mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-12-23 07:09:22 +01:00
1832 lines
72 KiB
YAML
1832 lines
72 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.World.Wallpaper
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commentId: T:TinyLife.World.Wallpaper
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id: Wallpaper
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parent: TinyLife.World
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children:
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- TinyLife.World.Wallpaper.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,System.Int32[],TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[])
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- TinyLife.World.Wallpaper.BaseName
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- TinyLife.World.Wallpaper.Colors
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- TinyLife.World.Wallpaper.ColorSchemes
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- TinyLife.World.Wallpaper.DefaultColors
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- TinyLife.World.Wallpaper.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,TinyLife.World.WallMode,System.Boolean,System.Boolean,System.Single,System.Single,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Color})
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- TinyLife.World.Wallpaper.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.GameTime,System.Single)
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- TinyLife.World.Wallpaper.GetPrice
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- TinyLife.World.Wallpaper.Icon
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- TinyLife.World.Wallpaper.Name
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- TinyLife.World.Wallpaper.Price
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- TinyLife.World.Wallpaper.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,MLEM.Textures.TextureRegion,System.Nullable{System.Int32},System.Type)
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- TinyLife.World.Wallpaper.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[],System.Type)
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- TinyLife.World.Wallpaper.Wallpapers
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langs:
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- csharp
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- vb
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name: Wallpaper
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nameWithType: Wallpaper
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fullName: TinyLife.World.Wallpaper
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type: Class
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Wallpaper
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 20
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nA wallpaper is a single-instanced object that can be attached to a <xref href=\"TinyLife.World.Wall\" data-throw-if-not-resolved=\"false\"></xref>, which makes the wall render a different texture.\nTo register custom wallpapers, use <xref href=\"TinyLife.World.Wallpaper.Register(System.String%2cSystem.Int32%2cSystem.Collections.Generic.Dictionary%7bMicrosoft.Xna.Framework.Point%2cMLEM.Textures.TextureRegion%7d%2cMicrosoft.Xna.Framework.Point%2cTinyLife.Utilities.ColorScheme%2cMLEM.Textures.TextureRegion%2cSystem.Nullable%7bSystem.Int32%7d%2cSystem.Type)\" data-throw-if-not-resolved=\"false\"></xref>. Note that registered wallpapers need to use a texture generated by <xref href=\"TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D%2cSystem.Int32%2cSystem.Int32%2cMLEM.Data.RuntimeTexturePacker%2cSystem.Action%7bSystem.Collections.Generic.Dictionary%7bMicrosoft.Xna.Framework.Point%2cMLEM.Textures.TextureRegion%7d%7d)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: >-
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[JsonConverter(typeof(Wallpaper.Converter))]
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public class Wallpaper : IPricedObject
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content.vb: >-
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<JsonConverter(GetType(Wallpaper.Converter))>
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Public Class Wallpaper Implements IPricedObject
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inheritance:
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- System.Object
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implements:
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- TinyLife.World.IPricedObject
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inheritedMembers:
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.World.Wallpaper.TinyLife.Utilities.Extensions.JsonCopy``1
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- uid: TinyLife.World.Wallpaper.Wallpapers
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commentId: F:TinyLife.World.Wallpaper.Wallpapers
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id: Wallpapers
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: Wallpapers
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nameWithType: Wallpaper.Wallpapers
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fullName: TinyLife.World.Wallpaper.Wallpapers
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type: Field
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Wallpapers
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 28
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe registry for all <xref href=\"TinyLife.World.Wallpaper\" data-throw-if-not-resolved=\"false\"></xref> objects in the game and mods.\nUse <xref href=\"TinyLife.World.Wallpaper.Register(System.String%2cSystem.Int32%2cSystem.Collections.Generic.Dictionary%7bMicrosoft.Xna.Framework.Point%2cMLEM.Textures.TextureRegion%7d%2cMicrosoft.Xna.Framework.Point%2cTinyLife.Utilities.ColorScheme%2cMLEM.Textures.TextureRegion%2cSystem.Nullable%7bSystem.Int32%7d%2cSystem.Type)\" data-throw-if-not-resolved=\"false\"></xref> to register custom wallpapers.\n"
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example: []
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syntax:
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content: public static readonly ReadOnlyDictionary<string, Wallpaper[]> Wallpapers
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return:
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type: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.World.Wallpaper[]}
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content.vb: Public Shared ReadOnly Wallpapers As ReadOnlyDictionary(Of String, Wallpaper())
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- uid: TinyLife.World.Wallpaper.BaseName
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commentId: F:TinyLife.World.Wallpaper.BaseName
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id: BaseName
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: BaseName
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nameWithType: Wallpaper.BaseName
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fullName: TinyLife.World.Wallpaper.BaseName
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type: Field
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: BaseName
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 54
