mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-05 12:29:09 +01:00
1462 lines
51 KiB
YAML
1462 lines
51 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.World.Wallpaper
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commentId: T:TinyLife.World.Wallpaper
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id: Wallpaper
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parent: TinyLife.World
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children:
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- TinyLife.World.Wallpaper.#ctor(System.String,System.String,System.Int32,MLEM.Textures.UniformTextureAtlas,Microsoft.Xna.Framework.Point,System.Int32[],TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[])
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- TinyLife.World.Wallpaper.BaseName
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- TinyLife.World.Wallpaper.Colors
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- TinyLife.World.Wallpaper.ColorSchemes
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- TinyLife.World.Wallpaper.DefaultColors
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- TinyLife.World.Wallpaper.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,TinyLife.World.WallMode,System.Boolean,System.Boolean,System.Single,System.Single,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Color})
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- TinyLife.World.Wallpaper.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.GameTime,System.Single)
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- TinyLife.World.Wallpaper.GetPrice
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- TinyLife.World.Wallpaper.Icon
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- TinyLife.World.Wallpaper.Name
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- TinyLife.World.Wallpaper.Price
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- TinyLife.World.Wallpaper.Register(System.String,System.Int32,MLEM.Textures.UniformTextureAtlas,Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[],System.Type)
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- TinyLife.World.Wallpaper.Wallpapers
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langs:
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- csharp
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- vb
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name: Wallpaper
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nameWithType: Wallpaper
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fullName: TinyLife.World.Wallpaper
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type: Class
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Wallpaper
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 24
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nA wallpaper is a single-instanced object that can be attached to a <xref href=\"TinyLife.World.Wall\" data-throw-if-not-resolved=\"false\"></xref>, which makes the wall render a different texture.\nTo register custom wallpapers, use <xref href=\"TinyLife.World.Wallpaper.Register(System.String%2cSystem.Int32%2cMLEM.Textures.UniformTextureAtlas%2cMicrosoft.Xna.Framework.Point%2cTinyLife.Utilities.ColorScheme%5b%5d%2cMLEM.Textures.TextureRegion%2cSystem.Int32%5b%5d%2cSystem.Type)\" data-throw-if-not-resolved=\"false\"></xref>. Note that registered wallpapers need to use a texture generated by <xref href=\"TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D%2cSystem.Int32%2cSystem.Int32%2cMLEM.Data.RuntimeTexturePacker%2cSystem.Action%7bMLEM.Textures.UniformTextureAtlas%7d)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: >-
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[JsonConverter(typeof(Wallpaper.Converter))]
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public class Wallpaper : IPricedObject
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content.vb: >-
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<JsonConverter(GetType(Wallpaper.Converter))>
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Public Class Wallpaper
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Implements IPricedObject
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inheritance:
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- System.Object
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implements:
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- TinyLife.World.IPricedObject
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inheritedMembers:
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.World.Wallpaper.TinyLife.Utilities.Extensions.JsonCopy``1
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modifiers.csharp:
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- public
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- class
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modifiers.vb:
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- Public
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- Class
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- uid: TinyLife.World.Wallpaper.Wallpapers
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commentId: F:TinyLife.World.Wallpaper.Wallpapers
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id: Wallpapers
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: Wallpapers
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nameWithType: Wallpaper.Wallpapers
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fullName: TinyLife.World.Wallpaper.Wallpapers
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type: Field
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Wallpapers
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 32
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe registry for all <xref href=\"TinyLife.World.Wallpaper\" data-throw-if-not-resolved=\"false\"></xref> objects in the game and mods.\nUse <xref href=\"TinyLife.World.Wallpaper.Register(System.String%2cSystem.Int32%2cMLEM.Textures.UniformTextureAtlas%2cMicrosoft.Xna.Framework.Point%2cTinyLife.Utilities.ColorScheme%5b%5d%2cMLEM.Textures.TextureRegion%2cSystem.Int32%5b%5d%2cSystem.Type)\" data-throw-if-not-resolved=\"false\"></xref> to register custom wallpapers.\n"
