mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-16 17:03:13 +01:00
4264 lines
143 KiB
YAML
4264 lines
143 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.Objects.BreakableFurniture
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commentId: T:TinyLife.Objects.BreakableFurniture
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id: BreakableFurniture
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parent: TinyLife.Objects
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children:
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- TinyLife.Objects.BreakableFurniture.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
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- TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed,System.Boolean)
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- TinyLife.Objects.BreakableFurniture.Broken
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- TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
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- TinyLife.Objects.BreakableFurniture.GetDescription
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- TinyLife.Objects.BreakableFurniture.GetPrice
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- TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
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- TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
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langs:
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- csharp
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- vb
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name: BreakableFurniture
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nameWithType: BreakableFurniture
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fullName: TinyLife.Objects.BreakableFurniture
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type: Class
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source:
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remote:
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path: TinyLife/Objects/BreakableFurniture.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: BreakableFurniture
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path: Objects/BreakableFurniture.cs
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startLine: 17
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: "\nBreakable furniture is <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> that can be <xref href=\"TinyLife.Objects.BreakableFurniture.Broken\" data-throw-if-not-resolved=\"false\"></xref> and then repaired.\nAn object of this class is automatically returned in <xref href=\"TinyLife.Objects.FurnitureType.Construct(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bSystem.Guid%7d)\" data-throw-if-not-resolved=\"false\"></xref> if no <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.ConstructedType\" data-throw-if-not-resolved=\"false\"></xref> is set.\n"
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example: []
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syntax:
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content: 'public class BreakableFurniture : Furniture, IGenericDataHolder, IPricedObject, IUpdatingObject'
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content.vb: >-
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Public Class BreakableFurniture
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Inherits Furniture
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Implements IGenericDataHolder, IPricedObject, IUpdatingObject
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inheritance:
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- System.Object
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- MLEM.Misc.GenericDataHolder
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- TinyLife.Objects.MapObject
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- TinyLife.Objects.Furniture
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derivedClasses:
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- TinyLife.Objects.ScreenObject
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implements:
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- MLEM.Misc.IGenericDataHolder
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- TinyLife.World.IPricedObject
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- TinyLife.Objects.IUpdatingObject
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inheritedMembers:
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- TinyLife.Objects.Furniture.Random
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- TinyLife.Objects.Furniture.Type
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- TinyLife.Objects.Furniture.Rotation
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- TinyLife.Objects.Furniture.ParentFurniture
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- TinyLife.Objects.Furniture.ParentObjectSpot
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- TinyLife.Objects.Furniture.HasParent
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- TinyLife.Objects.Furniture.Colors
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- TinyLife.Objects.Furniture.Area
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- TinyLife.Objects.Furniture.VisualPosition
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- TinyLife.Objects.Furniture.DevaluedThroughUse
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- TinyLife.Objects.Furniture.AreUtilitiesDisabled
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- TinyLife.Objects.Furniture.IsStatic
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- TinyLife.Objects.Furniture.CanBeDirty
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- TinyLife.Objects.Furniture.Dirty
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- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color})
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- TinyLife.Objects.Furniture.Validate
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- TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
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- TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.Person)