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe name of this type of wallpaper. Whereas <xref href=\"TinyLife.World.Wallpaper.Name\" data-throw-if-not-resolved=\"false\"></xref> has the index of its color scheme appended to it, this one is just the type's name.\n"
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example: []
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syntax:
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content: public readonly string BaseName
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return:
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type: System.String
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content.vb: Public ReadOnly BaseName As String
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- uid: TinyLife.World.Wallpaper.Name
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commentId: F:TinyLife.World.Wallpaper.Name
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id: Name
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: Name
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nameWithType: Wallpaper.Name
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fullName: TinyLife.World.Wallpaper.Name
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type: Field
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Name
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 58
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe name of this specific wallpaper. This is comprised of the <xref href=\"TinyLife.World.Wallpaper.BaseName\" data-throw-if-not-resolved=\"false\"></xref> with its color scheme index attached to it.\n"
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example: []
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syntax:
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content: public readonly string Name
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return:
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type: System.String
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content.vb: Public ReadOnly Name As String
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- uid: TinyLife.World.Wallpaper.Price
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commentId: F:TinyLife.World.Wallpaper.Price
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id: Price
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: Price
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nameWithType: Wallpaper.Price
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fullName: TinyLife.World.Wallpaper.Price
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type: Field
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Price
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 62
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe price of this wallpaper. Can be retrieved easily using <xref href=\"TinyLife.World.Wallpaper.GetPrice\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public readonly int Price
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return:
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type: System.Int32
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content.vb: Public ReadOnly Price As Integer
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- uid: TinyLife.World.Wallpaper.ColorSchemes
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commentId: F:TinyLife.World.Wallpaper.ColorSchemes
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id: ColorSchemes
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: ColorSchemes
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nameWithType: Wallpaper.ColorSchemes
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fullName: TinyLife.World.Wallpaper.ColorSchemes
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type: Field
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ColorSchemes
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 67
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nAn array of <xref href=\"TinyLife.Utilities.ColorScheme\" data-throw-if-not-resolved=\"false\"></xref> that this wallpaper type uses.\nIf this array has more than one entry, textures for the other layers will be gathered to the right of the texture region passed in the constructor.\n"
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example: []
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syntax:
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content: public readonly ColorScheme[] ColorSchemes
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return:
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type: TinyLife.Utilities.ColorScheme[]
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content.vb: Public ReadOnly ColorSchemes As ColorScheme()
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- uid: TinyLife.World.Wallpaper.Colors
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commentId: F:TinyLife.World.Wallpaper.Colors
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id: Colors
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: Colors
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nameWithType: Wallpaper.Colors
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fullName: TinyLife.World.Wallpaper.Colors
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type: Field
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Colors
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 72
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe set of colors applied to this wallpaper instance.\nEach entry represents an index in the <xref href=\"TinyLife.World.Wallpaper.ColorSchemes\" data-throw-if-not-resolved=\"false\"></xref> of this wallpaper.\n"
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example: []
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syntax:
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content: public readonly int[] Colors
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return:
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type: System.Int32[]
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content.vb: Public ReadOnly Colors As Integer()
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- uid: TinyLife.World.Wallpaper.Icon
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commentId: F:TinyLife.World.Wallpaper.Icon
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id: Icon
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: Icon
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nameWithType: Wallpaper.Icon
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fullName: TinyLife.World.Wallpaper.Icon
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type: Field
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Icon
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 77
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe build mode icon for this object, which represents the category / theme / mod that it comes from.\nIf this value is nonnull, the icon will be displayed in the corner of the build mode button for this object.\n"
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example: []
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syntax:
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content: public readonly TextureRegion Icon
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return:
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type: MLEM.Textures.TextureRegion
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content.vb: Public ReadOnly Icon As TextureRegion
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- uid: TinyLife.World.Wallpaper.DefaultColors