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example: []
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syntax:
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content: public static readonly ReadOnlyDictionary<string, Wallpaper[]> Wallpapers
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return:
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type: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.World.Wallpaper[]}
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content.vb: Public Shared ReadOnly Wallpapers As ReadOnlyDictionary(Of String, Wallpaper())
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.World.Wallpaper.BaseName
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commentId: F:TinyLife.World.Wallpaper.BaseName
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id: BaseName
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: BaseName
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nameWithType: Wallpaper.BaseName
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fullName: TinyLife.World.Wallpaper.BaseName
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type: Field
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: BaseName
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 53
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe name of this type of wallpaper. Whereas <xref href=\"TinyLife.World.Wallpaper.Name\" data-throw-if-not-resolved=\"false\"></xref> has the index of its color scheme appended to it, this one is just the type's name.\n"
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example: []
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syntax:
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content: public readonly string BaseName
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return:
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type: System.String
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content.vb: Public ReadOnly BaseName As String
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.Wallpaper.Name
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commentId: F:TinyLife.World.Wallpaper.Name
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id: Name
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: Name
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nameWithType: Wallpaper.Name
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fullName: TinyLife.World.Wallpaper.Name
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type: Field
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Name
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 57
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe name of this specific wallpaper. This is comprised of the <xref href=\"TinyLife.World.Wallpaper.BaseName\" data-throw-if-not-resolved=\"false\"></xref> with its color scheme index attached to it.\n"
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example: []
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syntax:
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content: public readonly string Name
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return:
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type: System.String
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content.vb: Public ReadOnly Name As String
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.Wallpaper.Price
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commentId: F:TinyLife.World.Wallpaper.Price
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id: Price
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: Price
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nameWithType: Wallpaper.Price
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fullName: TinyLife.World.Wallpaper.Price
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type: Field
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Price
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 61
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe price of this wallpaper. Can be retrieved easily using <xref href=\"TinyLife.World.Wallpaper.GetPrice\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public readonly int Price
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return:
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type: System.Int32
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content.vb: Public ReadOnly Price As Integer
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.Wallpaper.ColorSchemes
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commentId: F:TinyLife.World.Wallpaper.ColorSchemes
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id: ColorSchemes
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: ColorSchemes
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nameWithType: Wallpaper.ColorSchemes
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fullName: TinyLife.World.Wallpaper.ColorSchemes
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type: Field
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ColorSchemes
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 66
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nAn array of <xref href=\"TinyLife.Utilities.ColorScheme\" data-throw-if-not-resolved=\"false\"></xref> that this wallpaper type uses.\nIf this array has more than one entry, textures for the other layers will be gathered to the right of the texture region passed in the constructor.\n"
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example: []
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syntax:
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content: public readonly ColorScheme[] ColorSchemes
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return:
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type: TinyLife.Utilities.ColorScheme[]
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content.vb: Public ReadOnly ColorSchemes As ColorScheme()
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.Wallpaper.Colors
