TinyLifeWeb/docs/api/TinyLife.Actions.WorkAction.yml
2024-01-07 16:53:47 +01:00

4556 lines
188 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: TinyLife.Actions.WorkAction
commentId: T:TinyLife.Actions.WorkAction
id: WorkAction
parent: TinyLife.Actions
children:
- TinyLife.Actions.WorkAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
- TinyLife.Actions.WorkAction.AndThenInitialize
- TinyLife.Actions.WorkAction.AndThenIsCompleted
- TinyLife.Actions.WorkAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.WorkAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.WorkAction.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.WorkAction.CreateFirstActions
- TinyLife.Actions.WorkAction.Job
- TinyLife.Actions.WorkAction.PreInitialize
langs:
- csharp
- vb
name: WorkAction
nameWithType: WorkAction
fullName: TinyLife.Actions.WorkAction
type: Class
source:
remote:
path: TinyLife/Actions/WorkAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: WorkAction
path: ../TinyLife/Actions/WorkAction.cs
startLine: 17
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: A work action is the action that is used for <xref href="TinyLife.Actions.WorkAction.Job" data-throw-if-not-resolved="false"></xref> instances when a person goes to work
example: []
syntax:
content: 'public class WorkAction : OutOfTownAction, IGenericDataHolder'
content.vb: Public Class WorkAction Inherits OutOfTownAction Implements IGenericDataHolder
inheritance:
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Actions.Action
- TinyLife.Actions.MultiAction
- TinyLife.Actions.OutOfTownAction
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- TinyLife.Actions.OutOfTownAction.NeedsToTakeCareOf
- TinyLife.Actions.OutOfTownAction.GetNextAction(TinyLife.Actions.CompletionType)
- TinyLife.Actions.OutOfTownAction.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
- TinyLife.Actions.OutOfTownAction.CausesExtremelyFastSpeed
- TinyLife.Actions.MultiAction.Handler
- TinyLife.Actions.MultiAction.MainElapsedTime
- TinyLife.Actions.MultiAction.InProgressTime
- TinyLife.Actions.MultiAction.CurrentStage
- TinyLife.Actions.MultiAction.CreateLastActions
- TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.MultiAction.Initialize
- TinyLife.Actions.MultiAction.IsCompleted
- TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
- TinyLife.Actions.MultiAction.CanStartNow
- TinyLife.Actions.MultiAction.DiscardHeldItem
- TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
- TinyLife.Actions.Action.Random
- TinyLife.Actions.Action.FullyInProgress
- TinyLife.Actions.Action.Type
- TinyLife.Actions.Action.Info
- TinyLife.Actions.Action.Id
- TinyLife.Actions.Action.StartedAutomatically
- TinyLife.Actions.Action.Parent
- TinyLife.Actions.Action.Person
- TinyLife.Actions.Action.ElapsedTime
- TinyLife.Actions.Action.PlayerPromptOpen
- TinyLife.Actions.Action.ForceResult
- TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.GetDisplayName
- TinyLife.Actions.Action.GetProgress
- TinyLife.Actions.Action.OnChildCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
- TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Action{TinyLife.Uis.CoveringGroup,MLEM.Ui.Elements.Panel},MLEM.Textures.TextureRegion,System.Single)
- TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenChoicePrompt(TinyLife.Actions.ChoicePromptInfo)
- TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32,System.Single,System.Single,System.Single,System.Single)
- TinyLife.Actions.Action.ThinkAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,System.Single,System.Single,System.Single,System.Single,System.Int32)
- TinyLife.Actions.Action.SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32,System.Single,System.Single,System.Single,System.Single)
- TinyLife.Actions.Action.ResetSpeech
- TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
- TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Objects.Person)
- TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
- TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.GetChildren(System.Boolean)
- TinyLife.Actions.Action.GetChild``1(System.Guid,System.Boolean)
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.Person)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.Person,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.GetRandomValidArguments(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean)
- TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.Person,TinyLife.Objects.Person,System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
- TinyLife.Actions.Action.IsInappropriate(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
- TinyLife.Actions.Action.IsLotContentVisible(TinyLife.World.Lot,TinyLife.Objects.Person,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Actions.WorkAction.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Actions.WorkAction.Job
commentId: P:TinyLife.Actions.WorkAction.Job
id: Job
parent: TinyLife.Actions.WorkAction
langs:
- csharp
- vb
name: Job
nameWithType: WorkAction.Job
fullName: TinyLife.Actions.WorkAction.Job
type: Property
source:
remote:
path: TinyLife/Actions/WorkAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Job
path: ../TinyLife/Actions/WorkAction.cs
startLine: 22
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: The job that this work action is working at.