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commentId: F:TinyLife.World.Wallpaper.DefaultColors
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id: DefaultColors
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: DefaultColors
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nameWithType: Wallpaper.DefaultColors
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fullName: TinyLife.World.Wallpaper.DefaultColors
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type: Field
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: DefaultColors
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 81
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe colors that this wallpaper should have by default.\n"
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example: []
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syntax:
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content: public readonly int[] DefaultColors
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return:
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type: System.Int32[]
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content.vb: Public ReadOnly DefaultColors As Integer()
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- uid: TinyLife.World.Wallpaper.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,System.Int32[],TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[])
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commentId: M:TinyLife.World.Wallpaper.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,System.Int32[],TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[])
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id: '#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,System.Int32[],TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[])'
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: Wallpaper(string, string, int, Dictionary<Point, TextureRegion>, Point, int[], ColorScheme[], TextureRegion, int[])
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nameWithType: Wallpaper.Wallpaper(string, string, int, Dictionary<Point, TextureRegion>, Point, int[], ColorScheme[], TextureRegion, int[])
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fullName: TinyLife.World.Wallpaper.Wallpaper(string, string, int, System.Collections.Generic.Dictionary<Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion>, Microsoft.Xna.Framework.Point, int[], TinyLife.Utilities.ColorScheme[], MLEM.Textures.TextureRegion, int[])
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type: Constructor
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
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id: .ctor
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 89
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nCreates a new wallpaper with the given settings.\nTo create an instance of a custom wallpaper class, use <xref href=\"TinyLife.World.Wallpaper.Register(System.String%2cSystem.Int32%2cSystem.Collections.Generic.Dictionary%7bMicrosoft.Xna.Framework.Point%2cMLEM.Textures.TextureRegion%7d%2cMicrosoft.Xna.Framework.Point%2cTinyLife.Utilities.ColorScheme%2cMLEM.Textures.TextureRegion%2cSystem.Nullable%7bSystem.Int32%7d%2cSystem.Type)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: protected Wallpaper(string baseName, string name, int price, Dictionary<Point, TextureRegion> textures, Point textureRegion, int[] colors, ColorScheme[] colorSchemes, TextureRegion icon, int[] defaultColors)
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parameters:
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- id: baseName
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type: System.String
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- id: name
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type: System.String
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- id: price
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type: System.Int32
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- id: textures
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type: System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}
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- id: textureRegion
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type: Microsoft.Xna.Framework.Point
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- id: colors
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type: System.Int32[]
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- id: colorSchemes
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type: TinyLife.Utilities.ColorScheme[]
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- id: icon
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type: MLEM.Textures.TextureRegion
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- id: defaultColors
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type: System.Int32[]
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content.vb: Protected Sub New(baseName As String, name As String, price As Integer, textures As Dictionary(Of Point, TextureRegion), textureRegion As Point, colors As Integer(), colorSchemes As ColorScheme(), icon As TextureRegion, defaultColors As Integer())
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overload: TinyLife.World.Wallpaper.#ctor*
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nameWithType.vb: Wallpaper.New(String, String, Integer, Dictionary(Of Point, TextureRegion), Point, Integer(), ColorScheme(), TextureRegion, Integer())
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fullName.vb: TinyLife.World.Wallpaper.New(String, String, Integer, System.Collections.Generic.Dictionary(Of Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion), Microsoft.Xna.Framework.Point, Integer(), TinyLife.Utilities.ColorScheme(), MLEM.Textures.TextureRegion, Integer())
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name.vb: New(String, String, Integer, Dictionary(Of Point, TextureRegion), Point, Integer(), ColorScheme(), TextureRegion, Integer())
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- uid: TinyLife.World.Wallpaper.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,TinyLife.World.WallMode,System.Boolean,System.Boolean,System.Single,System.Single,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Color})
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commentId: M:TinyLife.World.Wallpaper.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,TinyLife.World.WallMode,System.Boolean,System.Boolean,System.Single,System.Single,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Color})
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id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,TinyLife.World.WallMode,System.Boolean,System.Boolean,System.Single,System.Single,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Color})
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parent: TinyLife.World.Wallpaper
|
|
langs:
|
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- csharp
|
|
- vb
|
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name: Draw(GameTime, SpriteBatch, Vector2, WallMode, bool, bool, float, float, bool, Color?)
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nameWithType: Wallpaper.Draw(GameTime, SpriteBatch, Vector2, WallMode, bool, bool, float, float, bool, Color?)
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fullName: TinyLife.World.Wallpaper.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, TinyLife.World.WallMode, bool, bool, float, float, bool, Microsoft.Xna.Framework.Color?)
