TinyLifeWeb/api/TinyLife.Actions.BehaviorMultiAction-1.yml
2021-11-26 23:42:22 +01:00

3985 lines
139 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: TinyLife.Actions.BehaviorMultiAction`1
commentId: T:TinyLife.Actions.BehaviorMultiAction`1
id: BehaviorMultiAction`1
parent: TinyLife.Actions
children:
- TinyLife.Actions.BehaviorMultiAction`1.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
- TinyLife.Actions.BehaviorMultiAction`1.AndThenInitialize
- TinyLife.Actions.BehaviorMultiAction`1.AndThenOnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.BehaviorMultiAction`1.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.BehaviorMultiAction`1.Behavior
- TinyLife.Actions.BehaviorMultiAction`1.CreateFirstActions
- TinyLife.Actions.BehaviorMultiAction`1.GetIconObject
- TinyLife.Actions.BehaviorMultiAction`1.GetNextAction(TinyLife.Actions.CompletionType)
langs:
- csharp
- vb
name: BehaviorMultiAction<T>
nameWithType: BehaviorMultiAction<T>
fullName: TinyLife.Actions.BehaviorMultiAction<T>
type: Class
source:
remote:
path: TinyLife/Actions/BehaviorMultiAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: BehaviorMultiAction
path: Actions/BehaviorMultiAction.cs
startLine: 14
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nA behavior-based multi action is a <xref href=\"TinyLife.Actions.MultiAction\" data-throw-if-not-resolved=\"false\"></xref> that invokes an underlying <xref href=\"TinyLife.Actions.Behaviors.MultiActionBehavior\" data-throw-if-not-resolved=\"false\"></xref> in the appropriate places.\nThis type of action can be useful for when an action uses a basic behavior, like the <xref href=\"TinyLife.Actions.Behaviors.GetAndSitDownBehavior\" data-throw-if-not-resolved=\"false\"></xref>, but does a more complex additional action.\nIf the chosen behavior type <code data-dev-comment-type=\"typeparamref\" class=\"typeparamref\">T</code> does not have a constructor that only accepts an <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref> as an argument, the <xref href=\"TinyLife.Actions.BehaviorMultiAction%601.Behavior\" data-throw-if-not-resolved=\"false\"></xref> property has to be set manually in the subclass constructor.\n"
example: []
syntax:
content: 'public abstract class BehaviorMultiAction<T> : MultiAction, IGenericDataHolder where T : MultiActionBehavior'
typeParameters:
- id: T
description: The type of <xref href="TinyLife.Actions.Behaviors.MultiActionBehavior" data-throw-if-not-resolved="false"></xref> that this action uses
content.vb: >-
Public MustInherit Class BehaviorMultiAction(Of T As MultiActionBehavior)
Inherits MultiAction
Implements IGenericDataHolder
inheritance:
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Actions.Typeless.TypelessAction
- TinyLife.Actions.Action
- TinyLife.Actions.MultiAction
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- TinyLife.Actions.MultiAction.Handler
- TinyLife.Actions.MultiAction.MainElapsedTime
- TinyLife.Actions.MultiAction.InProgressTime
- TinyLife.Actions.MultiAction.AndThenIsCompleted
- TinyLife.Actions.MultiAction.PreInitialize
- TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.MultiAction.Initialize
- TinyLife.Actions.MultiAction.IsCompleted
- TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
- TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
- TinyLife.Actions.Action.Type
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.Action.CausesExtremelyFastSpeed
- TinyLife.Actions.Action.GetDisplayName
- TinyLife.Actions.Action.TryForceFail(TinyLife.Actions.ActionType.CanExecuteResult)
- TinyLife.Actions.Action.ApplyVariety(TinyLife.Actions.ActionVariety)
- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
- TinyLife.Actions.Typeless.TypelessAction.Random
- TinyLife.Actions.Typeless.TypelessAction.Info
- TinyLife.Actions.Typeless.TypelessAction.StartedAutomatically
- TinyLife.Actions.Typeless.TypelessAction.IsUnderlying
- TinyLife.Actions.Typeless.TypelessAction.Map
- TinyLife.Actions.Typeless.TypelessAction.Person
- TinyLife.Actions.Typeless.TypelessAction.ElapsedTime
- TinyLife.Actions.Typeless.TypelessAction.PlayerPromptOpen
- TinyLife.Actions.Typeless.TypelessAction.FullyInProgress
- TinyLife.Actions.Typeless.TypelessAction.ForceFail
- TinyLife.Actions.Typeless.TypelessAction.CompleteInTime(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}})
- TinyLife.Actions.Typeless.TypelessAction.OpenYesNoPrompt(System.String,System.Action,System.Action)
- TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String)
- TinyLife.Actions.Typeless.TypelessAction.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
- TinyLife.Actions.Typeless.TypelessAction.CompleteIfNeedFull(TinyLife.Objects.Person,TinyLife.NeedType,TinyLife.Actions.CompletionType)
