mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-05 04:29:08 +01:00
6539 lines
251 KiB
YAML
6539 lines
251 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.Actions.Action
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commentId: T:TinyLife.Actions.Action
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id: Action
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parent: TinyLife.Actions
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children:
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- TinyLife.Actions.Action.#ctor(TinyLife.Actions.ActionInfo)
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- TinyLife.Actions.Action.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
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- TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
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- TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
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- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
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- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
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- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
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- TinyLife.Actions.Action.CausesExtremelyFastSpeed
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- TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType)
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- TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
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- TinyLife.Actions.Action.ElapsedTime
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- TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
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- TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2})
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- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
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- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
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- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
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- TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
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- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
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- TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
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- TinyLife.Actions.Action.ForceResult
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- TinyLife.Actions.Action.FullyInProgress
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- TinyLife.Actions.Action.GetDisplayName
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- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
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- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
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- TinyLife.Actions.Action.GetIconObject
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- TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.Action.GetRandomVariety(System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionVariety},TinyLife.Actions.ActionInfo)
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- TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
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- TinyLife.Actions.Action.Info
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- TinyLife.Actions.Action.Initialize
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- TinyLife.Actions.Action.InProgressTime
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- TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.Person,TinyLife.Objects.Person,System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
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- TinyLife.Actions.Action.IsCompleted
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- TinyLife.Actions.Action.Map
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- TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.Action.OpenChoicePrompt(TinyLife.ChoicePromptInfo)
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- TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}},MLEM.Textures.TextureRegion)
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- TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String,MLEM.Textures.TextureRegion)
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- TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action,MLEM.Textures.TextureRegion)
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- TinyLife.Actions.Action.Parent
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- TinyLife.Actions.Action.Person
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- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
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- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
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- TinyLife.Actions.Action.PlayerPromptOpen
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- TinyLife.Actions.Action.Random
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- TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
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- TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
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- TinyLife.Actions.Action.SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32)
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- TinyLife.Actions.Action.StartedAutomatically
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- TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
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- TinyLife.Actions.Action.Type
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- TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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- TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
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langs:
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- csharp
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- vb
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name: Action
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nameWithType: Action
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fullName: TinyLife.Actions.Action
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type: Class
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source:
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remote:
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path: TinyLife/Actions/Action.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Action
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path: ../TinyLife/Actions/Action.cs
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startLine: 30
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: "\nAn action is something that a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> does.\nAn action is always derived from an underlying <xref href=\"TinyLife.Actions.ActionType\" data-throw-if-not-resolved=\"false\"></xref> that contains various action settings.\nActions can be queued up for a person (<xref href=\"TinyLife.Objects.Person.ActionQueue\" data-throw-if-not-resolved=\"false\"></xref>) or currently active (<xref href=\"TinyLife.Objects.Person.CurrentActions\" data-throw-if-not-resolved=\"false\"></xref>).\nTo create a more complex action, it is best to extend <xref href=\"TinyLife.Actions.MultiAction\" data-throw-if-not-resolved=\"false\"></xref>.\nYou can find a multitude of action-related events in <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref>, like <xref href=\"TinyLife.Objects.Person.OnActionsCompleted\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: >-
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[DataContract]
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public abstract class Action : JsonTypeSafeGenericDataHolder, IGenericDataHolder