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- TinyLife.Objects.Furniture.OnAdded
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- TinyLife.Objects.Furniture.OnRemoved
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- TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Furniture.GetVisibility
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- TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.Action.CompletionType,System.Boolean)
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- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.Furniture,TinyLife.Objects.AbstractSpot,System.Single,System.Boolean)
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- TinyLife.Objects.Furniture.GetDirty(System.TimeSpan)
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- TinyLife.Objects.Furniture.OnNeighborChanged(TinyLife.Objects.Furniture)
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- TinyLife.Objects.Furniture.DrawUi(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Single,System.Int32[])
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- TinyLife.Objects.Furniture.GetFreeActionSpots(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Furniture.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.Furniture.GetActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ActionSpot,MLEM.Misc.Direction2)
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- TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.SetParent(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot)
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- TinyLife.Objects.Furniture.GetChildren``1
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- TinyLife.Objects.Furniture.RemoveChildren``1(System.Predicate{{T}})
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- TinyLife.Objects.Furniture.AddChild``1(TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid},System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.AddChild(TinyLife.Objects.Furniture,MLEM.Misc.Direction2,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid})
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- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.Furniture,MLEM.Misc.Direction2)
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- TinyLife.Objects.Furniture.NotifyNeighbors
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- TinyLife.Objects.MapObject.PersonRotationOrder
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- TinyLife.Objects.MapObject.OnCreated
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- TinyLife.Objects.MapObject.OnValidated
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- TinyLife.Objects.MapObject.OnEventsAttachable
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- TinyLife.Objects.MapObject.OnDraw
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- TinyLife.Objects.MapObject.OnUpdate
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- TinyLife.Objects.MapObject.Id
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- TinyLife.Objects.MapObject.Map
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- TinyLife.Objects.MapObject.Position
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- TinyLife.Objects.MapObject.CurrentLot
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- TinyLife.Objects.MapObject.IsInWorld
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- TinyLife.Objects.MapObject.GetHoverInfo
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- TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
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- TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
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- TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
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- TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Boolean,TinyLife.Objects.Furniture,TinyLife.Objects.AbstractSpot,MLEM.Misc.Direction2,System.Single,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Boolean)
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- TinyLife.Objects.MapObject.GetModCategory(System.String)
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- MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
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- MLEM.Misc.GenericDataHolder.GetData``1(System.String)
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- MLEM.Misc.GenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.Objects.BreakableFurniture.TinyLife.Utilities.Extensions.JsonCopy``1
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- MLEM.Misc.IGenericDataHolder.TinyLife.Utilities.Extensions.GetTimeSpan(System.String)
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- MLEM.Misc.IGenericDataHolder.TinyLife.Utilities.Extensions.SetTimeSpan(System.String,System.TimeSpan)
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modifiers.csharp:
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- public
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- class
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modifiers.vb:
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- Public
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- Class
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- uid: TinyLife.Objects.BreakableFurniture.Broken
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commentId: F:TinyLife.Objects.BreakableFurniture.Broken
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id: Broken
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parent: TinyLife.Objects.BreakableFurniture
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langs:
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- csharp
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- vb
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name: Broken
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nameWithType: BreakableFurniture.Broken
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fullName: TinyLife.Objects.BreakableFurniture.Broken
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type: Field
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source:
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remote:
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path: TinyLife/Objects/BreakableFurniture.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Broken