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commentId: F:TinyLife.World.Wallpaper.Colors
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id: Colors
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: Colors
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nameWithType: Wallpaper.Colors
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fullName: TinyLife.World.Wallpaper.Colors
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type: Field
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Colors
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 71
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe set of colors applied to this wallpaper instance.\nEach entry represents an index in the <xref href=\"TinyLife.World.Wallpaper.ColorSchemes\" data-throw-if-not-resolved=\"false\"></xref> of this wallpaper.\n"
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example: []
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syntax:
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content: public readonly int[] Colors
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return:
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type: System.Int32[]
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content.vb: Public ReadOnly Colors As Integer()
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.Wallpaper.Icon
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commentId: F:TinyLife.World.Wallpaper.Icon
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id: Icon
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: Icon
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nameWithType: Wallpaper.Icon
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fullName: TinyLife.World.Wallpaper.Icon
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type: Field
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Icon
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 76
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe build mode icon for this object, which represents the category / theme / mod that it comes from.\nIf this value is nonnull, the icon will be displayed in the corner of the build mode button for this object.\n"
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example: []
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syntax:
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content: public readonly TextureRegion Icon
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return:
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type: MLEM.Textures.TextureRegion
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content.vb: Public ReadOnly Icon As TextureRegion
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.Wallpaper.DefaultColors
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commentId: F:TinyLife.World.Wallpaper.DefaultColors
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id: DefaultColors
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: DefaultColors
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nameWithType: Wallpaper.DefaultColors
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fullName: TinyLife.World.Wallpaper.DefaultColors
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type: Field
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: DefaultColors
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 80
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe colors that this wallpaper should have by default.\n"
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example: []
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syntax:
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content: public readonly int[] DefaultColors
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return:
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type: System.Int32[]
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content.vb: Public ReadOnly DefaultColors As Integer()
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.Wallpaper.#ctor(System.String,System.String,System.Int32,MLEM.Textures.UniformTextureAtlas,Microsoft.Xna.Framework.Point,System.Int32[],TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[])
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commentId: M:TinyLife.World.Wallpaper.#ctor(System.String,System.String,System.Int32,MLEM.Textures.UniformTextureAtlas,Microsoft.Xna.Framework.Point,System.Int32[],TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[])
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id: '#ctor(System.String,System.String,System.Int32,MLEM.Textures.UniformTextureAtlas,Microsoft.Xna.Framework.Point,System.Int32[],TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[])'
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: Wallpaper(String, String, Int32, UniformTextureAtlas, Point, Int32[], ColorScheme[], TextureRegion, Int32[])
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nameWithType: Wallpaper.Wallpaper(String, String, Int32, UniformTextureAtlas, Point, Int32[], ColorScheme[], TextureRegion, Int32[])
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fullName: TinyLife.World.Wallpaper.Wallpaper(System.String, System.String, System.Int32, MLEM.Textures.UniformTextureAtlas, Microsoft.Xna.Framework.Point, System.Int32[], TinyLife.Utilities.ColorScheme[], MLEM.Textures.TextureRegion, System.Int32[])
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type: Constructor
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source:
|
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remote:
|
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path: TinyLife/World/Wallpaper.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
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id: .ctor
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 88
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nCreates a new wallpaper with the given settings.\nTo create an instance of a custom wallpaper class, use <xref href=\"TinyLife.World.Wallpaper.Register(System.String%2cSystem.Int32%2cMLEM.Textures.UniformTextureAtlas%2cMicrosoft.Xna.Framework.Point%2cTinyLife.Utilities.ColorScheme%5b%5d%2cMLEM.Textures.TextureRegion%2cSystem.Int32%5b%5d%2cSystem.Type)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: protected Wallpaper(string baseName, string name, int price, UniformTextureAtlas texture, Point textureRegion, int[] colors, ColorScheme[] colorSchemes, TextureRegion icon, int[] defaultColors)
