mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-16 17:03:13 +01:00
3827 lines
115 KiB
YAML
3827 lines
115 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.Tools.Tool
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commentId: T:TinyLife.Tools.Tool
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id: Tool
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parent: TinyLife.Tools
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children:
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- TinyLife.Tools.Tool.#ctor(MLEM.Textures.TextureRegion,System.Boolean)
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- TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
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- TinyLife.Tools.Tool.BuildTools
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- TinyLife.Tools.Tool.CanSwitchGameModes
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- TinyLife.Tools.Tool.Closed
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- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32},System.Func{System.Int32,System.Boolean})
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- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
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- TinyLife.Tools.Tool.DisplayAsTab
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- TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
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- TinyLife.Tools.Tool.ForceWallsUp
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- TinyLife.Tools.Tool.GetMouseCursor
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- TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
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- TinyLife.Tools.Tool.Input
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- TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
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- TinyLife.Tools.Tool.Map
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- TinyLife.Tools.Tool.Money
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- TinyLife.Tools.Tool.MousePos
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- TinyLife.Tools.Tool.MoveTool
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- TinyLife.Tools.Tool.OnClosed
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- TinyLife.Tools.Tool.OnDraw
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- TinyLife.Tools.Tool.OnInitBuildModeUi
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- TinyLife.Tools.Tool.OnOpened
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- TinyLife.Tools.Tool.OnUpdate
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- TinyLife.Tools.Tool.Opened
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- TinyLife.Tools.Tool.PlayModeTool
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- TinyLife.Tools.Tool.RemoveTool
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- TinyLife.Tools.Tool.SelectedObject
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- TinyLife.Tools.Tool.SelectedWall
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- TinyLife.Tools.Tool.ShouldHighlightSelectedObject
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- TinyLife.Tools.Tool.Texture
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- TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime)
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langs:
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- csharp
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- vb
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name: Tool
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nameWithType: Tool
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fullName: TinyLife.Tools.Tool
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type: Class
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source:
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remote:
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path: TinyLife/Tools/Tool.cs
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branch: 0.20.4-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Tool
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path: ../TinyLife/Tools/Tool.cs
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startLine: 24
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: "\nA tool is a type of game mode that is currently active.\nTools are split up into the <xref href=\"TinyLife.Tools.Tool.PlayModeTool\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Tools.Tool.BuildTools\" data-throw-if-not-resolved=\"false\"></xref>, the latter of which holds all tools that can be found in the build menu.\n"
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example: []
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syntax:
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content: public class Tool
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content.vb: Public Class Tool
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inheritance:
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- System.Object
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derivedClasses:
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- TinyLife.Tools.FurnitureTool
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- TinyLife.Tools.LotTool
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- TinyLife.Tools.MoveLotTool
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- TinyLife.Tools.MoveTool
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- TinyLife.Tools.OpeningTool
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- TinyLife.Tools.PlayModeTool
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- TinyLife.Tools.RemoveTool
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- TinyLife.Tools.RoofTool
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- TinyLife.Tools.TileTool
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- TinyLife.Tools.WallpaperTool
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- TinyLife.Tools.WallTool
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inheritedMembers:
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.Tools.Tool.TinyLife.Utilities.Extensions.JsonCopy``1
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modifiers.csharp:
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- public
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- class
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modifiers.vb:
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- Public
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- Class
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- uid: TinyLife.Tools.Tool.RemoveTool
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commentId: F:TinyLife.Tools.Tool.RemoveTool
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id: RemoveTool
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parent: TinyLife.Tools.Tool
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langs:
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- csharp
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- vb
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name: RemoveTool
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nameWithType: Tool.RemoveTool
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fullName: TinyLife.Tools.Tool.RemoveTool
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type: Field
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source:
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remote:
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path: TinyLife/Tools/Tool.cs
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branch: 0.20.4-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: RemoveTool
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path: ../TinyLife/Tools/Tool.cs
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startLine: 29
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: "\nThe <xref href=\"TinyLife.Tools.Tool.RemoveTool\" data-throw-if-not-resolved=\"false\"></xref> singleton, which is activated using the Remove tab in the build menu or by holding the control key.\n"
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example: []
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syntax:
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content: public static readonly RemoveTool RemoveTool
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return:
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type: TinyLife.Tools.RemoveTool
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content.vb: Public Shared ReadOnly RemoveTool As RemoveTool
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.Tools.Tool.MoveTool
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commentId: F:TinyLife.Tools.Tool.MoveTool
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id: MoveTool
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parent: TinyLife.Tools.Tool
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langs:
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- csharp
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- vb
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name: MoveTool
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nameWithType: Tool.MoveTool
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fullName: TinyLife.Tools.Tool.MoveTool
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type: Field
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source:
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remote:
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path: TinyLife/Tools/Tool.cs
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branch: 0.20.4-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: MoveTool
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path: ../TinyLife/Tools/Tool.cs
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startLine: 33
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: "\nThe <xref href=\"TinyLife.Tools.Tool.MoveTool\" data-throw-if-not-resolved=\"false\"></xref> singleton\n"
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example: []
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syntax:
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content: public static readonly MoveTool MoveTool
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return:
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type: TinyLife.Tools.MoveTool
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content.vb: Public Shared ReadOnly MoveTool As MoveTool
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.Tools.Tool.PlayModeTool
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commentId: F:TinyLife.Tools.Tool.PlayModeTool
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id: PlayModeTool
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parent: TinyLife.Tools.Tool
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langs:
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- csharp
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- vb
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name: PlayModeTool
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nameWithType: Tool.PlayModeTool
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fullName: TinyLife.Tools.Tool.PlayModeTool
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type: Field
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source:
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remote:
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path: TinyLife/Tools/Tool.cs
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branch: 0.20.4-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: PlayModeTool
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path: ../TinyLife/Tools/Tool.cs
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startLine: 37
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: "\nThe <xref href=\"TinyLife.Tools.Tool.PlayModeTool\" data-throw-if-not-resolved=\"false\"></xref> singleton, which is activated when build mode is inactive.\n"
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example: []
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syntax:
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content: public static readonly PlayModeTool PlayModeTool
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return:
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type: TinyLife.Tools.PlayModeTool
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content.vb: Public Shared ReadOnly PlayModeTool As PlayModeTool
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.Tools.Tool.BuildTools
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commentId: F:TinyLife.Tools.Tool.BuildTools
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id: BuildTools
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parent: TinyLife.Tools.Tool
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langs:
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- csharp
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- vb
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name: BuildTools
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nameWithType: Tool.BuildTools
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fullName: TinyLife.Tools.Tool.BuildTools
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type: Field
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source:
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remote:
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path: TinyLife/Tools/Tool.cs
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branch: 0.20.4-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: BuildTools
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path: ../TinyLife/Tools/Tool.cs
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startLine: 42
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: "\nA set of <xref href=\"TinyLife.Tools.Tool\" data-throw-if-not-resolved=\"false\"></xref> instances that can be activated using the build mode menu.\nAll tools in this list are automatically added to the menu.\n"
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example: []
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syntax:
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content: public static readonly List<Tool> BuildTools
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return:
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type: System.Collections.Generic.List{TinyLife.Tools.Tool}
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content.vb: Public Shared ReadOnly BuildTools As List(Of Tool)
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modifiers.csharp:
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- public
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- static
|
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- readonly
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modifiers.vb:
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- Public
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- Shared
|
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- ReadOnly
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- uid: TinyLife.Tools.Tool.SelectedObject
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commentId: P:TinyLife.Tools.Tool.SelectedObject
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id: SelectedObject
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parent: TinyLife.Tools.Tool
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langs:
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- csharp
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- vb
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name: SelectedObject
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nameWithType: Tool.SelectedObject
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fullName: TinyLife.Tools.Tool.SelectedObject
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type: Property
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source:
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remote:
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path: TinyLife/Tools/Tool.cs
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branch: 0.20.4-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: SelectedObject
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path: ../TinyLife/Tools/Tool.cs
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startLine: 47
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: "\nThe <xref href=\"TinyLife.Objects.MapObject\" data-throw-if-not-resolved=\"false\"></xref> that is currently below the mouse, or null if there is none.\nThis object selection mechanic uses pixel-perfect collision based on the object's rendered texture.\n"
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example: []
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syntax:
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content: public static MapObject SelectedObject { get; }
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parameters: []
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return:
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type: TinyLife.Objects.MapObject
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content.vb: Public Shared ReadOnly Property SelectedObject As MapObject
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overload: TinyLife.Tools.Tool.SelectedObject*
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modifiers.csharp:
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- public
|
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- static
|
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- get
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modifiers.vb:
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- Public
|
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- Shared
|
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- ReadOnly
|
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- uid: TinyLife.Tools.Tool.SelectedWall
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commentId: P:TinyLife.Tools.Tool.SelectedWall
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id: SelectedWall
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parent: TinyLife.Tools.Tool
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langs:
|
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- csharp
|
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- vb
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name: SelectedWall
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nameWithType: Tool.SelectedWall
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fullName: TinyLife.Tools.Tool.SelectedWall
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type: Property
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source:
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remote:
|
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path: TinyLife/Tools/Tool.cs
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branch: 0.20.4-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: SelectedWall