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path: Objects/BreakableFurniture.cs
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startLine: 23
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: "\nA field that stores whether this furniture is currently broken\n"
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example: []
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syntax:
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content: >-
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[DataMember]
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public bool Broken
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return:
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type: System.Boolean
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content.vb: >-
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<DataMember>
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Public Broken As Boolean
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attributes:
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- type: System.Runtime.Serialization.DataMemberAttribute
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ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
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arguments: []
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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- uid: TinyLife.Objects.BreakableFurniture.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
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commentId: M:TinyLife.Objects.BreakableFurniture.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
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id: '#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)'
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parent: TinyLife.Objects.BreakableFurniture
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langs:
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- csharp
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- vb
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name: BreakableFurniture(Guid, FurnitureType, Int32[], Map, Vector2)
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nameWithType: BreakableFurniture.BreakableFurniture(Guid, FurnitureType, Int32[], Map, Vector2)
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fullName: TinyLife.Objects.BreakableFurniture.BreakableFurniture(System.Guid, TinyLife.Objects.FurnitureType, System.Int32[], TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
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type: Constructor
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source:
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remote:
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path: TinyLife/Objects/BreakableFurniture.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
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path: Objects/BreakableFurniture.cs
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startLine: 29
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: "\nCreates a new furniture instance.\nBy default, this is done using <xref href=\"TinyLife.Objects.FurnitureType.Construct(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bSystem.Guid%7d)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public BreakableFurniture(Guid id, FurnitureType type, int[] colors, Map map, Vector2 pos)
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parameters:
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- id: id
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type: System.Guid
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description: The id to apply to the created furniture instance
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- id: type
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type: TinyLife.Objects.FurnitureType
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description: The type to create an instance of
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- id: colors
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type: System.Int32[]
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description: The colors to apply to the furniture
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- id: map
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type: TinyLife.World.Map
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description: The map to create the furniture on
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- id: pos
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type: Microsoft.Xna.Framework.Vector2
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description: The position that the furniture should have
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content.vb: Public Sub New(id As Guid, type As FurnitureType, colors As Integer(), map As Map, pos As Vector2)
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overload: TinyLife.Objects.BreakableFurniture.#ctor*
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nameWithType.vb: BreakableFurniture.BreakableFurniture(Guid, FurnitureType, Int32(), Map, Vector2)
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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fullName.vb: TinyLife.Objects.BreakableFurniture.BreakableFurniture(System.Guid, TinyLife.Objects.FurnitureType, System.Int32(), TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
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name.vb: BreakableFurniture(Guid, FurnitureType, Int32(), Map, Vector2)
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- uid: TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
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commentId: M:TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
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id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
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parent: TinyLife.Objects.BreakableFurniture
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langs:
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- csharp
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- vb
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name: Update(GameTime, TimeSpan, GameSpeed)