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parameters:
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- id: baseName
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type: System.String
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- id: name
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type: System.String
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- id: price
|
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type: System.Int32
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- id: texture
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type: MLEM.Textures.UniformTextureAtlas
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- id: textureRegion
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type: Microsoft.Xna.Framework.Point
|
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- id: colors
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type: System.Int32[]
|
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- id: colorSchemes
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type: TinyLife.Utilities.ColorScheme[]
|
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- id: icon
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type: MLEM.Textures.TextureRegion
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- id: defaultColors
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type: System.Int32[]
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content.vb: Protected Sub New(baseName As String, name As String, price As Integer, texture As UniformTextureAtlas, textureRegion As Point, colors As Integer(), colorSchemes As ColorScheme(), icon As TextureRegion, defaultColors As Integer())
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overload: TinyLife.World.Wallpaper.#ctor*
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nameWithType.vb: Wallpaper.Wallpaper(String, String, Int32, UniformTextureAtlas, Point, Int32(), ColorScheme(), TextureRegion, Int32())
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modifiers.csharp:
|
|
- protected
|
|
modifiers.vb:
|
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- Protected
|
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fullName.vb: TinyLife.World.Wallpaper.Wallpaper(System.String, System.String, System.Int32, MLEM.Textures.UniformTextureAtlas, Microsoft.Xna.Framework.Point, System.Int32(), TinyLife.Utilities.ColorScheme(), MLEM.Textures.TextureRegion, System.Int32())
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name.vb: Wallpaper(String, String, Int32, UniformTextureAtlas, Point, Int32(), ColorScheme(), TextureRegion, Int32())
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- uid: TinyLife.World.Wallpaper.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,TinyLife.World.WallMode,System.Boolean,System.Boolean,System.Single,System.Single,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Color})
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commentId: M:TinyLife.World.Wallpaper.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,TinyLife.World.WallMode,System.Boolean,System.Boolean,System.Single,System.Single,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Color})
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id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,TinyLife.World.WallMode,System.Boolean,System.Boolean,System.Single,System.Single,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Color})
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parent: TinyLife.World.Wallpaper
|
|
langs:
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- csharp
|
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- vb
|
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name: Draw(GameTime, SpriteBatch, Vector2, WallMode, Boolean, Boolean, Single, Single, Boolean, Nullable<Color>)
|
|
nameWithType: Wallpaper.Draw(GameTime, SpriteBatch, Vector2, WallMode, Boolean, Boolean, Single, Single, Boolean, Nullable<Color>)
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fullName: TinyLife.World.Wallpaper.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, TinyLife.World.WallMode, System.Boolean, System.Boolean, System.Single, System.Single, System.Boolean, System.Nullable<Microsoft.Xna.Framework.Color>)
|
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type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Wallpaper.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Draw
|
|
path: ../TinyLife/World/Wallpaper.cs
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|
startLine: 113
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
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|
summary: "\nDraws this wallpaper on the given wall with the given data.\n"
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|
example: []
|
|
syntax:
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content: public virtual void Draw(GameTime time, SpriteBatch batch, Vector2 drawPos, WallMode mode, bool isDown, bool vertical, float scale, float depth, bool shadow, Color? overrideColor = null)
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|
parameters:
|
|
- id: time
|
|
type: Microsoft.Xna.Framework.GameTime
|
|
description: The current game time
|
|
- id: batch
|
|
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
|
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description: The sprite batch used for rendering
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- id: drawPos
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type: Microsoft.Xna.Framework.Vector2
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description: The position, in screen coordinates, that the wall should be drawn at
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- id: mode
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type: TinyLife.World.WallMode