- TinyLife.Actions.Typeless.TypelessAction.PutDownOrGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType[])
- TinyLife.Actions.Typeless.TypelessAction.GetPlaceDirection(TinyLife.Objects.Person,TinyLife.Objects.FurnitureType)
- TinyLife.Actions.Typeless.TypelessAction.Sit(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Typeless.TypelessAction.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Typeless.TypelessAction.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreePeople(TinyLife.Actions.ActionType,TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Typeless.TypelessAction.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Actions.BehaviorMultiAction`1.TinyLife.Utilities.Extensions.JsonCopy``1
nameWithType.vb: BehaviorMultiAction(Of T)
modifiers.csharp:
- public
- abstract
- class
modifiers.vb:
- Public
- MustInherit
- Class
fullName.vb: TinyLife.Actions.BehaviorMultiAction(Of T)
name.vb: BehaviorMultiAction(Of T)
- uid: TinyLife.Actions.BehaviorMultiAction`1.Behavior
commentId: P:TinyLife.Actions.BehaviorMultiAction`1.Behavior
id: Behavior
parent: TinyLife.Actions.BehaviorMultiAction`1
langs:
- csharp
- vb
name: Behavior
nameWithType: BehaviorMultiAction<T>.Behavior
fullName: TinyLife.Actions.BehaviorMultiAction<T>.Behavior
type: Property
source:
remote:
path: TinyLife/Actions/BehaviorMultiAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Behavior
path: Actions/BehaviorMultiAction.cs
startLine: 19
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nThe underlying <xref href=\"TinyLife.Actions.Behaviors.MultiActionBehavior\" data-throw-if-not-resolved=\"false\"></xref> that this action uses and invokes\n"
example: []
syntax:
content: protected T Behavior { get; set; }
parameters: []
return:
type: '{T}'
content.vb: Protected Property Behavior As T
overload: TinyLife.Actions.BehaviorMultiAction`1.Behavior*
nameWithType.vb: BehaviorMultiAction(Of T).Behavior
modifiers.csharp:
- protected
- get
- set
modifiers.vb:
- Protected
fullName.vb: TinyLife.Actions.BehaviorMultiAction(Of T).Behavior
- uid: TinyLife.Actions.BehaviorMultiAction`1.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
commentId: M:TinyLife.Actions.BehaviorMultiAction`1.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
id: '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)'
parent: TinyLife.Actions.BehaviorMultiAction`1
langs:
- csharp
- vb
name: BehaviorMultiAction(ActionType, ActionInfo)
nameWithType: BehaviorMultiAction<T>.BehaviorMultiAction(ActionType, ActionInfo)
fullName: TinyLife.Actions.BehaviorMultiAction<T>.BehaviorMultiAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
type: Constructor
source:
remote:
path: TinyLife/Actions/BehaviorMultiAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: Actions/BehaviorMultiAction.cs
startLine: 29
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nCreates a new action from the given <xref href=\"TinyLife.Actions.ActionType\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: protected BehaviorMultiAction(ActionType type, ActionInfo info)
parameters:
- id: type
type: TinyLife.Actions.ActionType
description: The type to create this action from
- id: info
type: TinyLife.Actions.ActionInfo
description: The information for this action
content.vb: Protected Sub New(type As ActionType, info As ActionInfo)
overload: TinyLife.Actions.BehaviorMultiAction`1.#ctor*
nameWithType.vb: BehaviorMultiAction(Of T).BehaviorMultiAction(ActionType, ActionInfo)
modifiers.csharp:
- protected
modifiers.vb:
- Protected
fullName.vb: TinyLife.Actions.BehaviorMultiAction(Of T).BehaviorMultiAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
- uid: TinyLife.Actions.BehaviorMultiAction`1.CreateFirstActions
commentId: M:TinyLife.Actions.BehaviorMultiAction`1.CreateFirstActions
id: CreateFirstActions
parent: TinyLife.Actions.BehaviorMultiAction`1
langs:
- csharp
- vb
name: CreateFirstActions()
nameWithType: BehaviorMultiAction<T>.CreateFirstActions()
fullName: TinyLife.Actions.BehaviorMultiAction<T>.CreateFirstActions()
type: Method
source:
remote:
path: TinyLife/Actions/BehaviorMultiAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CreateFirstActions
path: Actions/BehaviorMultiAction.cs
startLine: 33
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturn a set of actions that should be executed before this action.\nEven if the yield statement is used, all actions will be collected into a list at the start of this action&apos;s invocation.\nIf no action gets returned in this function, this action fails.\nIf a null action is returned as the first item, no first actions will be executed.\n"
example: []
syntax:
content: protected override IEnumerable<TypelessAction> CreateFirstActions()
