mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-14 07:59:10 +01:00
1476 lines
46 KiB
YAML
1476 lines
46 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.Uis.InGameHint
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commentId: T:TinyLife.Uis.InGameHint
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id: InGameHint
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parent: TinyLife.Uis
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children:
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- TinyLife.Uis.InGameHint.#ctor(System.String,MLEM.Textures.TextureRegion,System.Func{TinyLife.GameImpl,System.Boolean},System.Action{TinyLife.Uis.CoveringGroup,MLEM.Ui.Elements.Panel})
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- TinyLife.Uis.InGameHint.AdditionalContent
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- TinyLife.Uis.InGameHint.ClothesIntentions
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- TinyLife.Uis.InGameHint.Condition
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- TinyLife.Uis.InGameHint.DeathEmotions
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- TinyLife.Uis.InGameHint.Display
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- TinyLife.Uis.InGameHint.EmotionInfluences
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- TinyLife.Uis.InGameHint.HasBeenDisplayed
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- TinyLife.Uis.InGameHint.Hints
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- TinyLife.Uis.InGameHint.Icon
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- TinyLife.Uis.InGameHint.InteractionPages
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- TinyLife.Uis.InGameHint.Interactions
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- TinyLife.Uis.InGameHint.Introduction
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- TinyLife.Uis.InGameHint.LotEmployments
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- TinyLife.Uis.InGameHint.MultiMaps
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- TinyLife.Uis.InGameHint.Name
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- TinyLife.Uis.InGameHint.OutOfTownActions
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- TinyLife.Uis.InGameHint.Outfits
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- TinyLife.Uis.InGameHint.PersonalityTypes
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- TinyLife.Uis.InGameHint.Register(TinyLife.Uis.InGameHint)
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langs:
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- csharp
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- vb
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name: InGameHint
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nameWithType: InGameHint
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fullName: TinyLife.Uis.InGameHint
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type: Class
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source:
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remote:
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path: TinyLife/Uis/InGameHint.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: InGameHint
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path: ../TinyLife/Uis/InGameHint.cs
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startLine: 22
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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summary: >-
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An in-game hint is a tutorial notification that can display with a given <xref href="TinyLife.Uis.InGameHint.Condition" data-throw-if-not-resolved="false"></xref>, or that can be caused to be displayed manually using <xref href="TinyLife.Uis.InGameHint.Display" data-throw-if-not-resolved="false"></xref>.
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Each in-game hint is only displayed once, unless the list of displayed hints is reset in the <xref href="TinyLife.Options" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public class InGameHint
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content.vb: Public Class InGameHint
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inheritance:
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- System.Object
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inheritedMembers:
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.Uis.InGameHint.TinyLife.Utilities.Extensions.JsonCopy``1
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- uid: TinyLife.Uis.InGameHint.Hints
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commentId: F:TinyLife.Uis.InGameHint.Hints
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id: Hints
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parent: TinyLife.Uis.InGameHint
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langs:
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- csharp
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- vb
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name: Hints
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nameWithType: InGameHint.Hints
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fullName: TinyLife.Uis.InGameHint.Hints
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type: Field
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source:
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remote:
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path: TinyLife/Uis/InGameHint.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Hints
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path: ../TinyLife/Uis/InGameHint.cs
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startLine: 29
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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summary: >-
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The registry for all <xref href="TinyLife.Uis.InGameHint" data-throw-if-not-resolved="false"></xref> values.
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Use <xref href="TinyLife.Uis.InGameHint.Register(TinyLife.Uis.InGameHint)" data-throw-if-not-resolved="false"></xref> to add to this list.
