved="false"></xref> passed will be the same.
By default, only <xref href="TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action%2cTinyLife.Actions.CompletionType%2cSystem.Boolean)" data-throw-if-not-resolved="false"></xref> is called.
example: []
syntax:
content: public override sealed void OnCompleted(CompletionType type)
parameters:
- id: type
type: TinyLife.Actions.CompletionType
description: The type that this action completed with
content.vb: Public NotOverridable Overrides Sub OnCompleted(type As CompletionType)
overridden: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)
overload: TinyLife.Actions.MultiAction.OnCompleted*
- uid: TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
commentId: M:TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
id: Validate(TinyLife.Objects.Person)
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: Validate(Person)
nameWithType: MultiAction.Validate(Person)
fullName: TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Validate
path: ../TinyLife/Actions/MultiAction.cs
startLine: 184
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Validates this action's data.
This is called when a map is loaded from disk.
When returning false on this method, the action is removed from the <xref href="TinyLife.Actions.Action.Person" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public override bool Validate(Person person)
parameters:
- id: person
type: TinyLife.Objects.Person
description: The person that this action belongs to
return:
type: System.Boolean
description: Whether or not the action is still valid (or if it has invalid data)
content.vb: Public Overrides Function Validate(person As Person) As Boolean
overridden: TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
overload: TinyLife.Actions.MultiAction.Validate*
- uid: TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
id: CanCancel(TinyLife.Actions.Action)
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: CanCancel(Action)
nameWithType: MultiAction.CanCancel(Action)
fullName: TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanCancel
path: ../TinyLife/Actions/MultiAction.cs
startLine: 189
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Returns whether or not this action can be canceled by the given outside source.
Note that the outside source can be null, and if it is, it means that the player canceled the action manually.
By default, actions can only be canceled if the <code class="paramref">cancelSource</code> is null.
example: []
syntax:
content: public override bool CanCancel(Action cancelSource)
parameters:
- id: cancelSource
type: TinyLife.Actions.Action
description: The source of the cancelation, or null if the player canceled it
return:
type: System.Boolean
description: true if the action can be canceled
content.vb: Public Overrides Function CanCancel(cancelSource As Action) As Boolean
overridden: TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
overload: TinyLife.Actions.MultiAction.CanCancel*
- uid: TinyLife.Actions.MultiAction.CanStartNow
commentId: M:TinyLife.Actions.MultiAction.CanStartNow
id: CanStartNow
parent: TinyLife.Actions.MultiAction
langs:
- csharp
- vb
name: CanStartNow()
nameWithType: MultiAction.CanStartNow()
fullName: TinyLife.Actions.MultiAction.CanStartNow()
type: Method
source:
remote:
path: TinyLife/Actions/MultiAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanStartNow
path: ../TinyLife/Actions/MultiAction.cs
startLine: 195
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Return <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">true</a> on this method if this action can be started right now. This method is queried when this action moves from a person's <xref href="TinyLife.Objects.Person.ActionQueue" data-throw-if-not-resolved="false"></xref> to their <xref href="TinyLife.Objects.Person.CurrentActions" data-throw-if-not-resolved="false"></xref>. If this method returns <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/builtin-types/bool">false</a>, it stays in the <xref href="TinyLife.Objects.Person.ActionQueue" data-throw-if-not-resolved="false"></xref>.
By default, <xref href="TinyLife.Actions.MultiAction" data-throw-if-not-resolved="false"></xref> overrides this behavior to only allow the action to be started if the <xref href="TinyLife.Actions.Action.Person" data-throw-if-not-resolved="false"></xref> is not being held, and not currently occupying an action spot that has the <code>Stay</code> flag set.
example: []
syntax:
content: public override bool CanStartNow()
return:
type: System.Boolean
description: Whether this action can start now.
