TinyLifeWeb/docs/api/TinyLife.Goals.JobType.yml

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### YamlMime:ManagedReference
items:
- uid: TinyLife.Goals.JobType
commentId: T:TinyLife.Goals.JobType
id: JobType
parent: TinyLife.Goals
children:
- TinyLife.Goals.JobType.#ctor(System.String,MLEM.Textures.TextureRegion,System.Single,System.ValueTuple{System.Int32,System.Int32},System.DayOfWeek[])
- TinyLife.Goals.JobType.Businessperson
- TinyLife.Goals.JobType.CanGetRaise
- TinyLife.Goals.JobType.CanQuitOrBeFired
- TinyLife.Goals.JobType.ChoicePrompts
- TinyLife.Goals.JobType.Construct(TinyLife.Objects.Person,System.Int32)
- TinyLife.Goals.JobType.DailyTaskImportance
- TinyLife.Goals.JobType.DailyTasks
- TinyLife.Goals.JobType.Doctor
- TinyLife.Goals.JobType.Firefighter
- TinyLife.Goals.JobType.GetDefaultHourlyPay(TinyLife.Objects.Person)
- TinyLife.Goals.JobType.GetDisplayName(System.Nullable{System.Int32})
- TinyLife.Goals.JobType.GetRequiredPromotionSkills(TinyLife.Goals.Job)
- TinyLife.Goals.JobType.HasSpecialLocalization
- TinyLife.Goals.JobType.HourlyPay
- TinyLife.Goals.JobType.Icon
- TinyLife.Goals.JobType.IsTimeToWork(System.TimeSpan)
- TinyLife.Goals.JobType.MaxLevel
- TinyLife.Goals.JobType.Name
- TinyLife.Goals.JobType.OffWorkDays
- TinyLife.Goals.JobType.OnLevelChanged(TinyLife.Goals.Job,System.Int32)
- TinyLife.Goals.JobType.OnRaiseReceived(TinyLife.Goals.Job)
- TinyLife.Goals.JobType.OnWorkFinished(TinyLife.Goals.Job,TinyLife.Actions.WorkAction)
- TinyLife.Goals.JobType.OnWorkHoursOver(TinyLife.Goals.Job)
- TinyLife.Goals.JobType.OnWorkStarted(TinyLife.Goals.Job,TinyLife.Actions.WorkAction)
- TinyLife.Goals.JobType.OnWorkStartsInAnHour(TinyLife.Goals.Job)
- TinyLife.Goals.JobType.PrimarySchoolStudent
- TinyLife.Goals.JobType.Programmer
- TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)
- TinyLife.Goals.JobType.RequiredAges
- TinyLife.Goals.JobType.RequiredPromotionSkills
- TinyLife.Goals.JobType.RetailWorker
- TinyLife.Goals.JobType.Scientist
- TinyLife.Goals.JobType.SourceString
- TinyLife.Goals.JobType.Teacher
- TinyLife.Goals.JobType.ToScheduleString(System.Nullable{System.TimeSpan})
- TinyLife.Goals.JobType.Types
- TinyLife.Goals.JobType.UpdateWorking(TinyLife.Goals.Job,TinyLife.Actions.WorkAction,System.TimeSpan,System.Single)
- TinyLife.Goals.JobType.WorkHours
langs:
- csharp
- vb
name: JobType
nameWithType: JobType
fullName: TinyLife.Goals.JobType
type: Class
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: >-
A job type is a singleton containing various kinds of data for a <xref href="TinyLife.Goals.Job" data-throw-if-not-resolved="false"></xref> instance.
New jobs can be registered using <xref href="TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: >-
[JsonConverter(typeof(StaticJsonConverter<JobType>), new object[] { typeof(JobType), "PrivateTypes", true })]
public class JobType : GenericDataHolder, IGenericDataHolder, IEmotionSource
content.vb: >-
<JsonConverter(GetType(StaticJsonConverter(Of JobType)), New Object() { GetType(JobType), "PrivateTypes", True })>
Public Class JobType Inherits GenericDataHolder Implements IGenericDataHolder, IEmotionSource
inheritance:
- System.Object
- MLEM.Misc.GenericDataHolder
derivedClasses:
- TinyLife.Goals.StudentJobType
implements:
- MLEM.Misc.IGenericDataHolder
- TinyLife.Emotions.IEmotionSource
inheritedMembers:
- MLEM.Misc.GenericDataHolder.SetData``1(System.String,{T})
- MLEM.Misc.GenericDataHolder.GetData``1(System.String)
- MLEM.Misc.GenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Goals.JobType.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Goals.JobType.Types
commentId: F:TinyLife.Goals.JobType.Types
id: Types
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Types
nameWithType: JobType.Types
fullName: TinyLife.Goals.JobType.Types
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: >-
A registry of all <xref href="TinyLife.Goals.JobType" data-throw-if-not-resolved="false"></xref> instances in the game and mods.
