mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-29 14:08:33 +01:00
407 lines
14 KiB
YAML
407 lines
14 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.Objects.IUpdatingObject
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commentId: T:TinyLife.Objects.IUpdatingObject
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id: IUpdatingObject
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parent: TinyLife.Objects
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children:
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- TinyLife.Objects.IUpdatingObject.CurrentMode
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- TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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langs:
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- csharp
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- vb
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name: IUpdatingObject
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nameWithType: IUpdatingObject
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fullName: TinyLife.Objects.IUpdatingObject
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type: Interface
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source:
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remote:
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path: TinyLife/Objects/IUpdatingObject.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: IUpdatingObject
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path: ../TinyLife/Objects/IUpdatingObject.cs
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startLine: 10
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: "\nThis is an interface that can be added to <xref href=\"TinyLife.Objects.MapObject\" data-throw-if-not-resolved=\"false\"></xref> classes to make them automatically update each update frame.\nThis is used by things like <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref>, which needs to update for movement etc.\n"
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example: []
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syntax:
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content: public interface IUpdatingObject
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content.vb: Public Interface IUpdatingObject
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extensionMethods:
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- TinyLife.Objects.IUpdatingObject.TinyLife.Utilities.Extensions.JsonCopy``1
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- uid: TinyLife.Objects.IUpdatingObject.CurrentMode
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commentId: P:TinyLife.Objects.IUpdatingObject.CurrentMode
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id: CurrentMode
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parent: TinyLife.Objects.IUpdatingObject
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langs:
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- csharp
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- vb
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name: CurrentMode
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nameWithType: IUpdatingObject.CurrentMode
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fullName: TinyLife.Objects.IUpdatingObject.CurrentMode
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type: Property
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source:
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remote:
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path: TinyLife/Objects/IUpdatingObject.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: CurrentMode
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path: ../TinyLife/Objects/IUpdatingObject.cs
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startLine: 17
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: "\nA property that returns the current <xref href=\"TinyLife.Objects.IUpdatingObject.UpdateMode\" data-throw-if-not-resolved=\"false\"></xref> for this updating object. This property defaults to returning <xref href=\"TinyLife.Objects.IUpdatingObject.UpdateMode.MajorIfActive\" data-throw-if-not-resolved=\"false\"></xref>.\nWhen moving updating objects between update modes (ie changing the return value), objects are moved automatically after the respective update is invoked. This means that update mode changes don't occur immediately.\nSee the documentation for each <xref href=\"TinyLife.Objects.IUpdatingObject.UpdateMode\" data-throw-if-not-resolved=\"false\"></xref> for more information.\n"
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example: []
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syntax:
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content: IUpdatingObject.UpdateMode CurrentMode { get; }
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parameters: []
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return:
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type: TinyLife.Objects.IUpdatingObject.UpdateMode
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content.vb: ReadOnly Property CurrentMode As IUpdatingObject.UpdateMode
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overload: TinyLife.Objects.IUpdatingObject.CurrentMode*
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- uid: TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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commentId: M:TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent: TinyLife.Objects.IUpdatingObject
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langs:
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- csharp
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- vb
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name: Update(GameTime, TimeSpan, float)
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nameWithType: IUpdatingObject.Update(GameTime, TimeSpan, float)
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fullName: TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
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type: Method
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source:
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remote:
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path: TinyLife/Objects/IUpdatingObject.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Update
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path: ../TinyLife/Objects/IUpdatingObject.cs
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startLine: 26
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: "\nThe update method, which is called every update frame by the underlying <xref href=\"TinyLife.World.Map\" data-throw-if-not-resolved=\"false\"></xref>, as well as additional places like the <xref href=\"TinyLife.World.Household.FurnitureStorage\" data-throw-if-not-resolved=\"false\"></xref>. Because of this, some actions might only want to be invoked if an object <xref href=\"TinyLife.Objects.MapObject.IsInWorld\" data-throw-if-not-resolved=\"false\"></xref>.\nTo call this method while invoking all required events, use <xref href=\"TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
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parameters:
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- id: time
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type: Microsoft.Xna.Framework.GameTime
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description: The game's time
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- id: passedInGame
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type: System.TimeSpan
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description: The amount of time that has passed since the last call
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- id: speedMultiplier
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type: System.Single
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description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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content.vb: Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
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overload: TinyLife.Objects.IUpdatingObject.Update*
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nameWithType.vb: IUpdatingObject.Update(GameTime, TimeSpan, Single)
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fullName.vb: TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
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name.vb: Update(GameTime, TimeSpan, Single)
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references:
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- uid: TinyLife.Objects.MapObject
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commentId: T:TinyLife.Objects.MapObject
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parent: TinyLife.Objects
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name: MapObject
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nameWithType: MapObject
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fullName: TinyLife.Objects.MapObject
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- uid: TinyLife.Objects.Person
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commentId: T:TinyLife.Objects.Person
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parent: TinyLife.Objects
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name: Person
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nameWithType: Person
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fullName: TinyLife.Objects.Person
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- uid: TinyLife.Objects
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commentId: N:TinyLife.Objects
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name: TinyLife.Objects
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nameWithType: TinyLife.Objects
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fullName: TinyLife.Objects
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spec.csharp:
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- uid: TinyLife
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name: TinyLife
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- name: .
