mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-23 03:38:34 +01:00
1051 lines
34 KiB
YAML
1051 lines
34 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.Skills.Skill
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commentId: T:TinyLife.Skills.Skill
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id: Skill
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parent: TinyLife.Skills
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children:
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- TinyLife.Skills.Skill.#ctor(TinyLife.Skills.SkillType)
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- TinyLife.Skills.Skill.Level
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- TinyLife.Skills.Skill.OnAdditionalEarnedActions
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- TinyLife.Skills.Skill.PointPercentage
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- TinyLife.Skills.Skill.PointsToNextLevel
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- TinyLife.Skills.Skill.RequiredPointsToNextLevel
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- TinyLife.Skills.Skill.TotalPercentage
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- TinyLife.Skills.Skill.Type
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langs:
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- csharp
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- vb
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name: Skill
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nameWithType: Skill
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fullName: TinyLife.Skills.Skill
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type: Class
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source:
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remote:
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path: TinyLife/Skills/Skill.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Skill
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path: ../TinyLife/Skills/Skill.cs
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startLine: 24
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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summary: "\nA skill is an ability that a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> can have which influences their behavior in some way.\nSkill instances are created from their corresponding <xref href=\"TinyLife.Skills.SkillType\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: >-
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[DataContract]
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public class Skill
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content.vb: >-
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<DataContract>
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Public Class Skill
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inheritance:
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- System.Object
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inheritedMembers:
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.Skills.Skill.TinyLife.Utilities.Extensions.JsonCopy``1
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attributes:
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- type: System.Runtime.Serialization.DataContractAttribute
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ctor: System.Runtime.Serialization.DataContractAttribute.#ctor
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arguments: []
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- uid: TinyLife.Skills.Skill.OnAdditionalEarnedActions
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commentId: E:TinyLife.Skills.Skill.OnAdditionalEarnedActions
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id: OnAdditionalEarnedActions
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parent: TinyLife.Skills.Skill
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langs:
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- csharp
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- vb
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name: OnAdditionalEarnedActions
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nameWithType: Skill.OnAdditionalEarnedActions
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fullName: TinyLife.Skills.Skill.OnAdditionalEarnedActions
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type: Event
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source:
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remote:
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path: TinyLife/Skills/Skill.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: OnAdditionalEarnedActions
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path: ../TinyLife/Skills/Skill.cs
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startLine: 30
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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summary: "\nAn event that is invoked when a notification for a skill level up is displayed for the given <xref href=\"TinyLife.Skills.Skill\" data-throw-if-not-resolved=\"false\"></xref>. The list can have additional display strings added to based on a reached level to display additional actions or abilities that a person gains when reaching that level. This is an event version of <xref href=\"TinyLife.Skills.SkillType.AdditionalEarnedActions\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public static event Action<Person, Skill, List<(int Level, string DisplayName)>> OnAdditionalEarnedActions
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return:
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type: System.Action{TinyLife.Objects.Person,TinyLife.Skills.Skill,System.Collections.Generic.List{System.ValueTuple{System.Int32,System.String}}}
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content.vb: Public Shared Event OnAdditionalEarnedActions As Action(Of Person, Skill, List(Of (Level As Integer, DisplayName As String)))
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- uid: TinyLife.Skills.Skill.Type
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commentId: F:TinyLife.Skills.Skill.Type
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id: Type
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parent: TinyLife.Skills.Skill
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langs:
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- csharp
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- vb
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name: Type
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nameWithType: Skill.Type
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fullName: TinyLife.Skills.Skill.Type
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type: Field
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source:
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remote:
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path: TinyLife/Skills/Skill.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Type
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path: ../TinyLife/Skills/Skill.cs
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startLine: 36
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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summary: "\nThe underlying <xref href=\"TinyLife.Skills.SkillType\" data-throw-if-not-resolved=\"false\"></xref> that this skill instance originates from\n"
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example: []
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syntax:
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content: >-
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[DataMember]
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public readonly SkillType Type
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return:
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type: TinyLife.Skills.SkillType
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content.vb: >-
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<DataMember>
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Public ReadOnly Type As SkillType
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attributes:
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- type: System.Runtime.Serialization.DataMemberAttribute
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ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
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arguments: []
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- uid: TinyLife.Skills.Skill.PointsToNextLevel