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Typeless.TypelessAction}
description: A set of actions that sohuld run before this action
content.vb: Protected Overrides Function CreateFirstActions As IEnumerable(Of TypelessAction)
overridden: TinyLife.Actions.MultiAction.CreateFirstActions
overload: TinyLife.Actions.BehaviorMultiAction`1.CreateFirstActions*
nameWithType.vb: BehaviorMultiAction(Of T).CreateFirstActions()
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
fullName.vb: TinyLife.Actions.BehaviorMultiAction(Of T).CreateFirstActions()
- uid: TinyLife.Actions.BehaviorMultiAction`1.AndThenInitialize
commentId: M:TinyLife.Actions.BehaviorMultiAction`1.AndThenInitialize
id: AndThenInitialize
parent: TinyLife.Actions.BehaviorMultiAction`1
langs:
- csharp
- vb
name: AndThenInitialize()
nameWithType: BehaviorMultiAction<T>.AndThenInitialize()
fullName: TinyLife.Actions.BehaviorMultiAction<T>.AndThenInitialize()
type: Method
source:
remote:
path: TinyLife/Actions/BehaviorMultiAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenInitialize
path: Actions/BehaviorMultiAction.cs
startLine: 38
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nInitializes the main action.\nThis method is called after <xref href=\"TinyLife.Actions.MultiAction.Handler\" data-throw-if-not-resolved=\"false\"></xref> has all completed.\n"
example: []
syntax:
content: protected override void AndThenInitialize()
content.vb: Protected Overrides Sub AndThenInitialize
overridden: TinyLife.Actions.MultiAction.AndThenInitialize
overload: TinyLife.Actions.BehaviorMultiAction`1.AndThenInitialize*
nameWithType.vb: BehaviorMultiAction(Of T).AndThenInitialize()
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
fullName.vb: TinyLife.Actions.BehaviorMultiAction(Of T).AndThenInitialize()
- uid: TinyLife.Actions.BehaviorMultiAction`1.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Actions.BehaviorMultiAction`1.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Actions.BehaviorMultiAction`1
langs:
- csharp
- vb
name: AndThenUpdate(GameTime, TimeSpan, Single)
nameWithType: BehaviorMultiAction<T>.AndThenUpdate(GameTime, TimeSpan, Single)
fullName: TinyLife.Actions.BehaviorMultiAction<T>.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
type: Method
source:
remote:
path: TinyLife/Actions/BehaviorMultiAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenUpdate
path: Actions/BehaviorMultiAction.cs
startLine: 43
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nMultiAction version of <xref href=\"TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method is called every update frame while the main action is active.\nBy default, only <xref href=\"TinyLife.Actions.MultiAction.MainElapsedTime\" data-throw-if-not-resolved=\"false\"></xref> is increased.\n"
example: []
syntax:
content: protected override void AndThenUpdate(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The current game time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed, in game time
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
content.vb: Protected Overrides Sub AndThenUpdate(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overridden: TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
overload: TinyLife.Actions.BehaviorMultiAction`1.AndThenUpdate*
nameWithType.vb: BehaviorMultiAction(Of T).AndThenUpdate(GameTime, TimeSpan, Single)
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
fullName.vb: TinyLife.Actions.BehaviorMultiAction(Of T).AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
- uid: TinyLife.Actions.BehaviorMultiAction`1.GetIconObject
commentId: M:TinyLife.Actions.BehaviorMultiAction`1.GetIconObject
id: GetIconObject
parent: TinyLife.Actions.BehaviorMultiAction`1
langs:
- csharp
- vb
name: GetIconObject()
nameWithType: BehaviorMultiAction<T>.GetIconObject()
fullName: TinyLife.Actions.BehaviorMultiAction<T>.GetIconObject()
type: Method
source:
remote:
path: TinyLife/Actions/BehaviorMultiAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetIconObject
path: Actions/BehaviorMultiAction.cs
startLine: 49
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturns the map object that is displayed in the action queue in the top left of the screen.\nNote that this value is ignored if this action&apos;s type has a <xref href=\"TinyLife.Actions.ActionType.TypeSettings.Texture\" data-throw-if-not-resolved=\"false\"></xref>.\nBy default, the <xref href=\"TinyLife.Actions.ActionInfo.GetActionObject%60%601\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
example: []
syntax:
content: public override MapObject GetIconObject()
return:
type: TinyLife.Objects.MapObject
description: The icon object