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- uid: TinyLife.Objects
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name: Objects
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spec.vb:
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- uid: TinyLife
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name: TinyLife
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- name: .
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- uid: TinyLife.Objects
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name: Objects
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- uid: TinyLife.Objects.IUpdatingObject.TinyLife.Utilities.Extensions.JsonCopy``1
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commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
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parent: TinyLife.Utilities.Extensions
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definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
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name: JsonCopy<IUpdatingObject>(IUpdatingObject)
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nameWithType: Extensions.JsonCopy<IUpdatingObject>(IUpdatingObject)
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fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.Objects.IUpdatingObject>(TinyLife.Objects.IUpdatingObject)
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nameWithType.vb: Extensions.JsonCopy(Of IUpdatingObject)(IUpdatingObject)
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fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Objects.IUpdatingObject)(TinyLife.Objects.IUpdatingObject)
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name.vb: JsonCopy(Of IUpdatingObject)(IUpdatingObject)
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spec.csharp:
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- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.Objects.IUpdatingObject)
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name: JsonCopy
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- name: <
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- uid: TinyLife.Objects.IUpdatingObject
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name: IUpdatingObject
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- name: '>'
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- name: (
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- uid: TinyLife.Objects.IUpdatingObject
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name: IUpdatingObject
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- name: )
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spec.vb:
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- uid: TinyLife.Utilities.Extensions.JsonCopy``1(TinyLife.Objects.IUpdatingObject)
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name: JsonCopy
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- name: (
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- name: Of
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- name: " "
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- uid: TinyLife.Objects.IUpdatingObject
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name: IUpdatingObject
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- name: )
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- name: (
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- uid: TinyLife.Objects.IUpdatingObject
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name: IUpdatingObject
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- name: )
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- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
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commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
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name: JsonCopy<T>(T)
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nameWithType: Extensions.JsonCopy<T>(T)
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fullName: TinyLife.Utilities.Extensions.JsonCopy<T>(T)
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nameWithType.vb: Extensions.JsonCopy(Of T)(T)
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fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
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name.vb: JsonCopy(Of T)(T)
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spec.csharp:
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- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
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name: JsonCopy
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- name: <
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- name: T
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- name: '>'
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- name: (
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- name: T
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- name: )
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spec.vb:
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- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
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name: JsonCopy
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- name: (
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- name: Of
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- name: " "
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- name: T
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- name: )
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- name: (
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- name: T
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- name: )
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- uid: TinyLife.Utilities.Extensions
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commentId: T:TinyLife.Utilities.Extensions
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parent: TinyLife.Utilities
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name: Extensions
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nameWithType: Extensions
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fullName: TinyLife.Utilities.Extensions
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- uid: TinyLife.Utilities
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commentId: N:TinyLife.Utilities
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name: TinyLife.Utilities
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nameWithType: TinyLife.Utilities
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fullName: TinyLife.Utilities
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spec.csharp:
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- uid: TinyLife
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name: TinyLife
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- name: .
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- uid: TinyLife.Utilities
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name: Utilities
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spec.vb:
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- uid: TinyLife
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name: TinyLife
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- name: .
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- uid: TinyLife.Utilities
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name: Utilities
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- uid: TinyLife.Objects.IUpdatingObject.UpdateMode
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commentId: T:TinyLife.Objects.IUpdatingObject.UpdateMode
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parent: TinyLife.Objects
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name: IUpdatingObject.UpdateMode
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nameWithType: IUpdatingObject.UpdateMode
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fullName: TinyLife.Objects.IUpdatingObject.UpdateMode
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spec.csharp:
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- uid: TinyLife.Objects.IUpdatingObject
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name: IUpdatingObject
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- name: .
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- uid: TinyLife.Objects.IUpdatingObject.UpdateMode
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name: UpdateMode
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spec.vb:
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- uid: TinyLife.Objects.IUpdatingObject
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name: IUpdatingObject
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- name: .