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commentId: P:TinyLife.Skills.Skill.PointsToNextLevel
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id: PointsToNextLevel
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parent: TinyLife.Skills.Skill
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langs:
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- csharp
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- vb
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name: PointsToNextLevel
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nameWithType: Skill.PointsToNextLevel
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fullName: TinyLife.Skills.Skill.PointsToNextLevel
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type: Property
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source:
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remote:
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path: TinyLife/Skills/Skill.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: PointsToNextLevel
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path: ../TinyLife/Skills/Skill.cs
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startLine: 41
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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summary: "\nThe amount of skill points that are required until the next <xref href=\"TinyLife.Skills.Skill.Level\" data-throw-if-not-resolved=\"false\"></xref> is reached.\nTo modify this value, use <xref href=\"TinyLife.Skills.Skill.Gain(TinyLife.Objects.Person%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref> or <xref href=\"TinyLife.Objects.Person.GainSkill(TinyLife.Skills.SkillType%2cSystem.Single%2cTinyLife.Actions.ActionInfo%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: >-
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[DataMember]
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public float PointsToNextLevel { get; }
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parameters: []
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return:
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type: System.Single
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content.vb: >-
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<DataMember>
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Public Property PointsToNextLevel As Single
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overload: TinyLife.Skills.Skill.PointsToNextLevel*
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attributes:
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- type: System.Runtime.Serialization.DataMemberAttribute
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ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
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arguments: []
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- uid: TinyLife.Skills.Skill.Level
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commentId: P:TinyLife.Skills.Skill.Level
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id: Level
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parent: TinyLife.Skills.Skill
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langs:
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- csharp
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- vb
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name: Level
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nameWithType: Skill.Level
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fullName: TinyLife.Skills.Skill.Level
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type: Property
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source:
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remote:
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path: TinyLife/Skills/Skill.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Level
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path: ../TinyLife/Skills/Skill.cs
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startLine: 47
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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summary: "\nThe current level of this skill. Note that this value never goes beyond <xref href=\"TinyLife.Skills.SkillType.GetMaxLevel(TinyLife.Objects.AgeGroup)\" data-throw-if-not-resolved=\"false\"></xref>.\nTo modify this value efficiently, use <xref href=\"TinyLife.Skills.Skill.Gain(TinyLife.Objects.Person%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref> or <xref href=\"TinyLife.Objects.Person.GainSkill(TinyLife.Skills.SkillType%2cSystem.Single%2cTinyLife.Actions.ActionInfo%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: >-
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[DataMember]
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public int Level { get; set; }
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parameters: []
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return:
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type: System.Int32
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content.vb: >-
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<DataMember>
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Public Property Level As Integer
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overload: TinyLife.Skills.Skill.Level*
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attributes:
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- type: System.Runtime.Serialization.DataMemberAttribute
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ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
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arguments: []
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- uid: TinyLife.Skills.Skill.RequiredPointsToNextLevel
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commentId: P:TinyLife.Skills.Skill.RequiredPointsToNextLevel
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id: RequiredPointsToNextLevel
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parent: TinyLife.Skills.Skill
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langs:
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- csharp
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- vb
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name: RequiredPointsToNextLevel
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nameWithType: Skill.RequiredPointsToNextLevel
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fullName: TinyLife.Skills.Skill.RequiredPointsToNextLevel
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type: Property
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source:
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remote:
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path: TinyLife/Skills/Skill.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: RequiredPointsToNextLevel
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path: ../TinyLife/Skills/Skill.cs
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startLine: 54
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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summary: "\nReturns the amount of skill points that is required to reach the next level.\nThis value is depenedent on the current <xref href=\"TinyLife.Skills.Skill.Level\" data-throw-if-not-resolved=\"false\"></xref>, meaning higher skill levels are harder to reach.\n"
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example: []
|
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syntax:
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content: public int RequiredPointsToNextLevel { get; }
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parameters: []
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return:
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type: System.Int32
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description: The points required for the next level
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content.vb: Public ReadOnly Property RequiredPointsToNextLevel As Integer
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overload: TinyLife.Skills.Skill.RequiredPointsToNextLevel*
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- uid: TinyLife.Skills.Skill.PointPercentage
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commentId: P:TinyLife.Skills.Skill.PointPercentage
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id: PointPercentage
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parent: TinyLife.Skills.Skill