Register new jobs using <xref href="TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public static readonly ReadOnlyDictionary<string, JobType> Types
return:
type: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Goals.JobType}
content.vb: Public Shared ReadOnly Types As ReadOnlyDictionary(Of String, JobType)
- uid: TinyLife.Goals.JobType.PrimarySchoolStudent
commentId: F:TinyLife.Goals.JobType.PrimarySchoolStudent
id: PrimarySchoolStudent
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: PrimarySchoolStudent
nameWithType: JobType.PrimarySchoolStudent
fullName: TinyLife.Goals.JobType.PrimarySchoolStudent
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Goals
syntax:
content: public static readonly JobType PrimarySchoolStudent
return:
type: TinyLife.Goals.JobType
content.vb: Public Shared ReadOnly PrimarySchoolStudent As JobType
- uid: TinyLife.Goals.JobType.Businessperson
commentId: F:TinyLife.Goals.JobType.Businessperson
id: Businessperson
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Businessperson
nameWithType: JobType.Businessperson
fullName: TinyLife.Goals.JobType.Businessperson
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Goals
syntax:
content: public static readonly JobType Businessperson
return:
type: TinyLife.Goals.JobType
content.vb: Public Shared ReadOnly Businessperson As JobType
- uid: TinyLife.Goals.JobType.Firefighter
commentId: F:TinyLife.Goals.JobType.Firefighter
id: Firefighter
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Firefighter
nameWithType: JobType.Firefighter
fullName: TinyLife.Goals.JobType.Firefighter
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Goals
syntax:
content: public static readonly JobType Firefighter
return:
type: TinyLife.Goals.JobType
content.vb: Public Shared ReadOnly Firefighter As JobType
- uid: TinyLife.Goals.JobType.Doctor
commentId: F:TinyLife.Goals.JobType.Doctor
id: Doctor
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Doctor
nameWithType: JobType.Doctor
fullName: TinyLife.Goals.JobType.Doctor
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Goals
syntax:
content: public static readonly JobType Doctor
return:
type: TinyLife.Goals.JobType
content.vb: Public Shared ReadOnly Doctor As JobType
- uid: TinyLife.Goals.JobType.Programmer
commentId: F:TinyLife.Goals.JobType.Programmer
id: Programmer
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Programmer
nameWithType: JobType.Programmer
fullName: TinyLife.Goals.JobType.Programmer
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Goals
syntax:
content: public static readonly JobType Programmer
return:
type: TinyLife.Goals.JobType
content.vb: Public Shared ReadOnly Programmer As JobType
- uid: TinyLife.Goals.JobType.RetailWorker
commentId: F:TinyLife.Goals.JobType.RetailWorker
id: RetailWorker
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: RetailWorker
nameWithType: JobType.RetailWorker
fullName: TinyLife.Goals.JobType.RetailWorker
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Goals
syntax:
content: public static readonly JobType RetailWorker
return:
type: TinyLife.Goals.JobType
content.vb: Public Shared ReadOnly RetailWorker As JobType
- uid: TinyLife.Goals.JobType.Teacher
commentId: F:TinyLife.Goals.JobType.Teacher
id: Teacher
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Teacher
nameWithType: JobType.Teacher
fullName: TinyLife.Goals.JobType.Teacher
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Goals
syntax:
content: public static readonly JobType Teacher
return:
type: TinyLife.Goals.JobType
content.vb: Public Shared ReadOnly Teacher As JobType
- uid: TinyLife.Goals.JobType.Scientist
commentId: F:TinyLife.Goals.JobType.Scientist
id: Scientist
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Scientist
nameWithType: JobType.Scientist
fullName: TinyLife.Goals.JobType.Scientist
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Goals
syntax:
content: public static readonly JobType Scientist
return:
type: TinyLife.Goals.JobType
content.vb: Public Shared ReadOnly Scientist As JobType
- uid: TinyLife.Goals.JobType.Name
commentId: F:TinyLife.Goals.JobType.Name
id: Name
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Name
nameWithType: JobType.Name
fullName: TinyLife.Goals.JobType.Name
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: The name of this job type
example: []
syntax:
content: public readonly string Name
return:
type: System.String
content.vb: Public ReadOnly Name As String
- uid: TinyLife.Goals.JobType.Icon
commentId: F:TinyLife.Goals.JobType.Icon
id: Icon
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Icon
nameWithType: JobType.Icon
fullName: TinyLife.Goals.JobType.Icon
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: This job type's icon.
example: []
syntax:
content: public readonly TextureRegion Icon
return:
type: MLEM.Textures.TextureRegion
content.vb: Public ReadOnly Icon As TextureRegion
- uid: TinyLife.Goals.JobType.HourlyPay
commentId: F:TinyLife.Goals.JobType.HourlyPay
id: HourlyPay
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: HourlyPay
nameWithType: JobType.HourlyPay
fullName: TinyLife.Goals.JobType.HourlyPay
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: >-
The amount of tiny bucks that being at the job for an hour pays.
To get a modified default hourly pay that also takes <xref href="TinyLife.PerSaveOptions.Difficulty" data-throw-if-not-resolved="false"></xref> into account, use <xref href="TinyLife.Goals.JobType.GetDefaultHourlyPay(TinyLife.Objects.Person)" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public readonly float HourlyPay
return:
type: System.Single
content.vb: Public ReadOnly HourlyPay As Single
- uid: TinyLife.Goals.JobType.WorkHours
commentId: F:TinyLife.Goals.JobType.WorkHours
id: WorkHours
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: WorkHours
nameWithType: JobType.WorkHours
fullName: TinyLife.Goals.JobType.WorkHours
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: >-
A <xref href="System.Range" data-throw-if-not-resolved="false"></xref> of hours that this job requires each day.
Note that the minimum (Start) value is inclusive, but the maximum (End) value is exclusive.
example: []
syntax:
content: public readonly (int Start, int End) WorkHours
return:
type: System.ValueTuple{System.Int32,System.Int32}
content.vb: Public ReadOnly WorkHours As (Start As Integer, [End] As Integer)
- uid: TinyLife.Goals.JobType.OffWorkDays
commentId: F:TinyLife.Goals.JobType.OffWorkDays
id: OffWorkDays
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: OffWorkDays
nameWithType: JobType.OffWorkDays
fullName: TinyLife.Goals.JobType.OffWorkDays
type: Field
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: >-
A set of <xref href="System.DayOfWeek" data-throw-if-not-resolved="false"></xref> values which are days off of this job.