example: []
syntax:
content: public Job Job { get; }
parameters: []
return:
type: TinyLife.Goals.Job
content.vb: Public ReadOnly Property Job As Job
overload: TinyLife.Actions.WorkAction.Job*
- uid: TinyLife.Actions.WorkAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
commentId: M:TinyLife.Actions.WorkAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
id: '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)'
parent: TinyLife.Actions.WorkAction
langs:
- csharp
- vb
name: WorkAction(ActionType, ActionInfo)
nameWithType: WorkAction.WorkAction(ActionType, ActionInfo)
fullName: TinyLife.Actions.WorkAction.WorkAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
type: Constructor
source:
remote:
path: TinyLife/Actions/WorkAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Actions/WorkAction.cs
startLine: 31
assemblies:
- Tiny Life
namespace: TinyLife.Actions
example: []
syntax:
content: public WorkAction(ActionType type, ActionInfo info)
parameters:
- id: type
type: TinyLife.Actions.ActionType
- id: info
type: TinyLife.Actions.ActionInfo
content.vb: Public Sub New(type As ActionType, info As ActionInfo)
overload: TinyLife.Actions.WorkAction.#ctor*
nameWithType.vb: WorkAction.New(ActionType, ActionInfo)
fullName.vb: TinyLife.Actions.WorkAction.New(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
name.vb: New(ActionType, ActionInfo)
- uid: TinyLife.Actions.WorkAction.CanCancel(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.WorkAction.CanCancel(TinyLife.Actions.Action)
id: CanCancel(TinyLife.Actions.Action)
parent: TinyLife.Actions.WorkAction
langs:
- csharp
- vb
name: CanCancel(Action)
nameWithType: WorkAction.CanCancel(Action)
fullName: TinyLife.Actions.WorkAction.CanCancel(TinyLife.Actions.Action)
type: Method
source:
remote:
path: TinyLife/Actions/WorkAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanCancel
path: ../TinyLife/Actions/WorkAction.cs
startLine: 34
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Returns whether or not this action can be canceled by the given outside source.
Note that the outside source can be null, and if it is, it means that the player canceled the action manually.
By default, actions can only be canceled if the <code class="paramref">cancelSource</code> is null.
example: []
syntax:
content: public override bool CanCancel(Action cancelSource)
parameters:
- id: cancelSource
type: TinyLife.Actions.Action
description: The source of the cancelation, or null if the player canceled it
return:
type: System.Boolean
description: true if the action can be canceled
content.vb: Public Overrides Function CanCancel(cancelSource As Action) As Boolean
overridden: TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
overload: TinyLife.Actions.WorkAction.CanCancel*
- uid: TinyLife.Actions.WorkAction.CreateFirstActions
commentId: M:TinyLife.Actions.WorkAction.CreateFirstActions
id: CreateFirstActions
parent: TinyLife.Actions.WorkAction
langs:
- csharp
- vb
name: CreateFirstActions()
nameWithType: WorkAction.CreateFirstActions()
fullName: TinyLife.Actions.WorkAction.CreateFirstActions()
type: Method
source:
remote:
path: TinyLife/Actions/WorkAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CreateFirstActions
path: ../TinyLife/Actions/WorkAction.cs
startLine: 39
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Return a set of actions that should be executed before this action.
Even if the yield statement is used, all actions will be collected into a list at the start of this action's invocation.
If no action gets returned in this function, this action fails.