content.vb: Public Overrides Function GetIconObject As MapObject
overridden: TinyLife.Actions.Action.GetIconObject
overload: TinyLife.Actions.BehaviorMultiAction`1.GetIconObject*
nameWithType.vb: BehaviorMultiAction(Of T).GetIconObject()
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
fullName.vb: TinyLife.Actions.BehaviorMultiAction(Of T).GetIconObject()
- uid: TinyLife.Actions.BehaviorMultiAction`1.AndThenOnCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.BehaviorMultiAction`1.AndThenOnCompleted(TinyLife.Actions.CompletionType)
id: AndThenOnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.BehaviorMultiAction`1
langs:
- csharp
- vb
name: AndThenOnCompleted(CompletionType)
nameWithType: BehaviorMultiAction<T>.AndThenOnCompleted(CompletionType)
fullName: TinyLife.Actions.BehaviorMultiAction<T>.AndThenOnCompleted(TinyLife.Actions.CompletionType)
type: Method
source:
remote:
path: TinyLife/Actions/BehaviorMultiAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenOnCompleted
path: Actions/BehaviorMultiAction.cs
startLine: 54
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nMultiAction version of <xref href=\"TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method gets called when the main action completes.\n"
example: []
syntax:
content: protected override void AndThenOnCompleted(CompletionType type)
parameters:
- id: type
type: TinyLife.Actions.CompletionType
description: The completion of the main action
content.vb: Protected Overrides Sub AndThenOnCompleted(type As CompletionType)
overridden: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
overload: TinyLife.Actions.BehaviorMultiAction`1.AndThenOnCompleted*
nameWithType.vb: BehaviorMultiAction(Of T).AndThenOnCompleted(CompletionType)
modifiers.csharp:
- protected
- override
modifiers.vb:
- Protected
- Overrides
fullName.vb: TinyLife.Actions.BehaviorMultiAction(Of T).AndThenOnCompleted(TinyLife.Actions.CompletionType)
- uid: TinyLife.Actions.BehaviorMultiAction`1.GetNextAction(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.BehaviorMultiAction`1.GetNextAction(TinyLife.Actions.CompletionType)
id: GetNextAction(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.BehaviorMultiAction`1
langs:
- csharp
- vb
name: GetNextAction(CompletionType)
nameWithType: BehaviorMultiAction<T>.GetNextAction(CompletionType)
fullName: TinyLife.Actions.BehaviorMultiAction<T>.GetNextAction(TinyLife.Actions.CompletionType)
type: Method
source:
remote:
path: TinyLife/Actions/BehaviorMultiAction.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetNextAction
path: Actions/BehaviorMultiAction.cs
startLine: 60
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: "\nReturns an action that should be queued up immediately after this action completes.\nThe queued up action is immediately started in the slot that this action occupied.\nCan be null, and is null by default.\n"
example: []
syntax:
content: public override Action GetNextAction(CompletionType completion)
parameters:
- id: completion
type: TinyLife.Actions.CompletionType
description: The type that this action completed with
return:
type: TinyLife.Actions.Action
description: The follow-up action
content.vb: Public Overrides Function GetNextAction(completion As CompletionType) As Action
overridden: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
overload: TinyLife.Actions.BehaviorMultiAction`1.GetNextAction*
nameWithType.vb: BehaviorMultiAction(Of T).GetNextAction(CompletionType)
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
fullName.vb: TinyLife.Actions.BehaviorMultiAction(Of T).GetNextAction(TinyLife.Actions.CompletionType)
references:
- uid: TinyLife.Actions.MultiAction
commentId: T:TinyLife.Actions.MultiAction
parent: TinyLife.Actions
name: MultiAction
nameWithType: MultiAction
fullName: TinyLife.Actions.MultiAction
- uid: TinyLife.Actions.Behaviors.MultiActionBehavior
commentId: T:TinyLife.Actions.Behaviors.MultiActionBehavior
parent: TinyLife.Actions.Behaviors
name: MultiActionBehavior
nameWithType: MultiActionBehavior
fullName: TinyLife.Actions.Behaviors.MultiActionBehavior
- uid: TinyLife.Actions.Behaviors.GetAndSitDownBehavior
commentId: T:TinyLife.Actions.Behaviors.GetAndSitDownBehavior
name: GetAndSitDownBehavior
nameWithType: GetAndSitDownBehavior
fullName: TinyLife.Actions.Behaviors.GetAndSitDownBehavior
- uid: TinyLife.Actions.Action
commentId: T:TinyLife.Actions.Action
parent: TinyLife.Actions
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- uid: TinyLife.Actions.BehaviorMultiAction`1.Behavior
commentId: P:TinyLife.Actions.BehaviorMultiAction`1.Behavior
isExternal: true
- uid: TinyLife.Actions
commentId: N:TinyLife.Actions
name: TinyLife.Actions
nameWithType: TinyLife.Actions
fullName: TinyLife.Actions