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- uid: TinyLife.Objects.IUpdatingObject.UpdateMode
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name: UpdateMode
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- uid: TinyLife.Objects.IUpdatingObject.UpdateMode.MajorIfActive
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commentId: F:TinyLife.Objects.IUpdatingObject.UpdateMode.MajorIfActive
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name: MajorIfActive
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nameWithType: IUpdatingObject.UpdateMode.MajorIfActive
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fullName: TinyLife.Objects.IUpdatingObject.UpdateMode.MajorIfActive
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- uid: TinyLife.Objects.IUpdatingObject.CurrentMode*
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commentId: Overload:TinyLife.Objects.IUpdatingObject.CurrentMode
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name: CurrentMode
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nameWithType: IUpdatingObject.CurrentMode
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fullName: TinyLife.Objects.IUpdatingObject.CurrentMode
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- uid: TinyLife.World.Map
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commentId: T:TinyLife.World.Map
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parent: TinyLife.World
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name: Map
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nameWithType: Map
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fullName: TinyLife.World.Map
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- uid: TinyLife.World.Household.FurnitureStorage
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commentId: F:TinyLife.World.Household.FurnitureStorage
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name: FurnitureStorage
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nameWithType: Household.FurnitureStorage
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fullName: TinyLife.World.Household.FurnitureStorage
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- uid: TinyLife.Objects.MapObject.IsInWorld
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commentId: P:TinyLife.Objects.MapObject.IsInWorld
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parent: TinyLife.Objects.MapObject
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name: IsInWorld
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nameWithType: MapObject.IsInWorld
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fullName: TinyLife.Objects.MapObject.IsInWorld
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- uid: TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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commentId: M:TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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parent: TinyLife.Objects.MapObject
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.timespan
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name: DoUpdate(GameTime, TimeSpan, float)
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nameWithType: MapObject.DoUpdate(GameTime, TimeSpan, float)
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fullName: TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
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nameWithType.vb: MapObject.DoUpdate(GameTime, TimeSpan, Single)
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fullName.vb: TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
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name.vb: DoUpdate(GameTime, TimeSpan, Single)
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spec.csharp:
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- uid: TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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name: DoUpdate
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- name: (
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- uid: Microsoft.Xna.Framework.GameTime
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name: GameTime
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isExternal: true
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- name: ','
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- name: " "
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- uid: System.TimeSpan
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name: TimeSpan
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.timespan
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- name: ','
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- name: " "
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- uid: System.Single
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name: float
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.single
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- name: )
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spec.vb:
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- uid: TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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name: DoUpdate
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- name: (
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- uid: Microsoft.Xna.Framework.GameTime
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name: GameTime
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isExternal: true
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- name: ','
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- name: " "
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- uid: System.TimeSpan
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name: TimeSpan
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.timespan
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- name: ','
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- name: " "
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- uid: System.Single
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name: Single
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.single
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- name: )
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- uid: TinyLife.GameImpl.Speed
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commentId: P:TinyLife.GameImpl.Speed
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name: Speed
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nameWithType: GameImpl.Speed
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fullName: TinyLife.GameImpl.Speed
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- uid: TinyLife.Objects.IUpdatingObject.Update*
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commentId: Overload:TinyLife.Objects.IUpdatingObject.Update
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name: Update
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nameWithType: IUpdatingObject.Update
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fullName: TinyLife.Objects.IUpdatingObject.Update
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- uid: Microsoft.Xna.Framework.GameTime
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commentId: T:Microsoft.Xna.Framework.GameTime
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parent: Microsoft.Xna.Framework
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isExternal: true
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name: GameTime
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nameWithType: GameTime
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fullName: Microsoft.Xna.Framework.GameTime
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- uid: System.TimeSpan
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commentId: T:System.TimeSpan
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parent: System
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.timespan
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name: TimeSpan
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nameWithType: TimeSpan
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fullName: System.TimeSpan
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- uid: System.Single
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commentId: T:System.Single
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parent: System
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.single
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name: float
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nameWithType: float
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fullName: float
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nameWithType.vb: Single
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fullName.vb: Single
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name.vb: Single
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- uid: TinyLife.World
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commentId: N:TinyLife.World
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name: TinyLife.World
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nameWithType: TinyLife.World
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fullName: TinyLife.World
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spec.csharp:
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- uid: TinyLife
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name: TinyLife
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- name: .
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- uid: TinyLife.World
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name: World
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spec.vb:
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- uid: TinyLife
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name: TinyLife
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- name: .
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- uid: TinyLife.World
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name: World
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- uid: Microsoft.Xna.Framework
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commentId: N:Microsoft.Xna.Framework
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isExternal: true
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name: Microsoft.Xna.Framework
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nameWithType: Microsoft.Xna.Framework
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fullName: Microsoft.Xna.Framework
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spec.csharp:
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- uid: Microsoft
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name: Microsoft
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isExternal: true
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- name: .
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- uid: Microsoft.Xna
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name: Xna
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isExternal: true
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- name: .
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- uid: Microsoft.Xna.Framework
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name: Framework
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isExternal: true
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spec.vb:
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- uid: Microsoft
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name: Microsoft
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isExternal: true
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- name: .
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- uid: Microsoft.Xna
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name: Xna
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isExternal: true
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- name: .
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- uid: Microsoft.Xna.Framework
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name: Framework
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isExternal: true
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- uid: System
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commentId: N:System
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system
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name: System
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nameWithType: System
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fullName: System
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