If the returned set only contains <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a> items, no first actions will be executed.
example: []
syntax:
content: protected override IEnumerable<Action> CreateFirstActions()
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
description: A set of actions that should run before this action
content.vb: Protected Overrides Function CreateFirstActions() As IEnumerable(Of Action)
overridden: TinyLife.Actions.OutOfTownAction.CreateFirstActions
overload: TinyLife.Actions.WorkAction.CreateFirstActions*
- uid: TinyLife.Actions.WorkAction.PreInitialize
commentId: M:TinyLife.Actions.WorkAction.PreInitialize
id: PreInitialize
parent: TinyLife.Actions.WorkAction
langs:
- csharp
- vb
name: PreInitialize()
nameWithType: WorkAction.PreInitialize()
fullName: TinyLife.Actions.WorkAction.PreInitialize()
type: Method
source:
remote:
path: TinyLife/Actions/WorkAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PreInitialize
path: ../TinyLife/Actions/WorkAction.cs
startLine: 48
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
This method is called in <xref href="TinyLife.Actions.MultiAction.Initialize" data-throw-if-not-resolved="false"></xref> before <xref href="TinyLife.Actions.MultiAction.CreateFirstActions" data-throw-if-not-resolved="false"></xref> is called.
By default, it does nothing.
example: []
syntax:
content: protected override void PreInitialize()
content.vb: Protected Overrides Sub PreInitialize()
overridden: TinyLife.Actions.MultiAction.PreInitialize
overload: TinyLife.Actions.WorkAction.PreInitialize*
- uid: TinyLife.Actions.WorkAction.AndThenInitialize
commentId: M:TinyLife.Actions.WorkAction.AndThenInitialize
id: AndThenInitialize
parent: TinyLife.Actions.WorkAction
langs:
- csharp
- vb
name: AndThenInitialize()
nameWithType: WorkAction.AndThenInitialize()
fullName: TinyLife.Actions.WorkAction.AndThenInitialize()
type: Method
source:
remote:
path: TinyLife/Actions/WorkAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenInitialize
path: ../TinyLife/Actions/WorkAction.cs
startLine: 54
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Initializes the main action.
This method is called after <xref href="TinyLife.Actions.MultiAction.Handler" data-throw-if-not-resolved="false"></xref> has all completed.
example: []
syntax:
content: protected override void AndThenInitialize()
content.vb: Protected Overrides Sub AndThenInitialize()
overridden: TinyLife.Actions.OutOfTownAction.AndThenInitialize
overload: TinyLife.Actions.WorkAction.AndThenInitialize*
- uid: TinyLife.Actions.WorkAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Actions.WorkAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Actions.WorkAction
langs:
- csharp
- vb
name: AndThenUpdate(GameTime, TimeSpan, float)
nameWithType: WorkAction.AndThenUpdate(GameTime, TimeSpan, float)
fullName: TinyLife.Actions.WorkAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
type: Method
source:
remote:
path: TinyLife/Actions/WorkAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenUpdate
path: ../TinyLife/Actions/WorkAction.cs
startLine: 67
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
MultiAction version of <xref href="TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref>.
This method is called every update frame while the main action is active.
By default, only <xref href="TinyLife.Actions.MultiAction.MainElapsedTime" data-throw-if-not-resolved="false"></xref> is increased.
example: []
syntax:
content: protected override void AndThenUpdate(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The current game time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed, in game time
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
content.vb: Protected Overrides Sub AndThenUpdate(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overridden: TinyLife.Actions.OutOfTownAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
overload: TinyLife.Actions.WorkAction.AndThenUpdate*
nameWithType.vb: WorkAction.AndThenUpdate(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Actions.WorkAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: AndThenUpdate(GameTime, TimeSpan, Single)
- uid: TinyLife.Actions.WorkAction.AndThenIsCompleted
commentId: M:TinyLife.Actions.WorkAction.AndThenIsCompleted
id: AndThenIsCompleted
parent: TinyLife.Actions.WorkAction
langs:
- csharp
- vb
name: AndThenIsCompleted()
nameWithType: WorkAction.AndThenIsCompleted()
fullName: TinyLife.Actions.WorkAction.AndThenIsCompleted()
type: Method
source:
remote:
path: TinyLife/Actions/WorkAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenIsCompleted
path: ../TinyLife/Actions/WorkAction.cs
startLine: 98
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
MultiAction version of <xref href="TinyLife.Actions.MultiAction.IsCompleted" data-throw-if-not-resolved="false"></xref>.
