TinyLifeWeb/api/TinyLife.Actions.WatchTvAction.yml
2021-11-26 23:42:22 +01:00

4166 lines
144 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: TinyLife.Actions.WatchTvAction
commentId: T:TinyLife.Actions.WatchTvAction
id: WatchTvAction
parent: TinyLife.Actions
children:
- TinyLife.Actions.WatchTvAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,TinyLife.Actions.WatchTvAction.Channel)
- TinyLife.Actions.WatchTvAction.AndThenInitialize
- TinyLife.Actions.WatchTvAction.AndThenIsCompleted
- TinyLife.Actions.WatchTvAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.WatchTvAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.WatchTvAction.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.WatchTvAction.CreateFirstActions
- TinyLife.Actions.WatchTvAction.FullyInProgress
- TinyLife.Actions.WatchTvAction.GetSeating(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Int32)
- TinyLife.Actions.WatchTvAction.GetViewers(TinyLife.Objects.Furniture,System.Int32)
- TinyLife.Actions.WatchTvAction.GetViewingArea(TinyLife.Objects.Furniture,System.Int32)
langs:
- csharp
- vb
name: WatchTvAction
nameWithType: WatchTvAction
fullName: TinyLife.Actions.WatchTvAction
type: Class
source:
remote:
path: TinyLife/Actions/WatchTvAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: WatchTvAction
path: Actions/WatchTvAction.cs
startLine: 20
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nWatch tv action is the action that is created by the <xref href=\"TinyLife.Actions.ActionType.WatchTv\" data-throw-if-not-resolved=\"false\"></xref> action types.\nThis action class is exposed as its behavior is rather complex, taking into account the possible locations that a person can stand or sit while watching TV.\nSee <xref href=\"TinyLife.Actions.WatchTvAction.GetViewers(TinyLife.Objects.Furniture%2cSystem.Int32)\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.Actions.WatchTvAction.GetViewingArea(TinyLife.Objects.Furniture%2cSystem.Int32)\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Actions.WatchTvAction.GetSeating(TinyLife.Objects.Person%2cTinyLife.Objects.Furniture%2cSystem.Int32)\" data-throw-if-not-resolved=\"false\"></xref> for more information.\n"
example: []
syntax:
content: 'public class WatchTvAction : MultiAction, IGenericDataHolder'
content.vb: >-
Public Class WatchTvAction
Inherits MultiAction
Implements IGenericDataHolder
inheritance:
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Actions.Typeless.TypelessAction
- TinyLife.Actions.Action
- TinyLife.Actions.MultiAction
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- TinyLife.Actions.MultiAction.Handler
- TinyLife.Actions.MultiAction.MainElapsedTime
- TinyLife.Actions.MultiAction.InProgressTime
- TinyLife.Actions.MultiAction.PreInitialize
- TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.MultiAction.Initialize
- TinyLife.Actions.MultiAction.IsCompleted
- TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
- TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
- TinyLife.Actions.Action.Type
- TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.GetDisplayName
- TinyLife.Actions.Action.TryForceFail(TinyLife.Actions.ActionType.CanExecuteResult)
- TinyLife.Actions.Action.ApplyVariety(TinyLife.Actions.ActionVariety)
- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
- TinyLife.Actions.Typeless.TypelessAction.Random
- TinyLife.Actions.Typeless.TypelessAction.Info
- TinyLife.Actions.Typeless.TypelessAction.StartedAutomatically
- TinyLife.Actions.Typeless.TypelessAction.IsUnderlying
- TinyLife.Actions.Typeless.TypelessAction.Map
- TinyLife.Actions.Typeless.TypelessAction.Person
- TinyLife.Actions.Typeless.TypelessAction.ElapsedTime
- TinyLife.Actions.Typeless.TypelessAction.PlayerPromptOpen
- TinyLife.Actions.Typeless.TypelessAction.ForceFail
- TinyLife.Actions.Typeless.TypelessAction.CompleteInTime(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}})
- TinyLife.Actions.Typeless.TypelessAction.OpenYesNoPrompt(System.String,System.Action,System.Action)
- TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String)
- TinyLife.Actions.Typeless.TypelessAction.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
- TinyLife.Actions.Typeless.TypelessAction.CompleteIfNeedFull(TinyLife.Objects.Person,TinyLife.NeedType,TinyLife.Actions.CompletionType)
- TinyLife.Actions.Typeless.TypelessAction.PutDownOrGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType[])