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content.vb: >-
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<DataContract>
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Public MustInherit Class Action
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Inherits JsonTypeSafeGenericDataHolder
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Implements IGenericDataHolder
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inheritance:
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- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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derivedClasses:
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- TinyLife.Actions.DieAction
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- TinyLife.Actions.MultiAction
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- TinyLife.Actions.PathfindAction
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- TinyLife.Actions.SocialAction.StartPartnerAction
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- TinyLife.Actions.Typeless.DeferredAction
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- TinyLife.Actions.Typeless.PathfindToPersonAction
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- TinyLife.Actions.Typeless.TellPeopleToLeaveRoomAction
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- TinyLife.Actions.Typeless.TryGoHereAction
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- TinyLife.CleanOutFridgeAction
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implements:
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- MLEM.Misc.IGenericDataHolder
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inheritedMembers:
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.Actions.Action.TinyLife.Utilities.Extensions.JsonCopy``1
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attributes:
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- type: System.Runtime.Serialization.DataContractAttribute
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ctor: System.Runtime.Serialization.DataContractAttribute.#ctor
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arguments: []
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modifiers.csharp:
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- public
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- abstract
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- class
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modifiers.vb:
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- Public
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- MustInherit
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- Class
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- uid: TinyLife.Actions.Action.Random
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commentId: F:TinyLife.Actions.Action.Random
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id: Random
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parent: TinyLife.Actions.Action
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langs:
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- csharp
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- vb
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name: Random
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nameWithType: Action.Random
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fullName: TinyLife.Actions.Action.Random
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type: Field
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source:
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remote:
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path: TinyLife/Actions/Action.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Random
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path: ../TinyLife/Actions/Action.cs
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startLine: 37
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: "\nA <xref href=\"TinyLife.Actions.Action.Random\" data-throw-if-not-resolved=\"false\"></xref> instance that can be used by actions.\nThis value has the default seed.\n"
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example: []
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syntax:
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content: public static readonly Random Random
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return:
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type: System.Random
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content.vb: Public Shared ReadOnly Random As Random
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.Actions.Action.InProgressTime
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commentId: P:TinyLife.Actions.Action.InProgressTime
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id: InProgressTime
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parent: TinyLife.Actions.Action
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langs:
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- csharp
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- vb
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name: InProgressTime
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nameWithType: Action.InProgressTime
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fullName: TinyLife.Actions.Action.InProgressTime
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type: Property
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source:
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remote:
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path: TinyLife/Actions/Action.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: InProgressTime
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path: ../TinyLife/Actions/Action.cs
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startLine: 45
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: "\nRepresents the amount of time that this action has "properly" been in progress for.\nThis is used by <xref href=\"TinyLife.Actions.MultiAction\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Actions.SocialAction\" data-throw-if-not-resolved=\"false\"></xref> and returns true only once the first actions are completed or the conversation has started, respectively.\nBy default, <xref href=\"TinyLife.Actions.Action.ElapsedTime\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
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example: []
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syntax:
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content: public virtual TimeSpan InProgressTime { get; }
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parameters: []
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return:
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type: System.TimeSpan
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description: The amount of time that this action has properly been in progress for
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content.vb: Public Overridable ReadOnly Property InProgressTime As TimeSpan
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overload: TinyLife.Actions.Action.InProgressTime*
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modifiers.csharp:
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- public
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- virtual
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- get
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modifiers.vb:
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- Public
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- Overridable
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- ReadOnly
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- uid: TinyLife.Actions.Action.FullyInProgress
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commentId: P:TinyLife.Actions.Action.FullyInProgress
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id: FullyInProgress
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parent: TinyLife.Actions.Action
