TinyLifeWeb/api/TinyLife.World.RoofType.yml
2021-11-26 23:42:22 +01:00

1363 lines
41 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: TinyLife.World.RoofType
commentId: T:TinyLife.World.RoofType
id: RoofType
parent: TinyLife.World
children:
- TinyLife.World.RoofType.#ctor(System.String,System.Int32,TinyLife.Utilities.ColorScheme,TinyLife.World.RoofStyle,MLEM.Textures.TextureRegion,MLEM.Textures.TextureRegion)
- TinyLife.World.RoofType.Colors
- TinyLife.World.RoofType.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,Microsoft.Xna.Framework.Rectangle,MLEM.Misc.Direction2,System.Int32,TinyLife.World.Wallpaper,System.Single)
- TinyLife.World.RoofType.DrawUi(Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Int32,System.Single)
- TinyLife.World.RoofType.GetPrice(Microsoft.Xna.Framework.Rectangle)
- TinyLife.World.RoofType.Icon
- TinyLife.World.RoofType.ModernFlat
- TinyLife.World.RoofType.Name
- TinyLife.World.RoofType.Price
- TinyLife.World.RoofType.Register(TinyLife.World.RoofType)
- TinyLife.World.RoofType.RoundedShingles
- TinyLife.World.RoofType.SquareShingles
- TinyLife.World.RoofType.Style
- TinyLife.World.RoofType.Texture
- TinyLife.World.RoofType.Thatch
- TinyLife.World.RoofType.Types
langs:
- csharp
- vb
name: RoofType
nameWithType: RoofType
fullName: TinyLife.World.RoofType
type: Class
source:
remote:
path: TinyLife/World/Roof.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RoofType
path: World/Roof.cs
startLine: 26
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA roof type stores settings and configurations for <xref href=\"TinyLife.World.Roof\" data-throw-if-not-resolved=\"false\"></xref> instances.\nTo register a new roof type, use <xref href=\"TinyLife.World.RoofType.Register(TinyLife.World.RoofType)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: >-
[JsonConverter(typeof(RoofType.Converter))]
public class RoofType
content.vb: >-
<JsonConverter(GetType(RoofType.Converter))>
Public Class RoofType
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.World.RoofType.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.World.RoofType.Types
commentId: F:TinyLife.World.RoofType.Types
id: Types
parent: TinyLife.World.RoofType
langs:
- csharp
- vb
name: Types
nameWithType: RoofType.Types
fullName: TinyLife.World.RoofType.Types
type: Field
source:
remote:
path: TinyLife/World/Roof.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Types
path: World/Roof.cs
startLine: 33
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nA registry of all of the <xref href=\"TinyLife.World.RoofType\" data-throw-if-not-resolved=\"false\"></xref> instances that are currently registered\n"
example: []
syntax:
content: public static readonly IDictionary<string, RoofType> Types
return:
type: System.Collections.Generic.IDictionary{System.String,TinyLife.World.RoofType}
content.vb: Public Shared ReadOnly Types As IDictionary(Of String, RoofType)
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.World.RoofType.ModernFlat
commentId: F:TinyLife.World.RoofType.ModernFlat
id: ModernFlat
parent: TinyLife.World.RoofType
langs:
- csharp
- vb
name: ModernFlat
nameWithType: RoofType.ModernFlat
fullName: TinyLife.World.RoofType.ModernFlat
type: Field
source:
remote:
path: TinyLife/World/Roof.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ModernFlat
path: World/Roof.cs
startLine: 36
assemblies:
- Tiny Life
namespace: TinyLife.World
syntax:
content: public static readonly RoofType ModernFlat
return:
type: TinyLife.World.RoofType
content.vb: Public Shared ReadOnly ModernFlat As RoofType
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.World.RoofType.SquareShingles
commentId: F:TinyLife.World.RoofType.SquareShingles
id: SquareShingles
parent: TinyLife.World.RoofType
langs:
- csharp
- vb
name: SquareShingles
nameWithType: RoofType.SquareShingles
fullName: TinyLife.World.RoofType.SquareShingles
type: Field
source:
remote:
path: TinyLife/World/Roof.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SquareShingles