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent: MLEM.Data.Json
isExternal: true
name: JsonTypeSafeGenericDataHolder
nameWithType: JsonTypeSafeGenericDataHolder
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- uid: TinyLife.Actions.Typeless.TypelessAction
commentId: T:TinyLife.Actions.Typeless.TypelessAction
parent: TinyLife.Actions.Typeless
name: TypelessAction
nameWithType: TypelessAction
fullName: TinyLife.Actions.Typeless.TypelessAction
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.Actions.MultiAction.Handler
commentId: F:TinyLife.Actions.MultiAction.Handler
parent: TinyLife.Actions.MultiAction
name: Handler
nameWithType: MultiAction.Handler
fullName: TinyLife.Actions.MultiAction.Handler
- uid: TinyLife.Actions.MultiAction.MainElapsedTime
commentId: P:TinyLife.Actions.MultiAction.MainElapsedTime
parent: TinyLife.Actions.MultiAction
name: MainElapsedTime
nameWithType: MultiAction.MainElapsedTime
fullName: TinyLife.Actions.MultiAction.MainElapsedTime
- uid: TinyLife.Actions.MultiAction.InProgressTime
commentId: P:TinyLife.Actions.MultiAction.InProgressTime
parent: TinyLife.Actions.MultiAction
name: InProgressTime
nameWithType: MultiAction.InProgressTime
fullName: TinyLife.Actions.MultiAction.InProgressTime
- uid: TinyLife.Actions.MultiAction.AndThenIsCompleted
commentId: M:TinyLife.Actions.MultiAction.AndThenIsCompleted
parent: TinyLife.Actions.MultiAction
name: AndThenIsCompleted()
nameWithType: MultiAction.AndThenIsCompleted()
fullName: TinyLife.Actions.MultiAction.AndThenIsCompleted()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.AndThenIsCompleted
name: AndThenIsCompleted
nameWithType: MultiAction.AndThenIsCompleted
fullName: TinyLife.Actions.MultiAction.AndThenIsCompleted
- name: (
nameWithType: (
fullName: (
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.AndThenIsCompleted
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fullName: TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
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fullName: TinyLife.Actions.MultiAction.GoToActionLocation
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commentId: F:TinyLife.Actions.Action.Type
parent: TinyLife.Actions.Action
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fullName: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
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fullName: TinyLife.Actions.Action.CanMultitask
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fullName: TinyLife.Actions.Action.CausesExtremelyFastSpeed()
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nameWithType: Action.GetDisplayName()
fullName: TinyLife.Actions.Action.GetDisplayName()
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name: TryForceFail(ActionType.CanExecuteResult)
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fullName: TinyLife.Actions.Action.TryForceFail(TinyLife.Actions.ActionType.CanExecuteResult)
spec.csharp:
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name: ApplyVariety(ActionVariety)
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fullName: TinyLife.Actions.Action.ApplyVariety(TinyLife.Actions.ActionVariety)
spec.csharp:
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nameWithType.vb: TypelessAction.OpenPlayerPrompt(String, Predicate(Of Panel), Action(Of Panel), Boolean, Func(Of CoveringGroup, IEnumerable(Of Element)))
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name.vb: OpenPlayerPrompt(String, Predicate(Of Panel), Action(Of Panel), Boolean, Func(Of CoveringGroup, IEnumerable(Of Element)))
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commentId: M:TinyLife.Actions.Typeless.TypelessAction.OpenYesNoPrompt(System.String,System.Action,System.Action)
parent: TinyLife.Actions.Typeless.TypelessAction
isExternal: true
name: OpenYesNoPrompt(String, Action, Action)
nameWithType: TypelessAction.OpenYesNoPrompt(String, Action, Action)
fullName: TinyLife.Actions.Typeless.TypelessAction.OpenYesNoPrompt(System.String, System.Action, System.Action)
spec.csharp:
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name: OpenYesNoPrompt
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commentId: M:TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String)
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isExternal: true
name: OpenTextPrompt(String, Action<String>, Predicate<String>, TextField.Rule, String)
nameWithType: TypelessAction.OpenTextPrompt(String, Action<String>, Predicate<String>, TextField.Rule, String)
fullName: TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String, System.Action<System.String>, System.Predicate<System.String>, MLEM.Ui.Elements.TextField.Rule, System.String)