- TinyLife.Actions.Typeless.TypelessAction.GetPlaceDirection(TinyLife.Objects.Person,TinyLife.Objects.FurnitureType)
- TinyLife.Actions.Typeless.TypelessAction.Sit(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Typeless.TypelessAction.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Typeless.TypelessAction.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreePeople(TinyLife.Actions.ActionType,TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Actions.WatchTvAction.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.Actions.WatchTvAction.FullyInProgress
commentId: P:TinyLife.Actions.WatchTvAction.FullyInProgress
id: FullyInProgress
parent: TinyLife.Actions.WatchTvAction
langs:
- csharp
- vb
name: FullyInProgress
nameWithType: WatchTvAction.FullyInProgress
fullName: TinyLife.Actions.WatchTvAction.FullyInProgress
type: Property
source:
remote:
path: TinyLife/Actions/WatchTvAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: FullyInProgress
path: Actions/WatchTvAction.cs
startLine: 32
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturns whether this action is currently &quot;properly&quot; in progress.\nThis is used by <xref href=\"TinyLife.Actions.MultiAction\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Actions.SocialAction\" data-throw-if-not-resolved=\"false\"></xref> and returns true only once the first actions are completed or the conversation has started, respectively.\nBy default, this property is true if <xref href=\"TinyLife.Actions.Typeless.TypelessAction.InProgressTime\" data-throw-if-not-resolved=\"false\"></xref> is greater than <xref href=\"System.TimeSpan.Zero\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public override bool FullyInProgress { get; }
parameters: []
return:
type: System.Boolean
description: Whether this action is fully in progress
content.vb: Public Overrides ReadOnly Property FullyInProgress As Boolean
overridden: TinyLife.Actions.Typeless.TypelessAction.FullyInProgress
overload: TinyLife.Actions.WatchTvAction.FullyInProgress*
modifiers.csharp:
- public
- override
- get
modifiers.vb:
- Public
- Overrides
- ReadOnly
- uid: TinyLife.Actions.WatchTvAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,TinyLife.Actions.WatchTvAction.Channel)
commentId: M:TinyLife.Actions.WatchTvAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,TinyLife.Actions.WatchTvAction.Channel)
id: '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,TinyLife.Actions.WatchTvAction.Channel)'
parent: TinyLife.Actions.WatchTvAction
langs:
- csharp
- vb
name: WatchTvAction(ActionType, ActionInfo, WatchTvAction.Channel)
nameWithType: WatchTvAction.WatchTvAction(ActionType, ActionInfo, WatchTvAction.Channel)
fullName: TinyLife.Actions.WatchTvAction.WatchTvAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, TinyLife.Actions.WatchTvAction.Channel)
type: Constructor
source:
remote:
path: TinyLife/Actions/WatchTvAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: Actions/WatchTvAction.cs
startLine: 35
assemblies:
- Tiny Life
namespace: TinyLife.Actions
example: []
syntax:
content: public WatchTvAction(ActionType type, ActionInfo info, WatchTvAction.Channel channel)
parameters:
- id: type
type: TinyLife.Actions.ActionType
- id: info
type: TinyLife.Actions.ActionInfo
- id: channel
type: TinyLife.Actions.WatchTvAction.Channel
content.vb: Public Sub New(type As ActionType, info As ActionInfo, channel As WatchTvAction.Channel)
overload: TinyLife.Actions.WatchTvAction.#ctor*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Actions.WatchTvAction.CreateFirstActions
commentId: M:TinyLife.Actions.WatchTvAction.CreateFirstActions
id: CreateFirstActions
parent: TinyLife.Actions.WatchTvAction
langs:
- csharp
- vb
name: CreateFirstActions()
nameWithType: WatchTvAction.CreateFirstActions()
fullName: TinyLife.Actions.WatchTvAction.CreateFirstActions()
type: Method
source:
remote:
path: TinyLife/Actions/WatchTvAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CreateFirstActions
path: Actions/WatchTvAction.cs
startLine: 40
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturn a set of actions that should be executed before this action.\nEven if the yield statement is used, all actions will be collected into a list at the start of this action&apos;s invocation.\nIf no action gets returned in this function, this action fails.\nIf a null action is returned as the first item, no first actions will be executed.\n"
example: []
syntax:
content: protected override IEnumerable<Action> CreateFirstActions()