path: World/Roof.cs
startLine: 37
assemblies:
- Tiny Life
namespace: TinyLife.World
syntax:
content: public static readonly RoofType SquareShingles
return:
type: TinyLife.World.RoofType
content.vb: Public Shared ReadOnly SquareShingles As RoofType
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.World.RoofType.Thatch
commentId: F:TinyLife.World.RoofType.Thatch
id: Thatch
parent: TinyLife.World.RoofType
langs:
- csharp
- vb
name: Thatch
nameWithType: RoofType.Thatch
fullName: TinyLife.World.RoofType.Thatch
type: Field
source:
remote:
path: TinyLife/World/Roof.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Thatch
path: World/Roof.cs
startLine: 38
assemblies:
- Tiny Life
namespace: TinyLife.World
syntax:
content: public static readonly RoofType Thatch
return:
type: TinyLife.World.RoofType
content.vb: Public Shared ReadOnly Thatch As RoofType
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.World.RoofType.RoundedShingles
commentId: F:TinyLife.World.RoofType.RoundedShingles
id: RoundedShingles
parent: TinyLife.World.RoofType
langs:
- csharp
- vb
name: RoundedShingles
nameWithType: RoofType.RoundedShingles
fullName: TinyLife.World.RoofType.RoundedShingles
type: Field
source:
remote:
path: TinyLife/World/Roof.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RoundedShingles
path: World/Roof.cs
startLine: 39
assemblies:
- Tiny Life
namespace: TinyLife.World
syntax:
content: public static readonly RoofType RoundedShingles
return:
type: TinyLife.World.RoofType
content.vb: Public Shared ReadOnly RoundedShingles As RoofType
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.World.RoofType.Name
commentId: F:TinyLife.World.RoofType.Name
id: Name
parent: TinyLife.World.RoofType
langs:
- csharp
- vb
name: Name
nameWithType: RoofType.Name
fullName: TinyLife.World.RoofType.Name
type: Field
source:
remote:
path: TinyLife/World/Roof.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Name
path: World/Roof.cs
startLine: 45
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe name of this roof type, which is used to store it to disk\n"
example: []
syntax:
content: public readonly string Name
return:
type: System.String
content.vb: Public ReadOnly Name As String
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.RoofType.Price
commentId: F:TinyLife.World.RoofType.Price
id: Price
parent: TinyLife.World.RoofType
langs:
- csharp
- vb
name: Price
nameWithType: RoofType.Price
fullName: TinyLife.World.RoofType.Price
type: Field
source:
remote:
path: TinyLife/World/Roof.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Price
path: World/Roof.cs
startLine: 49
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe price of a 1x1 rectangle of this roof type\n"
example: []
syntax:
content: public readonly int Price
return:
type: System.Int32
content.vb: Public ReadOnly Price As Integer
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.RoofType.Colors
commentId: F:TinyLife.World.RoofType.Colors
id: Colors
parent: TinyLife.World.RoofType
langs:
- csharp
- vb
name: Colors
nameWithType: RoofType.Colors
fullName: TinyLife.World.RoofType.Colors
type: Field
source:
remote:
path: TinyLife/World/Roof.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Colors
path: World/Roof.cs
startLine: 53
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe color scheme that this roof type can have\n"
example: []
syntax:
content: public readonly ColorScheme Colors
return:
type: TinyLife.Utilities.ColorScheme
content.vb: Public ReadOnly Colors As ColorScheme
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.RoofType.Texture
commentId: F:TinyLife.World.RoofType.Texture
id: Texture
parent: TinyLife.World.RoofType
langs:
- csharp
- vb
name: Texture
nameWithType: RoofType.Texture
fullName: TinyLife.World.RoofType.Texture
type: Field
source:
remote:
path: TinyLife/World/Roof.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Texture
path: World/Roof.cs
startLine: 58