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description: The <xref href="TinyLife.World.WallMode" data-throw-if-not-resolved="false"></xref> that the wall should be drawn with
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- id: isDown
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type: System.Boolean
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description: Whether or not the wall is rendering with a reduced height
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- id: vertical
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|
type: System.Boolean
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|
description: Whether or not the wall is vertical (or horizontal) in the world
|
|
- id: scale
|
|
type: System.Single
|
|
description: The scale that the wall should be rendered with
|
|
- id: depth
|
|
type: System.Single
|
|
description: The depth that the wall should be rendered with
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|
- id: shadow
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|
type: System.Boolean
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|
description: Whether or not the shadow texture should be applied on top of the texture
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- id: overrideColor
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|
type: System.Nullable{Microsoft.Xna.Framework.Color}
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description: A color that this object should be rendered with, instead of its default color
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content.vb: Public Overridable Sub Draw(time As GameTime, batch As SpriteBatch, drawPos As Vector2, mode As WallMode, isDown As Boolean, vertical As Boolean, scale As Single, depth As Single, shadow As Boolean, overrideColor As Color? = Nothing)
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overload: TinyLife.World.Wallpaper.Draw*
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nameWithType.vb: Wallpaper.Draw(GameTime, SpriteBatch, Vector2, WallMode, Boolean, Boolean, Single, Single, Boolean, Nullable(Of Color))
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modifiers.csharp:
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|
- public
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|
- virtual
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|
modifiers.vb:
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|
- Public
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|
- Overridable
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fullName.vb: TinyLife.World.Wallpaper.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, TinyLife.World.WallMode, System.Boolean, System.Boolean, System.Single, System.Single, System.Boolean, System.Nullable(Of Microsoft.Xna.Framework.Color))
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name.vb: Draw(GameTime, SpriteBatch, Vector2, WallMode, Boolean, Boolean, Single, Single, Boolean, Nullable(Of Color))
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- uid: TinyLife.World.Wallpaper.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.GameTime,System.Single)
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commentId: M:TinyLife.World.Wallpaper.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.GameTime,System.Single)
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id: DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.GameTime,System.Single)
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parent: TinyLife.World.Wallpaper
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langs:
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|
- csharp
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- vb
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|
name: DrawUi(Element, SpriteBatch, GameTime, Single)
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nameWithType: Wallpaper.DrawUi(Element, SpriteBatch, GameTime, Single)
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fullName: TinyLife.World.Wallpaper.DrawUi(MLEM.Ui.Elements.Element, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.GameTime, System.Single)
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type: Method
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: DrawUi
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 131
|
|
assemblies:
|
|
- Tiny Life
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namespace: TinyLife.World
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summary: "\nDraws this wallpaper on the given <xref href=\"MLEM.Ui.Elements.Element\" data-throw-if-not-resolved=\"false\"></xref> in ui space\n"
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example: []
|
|
syntax:
|
|
content: public virtual void DrawUi(Element e, SpriteBatch batch, GameTime time, float drawScale = 0.3F)
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parameters:
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- id: e
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type: MLEM.Ui.Elements.Element
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|
description: The element to draw on
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- id: batch
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|
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
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|
description: The batch to draw with
|
|
- id: time
|
|
type: Microsoft.Xna.Framework.GameTime
|
|
description: The current game time
|
|
- id: drawScale
|
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type: System.Single
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|
description: The scale to draw with. Defaults to 0.3.
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content.vb: Public Overridable Sub DrawUi(e As Element, batch As SpriteBatch, time As GameTime, drawScale As Single = 0.3F)
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overload: TinyLife.World.Wallpaper.DrawUi*
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modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.World.Wallpaper.GetPrice
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|