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example: []
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syntax:
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content: public static readonly ReadOnlyDictionary<string, InGameHint> Hints
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return:
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type: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Uis.InGameHint}
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content.vb: Public Shared ReadOnly Hints As ReadOnlyDictionary(Of String, InGameHint)
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- uid: TinyLife.Uis.InGameHint.Introduction
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commentId: F:TinyLife.Uis.InGameHint.Introduction
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id: Introduction
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parent: TinyLife.Uis.InGameHint
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langs:
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- csharp
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- vb
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name: Introduction
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nameWithType: InGameHint.Introduction
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fullName: TinyLife.Uis.InGameHint.Introduction
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type: Field
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source:
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remote:
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path: TinyLife/Uis/InGameHint.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Introduction
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path: ../TinyLife/Uis/InGameHint.cs
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startLine: 32
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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syntax:
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content: public static readonly InGameHint Introduction
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return:
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type: TinyLife.Uis.InGameHint
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content.vb: Public Shared ReadOnly Introduction As InGameHint
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- uid: TinyLife.Uis.InGameHint.PersonalityTypes
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commentId: F:TinyLife.Uis.InGameHint.PersonalityTypes
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id: PersonalityTypes
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parent: TinyLife.Uis.InGameHint
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langs:
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- csharp
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- vb
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name: PersonalityTypes
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nameWithType: InGameHint.PersonalityTypes
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fullName: TinyLife.Uis.InGameHint.PersonalityTypes
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type: Field
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source:
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remote:
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path: TinyLife/Uis/InGameHint.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: PersonalityTypes
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path: ../TinyLife/Uis/InGameHint.cs
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startLine: 41
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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syntax:
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content: public static readonly InGameHint PersonalityTypes
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return:
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type: TinyLife.Uis.InGameHint
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content.vb: Public Shared ReadOnly PersonalityTypes As InGameHint
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- uid: TinyLife.Uis.InGameHint.ClothesIntentions
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commentId: F:TinyLife.Uis.InGameHint.ClothesIntentions
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id: ClothesIntentions
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parent: TinyLife.Uis.InGameHint
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langs:
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- csharp
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- vb
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name: ClothesIntentions
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nameWithType: InGameHint.ClothesIntentions
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fullName: TinyLife.Uis.InGameHint.ClothesIntentions
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type: Field
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source:
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remote:
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path: TinyLife/Uis/InGameHint.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ClothesIntentions
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path: ../TinyLife/Uis/InGameHint.cs
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startLine: 42
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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syntax:
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content: public static readonly InGameHint ClothesIntentions
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return:
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type: TinyLife.Uis.InGameHint
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content.vb: Public Shared ReadOnly ClothesIntentions As InGameHint
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- uid: TinyLife.Uis.InGameHint.Interactions
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commentId: F:TinyLife.Uis.InGameHint.Interactions
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id: Interactions
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parent: TinyLife.Uis.InGameHint
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langs:
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- csharp
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- vb
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name: Interactions
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nameWithType: InGameHint.Interactions
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fullName: TinyLife.Uis.InGameHint.Interactions
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type: Field
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source:
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remote:
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path: TinyLife/Uis/InGameHint.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Interactions
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path: ../TinyLife/Uis/InGameHint.cs
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startLine: 43
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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syntax:
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content: public static readonly InGameHint Interactions
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return:
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type: TinyLife.Uis.InGameHint
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content.vb: Public Shared ReadOnly Interactions As InGameHint
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- uid: TinyLife.Uis.InGameHint.Outfits
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commentId: F:TinyLife.Uis.InGameHint.Outfits
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id: Outfits
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parent: TinyLife.Uis.InGameHint
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langs:
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- csharp
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- vb
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name: Outfits
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nameWithType: InGameHint.Outfits
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fullName: TinyLife.Uis.InGameHint.Outfits
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type: Field
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source:
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remote:
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path: TinyLife/Uis/InGameHint.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Outfits