On days contained in this list, the <xref href="TinyLife.Goals.JobType.WorkHours" data-throw-if-not-resolved="false"></xref> don't apply.
example: []
syntax:
content: public readonly DayOfWeek[] OffWorkDays
return:
type: System.DayOfWeek[]
content.vb: Public ReadOnly OffWorkDays As DayOfWeek()
- uid: TinyLife.Goals.JobType.RequiredPromotionSkills
commentId: P:TinyLife.Goals.JobType.RequiredPromotionSkills
id: RequiredPromotionSkills
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: RequiredPromotionSkills
nameWithType: JobType.RequiredPromotionSkills
fullName: TinyLife.Goals.JobType.RequiredPromotionSkills
type: Property
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: >-
A set of skills and their level curves that are required for promotion to the next <xref href="TinyLife.Goals.Job.Level" data-throw-if-not-resolved="false"></xref> of this job type.
The level curve is a multiplier for the job's current <xref href="TinyLife.Goals.Job.Level" data-throw-if-not-resolved="false"></xref> that yields the required skill level. Specifically, the required skill level for any given job level is calculated as <code>(curve * (jobLevel + 1)).Floor()</code>.
example: []
syntax:
content: public (SkillType Type, float LevelCurve)[] RequiredPromotionSkills { get; init; }
parameters: []
return:
type: System.ValueTuple{TinyLife.Skills.SkillType,System.Single}[]
content.vb: Public Property RequiredPromotionSkills As (Type As SkillType, LevelCurve As Single)()
overload: TinyLife.Goals.JobType.RequiredPromotionSkills*
- uid: TinyLife.Goals.JobType.MaxLevel
commentId: P:TinyLife.Goals.JobType.MaxLevel
id: MaxLevel
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: MaxLevel
nameWithType: JobType.MaxLevel
fullName: TinyLife.Goals.JobType.MaxLevel
type: Property
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: The maximum level of this job, which defaults to 9
example: []
syntax:
content: public int MaxLevel { get; init; }
parameters: []
return:
type: System.Int32
content.vb: Public Property MaxLevel As Integer
overload: TinyLife.Goals.JobType.MaxLevel*
- uid: TinyLife.Goals.JobType.HasSpecialLocalization
commentId: P:TinyLife.Goals.JobType.HasSpecialLocalization
id: HasSpecialLocalization
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: HasSpecialLocalization
nameWithType: JobType.HasSpecialLocalization
fullName: TinyLife.Goals.JobType.HasSpecialLocalization
type: Property
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: >-
Whether this job has special localization info for promotion, demotion, going to work and getting home from work.
This value defaults to false.
example: []
syntax:
content: public bool HasSpecialLocalization { get; init; }
parameters: []
return:
type: System.Boolean
content.vb: Public Property HasSpecialLocalization As Boolean
overload: TinyLife.Goals.JobType.HasSpecialLocalization*
- uid: TinyLife.Goals.JobType.RequiredAges
commentId: P:TinyLife.Goals.JobType.RequiredAges
id: RequiredAges
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: RequiredAges
nameWithType: JobType.RequiredAges
fullName: TinyLife.Goals.JobType.RequiredAges
type: Property
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: >-
The set of ages that a person can have to be able to do this job.
This value defaults to ~Child, which is all age groups except for <xref href="TinyLife.Objects.AgeGroup.Child" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public AgeGroup RequiredAges { get; init; }
parameters: []
return:
type: TinyLife.Objects.AgeGroup
content.vb: Public Property RequiredAges As AgeGroup
overload: TinyLife.Goals.JobType.RequiredAges*
- uid: TinyLife.Goals.JobType.CanQuitOrBeFired
commentId: P:TinyLife.Goals.JobType.CanQuitOrBeFired
id: CanQuitOrBeFired
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: CanQuitOrBeFired
nameWithType: JobType.CanQuitOrBeFired
fullName: TinyLife.Goals.JobType.CanQuitOrBeFired
type: Property
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: >-
Whether a person can quit this job or be fired from it.
This value defaults to true.
example: []
syntax:
content: public bool CanQuitOrBeFired { get; init; }
parameters: []
return:
type: System.Boolean
content.vb: Public Property CanQuitOrBeFired As Boolean
overload: TinyLife.Goals.JobType.CanQuitOrBeFired*
- uid: TinyLife.Goals.JobType.CanGetRaise
commentId: P:TinyLife.Goals.JobType.CanGetRaise
id: CanGetRaise
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: CanGetRaise
nameWithType: JobType.CanGetRaise
fullName: TinyLife.Goals.JobType.CanGetRaise
type: Property
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: >-
Whether a person can get a raise in this job.
This value defaults to true.
example: []
syntax:
content: public bool CanGetRaise { get; init; }
parameters: []
return:
type: System.Boolean
content.vb: Public Property CanGetRaise As Boolean
overload: TinyLife.Goals.JobType.CanGetRaise*
- uid: TinyLife.Goals.JobType.DailyTasks
commentId: P:TinyLife.Goals.JobType.DailyTasks
id: DailyTasks
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: DailyTasks
nameWithType: JobType.DailyTasks
fullName: TinyLife.Goals.JobType.DailyTasks
type: Property
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: >-
A <xref href="TinyLife.Goals.GoalSetInfo" data-throw-if-not-resolved="false"></xref> that determines the daily tasks for this job type.