This method returns whether or not the main action is completed.
example: []
syntax:
content: protected override CompletionType AndThenIsCompleted()
return:
type: TinyLife.Actions.CompletionType
description: Whether the main action is completed
content.vb: Protected Overrides Function AndThenIsCompleted() As CompletionType
overridden: TinyLife.Actions.MultiAction.AndThenIsCompleted
overload: TinyLife.Actions.WorkAction.AndThenIsCompleted*
- uid: TinyLife.Actions.WorkAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.WorkAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
id: AndThenOnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.WorkAction
langs:
- csharp
- vb
name: AndThenOnCompleted(CompletionType)
nameWithType: WorkAction.AndThenOnCompleted(CompletionType)
fullName: TinyLife.Actions.WorkAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
type: Method
source:
remote:
path: TinyLife/Actions/WorkAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenOnCompleted
path: ../TinyLife/Actions/WorkAction.cs
startLine: 105
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
MultiAction version of <xref href="TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)" data-throw-if-not-resolved="false"></xref>.
This method gets called when the main action completes.
example: []
syntax:
content: protected override void AndThenOnCompleted(CompletionType type)
parameters:
- id: type
type: TinyLife.Actions.CompletionType
description: The completion of the main action
content.vb: Protected Overrides Sub AndThenOnCompleted(type As CompletionType)
overridden: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
overload: TinyLife.Actions.WorkAction.AndThenOnCompleted*
references:
- uid: TinyLife.Actions.WorkAction.Job
commentId: P:TinyLife.Actions.WorkAction.Job
href: TinyLife.Actions.WorkAction.html#TinyLife_Actions_WorkAction_Job
name: Job
nameWithType: WorkAction.Job
fullName: TinyLife.Actions.WorkAction.Job
- uid: TinyLife.Actions
commentId: N:TinyLife.Actions
href: TinyLife.html
name: TinyLife.Actions
nameWithType: TinyLife.Actions
fullName: TinyLife.Actions
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Actions
name: Actions
href: TinyLife.Actions.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Actions
name: Actions
href: TinyLife.Actions.html
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent: MLEM.Data.Json
isExternal: true
name: JsonTypeSafeGenericDataHolder
nameWithType: JsonTypeSafeGenericDataHolder
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- uid: TinyLife.Actions.Action
commentId: T:TinyLife.Actions.Action
parent: TinyLife.Actions
href: TinyLife.Actions.Action.html
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- uid: TinyLife.Actions.MultiAction
commentId: T:TinyLife.Actions.MultiAction
parent: TinyLife.Actions
href: TinyLife.Actions.MultiAction.html
name: MultiAction
nameWithType: MultiAction
fullName: TinyLife.Actions.MultiAction
- uid: TinyLife.Actions.OutOfTownAction
commentId: T:TinyLife.Actions.OutOfTownAction
parent: TinyLife.Actions
href: TinyLife.Actions.OutOfTownAction.html
name: OutOfTownAction
nameWithType: OutOfTownAction
fullName: TinyLife.Actions.OutOfTownAction
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.Actions.OutOfTownAction.NeedsToTakeCareOf
commentId: F:TinyLife.Actions.OutOfTownAction.NeedsToTakeCareOf
parent: TinyLife.Actions.OutOfTownAction
href: TinyLife.Actions.OutOfTownAction.html#TinyLife_Actions_OutOfTownAction_NeedsToTakeCareOf
name: NeedsToTakeCareOf
nameWithType: OutOfTownAction.NeedsToTakeCareOf
fullName: TinyLife.Actions.OutOfTownAction.NeedsToTakeCareOf
- uid: TinyLife.Actions.OutOfTownAction.GetNextAction(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.OutOfTownAction.GetNextAction(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.OutOfTownAction
href: TinyLife.Actions.OutOfTownAction.html#TinyLife_Actions_OutOfTownAction_GetNextAction_TinyLife_Actions_CompletionType_
name: GetNextAction(CompletionType)
nameWithType: OutOfTownAction.GetNextAction(CompletionType)
fullName: TinyLife.Actions.OutOfTownAction.GetNextAction(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.OutOfTownAction.GetNextAction(TinyLife.Actions.CompletionType)
name: GetNextAction
href: TinyLife.Actions.OutOfTownAction.html#TinyLife_Actions_OutOfTownAction_GetNextAction_TinyLife_Actions_CompletionType_
- name: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
href: TinyLife.Actions.CompletionType.html
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name: CanEnqueueConversation(Person, ActionType)
nameWithType: OutOfTownAction.CanEnqueueConversation(Person, ActionType)
fullName: TinyLife.Actions.OutOfTownAction.CanEnqueueConversation(TinyLife.Objects.Person, TinyLife.Actions.ActionType)
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name: CanEnqueueConversation
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- name: )
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name: CanEnqueueConversation
href: TinyLife.Actions.OutOfTownAction.html#TinyLife_Actions_OutOfTownAction_CanEnqueueConversation_TinyLife_Objects_Person_TinyLife_Actions_ActionType_
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parent: TinyLife.Actions.OutOfTownAction
href: TinyLife.Actions.OutOfTownAction.html#TinyLife_Actions_OutOfTownAction_CausesExtremelyFastSpeed
name: CausesExtremelyFastSpeed()
nameWithType: OutOfTownAction.CausesExtremelyFastSpeed()
fullName: TinyLife.Actions.OutOfTownAction.CausesExtremelyFastSpeed()
spec.csharp:
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name: CausesExtremelyFastSpeed
href: TinyLife.Actions.OutOfTownAction.html#TinyLife_Actions_OutOfTownAction_CausesExtremelyFastSpeed
- name: (
- name: )
spec.vb:
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name: CausesExtremelyFastSpeed
href: TinyLife.Actions.OutOfTownAction.html#TinyLife_Actions_OutOfTownAction_CausesExtremelyFastSpeed
- name: (