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path: ../TinyLife/Uis/InGameHint.cs
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startLine: 44
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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syntax:
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content: public static readonly InGameHint Outfits
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return:
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type: TinyLife.Uis.InGameHint
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content.vb: Public Shared ReadOnly Outfits As InGameHint
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- uid: TinyLife.Uis.InGameHint.InteractionPages
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commentId: F:TinyLife.Uis.InGameHint.InteractionPages
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id: InteractionPages
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parent: TinyLife.Uis.InGameHint
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langs:
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- csharp
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- vb
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name: InteractionPages
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nameWithType: InGameHint.InteractionPages
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fullName: TinyLife.Uis.InGameHint.InteractionPages
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type: Field
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source:
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remote:
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path: TinyLife/Uis/InGameHint.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: InteractionPages
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path: ../TinyLife/Uis/InGameHint.cs
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startLine: 45
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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syntax:
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content: public static readonly InGameHint InteractionPages
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return:
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type: TinyLife.Uis.InGameHint
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content.vb: Public Shared ReadOnly InteractionPages As InGameHint
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- uid: TinyLife.Uis.InGameHint.OutOfTownActions
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commentId: F:TinyLife.Uis.InGameHint.OutOfTownActions
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id: OutOfTownActions
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parent: TinyLife.Uis.InGameHint
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langs:
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- csharp
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- vb
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name: OutOfTownActions
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nameWithType: InGameHint.OutOfTownActions
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fullName: TinyLife.Uis.InGameHint.OutOfTownActions
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type: Field
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source:
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remote:
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path: TinyLife/Uis/InGameHint.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: OutOfTownActions
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path: ../TinyLife/Uis/InGameHint.cs
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startLine: 46
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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syntax:
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content: public static readonly InGameHint OutOfTownActions
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return:
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type: TinyLife.Uis.InGameHint
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content.vb: Public Shared ReadOnly OutOfTownActions As InGameHint
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- uid: TinyLife.Uis.InGameHint.LotEmployments
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commentId: F:TinyLife.Uis.InGameHint.LotEmployments
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id: LotEmployments
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parent: TinyLife.Uis.InGameHint
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langs:
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- csharp
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- vb
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name: LotEmployments
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nameWithType: InGameHint.LotEmployments
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fullName: TinyLife.Uis.InGameHint.LotEmployments
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type: Field
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source:
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remote:
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path: TinyLife/Uis/InGameHint.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: LotEmployments
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path: ../TinyLife/Uis/InGameHint.cs
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startLine: 47
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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syntax:
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content: public static readonly InGameHint LotEmployments
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return:
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type: TinyLife.Uis.InGameHint
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content.vb: Public Shared ReadOnly LotEmployments As InGameHint
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- uid: TinyLife.Uis.InGameHint.MultiMaps
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commentId: F:TinyLife.Uis.InGameHint.MultiMaps
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id: MultiMaps
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parent: TinyLife.Uis.InGameHint
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langs:
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- csharp
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- vb
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name: MultiMaps
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nameWithType: InGameHint.MultiMaps
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fullName: TinyLife.Uis.InGameHint.MultiMaps
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type: Field
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source:
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remote:
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path: TinyLife/Uis/InGameHint.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: MultiMaps
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path: ../TinyLife/Uis/InGameHint.cs
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startLine: 48
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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syntax:
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content: public static readonly InGameHint MultiMaps
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return:
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type: TinyLife.Uis.InGameHint
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content.vb: Public Shared ReadOnly MultiMaps As InGameHint
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- uid: TinyLife.Uis.InGameHint.EmotionInfluences
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commentId: F:TinyLife.Uis.InGameHint.EmotionInfluences
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id: EmotionInfluences
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parent: TinyLife.Uis.InGameHint
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langs:
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- csharp
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- vb
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name: EmotionInfluences
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nameWithType: InGameHint.EmotionInfluences
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fullName: TinyLife.Uis.InGameHint.EmotionInfluences
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type: Field
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source:
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remote:
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path: TinyLife/Uis/InGameHint.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: EmotionInfluences