This value defaults to null, meaning the job will have no daily tasks.
example: []
syntax:
content: public GoalSetInfo DailyTasks { get; init; }
parameters: []
return:
type: TinyLife.Goals.GoalSetInfo
content.vb: Public Property DailyTasks As GoalSetInfo
overload: TinyLife.Goals.JobType.DailyTasks*
- uid: TinyLife.Goals.JobType.DailyTaskImportance
commentId: P:TinyLife.Goals.JobType.DailyTaskImportance
id: DailyTaskImportance
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: DailyTaskImportance
nameWithType: JobType.DailyTaskImportance
fullName: TinyLife.Goals.JobType.DailyTaskImportance
type: Property
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: >-
The importance of the <xref href="TinyLife.Goals.JobType.DailyTasks" data-throw-if-not-resolved="false"></xref> for job progress.
This value defaults to 0.25, meaning the completion of this job's daily tasks make up 25% of the performance gained the next day.
example: []
syntax:
content: public float DailyTaskImportance { get; init; }
parameters: []
return:
type: System.Single
content.vb: Public Property DailyTaskImportance As Single
overload: TinyLife.Goals.JobType.DailyTaskImportance*
- uid: TinyLife.Goals.JobType.ChoicePrompts
commentId: P:TinyLife.Goals.JobType.ChoicePrompts
id: ChoicePrompts
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: ChoicePrompts
nameWithType: JobType.ChoicePrompts
fullName: TinyLife.Goals.JobType.ChoicePrompts
type: Property
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: A set of <xref href="TinyLife.Actions.ChoicePromptInfo" data-throw-if-not-resolved="false"></xref> instances that will randomly be displayed throughout this job type's work day.
example: []
syntax:
content: public ChoicePromptInfo[] ChoicePrompts { get; init; }
parameters: []
return:
type: TinyLife.Actions.ChoicePromptInfo[]
content.vb: Public Property ChoicePrompts As ChoicePromptInfo()
overload: TinyLife.Goals.JobType.ChoicePrompts*
- uid: TinyLife.Goals.JobType.SourceString
commentId: P:TinyLife.Goals.JobType.SourceString
id: SourceString
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: SourceString
nameWithType: JobType.SourceString
fullName: TinyLife.Goals.JobType.SourceString
type: Property
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: A (localized) string that is displayed when hovering over an <xref href="TinyLife.Emotions.EmotionModifier" data-throw-if-not-resolved="false"></xref> that has this source
example: []
syntax:
content: public string SourceString { get; }
parameters: []
return:
type: System.String
content.vb: Public ReadOnly Property SourceString As String
overload: TinyLife.Goals.JobType.SourceString*
implements:
- TinyLife.Emotions.IEmotionSource.SourceString
- uid: TinyLife.Goals.JobType.#ctor(System.String,MLEM.Textures.TextureRegion,System.Single,System.ValueTuple{System.Int32,System.Int32},System.DayOfWeek[])
commentId: M:TinyLife.Goals.JobType.#ctor(System.String,MLEM.Textures.TextureRegion,System.Single,System.ValueTuple{System.Int32,System.Int32},System.DayOfWeek[])
id: '#ctor(System.String,MLEM.Textures.TextureRegion,System.Single,System.ValueTuple{System.Int32,System.Int32},System.DayOfWeek[])'
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: JobType(string, TextureRegion, float, (int Start, int End), params DayOfWeek[])
nameWithType: JobType.JobType(string, TextureRegion, float, (int Start, int End), params DayOfWeek[])
fullName: TinyLife.Goals.JobType.JobType(string, MLEM.Textures.TextureRegion, float, (int Start, int End), params System.DayOfWeek[])
type: Constructor
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: Creates a new job type with the given settings
example: []
syntax:
content: public JobType(string name, TextureRegion icon, float hourlyPay, (int Start, int End) workHours, params DayOfWeek[] offWorkDays)
parameters:
- id: name
type: System.String
description: The name of the job
- id: icon
type: MLEM.Textures.TextureRegion
description: This job type's icon.
- id: hourlyPay
type: System.Single
description: The hourly wage that this job yields
- id: workHours
type: System.ValueTuple{System.Int32,System.Int32}
description: A range of hours to work each day
- id: offWorkDays
type: System.DayOfWeek[]
description: The days of the week that are off work
content.vb: Public Sub New(name As String, icon As TextureRegion, hourlyPay As Single, workHours As (Start As Integer, [End] As Integer), ParamArray offWorkDays As DayOfWeek())
overload: TinyLife.Goals.JobType.#ctor*
nameWithType.vb: JobType.New(String, TextureRegion, Single, (Start As Integer, End As Integer), ParamArray DayOfWeek())
fullName.vb: TinyLife.Goals.JobType.New(String, MLEM.Textures.TextureRegion, Single, (Start As Integer, End As Integer), ParamArray System.DayOfWeek())
name.vb: New(String, TextureRegion, Single, (Start As Integer, End As Integer), ParamArray DayOfWeek())
- uid: TinyLife.Goals.JobType.Construct(TinyLife.Objects.Person,System.Int32)
commentId: M:TinyLife.Goals.JobType.Construct(TinyLife.Objects.Person,System.Int32)
id: Construct(TinyLife.Objects.Person,System.Int32)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Construct(Person, int)
nameWithType: JobType.Construct(Person, int)
fullName: TinyLife.Goals.JobType.Construct(TinyLife.Objects.Person, int)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: Creates a new <xref href="TinyLife.Goals.Job" data-throw-if-not-resolved="false"></xref> from this type's information
example: []
syntax:
content: public Job Construct(Person person, int level = 0)
parameters:
- id: person
type: TinyLife.Objects.Person
description: The person that should have the job
- id: level
type: System.Int32
description: The level to start this job with, defaults to 0
return:
type: TinyLife.Goals.Job
description: A new job instance
content.vb: Public Function Construct(person As Person, level As Integer = 0) As Job
overload: TinyLife.Goals.JobType.Construct*
nameWithType.vb: JobType.Construct(Person, Integer)
fullName.vb: TinyLife.Goals.JobType.Construct(TinyLife.Objects.Person, Integer)
name.vb: Construct(Person, Integer)
- uid: TinyLife.Goals.JobType.IsTimeToWork(System.TimeSpan)
commentId: M:TinyLife.Goals.JobType.IsTimeToWork(System.TimeSpan)
id: IsTimeToWork(System.TimeSpan)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: IsTimeToWork(TimeSpan)
nameWithType: JobType.IsTimeToWork(TimeSpan)
fullName: TinyLife.Goals.JobType.IsTimeToWork(System.TimeSpan)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: Returns whether the given time (or the game's current time) is in the bounds of <xref href="TinyLife.Goals.JobType.WorkHours" data-throw-if-not-resolved="false"></xref> and outside of the bounds of <xref href="TinyLife.Goals.JobType.OffWorkDays" data-throw-if-not-resolved="false"></xref>. Note that this method does not check additional criteria like whether a person is on vacation, based on <xref href="TinyLife.Goals.Job.DaysOnVacation" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public virtual bool IsTimeToWork(TimeSpan time)
parameters:
- id: time
type: System.TimeSpan
description: The current time.