|
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type: Method
|
|
source:
|
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remote:
|
|
path: TinyLife/World/Wallpaper.cs
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branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Draw
|
|
path: ../TinyLife/World/Wallpaper.cs
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startLine: 114
|
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assemblies:
|
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- Tiny Life
|
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namespace: TinyLife.World
|
|
summary: "\nDraws this wallpaper on the given wall with the given data.\n"
|
|
example: []
|
|
syntax:
|
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content: public virtual void Draw(GameTime time, SpriteBatch batch, Vector2 drawPos, WallMode mode, bool isDown, bool vertical, float scale, float depth, bool shadow, Color? overrideColor = null)
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parameters:
|
|
- id: time
|
|
type: Microsoft.Xna.Framework.GameTime
|
|
description: The current game time
|
|
- id: batch
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type: Microsoft.Xna.Framework.Graphics.SpriteBatch
|
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description: The sprite batch used for rendering
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|
- id: drawPos
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type: Microsoft.Xna.Framework.Vector2
|
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description: The position, in screen coordinates, that the wall should be drawn at
|
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- id: mode
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|
type: TinyLife.World.WallMode
|
|
description: The <xref href="TinyLife.World.WallMode" data-throw-if-not-resolved="false"></xref> that the wall should be drawn with
|
|
- id: isDown
|
|
type: System.Boolean
|
|
description: Whether or not the wall is rendering with a reduced height
|
|
- id: vertical
|
|
type: System.Boolean
|
|
description: Whether or not the wall is vertical (or horizontal) in the world
|
|
- id: scale
|
|
type: System.Single
|
|
description: The scale that the wall should be rendered with
|
|
- id: depth
|
|
type: System.Single
|
|
description: The depth that the wall should be rendered with
|
|
- id: shadow
|
|
type: System.Boolean
|
|
description: Whether or not the shadow texture should be applied on top of the texture
|
|
- id: overrideColor
|
|
type: System.Nullable{Microsoft.Xna.Framework.Color}
|
|
description: A color that this object should be rendered with, instead of its default color
|
|
content.vb: Public Overridable Sub Draw(time As GameTime, batch As SpriteBatch, drawPos As Vector2, mode As WallMode, isDown As Boolean, vertical As Boolean, scale As Single, depth As Single, shadow As Boolean, overrideColor As Color? = Nothing)
|
|
overload: TinyLife.World.Wallpaper.Draw*
|
|
nameWithType.vb: Wallpaper.Draw(GameTime, SpriteBatch, Vector2, WallMode, Boolean, Boolean, Single, Single, Boolean, Color?)
|
|
fullName.vb: TinyLife.World.Wallpaper.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, TinyLife.World.WallMode, Boolean, Boolean, Single, Single, Boolean, Microsoft.Xna.Framework.Color?)
|
|
name.vb: Draw(GameTime, SpriteBatch, Vector2, WallMode, Boolean, Boolean, Single, Single, Boolean, Color?)
|
|
- uid: TinyLife.World.Wallpaper.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.GameTime,System.Single)
|
|
commentId: M:TinyLife.World.Wallpaper.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.GameTime,System.Single)
|
|
id: DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.GameTime,System.Single)
|
|
parent: TinyLife.World.Wallpaper
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: DrawUi(Element, SpriteBatch, GameTime, float)
|
|
nameWithType: Wallpaper.DrawUi(Element, SpriteBatch, GameTime, float)
|
|
fullName: TinyLife.World.Wallpaper.DrawUi(MLEM.Ui.Elements.Element, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.GameTime, float)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Wallpaper.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: DrawUi
|
|
path: ../TinyLife/World/Wallpaper.cs
|
|
startLine: 135
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nDraws this wallpaper on the given <xref href=\"MLEM.Ui.Elements.Element\" data-throw-if-not-resolved=\"false\"></xref> in ui space\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual void DrawUi(Element e, SpriteBatch batch, GameTime time, float drawScale = 0.3)
|
|
parameters:
|
|
- id: e
|
|
type: MLEM.Ui.Elements.Element
|
|
description: The element to draw on
|
|
- id: batch
|
|
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
|
|
description: The batch to draw with
|
|
- id: time
|
|
type: Microsoft.Xna.Framework.GameTime
|
|
description: The current game time
|
|
- id: drawScale
|
|
type: System.Single
|
|
description: The scale to draw with. Defaults to 0.3.
|
|
content.vb: Public Overridable Sub DrawUi(e As Element, batch As SpriteBatch, time As GameTime, drawScale As Single = 0.3)
|
|
overload: TinyLife.World.Wallpaper.DrawUi*
|
|