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href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Handler
name: Handler
nameWithType: MultiAction.Handler
fullName: TinyLife.Actions.MultiAction.Handler
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commentId: P:TinyLife.Actions.MultiAction.MainElapsedTime
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href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_MainElapsedTime
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nameWithType: MultiAction.MainElapsedTime
fullName: TinyLife.Actions.MultiAction.MainElapsedTime
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commentId: P:TinyLife.Actions.MultiAction.InProgressTime
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_InProgressTime
name: InProgressTime
nameWithType: MultiAction.InProgressTime
fullName: TinyLife.Actions.MultiAction.InProgressTime
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commentId: P:TinyLife.Actions.MultiAction.CurrentStage
parent: TinyLife.Actions.MultiAction
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nameWithType: MultiAction.CurrentStage
fullName: TinyLife.Actions.MultiAction.CurrentStage
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commentId: M:TinyLife.Actions.MultiAction.CreateLastActions
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_CreateLastActions
name: CreateLastActions()
nameWithType: MultiAction.CreateLastActions()
fullName: TinyLife.Actions.MultiAction.CreateLastActions()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.CreateLastActions
name: CreateLastActions
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_CreateLastActions
- name: (
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name: CreateLastActions
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_CreateLastActions
- name: (
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commentId: M:TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
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href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_PreCompleted_TinyLife_Actions_CompletionType_
name: PreCompleted(CompletionType)
nameWithType: MultiAction.PreCompleted(CompletionType)
fullName: TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
name: PreCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_PreCompleted_TinyLife_Actions_CompletionType_
- name: (
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spec.vb:
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name: PreCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_PreCompleted_TinyLife_Actions_CompletionType_
- name: (
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parent: TinyLife.Actions.MultiAction
isExternal: true
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
name: Update(GameTime, TimeSpan, float)
nameWithType: MultiAction.Update(GameTime, TimeSpan, float)
fullName: TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
nameWithType.vb: MultiAction.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
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name: Update
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- name: ','
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- name: )
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name: Update
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
- name: (
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name: GameTime
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commentId: M:TinyLife.Actions.MultiAction.Initialize
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Initialize
name: Initialize()
nameWithType: MultiAction.Initialize()
fullName: TinyLife.Actions.MultiAction.Initialize()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.Initialize
name: Initialize
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Initialize
- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.Initialize
name: Initialize
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Initialize
- name: (
- name: )
- uid: TinyLife.Actions.MultiAction.IsCompleted
commentId: M:TinyLife.Actions.MultiAction.IsCompleted
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_IsCompleted
name: IsCompleted()
nameWithType: MultiAction.IsCompleted()
fullName: TinyLife.Actions.MultiAction.IsCompleted()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.IsCompleted
name: IsCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_IsCompleted
- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.IsCompleted
name: IsCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_IsCompleted
- name: (
- name: )
- uid: TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_OnCompleted_TinyLife_Actions_CompletionType_
name: OnCompleted(CompletionType)
nameWithType: MultiAction.OnCompleted(CompletionType)
fullName: TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
name: OnCompleted
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- name: (
- uid: TinyLife.Actions.CompletionType
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name: OnCompleted
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- name: (
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- name: )
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commentId: M:TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Validate_TinyLife_Objects_Person_
name: Validate(Person)
nameWithType: MultiAction.Validate(Person)
fullName: TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
name: Validate
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Validate_TinyLife_Objects_Person_
- name: (
- uid: TinyLife.Objects.Person
name: Person
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- name: )
spec.vb:
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name: Validate
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Validate_TinyLife_Objects_Person_
- name: (
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name: Person
