mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-14 07:59:10 +01:00
961 lines
31 KiB
YAML
961 lines
31 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.Actions.Emote
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commentId: T:TinyLife.Actions.Emote
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id: Emote
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parent: TinyLife.Actions
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children:
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- TinyLife.Actions.Emote.Categories
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- TinyLife.Actions.Emote.Draw(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Boolean,TinyLife.Objects.ParentInfo)
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- TinyLife.Actions.Emote.GetEmotes(TinyLife.Actions.EmoteCategory)
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- TinyLife.Actions.Emote.GetRandomEmote(TinyLife.Actions.EmoteCategory)
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- TinyLife.Actions.Emote.Register(MLEM.Textures.TextureRegion,TinyLife.Actions.EmoteCategory)
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- TinyLife.Actions.Emote.Texture
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langs:
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- csharp
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- vb
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name: Emote
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nameWithType: Emote
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fullName: TinyLife.Actions.Emote
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type: Class
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source:
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remote:
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path: TinyLife/Actions/Emote.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Emote
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path: ../TinyLife/Actions/Emote.cs
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startLine: 17
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: An emote is a graphic that can be displayed in a bubble over a <xref href="TinyLife.Objects.Person" data-throw-if-not-resolved="false"></xref>, usually as part of a conversation.
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example: []
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syntax:
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content: public class Emote
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content.vb: Public Class Emote
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inheritance:
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- System.Object
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inheritedMembers:
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.Actions.Emote.TinyLife.Utilities.Extensions.JsonCopy``1
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- uid: TinyLife.Actions.Emote.Texture
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commentId: F:TinyLife.Actions.Emote.Texture
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id: Texture
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parent: TinyLife.Actions.Emote
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langs:
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- csharp
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- vb
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name: Texture
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nameWithType: Emote.Texture
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fullName: TinyLife.Actions.Emote.Texture
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type: Field
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source:
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remote:
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path: TinyLife/Actions/Emote.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Texture
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path: ../TinyLife/Actions/Emote.cs
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startLine: 71
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: The texture that is displayed for this emote
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example: []
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syntax:
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content: public readonly TextureRegion Texture
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return:
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type: MLEM.Textures.TextureRegion
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content.vb: Public ReadOnly Texture As TextureRegion
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- uid: TinyLife.Actions.Emote.Categories
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commentId: F:TinyLife.Actions.Emote.Categories
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id: Categories
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parent: TinyLife.Actions.Emote
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langs:
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- csharp
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- vb
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name: Categories
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nameWithType: Emote.Categories
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fullName: TinyLife.Actions.Emote.Categories
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type: Field
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source:
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remote:
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path: TinyLife/Actions/Emote.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Categories
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path: ../TinyLife/Actions/Emote.cs
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startLine: 75
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: A combined <xref href="TinyLife.Actions.EmoteCategory" data-throw-if-not-resolved="false"></xref> flag that determines the categories that this emote belongs to
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example: []
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syntax:
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content: public readonly EmoteCategory Categories
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return:
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type: TinyLife.Actions.EmoteCategory
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content.vb: Public ReadOnly Categories As EmoteCategory
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- uid: TinyLife.Actions.Emote.Draw(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Boolean,TinyLife.Objects.ParentInfo)
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commentId: M:TinyLife.Actions.Emote.Draw(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Boolean,TinyLife.Objects.ParentInfo)
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id: Draw(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Single,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Boolean,TinyLife.Objects.ParentInfo)
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parent: TinyLife.Actions.Emote
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langs:
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- csharp
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- vb
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name: Draw(Map, Vector2, float, SpriteBatch, Vector2, bool, ParentInfo)
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nameWithType: Emote.Draw(Map, Vector2, float, SpriteBatch, Vector2, bool, ParentInfo)
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fullName: TinyLife.Actions.Emote.Draw(TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, float, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, bool, TinyLife.Objects.ParentInfo)
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type: Method
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source:
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remote:
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path: TinyLife/Actions/Emote.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Draw
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path: ../TinyLife/Actions/Emote.cs
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startLine: 92
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: Draws the emote.
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example: []
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syntax:
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content: public void Draw(Map map, Vector2 depthPos, float floor, SpriteBatch batch, Vector2 drawPos, bool thought, ParentInfo parent = default)
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parameters:
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- id: map
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type: TinyLife.World.Map
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description: The map to draw on.
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- id: depthPos
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type: Microsoft.Xna.Framework.Vector2
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description: The depth position.
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- id: floor
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type: System.Single
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description: The floor to display the emote on.
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- id: batch
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type: Microsoft.Xna.Framework.Graphics.SpriteBatch
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description: The sprite batch to use for drawing.
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- id: drawPos
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type: Microsoft.Xna.Framework.Vector2
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description: The position, in draw space, to draw this furniture at
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- id: thought
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type: System.Boolean
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description: Whether the emote is a thought bubble, rather than a speech bubble.