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langs:
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- csharp
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- vb
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name: PointPercentage
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nameWithType: Skill.PointPercentage
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fullName: TinyLife.Skills.Skill.PointPercentage
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type: Property
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source:
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remote:
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path: TinyLife/Skills/Skill.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: PointPercentage
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path: ../TinyLife/Skills/Skill.cs
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startLine: 59
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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summary: "\nThe percentage of <xref href=\"TinyLife.Skills.Skill.PointsToNextLevel\" data-throw-if-not-resolved=\"false\"></xref> out of the <xref href=\"TinyLife.Skills.Skill.RequiredPointsToNextLevel\" data-throw-if-not-resolved=\"false\"></xref>.\nThis value is always between 0 and 1.\n"
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example: []
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syntax:
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content: public float PointPercentage { get; }
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parameters: []
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return:
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type: System.Single
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content.vb: Public ReadOnly Property PointPercentage As Single
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overload: TinyLife.Skills.Skill.PointPercentage*
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- uid: TinyLife.Skills.Skill.TotalPercentage
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commentId: P:TinyLife.Skills.Skill.TotalPercentage
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id: TotalPercentage
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parent: TinyLife.Skills.Skill
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langs:
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- csharp
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- vb
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name: TotalPercentage
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nameWithType: Skill.TotalPercentage
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fullName: TinyLife.Skills.Skill.TotalPercentage
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type: Property
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source:
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remote:
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path: TinyLife/Skills/Skill.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: TotalPercentage
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path: ../TinyLife/Skills/Skill.cs
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startLine: 64
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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summary: "\nThe percentage of the <xref href=\"TinyLife.Skills.Skill.Level\" data-throw-if-not-resolved=\"false\"></xref>, plus the <xref href=\"TinyLife.Skills.Skill.PointPercentage\" data-throw-if-not-resolved=\"false\"></xref>, out of the total <xref href=\"TinyLife.Skills.SkillType.MaxLevel\" data-throw-if-not-resolved=\"false\"></xref>.\nEssentially, this value represents the total progress that this skill has, between 0 and 1.\n"
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example: []
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syntax:
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content: public float TotalPercentage { get; }
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parameters: []
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return:
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type: System.Single
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content.vb: Public ReadOnly Property TotalPercentage As Single
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overload: TinyLife.Skills.Skill.TotalPercentage*
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- uid: TinyLife.Skills.Skill.#ctor(TinyLife.Skills.SkillType)
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commentId: M:TinyLife.Skills.Skill.#ctor(TinyLife.Skills.SkillType)
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id: '#ctor(TinyLife.Skills.SkillType)'
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parent: TinyLife.Skills.Skill
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langs:
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- csharp
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- vb
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name: Skill(SkillType)
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nameWithType: Skill.Skill(SkillType)
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fullName: TinyLife.Skills.Skill.Skill(TinyLife.Skills.SkillType)
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type: Constructor
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source:
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remote:
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path: TinyLife/Skills/Skill.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
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path: ../TinyLife/Skills/Skill.cs
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startLine: 70
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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summary: "\nCreates a new skill instance from the given <xref href=\"TinyLife.Skills.SkillType\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
|
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syntax:
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content: public Skill(SkillType type)
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parameters:
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- id: type
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type: TinyLife.Skills.SkillType
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description: The type of skill to construct
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content.vb: Public Sub New(type As SkillType)
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overload: TinyLife.Skills.Skill.#ctor*
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nameWithType.vb: Skill.New(SkillType)
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fullName.vb: TinyLife.Skills.Skill.New(TinyLife.Skills.SkillType)
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name.vb: New(SkillType)
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references:
|
|
- uid: TinyLife.Objects.Person
|
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commentId: T:TinyLife.Objects.Person
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parent: TinyLife.Objects
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name: Person
|
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nameWithType: Person
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fullName: TinyLife.Objects.Person
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- uid: TinyLife.Skills.SkillType
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commentId: T:TinyLife.Skills.SkillType
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parent: TinyLife.Skills
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name: SkillType
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nameWithType: SkillType
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|
fullName: TinyLife.Skills.SkillType
|
|
- uid: TinyLife.Skills
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|
commentId: N:TinyLife.Skills
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name: TinyLife.Skills
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nameWithType: TinyLife.Skills
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fullName: TinyLife.Skills
|
|
spec.csharp:
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- uid: TinyLife
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|
name: TinyLife
|
|
- name: .
|
|
- uid: TinyLife.Skills
|
|
name: Skills
|
|
spec.vb:
|
|
- uid: TinyLife
|
|
name: TinyLife
|
|
- name: .