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe texture that this roof type has.\nFor <xref href=\"TinyLife.World.RoofStyle.Gable\" data-throw-if-not-resolved=\"false\"></xref> roofs, this should be the leftmost texture of the texture set. \n"
example: []
syntax:
content: public readonly TextureRegion Texture
return:
type: MLEM.Textures.TextureRegion
content.vb: Public ReadOnly Texture As TextureRegion
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.RoofType.Style
commentId: F:TinyLife.World.RoofType.Style
id: Style
parent: TinyLife.World.RoofType
langs:
- csharp
- vb
name: Style
nameWithType: RoofType.Style
fullName: TinyLife.World.RoofType.Style
type: Field
source:
remote:
path: TinyLife/World/Roof.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Style
path: World/Roof.cs
startLine: 63
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe <xref href=\"TinyLife.World.RoofStyle\" data-throw-if-not-resolved=\"false\"></xref> that this roof has.\nIf <xref href=\"TinyLife.World.RoofType.Draw(Microsoft.Xna.Framework.GameTime%2cMicrosoft.Xna.Framework.Graphics.SpriteBatch%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Rectangle%2cMLEM.Misc.Direction2%2cSystem.Int32%2cTinyLife.World.Wallpaper%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref> has completely custom behavior, the roof style is ignored, but can be set to <xref href=\"TinyLife.World.RoofStyle.Custom\" data-throw-if-not-resolved=\"false\"></xref> to signal this behavior to other mods.\n"
example: []
syntax:
content: public readonly RoofStyle Style
return:
type: TinyLife.World.RoofStyle
content.vb: Public ReadOnly Style As RoofStyle
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.RoofType.Icon
commentId: F:TinyLife.World.RoofType.Icon
id: Icon
parent: TinyLife.World.RoofType
langs:
- csharp
- vb
name: Icon
nameWithType: RoofType.Icon
fullName: TinyLife.World.RoofType.Icon
type: Field
source:
remote:
path: TinyLife/World/Roof.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Icon
path: World/Roof.cs
startLine: 68
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nThe build mode icon for this object, which represents the category / theme / mod that it comes from.\nIf this value is nonnull, the icon will be displayed in the corner of the build mode button for this object.\n"
example: []
syntax:
content: public readonly TextureRegion Icon
return:
type: MLEM.Textures.TextureRegion
content.vb: Public ReadOnly Icon As TextureRegion
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.World.RoofType.#ctor(System.String,System.Int32,TinyLife.Utilities.ColorScheme,TinyLife.World.RoofStyle,MLEM.Textures.TextureRegion,MLEM.Textures.TextureRegion)
commentId: M:TinyLife.World.RoofType.#ctor(System.String,System.Int32,TinyLife.Utilities.ColorScheme,TinyLife.World.RoofStyle,MLEM.Textures.TextureRegion,MLEM.Textures.TextureRegion)
id: '#ctor(System.String,System.Int32,TinyLife.Utilities.ColorScheme,TinyLife.World.RoofStyle,MLEM.Textures.TextureRegion,MLEM.Textures.TextureRegion)'
parent: TinyLife.World.RoofType
langs:
- csharp
- vb
name: RoofType(String, Int32, ColorScheme, RoofStyle, TextureRegion, TextureRegion)
nameWithType: RoofType.RoofType(String, Int32, ColorScheme, RoofStyle, TextureRegion, TextureRegion)
fullName: TinyLife.World.RoofType.RoofType(System.String, System.Int32, TinyLife.Utilities.ColorScheme, TinyLife.World.RoofStyle, MLEM.Textures.TextureRegion, MLEM.Textures.TextureRegion)
type: Constructor
source:
remote:
path: TinyLife/World/Roof.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: World/Roof.cs
startLine: 79
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nCreates a new roof type with the given settings\n"
example: []
syntax:
content: public RoofType(string name, int price, ColorScheme colors, RoofStyle style, TextureRegion texture, TextureRegion icon = null)
parameters:
- id: name
type: System.String
description: The name that this roof type should have
- id: price
type: System.Int32
description: The price for a 1x1 area of this roof type
- id: colors
type: TinyLife.Utilities.ColorScheme