content.vb: Public Overrides Function CanStartNow() As Boolean
overridden: TinyLife.Actions.Action.CanStartNow
overload: TinyLife.Actions.MultiAction.CanStartNow*
references:
- uid: TinyLife.Objects.Person
commentId: T:TinyLife.Objects.Person
parent: TinyLife.Objects
href: TinyLife.Objects.Person.html
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
- uid: TinyLife.Actions
commentId: N:TinyLife.Actions
href: TinyLife.html
name: TinyLife.Actions
nameWithType: TinyLife.Actions
fullName: TinyLife.Actions
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Actions
name: Actions
href: TinyLife.Actions.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Actions
name: Actions
href: TinyLife.Actions.html
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent: MLEM.Data.Json
isExternal: true
name: JsonTypeSafeGenericDataHolder
nameWithType: JsonTypeSafeGenericDataHolder
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- uid: TinyLife.Actions.Action
commentId: T:TinyLife.Actions.Action
parent: TinyLife.Actions
href: TinyLife.Actions.Action.html
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.Actions.Action.Random
commentId: F:TinyLife.Actions.Action.Random
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Random
name: Random
nameWithType: Action.Random
fullName: TinyLife.Actions.Action.Random
- uid: TinyLife.Actions.Action.FullyInProgress
commentId: P:TinyLife.Actions.Action.FullyInProgress
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FullyInProgress
name: FullyInProgress
nameWithType: Action.FullyInProgress
fullName: TinyLife.Actions.Action.FullyInProgress
- uid: TinyLife.Actions.Action.Type
commentId: F:TinyLife.Actions.Action.Type
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Type
name: Type
nameWithType: Action.Type
fullName: TinyLife.Actions.Action.Type
- uid: TinyLife.Actions.Action.Info
commentId: F:TinyLife.Actions.Action.Info
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Info
name: Info
nameWithType: Action.Info
fullName: TinyLife.Actions.Action.Info
- uid: TinyLife.Actions.Action.Id
commentId: F:TinyLife.Actions.Action.Id
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Id
name: Id
nameWithType: Action.Id
fullName: TinyLife.Actions.Action.Id
- uid: TinyLife.Actions.Action.StartedAutomatically
commentId: P:TinyLife.Actions.Action.StartedAutomatically
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_StartedAutomatically
name: StartedAutomatically
nameWithType: Action.StartedAutomatically
fullName: TinyLife.Actions.Action.StartedAutomatically
- uid: TinyLife.Actions.Action.Parent
commentId: P:TinyLife.Actions.Action.Parent
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Parent
name: Parent
nameWithType: Action.Parent
fullName: TinyLife.Actions.Action.Parent
- uid: TinyLife.Actions.Action.Person
commentId: P:TinyLife.Actions.Action.Person
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Person
name: Person
nameWithType: Action.Person
fullName: TinyLife.Actions.Action.Person
- uid: TinyLife.Actions.Action.ElapsedTime
commentId: P:TinyLife.Actions.Action.ElapsedTime
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_ElapsedTime
name: ElapsedTime
nameWithType: Action.ElapsedTime
fullName: TinyLife.Actions.Action.ElapsedTime
- uid: TinyLife.Actions.Action.PlayerPromptOpen
commentId: P:TinyLife.Actions.Action.PlayerPromptOpen
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_PlayerPromptOpen
name: PlayerPromptOpen
nameWithType: Action.PlayerPromptOpen
fullName: TinyLife.Actions.Action.PlayerPromptOpen
- uid: TinyLife.Actions.Action.ForceResult
commentId: F:TinyLife.Actions.Action.ForceResult
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_ForceResult
name: ForceResult
nameWithType: Action.ForceResult
fullName: TinyLife.Actions.Action.ForceResult
- uid: TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
commentId: M:TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_TryForceResult_TinyLife_Actions_CompletionType_System_Nullable_TinyLife_Actions_CanExecuteResult__TinyLife_Objects_MapObject_
name: TryForceResult(CompletionType, CanExecuteResult?, MapObject)
nameWithType: Action.TryForceResult(CompletionType, CanExecuteResult?, MapObject)
fullName: TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType, TinyLife.Actions.CanExecuteResult?, TinyLife.Objects.MapObject)
spec.csharp:
- uid: TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
name: TryForceResult
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_TryForceResult_TinyLife_Actions_CompletionType_System_Nullable_TinyLife_Actions_CanExecuteResult__TinyLife_Objects_MapObject_
- name: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
href: TinyLife.Actions.CompletionType.html
- name: ','
- name: " "
- uid: TinyLife.Actions.CanExecuteResult
name: CanExecuteResult
href: TinyLife.Actions.CanExecuteResult.html
- name: '?'
- name: ','
- name: " "
- uid: TinyLife.Objects.MapObject
name: MapObject
href: TinyLife.Objects.MapObject.html
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
name: TryForceResult
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_TryForceResult_TinyLife_Actions_CompletionType_System_Nullable_TinyLife_Actions_CanExecuteResult__TinyLife_Objects_MapObject_
- name: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
href: TinyLife.Actions.CompletionType.html
- name: ','
- name: " "
- uid: TinyLife.Actions.CanExecuteResult
name: CanExecuteResult
href: TinyLife.Actions.CanExecuteResult.html
- name: '?'