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nameWithType: BreakableFurniture.Update(GameTime, TimeSpan, GameSpeed)
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fullName: TinyLife.Objects.BreakableFurniture.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, TinyLife.GameSpeed)
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type: Method
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source:
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remote:
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path: TinyLife/Objects/BreakableFurniture.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Update
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path: Objects/BreakableFurniture.cs
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startLine: 33
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: "\nThe update method, which is called every update frame by the underlying <xref href=\"TinyLife.World.Map\" data-throw-if-not-resolved=\"false\"></xref>\n"
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example: []
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syntax:
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content: public virtual void Update(GameTime time, TimeSpan passedInGame, GameSpeed speed)
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parameters:
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- id: time
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type: Microsoft.Xna.Framework.GameTime
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description: The game's time
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- id: passedInGame
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type: System.TimeSpan
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description: The amount of time that has passed since the last call
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- id: speed
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type: TinyLife.GameSpeed
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description: The game's speed
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content.vb: Public Overridable Sub Update(time As GameTime, passedInGame As TimeSpan, speed As GameSpeed)
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overload: TinyLife.Objects.BreakableFurniture.Update*
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implements:
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- TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
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modifiers.csharp:
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- public
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- virtual
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modifiers.vb:
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- Public
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- Overridable
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- uid: TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
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commentId: M:TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
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id: WearDown(System.TimeSpan)
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parent: TinyLife.Objects.BreakableFurniture
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langs:
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- csharp
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- vb
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name: WearDown(TimeSpan)
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nameWithType: BreakableFurniture.WearDown(TimeSpan)
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fullName: TinyLife.Objects.BreakableFurniture.WearDown(System.TimeSpan)
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type: Method
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source:
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remote:
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path: TinyLife/Objects/BreakableFurniture.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: WearDown
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path: Objects/BreakableFurniture.cs
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startLine: 88
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: "\nCauses this furniture to wear down, increasing the likelihood of it becoming <xref href=\"TinyLife.Objects.BreakableFurniture.Broken\" data-throw-if-not-resolved=\"false\"></xref> and randomly breaking it\n"
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example: []
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syntax:
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content: public virtual void WearDown(TimeSpan passedInGame)
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parameters:
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- id: passedInGame
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type: System.TimeSpan
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description: The amount of in-game time that this furniture should be worn down by
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content.vb: Public Overridable Sub WearDown(passedInGame As TimeSpan)
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overload: TinyLife.Objects.BreakableFurniture.WearDown*
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modifiers.csharp:
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- public
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- virtual
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modifiers.vb:
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- Public
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- Overridable
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- uid: TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed,System.Boolean)
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commentId: M:TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed,System.Boolean)
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id: ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed,System.Boolean)
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parent: TinyLife.Objects.BreakableFurniture