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langs:
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- csharp
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- vb
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name: FullyInProgress
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nameWithType: Action.FullyInProgress
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fullName: TinyLife.Actions.Action.FullyInProgress
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type: Property
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source:
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remote:
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path: TinyLife/Actions/Action.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: FullyInProgress
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path: ../TinyLife/Actions/Action.cs
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startLine: 52
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: "\nReturns whether this action is currently "properly" in progress.\nThis is used by <xref href=\"TinyLife.Actions.MultiAction\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Actions.SocialAction\" data-throw-if-not-resolved=\"false\"></xref> and returns true only once the first actions are completed or the conversation has started, respectively.\nBy default, this property is true if <xref href=\"TinyLife.Actions.Action.InProgressTime\" data-throw-if-not-resolved=\"false\"></xref> is greater than <xref href=\"System.TimeSpan.Zero\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public virtual bool FullyInProgress { get; }
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parameters: []
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return:
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type: System.Boolean
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description: Whether this action is fully in progress
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content.vb: Public Overridable ReadOnly Property FullyInProgress As Boolean
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overload: TinyLife.Actions.Action.FullyInProgress*
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modifiers.csharp:
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- public
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- virtual
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- get
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modifiers.vb:
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- Public
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- Overridable
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- ReadOnly
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- uid: TinyLife.Actions.Action.Type
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commentId: F:TinyLife.Actions.Action.Type
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id: Type
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parent: TinyLife.Actions.Action
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langs:
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- csharp
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- vb
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name: Type
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nameWithType: Action.Type
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fullName: TinyLife.Actions.Action.Type
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type: Field
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source:
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remote:
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path: TinyLife/Actions/Action.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Type
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path: ../TinyLife/Actions/Action.cs
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startLine: 58
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: "\nThe <xref href=\"TinyLife.Actions.ActionType\" data-throw-if-not-resolved=\"false\"></xref> that this action instance derives from\n"
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example: []
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syntax:
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content: >-
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[DataMember]
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public readonly ActionType Type
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return:
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type: TinyLife.Actions.ActionType
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content.vb: >-
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<DataMember>
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Public ReadOnly Type As ActionType
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attributes:
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- type: System.Runtime.Serialization.DataMemberAttribute
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ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
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arguments: []
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modifiers.csharp:
|
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- public
|
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- readonly
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|
modifiers.vb:
|
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- Public
|
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- ReadOnly
|
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- uid: TinyLife.Actions.Action.Info
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commentId: F:TinyLife.Actions.Action.Info
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id: Info
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parent: TinyLife.Actions.Action
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langs:
|
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- csharp
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- vb
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name: Info
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nameWithType: Action.Info
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fullName: TinyLife.Actions.Action.Info
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type: Field
|
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source:
|
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remote:
|
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path: TinyLife/Actions/Action.cs
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branch: main
|
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
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id: Info
|
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path: ../TinyLife/Actions/Action.cs
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startLine: 63
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: "\nThe <xref href=\"TinyLife.Actions.ActionInfo\" data-throw-if-not-resolved=\"false\"></xref> for this action that contains the clicked (or otherwise targeted) objects and more\n"
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example: []
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syntax:
|
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content: >-
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[DataMember]
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public readonly ActionInfo Info
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return:
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type: TinyLife.Actions.ActionInfo
|
|
content.vb: >-
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<DataMember>
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|
|
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Public ReadOnly Info As ActionInfo
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attributes:
|
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- type: System.Runtime.Serialization.DataMemberAttribute
|
|
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
|
|
arguments: []
|
|
modifiers.csharp:
|
|
- public