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path: ../TinyLife/Uis/InGameHint.cs
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startLine: 49
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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syntax:
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content: public static readonly InGameHint EmotionInfluences
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return:
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type: TinyLife.Uis.InGameHint
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content.vb: Public Shared ReadOnly EmotionInfluences As InGameHint
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- uid: TinyLife.Uis.InGameHint.DeathEmotions
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commentId: F:TinyLife.Uis.InGameHint.DeathEmotions
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id: DeathEmotions
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parent: TinyLife.Uis.InGameHint
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langs:
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- csharp
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- vb
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name: DeathEmotions
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nameWithType: InGameHint.DeathEmotions
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fullName: TinyLife.Uis.InGameHint.DeathEmotions
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type: Field
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source:
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remote:
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path: TinyLife/Uis/InGameHint.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: DeathEmotions
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path: ../TinyLife/Uis/InGameHint.cs
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startLine: 50
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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syntax:
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content: public static readonly InGameHint DeathEmotions
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return:
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type: TinyLife.Uis.InGameHint
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content.vb: Public Shared ReadOnly DeathEmotions As InGameHint
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- uid: TinyLife.Uis.InGameHint.Name
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commentId: F:TinyLife.Uis.InGameHint.Name
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id: Name
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parent: TinyLife.Uis.InGameHint
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langs:
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- csharp
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- vb
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name: Name
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nameWithType: InGameHint.Name
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fullName: TinyLife.Uis.InGameHint.Name
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type: Field
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|
source:
|
|
remote:
|
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path: TinyLife/Uis/InGameHint.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Name
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path: ../TinyLife/Uis/InGameHint.cs
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startLine: 83
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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summary: The name of this hint
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example: []
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syntax:
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content: public readonly string Name
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return:
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type: System.String
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content.vb: Public ReadOnly Name As String
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- uid: TinyLife.Uis.InGameHint.Icon
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commentId: F:TinyLife.Uis.InGameHint.Icon
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id: Icon
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parent: TinyLife.Uis.InGameHint
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langs:
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- csharp
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- vb
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name: Icon
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nameWithType: InGameHint.Icon
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fullName: TinyLife.Uis.InGameHint.Icon
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|
type: Field
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|
source:
|
|
remote:
|
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path: TinyLife/Uis/InGameHint.cs
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|
branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Icon
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path: ../TinyLife/Uis/InGameHint.cs
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startLine: 87
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assemblies:
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- Tiny Life
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namespace: TinyLife.Uis
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summary: The icon of this hint.
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example: []
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syntax:
|
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content: public readonly TextureRegion Icon
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return:
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type: MLEM.Textures.TextureRegion
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content.vb: Public ReadOnly Icon As TextureRegion
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|
- uid: TinyLife.Uis.InGameHint.Condition
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commentId: F:TinyLife.Uis.InGameHint.Condition
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|
id: Condition
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|
parent: TinyLife.Uis.InGameHint
|
|
langs:
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- csharp
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- vb
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name: Condition
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|
nameWithType: InGameHint.Condition
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|
fullName: TinyLife.Uis.InGameHint.Condition
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|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/Uis/InGameHint.cs
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|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Condition
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|
path: ../TinyLife/Uis/InGameHint.cs
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startLine: 91
|
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assemblies:
|
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- Tiny Life
|
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namespace: TinyLife.Uis
|
|
summary: An optional condition that causes this hint to be displayed
|
|
example: []
|
|
syntax:
|
|
content: public readonly Func<GameImpl, bool> Condition
|
|
return:
|
|
type: System.Func{TinyLife.GameImpl,System.Boolean}
|
|
content.vb: Public ReadOnly Condition As Func(Of GameImpl, Boolean)
|
|
- uid: TinyLife.Uis.InGameHint.AdditionalContent
|
|
commentId: F:TinyLife.Uis.InGameHint.AdditionalContent
|
|
id: AdditionalContent
|
|
parent: TinyLife.Uis.InGameHint
|
|
langs:
|
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- csharp
|
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- vb
|
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name: AdditionalContent
|
|
nameWithType: InGameHint.AdditionalContent
|
|
fullName: TinyLife.Uis.InGameHint.AdditionalContent
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/Uis/InGameHint.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: AdditionalContent
|
|
path: ../TinyLife/Uis/InGameHint.cs
|
|
startLine: 95
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Uis
|
|
summary: A function that can optionally add additional content to the hint's <xref href="MLEM.Ui.Elements.Panel" data-throw-if-not-resolved="false"></xref>.