commentId: M:TinyLife.World.Wallpaper.GetPrice
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|
id: GetPrice
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|
parent: TinyLife.World.Wallpaper
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|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetPrice()
|
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nameWithType: Wallpaper.GetPrice()
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|
fullName: TinyLife.World.Wallpaper.GetPrice()
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|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Wallpaper.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetPrice
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|
path: ../TinyLife/World/Wallpaper.cs
|
|
startLine: 139
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
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|
summary: "\nReturns the price that this object can be bought or sold for.\nNote that, like in the case of the <xref href=\"TinyLife.Objects.Painting\" data-throw-if-not-resolved=\"false\"></xref>, the returned price isn't necessarily the full price that the object can be sold for. Instead, the price returned here should be the price that this object has when bought or sold from the <xref href=\"TinyLife.Tools.FurnitureTool\" data-throw-if-not-resolved=\"false\"></xref> or similar.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual float GetPrice()
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|
return:
|
|
type: System.Single
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|
description: The object's price
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content.vb: Public Overridable Function GetPrice As Single
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|
overload: TinyLife.World.Wallpaper.GetPrice*
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|
implements:
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|
- TinyLife.World.IPricedObject.GetPrice
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|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
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|
- uid: TinyLife.World.Wallpaper.Register(System.String,System.Int32,MLEM.Textures.UniformTextureAtlas,Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[],System.Type)
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commentId: M:TinyLife.World.Wallpaper.Register(System.String,System.Int32,MLEM.Textures.UniformTextureAtlas,Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[],System.Type)
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id: Register(System.String,System.Int32,MLEM.Textures.UniformTextureAtlas,Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[],System.Type)
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parent: TinyLife.World.Wallpaper
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|
langs:
|
|
- csharp
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|
- vb
|
|
name: Register(String, Int32, UniformTextureAtlas, Point, ColorScheme[], TextureRegion, Int32[], Type)
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nameWithType: Wallpaper.Register(String, Int32, UniformTextureAtlas, Point, ColorScheme[], TextureRegion, Int32[], Type)
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|
fullName: TinyLife.World.Wallpaper.Register(System.String, System.Int32, MLEM.Textures.UniformTextureAtlas, Microsoft.Xna.Framework.Point, TinyLife.Utilities.ColorScheme[], MLEM.Textures.TextureRegion, System.Int32[], System.Type)
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|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Wallpaper.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Register
|
|
path: ../TinyLife/World/Wallpaper.cs
|
|
startLine: 155
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nCreates and registers a new wallpaper with the given settings.\nNote that the <code data-dev-comment-type=\"paramref\" class=\"paramref\">texture</code> should be one generated using <xref href=\"TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D%2cSystem.Int32%2cSystem.Int32%2cMLEM.Data.RuntimeTexturePacker%2cSystem.Action%7bMLEM.Textures.UniformTextureAtlas%7d)\" data-throw-if-not-resolved=\"false\"></xref>, as otherwise, graphical issues will occur.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static void Register(string name, int price, UniformTextureAtlas texture, Point textureRegion, ColorScheme[] colors, TextureRegion icon = null, int[] defaultColors = null, Type constructedType = null)
|
|
parameters:
|
|
- id: name
|
|
type: System.String
|
|
description: The name of the wallpaper type
|
|
- id: price
|
|
type: System.Int32
|
|
description: The price of a single wallpaper of this type
|
|
- id: texture
|
|
type: MLEM.Textures.UniformTextureAtlas
|
|
description: The texture that this wallpaper should use. This needs to have been generated using <xref href="TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D%2cSystem.Int32%2cSystem.Int32%2cMLEM.Data.RuntimeTexturePacker%2cSystem.Action%7bMLEM.Textures.UniformTextureAtlas%7d)" data-throw-if-not-resolved="false"></xref>.
|
|
- id: textureRegion
|
|
type: Microsoft.Xna.Framework.Point
|
|
description: The top left texture region of this wallpaper (on the original texture, not the mask)
|
|
- id: colors
|
|
type: TinyLife.Utilities.ColorScheme[]
|
|
description: The color schemes for each layer of the wallpaper. If there is more than one entry, additional layers will automatically be gathered to the right of the passed <code data-dev-comment-type="paramref" class="paramref">textureRegion</code>.
|
|
- id: icon
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The build mode category icon of this object
|
|
- id: defaultColors
|
|
type: System.Int32[]
|
|
description: The colors that this wallpaper should display with by default in the wallpaper tool.
|
|
- id: constructedType
|
|
type: System.Type
|
|
description: The <xref href="System.Type" data-throw-if-not-resolved="false"></xref> that should be constructed to create this wallpaper. Defaults to <xref href="TinyLife.World.Wallpaper" data-throw-if-not-resolved="false"></xref>.