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commentId: M:TinyLife.Actions.MultiAction.CanStartNow
parent: TinyLife.Actions.MultiAction
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name: CanStartNow()
nameWithType: MultiAction.CanStartNow()
fullName: TinyLife.Actions.MultiAction.CanStartNow()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.CanStartNow
name: CanStartNow
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_CanStartNow
- name: (
- name: )
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- uid: TinyLife.Actions.MultiAction.CanStartNow
name: CanStartNow
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_CanStartNow
- name: (
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commentId: M:TinyLife.Actions.MultiAction.DiscardHeldItem
parent: TinyLife.Actions.MultiAction
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name: DiscardHeldItem()
nameWithType: MultiAction.DiscardHeldItem()
fullName: TinyLife.Actions.MultiAction.DiscardHeldItem()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.DiscardHeldItem
name: DiscardHeldItem
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_DiscardHeldItem
- name: (
- name: )
spec.vb:
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name: DiscardHeldItem
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_DiscardHeldItem
- name: (
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commentId: M:TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_GoToActionLocation_TinyLife_Objects_ObjectCategory_
name: GoToActionLocation(ObjectCategory)
nameWithType: MultiAction.GoToActionLocation(ObjectCategory)
fullName: TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
name: GoToActionLocation
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- name: (
- uid: TinyLife.Objects.ObjectCategory
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- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
name: GoToActionLocation
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- name: (
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- name: )
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commentId: F:TinyLife.Actions.Action.Random
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Random
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nameWithType: Action.Random
fullName: TinyLife.Actions.Action.Random
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nameWithType: Action.FullyInProgress
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commentId: F:TinyLife.Actions.Action.Type
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commentId: F:TinyLife.Actions.Action.Info
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nameWithType: Action.Info
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name: CanMultitask(Action)
nameWithType: Action.CanMultitask(Action)
fullName: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
spec.csharp:
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name: CanMultitask
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- name: (
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name: Action
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href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetIconObject
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nameWithType: Action.GetIconObject()
fullName: TinyLife.Actions.Action.GetIconObject()
spec.csharp:
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name: GetIconObject
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- name: (
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fullName: TinyLife.Actions.Action.GetDisplayName()
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name: GetDisplayName
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- name: (
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name: GetDisplayName
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nameWithType: Action.GetProgress()
fullName: TinyLife.Actions.Action.GetProgress()
spec.csharp:
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name: GetProgress
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name: GetProgress
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isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_OnChildCompleted_TinyLife_Actions_Action_TinyLife_Actions_CompletionType_System_Boolean_
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fullName.vb: TinyLife.Actions.Action.OnChildCompleted(TinyLife.Actions.Action, TinyLife.Actions.CompletionType, Boolean)
name.vb: OnChildCompleted(Action, CompletionType, Boolean)
spec.csharp:
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parent: TinyLife.Actions.Action
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spec.csharp:
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name.vb: InvokeForBoth(Person, Person, Action(Of Person, Person))
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- name: )
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isExternal: true
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_IsLotContentVisible_TinyLife_World_Lot_TinyLife_Objects_Person_TinyLife_World_Map_System_Nullable_Microsoft_Xna_Framework_Vector2__
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nameWithType: Action.IsLotContentVisible(Lot, Person, Map, Vector2?)
fullName: TinyLife.Actions.Action.IsLotContentVisible(TinyLife.World.Lot, TinyLife.Objects.Person, TinyLife.World.Map, Microsoft.Xna.Framework.Vector2?)
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href: https://learn.microsoft.com/dotnet/api/system.string
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name.vb: SetData(Of T)(String, T)
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fullName.vb: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData(Of T)(String)
name.vb: GetData(Of T)(String)
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fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys()
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