return:
type: System.Boolean
description: true if it is time to work, false otherwise
content.vb: Public Overridable Function IsTimeToWork(time As TimeSpan) As Boolean
overload: TinyLife.Goals.JobType.IsTimeToWork*
- uid: TinyLife.Goals.JobType.ToScheduleString(System.Nullable{System.TimeSpan})
commentId: M:TinyLife.Goals.JobType.ToScheduleString(System.Nullable{System.TimeSpan})
id: ToScheduleString(System.Nullable{System.TimeSpan})
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: ToScheduleString(TimeSpan?)
nameWithType: JobType.ToScheduleString(TimeSpan?)
fullName: TinyLife.Goals.JobType.ToScheduleString(System.TimeSpan?)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: >-
Returns a string representation of the schedule.
The string includes a line that states the <xref href="TinyLife.Goals.JobType.WorkHours" data-throw-if-not-resolved="false"></xref> and a line that states the <xref href="TinyLife.Goals.JobType.OffWorkDays" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public virtual string ToScheduleString(TimeSpan? currentTime = null)
parameters:
- id: currentTime
type: System.Nullable{System.TimeSpan}
return:
type: System.String
description: A string representation of this job's schedule
content.vb: Public Overridable Function ToScheduleString(currentTime As TimeSpan? = Nothing) As String
overload: TinyLife.Goals.JobType.ToScheduleString*
- uid: TinyLife.Goals.JobType.GetDisplayName(System.Nullable{System.Int32})
commentId: M:TinyLife.Goals.JobType.GetDisplayName(System.Nullable{System.Int32})
id: GetDisplayName(System.Nullable{System.Int32})
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: GetDisplayName(int?)
nameWithType: JobType.GetDisplayName(int?)
fullName: TinyLife.Goals.JobType.GetDisplayName(int?)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: >-
Returns the display name of this <xref href="TinyLife.Goals.JobType" data-throw-if-not-resolved="false"></xref>, based on the given <code class="paramref">level</code>.
If no level is given, the job's regular name, without the level-based suffix, is returned.
example: []
syntax:
content: public virtual string GetDisplayName(int? level = null)
parameters:
- id: level
type: System.Nullable{System.Int32}
description: The level
return:
type: System.String
description: A localized string representing this job's name
content.vb: Public Overridable Function GetDisplayName(level As Integer? = Nothing) As String
overload: TinyLife.Goals.JobType.GetDisplayName*
nameWithType.vb: JobType.GetDisplayName(Integer?)
fullName.vb: TinyLife.Goals.JobType.GetDisplayName(Integer?)
name.vb: GetDisplayName(Integer?)
- uid: TinyLife.Goals.JobType.GetRequiredPromotionSkills(TinyLife.Goals.Job)
commentId: M:TinyLife.Goals.JobType.GetRequiredPromotionSkills(TinyLife.Goals.Job)
id: GetRequiredPromotionSkills(TinyLife.Goals.Job)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: GetRequiredPromotionSkills(Job)
nameWithType: JobType.GetRequiredPromotionSkills(Job)
fullName: TinyLife.Goals.JobType.GetRequiredPromotionSkills(TinyLife.Goals.Job)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: Returns the set of skills and levels that are required to promote from the given <code class="paramref">job</code>'s <xref href="TinyLife.Goals.Job.Level" data-throw-if-not-resolved="false"></xref> to the next level
example: []
syntax:
content: public virtual IEnumerable<(SkillType Type, int Level)> GetRequiredPromotionSkills(Job job)
parameters:
- id: job
type: TinyLife.Goals.Job
description: The current job
return:
type: System.Collections.Generic.IEnumerable{System.ValueTuple{TinyLife.Skills.SkillType,System.Int32}}
description: A set of skill types and their required levels for promotion
content.vb: Public Overridable Function GetRequiredPromotionSkills(job As Job) As IEnumerable(Of (Type As SkillType, Level As Integer))
overload: TinyLife.Goals.JobType.GetRequiredPromotionSkills*
- uid: TinyLife.Goals.JobType.OnWorkStartsInAnHour(TinyLife.Goals.Job)
commentId: M:TinyLife.Goals.JobType.OnWorkStartsInAnHour(TinyLife.Goals.Job)
id: OnWorkStartsInAnHour(TinyLife.Goals.Job)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: OnWorkStartsInAnHour(Job)
nameWithType: JobType.OnWorkStartsInAnHour(Job)
fullName: TinyLife.Goals.JobType.OnWorkStartsInAnHour(TinyLife.Goals.Job)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: >-
A method that is called when the given <xref href="TinyLife.Goals.Job" data-throw-if-not-resolved="false"></xref> instance starts work in an hour for this job.