|
|
- uid: TinyLife.Skills
|
|
name: Skills
|
|
- uid: System.Object
|
|
commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
name: object
|
|
nameWithType: object
|
|
fullName: object
|
|
nameWithType.vb: Object
|
|
fullName.vb: Object
|
|
name.vb: Object
|
|
- uid: System.Object.Equals(System.Object)
|
|
commentId: M:System.Object.Equals(System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
|
name: Equals(object)
|
|
nameWithType: object.Equals(object)
|
|
fullName: object.Equals(object)
|
|
nameWithType.vb: Object.Equals(Object)
|
|
fullName.vb: Object.Equals(Object)
|
|
name.vb: Equals(Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.Equals(System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
commentId: M:System.Object.Equals(System.Object,System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
|
|
name: Equals(object, object)
|
|
nameWithType: object.Equals(object, object)
|
|
fullName: object.Equals(object, object)
|
|
nameWithType.vb: Object.Equals(Object, Object)
|
|
fullName.vb: Object.Equals(Object, Object)
|
|
name.vb: Equals(Object, Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Object
|
|
name: object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: )
|
|
spec.vb:
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
name: Equals
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
|
|
- name: (
|
|
- uid: System.Object
|
|
name: Object
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.object
|
|
- name: ','
|
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|
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|
|
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|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
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spec.vb:
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|
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|
|
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|
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|
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|
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|
|
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|
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|
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|
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|
|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
|
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|
|
commentId: M:System.Object.ToString
|
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|
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|
|
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|
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|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
spec.vb:
|
|
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|
|
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|
|
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|
|
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|
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|
|
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|
|
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|
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|
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|
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|
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|
|
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|
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|
|
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|
|
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|
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|
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|
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|
|
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|
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|
|
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|
|
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|
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|
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|
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|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
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|
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|
|
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|
|
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|
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|
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|
|
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|
|
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|
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|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
name: JsonCopy
|
|
- name: <
|
|
- name: T
|
|
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|
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|
|
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|
|
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|
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spec.vb:
|
|
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|
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|
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|
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|
|
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|
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|
|
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|
|
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|
|