- name: ','
- name: " "
- uid: TinyLife.Objects.MapObject
name: MapObject
href: TinyLife.Objects.MapObject.html
- name: )
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CanMultitask_TinyLife_Actions_Action_
name: CanMultitask(Action)
nameWithType: Action.CanMultitask(Action)
fullName: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
spec.csharp:
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
name: CanMultitask
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CanMultitask_TinyLife_Actions_Action_
- name: (
- uid: TinyLife.Actions.Action
name: Action
href: TinyLife.Actions.Action.html
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
name: CanMultitask
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CanMultitask_TinyLife_Actions_Action_
- name: (
- uid: TinyLife.Actions.Action
name: Action
href: TinyLife.Actions.Action.html
- name: )
- uid: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetNextAction_TinyLife_Actions_CompletionType_
name: GetNextAction(CompletionType)
nameWithType: Action.GetNextAction(CompletionType)
fullName: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
name: GetNextAction
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetNextAction_TinyLife_Actions_CompletionType_
- name: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
href: TinyLife.Actions.CompletionType.html
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
name: GetNextAction
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetNextAction_TinyLife_Actions_CompletionType_
- name: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
href: TinyLife.Actions.CompletionType.html
- name: )
- uid: TinyLife.Actions.Action.GetIconObject
commentId: M:TinyLife.Actions.Action.GetIconObject
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetIconObject
name: GetIconObject()
nameWithType: Action.GetIconObject()
fullName: TinyLife.Actions.Action.GetIconObject()
spec.csharp:
- uid: TinyLife.Actions.Action.GetIconObject
name: GetIconObject
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetIconObject
- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.GetIconObject
name: GetIconObject
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetIconObject
- name: (
- name: )
- uid: TinyLife.Actions.Action.CausesExtremelyFastSpeed
commentId: M:TinyLife.Actions.Action.CausesExtremelyFastSpeed
parent: TinyLife.Actions.Action
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name: PickUpAndGoTo
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name: GetFreeChair
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name: Furniture
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href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Initialize
- name: (
- name: )
- uid: TinyLife.Actions.MultiAction.PreInitialize*
commentId: Overload:TinyLife.Actions.MultiAction.PreInitialize
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_PreInitialize
name: PreInitialize
nameWithType: MultiAction.PreInitialize
fullName: TinyLife.Actions.MultiAction.PreInitialize
- uid: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_AndThenOnCompleted_TinyLife_Actions_CompletionType_
name: AndThenOnCompleted(CompletionType)
nameWithType: MultiAction.AndThenOnCompleted(CompletionType)
fullName: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
name: AndThenOnCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_AndThenOnCompleted_TinyLife_Actions_CompletionType_
- name: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
href: TinyLife.Actions.CompletionType.html
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
name: AndThenOnCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_AndThenOnCompleted_TinyLife_Actions_CompletionType_
- name: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
href: TinyLife.Actions.CompletionType.html
- name: )
- uid: TinyLife.Actions.MultiAction.AndThenInitialize
commentId: M:TinyLife.Actions.MultiAction.AndThenInitialize
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_AndThenInitialize
name: AndThenInitialize()
nameWithType: MultiAction.AndThenInitialize()
fullName: TinyLife.Actions.MultiAction.AndThenInitialize()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.AndThenInitialize
name: AndThenInitialize
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_AndThenInitialize
- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.AndThenInitialize
name: AndThenInitialize
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_AndThenInitialize
- name: (
- name: )
- uid: TinyLife.Actions.MultiAction.PreCompleted*
commentId: Overload:TinyLife.Actions.MultiAction.PreCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_PreCompleted_TinyLife_Actions_CompletionType_
name: PreCompleted
nameWithType: MultiAction.PreCompleted
fullName: TinyLife.Actions.MultiAction.PreCompleted
- uid: TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
commentId: M:TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
parent: TinyLife.Objects.MapObject
isExternal: true
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_ActionUpdate_TinyLife_Actions_Action_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_System_Boolean_
name: ActionUpdate(Action, GameTime, TimeSpan, float, bool)
nameWithType: MapObject.ActionUpdate(Action, GameTime, TimeSpan, float, bool)
fullName: TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action, Microsoft.Xna.Framework.GameTime, System.TimeSpan, float, bool)