nameWithType.vb: Wallpaper.DrawUi(Element, SpriteBatch, GameTime, Single)
|
|
fullName.vb: TinyLife.World.Wallpaper.DrawUi(MLEM.Ui.Elements.Element, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.GameTime, Single)
|
|
name.vb: DrawUi(Element, SpriteBatch, GameTime, Single)
|
|
- uid: TinyLife.World.Wallpaper.GetPrice
|
|
commentId: M:TinyLife.World.Wallpaper.GetPrice
|
|
id: GetPrice
|
|
parent: TinyLife.World.Wallpaper
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetPrice()
|
|
nameWithType: Wallpaper.GetPrice()
|
|
fullName: TinyLife.World.Wallpaper.GetPrice()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Wallpaper.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetPrice
|
|
path: ../TinyLife/World/Wallpaper.cs
|
|
startLine: 143
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nReturns the price that this object can be bought or sold for.\nNote that, like in the case of the <xref href=\"TinyLife.Objects.Painting\" data-throw-if-not-resolved=\"false\"></xref>, the returned price isn't necessarily the full price that the object can be sold for. Instead, the price returned here should be the price that this object has when bought or sold from the <xref href=\"TinyLife.Tools.FurnitureTool\" data-throw-if-not-resolved=\"false\"></xref> or similar.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual float GetPrice()
|
|
return:
|
|
type: System.Single
|
|
description: The object's price
|
|
content.vb: Public Overridable Function GetPrice() As Single
|
|
overload: TinyLife.World.Wallpaper.GetPrice*
|
|
implements:
|
|
- TinyLife.World.IPricedObject.GetPrice
|
|
- uid: TinyLife.World.Wallpaper.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,MLEM.Textures.TextureRegion,System.Nullable{System.Int32},System.Type)
|
|
commentId: M:TinyLife.World.Wallpaper.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,MLEM.Textures.TextureRegion,System.Nullable{System.Int32},System.Type)
|
|
id: Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,MLEM.Textures.TextureRegion,System.Nullable{System.Int32},System.Type)
|
|
parent: TinyLife.World.Wallpaper
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Register(string, int, Dictionary<Point, TextureRegion>, Point, ColorScheme, TextureRegion, int?, Type)
|
|
nameWithType: Wallpaper.Register(string, int, Dictionary<Point, TextureRegion>, Point, ColorScheme, TextureRegion, int?, Type)
|
|
fullName: TinyLife.World.Wallpaper.Register(string, int, System.Collections.Generic.Dictionary<Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion>, Microsoft.Xna.Framework.Point, TinyLife.Utilities.ColorScheme, MLEM.Textures.TextureRegion, int?, System.Type)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Wallpaper.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Register
|
|
path: ../TinyLife/World/Wallpaper.cs
|
|
startLine: 159
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nCreates and registers a new wallpaper with the given settings.\nNote that the <code data-dev-comment-type=\"paramref\" class=\"paramref\">textures</code> should be one generated using <xref href=\"TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D%2cSystem.Int32%2cSystem.Int32%2cMLEM.Data.RuntimeTexturePacker%2cSystem.Action%7bSystem.Collections.Generic.Dictionary%7bMicrosoft.Xna.Framework.Point%2cMLEM.Textures.TextureRegion%7d%7d)\" data-throw-if-not-resolved=\"false\"></xref>, as otherwise, graphical issues will occur.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static void Register(string name, int price, Dictionary<Point, TextureRegion> textures, Point textureRegion, ColorScheme color, TextureRegion icon = null, int? defaultColor = null, Type constructedType = null)
|
|
parameters:
|
|
- id: name
|
|
type: System.String
|
|
description: The name of the wallpaper type
|
|
- id: price
|
|
type: System.Int32
|
|
description: The price of a single wallpaper of this type
|
|
- id: textures
|
|
type: System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}
|
|
description: The texture that this wallpaper should use. This needs to have been generated using <xref href="TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D%2cSystem.Int32%2cSystem.Int32%2cMLEM.Data.RuntimeTexturePacker%2cSystem.Action%7bSystem.Collections.Generic.Dictionary%7bMicrosoft.Xna.Framework.Point%2cMLEM.Textures.TextureRegion%7d%7d)" data-throw-if-not-resolved="false"></xref>.
|
|
- id: textureRegion
|
|
type: Microsoft.Xna.Framework.Point
|
|
description: The top left texture region of this wallpaper (on the original texture, not the mask)
|
|
- id: color
|
|
type: TinyLife.Utilities.ColorScheme
|
|
description: The color scheme of the wallpaper.
|
|
- id: icon
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The build mode category icon of this object
|
|
- id: defaultColor
|
|
type: System.Nullable{System.Int32}
|
|
description: The color that this wallpaper should display with by default in the wallpaper tool.
|
|
- id: constructedType
|
|
type: System.Type
|
|
description: The <xref href="System.Type" data-throw-if-not-resolved="false"></xref> that should be constructed to create this wallpaper. Defaults to <xref href="TinyLife.World.Wallpaper" data-throw-if-not-resolved="false"></xref>.