By default, a notification is displayed that instructs the person to head to work soon.
example: []
syntax:
content: public virtual void OnWorkStartsInAnHour(Job job)
parameters:
- id: job
type: TinyLife.Goals.Job
description: The job instance
content.vb: Public Overridable Sub OnWorkStartsInAnHour(job As Job)
overload: TinyLife.Goals.JobType.OnWorkStartsInAnHour*
- uid: TinyLife.Goals.JobType.OnWorkHoursOver(TinyLife.Goals.Job)
commentId: M:TinyLife.Goals.JobType.OnWorkHoursOver(TinyLife.Goals.Job)
id: OnWorkHoursOver(TinyLife.Goals.Job)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: OnWorkHoursOver(Job)
nameWithType: JobType.OnWorkHoursOver(Job)
fullName: TinyLife.Goals.JobType.OnWorkHoursOver(TinyLife.Goals.Job)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: >-
A method that is called when the work hours for the given <xref href="TinyLife.Goals.Job" data-throw-if-not-resolved="false"></xref> instance are over for this job.
Note that this method is also called if the person didn't go to work, is on vacation, or left early.
By default, the <xref href="TinyLife.Goals.JobType.DailyTasks" data-throw-if-not-resolved="false"></xref> are reset.
example: []
syntax:
content: public virtual void OnWorkHoursOver(Job job)
parameters:
- id: job
type: TinyLife.Goals.Job
description: The job instance
content.vb: Public Overridable Sub OnWorkHoursOver(job As Job)
overload: TinyLife.Goals.JobType.OnWorkHoursOver*
- uid: TinyLife.Goals.JobType.OnWorkFinished(TinyLife.Goals.Job,TinyLife.Actions.WorkAction)
commentId: M:TinyLife.Goals.JobType.OnWorkFinished(TinyLife.Goals.Job,TinyLife.Actions.WorkAction)
id: OnWorkFinished(TinyLife.Goals.Job,TinyLife.Actions.WorkAction)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: OnWorkFinished(Job, WorkAction)
nameWithType: JobType.OnWorkFinished(Job, WorkAction)
fullName: TinyLife.Goals.JobType.OnWorkFinished(TinyLife.Goals.Job, TinyLife.Actions.WorkAction)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: >-
A method that is called when a <xref href="TinyLife.Objects.Person" data-throw-if-not-resolved="false"></xref> finishes a <xref href="TinyLife.Actions.WorkAction" data-throw-if-not-resolved="false"></xref> for this job.
By default, some emotion modifiers are randomly applied.
example: []
syntax:
content: public virtual void OnWorkFinished(Job job, WorkAction action)
parameters:
- id: job
type: TinyLife.Goals.Job
description: The job instance
- id: action
type: TinyLife.Actions.WorkAction
description: The work action that was completed
content.vb: Public Overridable Sub OnWorkFinished(job As Job, action As WorkAction)
overload: TinyLife.Goals.JobType.OnWorkFinished*
- uid: TinyLife.Goals.JobType.OnWorkStarted(TinyLife.Goals.Job,TinyLife.Actions.WorkAction)
commentId: M:TinyLife.Goals.JobType.OnWorkStarted(TinyLife.Goals.Job,TinyLife.Actions.WorkAction)
id: OnWorkStarted(TinyLife.Goals.Job,TinyLife.Actions.WorkAction)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: OnWorkStarted(Job, WorkAction)
nameWithType: JobType.OnWorkStarted(Job, WorkAction)
fullName: TinyLife.Goals.JobType.OnWorkStarted(TinyLife.Goals.Job, TinyLife.Actions.WorkAction)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: >-
A method that is called when a <xref href="TinyLife.Objects.Person" data-throw-if-not-resolved="false"></xref> starts a <xref href="TinyLife.Actions.WorkAction" data-throw-if-not-resolved="false"></xref> for this job.
By default, this method does nothing.
example: []
syntax:
content: public virtual void OnWorkStarted(Job job, WorkAction action)
parameters:
- id: job
type: TinyLife.Goals.Job
description: The job instance
- id: action
type: TinyLife.Actions.WorkAction
description: The work action that was started
content.vb: Public Overridable Sub OnWorkStarted(job As Job, action As WorkAction)
overload: TinyLife.Goals.JobType.OnWorkStarted*
- uid: TinyLife.Goals.JobType.OnLevelChanged(TinyLife.Goals.Job,System.Int32)
commentId: M:TinyLife.Goals.JobType.OnLevelChanged(TinyLife.Goals.Job,System.Int32)
id: OnLevelChanged(TinyLife.Goals.Job,System.Int32)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: OnLevelChanged(Job, int)
nameWithType: JobType.OnLevelChanged(Job, int)
fullName: TinyLife.Goals.JobType.OnLevelChanged(TinyLife.Goals.Job, int)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: >-
A method that is called when a <xref href="TinyLife.Objects.Person" data-throw-if-not-resolved="false"></xref> is promoted or demoted for this job.