nameWithType.vb: MapObject.ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean)
fullName.vb: TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action, Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single, Boolean)
name.vb: ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean)
spec.csharp:
- uid: TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
name: ActionUpdate
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_ActionUpdate_TinyLife_Actions_Action_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_System_Boolean_
- name: (
- uid: TinyLife.Actions.Action
name: Action
href: TinyLife.Actions.Action.html
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
name: ActionUpdate
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_ActionUpdate_TinyLife_Actions_Action_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_System_Boolean_
- name: (
- uid: TinyLife.Actions.Action
name: Action
href: TinyLife.Actions.Action.html
- name: ','
- name: " "
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Actions.Action
isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
name: Update(GameTime, TimeSpan, float)
nameWithType: Action.Update(GameTime, TimeSpan, float)
fullName: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
nameWithType.vb: Action.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
spec.csharp:
- uid: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
- uid: TinyLife.Actions.MultiAction.Update*
commentId: Overload:TinyLife.Actions.MultiAction.Update
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
name: Update
nameWithType: MultiAction.Update
fullName: TinyLife.Actions.MultiAction.Update
- uid: TinyLife.Objects.MapObject
commentId: T:TinyLife.Objects.MapObject
parent: TinyLife.Objects
href: TinyLife.Objects.MapObject.html
name: MapObject
nameWithType: MapObject
fullName: TinyLife.Objects.MapObject
- uid: TinyLife.Objects.Person.ActionQueue
commentId: F:TinyLife.Objects.Person.ActionQueue
href: TinyLife.Objects.Person.html#TinyLife_Objects_Person_ActionQueue
name: ActionQueue
nameWithType: Person.ActionQueue
fullName: TinyLife.Objects.Person.ActionQueue
- uid: TinyLife.Objects.Person.CurrentActions
commentId: F:TinyLife.Objects.Person.CurrentActions
href: TinyLife.Objects.Person.html#TinyLife_Objects_Person_CurrentActions
name: CurrentActions
nameWithType: Person.CurrentActions
fullName: TinyLife.Objects.Person.CurrentActions
- uid: TinyLife.Actions.Action.Initialize
commentId: M:TinyLife.Actions.Action.Initialize
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Initialize
name: Initialize()
nameWithType: Action.Initialize()
fullName: TinyLife.Actions.Action.Initialize()
spec.csharp:
- uid: TinyLife.Actions.Action.Initialize
name: Initialize
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Initialize
- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.Initialize
name: Initialize
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Initialize
- name: (
- name: )
- uid: TinyLife.Actions.MultiAction.Initialize*
commentId: Overload:TinyLife.Actions.MultiAction.Initialize
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Initialize
name: Initialize
nameWithType: MultiAction.Initialize
fullName: TinyLife.Actions.MultiAction.Initialize
- uid: TinyLife.Actions.CompletionType.Completed
commentId: F:TinyLife.Actions.CompletionType.Completed
href: TinyLife.Actions.CompletionType.html#TinyLife_Actions_CompletionType_Completed
name: Completed
nameWithType: CompletionType.Completed
fullName: TinyLife.Actions.CompletionType.Completed
- uid: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_OnCompleted_TinyLife_Actions_CompletionType_
name: OnCompleted(CompletionType)
nameWithType: Action.OnCompleted(CompletionType)
fullName: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)
name: OnCompleted
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_OnCompleted_TinyLife_Actions_CompletionType_
- name: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
href: TinyLife.Actions.CompletionType.html
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)
name: OnCompleted
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_OnCompleted_TinyLife_Actions_CompletionType_
- name: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
href: TinyLife.Actions.CompletionType.html
- name: )
- uid: TinyLife.Actions.CompletionType.Active
commentId: F:TinyLife.Actions.CompletionType.Active
href: TinyLife.Actions.CompletionType.html#TinyLife_Actions_CompletionType_Active
name: Active
nameWithType: CompletionType.Active
fullName: TinyLife.Actions.CompletionType.Active
- uid: TinyLife.Actions.Action.IsCompleted
commentId: M:TinyLife.Actions.Action.IsCompleted
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_IsCompleted
name: IsCompleted()
nameWithType: Action.IsCompleted()
fullName: TinyLife.Actions.Action.IsCompleted()
spec.csharp:
- uid: TinyLife.Actions.Action.IsCompleted
name: IsCompleted
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_IsCompleted
- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.IsCompleted
name: IsCompleted
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_IsCompleted
- name: (
- name: )
- uid: TinyLife.Actions.MultiAction.IsCompleted*
commentId: Overload:TinyLife.Actions.MultiAction.IsCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_IsCompleted
name: IsCompleted
nameWithType: MultiAction.IsCompleted