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langs:
|
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- csharp
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- vb
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name: ActionUpdate(Action, GameTime, TimeSpan, GameSpeed, Boolean)
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nameWithType: BreakableFurniture.ActionUpdate(Action, GameTime, TimeSpan, GameSpeed, Boolean)
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fullName: TinyLife.Objects.BreakableFurniture.ActionUpdate(TinyLife.Actions.Action, Microsoft.Xna.Framework.GameTime, System.TimeSpan, TinyLife.GameSpeed, System.Boolean)
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type: Method
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|
source:
|
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remote:
|
|
path: TinyLife/Objects/BreakableFurniture.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ActionUpdate
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path: Objects/BreakableFurniture.cs
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startLine: 100
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assemblies:
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- Tiny Life
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|
namespace: TinyLife.Objects
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|
summary: "\nThis method is called when an <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref> that this object is involved in updates, which is every <xref href=\"Microsoft.Xna.Framework.Game.Update(Microsoft.Xna.Framework.GameTime)\" data-throw-if-not-resolved=\"false\"></xref> frame.\nThis object counts as involved in the action if its <xref href=\"TinyLife.Actions.ActionInfo\" data-throw-if-not-resolved=\"false\"></xref>'s <xref href=\"TinyLife.Actions.ActionInfo.GetInvolvedObjects%60%601(TinyLife.Objects.ObjectCategory%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> includes this object\nIn general, the base method should be called for <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> objects, since it sets deals with <xref href=\"TinyLife.Objects.Furniture.Dirty\" data-throw-if-not-resolved=\"false\"></xref> objects.\n"
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example: []
|
|
syntax:
|
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content: public override void ActionUpdate(Action action, GameTime time, TimeSpan passedInGame, GameSpeed speed, bool isAuxiliary)
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parameters:
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- id: action
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type: TinyLife.Actions.Action
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description: The action
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- id: time
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type: Microsoft.Xna.Framework.GameTime
|
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description: The current game time
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- id: passedInGame
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type: System.TimeSpan
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description: The amount of time that has passed, in game time
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- id: speed
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type: TinyLife.GameSpeed
|
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description: The game's current speed setting
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- id: isAuxiliary
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type: System.Boolean
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description: Whether this object counts as an auxiliary object. If this value is false, the object is th e<xref href="TinyLife.Actions.ActionInfo.GetActionObject%60%601" data-throw-if-not-resolved="false"></xref>
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content.vb: Public Overrides Sub ActionUpdate(action As Action, time As GameTime, passedInGame As TimeSpan, speed As GameSpeed, isAuxiliary As Boolean)
|
|
overridden: TinyLife.Objects.Furniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed,System.Boolean)
|
|
overload: TinyLife.Objects.BreakableFurniture.ActionUpdate*
|
|
modifiers.csharp:
|
|
- public
|
|
- override
|
|
modifiers.vb:
|
|
- Public
|
|
- Overrides
|
|
- uid: TinyLife.Objects.BreakableFurniture.GetPrice
|
|
commentId: M:TinyLife.Objects.BreakableFurniture.GetPrice
|
|
id: GetPrice
|
|
parent: TinyLife.Objects.BreakableFurniture
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetPrice()
|
|
nameWithType: BreakableFurniture.GetPrice()
|
|
fullName: TinyLife.Objects.BreakableFurniture.GetPrice()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Objects/BreakableFurniture.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetPrice
|
|
path: Objects/BreakableFurniture.cs
|
|
startLine: 110
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Objects
|
|
summary: "\nReturns the price that this object can be bought or sold for.\nNote that, like in the case of the <xref href=\"TinyLife.Objects.Painting\" data-throw-if-not-resolved=\"false\"></xref>, the returned price isn't necessarily the full price that the object can be sold for. Instead, the price returned here should be the price that this object has when bought or sold from the <xref href=\"TinyLife.Tools.FurnitureTool\" data-throw-if-not-resolved=\"false\"></xref> or similar.\n"
|
|
example: []
|
|
syntax:
|
|
content: public override float GetPrice()
|
|
return:
|
|
type: System.Single
|
|
description: The object's price
|
|
content.vb: Public Overrides Function GetPrice As Single
|
|
overridden: TinyLife.Objects.Furniture.GetPrice
|
|
overload: TinyLife.Objects.BreakableFurniture.GetPrice*
|
|
modifiers.csharp:
|
|
- public
|
|
- override
|
|
modifiers.vb:
|
|
- Public
|
|
- Overrides
|
|
- uid: TinyLife.Objects.BreakableFurniture.GetDescription
|
|
commentId: M:TinyLife.Objects.BreakableFurniture.GetDescription
|
|
id: GetDescription
|
|
parent: TinyLife.Objects.BreakableFurniture
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetDescription()
|
|
nameWithType: BreakableFurniture.GetDescription()
|
|