|
|
content.vb: Public Shared Sub Register(name As String, price As Integer, texture As UniformTextureAtlas, textureRegion As Point, colors As ColorScheme(), icon As TextureRegion = Nothing, defaultColors As Integer() = Nothing, constructedType As Type = Nothing)
|
|
overload: TinyLife.World.Wallpaper.Register*
|
|
nameWithType.vb: Wallpaper.Register(String, Int32, UniformTextureAtlas, Point, ColorScheme(), TextureRegion, Int32(), Type)
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.World.Wallpaper.Register(System.String, System.Int32, MLEM.Textures.UniformTextureAtlas, Microsoft.Xna.Framework.Point, TinyLife.Utilities.ColorScheme(), MLEM.Textures.TextureRegion, System.Int32(), System.Type)
|
|
name.vb: Register(String, Int32, UniformTextureAtlas, Point, ColorScheme(), TextureRegion, Int32(), Type)
|
|
references:
|
|
- uid: TinyLife.World.Wall
|
|
commentId: T:TinyLife.World.Wall
|
|
parent: TinyLife.World
|
|
name: Wall
|
|
nameWithType: Wall
|
|
fullName: TinyLife.World.Wall
|
|
- uid: TinyLife.World.Wallpaper.Register(System.String,System.Int32,MLEM.Textures.UniformTextureAtlas,Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[],System.Type)
|
|
commentId: M:TinyLife.World.Wallpaper.Register(System.String,System.Int32,MLEM.Textures.UniformTextureAtlas,Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[],System.Type)
|
|
isExternal: true
|
|
- uid: TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32,MLEM.Data.RuntimeTexturePacker,System.Action{MLEM.Textures.UniformTextureAtlas})
|
|
commentId: M:TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32,MLEM.Data.RuntimeTexturePacker,System.Action{MLEM.Textures.UniformTextureAtlas})
|
|
isExternal: true
|
|
- uid: TinyLife.World
|
|
commentId: N:TinyLife.World
|
|
name: TinyLife.World
|
|
nameWithType: TinyLife.World
|
|
fullName: TinyLife.World
|
|
- uid: System.Object
|
|
commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
- uid: TinyLife.World.IPricedObject
|
|
commentId: T:TinyLife.World.IPricedObject
|
|
parent: TinyLife.World
|
|
name: IPricedObject
|
|
nameWithType: IPricedObject
|
|
fullName: TinyLife.World.IPricedObject
|
|
- uid: System.Object.Equals(System.Object)
|
|
commentId: M:System.Object.Equals(System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
name: Equals(Object)
|
|
nameWithType: Object.Equals(Object)
|
|
fullName: System.Object.Equals(System.Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object)
|
|
name: Equals
|
|
nameWithType: Object.Equals
|
|
fullName: System.Object.Equals
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: System.Object
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: System.Object.Equals(System.Object)
|
|
name: Equals
|
|
nameWithType: Object.Equals
|
|
fullName: System.Object.Equals
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: System.Object
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
commentId: M:System.Object.Equals(System.Object,System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
name: Equals(Object, Object)
|
|
nameWithType: Object.Equals(Object, Object)
|
|
fullName: System.Object.Equals(System.Object, System.Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
name: Equals
|
|
nameWithType: Object.Equals
|
|
fullName: System.Object.Equals
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: System.Object
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Object
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
name: Equals
|
|
nameWithType: Object.Equals
|
|
fullName: System.Object.Equals
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: System.Object
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Object
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: System.Object.GetHashCode
|
|
commentId: M:System.Object.GetHashCode
|
|
parent: System.Object
|
|
isExternal: true
|
|
name: GetHashCode()
|
|
nameWithType: Object.GetHashCode()
|
|
fullName: System.Object.GetHashCode()
|
|
spec.csharp:
|
|
- uid: System.Object.GetHashCode
|
|
name: GetHashCode
|
|
nameWithType: Object.GetHashCode
|
|
fullName: System.Object.GetHashCode
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: System.Object.GetHashCode
|
|
name: GetHashCode
|
|
nameWithType: Object.GetHashCode
|
|
fullName: System.Object.GetHashCode
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: System.Object.GetType
|
|
commentId: M:System.Object.GetType
|
|
parent: System.Object
|
|
isExternal: true
|
|
name: GetType()
|
|
nameWithType: Object.GetType()
|
|
fullName: System.Object.GetType()
|
|
spec.csharp:
|
|
- uid: System.Object.GetType
|
|
name: GetType
|
|
nameWithType: Object.GetType
|
|
fullName: System.Object.GetType
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: System.Object.GetType
|
|
name: GetType
|
|
nameWithType: Object.GetType
|
|
fullName: System.Object.GetType
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: System.Object.MemberwiseClone
|
|
commentId: M:System.Object.MemberwiseClone
|
|
parent: System.Object
|
|
isExternal: true
|
|
name: MemberwiseClone()
|
|
nameWithType: Object.MemberwiseClone()
|
|
fullName: System.Object.MemberwiseClone()
|
|
spec.csharp:
|
|
- uid: System.Object.MemberwiseClone
|
|
name: MemberwiseClone
|
|
nameWithType: Object.MemberwiseClone
|
|
fullName: System.Object.MemberwiseClone
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: System.Object.MemberwiseClone
|
|
name: MemberwiseClone
|
|
nameWithType: Object.MemberwiseClone
|
|
fullName: System.Object.MemberwiseClone
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
|
|
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
name: ReferenceEquals(Object, Object)
|
|
nameWithType: Object.ReferenceEquals(Object, Object)
|
|
fullName: System.Object.ReferenceEquals(System.Object, System.Object)
|
|
spec.csharp:
|
|
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
|
|
name: ReferenceEquals
|
|
nameWithType: Object.ReferenceEquals
|
|
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- name: <
|
|
nameWithType: <
|
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fullName: <