|
|
content.vb: Public Shared Sub Register(name As String, price As Integer, textures As Dictionary(Of Point, TextureRegion), textureRegion As Point, color As ColorScheme, icon As TextureRegion = Nothing, defaultColor As Integer? = Nothing, constructedType As Type = Nothing)
|
|
overload: TinyLife.World.Wallpaper.Register*
|
|
nameWithType.vb: Wallpaper.Register(String, Integer, Dictionary(Of Point, TextureRegion), Point, ColorScheme, TextureRegion, Integer?, Type)
|
|
fullName.vb: TinyLife.World.Wallpaper.Register(String, Integer, System.Collections.Generic.Dictionary(Of Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion), Microsoft.Xna.Framework.Point, TinyLife.Utilities.ColorScheme, MLEM.Textures.TextureRegion, Integer?, System.Type)
|
|
name.vb: Register(String, Integer, Dictionary(Of Point, TextureRegion), Point, ColorScheme, TextureRegion, Integer?, Type)
|
|
- uid: TinyLife.World.Wallpaper.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[],System.Type)
|
|
commentId: M:TinyLife.World.Wallpaper.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[],System.Type)
|
|
id: Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[],System.Type)
|
|
parent: TinyLife.World.Wallpaper
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Register(string, int, Dictionary<Point, TextureRegion>, Point, ColorScheme[], TextureRegion, int[], Type)
|
|
nameWithType: Wallpaper.Register(string, int, Dictionary<Point, TextureRegion>, Point, ColorScheme[], TextureRegion, int[], Type)
|
|
fullName: TinyLife.World.Wallpaper.Register(string, int, System.Collections.Generic.Dictionary<Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion>, Microsoft.Xna.Framework.Point, TinyLife.Utilities.ColorScheme[], MLEM.Textures.TextureRegion, int[], System.Type)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Wallpaper.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Register
|
|
path: ../TinyLife/World/Wallpaper.cs
|
|
startLine: 175
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nCreates and registers a new wallpaper with the given settings.\nNote that the <code data-dev-comment-type=\"paramref\" class=\"paramref\">textures</code> should be one generated using <xref href=\"TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D%2cSystem.Int32%2cSystem.Int32%2cMLEM.Data.RuntimeTexturePacker%2cSystem.Action%7bSystem.Collections.Generic.Dictionary%7bMicrosoft.Xna.Framework.Point%2cMLEM.Textures.TextureRegion%7d%7d)\" data-throw-if-not-resolved=\"false\"></xref>, as otherwise, graphical issues will occur.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static void Register(string name, int price, Dictionary<Point, TextureRegion> textures, Point textureRegion, ColorScheme[] colors, TextureRegion icon = null, int[] defaultColors = null, Type constructedType = null)
|
|
parameters:
|
|
- id: name
|
|
type: System.String
|
|
description: The name of the wallpaper type
|
|
- id: price
|
|
type: System.Int32
|
|
description: The price of a single wallpaper of this type
|
|
- id: textures
|
|
type: System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}
|
|
description: The texture that this wallpaper should use. This needs to have been generated using <xref href="TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D%2cSystem.Int32%2cSystem.Int32%2cMLEM.Data.RuntimeTexturePacker%2cSystem.Action%7bSystem.Collections.Generic.Dictionary%7bMicrosoft.Xna.Framework.Point%2cMLEM.Textures.TextureRegion%7d%7d)" data-throw-if-not-resolved="false"></xref>.
|
|
- id: textureRegion
|
|
type: Microsoft.Xna.Framework.Point
|
|
description: The top left texture region of this wallpaper (on the original texture, not the mask)
|
|
- id: colors
|
|
type: TinyLife.Utilities.ColorScheme[]
|
|
description: The color schemes for each layer of the wallpaper. If there is more than one entry, additional layers will automatically be gathered to the right of the passed <code data-dev-comment-type="paramref" class="paramref">textureRegion</code>.
|
|
- id: icon
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The build mode category icon of this object
|
|
- id: defaultColors
|
|
type: System.Int32[]
|
|
description: The colors that this wallpaper should display with by default in the wallpaper tool.
|
|
- id: constructedType
|
|
type: System.Type
|
|
description: The <xref href="System.Type" data-throw-if-not-resolved="false"></xref> that should be constructed to create this wallpaper. Defaults to <xref href="TinyLife.World.Wallpaper" data-throw-if-not-resolved="false"></xref>.
|
|
content.vb: Public Shared Sub Register(name As String, price As Integer, textures As Dictionary(Of Point, TextureRegion), textureRegion As Point, colors As ColorScheme(), icon As TextureRegion = Nothing, defaultColors As Integer() = Nothing, constructedType As Type = Nothing)
|
|
overload: TinyLife.World.Wallpaper.Register*
|
|
nameWithType.vb: Wallpaper.Register(String, Integer, Dictionary(Of Point, TextureRegion), Point, ColorScheme(), TextureRegion, Integer(), Type)
|
|
fullName.vb: TinyLife.World.Wallpaper.Register(String, Integer, System.Collections.Generic.Dictionary(Of Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion), Microsoft.Xna.Framework.Point, TinyLife.Utilities.ColorScheme(), MLEM.Textures.TextureRegion, Integer(), System.Type)
|
|
name.vb: Register(String, Integer, Dictionary(Of Point, TextureRegion), Point, ColorScheme(), TextureRegion, Integer(), Type)
|
|
references:
|
|
- uid: TinyLife.World.Wall
|
|
commentId: T:TinyLife.World.Wall
|
|
parent: TinyLife.World
|
|
name: Wall
|
|
nameWithType: Wall
|
|
fullName: TinyLife.World.Wall
|
|
- uid: TinyLife.World.Wallpaper.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,MLEM.Textures.TextureRegion,System.Nullable{System.Int32},System.Type)
|
|
commentId: M:TinyLife.World.Wallpaper.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,MLEM.Textures.TextureRegion,System.Nullable{System.Int32},System.Type)
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.string
|
|
name: Register(string, int, Dictionary<Point, TextureRegion>, Point, ColorScheme, TextureRegion, int?, Type)
|
|
nameWithType: Wallpaper.Register(string, int, Dictionary<Point, TextureRegion>, Point, ColorScheme, TextureRegion, int?, Type)
|
|
fullName: TinyLife.World.Wallpaper.Register(string, int, System.Collections.Generic.Dictionary<Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion>, Microsoft.Xna.Framework.Point, TinyLife.Utilities.ColorScheme, MLEM.Textures.TextureRegion, int?, System.Type)
|
|
nameWithType.vb: Wallpaper.Register(String, Integer, Dictionary(Of Point, TextureRegion), Point, ColorScheme, TextureRegion, Integer?, Type)
|
|