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path: ../TinyLife/Tools/Tool.cs
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startLine: 52
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: "\nThe <xref href=\"TinyLife.World.Wall\" data-throw-if-not-resolved=\"false\"></xref> that is currently below the mouse, or null if there is none.\nThis object selection mechanic uses pixel-perfect collision based on the wall's rendered texture.\n"
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example: []
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syntax:
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content: public static Wall SelectedWall { get; }
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parameters: []
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return:
|
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type: TinyLife.World.Wall
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content.vb: Public Shared ReadOnly Property SelectedWall As Wall
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overload: TinyLife.Tools.Tool.SelectedWall*
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modifiers.csharp:
|
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- public
|
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- static
|
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- get
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modifiers.vb:
|
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- Public
|
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- Shared
|
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- ReadOnly
|
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- uid: TinyLife.Tools.Tool.OnOpened
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commentId: E:TinyLife.Tools.Tool.OnOpened
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id: OnOpened
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parent: TinyLife.Tools.Tool
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langs:
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- csharp
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- vb
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name: OnOpened
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nameWithType: Tool.OnOpened
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fullName: TinyLife.Tools.Tool.OnOpened
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type: Event
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source:
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remote:
|
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path: TinyLife/Tools/Tool.cs
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branch: 0.20.4-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: OnOpened
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path: ../TinyLife/Tools/Tool.cs
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startLine: 57
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: "\nAn event that is invoked when a <xref href=\"TinyLife.Tools.Tool\" data-throw-if-not-resolved=\"false\"></xref> is <xref href=\"TinyLife.Tools.Tool.Opened\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public static event Action<Tool> OnOpened
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return:
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type: System.Action{TinyLife.Tools.Tool}
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content.vb: Public Shared Event OnOpened As Action(Of Tool)
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modifiers.csharp:
|
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- public
|
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- static
|
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modifiers.vb:
|
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- Public
|
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- Shared
|
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- uid: TinyLife.Tools.Tool.OnClosed
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commentId: E:TinyLife.Tools.Tool.OnClosed
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id: OnClosed
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parent: TinyLife.Tools.Tool
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langs:
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- csharp
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- vb
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name: OnClosed
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nameWithType: Tool.OnClosed
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fullName: TinyLife.Tools.Tool.OnClosed
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type: Event
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source:
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remote:
|
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path: TinyLife/Tools/Tool.cs
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branch: 0.20.4-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: OnClosed
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path: ../TinyLife/Tools/Tool.cs
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startLine: 61
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: "\nAn event that is invoked when a <xref href=\"TinyLife.Tools.Tool\" data-throw-if-not-resolved=\"false\"></xref> is <xref href=\"TinyLife.Tools.Tool.Closed\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
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example: []
|
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syntax:
|
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content: public static event Action<Tool> OnClosed
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return:
|
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type: System.Action{TinyLife.Tools.Tool}
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content.vb: Public Shared Event OnClosed As Action(Of Tool)
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modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
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- Public
|
|
- Shared
|
|
- uid: TinyLife.Tools.Tool.OnUpdate
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commentId: E:TinyLife.Tools.Tool.OnUpdate
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id: OnUpdate
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parent: TinyLife.Tools.Tool
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langs:
|
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- csharp
|
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- vb
|
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name: OnUpdate
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nameWithType: Tool.OnUpdate
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fullName: TinyLife.Tools.Tool.OnUpdate
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type: Event
|
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source:
|
|
remote:
|
|
path: TinyLife/Tools/Tool.cs
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|
branch: 0.20.4-dev
|
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: OnUpdate
|
|
path: ../TinyLife/Tools/Tool.cs
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|
startLine: 65
|
|
assemblies:
|
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- Tiny Life
|
|
namespace: TinyLife.Tools
|
|
summary: "\nAn event that is invoked when a <xref href=\"TinyLife.Tools.Tool\" data-throw-if-not-resolved=\"false\"></xref> is updated in <xref href=\"TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static event Action<Tool, GameTime> OnUpdate
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return:
|
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type: System.Action{TinyLife.Tools.Tool,Microsoft.Xna.Framework.GameTime}
|
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content.vb: Public Shared Event OnUpdate As Action(Of Tool, GameTime)
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
- uid: TinyLife.Tools.Tool.OnDraw
|
|
commentId: E:TinyLife.Tools.Tool.OnDraw
|
|
id: OnDraw
|
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parent: TinyLife.Tools.Tool
|
|
langs:
|
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- csharp
|
|
- vb
|
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name: OnDraw
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nameWithType: Tool.OnDraw
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|
fullName: TinyLife.Tools.Tool.OnDraw
|
|
type: Event
|
|
source:
|
|
remote:
|
|
path: TinyLife/Tools/Tool.cs
|
|
branch: 0.20.4-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: OnDraw
|
|
path: ../TinyLife/Tools/Tool.cs
|
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startLine: 69
|
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assemblies:
|
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- Tiny Life
|
|
namespace: TinyLife.Tools
|
|
summary: "\nAn event that is invoked when a <xref href=\"TinyLife.Tools.Tool\" data-throw-if-not-resolved=\"false\"></xref> is drawn in <xref href=\"TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime%2cMicrosoft.Xna.Framework.Graphics.SpriteBatch)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static event Action<Tool, GameTime, SpriteBatch> OnDraw
|
|
return:
|
|
type: System.Action{TinyLife.Tools.Tool,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch}
|
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content.vb: Public Shared Event OnDraw As Action(Of Tool, GameTime, SpriteBatch)
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
- uid: TinyLife.Tools.Tool.OnInitBuildModeUi