description: The color scheme that this roof type can have
- id: style
type: TinyLife.World.RoofStyle
description: The <xref href="TinyLife.World.RoofStyle" data-throw-if-not-resolved="false"></xref> that this roof has
- id: texture
type: MLEM.Textures.TextureRegion
description: The texture that this roof should be drawn with
- id: icon
type: MLEM.Textures.TextureRegion
description: The icon that this roof should have in build mode
content.vb: Public Sub New(name As String, price As Integer, colors As ColorScheme, style As RoofStyle, texture As TextureRegion, icon As TextureRegion = Nothing)
overload: TinyLife.World.RoofType.#ctor*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.World.RoofType.DrawUi(Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Int32,System.Single)
commentId: M:TinyLife.World.RoofType.DrawUi(Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Int32,System.Single)
id: DrawUi(Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Int32,System.Single)
parent: TinyLife.World.RoofType
langs:
- csharp
- vb
name: DrawUi(SpriteBatch, Element, Int32, Single)
nameWithType: RoofType.DrawUi(SpriteBatch, Element, Int32, Single)
fullName: TinyLife.World.RoofType.DrawUi(Microsoft.Xna.Framework.Graphics.SpriteBatch, MLEM.Ui.Elements.Element, System.Int32, System.Single)
type: Method
source:
remote:
path: TinyLife/World/Roof.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: DrawUi
path: World/Roof.cs
startLine: 95
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nDraws a <xref href=\"TinyLife.World.Roof\" data-throw-if-not-resolved=\"false\"></xref> in ui space, only drawing a 1x1 area of it\n"
example: []
syntax:
content: public virtual void DrawUi(SpriteBatch batch, Element element, int colorIndex, float drawScale)
parameters:
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
description: The sprite batch to use for drawing
- id: element
type: MLEM.Ui.Elements.Element
description: The element to draw the roof on
- id: colorIndex
type: System.Int32
description: The color index in <xref href="TinyLife.Utilities.ColorScheme.WarmDark" data-throw-if-not-resolved="false"></xref>
- id: drawScale
type: System.Single
description: The scale to draw the roof with
content.vb: Public Overridable Sub DrawUi(batch As SpriteBatch, element As Element, colorIndex As Integer, drawScale As Single)
overload: TinyLife.World.RoofType.DrawUi*
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
- uid: TinyLife.World.RoofType.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,Microsoft.Xna.Framework.Rectangle,MLEM.Misc.Direction2,System.Int32,TinyLife.World.Wallpaper,System.Single)
commentId: M:TinyLife.World.RoofType.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,Microsoft.Xna.Framework.Rectangle,MLEM.Misc.Direction2,System.Int32,TinyLife.World.Wallpaper,System.Single)
id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,Microsoft.Xna.Framework.Rectangle,MLEM.Misc.Direction2,System.Int32,TinyLife.World.Wallpaper,System.Single)
parent: TinyLife.World.RoofType
langs:
- csharp
- vb
name: Draw(GameTime, SpriteBatch, Map, Rectangle, Direction2, Int32, Wallpaper, Single)
nameWithType: RoofType.Draw(GameTime, SpriteBatch, Map, Rectangle, Direction2, Int32, Wallpaper, Single)
fullName: TinyLife.World.RoofType.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, TinyLife.World.Map, Microsoft.Xna.Framework.Rectangle, MLEM.Misc.Direction2, System.Int32, TinyLife.World.Wallpaper, System.Single)
type: Method
source:
remote:
path: TinyLife/World/Roof.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Draw
path: World/Roof.cs
startLine: 114
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nDraws the given <xref href=\"TinyLife.World.Roof\" data-throw-if-not-resolved=\"false\"></xref> in world space\n"
example: []
syntax:
content: public virtual void Draw(GameTime time, SpriteBatch batch, Map map, Rectangle area, Direction2 rotation, int colorIndex, Wallpaper wallpaper, float depthOffset = 0F)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game&apos;s current time