fullName.vb: TinyLife.World.Wallpaper.Register(String, Integer, System.Collections.Generic.Dictionary(Of Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion), Microsoft.Xna.Framework.Point, TinyLife.Utilities.ColorScheme, MLEM.Textures.TextureRegion, Integer?, System.Type)
|
|
name.vb: Register(String, Integer, Dictionary(Of Point, TextureRegion), Point, ColorScheme, TextureRegion, Integer?, Type)
|
|
spec.csharp:
|
|
- uid: TinyLife.World.Wallpaper.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,MLEM.Textures.TextureRegion,System.Nullable{System.Int32},System.Type)
|
|
name: Register
|
|
- name: (
|
|
- uid: System.String
|
|
name: string
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.string
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Int32
|
|
name: int
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.int32
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Collections.Generic.Dictionary`2
|
|
name: Dictionary
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
|
|
- name: <
|
|
- uid: Microsoft.Xna.Framework.Point
|
|
name: Point
|
|
isExternal: true
|
|
- name: ','
|
|
- name: " "
|
|
- uid: MLEM.Textures.TextureRegion
|
|
name: TextureRegion
|
|
isExternal: true
|
|
- name: '>'
|
|
- name: ','
|
|
- name: " "
|
|
- uid: Microsoft.Xna.Framework.Point
|
|
name: Point
|
|
isExternal: true
|
|
- name: ','
|
|
- name: " "
|
|
- uid: TinyLife.Utilities.ColorScheme
|
|
name: ColorScheme
|
|
- name: ','
|
|
- name: " "
|
|
- uid: MLEM.Textures.TextureRegion
|
|
name: TextureRegion
|
|
isExternal: true
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Int32
|
|
name: int
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.int32
|
|
- name: '?'
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Type
|
|
name: Type
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.type
|
|
- name: )
|
|
spec.vb:
|
|
- uid: TinyLife.World.Wallpaper.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,MLEM.Textures.TextureRegion,System.Nullable{System.Int32},System.Type)
|
|
name: Register
|
|
- name: (
|
|
- uid: System.String
|
|
name: String
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.string
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Int32
|
|
name: Integer
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.int32
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Collections.Generic.Dictionary`2
|
|
name: Dictionary
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
|
|
- name: (
|
|
- name: Of
|
|
- name: " "
|
|
- uid: Microsoft.Xna.Framework.Point
|
|
name: Point
|
|
isExternal: true
|
|
- name: ','
|
|
- name: " "
|
|
- uid: MLEM.Textures.TextureRegion
|
|
name: TextureRegion
|
|
isExternal: true
|
|
- name: )
|
|
- name: ','
|
|
- name: " "
|
|
- uid: Microsoft.Xna.Framework.Point
|
|
name: Point
|
|
isExternal: true
|
|
- name: ','
|
|
- name: " "
|
|
- uid: TinyLife.Utilities.ColorScheme
|
|
name: ColorScheme
|
|
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|
|
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|
|
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|
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|
|
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|
|
href: https://learn.microsoft.com/dotnet/api/system.collections.objectmodel.readonlydictionary-2
|
|
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|
|
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spec.csharp:
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|
|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
- name: .
|
|
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|
|
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|
|
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|
|
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|
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|
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|
|
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|
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|
|
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|
|
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|
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|
|
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|
|
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|
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|
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|
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|
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|
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|
|
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|
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|
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|
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|
|
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|
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|
|
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|
|
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|
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|
|
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|
|
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|
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spec.vb:
|
|
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|
|
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|
|
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|
|
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|
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|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
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|
|
parent: System.Collections.Generic
|
|
definition: System.Collections.Generic.Dictionary`2
|
|
href: https://learn.microsoft.com/dotnet/api/system.collections.generic.dictionary-2
|
|
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|
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|
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|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
|
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|
|
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|
|
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|
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|
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|
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name: Microsoft
|
|
isExternal: true
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- name: .
|
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- uid: Microsoft.Xna
|
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name: Xna
|
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isExternal: true
|
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- name: .