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|
|
spec.csharp:
|
|
- uid: TinyLife
|
|
name: TinyLife
|
|
- name: .
|
|
- uid: TinyLife.Utilities
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
commentId: T:TinyLife.Skills.Skill
|
|
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|
|
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|
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|
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|
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|
|
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|
|
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|
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|
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|
|
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|
|
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|
|
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|
|
definition: System.Action`3
|
|
href: https://learn.microsoft.com/dotnet/api/system.action-3
|
|
name: Action<Person, Skill, List<(int Level, string DisplayName)>>
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
spec.csharp:
|
|
- uid: System.Action`3
|
|
name: Action
|
|
isExternal: true
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
name: List
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
- name: " "
|
|
- uid: System.ValueTuple{System.Int32,System.String}.Level
|
|
name: Level
|
|
href: https://learn.microsoft.com/dotnet/api/system.valuetuple-system.int32,system.string-.level
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.String
|
|
name: string
|
|
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|
|
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|
|
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|
|
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|
|
name: DisplayName
|
|
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|
|
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|
|
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|
|
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|
|
spec.vb:
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
- name: (
|
|
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|
|
name: Level
|
|
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|
|
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|
|
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|
|
- name: " "
|
|
- uid: System.Int32
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
- uid: System.ValueTuple{System.Int32,System.String}.DisplayName
|
|
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|
|
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|
|
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|
|
- name: As
|
|
- name: " "
|
|
- uid: System.String
|
|
name: String
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
- uid: System.Action`3
|
|
commentId: T:System.Action`3
|
|
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|
|
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|
|
name: Action<T1, T2, T3>
|
|
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|
|
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|
|
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|
|
fullName.vb: System.Action(Of T1, T2, T3)
|
|
name.vb: Action(Of T1, T2, T3)
|
|
spec.csharp:
|
|
- uid: System.Action`3
|
|
name: Action
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.action-3
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
spec.vb:
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|
- uid: System.Action`3
|
|
name: Action
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
- name: ','
|
|
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|
|
- name: T2
|
|
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|
|
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|
|
- name: T3
|
|
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|
|
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|
|
commentId: P:TinyLife.Skills.Skill.Level
|
|
name: Level
|
|
nameWithType: Skill.Level
|
|
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|
|
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|
|
commentId: M:TinyLife.Skills.Skill.Gain(TinyLife.Objects.Person,System.Single)
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.single
|
|
name: Gain(Person, float)
|
|
nameWithType: Skill.Gain(Person, float)
|
|
fullName: TinyLife.Skills.Skill.Gain(TinyLife.Objects.Person, float)
|
|
nameWithType.vb: Skill.Gain(Person, Single)
|
|
fullName.vb: TinyLife.Skills.Skill.Gain(TinyLife.Objects.Person, Single)
|
|
name.vb: Gain(Person, Single)
|
|
spec.csharp:
|
|
- uid: TinyLife.Skills.Skill.Gain(TinyLife.Objects.Person,System.Single)
|
|
name: Gain
|
|
- name: (
|
|
- uid: TinyLife.Objects.Person
|
|
name: Person
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Single
|
|
name: float
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.single
|
|
- name: )
|
|
spec.vb:
|
|
- uid: TinyLife.Skills.Skill.Gain(TinyLife.Objects.Person,System.Single)
|
|
name: Gain
|
|
- name: (
|
|
- uid: TinyLife.Objects.Person
|
|
name: Person
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Single
|
|
name: Single
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.single
|
|
- name: )
|
|
- uid: TinyLife.Objects.Person.GainSkill(TinyLife.Skills.SkillType,System.Single,TinyLife.Actions.ActionInfo,System.Single)
|
|
commentId: M:TinyLife.Objects.Person.GainSkill(TinyLife.Skills.SkillType,System.Single,TinyLife.Actions.ActionInfo,System.Single)