fullName: TinyLife.Actions.MultiAction.IsCompleted
- uid: TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
commentId: M:TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
parent: TinyLife.Objects.MapObject
isExternal: true
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnActionCompleted_TinyLife_Actions_Action_TinyLife_Actions_CompletionType_System_Boolean_
name: OnActionCompleted(Action, CompletionType, bool)
nameWithType: MapObject.OnActionCompleted(Action, CompletionType, bool)
fullName: TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action, TinyLife.Actions.CompletionType, bool)
nameWithType.vb: MapObject.OnActionCompleted(Action, CompletionType, Boolean)
fullName.vb: TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action, TinyLife.Actions.CompletionType, Boolean)
name.vb: OnActionCompleted(Action, CompletionType, Boolean)
spec.csharp:
- uid: TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
name: OnActionCompleted
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnActionCompleted_TinyLife_Actions_Action_TinyLife_Actions_CompletionType_System_Boolean_
- name: (
- uid: TinyLife.Actions.Action
name: Action
href: TinyLife.Actions.Action.html
- name: ','
- name: " "
- uid: TinyLife.Actions.CompletionType
name: CompletionType
href: TinyLife.Actions.CompletionType.html
- name: ','
- name: " "
- uid: System.Boolean
name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
spec.vb:
- uid: TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
name: OnActionCompleted
href: TinyLife.Objects.MapObject.html#TinyLife_Objects_MapObject_OnActionCompleted_TinyLife_Actions_Action_TinyLife_Actions_CompletionType_System_Boolean_
- name: (
- uid: TinyLife.Actions.Action
name: Action
href: TinyLife.Actions.Action.html
- name: ','
- name: " "
- uid: TinyLife.Actions.CompletionType
name: CompletionType
href: TinyLife.Actions.CompletionType.html
- name: ','
- name: " "
- uid: System.Boolean
name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: TinyLife.Actions.MultiAction.OnCompleted*
commentId: Overload:TinyLife.Actions.MultiAction.OnCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_OnCompleted_TinyLife_Actions_CompletionType_
name: OnCompleted
nameWithType: MultiAction.OnCompleted
fullName: TinyLife.Actions.MultiAction.OnCompleted
- uid: TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
commentId: M:TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Validate_TinyLife_Objects_Person_
name: Validate(Person)
nameWithType: Action.Validate(Person)
fullName: TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
spec.csharp:
- uid: TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
name: Validate
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Validate_TinyLife_Objects_Person_
- name: (
- uid: TinyLife.Objects.Person
name: Person
href: TinyLife.Objects.Person.html
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
name: Validate
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Validate_TinyLife_Objects_Person_
- name: (
- uid: TinyLife.Objects.Person
name: Person
href: TinyLife.Objects.Person.html
- name: )
- uid: TinyLife.Actions.MultiAction.Validate*
commentId: Overload:TinyLife.Actions.MultiAction.Validate
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Validate_TinyLife_Objects_Person_
name: Validate
nameWithType: MultiAction.Validate
fullName: TinyLife.Actions.MultiAction.Validate
- uid: System.Boolean
commentId: T:System.Boolean
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
- uid: TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CanCancel_TinyLife_Actions_Action_
name: CanCancel(Action)
nameWithType: Action.CanCancel(Action)
fullName: TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
spec.csharp:
- uid: TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
name: CanCancel
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CanCancel_TinyLife_Actions_Action_
- name: (
- uid: TinyLife.Actions.Action
name: Action
href: TinyLife.Actions.Action.html
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
name: CanCancel
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CanCancel_TinyLife_Actions_Action_
- name: (
- uid: TinyLife.Actions.Action
name: Action
href: TinyLife.Actions.Action.html
- name: )
- uid: TinyLife.Actions.MultiAction.CanCancel*
commentId: Overload:TinyLife.Actions.MultiAction.CanCancel
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_CanCancel_TinyLife_Actions_Action_
name: CanCancel
nameWithType: MultiAction.CanCancel
fullName: TinyLife.Actions.MultiAction.CanCancel
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commentId: M:TinyLife.Actions.Action.CanStartNow
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CanStartNow
name: CanStartNow()
nameWithType: Action.CanStartNow()
fullName: TinyLife.Actions.Action.CanStartNow()
spec.csharp:
- uid: TinyLife.Actions.Action.CanStartNow
name: CanStartNow
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CanStartNow
- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.CanStartNow
name: CanStartNow
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CanStartNow
- name: (
- name: )
- uid: TinyLife.Actions.MultiAction.CanStartNow*
commentId: Overload:TinyLife.Actions.MultiAction.CanStartNow
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_CanStartNow
name: CanStartNow
nameWithType: MultiAction.CanStartNow
fullName: TinyLife.Actions.MultiAction.CanStartNow