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
description: A set of actions that sohuld run before this action
content.vb: Protected Overrides Function CreateFirstActions As IEnumerable(Of Action)
overridden: TinyLife.Actions.MultiAction.CreateFirstActions
overload: TinyLife.Actions.WatchTvAction.CreateFirstActions*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.Actions.WatchTvAction.AndThenInitialize
commentId: M:TinyLife.Actions.WatchTvAction.AndThenInitialize
id: AndThenInitialize
parent: TinyLife.Actions.WatchTvAction
langs:
- csharp
- vb
name: AndThenInitialize()
nameWithType: WatchTvAction.AndThenInitialize()
fullName: TinyLife.Actions.WatchTvAction.AndThenInitialize()
type: Method
source:
remote:
path: TinyLife/Actions/WatchTvAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenInitialize
path: Actions/WatchTvAction.cs
startLine: 68
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nInitializes the main action.\nThis method is called after <xref href=\"TinyLife.Actions.MultiAction.Handler\" data-throw-if-not-resolved=\"false\"></xref> has all completed.\n"
example: []
syntax:
content: protected override void AndThenInitialize()
content.vb: Protected Overrides Sub AndThenInitialize
overridden: TinyLife.Actions.MultiAction.AndThenInitialize
overload: TinyLife.Actions.WatchTvAction.AndThenInitialize*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.Actions.WatchTvAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Actions.WatchTvAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Actions.WatchTvAction
langs:
- csharp
- vb
name: AndThenUpdate(GameTime, TimeSpan, Single)
nameWithType: WatchTvAction.AndThenUpdate(GameTime, TimeSpan, Single)
fullName: TinyLife.Actions.WatchTvAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
type: Method
source:
remote:
path: TinyLife/Actions/WatchTvAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenUpdate
path: Actions/WatchTvAction.cs
startLine: 75
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nMultiAction version of <xref href=\"TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method is called every update frame while the main action is active.\nBy default, only <xref href=\"TinyLife.Actions.MultiAction.MainElapsedTime\" data-throw-if-not-resolved=\"false\"></xref> is increased.\n"
example: []
syntax:
content: protected override void AndThenUpdate(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The current game time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed, in game time
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
content.vb: Protected Overrides Sub AndThenUpdate(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overridden: TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
overload: TinyLife.Actions.WatchTvAction.AndThenUpdate*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.Actions.WatchTvAction.AndThenIsCompleted
commentId: M:TinyLife.Actions.WatchTvAction.AndThenIsCompleted
id: AndThenIsCompleted
parent: TinyLife.Actions.WatchTvAction
langs:
- csharp
- vb
name: AndThenIsCompleted()
nameWithType: WatchTvAction.AndThenIsCompleted()
fullName: TinyLife.Actions.WatchTvAction.AndThenIsCompleted()
type: Method
source:
remote:
path: TinyLife/Actions/WatchTvAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenIsCompleted
path: Actions/WatchTvAction.cs
startLine: 98
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nMultiAction version of <xref href=\"TinyLife.Actions.MultiAction.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method returns whether or not the main action is completed.\n"
example: []
syntax:
content: protected override CompletionType AndThenIsCompleted()
return:
type: TinyLife.Actions.CompletionType
description: Whether the main action is completed
content.vb: Protected Overrides Function AndThenIsCompleted As CompletionType
overridden: TinyLife.Actions.MultiAction.AndThenIsCompleted
overload: TinyLife.Actions.WatchTvAction.AndThenIsCompleted*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.Actions.WatchTvAction.CanMultitask(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.WatchTvAction.CanMultitask(TinyLife.Actions.Action)
id: CanMultitask(TinyLife.Actions.Action)
parent: TinyLife.Actions.WatchTvAction
langs:
- csharp
- vb
name: CanMultitask(Action)
nameWithType: WatchTvAction.CanMultitask(Action)
fullName: TinyLife.Actions.WatchTvAction.CanMultitask(TinyLife.Actions.Action)
type: Method
source:
remote:
path: TinyLife/Actions/WatchTvAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanMultitask
path: Actions/WatchTvAction.cs
startLine: 107
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturn true on this method if this action can be multi-tasked along with the passed <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref>.\nTo actually check this property, <xref href=\"TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action%2cTinyLife.Actions.Action)\" data-throw-if-not-resolved=\"false\"></xref> should be used as it compares both objects.\nA multi-tasking is an action that is currently active along with another action.\nBy default, multi-tasking is disallowed for any action.\n"
example: []
syntax:
content: public override bool CanMultitask(Action other)
parameters:
- id: other
type: TinyLife.Actions.Action
description: The action to multi-task with
return:
type: System.Boolean
description: Whether this action can be multi-tasked
content.vb: Public Overrides Function CanMultitask(other As Action) As Boolean
overridden: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
overload: TinyLife.Actions.WatchTvAction.CanMultitask*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Actions.WatchTvAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.WatchTvAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
id: AndThenOnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.WatchTvAction
langs:
- csharp
- vb
name: AndThenOnCompleted(CompletionType)
nameWithType: WatchTvAction.AndThenOnCompleted(CompletionType)
fullName: TinyLife.Actions.WatchTvAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
type: Method
source:
remote:
path: TinyLife/Actions/WatchTvAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenOnCompleted
path: Actions/WatchTvAction.cs
startLine: 117
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nMultiAction version of <xref href=\"TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method gets called when the main action completes.\n"
example: []
syntax:
content: protected override void AndThenOnCompleted(CompletionType type)
parameters:
- id: type
type: TinyLife.Actions.CompletionType
description: The completion of the main action
content.vb: Protected Overrides Sub AndThenOnCompleted(type As CompletionType)
overridden: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
overload: TinyLife.Actions.WatchTvAction.AndThenOnCompleted*
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
- uid: TinyLife.Actions.WatchTvAction.GetViewingArea(TinyLife.Objects.Furniture,System.Int32)
commentId: M:TinyLife.Actions.WatchTvAction.GetViewingArea(TinyLife.Objects.Furniture,System.Int32)
id: GetViewingArea(TinyLife.Objects.Furniture,System.Int32)
parent: TinyLife.Actions.WatchTvAction
langs:
- csharp
- vb
name: GetViewingArea(Furniture, Int32)
nameWithType: WatchTvAction.GetViewingArea(Furniture, Int32)
fullName: TinyLife.Actions.WatchTvAction.GetViewingArea(TinyLife.Objects.Furniture, System.Int32)
type: Method
source:
remote:
path: TinyLife/Actions/WatchTvAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetViewingArea
path: Actions/WatchTvAction.cs
startLine: 152
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturns a rectangle in world space that represents all possible positions for a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> to stand or sit so they can see a tv&apos;s screen\n"
example: []
syntax:
content: public static RectangleF GetViewingArea(Furniture tv, int range = 5)
parameters:
- id: tv
type: TinyLife.Objects.Furniture
description: The tv whose screen should be visible
- id: range
type: System.Int32
description: The range of the viewing area, or 5 by default
return:
type: MLEM.Misc.RectangleF
description: The viewing area of the tv
content.vb: Public Shared Function GetViewingArea(tv As Furniture, range As Integer = 5) As RectangleF
overload: TinyLife.Actions.WatchTvAction.GetViewingArea*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
- uid: TinyLife.Actions.WatchTvAction.GetSeating(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Int32)
commentId: M:TinyLife.Actions.WatchTvAction.GetSeating(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Int32)
id: GetSeating(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Int32)
parent: TinyLife.Actions.WatchTvAction
langs:
- csharp
- vb
name: GetSeating(Person, Furniture, Int32)
nameWithType: WatchTvAction.GetSeating(Person, Furniture, Int32)