fullName: TinyLife.Objects.BreakableFurniture.GetDescription()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Objects/BreakableFurniture.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetDescription
|
|
path: Objects/BreakableFurniture.cs
|
|
startLine: 115
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Objects
|
|
summary: "\nReturns a set of lines that are displayed in build mode when this furniture is hovered over, either in the buy menu or in the <xref href=\"TinyLife.World.Household.FurnitureStorage\" data-throw-if-not-resolved=\"false\"></xref>.\nBy default, info about <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.Reliability\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.ElectricityRating\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
|
|
example: []
|
|
syntax:
|
|
content: public override IEnumerable<string> GetDescription()
|
|
return:
|
|
type: System.Collections.Generic.IEnumerable{System.String}
|
|
description: A set of description lines for this furniture item
|
|
content.vb: Public Overrides Function GetDescription As IEnumerable(Of String)
|
|
overridden: TinyLife.Objects.Furniture.GetDescription
|
|
overload: TinyLife.Objects.BreakableFurniture.GetDescription*
|
|
modifiers.csharp:
|
|
- public
|
|
- override
|
|
modifiers.vb:
|
|
- Public
|
|
- Overrides
|
|
- uid: TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
|
|
commentId: M:TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
|
|
id: GetDecorativeRating(TinyLife.World.Room)
|
|
parent: TinyLife.Objects.BreakableFurniture
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetDecorativeRating(Room)
|
|
nameWithType: BreakableFurniture.GetDecorativeRating(Room)
|
|
fullName: TinyLife.Objects.BreakableFurniture.GetDecorativeRating(TinyLife.World.Room)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Objects/BreakableFurniture.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetDecorativeRating
|
|
path: Objects/BreakableFurniture.cs
|
|
startLine: 125
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Objects
|
|
syntax:
|
|
content: public override int GetDecorativeRating(Room room)
|
|
parameters:
|
|
- id: room
|
|
type: TinyLife.World.Room
|
|
return:
|
|
type: System.Int32
|
|
content.vb: Public Overrides Function GetDecorativeRating(room As Room) As Integer
|
|
overridden: TinyLife.Objects.Furniture.GetDecorativeRating(TinyLife.World.Room)
|
|
overload: TinyLife.Objects.BreakableFurniture.GetDecorativeRating*
|
|
modifiers.csharp:
|
|
- public
|
|
- override
|
|
modifiers.vb:
|
|
- Public
|
|
- Overrides
|
|
references:
|
|
- uid: TinyLife.Objects.Furniture
|
|
commentId: T:TinyLife.Objects.Furniture
|
|
parent: TinyLife.Objects
|
|
name: Furniture
|
|
nameWithType: Furniture
|
|
fullName: TinyLife.Objects.Furniture
|
|
- uid: TinyLife.Objects.BreakableFurniture.Broken
|
|
commentId: F:TinyLife.Objects.BreakableFurniture.Broken
|
|
parent: TinyLife.Objects.BreakableFurniture
|
|
name: Broken
|
|
nameWithType: BreakableFurniture.Broken
|
|
fullName: TinyLife.Objects.BreakableFurniture.Broken
|
|
- uid: TinyLife.Objects.FurnitureType.Construct(System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Nullable{System.Guid})
|
|
commentId: M:TinyLife.Objects.FurnitureType.Construct(System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Nullable{System.Guid})
|
|
isExternal: true
|
|
- uid: TinyLife.Objects.FurnitureType.TypeSettings.ConstructedType
|
|
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.ConstructedType
|
|
isExternal: true
|
|
- uid: TinyLife.Objects
|
|
commentId: N:TinyLife.Objects
|
|
name: TinyLife.Objects
|
|
nameWithType: TinyLife.Objects
|
|
fullName: TinyLife.Objects
|
|
- uid: System.Object
|
|
commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
- uid: MLEM.Misc.GenericDataHolder
|
|
commentId: T:MLEM.Misc.GenericDataHolder
|
|
parent: MLEM.Misc
|
|
isExternal: true
|
|
name: GenericDataHolder
|
|
nameWithType: GenericDataHolder
|
|
fullName: MLEM.Misc.GenericDataHolder
|
|
- uid: TinyLife.Objects.MapObject
|
|
commentId: T:TinyLife.Objects.MapObject
|
|
parent: TinyLife.Objects
|
|
name: MapObject
|
|
nameWithType: MapObject
|
|
fullName: TinyLife.Objects.MapObject
|
|
- uid: MLEM.Misc.IGenericDataHolder
|
|
commentId: T:MLEM.Misc.IGenericDataHolder
|
|
parent: MLEM.Misc
|
|
isExternal: true
|
|
name: IGenericDataHolder
|
|
nameWithType: IGenericDataHolder
|
|
fullName: MLEM.Misc.IGenericDataHolder
|
|
- uid: TinyLife.World.IPricedObject
|
|
commentId: T:TinyLife.World.IPricedObject
|
|
parent: TinyLife.World
|
|
name: IPricedObject
|
|
nameWithType: IPricedObject
|
|
fullName: TinyLife.World.IPricedObject
|
|
- uid: TinyLife.Objects.IUpdatingObject
|
|
commentId: T:TinyLife.Objects.IUpdatingObject
|
|
parent: TinyLife.Objects
|
|
name: IUpdatingObject
|
|
nameWithType: IUpdatingObject
|
|
fullName: TinyLife.Objects.IUpdatingObject
|
|
- uid: TinyLife.Objects.Furniture.Random
|
|
commentId: F:TinyLife.Objects.Furniture.Random
|
|
parent: TinyLife.Objects.Furniture
|
|
name: Random
|
|
nameWithType: Furniture.Random
|
|
fullName: TinyLife.Objects.Furniture.Random
|
|
- uid: TinyLife.Objects.Furniture.Type
|
|
commentId: F:TinyLife.Objects.Furniture.Type
|
|
parent: TinyLife.Objects.Furniture
|
|
name: Type
|
|
nameWithType: Furniture.Type
|
|
fullName: TinyLife.Objects.Furniture.Type
|
|
- uid: TinyLife.Objects.Furniture.Rotation
|
|
commentId: F:TinyLife.Objects.Furniture.Rotation
|
|
parent: TinyLife.Objects.Furniture
|
|
name: Rotation
|
|
nameWithType: Furniture.Rotation
|
|
fullName: TinyLife.Objects.Furniture.Rotation
|
|
- uid: TinyLife.Objects.Furniture.ParentFurniture
|
|
commentId: P:TinyLife.Objects.Furniture.ParentFurniture
|
|
parent: TinyLife.Objects.Furniture
|
|
name: ParentFurniture
|
|
nameWithType: Furniture.ParentFurniture
|
|
fullName: TinyLife.Objects.Furniture.ParentFurniture
|
|
- uid: TinyLife.Objects.Furniture.ParentObjectSpot
|
|
commentId: P:TinyLife.Objects.Furniture.ParentObjectSpot
|
|
parent: TinyLife.Objects.Furniture
|
|
name: ParentObjectSpot
|
|
nameWithType: Furniture.ParentObjectSpot
|
|
fullName: TinyLife.Objects.Furniture.ParentObjectSpot
|
|
- uid: TinyLife.Objects.Furniture.HasParent
|
|
commentId: P:TinyLife.Objects.Furniture.HasParent
|
|
parent: TinyLife.Objects.Furniture
|
|
name: HasParent
|
|
nameWithType: Furniture.HasParent
|
|
fullName: TinyLife.Objects.Furniture.HasParent