|
|
commentId: E:TinyLife.Tools.Tool.OnInitBuildModeUi
|
|
id: OnInitBuildModeUi
|
|
parent: TinyLife.Tools.Tool
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: OnInitBuildModeUi
|
|
nameWithType: Tool.OnInitBuildModeUi
|
|
fullName: TinyLife.Tools.Tool.OnInitBuildModeUi
|
|
type: Event
|
|
source:
|
|
remote:
|
|
path: TinyLife/Tools/Tool.cs
|
|
branch: 0.20.4-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: OnInitBuildModeUi
|
|
path: ../TinyLife/Tools/Tool.cs
|
|
startLine: 73
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Tools
|
|
summary: "\nAn event that is invoked when a <xref href=\"TinyLife.Tools.Tool\" data-throw-if-not-resolved=\"false\"></xref>'s <xref href=\"TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel%2cMLEM.Ui.Elements.Panel)\" data-throw-if-not-resolved=\"false\"></xref> method is called.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static event Action<Tool, Panel, Panel> OnInitBuildModeUi
|
|
return:
|
|
type: System.Action{TinyLife.Tools.Tool,MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel}
|
|
content.vb: Public Shared Event OnInitBuildModeUi As Action(Of Tool, Panel, Panel)
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
- uid: TinyLife.Tools.Tool.Input
|
|
commentId: P:TinyLife.Tools.Tool.Input
|
|
id: Input
|
|
parent: TinyLife.Tools.Tool
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Input
|
|
nameWithType: Tool.Input
|
|
fullName: TinyLife.Tools.Tool.Input
|
|
type: Property
|
|
source:
|
|
remote:
|
|
path: TinyLife/Tools/Tool.cs
|
|
branch: 0.20.4-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Input
|
|
path: ../TinyLife/Tools/Tool.cs
|
|
startLine: 76
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Tools
|
|
example: []
|
|
syntax:
|
|
content: protected static InputHandler Input { get; }
|
|
parameters: []
|
|
return:
|
|
type: MLEM.Input.InputHandler
|
|
content.vb: Protected Shared ReadOnly Property Input As InputHandler
|
|
overload: TinyLife.Tools.Tool.Input*
|
|
modifiers.csharp:
|
|
- protected
|
|
- static
|
|
- get
|
|
modifiers.vb:
|
|
- Protected
|
|
- Shared
|
|
- ReadOnly
|
|
- uid: TinyLife.Tools.Tool.Map
|
|
commentId: P:TinyLife.Tools.Tool.Map
|
|
id: Map
|
|
parent: TinyLife.Tools.Tool
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Map
|
|
nameWithType: Tool.Map
|
|
fullName: TinyLife.Tools.Tool.Map
|
|
type: Property
|
|
source:
|
|
remote:
|
|
path: TinyLife/Tools/Tool.cs
|
|
branch: 0.20.4-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Map
|
|
path: ../TinyLife/Tools/Tool.cs
|
|
startLine: 78
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Tools
|
|
summary: "\nThe map that the game is currently on, or <pre><code>null</code></pre> if in the main menu\n"
|
|
example: []
|
|
syntax:
|
|
content: protected static Map Map { get; }
|
|
parameters: []
|
|
return:
|
|
type: TinyLife.World.Map
|
|
content.vb: Protected Shared ReadOnly Property Map As Map
|
|
overload: TinyLife.Tools.Tool.Map*
|
|
modifiers.csharp:
|
|
- protected
|
|
- static
|
|
- get
|
|
modifiers.vb:
|
|
- Protected
|
|
- Shared
|
|
- ReadOnly
|
|
- uid: TinyLife.Tools.Tool.Money
|
|
commentId: P:TinyLife.Tools.Tool.Money
|
|
id: Money
|
|
parent: TinyLife.Tools.Tool
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Money
|
|
nameWithType: Tool.Money
|
|
fullName: TinyLife.Tools.Tool.Money
|
|
type: Property
|
|
source:
|
|
remote:
|
|
path: TinyLife/Tools/Tool.cs
|
|
branch: 0.20.4-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Money
|
|
path: ../TinyLife/Tools/Tool.cs
|
|
startLine: 80
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Tools
|
|
summary: "\nThe money that this household has, rounded by two digits after the decimal point\n"
|
|
example: []
|
|
syntax:
|
|
content: protected static float Money { get; set; }
|
|
parameters: []
|
|
return:
|
|
type: System.Single
|
|
content.vb: Protected Shared Property Money As Single
|
|
overload: TinyLife.Tools.Tool.Money*
|
|
modifiers.csharp:
|
|
- protected
|
|
- static
|
|
- get
|
|
- set
|
|
modifiers.vb:
|
|
- Protected
|
|
- Shared
|
|
- uid: TinyLife.Tools.Tool.Texture
|
|
commentId: F:TinyLife.Tools.Tool.Texture
|
|
id: Texture
|
|
parent: TinyLife.Tools.Tool
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Texture
|
|
nameWithType: Tool.Texture
|
|
fullName: TinyLife.Tools.Tool.Texture
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/Tools/Tool.cs
|
|
branch: 0.20.4-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Texture
|
|
path: ../TinyLife/Tools/Tool.cs
|
|
startLine: 88
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Tools
|
|
summary: "\nThe texture region that should be used to display this tool in the build menu\n"
|
|
example: []
|
|
syntax:
|
|
content: public readonly TextureRegion Texture
|
|
return:
|
|
type: MLEM.Textures.TextureRegion
|
|
content.vb: Public ReadOnly Texture As TextureRegion
|
|
modifiers.csharp:
|
|
- public
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.Tools.Tool.DisplayAsTab
|
|
commentId: F:TinyLife.Tools.Tool.DisplayAsTab
|
|
id: DisplayAsTab
|
|
parent: TinyLife.Tools.Tool
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: DisplayAsTab
|
|
nameWithType: Tool.DisplayAsTab
|
|
fullName: TinyLife.Tools.Tool.DisplayAsTab
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/Tools/Tool.cs
|
|
branch: 0.20.4-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: DisplayAsTab
|
|
path: ../TinyLife/Tools/Tool.cs
|
|
startLine: 92
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Tools
|
|
summary: "\nWhether or not this tool should be displayed as a tab (like the <xref href=\"TinyLife.Tools.Tool.RemoveTool\" data-throw-if-not-resolved=\"false\"></xref>) or a button in the build menu\n"
|
|
example: []
|
|
syntax:
|
|
content: public readonly bool DisplayAsTab
|
|
return:
|
|
type: System.Boolean
|
|
content.vb: Public ReadOnly DisplayAsTab As Boolean
|
|
modifiers.csharp:
|
|
- public
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.Tools.Tool.MousePos
|
|
commentId: F:TinyLife.Tools.Tool.MousePos
|
|
id: MousePos
|
|
parent: TinyLife.Tools.Tool
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: MousePos
|
|
nameWithType: Tool.MousePos
|
|
fullName: TinyLife.Tools.Tool.MousePos
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/Tools/Tool.cs
|
|
branch: 0.20.4-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: MousePos
|
|
path: ../TinyLife/Tools/Tool.cs
|
|
startLine: 97
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Tools
|
|
summary: "\nThe position of the mouse in world coordinates.\nThis position is set every <xref href=\"TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime)\" data-throw-if-not-resolved=\"false\"></xref> call.\n"
|
|
example: []
|
|
syntax:
|
|
content: protected Vector2 MousePos
|
|
return:
|
|
type: Microsoft.Xna.Framework.Vector2
|
|
content.vb: Protected MousePos As Vector2
|
|
modifiers.csharp:
|
|
- protected
|
|
modifiers.vb:
|
|
- Protected
|
|
- uid: TinyLife.Tools.Tool.#ctor(MLEM.Textures.TextureRegion,System.Boolean)
|
|
commentId: M:TinyLife.Tools.Tool.#ctor(MLEM.Textures.TextureRegion,System.Boolean)
|
|
id: '#ctor(MLEM.Textures.TextureRegion,System.Boolean)'
|
|
parent: TinyLife.Tools.Tool
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Tool(TextureRegion, Boolean)
|
|
nameWithType: Tool.Tool(TextureRegion, Boolean)
|
|
fullName: TinyLife.Tools.Tool.Tool(MLEM.Textures.TextureRegion, System.Boolean)
|
|
type: Constructor
|
|
source:
|
|
remote:
|
|
path: TinyLife/Tools/Tool.cs
|
|
branch: 0.20.4-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: .ctor
|
|
path: ../TinyLife/Tools/Tool.cs
|
|
startLine: 104
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Tools
|
|
summary: "\nCreates a new tool with the given settings\n"
|
|
example: []
|
|
syntax:
|
|
content: public Tool(TextureRegion texture, bool displayAsTab = false)
|
|
parameters:
|
|
- id: texture
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The texture of the tool icon
|
|
- id: displayAsTab
|
|
type: System.Boolean
|
|
description: Wheteher or not this tool should display as a tab. Defaults to false.
|
|
content.vb: Public Sub New(texture As TextureRegion, displayAsTab As Boolean = False)
|
|
overload: TinyLife.Tools.Tool.#ctor*
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
|
|
commentId: M:TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
|
|
id: InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
|
|
parent: TinyLife.Tools.Tool
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: InitBuildModeUi(Panel, Panel)
|
|
nameWithType: Tool.InitBuildModeUi(Panel, Panel)
|
|
fullName: TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel, MLEM.Ui.Elements.Panel)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Tools/Tool.cs
|
|
branch: 0.20.4-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: InitBuildModeUi
|
|
path: ../TinyLife/Tools/Tool.cs
|
|
startLine: 115
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Tools
|
|
summary: "\nOverride this method to add custom content to the passed ui elements.\nBy default, this method does nothing.\n"
|
|
example: []
|
|
syntax:
|
|
content: protected virtual void InitBuildModeUi(Panel content, Panel zoom)
|
|
parameters:
|
|
- id: content
|
|
type: MLEM.Ui.Elements.Panel
|
|
description: The main content panel. Add custom <xref href="TinyLife.Tools.Tool.BuildModeButton(System.String%2cMLEM.Ui.Elements.Element.GenericCallback%2cMLEM.Ui.Elements.Element.DrawCallback%2cSystem.Single%2cMLEM.Textures.TextureRegion%2cSystem.Collections.Generic.IEnumerable%7bSystem.String%7d%2cSystem.Nullable%7bSystem.Single%7d)" data-throw-if-not-resolved="false"></xref> instances here.