fullName: TinyLife.Actions.WatchTvAction.GetSeating(TinyLife.Objects.Person, TinyLife.Objects.Furniture, System.Int32)
type: Method
source:
remote:
path: TinyLife/Actions/WatchTvAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetSeating
path: Actions/WatchTvAction.cs
startLine: 165
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturns a furniture object that has the <xref href=\"TinyLife.Objects.ObjectCategory.Chair\" data-throw-if-not-resolved=\"false\"></xref> category and that is in the <xref href=\"TinyLife.Actions.WatchTvAction.GetViewingArea(TinyLife.Objects.Furniture%2cSystem.Int32)\" data-throw-if-not-resolved=\"false\"></xref> of the given tv\n"
example: []
syntax:
content: public static Furniture GetSeating(Person person, Furniture tv, int range = 5)
parameters:
- id: person
type: TinyLife.Objects.Person
description: The person that wants to sit
- id: tv
type: TinyLife.Objects.Furniture
description: The tv whose screen should be visible
- id: range
type: System.Int32
description: The range of the viewing area, or 5 by default
return:
type: TinyLife.Objects.Furniture
description: A seat, or null if there is none
content.vb: Public Shared Function GetSeating(person As Person, tv As Furniture, range As Integer = 5) As Furniture
overload: TinyLife.Actions.WatchTvAction.GetSeating*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
- uid: TinyLife.Actions.WatchTvAction.GetViewers(TinyLife.Objects.Furniture,System.Int32)
commentId: M:TinyLife.Actions.WatchTvAction.GetViewers(TinyLife.Objects.Furniture,System.Int32)
id: GetViewers(TinyLife.Objects.Furniture,System.Int32)
parent: TinyLife.Actions.WatchTvAction
langs:
- csharp
- vb
name: GetViewers(Furniture, Int32)
nameWithType: WatchTvAction.GetViewers(Furniture, Int32)
fullName: TinyLife.Actions.WatchTvAction.GetViewers(TinyLife.Objects.Furniture, System.Int32)
type: Method
source:
remote:
path: TinyLife/Actions/WatchTvAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetViewers
path: Actions/WatchTvAction.cs
startLine: 179
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturns a set of <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> instances that are currently executing an action that extends <xref href=\"TinyLife.Actions.WatchTvAction\" data-throw-if-not-resolved=\"false\"></xref> on the given tv\n"
example: []
syntax:
content: public static IEnumerable<Person> GetViewers(Furniture tv, int range = 5)
parameters:
- id: tv
type: TinyLife.Objects.Furniture
description: The tv
- id: range
type: System.Int32
description: The range of the viewing area, or 5 by default
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Objects.Person}
description: Everyone watching the tv
content.vb: Public Shared Function GetViewers(tv As Furniture, range As Integer = 5) As IEnumerable(Of Person)
overload: TinyLife.Actions.WatchTvAction.GetViewers*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
references:
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commentId: F:TinyLife.Actions.ActionType.WatchTv
isExternal: true
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commentId: M:TinyLife.Actions.WatchTvAction.GetViewers(TinyLife.Objects.Furniture,System.Int32)
isExternal: true
- uid: TinyLife.Actions.WatchTvAction.GetViewingArea(TinyLife.Objects.Furniture,System.Int32)
commentId: M:TinyLife.Actions.WatchTvAction.GetViewingArea(TinyLife.Objects.Furniture,System.Int32)
isExternal: true
- uid: TinyLife.Actions.WatchTvAction.GetSeating(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Int32)
commentId: M:TinyLife.Actions.WatchTvAction.GetSeating(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Int32)
isExternal: true
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nameWithType: JsonTypeSafeGenericDataHolder
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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commentId: T:TinyLife.Actions.Typeless.TypelessAction
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nameWithType: TypelessAction
fullName: TinyLife.Actions.Typeless.TypelessAction
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spec.csharp:
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spec.csharp:
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commentId: M:TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
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nameWithType: MultiAction.Validate(Person)
fullName: TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
spec.csharp:
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nameWithType: MultiAction.Validate
fullName: TinyLife.Actions.MultiAction.Validate
- name: (
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spec.vb:
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commentId: M:TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
parent: TinyLife.Actions.MultiAction
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nameWithType: MultiAction.CanCancel(Action)
fullName: TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
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nameWithType: MultiAction.CanCancel
fullName: TinyLife.Actions.MultiAction.CanCancel
- name: (
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spec.vb:
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nameWithType: MultiAction.CanCancel
fullName: TinyLife.Actions.MultiAction.CanCancel
- name: (
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commentId: M:TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
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name: GoToActionLocation(ObjectCategory)
nameWithType: MultiAction.GoToActionLocation(ObjectCategory)
fullName: TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
name: GoToActionLocation
nameWithType: MultiAction.GoToActionLocation
fullName: TinyLife.Actions.MultiAction.GoToActionLocation
- name: (
nameWithType: (
fullName: (
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fullName: TinyLife.Objects.ObjectCategory
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
name: GoToActionLocation
nameWithType: MultiAction.GoToActionLocation
fullName: TinyLife.Actions.MultiAction.GoToActionLocation
- name: (
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commentId: F:TinyLife.Actions.Action.Type
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fullName: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
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spec.csharp:
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fullName: TinyLife.Actions.Typeless.TypelessAction.CompleteInTime(System.TimeSpan, System.Boolean, TinyLife.Skills.SkillType, System.Single, System.Boolean)
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nameWithType.vb: TypelessAction.OpenPlayerPrompt(String, Predicate(Of Panel), Action(Of Panel), Boolean, Func(Of CoveringGroup, IEnumerable(Of Element)))
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name.vb: OpenPlayerPrompt(String, Predicate(Of Panel), Action(Of Panel), Boolean, Func(Of CoveringGroup, IEnumerable(Of Element)))
spec.csharp:
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commentId: M:TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String)
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fullName: TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String, System.Action<System.String>, System.Predicate<System.String>, MLEM.Ui.Elements.TextField.Rule, System.String)
nameWithType.vb: TypelessAction.OpenTextPrompt(String, Action(Of String), Predicate(Of String), TextField.Rule, String)
fullName.vb: TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String, System.Action(Of System.String), System.Predicate(Of System.String), MLEM.Ui.Elements.TextField.Rule, System.String)
name.vb: OpenTextPrompt(String, Action(Of String), Predicate(Of String), TextField.Rule, String)
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commentId: M:TinyLife.Actions.Typeless.TypelessAction.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
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name: FindAllFreeWalls(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
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name.vb: FindAllFreeWalls(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
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name.vb: FindAllFreeGround(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
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nameWithType: TypelessAction.FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable<Vector2>, Boolean, Boolean)
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name.vb: FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable(Of Vector2), Boolean, Boolean)
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nameWithType: TypelessAction.GetTableSpot(Furniture, ActionSpot)
fullName: TinyLife.Actions.Typeless.TypelessAction.GetTableSpot(TinyLife.Objects.Furniture, TinyLife.Objects.ActionSpot)
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