|
|
- uid: TinyLife.Objects.Furniture.Colors
|
|
commentId: F:TinyLife.Objects.Furniture.Colors
|
|
parent: TinyLife.Objects.Furniture
|
|
name: Colors
|
|
nameWithType: Furniture.Colors
|
|
fullName: TinyLife.Objects.Furniture.Colors
|
|
- uid: TinyLife.Objects.Furniture.Area
|
|
commentId: P:TinyLife.Objects.Furniture.Area
|
|
parent: TinyLife.Objects.Furniture
|
|
name: Area
|
|
nameWithType: Furniture.Area
|
|
fullName: TinyLife.Objects.Furniture.Area
|
|
- uid: TinyLife.Objects.Furniture.VisualPosition
|
|
commentId: P:TinyLife.Objects.Furniture.VisualPosition
|
|
parent: TinyLife.Objects.Furniture
|
|
name: VisualPosition
|
|
nameWithType: Furniture.VisualPosition
|
|
fullName: TinyLife.Objects.Furniture.VisualPosition
|
|
- uid: TinyLife.Objects.Furniture.DevaluedThroughUse
|
|
commentId: F:TinyLife.Objects.Furniture.DevaluedThroughUse
|
|
parent: TinyLife.Objects.Furniture
|
|
name: DevaluedThroughUse
|
|
nameWithType: Furniture.DevaluedThroughUse
|
|
fullName: TinyLife.Objects.Furniture.DevaluedThroughUse
|
|
- uid: TinyLife.Objects.Furniture.AreUtilitiesDisabled
|
|
commentId: P:TinyLife.Objects.Furniture.AreUtilitiesDisabled
|
|
parent: TinyLife.Objects.Furniture
|
|
name: AreUtilitiesDisabled
|
|
nameWithType: Furniture.AreUtilitiesDisabled
|
|
fullName: TinyLife.Objects.Furniture.AreUtilitiesDisabled
|
|
- uid: TinyLife.Objects.Furniture.IsStatic
|
|
commentId: F:TinyLife.Objects.Furniture.IsStatic
|
|
parent: TinyLife.Objects.Furniture
|
|
name: IsStatic
|
|
nameWithType: Furniture.IsStatic
|
|
fullName: TinyLife.Objects.Furniture.IsStatic
|
|
- uid: TinyLife.Objects.Furniture.CanBeDirty
|
|
commentId: P:TinyLife.Objects.Furniture.CanBeDirty
|
|
parent: TinyLife.Objects.Furniture
|
|
name: CanBeDirty
|
|
nameWithType: Furniture.CanBeDirty
|
|
fullName: TinyLife.Objects.Furniture.CanBeDirty
|
|
- uid: TinyLife.Objects.Furniture.Dirty
|
|
commentId: F:TinyLife.Objects.Furniture.Dirty
|
|
parent: TinyLife.Objects.Furniture
|
|
name: Dirty
|
|
nameWithType: Furniture.Dirty
|
|
fullName: TinyLife.Objects.Furniture.Dirty
|
|
- uid: TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color})
|
|
commentId: M:TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color})
|
|
parent: TinyLife.Objects.Furniture
|
|
isExternal: true
|
|
name: Draw(GameTime, SpriteBatch, Vector2, Nullable<Color>)
|
|
nameWithType: Furniture.Draw(GameTime, SpriteBatch, Vector2, Nullable<Color>)
|
|
fullName: TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, System.Nullable<Microsoft.Xna.Framework.Color>)
|
|
nameWithType.vb: Furniture.Draw(GameTime, SpriteBatch, Vector2, Nullable(Of Color))
|
|
fullName.vb: TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, System.Nullable(Of Microsoft.Xna.Framework.Color))
|
|
name.vb: Draw(GameTime, SpriteBatch, Vector2, Nullable(Of Color))
|
|
spec.csharp:
|
|
- uid: TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color})
|
|
name: Draw
|
|
nameWithType: Furniture.Draw
|
|
fullName: TinyLife.Objects.Furniture.Draw
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: Microsoft.Xna.Framework.GameTime
|
|
name: GameTime
|
|
nameWithType: GameTime
|
|
fullName: Microsoft.Xna.Framework.GameTime
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: Microsoft.Xna.Framework.Graphics.SpriteBatch
|
|
name: SpriteBatch
|
|
nameWithType: SpriteBatch
|
|
fullName: Microsoft.Xna.Framework.Graphics.SpriteBatch
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: Microsoft.Xna.Framework.Vector2
|
|
name: Vector2
|
|
nameWithType: Vector2
|
|
fullName: Microsoft.Xna.Framework.Vector2
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Nullable`1
|
|
name: Nullable
|
|
nameWithType: Nullable
|
|
fullName: System.Nullable
|
|
isExternal: true
|
|
- name: <
|
|
nameWithType: <
|
|
fullName: <
|
|
- uid: Microsoft.Xna.Framework.Color
|
|
name: Color
|
|
nameWithType: Color
|
|
fullName: Microsoft.Xna.Framework.Color
|
|
isExternal: true
|
|
- name: '>'
|
|
nameWithType: '>'
|
|
fullName: '>'
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color})
|
|
name: Draw
|
|
nameWithType: Furniture.Draw
|
|
fullName: TinyLife.Objects.Furniture.Draw
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: Microsoft.Xna.Framework.GameTime
|
|
name: GameTime
|
|
nameWithType: GameTime
|
|
fullName: Microsoft.Xna.Framework.GameTime
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: Microsoft.Xna.Framework.Graphics.SpriteBatch
|
|
name: SpriteBatch
|
|
nameWithType: SpriteBatch
|
|
fullName: Microsoft.Xna.Framework.Graphics.SpriteBatch
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: Microsoft.Xna.Framework.Vector2
|
|
name: Vector2
|
|
nameWithType: Vector2
|
|
fullName: Microsoft.Xna.Framework.Vector2
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Nullable`1
|
|
name: Nullable
|
|
nameWithType: Nullable
|
|
fullName: System.Nullable
|
|
isExternal: true
|
|
- name: '(Of '
|
|
nameWithType: '(Of '
|
|
fullName: '(Of '
|
|
- uid: Microsoft.Xna.Framework.Color
|
|
name: Color
|
|
nameWithType: Color
|
|
fullName: Microsoft.Xna.Framework.Color
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: TinyLife.Objects.Furniture.Validate
|
|
commentId: M:TinyLife.Objects.Furniture.Validate
|
|
parent: TinyLife.Objects.Furniture
|
|
name: Validate()
|
|
nameWithType: Furniture.Validate()
|
|
fullName: TinyLife.Objects.Furniture.Validate()
|
|
spec.csharp:
|
|
- uid: TinyLife.Objects.Furniture.Validate
|
|
name: Validate
|
|
nameWithType: Furniture.Validate
|
|
fullName: TinyLife.Objects.Furniture.Validate
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: TinyLife.Objects.Furniture.Validate
|
|
name: Validate
|
|
nameWithType: Furniture.Validate
|
|
fullName: TinyLife.Objects.Furniture.Validate
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
|
|
commentId: M:TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
|
|
parent: TinyLife.Objects.Furniture
|
|
isExternal: true
|
|
name: Intersects(RectangleF)
|
|
nameWithType: Furniture.Intersects(RectangleF)
|
|
fullName: TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
|
|
spec.csharp:
|
|
- uid: TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
|
|
name: Intersects
|
|
nameWithType: Furniture.Intersects
|
|
fullName: TinyLife.Objects.Furniture.Intersects
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: MLEM.Misc.RectangleF