nameWithType.vb: TypelessAction.OpenTextPrompt(String, Action(Of String), Predicate(Of String), TextField.Rule, String)
fullName.vb: TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String, System.Action(Of System.String), System.Predicate(Of System.String), MLEM.Ui.Elements.TextField.Rule, System.String)
name.vb: OpenTextPrompt(String, Action(Of String), Predicate(Of String), TextField.Rule, String)
spec.csharp:
- uid: TinyLife.Actions.Typeless.TypelessAction.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String)
name: OpenTextPrompt
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- uid: TinyLife.Actions.Typeless.TypelessAction.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
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spec.csharp:
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commentId: M:TinyLife.Actions.Typeless.TypelessAction.CompleteIfNeedFull(TinyLife.Objects.Person,TinyLife.NeedType,TinyLife.Actions.CompletionType)
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parent: TinyLife.Actions.Typeless.TypelessAction
name: PutDownOrGoTo(ActionInfo, ObjectCategory, FurnitureType[])
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nameWithType.vb: TypelessAction.PutDownOrGoTo(ActionInfo, ObjectCategory, FurnitureType())
fullName.vb: TinyLife.Actions.Typeless.TypelessAction.PutDownOrGoTo(TinyLife.Actions.ActionInfo, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType())
name.vb: PutDownOrGoTo(ActionInfo, ObjectCategory, FurnitureType())
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nameWithType: TypelessAction.GetPlaceDirection(Person, FurnitureType)
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spec.vb:
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name: FindAllFreeGround(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
nameWithType: TypelessAction.FindAllFreeGround(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
fullName: TinyLife.Actions.Typeless.TypelessAction.FindAllFreeGround(TinyLife.Objects.Person, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Nullable<System.Single>, System.Boolean)
nameWithType.vb: TypelessAction.FindAllFreeGround(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
fullName.vb: TinyLife.Actions.Typeless.TypelessAction.FindAllFreeGround(TinyLife.Objects.Person, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Nullable(Of System.Single), System.Boolean)
name.vb: FindAllFreeGround(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
spec.csharp:
- uid: TinyLife.Actions.Typeless.TypelessAction.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
name: FindAllFreeGround
nameWithType: TypelessAction.FindAllFreeGround
fullName: TinyLife.Actions.Typeless.TypelessAction.FindAllFreeGround
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nameWithType: (
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name: Person
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name: Nullable
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name: Boolean
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spec.vb:
- uid: TinyLife.Actions.Typeless.TypelessAction.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
name: FindAllFreeGround
nameWithType: TypelessAction.FindAllFreeGround
fullName: TinyLife.Actions.Typeless.TypelessAction.FindAllFreeGround
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- uid: System.Boolean
name: Boolean
nameWithType: Boolean
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- uid: TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
commentId: M:TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
parent: TinyLife.Actions.Typeless.TypelessAction
isExternal: true
name: FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable<Vector2>, Boolean, Boolean)
nameWithType: TypelessAction.FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable<Vector2>, Boolean, Boolean)
fullName: TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Boolean, System.Boolean)
nameWithType.vb: TypelessAction.FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable(Of Vector2), Boolean, Boolean)
fullName.vb: TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Boolean, System.Boolean)
name.vb: FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable(Of Vector2), Boolean, Boolean)
spec.csharp:
- uid: TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
name: FindFreeFurniture
nameWithType: TypelessAction.FindFreeFurniture
fullName: TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture
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name: ObjectCategory
nameWithType: ObjectCategory
fullName: TinyLife.Objects.ObjectCategory
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: TinyLife.Objects.FurnitureType