|
|
- id: zoom
|
|
type: MLEM.Ui.Elements.Panel
|
|
description: The zoom panel that contains <xref href="TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme%5b%5d%2cSystem.Action%7bSystem.Int32%2cSystem.Int32%7d%2cSystem.Func%7bSystem.Int32%2cSystem.Int32%2cSystem.Boolean%7d)" data-throw-if-not-resolved="false"></xref> and object previews
|
|
content.vb: Protected Overridable Sub InitBuildModeUi(content As Panel, zoom As Panel)
|
|
overload: TinyLife.Tools.Tool.InitBuildModeUi*
|
|
modifiers.csharp:
|
|
- protected
|
|
- virtual
|
|
modifiers.vb:
|
|
- Protected
|
|
- Overridable
|
|
- uid: TinyLife.Tools.Tool.Opened
|
|
commentId: M:TinyLife.Tools.Tool.Opened
|
|
id: Opened
|
|
parent: TinyLife.Tools.Tool
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Opened()
|
|
nameWithType: Tool.Opened()
|
|
fullName: TinyLife.Tools.Tool.Opened()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Tools/Tool.cs
|
|
branch: 0.20.4-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Opened
|
|
path: ../TinyLife/Tools/Tool.cs
|
|
startLine: 123
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Tools
|
|
summary: "\nCalled when this build tool is opened.\nBy default, this method initializes several settings and calls <xref href=\"TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel%2cMLEM.Ui.Elements.Panel)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual void Opened()
|
|
content.vb: Public Overridable Sub Opened
|
|
overload: TinyLife.Tools.Tool.Opened*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Tools.Tool.Closed
|
|
commentId: M:TinyLife.Tools.Tool.Closed
|
|
id: Closed
|
|
parent: TinyLife.Tools.Tool
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Closed()
|
|
nameWithType: Tool.Closed()
|
|
fullName: TinyLife.Tools.Tool.Closed()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Tools/Tool.cs
|
|
branch: 0.20.4-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Closed
|
|
path: ../TinyLife/Tools/Tool.cs
|
|
startLine: 143
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Tools
|
|
summary: "\nCalled when this build tool is closed.\nBy default, this method removes its elements from the ui.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual void Closed()
|
|
content.vb: Public Overridable Sub Closed
|
|
overload: TinyLife.Tools.Tool.Closed*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime)
|
|
commentId: M:TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime)
|
|
id: Update(Microsoft.Xna.Framework.GameTime)
|
|
parent: TinyLife.Tools.Tool
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Update(GameTime)
|
|
nameWithType: Tool.Update(GameTime)
|
|
fullName: TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Tools/Tool.cs
|
|
branch: 0.20.4-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Update
|
|
path: ../TinyLife/Tools/Tool.cs
|
|
startLine: 154
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Tools
|
|
summary: "\nThis method is called every update frame for the <xref href=\"TinyLife.GameImpl.CurrentTool\" data-throw-if-not-resolved=\"false\"></xref>.\nBy default, this method updates the <xref href=\"TinyLife.Tools.Tool.MousePos\" data-throw-if-not-resolved=\"false\"></xref> and invokes <xref href=\"TinyLife.Tools.Tool.OnUpdate\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual void Update(GameTime time)
|
|
parameters:
|
|
- id: time
|
|
type: Microsoft.Xna.Framework.GameTime
|
|
description: The game's time
|
|
content.vb: Public Overridable Sub Update(time As GameTime)
|
|
overload: TinyLife.Tools.Tool.Update*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
|
|
commentId: M:TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
|
|
id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
|
|
parent: TinyLife.Tools.Tool
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Draw(GameTime, SpriteBatch)
|
|
nameWithType: Tool.Draw(GameTime, SpriteBatch)
|
|
fullName: TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Tools/Tool.cs
|
|
branch: 0.20.4-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Draw
|
|
path: ../TinyLife/Tools/Tool.cs
|
|
startLine: 166
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Tools
|
|
summary: "\nThis method is called every draw frame for the <xref href=\"TinyLife.GameImpl.CurrentTool\" data-throw-if-not-resolved=\"false\"></xref>.\nNote that this method is only called if the mouse is not hovering over any ui elements.\nBy default, this method invokes <xref href=\"TinyLife.Tools.Tool.OnDraw\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual void Draw(GameTime time, SpriteBatch batch)
|
|
parameters:
|
|
- id: time
|
|
type: Microsoft.Xna.Framework.GameTime
|
|
description: The game's time
|
|
- id: batch
|
|
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
|
|
description: The sprite batch used for drawing
|
|
content.vb: Public Overridable Sub Draw(time As GameTime, batch As SpriteBatch)
|
|
overload: TinyLife.Tools.Tool.Draw*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Tools.Tool.GetMouseCursor
|
|
commentId: M:TinyLife.Tools.Tool.GetMouseCursor
|
|
id: GetMouseCursor
|
|
parent: TinyLife.Tools.Tool
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetMouseCursor()
|
|
nameWithType: Tool.GetMouseCursor()
|
|
fullName: TinyLife.Tools.Tool.GetMouseCursor()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Tools/Tool.cs
|
|
branch: 0.20.4-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetMouseCursor
|
|
path: ../TinyLife/Tools/Tool.cs
|
|
startLine: 175
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Tools
|
|
summary: "\nReturns the <xref href=\"TinyLife.Uis.CursorType\" data-throw-if-not-resolved=\"false\"></xref> that this tool should currently display.\nBy default, <xref href=\"TinyLife.Uis.CursorType.Default\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual CursorType GetMouseCursor()
|
|
return:
|
|
type: TinyLife.Uis.CursorType
|
|
description: The cursor type
|
|
content.vb: Public Overridable Function GetMouseCursor As CursorType
|
|
overload: TinyLife.Tools.Tool.GetMouseCursor*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Tools.Tool.ForceWallsUp
|
|
commentId: M:TinyLife.Tools.Tool.ForceWallsUp
|
|
id: ForceWallsUp
|
|
parent: TinyLife.Tools.Tool
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: ForceWallsUp()
|
|
nameWithType: Tool.ForceWallsUp()
|
|
fullName: TinyLife.Tools.Tool.ForceWallsUp()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Tools/Tool.cs
|
|
branch: 0.20.4-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: ForceWallsUp
|
|
path: ../TinyLife/Tools/Tool.cs
|
|
startLine: 184
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Tools
|
|
summary: "\nReturns whether the <xref href=\"TinyLife.WallDisplay\" data-throw-if-not-resolved=\"false\"></xref> should be forcibly changed by this tool.\nIf it shouldn't be changed, null should be returned. Otherwise, the required <xref href=\"TinyLife.WallDisplay\" data-throw-if-not-resolved=\"false\"></xref> should be returned.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual WallDisplay? ForceWallsUp()
|
|
return:
|
|
type: System.Nullable{TinyLife.WallDisplay}
|
|
description: The required wall display, or null if the default should be used
|
|
content.vb: Public Overridable Function ForceWallsUp As WallDisplay?