By default, some emotion modifiers are applied.
example: []
syntax:
content: public virtual void OnLevelChanged(Job job, int levelDifference)
parameters:
- id: job
type: TinyLife.Goals.Job
description: The job instance
- id: levelDifference
type: System.Int32
description: The level difference that was applied. If the person was demoted, this value is -1, else it is 1.
content.vb: Public Overridable Sub OnLevelChanged(job As Job, levelDifference As Integer)
overload: TinyLife.Goals.JobType.OnLevelChanged*
nameWithType.vb: JobType.OnLevelChanged(Job, Integer)
fullName.vb: TinyLife.Goals.JobType.OnLevelChanged(TinyLife.Goals.Job, Integer)
name.vb: OnLevelChanged(Job, Integer)
- uid: TinyLife.Goals.JobType.OnRaiseReceived(TinyLife.Goals.Job)
commentId: M:TinyLife.Goals.JobType.OnRaiseReceived(TinyLife.Goals.Job)
id: OnRaiseReceived(TinyLife.Goals.Job)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: OnRaiseReceived(Job)
nameWithType: JobType.OnRaiseReceived(Job)
fullName: TinyLife.Goals.JobType.OnRaiseReceived(TinyLife.Goals.Job)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: >-
A method that is called when a <xref href="TinyLife.Objects.Person" data-throw-if-not-resolved="false"></xref> receives a raise using <xref href="TinyLife.Goals.Job.GetRaise" data-throw-if-not-resolved="false"></xref>.
By default, some emotion modifiers are applied.
example: []
syntax:
content: public virtual void OnRaiseReceived(Job job)
parameters:
- id: job
type: TinyLife.Goals.Job
description: The job instance
content.vb: Public Overridable Sub OnRaiseReceived(job As Job)
overload: TinyLife.Goals.JobType.OnRaiseReceived*
- uid: TinyLife.Goals.JobType.UpdateWorking(TinyLife.Goals.Job,TinyLife.Actions.WorkAction,System.TimeSpan,System.Single)
commentId: M:TinyLife.Goals.JobType.UpdateWorking(TinyLife.Goals.Job,TinyLife.Actions.WorkAction,System.TimeSpan,System.Single)
id: UpdateWorking(TinyLife.Goals.Job,TinyLife.Actions.WorkAction,System.TimeSpan,System.Single)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: UpdateWorking(Job, WorkAction, TimeSpan, float)
nameWithType: JobType.UpdateWorking(Job, WorkAction, TimeSpan, float)
fullName: TinyLife.Goals.JobType.UpdateWorking(TinyLife.Goals.Job, TinyLife.Actions.WorkAction, System.TimeSpan, float)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: >-
Updates this job type's <xref href="TinyLife.Goals.Job" data-throw-if-not-resolved="false"></xref> instance. By default, this method causes students to gain skills in <xref href="TinyLife.Goals.StudentJobType" data-throw-if-not-resolved="false"></xref>.
This is called in <xref href="TinyLife.Goals.Job.UpdateWorking(TinyLife.Actions.WorkAction%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public virtual void UpdateWorking(Job job, WorkAction action, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: job
type: TinyLife.Goals.Job
description: The job instance.
- id: action
type: TinyLife.Actions.WorkAction
description: The action that is currently being executed.
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed in game since the last update.
- id: speedMultiplier
type: System.Single
description: The game's current speed multiplier.
content.vb: Public Overridable Sub UpdateWorking(job As Job, action As WorkAction, passedInGame As TimeSpan, speedMultiplier As Single)
overload: TinyLife.Goals.JobType.UpdateWorking*
nameWithType.vb: JobType.UpdateWorking(Job, WorkAction, TimeSpan, Single)
fullName.vb: TinyLife.Goals.JobType.UpdateWorking(TinyLife.Goals.Job, TinyLife.Actions.WorkAction, System.TimeSpan, Single)
name.vb: UpdateWorking(Job, WorkAction, TimeSpan, Single)
- uid: TinyLife.Goals.JobType.GetDefaultHourlyPay(TinyLife.Objects.Person)
commentId: M:TinyLife.Goals.JobType.GetDefaultHourlyPay(TinyLife.Objects.Person)
id: GetDefaultHourlyPay(TinyLife.Objects.Person)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: GetDefaultHourlyPay(Person)
nameWithType: JobType.GetDefaultHourlyPay(Person)
fullName: TinyLife.Goals.JobType.GetDefaultHourlyPay(TinyLife.Objects.Person)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: Returns the default hourly pay for this job type, based on the <xref href="TinyLife.Goals.JobType.HourlyPay" data-throw-if-not-resolved="false"></xref>, as well as the passed <xref href="TinyLife.Objects.Person" data-throw-if-not-resolved="false"></xref>'s <xref href="TinyLife.Objects.PersonLike.Difficulty" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public virtual float GetDefaultHourlyPay(Person person)
parameters:
- id: person
type: TinyLife.Objects.Person
description: The person for which to return the default hourly pay.
return:
type: System.Single
description: The default hourly pay for the given person.