name: FurnitureType
nameWithType: FurnitureType
fullName: TinyLife.Objects.FurnitureType
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nameWithType: ', '
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name: Nullable
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name: Vector2
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spec.vb:
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name: FindFreeFurniture
nameWithType: TypelessAction.FindFreeFurniture
fullName: TinyLife.Actions.Typeless.TypelessAction.FindFreeFurniture
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name: ObjectCategory
nameWithType: ObjectCategory
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name: FurnitureType
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nameWithType: Boolean
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- uid: TinyLife.Actions.Typeless.TypelessAction.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
commentId: M:TinyLife.Actions.Typeless.TypelessAction.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
parent: TinyLife.Actions.Typeless.TypelessAction
name: GetTableSpot(Furniture, ActionSpot)
nameWithType: TypelessAction.GetTableSpot(Furniture, ActionSpot)
fullName: TinyLife.Actions.Typeless.TypelessAction.GetTableSpot(TinyLife.Objects.Furniture, TinyLife.Objects.ActionSpot)
spec.csharp:
- uid: TinyLife.Actions.Typeless.TypelessAction.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
name: GetTableSpot
nameWithType: TypelessAction.GetTableSpot
fullName: TinyLife.Actions.Typeless.TypelessAction.GetTableSpot
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name: Furniture
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name: ActionSpot
nameWithType: ActionSpot
fullName: TinyLife.Objects.ActionSpot
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spec.vb:
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name: GetTableSpot
nameWithType: TypelessAction.GetTableSpot
fullName: TinyLife.Actions.Typeless.TypelessAction.GetTableSpot
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name: SetData(String, Object)
nameWithType: JsonTypeSafeGenericDataHolder.SetData(String, Object)
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String, System.Object)
spec.csharp:
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name: SetData
nameWithType: JsonTypeSafeGenericDataHolder.SetData
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData
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name: SetData
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commentId: M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
parent: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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name: GetData<T>(String)
nameWithType: JsonTypeSafeGenericDataHolder.GetData<T>(String)
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData<T>(System.String)
nameWithType.vb: JsonTypeSafeGenericDataHolder.GetData(Of T)(String)
fullName.vb: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData(Of T)(System.String)
name.vb: GetData(Of T)(String)
spec.csharp:
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
name: GetData<T>
nameWithType: JsonTypeSafeGenericDataHolder.GetData<T>
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData<T>
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spec.vb:
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name: GetData(Of T)
nameWithType: JsonTypeSafeGenericDataHolder.GetData(Of T)
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData(Of T)
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commentId: M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
parent: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
isExternal: true
name: GetDataKeys()
nameWithType: JsonTypeSafeGenericDataHolder.GetDataKeys()
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys()
spec.csharp:
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name: GetDataKeys
nameWithType: JsonTypeSafeGenericDataHolder.GetDataKeys
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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name: GetDataKeys
nameWithType: JsonTypeSafeGenericDataHolder.GetDataKeys
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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name: Equals(Object)
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fullName: System.Object.Equals(System.Object)
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nameWithType.vb: Extensions.JsonCopy(Of BehaviorMultiAction(Of T))()
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name.vb: JsonCopy(Of BehaviorMultiAction(Of T))()
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