|
|
overload: TinyLife.Tools.Tool.ForceWallsUp*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Tools.Tool.CanSwitchGameModes
|
|
commentId: M:TinyLife.Tools.Tool.CanSwitchGameModes
|
|
id: CanSwitchGameModes
|
|
parent: TinyLife.Tools.Tool
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: CanSwitchGameModes()
|
|
nameWithType: Tool.CanSwitchGameModes()
|
|
fullName: TinyLife.Tools.Tool.CanSwitchGameModes()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Tools/Tool.cs
|
|
branch: 0.20.4-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: CanSwitchGameModes
|
|
path: ../TinyLife/Tools/Tool.cs
|
|
startLine: 192
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Tools
|
|
summary: "\nWhether or not the game <xref href=\"TinyLife.GameImpl.CanSwitchGameModes\" data-throw-if-not-resolved=\"false\"></xref> currently, while this tool is selected\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual bool CanSwitchGameModes()
|
|
return:
|
|
type: System.Boolean
|
|
description: Whether the game can be mode switched right now
|
|
content.vb: Public Overridable Function CanSwitchGameModes As Boolean
|
|
overload: TinyLife.Tools.Tool.CanSwitchGameModes*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Tools.Tool.ShouldHighlightSelectedObject
|
|
commentId: M:TinyLife.Tools.Tool.ShouldHighlightSelectedObject
|
|
id: ShouldHighlightSelectedObject
|
|
parent: TinyLife.Tools.Tool
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: ShouldHighlightSelectedObject()
|
|
nameWithType: Tool.ShouldHighlightSelectedObject()
|
|
fullName: TinyLife.Tools.Tool.ShouldHighlightSelectedObject()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Tools/Tool.cs
|
|
branch: 0.20.4-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: ShouldHighlightSelectedObject
|
|
path: ../TinyLife/Tools/Tool.cs
|
|
startLine: 201
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Tools
|
|
summary: "\nWhether or not the <xref href=\"TinyLife.Tools.Tool.SelectedObject\" data-throw-if-not-resolved=\"false\"></xref> should currently have a white highlight around it.\nThis method defaults to return true if <xref href=\"TinyLife.GameImpl.IsMouseOnUi\" data-throw-if-not-resolved=\"false\"></xref> is false.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual bool ShouldHighlightSelectedObject()
|
|
return:
|
|
type: System.Boolean
|
|
description: Whether or not the selected object should be highlighted
|
|
content.vb: Public Overridable Function ShouldHighlightSelectedObject As Boolean
|
|
overload: TinyLife.Tools.Tool.ShouldHighlightSelectedObject*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
|
|
commentId: M:TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
|
|
id: IsOnLot(Microsoft.Xna.Framework.Point)
|
|
parent: TinyLife.Tools.Tool
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: IsOnLot(Point)
|
|
nameWithType: Tool.IsOnLot(Point)
|
|
fullName: TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Tools/Tool.cs
|
|
branch: 0.20.4-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: IsOnLot
|
|
path: ../TinyLife/Tools/Tool.cs
|
|
startLine: 210
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Tools
|
|
summary: "\nReturns whether or not the passed position is on the currently edited lot (<xref href=\"TinyLife.GameImpl.CurrentLot\" data-throw-if-not-resolved=\"false\"></xref>)\n"
|
|
example: []
|
|
syntax:
|
|
content: public static bool IsOnLot(Point pos)
|
|
parameters:
|
|
- id: pos
|
|
type: Microsoft.Xna.Framework.Point
|
|
description: The position to check
|
|
return:
|
|
type: System.Boolean
|
|
description: Whether or not the position is on the current lot
|
|
content.vb: Public Shared Function IsOnLot(pos As Point) As Boolean
|
|
overload: TinyLife.Tools.Tool.IsOnLot*
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
- uid: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
|
|
commentId: M:TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
|
|
id: ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
|
|
parent: TinyLife.Tools.Tool
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: ColorSelection(ColorScheme[], Action<Int32, Int32>, Func<Int32, Int32, Boolean>)
|
|
nameWithType: Tool.ColorSelection(ColorScheme[], Action<Int32, Int32>, Func<Int32, Int32, Boolean>)
|
|
fullName: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[], System.Action<System.Int32, System.Int32>, System.Func<System.Int32, System.Int32, System.Boolean>)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Tools/Tool.cs
|
|
branch: 0.20.4-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: ColorSelection
|
|
path: ../TinyLife/Tools/Tool.cs
|
|
startLine: 228
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Tools
|
|
summary: "\nCreates a new <xref href=\"MLEM.Ui.Elements.Group\" data-throw-if-not-resolved=\"false\"></xref> that resembles a set of color selection buttons.\nThis method uses <xref href=\"TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme%2cSystem.Action%7bSystem.Int32%7d%2cSystem.Func%7bSystem.Int32%2cSystem.Boolean%7d)\" data-throw-if-not-resolved=\"false\"></xref> to create multiple color selection areas for all of the <code data-dev-comment-type=\"paramref\" class=\"paramref\">schemes</code> passed.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static Group ColorSelection(ColorScheme[] schemes, Action<int, int> onPressed, Func<int, int, bool> isSelected)
|
|
parameters:
|
|
- id: schemes
|
|
type: TinyLife.Utilities.ColorScheme[]
|
|
description: The color schemes to create buttons for.