content.vb: Public Overridable Function GetDefaultHourlyPay(person As Person) As Single
overload: TinyLife.Goals.JobType.GetDefaultHourlyPay*
- uid: TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)
commentId: M:TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)
id: Register(TinyLife.Goals.JobType)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Register(JobType)
nameWithType: JobType.Register(JobType)
fullName: TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)
type: Method
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: Registers the given job type to the <xref href="TinyLife.Goals.JobType.Types" data-throw-if-not-resolved="false"></xref> registry
example: []
syntax:
content: public static JobType Register(JobType type)
parameters:
- id: type
type: TinyLife.Goals.JobType
description: The type to register
return:
type: TinyLife.Goals.JobType
content.vb: Public Shared Function Register(type As JobType) As JobType
overload: TinyLife.Goals.JobType.Register*
references:
- uid: TinyLife.Goals.Job
commentId: T:TinyLife.Goals.Job
parent: TinyLife.Goals
href: TinyLife.Goals.Job.html
name: Job
nameWithType: Job
fullName: TinyLife.Goals.Job
- uid: TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)
commentId: M:TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)
parent: TinyLife.Goals.JobType
href: TinyLife.Goals.JobType.html#TinyLife_Goals_JobType_Register_TinyLife_Goals_JobType_
name: Register(JobType)
nameWithType: JobType.Register(JobType)
fullName: TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)
spec.csharp:
- uid: TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)
name: Register
href: TinyLife.Goals.JobType.html#TinyLife_Goals_JobType_Register_TinyLife_Goals_JobType_
- name: (
- uid: TinyLife.Goals.JobType
name: JobType
href: TinyLife.Goals.JobType.html
- name: )
spec.vb:
- uid: TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)
name: Register
href: TinyLife.Goals.JobType.html#TinyLife_Goals_JobType_Register_TinyLife_Goals_JobType_
- name: (
- uid: TinyLife.Goals.JobType
name: JobType
href: TinyLife.Goals.JobType.html
- name: )
- uid: TinyLife.Goals
commentId: N:TinyLife.Goals
href: TinyLife.html
name: TinyLife.Goals
nameWithType: TinyLife.Goals
fullName: TinyLife.Goals
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Goals
name: Goals
href: TinyLife.Goals.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Goals
name: Goals
href: TinyLife.Goals.html
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: MLEM.Misc.GenericDataHolder
commentId: T:MLEM.Misc.GenericDataHolder
parent: MLEM.Misc
isExternal: true
name: GenericDataHolder
nameWithType: GenericDataHolder
fullName: MLEM.Misc.GenericDataHolder
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.Emotions.IEmotionSource
commentId: T:TinyLife.Emotions.IEmotionSource
parent: TinyLife.Emotions
href: TinyLife.Emotions.IEmotionSource.html
name: IEmotionSource
nameWithType: IEmotionSource
fullName: TinyLife.Emotions.IEmotionSource
- uid: MLEM.Misc.GenericDataHolder.SetData``1(System.String,{T})
commentId: M:MLEM.Misc.GenericDataHolder.SetData``1(System.String,``0)
parent: MLEM.Misc.GenericDataHolder
definition: MLEM.Misc.GenericDataHolder.SetData``1(System.String,``0)
href: https://learn.microsoft.com/dotnet/api/system.string
name: SetData<T>(string, T)
nameWithType: GenericDataHolder.SetData<T>(string, T)
fullName: MLEM.Misc.GenericDataHolder.SetData<T>(string, T)
nameWithType.vb: GenericDataHolder.SetData(Of T)(String, T)
fullName.vb: MLEM.Misc.GenericDataHolder.SetData(Of T)(String, T)
name.vb: SetData(Of T)(String, T)
spec.csharp:
- uid: MLEM.Misc.GenericDataHolder.SetData``1(System.String,``0)
name: SetData
isExternal: true
- name: <
- name: T
- name: '>'
- name: (
- uid: System.String
name: string
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: ','
- name: " "
- name: T
- name: )
spec.vb:
- uid: MLEM.Misc.GenericDataHolder.SetData``1(System.String,``0)
name: SetData
isExternal: true
- name: (
- name: Of
- name: " "
- name: T
- name: )
- name: (
- uid: System.String
name: String
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: ','
- name: " "
- name: T
- name: )
- uid: MLEM.Misc.GenericDataHolder.GetData``1(System.String)
commentId: M:MLEM.Misc.GenericDataHolder.GetData``1(System.String)
parent: MLEM.Misc.GenericDataHolder
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
name: GetData<T>(string)
nameWithType: GenericDataHolder.GetData<T>(string)
fullName: MLEM.Misc.GenericDataHolder.GetData<T>(string)
nameWithType.vb: GenericDataHolder.GetData(Of T)(String)
fullName.vb: MLEM.Misc.GenericDataHolder.GetData(Of T)(String)
name.vb: GetData(Of T)(String)
spec.csharp:
- uid: MLEM.Misc.GenericDataHolder.GetData``1(System.String)
name: GetData
isExternal: true
- name: <
- name: T
- name: '>'
- name: (
- uid: System.String
name: string
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: )
spec.vb:
- uid: MLEM.Misc.GenericDataHolder.GetData``1(System.String)
name: GetData
isExternal: true
- name: (
- name: Of
- name: " "
- name: T
- name: )
- name: (
- uid: System.String
name: String
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.string
- name: )
- uid: MLEM.Misc.GenericDataHolder.GetDataKeys
commentId: M:MLEM.Misc.GenericDataHolder.GetDataKeys
parent: MLEM.Misc.GenericDataHolder
isExternal: true
name: GetDataKeys()
nameWithType: GenericDataHolder.GetDataKeys()
fullName: MLEM.Misc.GenericDataHolder.GetDataKeys()
spec.csharp:
- uid: MLEM.Misc.GenericDataHolder.GetDataKeys
name: GetDataKeys
isExternal: true
- name: (
- name: )
spec.vb:
- uid: MLEM.Misc.GenericDataHolder.GetDataKeys
name: GetDataKeys
isExternal: true
- name: (
- name: )
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
- name: (
- uid: System.Object
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isExternal: true
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