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- id: parent
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type: TinyLife.Objects.ParentInfo
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description: The emote holder's parent info.
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content.vb: Public Sub Draw(map As Map, depthPos As Vector2, floor As Single, batch As SpriteBatch, drawPos As Vector2, thought As Boolean, parent As ParentInfo = Nothing)
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overload: TinyLife.Actions.Emote.Draw*
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nameWithType.vb: Emote.Draw(Map, Vector2, Single, SpriteBatch, Vector2, Boolean, ParentInfo)
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fullName.vb: TinyLife.Actions.Emote.Draw(TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, Single, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, Boolean, TinyLife.Objects.ParentInfo)
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name.vb: Draw(Map, Vector2, Single, SpriteBatch, Vector2, Boolean, ParentInfo)
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- uid: TinyLife.Actions.Emote.GetRandomEmote(TinyLife.Actions.EmoteCategory)
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commentId: M:TinyLife.Actions.Emote.GetRandomEmote(TinyLife.Actions.EmoteCategory)
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id: GetRandomEmote(TinyLife.Actions.EmoteCategory)
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parent: TinyLife.Actions.Emote
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langs:
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- csharp
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- vb
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name: GetRandomEmote(EmoteCategory)
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nameWithType: Emote.GetRandomEmote(EmoteCategory)
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fullName: TinyLife.Actions.Emote.GetRandomEmote(TinyLife.Actions.EmoteCategory)
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type: Method
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source:
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remote:
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path: TinyLife/Actions/Emote.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GetRandomEmote
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path: ../TinyLife/Actions/Emote.cs
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startLine: 103
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: Returns a random emote from a combined flag of possible categories
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example: []
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syntax:
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content: public static Emote GetRandomEmote(EmoteCategory possibleCategories)
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parameters:
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- id: possibleCategories
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type: TinyLife.Actions.EmoteCategory
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description: The possible categories
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return:
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type: TinyLife.Actions.Emote
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description: A random emote from the given categories
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content.vb: Public Shared Function GetRandomEmote(possibleCategories As EmoteCategory) As Emote
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overload: TinyLife.Actions.Emote.GetRandomEmote*
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- uid: TinyLife.Actions.Emote.GetEmotes(TinyLife.Actions.EmoteCategory)
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commentId: M:TinyLife.Actions.Emote.GetEmotes(TinyLife.Actions.EmoteCategory)
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id: GetEmotes(TinyLife.Actions.EmoteCategory)
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parent: TinyLife.Actions.Emote
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langs:
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- csharp
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- vb
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name: GetEmotes(EmoteCategory)
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nameWithType: Emote.GetEmotes(EmoteCategory)
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fullName: TinyLife.Actions.Emote.GetEmotes(TinyLife.Actions.EmoteCategory)
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type: Method
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source:
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remote:
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path: TinyLife/Actions/Emote.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GetEmotes
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path: ../TinyLife/Actions/Emote.cs
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startLine: 112
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: Returns a set of all of the emotes in the given combined category flag
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example: []
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syntax:
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content: public static IEnumerable<Emote> GetEmotes(EmoteCategory possibleCategories)
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parameters:
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- id: possibleCategories
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type: TinyLife.Actions.EmoteCategory
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description: The categories
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return:
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type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Emote}
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description: A set of all emotes that match the categories
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content.vb: Public Shared Function GetEmotes(possibleCategories As EmoteCategory) As IEnumerable(Of Emote)
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overload: TinyLife.Actions.Emote.GetEmotes*
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- uid: TinyLife.Actions.Emote.Register(MLEM.Textures.TextureRegion,TinyLife.Actions.EmoteCategory)
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commentId: M:TinyLife.Actions.Emote.Register(MLEM.Textures.TextureRegion,TinyLife.Actions.EmoteCategory)
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id: Register(MLEM.Textures.TextureRegion,TinyLife.Actions.EmoteCategory)
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parent: TinyLife.Actions.Emote
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langs:
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- csharp
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- vb
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name: Register(TextureRegion, EmoteCategory)
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nameWithType: Emote.Register(TextureRegion, EmoteCategory)
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fullName: TinyLife.Actions.Emote.Register(MLEM.Textures.TextureRegion, TinyLife.Actions.EmoteCategory)
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type: Method
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source:
|
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remote:
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path: TinyLife/Actions/Emote.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Register
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path: ../TinyLife/Actions/Emote.cs
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startLine: 121
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: Registers a new <xref href="TinyLife.Actions.Emote" data-throw-if-not-resolved="false"></xref> with the given settings.
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example: []
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syntax:
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content: public static Emote Register(TextureRegion texture, EmoteCategory categories)
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parameters:
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- id: texture
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type: MLEM.Textures.TextureRegion
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description: The texture that this emote should display.