|
|
- id: onPressed
|
|
type: System.Action{System.Int32,System.Int32}
|
|
description: A function that returns the index of the color scheme, as well as the index of the color, that has been pressed.
|
|
- id: isSelected
|
|
type: System.Func{System.Int32,System.Int32,System.Boolean}
|
|
description: A function that determines whether the color scheme and colors with the given indices are selected, which causes a rectangle to be drawn around it.
|
|
return:
|
|
type: MLEM.Ui.Elements.Group
|
|
description: A group of color selection areas with the given settings.
|
|
content.vb: Public Shared Function ColorSelection(schemes As ColorScheme(), onPressed As Action(Of Integer, Integer), isSelected As Func(Of Integer, Integer, Boolean)) As Group
|
|
overload: TinyLife.Tools.Tool.ColorSelection*
|
|
nameWithType.vb: Tool.ColorSelection(ColorScheme(), Action(Of Int32, Int32), Func(Of Int32, Int32, Boolean))
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme(), System.Action(Of System.Int32, System.Int32), System.Func(Of System.Int32, System.Int32, System.Boolean))
|
|
name.vb: ColorSelection(ColorScheme(), Action(Of Int32, Int32), Func(Of Int32, Int32, Boolean))
|
|
- uid: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32},System.Func{System.Int32,System.Boolean})
|
|
commentId: M:TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32},System.Func{System.Int32,System.Boolean})
|
|
id: ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32},System.Func{System.Int32,System.Boolean})
|
|
parent: TinyLife.Tools.Tool
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: ColorSelection(ColorScheme, Action<Int32>, Func<Int32, Boolean>)
|
|
nameWithType: Tool.ColorSelection(ColorScheme, Action<Int32>, Func<Int32, Boolean>)
|
|
fullName: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme, System.Action<System.Int32>, System.Func<System.Int32, System.Boolean>)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Tools/Tool.cs
|
|
branch: 0.20.4-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: ColorSelection
|
|
path: ../TinyLife/Tools/Tool.cs
|
|
startLine: 249
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Tools
|
|
summary: "\nCreates a new <xref href=\"MLEM.Ui.Elements.Group\" data-throw-if-not-resolved=\"false\"></xref> that resembles a set of color selection buttons.\nThis is used by <xref href=\"TinyLife.Uis.CharacterCreator\" data-throw-if-not-resolved=\"false\"></xref>, as well as tools like the <xref href=\"TinyLife.Tools.FurnitureTool\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static Group ColorSelection(ColorScheme colors, Action<int> onPressed, Func<int, bool> isSelected)
|
|
parameters:
|
|
- id: colors
|
|
type: TinyLife.Utilities.ColorScheme
|
|
description: The color scheme to create buttons for
|
|
- id: onPressed
|
|
type: System.Action{System.Int32}
|
|
description: A function that returns the index of the button (and color) that has been pressed
|
|
- id: isSelected
|
|
type: System.Func{System.Int32,System.Boolean}
|
|
description: A function that determines whether the color with the given index is selected, which causes a rectangle to be drawn around it.
|
|
return:
|
|
type: MLEM.Ui.Elements.Group
|
|
description: A group of buttons with the given settings
|
|
content.vb: Public Shared Function ColorSelection(colors As ColorScheme, onPressed As Action(Of Integer), isSelected As Func(Of Integer, Boolean)) As Group
|
|
overload: TinyLife.Tools.Tool.ColorSelection*
|
|
nameWithType.vb: Tool.ColorSelection(ColorScheme, Action(Of Int32), Func(Of Int32, Boolean))
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme, System.Action(Of System.Int32), System.Func(Of System.Int32, System.Boolean))
|
|
name.vb: ColorSelection(ColorScheme, Action(Of Int32), Func(Of Int32, Boolean))
|
|
- uid: TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
|
|
commentId: M:TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
|
|
id: BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
|
|
parent: TinyLife.Tools.Tool
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: BuildModeButton(String, Element.GenericCallback, Element.DrawCallback, Single, TextureRegion, IEnumerable<String>, Nullable<Single>)
|
|
nameWithType: Tool.BuildModeButton(String, Element.GenericCallback, Element.DrawCallback, Single, TextureRegion, IEnumerable<String>, Nullable<Single>)
|
|
fullName: TinyLife.Tools.Tool.BuildModeButton(System.String, MLEM.Ui.Elements.Element.GenericCallback, MLEM.Ui.Elements.Element.DrawCallback, System.Single, MLEM.Textures.TextureRegion, System.Collections.Generic.IEnumerable<System.String>, System.Nullable<System.Single>)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Tools/Tool.cs
|
|
branch: 0.20.4-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: BuildModeButton
|
|
path: ../TinyLife/Tools/Tool.cs
|
|
startLine: 288
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Tools
|
|
summary: "\nCreates a new <xref href=\"MLEM.Ui.Elements.Button\" data-throw-if-not-resolved=\"false\"></xref> in the style of each build mode content button, like the ones that display the furniture that can be bought.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static Button BuildModeButton(string name, Element.GenericCallback onPressed, Element.DrawCallback onDrawn, float price, TextureRegion icon, IEnumerable<string> description = null, float? customPrice = null)
|
|
parameters:
|
|
- id: name
|
|
type: System.String
|
|
description: The name that should be displayed when hovering the button. This should be unlocalized.