|
|
- uid: Microsoft.Xna.Framework
|
|
name: Framework
|
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isExternal: true
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- name: .
|
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- uid: Microsoft.Xna.Framework.Graphics
|
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name: Graphics
|
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isExternal: true
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- uid: System.Nullable`1
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commentId: T:System.Nullable`1
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isExternal: true
|
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href: https://learn.microsoft.com/dotnet/api/system.nullable-1
|
|
name: Nullable<T>
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nameWithType: Nullable<T>
|
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fullName: System.Nullable<T>
|
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nameWithType.vb: Nullable(Of T)
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fullName.vb: System.Nullable(Of T)
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name.vb: Nullable(Of T)
|
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spec.csharp:
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- uid: System.Nullable`1
|
|
name: Nullable
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.nullable-1
|
|
- name: <
|
|
- name: T
|
|
- name: '>'
|
|
spec.vb:
|
|
- uid: System.Nullable`1
|
|
name: Nullable
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.nullable-1
|
|
- name: (
|
|
- name: Of
|
|
- name: " "
|
|
- name: T
|
|
- name: )
|
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- uid: MLEM.Ui.Elements.Element
|
|
commentId: T:MLEM.Ui.Elements.Element
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parent: MLEM.Ui.Elements
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isExternal: true
|
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name: Element
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|
nameWithType: Element
|
|
fullName: MLEM.Ui.Elements.Element
|
|
- uid: TinyLife.World.Wallpaper.DrawUi*
|
|
commentId: Overload:TinyLife.World.Wallpaper.DrawUi
|
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name: DrawUi
|
|
nameWithType: Wallpaper.DrawUi
|
|
fullName: TinyLife.World.Wallpaper.DrawUi
|
|
- uid: MLEM.Ui.Elements
|
|
commentId: N:MLEM.Ui.Elements
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isExternal: true
|
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name: MLEM.Ui.Elements
|
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nameWithType: MLEM.Ui.Elements
|
|
fullName: MLEM.Ui.Elements
|
|
spec.csharp:
|
|
- uid: MLEM
|
|
name: MLEM
|
|
isExternal: true
|
|
- name: .
|
|
- uid: MLEM.Ui
|
|
name: Ui
|
|
isExternal: true
|
|
- name: .
|
|
- uid: MLEM.Ui.Elements
|
|
name: Elements
|
|
isExternal: true
|
|
spec.vb:
|
|
- uid: MLEM
|
|
name: MLEM
|
|
isExternal: true
|
|
- name: .
|
|
- uid: MLEM.Ui
|
|
name: Ui
|
|
isExternal: true
|
|
- name: .
|
|
- uid: MLEM.Ui.Elements
|
|
name: Elements
|
|
isExternal: true
|
|
- uid: TinyLife.World.Wallpaper.GetPrice*
|
|
commentId: Overload:TinyLife.World.Wallpaper.GetPrice
|
|
name: GetPrice
|
|
nameWithType: Wallpaper.GetPrice
|
|
fullName: TinyLife.World.Wallpaper.GetPrice
|
|
- uid: TinyLife.World.IPricedObject.GetPrice
|
|
commentId: M:TinyLife.World.IPricedObject.GetPrice
|
|
parent: TinyLife.World.IPricedObject
|
|
name: GetPrice()
|
|
nameWithType: IPricedObject.GetPrice()
|
|
fullName: TinyLife.World.IPricedObject.GetPrice()
|
|
spec.csharp:
|
|
- uid: TinyLife.World.IPricedObject.GetPrice
|
|
name: GetPrice
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: TinyLife.World.IPricedObject.GetPrice
|
|
name: GetPrice
|
|
- name: (
|
|
- name: )
|
|
- uid: System.Type
|
|
commentId: T:System.Type
|
|
parent: System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.type
|
|
name: Type
|
|
nameWithType: Type
|
|
fullName: System.Type
|
|
- uid: TinyLife.World.Wallpaper.Register*
|
|
commentId: Overload:TinyLife.World.Wallpaper.Register
|
|
name: Register
|
|
nameWithType: Wallpaper.Register
|
|
fullName: TinyLife.World.Wallpaper.Register
|
|
- uid: System.Nullable{System.Int32}
|
|
commentId: T:System.Nullable{System.Int32}
|
|
parent: System
|
|
definition: System.Nullable`1
|
|
href: https://learn.microsoft.com/dotnet/api/system.int32
|
|
name: int?
|
|
nameWithType: int?
|
|
fullName: int?
|
|
nameWithType.vb: Integer?
|
|
fullName.vb: Integer?
|
|
name.vb: Integer?
|
|
spec.csharp:
|
|
- uid: System.Int32
|
|
name: int
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.int32
|
|
- name: '?'
|
|
spec.vb:
|
|
- uid: System.Int32
|
|
name: Integer
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.int32
|
|
- name: '?'
|