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.single
|
|
name: GainSkill(SkillType, float, ActionInfo, float)
|
|
nameWithType: Person.GainSkill(SkillType, float, ActionInfo, float)
|
|
fullName: TinyLife.Objects.Person.GainSkill(TinyLife.Skills.SkillType, float, TinyLife.Actions.ActionInfo, float)
|
|
nameWithType.vb: Person.GainSkill(SkillType, Single, ActionInfo, Single)
|
|
fullName.vb: TinyLife.Objects.Person.GainSkill(TinyLife.Skills.SkillType, Single, TinyLife.Actions.ActionInfo, Single)
|
|
name.vb: GainSkill(SkillType, Single, ActionInfo, Single)
|
|
spec.csharp:
|
|
- uid: TinyLife.Objects.Person.GainSkill(TinyLife.Skills.SkillType,System.Single,TinyLife.Actions.ActionInfo,System.Single)
|
|
name: GainSkill
|
|
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|
|
- uid: TinyLife.Skills.SkillType
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|
name: SkillType
|
|
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|
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|
- uid: System.Single
|
|
name: float
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.single
|
|
- name: ','
|
|
- name: " "
|
|
- uid: TinyLife.Actions.ActionInfo
|
|
name: ActionInfo
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Single
|
|
name: float
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.single
|
|
- name: )
|
|
spec.vb:
|
|
- uid: TinyLife.Objects.Person.GainSkill(TinyLife.Skills.SkillType,System.Single,TinyLife.Actions.ActionInfo,System.Single)
|
|
name: GainSkill
|
|
- name: (
|
|
- uid: TinyLife.Skills.SkillType
|
|
name: SkillType
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Single
|
|
name: Single
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.single
|
|
- name: ','
|
|
- name: " "
|
|
- uid: TinyLife.Actions.ActionInfo
|
|
name: ActionInfo
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Single
|
|
name: Single
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.single
|
|
- name: )
|
|
- uid: TinyLife.Skills.Skill.PointsToNextLevel*
|
|
commentId: Overload:TinyLife.Skills.Skill.PointsToNextLevel
|
|
name: PointsToNextLevel
|
|
nameWithType: Skill.PointsToNextLevel
|
|
fullName: TinyLife.Skills.Skill.PointsToNextLevel
|
|
- uid: System.Single
|
|
commentId: T:System.Single
|
|
parent: System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.single
|
|
name: float
|
|
nameWithType: float
|
|
fullName: float
|
|
nameWithType.vb: Single
|
|
fullName.vb: Single
|
|
name.vb: Single
|
|
- uid: TinyLife.Skills.SkillType.GetMaxLevel(TinyLife.Objects.AgeGroup)
|
|
commentId: M:TinyLife.Skills.SkillType.GetMaxLevel(TinyLife.Objects.AgeGroup)
|
|
name: GetMaxLevel(AgeGroup)
|
|
nameWithType: SkillType.GetMaxLevel(AgeGroup)
|
|
fullName: TinyLife.Skills.SkillType.GetMaxLevel(TinyLife.Objects.AgeGroup)
|
|
spec.csharp:
|
|
- uid: TinyLife.Skills.SkillType.GetMaxLevel(TinyLife.Objects.AgeGroup)
|
|
name: GetMaxLevel
|
|
- name: (
|
|
- uid: TinyLife.Objects.AgeGroup
|
|
name: AgeGroup
|
|
- name: )
|
|
spec.vb:
|
|
- uid: TinyLife.Skills.SkillType.GetMaxLevel(TinyLife.Objects.AgeGroup)
|
|
name: GetMaxLevel
|
|
- name: (
|
|
- uid: TinyLife.Objects.AgeGroup
|
|
name: AgeGroup
|
|
- name: )
|
|
- uid: TinyLife.Skills.Skill.Level*
|
|
commentId: Overload:TinyLife.Skills.Skill.Level
|
|
name: Level
|
|
nameWithType: Skill.Level
|
|
fullName: TinyLife.Skills.Skill.Level
|
|
- uid: System.Int32
|
|
commentId: T:System.Int32
|
|
parent: System
|
|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.int32
|
|
name: int
|
|
nameWithType: int
|
|
fullName: int
|
|
nameWithType.vb: Integer
|
|
fullName.vb: Integer
|
|
name.vb: Integer
|
|
- uid: TinyLife.Skills.Skill.RequiredPointsToNextLevel*
|
|
commentId: Overload:TinyLife.Skills.Skill.RequiredPointsToNextLevel
|
|
name: RequiredPointsToNextLevel
|
|
nameWithType: Skill.RequiredPointsToNextLevel
|
|
fullName: TinyLife.Skills.Skill.RequiredPointsToNextLevel
|
|
- uid: TinyLife.Skills.Skill.PointsToNextLevel
|
|
commentId: P:TinyLife.Skills.Skill.PointsToNextLevel
|
|
name: PointsToNextLevel
|
|
nameWithType: Skill.PointsToNextLevel
|
|
fullName: TinyLife.Skills.Skill.PointsToNextLevel
|
|
- uid: TinyLife.Skills.Skill.RequiredPointsToNextLevel
|
|
commentId: P:TinyLife.Skills.Skill.RequiredPointsToNextLevel
|
|
name: RequiredPointsToNextLevel
|
|
nameWithType: Skill.RequiredPointsToNextLevel
|
|
fullName: TinyLife.Skills.Skill.RequiredPointsToNextLevel
|
|
- uid: TinyLife.Skills.Skill.PointPercentage*
|
|
commentId: Overload:TinyLife.Skills.Skill.PointPercentage
|
|
name: PointPercentage
|
|
nameWithType: Skill.PointPercentage
|
|
fullName: TinyLife.Skills.Skill.PointPercentage
|
|
- uid: TinyLife.Skills.Skill.PointPercentage
|
|
commentId: P:TinyLife.Skills.Skill.PointPercentage
|
|
name: PointPercentage
|
|
nameWithType: Skill.PointPercentage
|
|
fullName: TinyLife.Skills.Skill.PointPercentage
|
|
- uid: TinyLife.Skills.SkillType.MaxLevel
|
|
commentId: F:TinyLife.Skills.SkillType.MaxLevel
|
|
name: MaxLevel
|
|
nameWithType: SkillType.MaxLevel
|
|
fullName: TinyLife.Skills.SkillType.MaxLevel
|
|
- uid: TinyLife.Skills.Skill.TotalPercentage*
|
|
commentId: Overload:TinyLife.Skills.Skill.TotalPercentage
|
|
name: TotalPercentage
|
|
nameWithType: Skill.TotalPercentage
|
|
fullName: TinyLife.Skills.Skill.TotalPercentage
|
|
- uid: TinyLife.Skills.Skill.#ctor*
|
|
commentId: Overload:TinyLife.Skills.Skill.#ctor
|
|
name: Skill
|
|
nameWithType: Skill.Skill
|
|
fullName: TinyLife.Skills.Skill.Skill
|
|
nameWithType.vb: Skill.New
|
|
fullName.vb: TinyLife.Skills.Skill.New
|
|
name.vb: New
|