|
|
- id: onPressed
|
|
type: MLEM.Ui.Elements.Element.GenericCallback
|
|
description: A fucntion that is called when the created button is pressed
|
|
- id: onDrawn
|
|
type: MLEM.Ui.Elements.Element.DrawCallback
|
|
description: A function that is called when the created button is drawn
|
|
- id: price
|
|
type: System.Single
|
|
description: The price that should be displayed for this object
|
|
- id: icon
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The build mode category icon of this object
|
|
- id: description
|
|
type: System.Collections.Generic.IEnumerable{System.String}
|
|
description: An optional set of text lines that will be inserted into the tooltip's description part
|
|
- id: customPrice
|
|
type: System.Nullable{System.Single}
|
|
description: The custom price that should be displayed (and used) instead of the <code data-dev-comment-type="paramref" class="paramref">price</code>. If this value is set, the regular <code data-dev-comment-type="paramref" class="paramref">price</code> will be displayed as strikethrough
|
|
return:
|
|
type: MLEM.Ui.Elements.Button
|
|
description: A new button with the passed settings
|
|
content.vb: Public Shared Function BuildModeButton(name As String, onPressed As Element.GenericCallback, onDrawn As Element.DrawCallback, price As Single, icon As TextureRegion, description As IEnumerable(Of String) = Nothing, customPrice As Single? = Nothing) As Button
|
|
overload: TinyLife.Tools.Tool.BuildModeButton*
|
|
nameWithType.vb: Tool.BuildModeButton(String, Element.GenericCallback, Element.DrawCallback, Single, TextureRegion, IEnumerable(Of String), Nullable(Of Single))
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.Tools.Tool.BuildModeButton(System.String, MLEM.Ui.Elements.Element.GenericCallback, MLEM.Ui.Elements.Element.DrawCallback, System.Single, MLEM.Textures.TextureRegion, System.Collections.Generic.IEnumerable(Of System.String), System.Nullable(Of System.Single))
|
|
name.vb: BuildModeButton(String, Element.GenericCallback, Element.DrawCallback, Single, TextureRegion, IEnumerable(Of String), Nullable(Of Single))
|
|
references:
|
|
- uid: TinyLife.Tools.Tool.PlayModeTool
|
|
commentId: F:TinyLife.Tools.Tool.PlayModeTool
|
|
parent: TinyLife.Tools.Tool
|
|
name: PlayModeTool
|
|
nameWithType: Tool.PlayModeTool
|
|
fullName: TinyLife.Tools.Tool.PlayModeTool
|
|
- uid: TinyLife.Tools.Tool.BuildTools
|
|
commentId: F:TinyLife.Tools.Tool.BuildTools
|
|
parent: TinyLife.Tools.Tool
|
|
name: BuildTools
|
|
nameWithType: Tool.BuildTools
|
|
fullName: TinyLife.Tools.Tool.BuildTools
|
|
- uid: TinyLife.Tools
|
|
commentId: N:TinyLife.Tools
|
|
name: TinyLife.Tools
|
|
nameWithType: TinyLife.Tools
|
|
fullName: TinyLife.Tools
|
|
- uid: System.Object
|
|
commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
- uid: System.Object.Equals(System.Object)
|
|
commentId: M:System.Object.Equals(System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
name: Equals(Object)
|
|
nameWithType: Object.Equals(Object)
|
|
fullName: System.Object.Equals(System.Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object)
|
|
name: Equals
|
|
nameWithType: Object.Equals
|
|
fullName: System.Object.Equals
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: System.Object
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: System.Object.Equals(System.Object)
|
|
name: Equals
|
|
nameWithType: Object.Equals
|
|
fullName: System.Object.Equals
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: System.Object
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
commentId: M:System.Object.Equals(System.Object,System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
name: Equals(Object, Object)
|
|
nameWithType: Object.Equals(Object, Object)
|
|
fullName: System.Object.Equals(System.Object, System.Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
name: Equals
|
|
nameWithType: Object.Equals
|
|
fullName: System.Object.Equals
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: System.Object
|
|
name: Object
|
|
nameWithType: Object
|
|
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fullName.vb: System.Func(Of T1, T2, TResult)
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name.vb: Func(Of T1, T2, TResult)
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spec.csharp:
|
|
- uid: System.Func`3
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|
name: Func
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nameWithType: Func
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spec.vb:
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commentId: T:TinyLife.Utilities.ColorScheme
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parent: TinyLife.Utilities
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name: ColorScheme
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nameWithType: ColorScheme
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commentId: T:System.Action{System.Int32}
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nameWithType.vb: Action(Of Int32)
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fullName.vb: System.Action(Of System.Int32)
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name.vb: Action(Of Int32)
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spec.csharp:
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name: Action
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nameWithType: '>'
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fullName: '>'
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spec.vb:
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name: Action
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commentId: T:System.Func{System.Int32,System.Boolean}
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parent: System
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definition: System.Func`2
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name: Func<Int32, Boolean>
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nameWithType: Func<Int32, Boolean>
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fullName: System.Func<System.Int32, System.Boolean>
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nameWithType.vb: Func(Of Int32, Boolean)
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fullName.vb: System.Func(Of System.Int32, System.Boolean)
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name.vb: Func(Of Int32, Boolean)
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spec.csharp:
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spec.vb:
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fullName.vb: System.Func(Of T, TResult)
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name.vb: Func(Of T, TResult)
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spec.csharp:
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|
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name: Func
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nameWithType: Func
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fullName: System.Func
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isExternal: true
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nameWithType: <
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fullName: <
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nameWithType: T
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nameWithType: TResult
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spec.vb:
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commentId: T:MLEM.Ui.Elements.Button
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parent: MLEM.Ui.Elements
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isExternal: true
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name: Button
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nameWithType: Button
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fullName: MLEM.Ui.Elements.Button
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name: BuildModeButton
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nameWithType: Tool.BuildModeButton
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fullName: TinyLife.Tools.Tool.BuildModeButton
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fullName: MLEM.Ui.Elements.Element.GenericCallback
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commentId: T:MLEM.Ui.Elements.Element.DrawCallback
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parent: MLEM.Ui.Elements
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isExternal: true
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name: Element.DrawCallback
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nameWithType: Element.DrawCallback
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fullName: MLEM.Ui.Elements.Element.DrawCallback
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name.vb: IEnumerable(Of String)
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spec.csharp:
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- uid: System.Collections.Generic.IEnumerable`1
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name: IEnumerable
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fullName: System.Collections.Generic.IEnumerable
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spec.vb:
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commentId: T:System.Nullable{System.Single}
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parent: System
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definition: System.Nullable`1
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nameWithType.vb: Nullable(Of Single)
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name.vb: Nullable(Of Single)
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spec.csharp:
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|
- uid: System.Nullable`1
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name: Nullable
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nameWithType: Nullable
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fullName: System.Nullable
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spec.vb:
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name.vb: IEnumerable(Of T)
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spec.csharp:
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spec.vb:
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