|
|
example: []
|
|
syntax:
|
|
content: public readonly Action<CoveringGroup, Panel> AdditionalContent
|
|
return:
|
|
type: System.Action{TinyLife.Uis.CoveringGroup,MLEM.Ui.Elements.Panel}
|
|
content.vb: Public ReadOnly AdditionalContent As Action(Of CoveringGroup, Panel)
|
|
- uid: TinyLife.Uis.InGameHint.HasBeenDisplayed
|
|
commentId: P:TinyLife.Uis.InGameHint.HasBeenDisplayed
|
|
id: HasBeenDisplayed
|
|
parent: TinyLife.Uis.InGameHint
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: HasBeenDisplayed
|
|
nameWithType: InGameHint.HasBeenDisplayed
|
|
fullName: TinyLife.Uis.InGameHint.HasBeenDisplayed
|
|
type: Property
|
|
source:
|
|
remote:
|
|
path: TinyLife/Uis/InGameHint.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: HasBeenDisplayed
|
|
path: ../TinyLife/Uis/InGameHint.cs
|
|
startLine: 100
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Uis
|
|
summary: A property that determines whether this hint has already been displayed
|
|
example: []
|
|
syntax:
|
|
content: public bool HasBeenDisplayed { get; }
|
|
parameters: []
|
|
return:
|
|
type: System.Boolean
|
|
content.vb: Public ReadOnly Property HasBeenDisplayed As Boolean
|
|
overload: TinyLife.Uis.InGameHint.HasBeenDisplayed*
|
|
- uid: TinyLife.Uis.InGameHint.#ctor(System.String,MLEM.Textures.TextureRegion,System.Func{TinyLife.GameImpl,System.Boolean},System.Action{TinyLife.Uis.CoveringGroup,MLEM.Ui.Elements.Panel})
|
|
commentId: M:TinyLife.Uis.InGameHint.#ctor(System.String,MLEM.Textures.TextureRegion,System.Func{TinyLife.GameImpl,System.Boolean},System.Action{TinyLife.Uis.CoveringGroup,MLEM.Ui.Elements.Panel})
|
|
id: '#ctor(System.String,MLEM.Textures.TextureRegion,System.Func{TinyLife.GameImpl,System.Boolean},System.Action{TinyLife.Uis.CoveringGroup,MLEM.Ui.Elements.Panel})'
|
|
parent: TinyLife.Uis.InGameHint
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: InGameHint(string, TextureRegion, Func<GameImpl, bool>, Action<CoveringGroup, Panel>)
|
|
nameWithType: InGameHint.InGameHint(string, TextureRegion, Func<GameImpl, bool>, Action<CoveringGroup, Panel>)
|
|
fullName: TinyLife.Uis.InGameHint.InGameHint(string, MLEM.Textures.TextureRegion, System.Func<TinyLife.GameImpl, bool>, System.Action<TinyLife.Uis.CoveringGroup, MLEM.Ui.Elements.Panel>)
|
|
type: Constructor
|
|
source:
|
|
remote:
|
|
path: TinyLife/Uis/InGameHint.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: .ctor
|
|
path: ../TinyLife/Uis/InGameHint.cs
|
|
startLine: 109
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Uis
|
|
summary: Creates a new hint with the given settings
|
|
example: []
|
|
syntax:
|
|
content: public InGameHint(string name, TextureRegion icon, Func<GameImpl, bool> condition = null, Action<CoveringGroup, Panel> additionalContent = null)
|
|
parameters:
|
|
- id: name
|
|
type: System.String
|
|
description: The name of the hint
|
|
- id: icon
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The icon of this hint
|
|
- id: condition
|
|
type: System.Func{TinyLife.GameImpl,System.Boolean}
|
|
description: An optional condition to cause this hint to be displayed
|
|
- id: additionalContent
|
|
type: System.Action{TinyLife.Uis.CoveringGroup,MLEM.Ui.Elements.Panel}
|
|
description: A function that can optionally add additional content to the hint's <xref href="MLEM.Ui.Elements.Panel" data-throw-if-not-resolved="false"></xref>.