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- id: categories
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type: TinyLife.Actions.EmoteCategory
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description: The categories that this emote should have. Can be a combined flag.
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return:
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type: TinyLife.Actions.Emote
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content.vb: Public Shared Function Register(texture As TextureRegion, categories As EmoteCategory) As Emote
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overload: TinyLife.Actions.Emote.Register*
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references:
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- uid: TinyLife.Objects.Person
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commentId: T:TinyLife.Objects.Person
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parent: TinyLife.Objects
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href: TinyLife.Objects.Person.html
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name: Person
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nameWithType: Person
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fullName: TinyLife.Objects.Person
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- uid: TinyLife.Actions
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commentId: N:TinyLife.Actions
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href: TinyLife.html
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name: TinyLife.Actions
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nameWithType: TinyLife.Actions
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fullName: TinyLife.Actions
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spec.csharp:
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- uid: TinyLife
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name: TinyLife
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href: TinyLife.html
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- name: .
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- uid: TinyLife.Actions
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name: Actions
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href: TinyLife.Actions.html
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spec.vb:
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- uid: TinyLife
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name: TinyLife
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href: TinyLife.html
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- name: .
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- uid: TinyLife.Actions
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name: Actions
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href: TinyLife.Actions.html
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- uid: System.Object
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commentId: T:System.Object
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parent: System
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object
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name: object
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nameWithType: object
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fullName: object
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nameWithType.vb: Object
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fullName.vb: Object
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name.vb: Object
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- uid: System.Object.Equals(System.Object)
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commentId: M:System.Object.Equals(System.Object)
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parent: System.Object
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
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name: Equals(object)
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nameWithType: object.Equals(object)
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fullName: object.Equals(object)
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nameWithType.vb: Object.Equals(Object)
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fullName.vb: Object.Equals(Object)
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name.vb: Equals(Object)
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spec.csharp:
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- uid: System.Object.Equals(System.Object)
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|
name: Equals
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isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
|
- name: (
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|
- uid: System.Object
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|
name: object
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|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
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spec.vb:
|
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- uid: System.Object.Equals(System.Object)
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|
name: Equals
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|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
|
- name: (
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|
- uid: System.Object
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|
name: Object
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isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
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|
- name: )
|
|
- uid: System.Object.Equals(System.Object,System.Object)
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commentId: M:System.Object.Equals(System.Object,System.Object)
|
|
parent: System.Object
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|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
|
|
name: Equals(object, object)
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|
nameWithType: object.Equals(object, object)
|
|
fullName: object.Equals(object, object)
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|
nameWithType.vb: Object.Equals(Object, Object)
|
|
fullName.vb: Object.Equals(Object, Object)
|
|
name.vb: Equals(Object, Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
- uid: System.Object.GetHashCode
|
|
commentId: M:System.Object.GetHashCode
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
|
|
name: GetHashCode()
|
|
nameWithType: object.GetHashCode()
|
|
fullName: object.GetHashCode()
|
|
nameWithType.vb: Object.GetHashCode()
|
|
fullName.vb: Object.GetHashCode()
|
|
spec.csharp:
|
|
- uid: System.Object.GetHashCode
|
|
name: GetHashCode
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.GetHashCode
|
|
name: GetHashCode
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
|
|
- name: (
|
|
- name: )
|
|
- uid: System.Object.GetType
|
|
commentId: M:System.Object.GetType
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
|
|
name: GetType()
|
|
nameWithType: object.GetType()
|
|
fullName: object.GetType()
|
|
nameWithType.vb: Object.GetType()
|
|
fullName.vb: Object.GetType()
|
|
spec.csharp:
|
|
- uid: System.Object.GetType
|
|
name: GetType
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.GetType
|
|
name: GetType
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
|
|
- name: (
|
|
- name: )
|
|
- uid: System.Object.MemberwiseClone
|
|
commentId: M:System.Object.MemberwiseClone
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
|
|
name: MemberwiseClone()
|
|
nameWithType: object.MemberwiseClone()
|
|
fullName: object.MemberwiseClone()
|
|
nameWithType.vb: Object.MemberwiseClone()
|
|
fullName.vb: Object.MemberwiseClone()
|
|
spec.csharp:
|
|
- uid: System.Object.MemberwiseClone
|
|
name: MemberwiseClone
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.MemberwiseClone
|
|
name: MemberwiseClone
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
|
|
- name: (
|
|
- name: )
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href: https://learn.microsoft.com/dotnet/api/system.collections.generic
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- uid: TinyLife.Actions.Emote.Register*
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commentId: Overload:TinyLife.Actions.Emote.Register
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href: TinyLife.Actions.Emote.html#TinyLife_Actions_Emote_Register_MLEM_Textures_TextureRegion_TinyLife_Actions_EmoteCategory_
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name: Register
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nameWithType: Emote.Register
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fullName: TinyLife.Actions.Emote.Register
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