|
|
name: RectangleF
|
|
nameWithType: RectangleF
|
|
fullName: MLEM.Misc.RectangleF
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
|
|
name: Intersects
|
|
nameWithType: Furniture.Intersects
|
|
fullName: TinyLife.Objects.Furniture.Intersects
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: MLEM.Misc.RectangleF
|
|
name: RectangleF
|
|
nameWithType: RectangleF
|
|
fullName: MLEM.Misc.RectangleF
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
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|
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nameWithType: MapObject.DrawColumns(Map, Vector2, SpriteBatch, Vector2, TextureRegion, Color, Single, Point, Boolean, Furniture, AbstractSpot, Direction2, Single, Boolean, Boolean, Boolean, Boolean, Boolean)
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fullName: TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, MLEM.Textures.TextureRegion, Microsoft.Xna.Framework.Color, System.Single, Microsoft.Xna.Framework.Point, System.Boolean, TinyLife.Objects.Furniture, TinyLife.Objects.AbstractSpot, MLEM.Misc.Direction2, System.Single, System.Boolean, System.Boolean, System.Boolean, System.Boolean, System.Boolean)
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spec.csharp:
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|
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|
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|
|
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|
|
nameWithType: ', '
|
|
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|
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|
|
name: Vector2
|
|
nameWithType: Vector2
|
|
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|
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|
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|
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|
|
name: SpriteBatch
|
|
nameWithType: SpriteBatch
|
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fullName: Microsoft.Xna.Framework.Graphics.SpriteBatch
|
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isExternal: true
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|
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nameWithType: ', '
|
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fullName: ', '
|
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|
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name: Vector2
|
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nameWithType: Vector2
|
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fullName: Microsoft.Xna.Framework.Vector2
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|
|
name: TextureRegion
|
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nameWithType: TextureRegion
|
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|
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name: Color
|
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nameWithType: Color
|
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fullName: Microsoft.Xna.Framework.Color
|
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|
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name: Point
|
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|
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|
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name: Furniture
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|
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|
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|
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name: DrawColumns
|
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nameWithType: ', '
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fullName: ', '
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nameWithType: Vector2
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name: SpriteBatch
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nameWithType: SpriteBatch
|
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fullName: Microsoft.Xna.Framework.Graphics.SpriteBatch
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name: Vector2
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nameWithType: Vector2
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fullName: Microsoft.Xna.Framework.Vector2
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isExternal: true
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nameWithType: ', '
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fullName: ', '
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nameWithType: ', '
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|
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name: Color
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nameWithType: Color
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fullName: ', '
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name: Point
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name: Furniture
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name: AbstractSpot
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|
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spec.vb:
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name.vb: GetData(Of T)(String)
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spec.csharp:
|
|
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|
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name: GetData<T>
|
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spec.vb:
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spec.csharp:
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name: GetDataKeys
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nameWithType: GenericDataHolder.GetDataKeys
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spec.vb:
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name: GetDataKeys
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spec.csharp:
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name: Equals
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nameWithType: Object.Equals
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name: Equals(Object, Object)
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name: SetTimeSpan
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