|
|
content.vb: Public Sub New(name As String, icon As TextureRegion, condition As Func(Of GameImpl, Boolean) = Nothing, additionalContent As Action(Of CoveringGroup, Panel) = Nothing)
|
|
overload: TinyLife.Uis.InGameHint.#ctor*
|
|
nameWithType.vb: InGameHint.New(String, TextureRegion, Func(Of GameImpl, Boolean), Action(Of CoveringGroup, Panel))
|
|
fullName.vb: TinyLife.Uis.InGameHint.New(String, MLEM.Textures.TextureRegion, System.Func(Of TinyLife.GameImpl, Boolean), System.Action(Of TinyLife.Uis.CoveringGroup, MLEM.Ui.Elements.Panel))
|
|
name.vb: New(String, TextureRegion, Func(Of GameImpl, Boolean), Action(Of CoveringGroup, Panel))
|
|
- uid: TinyLife.Uis.InGameHint.Display
|
|
commentId: M:TinyLife.Uis.InGameHint.Display
|
|
id: Display
|
|
parent: TinyLife.Uis.InGameHint
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Display()
|
|
nameWithType: InGameHint.Display()
|
|
fullName: TinyLife.Uis.InGameHint.Display()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Uis/InGameHint.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Display
|
|
path: ../TinyLife/Uis/InGameHint.cs
|
|
startLine: 119
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Uis
|
|
summary: Displays this hint as a <xref href="TinyLife.Uis.Notifications" data-throw-if-not-resolved="false"></xref> panel and adds it to the list of already displayed hints in the <xref href="TinyLife.Options" data-throw-if-not-resolved="false"></xref>
|
|
example: []
|
|
syntax:
|
|
content: public void Display()
|
|
content.vb: Public Sub Display()
|
|
overload: TinyLife.Uis.InGameHint.Display*
|
|
- uid: TinyLife.Uis.InGameHint.Register(TinyLife.Uis.InGameHint)
|
|
commentId: M:TinyLife.Uis.InGameHint.Register(TinyLife.Uis.InGameHint)
|
|
id: Register(TinyLife.Uis.InGameHint)
|
|
parent: TinyLife.Uis.InGameHint
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Register(InGameHint)
|
|
nameWithType: InGameHint.Register(InGameHint)
|
|
fullName: TinyLife.Uis.InGameHint.Register(TinyLife.Uis.InGameHint)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Uis/InGameHint.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Register
|
|
path: ../TinyLife/Uis/InGameHint.cs
|
|
startLine: 146
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Uis
|
|
summary: Registers the given hint to the <xref href="TinyLife.Uis.InGameHint.Hints" data-throw-if-not-resolved="false"></xref> registry
|
|
example: []
|
|
syntax:
|
|
content: public static InGameHint Register(InGameHint hint)
|
|
parameters:
|
|
- id: hint
|
|
type: TinyLife.Uis.InGameHint
|
|
description: The hint to register
|
|
return:
|
|
type: TinyLife.Uis.InGameHint
|
|
description: The hint passed, for chaining
|
|
content.vb: Public Shared Function Register(hint As InGameHint) As InGameHint
|
|
overload: TinyLife.Uis.InGameHint.Register*
|
|
references:
|
|
- uid: TinyLife.Uis.InGameHint.Condition
|
|
commentId: F:TinyLife.Uis.InGameHint.Condition
|
|
href: TinyLife.Uis.InGameHint.html#TinyLife_Uis_InGameHint_Condition
|
|
name: Condition
|
|
nameWithType: InGameHint.Condition
|
|
fullName: TinyLife.Uis.InGameHint.Condition
|
|
- uid: TinyLife.Uis.InGameHint.Display
|
|
commentId: M:TinyLife.Uis.InGameHint.Display
|
|
href: TinyLife.Uis.InGameHint.html#TinyLife_Uis_InGameHint_Display
|
|
name: Display()
|
|
nameWithType: InGameHint.Display()
|
|
fullName: TinyLife.Uis.InGameHint.Display()
|
|
spec.csharp:
|
|
- uid: TinyLife.Uis.InGameHint.Display
|
|
name: Display
|
|
href: TinyLife.Uis.InGameHint.html#TinyLife_Uis_InGameHint_Display
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: TinyLife.Uis.InGameHint.Display
|
|
name: Display
|
|
href: TinyLife.Uis.InGameHint.html#TinyLife_Uis_InGameHint_Display
|
|
- name: (
|
|
- name: )
|
|
- uid: TinyLife.Options
|
|
commentId: T:TinyLife.Options
|
|
parent: TinyLife
|
|
href: TinyLife.Options.html
|
|
name: Options
|
|
nameWithType: Options
|
|
fullName: TinyLife.Options
|
|
- uid: TinyLife.Uis
|
|
commentId: N:TinyLife.Uis
|
|
href: TinyLife.html
|
|
name: TinyLife.Uis
|
|
nameWithType: TinyLife.Uis
|
|
fullName: TinyLife.Uis
|
|
spec.csharp:
|
|
- uid: TinyLife
|
|
name: TinyLife
|
|
href: TinyLife.html
|
|
- name: .