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
description: The sprite batch to use for drawing
- id: map
type: TinyLife.World.Map
description: The map to draw on
- id: area
type: Microsoft.Xna.Framework.Rectangle
description: The area the roof covers
- id: rotation
type: MLEM.Misc.Direction2
description: The roof&apos;s rotation
- id: colorIndex
type: System.Int32
description: The color index in <xref href="TinyLife.Utilities.ColorScheme.WarmDark" data-throw-if-not-resolved="false"></xref>
- id: wallpaper
type: TinyLife.World.Wallpaper
description: The wallpaper applied to the roof
- id: depthOffset
type: System.Single
description: The value that should be added to the depth of this roof
content.vb: Public Overridable Sub Draw(time As GameTime, batch As SpriteBatch, map As Map, area As Rectangle, rotation As Direction2, colorIndex As Integer, wallpaper As Wallpaper, depthOffset As Single = 0F)
overload: TinyLife.World.RoofType.Draw*
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
- uid: TinyLife.World.RoofType.GetPrice(Microsoft.Xna.Framework.Rectangle)
commentId: M:TinyLife.World.RoofType.GetPrice(Microsoft.Xna.Framework.Rectangle)
id: GetPrice(Microsoft.Xna.Framework.Rectangle)
parent: TinyLife.World.RoofType
langs:
- csharp
- vb
name: GetPrice(Rectangle)
nameWithType: RoofType.GetPrice(Rectangle)
fullName: TinyLife.World.RoofType.GetPrice(Microsoft.Xna.Framework.Rectangle)
type: Method
source:
remote:
path: TinyLife/World/Roof.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetPrice
path: World/Roof.cs
startLine: 187
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nReturns the price of this roof type for the given area.\nThis returns <xref href=\"TinyLife.World.RoofType.Price\" data-throw-if-not-resolved=\"false\"></xref>, multiplied by the area&apos;s size.\n"
example: []
syntax:
content: public virtual int GetPrice(Rectangle area)
parameters:
- id: area
type: Microsoft.Xna.Framework.Rectangle
description: The area of roofing to get the price for
return:
type: System.Int32
description: The price of the area
content.vb: Public Overridable Function GetPrice(area As Rectangle) As Integer
overload: TinyLife.World.RoofType.GetPrice*
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
- uid: TinyLife.World.RoofType.Register(TinyLife.World.RoofType)
commentId: M:TinyLife.World.RoofType.Register(TinyLife.World.RoofType)
id: Register(TinyLife.World.RoofType)
parent: TinyLife.World.RoofType
langs:
- csharp
- vb
name: Register(RoofType)
nameWithType: RoofType.Register(RoofType)
fullName: TinyLife.World.RoofType.Register(TinyLife.World.RoofType)
type: Method
source:
remote:
path: TinyLife/World/Roof.cs
branch: master
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Register
path: World/Roof.cs
startLine: 196
assemblies:
- Tiny Life
namespace: TinyLife.World
summary: "\nRegisters a new roof type with the given settings into the <xref href=\"TinyLife.World.RoofType.Types\" data-throw-if-not-resolved=\"false\"></xref> registry\n"
example: []
syntax:
content: public static RoofType Register(RoofType type)
parameters:
- id: type
type: TinyLife.World.RoofType
description: The roof type to register
return:
type: TinyLife.World.RoofType
description: The roof type passed, for chaining
content.vb: Public Shared Function Register(type As RoofType) As RoofType
overload: TinyLife.World.RoofType.Register*
modifiers.csharp:
- public
- static
modifiers.vb:
- Public
- Shared
references:
- uid: TinyLife.World.Roof
commentId: T:TinyLife.World.Roof
parent: TinyLife.World
name: Roof
nameWithType: Roof
fullName: TinyLife.World.Roof
- uid: TinyLife.World.RoofType.Register(TinyLife.World.RoofType)
commentId: M:TinyLife.World.RoofType.Register(TinyLife.World.RoofType)
isExternal: true
- uid: TinyLife.World
commentId: N:TinyLife.World
name: TinyLife.World
nameWithType: TinyLife.World
fullName: TinyLife.World
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
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