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- name: T
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nameWithType: T
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fullName: T
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- name: '>'
|
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nameWithType: '>'
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fullName: '>'
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spec.vb:
|
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- uid: System.Nullable`1
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name: Nullable
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nameWithType: Nullable
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fullName: System.Nullable
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isExternal: true
|
|
- name: '(Of '
|
|
nameWithType: '(Of '
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|
fullName: '(Of '
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- name: T
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nameWithType: T
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fullName: T
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- name: )
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nameWithType: )
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fullName: )
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- uid: MLEM.Ui.Elements.Element
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commentId: T:MLEM.Ui.Elements.Element
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parent: MLEM.Ui.Elements
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|
isExternal: true
|
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name: Element
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nameWithType: Element
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|
fullName: MLEM.Ui.Elements.Element
|
|
- uid: TinyLife.World.Wallpaper.DrawUi*
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|
commentId: Overload:TinyLife.World.Wallpaper.DrawUi
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|
name: DrawUi
|
|
nameWithType: Wallpaper.DrawUi
|
|
fullName: TinyLife.World.Wallpaper.DrawUi
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- uid: MLEM.Ui.Elements
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|
commentId: N:MLEM.Ui.Elements
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isExternal: true
|
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name: MLEM.Ui.Elements
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nameWithType: MLEM.Ui.Elements
|
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fullName: MLEM.Ui.Elements
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- uid: TinyLife.World.Wallpaper.GetPrice*
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|
commentId: Overload:TinyLife.World.Wallpaper.GetPrice
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|
name: GetPrice
|
|
nameWithType: Wallpaper.GetPrice
|
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fullName: TinyLife.World.Wallpaper.GetPrice
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|
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commentId: M:TinyLife.World.IPricedObject.GetPrice
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parent: TinyLife.World.IPricedObject
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name: GetPrice()
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nameWithType: IPricedObject.GetPrice()
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fullName: TinyLife.World.IPricedObject.GetPrice()
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spec.csharp:
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- uid: TinyLife.World.IPricedObject.GetPrice
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name: GetPrice
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nameWithType: IPricedObject.GetPrice
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fullName: TinyLife.World.IPricedObject.GetPrice
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- name: (
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nameWithType: (
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fullName: (
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- name: )
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nameWithType: )
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fullName: )
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spec.vb:
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- uid: TinyLife.World.IPricedObject.GetPrice
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name: GetPrice
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nameWithType: IPricedObject.GetPrice
|
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fullName: TinyLife.World.IPricedObject.GetPrice
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- name: (
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nameWithType: (
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fullName: (
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- name: )
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nameWithType: )
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fullName: )
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- uid: System.Type
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commentId: T:System.Type
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parent: System
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isExternal: true
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name: Type
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nameWithType: Type
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fullName: System.Type
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- uid: TinyLife.World.Wallpaper.Register*
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|
commentId: Overload:TinyLife.World.Wallpaper.Register
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|
name: Register
|
|
nameWithType: Wallpaper.Register
|
|
fullName: TinyLife.World.Wallpaper.Register
|