|
|
- uid: TinyLife.Uis
|
|
name: Uis
|
|
href: TinyLife.Uis.html
|
|
spec.vb:
|
|
- uid: TinyLife
|
|
name: TinyLife
|
|
href: TinyLife.html
|
|
- name: .
|
|
- uid: TinyLife.Uis
|
|
name: Uis
|
|
href: TinyLife.Uis.html
|
|
- uid: System.Object
|
|
commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
name: object
|
|
nameWithType: object
|
|
fullName: object
|
|
nameWithType.vb: Object
|
|
fullName.vb: Object
|
|
name.vb: Object
|
|
- uid: System.Object.Equals(System.Object)
|
|
commentId: M:System.Object.Equals(System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
|
name: Equals(object)
|
|
nameWithType: object.Equals(object)
|
|
fullName: object.Equals(object)
|
|
nameWithType.vb: Object.Equals(Object)
|
|
fullName.vb: Object.Equals(Object)
|
|
name.vb: Equals(Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.Equals(System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
commentId: M:System.Object.Equals(System.Object,System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
|
|
name: Equals(object, object)
|
|
nameWithType: object.Equals(object, object)
|
|
fullName: object.Equals(object, object)
|
|
nameWithType.vb: Object.Equals(Object, Object)
|
|
fullName.vb: Object.Equals(Object, Object)
|
|
name.vb: Equals(Object, Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
- uid: System.Object.GetHashCode
|
|
commentId: M:System.Object.GetHashCode
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
|
|
name: GetHashCode()
|
|
nameWithType: object.GetHashCode()
|
|
fullName: object.GetHashCode()
|
|
nameWithType.vb: Object.GetHashCode()
|
|
fullName.vb: Object.GetHashCode()
|
|
spec.csharp:
|
|
- uid: System.Object.GetHashCode
|
|
name: GetHashCode
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.GetHashCode
|
|
name: GetHashCode
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
|
|
- name: (
|
|
- name: )
|
|
- uid: System.Object.GetType
|
|
commentId: M:System.Object.GetType
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
|
|
name: GetType()
|
|
nameWithType: object.GetType()
|
|
fullName: object.GetType()
|
|
nameWithType.vb: Object.GetType()
|
|
fullName.vb: Object.GetType()
|
|
spec.csharp:
|
|
- uid: System.Object.GetType
|
|
name: GetType
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.GetType
|
|
name: GetType
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
|
|
- name: (
|
|
- name: )
|
|
- uid: System.Object.MemberwiseClone
|
|
commentId: M:System.Object.MemberwiseClone
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
|
|
name: MemberwiseClone()
|
|
nameWithType: object.MemberwiseClone()
|
|
fullName: object.MemberwiseClone()
|
|
nameWithType.vb: Object.MemberwiseClone()
|
|
fullName.vb: Object.MemberwiseClone()
|
|
spec.csharp:
|
|
- uid: System.Object.MemberwiseClone
|
|
name: MemberwiseClone
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.MemberwiseClone
|
|
name: MemberwiseClone
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
|
|
- name: (
|
|
- name: )
|
|
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
|
|
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
|
|
name: ReferenceEquals(object, object)
|
|
nameWithType: object.ReferenceEquals(object, object)
|
|
fullName: object.ReferenceEquals(object, object)
|
|
nameWithType.vb: Object.ReferenceEquals(Object, Object)
|
|
fullName.vb: Object.ReferenceEquals(Object, Object)
|
|
name.vb: ReferenceEquals(Object, Object)
|
|
spec.csharp:
|
|
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
|
|
name: ReferenceEquals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
|
|
- name: (
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
|
|
name: ReferenceEquals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
|
|
- name: (
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
- uid: System.Object.ToString
|
|
commentId: M:System.Object.ToString
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
|
|
name: ToString()
|
|
nameWithType: object.ToString()
|
|
fullName: object.ToString()
|
|
nameWithType.vb: Object.ToString()
|
|
fullName.vb: Object.ToString()
|
|
spec.csharp:
|
|
- uid: System.Object.ToString
|
|
name: ToString
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
|
|
- name: (
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.ToString
|
|
name: ToString
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
|
|
- name: (
|
|
- name: )
|
|
- uid: TinyLife.Uis.InGameHint.TinyLife.Utilities.Extensions.JsonCopy``1
|
|
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
|
|
parent: TinyLife.Utilities.Extensions
|
|
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
|
|
href: TinyLife.Utilities.Extensions.html#TinyLife_Utilities_Extensions_JsonCopy__1___0_
|
|
name: JsonCopy<InGameHint>(InGameHint)
|
|
nameWithType: Extensions.JsonCopy<InGameHint>(InGameHint)
|
|
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.Uis.InGameHint>(TinyLife.Uis.InGameHint)
|
|
nameWithType.vb: Extensions.JsonCopy(Of InGameHint)(InGameHint)
|
|
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|
|
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|
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|
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|
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|
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- name: )
|
|
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|
|
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|
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fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
|
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name.vb: JsonCopy(Of T)(T)
|
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spec.csharp:
|
|
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
|
|
name: JsonCopy
|
|
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|
|
- name: <
|
|
- name: T
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- name: '>'
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- name: (
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- name: )
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spec.vb:
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spec.csharp:
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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spec.csharp:
|
|
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|
|
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|
|
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|
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|
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|
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spec.vb:
|
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|
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|
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|
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spec.csharp:
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spec.vb:
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|
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- name: " "
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- name: T2
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- name: )
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- uid: TinyLife.Uis.InGameHint.HasBeenDisplayed*
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commentId: Overload:TinyLife.Uis.InGameHint.HasBeenDisplayed
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href: TinyLife.Uis.InGameHint.html#TinyLife_Uis_InGameHint_HasBeenDisplayed
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name: HasBeenDisplayed
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nameWithType: InGameHint.HasBeenDisplayed
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fullName: TinyLife.Uis.InGameHint.HasBeenDisplayed
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- uid: System.Boolean
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commentId: T:System.Boolean
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parent: System
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.boolean
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name: bool
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nameWithType: bool
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fullName: bool
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nameWithType.vb: Boolean
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fullName.vb: Boolean
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name.vb: Boolean
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- uid: TinyLife.Uis.InGameHint.#ctor*
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commentId: Overload:TinyLife.Uis.InGameHint.#ctor
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href: TinyLife.Uis.InGameHint.html#TinyLife_Uis_InGameHint__ctor_System_String_MLEM_Textures_TextureRegion_System_Func_TinyLife_GameImpl_System_Boolean__System_Action_TinyLife_Uis_CoveringGroup_MLEM_Ui_Elements_Panel__
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name: InGameHint
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nameWithType: InGameHint.InGameHint
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fullName: TinyLife.Uis.InGameHint.InGameHint
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nameWithType.vb: InGameHint.New
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fullName.vb: TinyLife.Uis.InGameHint.New
|
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name.vb: New
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- uid: TinyLife.Uis.Notifications
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commentId: T:TinyLife.Uis.Notifications
|
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href: TinyLife.Uis.Notifications.html
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name: Notifications
|
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nameWithType: Notifications
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fullName: TinyLife.Uis.Notifications
|
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- uid: TinyLife.Uis.InGameHint.Display*
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commentId: Overload:TinyLife.Uis.InGameHint.Display
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href: TinyLife.Uis.InGameHint.html#TinyLife_Uis_InGameHint_Display
|
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name: Display
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nameWithType: InGameHint.Display
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fullName: TinyLife.Uis.InGameHint.Display
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commentId: F:TinyLife.Uis.InGameHint.Hints
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href: TinyLife.Uis.InGameHint.html#TinyLife_Uis_InGameHint_Hints
|
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name: Hints
|
|
nameWithType: InGameHint.Hints
|
|
fullName: TinyLife.Uis.InGameHint.Hints
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|
- uid: TinyLife.Uis.InGameHint.Register*
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|
commentId: Overload:TinyLife.Uis.InGameHint.Register
|
|
href: TinyLife.Uis.InGameHint.html#TinyLife_Uis_InGameHint_Register_TinyLife_Uis_InGameHint_
|
|
name: Register
|
|
nameWithType: InGameHint.Register
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fullName: TinyLife.Uis.InGameHint.Register
|