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.Actions.Action.StartedAutomatically
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commentId: P:TinyLife.Actions.Action.StartedAutomatically
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id: StartedAutomatically
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parent: TinyLife.Actions.Action
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|
langs:
|
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- csharp
|
|
- vb
|
|
name: StartedAutomatically
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nameWithType: Action.StartedAutomatically
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fullName: TinyLife.Actions.Action.StartedAutomatically
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|
type: Property
|
|
source:
|
|
remote:
|
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path: TinyLife/Actions/Action.cs
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branch: main
|
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
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id: StartedAutomatically
|
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path: ../TinyLife/Actions/Action.cs
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startLine: 68
|
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assemblies:
|
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- Tiny Life
|
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namespace: TinyLife.Actions
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summary: "\nIf this value is true, this action was started using <xref href=\"TinyLife.Objects.PersonAi\" data-throw-if-not-resolved=\"false\"></xref> or through another action rather than by the player\n"
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example: []
|
|
syntax:
|
|
content: >-
|
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[DataMember]
|
|
|
|
public bool StartedAutomatically { get; }
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parameters: []
|
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return:
|
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type: System.Boolean
|
|
content.vb: >-
|
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<DataMember>
|
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|
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Public ReadOnly Property StartedAutomatically As Boolean
|
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overload: TinyLife.Actions.Action.StartedAutomatically*
|
|
attributes:
|
|
- type: System.Runtime.Serialization.DataMemberAttribute
|
|
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
|
|
arguments: []
|
|
modifiers.csharp:
|
|
- public
|
|
- get
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.Actions.Action.Parent
|
|
commentId: P:TinyLife.Actions.Action.Parent
|
|
id: Parent
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
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- csharp
|
|
- vb
|
|
name: Parent
|
|
nameWithType: Action.Parent
|
|
fullName: TinyLife.Actions.Action.Parent
|
|
type: Property
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Parent
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 74
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nThe <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref> that created or otherwise owns this action.\nThis is nonnull if this action is part of a <xref href=\"TinyLife.Actions.Handlers.UnderlyingActionHandler\" data-throw-if-not-resolved=\"false\"></xref> or <xref href=\"TinyLife.Actions.Handlers.MultiActionHandler\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public Action Parent { get; }
|
|
parameters: []
|
|
return:
|
|
type: TinyLife.Actions.Action
|
|
content.vb: Public ReadOnly Property Parent As Action
|
|
overload: TinyLife.Actions.Action.Parent*
|
|
modifiers.csharp:
|
|
- public
|
|
- get
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.Actions.Action.Map
|
|
commentId: P:TinyLife.Actions.Action.Map
|
|
id: Map
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Map
|
|
nameWithType: Action.Map
|
|
fullName: TinyLife.Actions.Action.Map
|
|
type: Property
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Map
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 78
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nThe <xref href=\"TinyLife.Actions.Action.Map\" data-throw-if-not-resolved=\"false\"></xref> that this action occurs on\n"
|
|
example: []
|
|
syntax:
|
|
content: public Map Map { get; }
|
|
parameters: []
|
|
return:
|
|
type: TinyLife.World.Map
|
|
content.vb: Public ReadOnly Property Map As Map
|
|
overload: TinyLife.Actions.Action.Map*
|
|
modifiers.csharp:
|
|
- public
|
|
- get
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.Actions.Action.Person
|
|
commentId: P:TinyLife.Actions.Action.Person
|
|
id: Person
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Person
|
|
nameWithType: Action.Person
|
|
fullName: TinyLife.Actions.Action.Person
|
|
type: Property
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Person
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 82
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nThe <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> that this action is being executed by\n"
|
|
example: []
|
|
syntax:
|
|
content: public Person Person { get; }
|
|
parameters: []
|
|
return:
|
|
type: TinyLife.Objects.Person
|
|
content.vb: Public ReadOnly Property Person As Person
|
|
overload: TinyLife.Actions.Action.Person*
|
|
modifiers.csharp:
|
|
- public
|
|
- get
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.Actions.Action.ElapsedTime
|
|
commentId: P:TinyLife.Actions.Action.ElapsedTime
|
|
id: ElapsedTime
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: ElapsedTime
|
|
nameWithType: Action.ElapsedTime
|
|
fullName: TinyLife.Actions.Action.ElapsedTime
|
|
type: Property
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: ElapsedTime
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 86
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nThe amount of in-game time that has elapsed since this action has started\n"
|
|
example: []
|
|
syntax:
|
|
content: >-
|
|
[DataMember]
|
|
|
|
public TimeSpan ElapsedTime { get; protected set; }
|
|
parameters: []
|
|
return:
|
|
type: System.TimeSpan
|
|
content.vb: >-
|
|
<DataMember>
|
|
|
|
Public Property ElapsedTime As TimeSpan
|
|
overload: TinyLife.Actions.Action.ElapsedTime*
|
|
attributes:
|
|
- type: System.Runtime.Serialization.DataMemberAttribute
|
|
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
|
|
arguments: []
|
|
modifiers.csharp:
|
|
- public
|
|
- get
|
|
- protected set
|
|
modifiers.vb:
|
|
- Public
|
|
- Get
|
|
- Protected Set
|
|
- uid: TinyLife.Actions.Action.PlayerPromptOpen
|
|
commentId: P:TinyLife.Actions.Action.PlayerPromptOpen
|
|
id: PlayerPromptOpen
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: PlayerPromptOpen
|
|
nameWithType: Action.PlayerPromptOpen
|
|
fullName: TinyLife.Actions.Action.PlayerPromptOpen
|
|
type: Property
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: PlayerPromptOpen
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 92
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA property that stores whether a player prompt is currently open. A prompt can be opened using <xref href=\"TinyLife.Actions.Action.OpenPlayerPrompt(System.String%2cSystem.Predicate%7bMLEM.Ui.Elements.Panel%7d%2cSystem.Action%7bMLEM.Ui.Elements.Panel%7d%2cSystem.Boolean%2cSystem.Func%7bTinyLife.Uis.CoveringGroup%2cSystem.Collections.Generic.IEnumerable%7bMLEM.Ui.Elements.Element%7d%7d%2cMLEM.Textures.TextureRegion)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis property can be used to ensure that an action is not paused or canceled while a player prompt is open, as, based on the implementation of the action, there might be certain update frames that still occur while the prompt is open.\n"
|
|
example: []
|
|
syntax:
|
|
content: public bool PlayerPromptOpen { get; }
|
|
parameters: []
|
|
return:
|
|
type: System.Boolean
|
|
content.vb: Public ReadOnly Property PlayerPromptOpen As Boolean
|
|
overload: TinyLife.Actions.Action.PlayerPromptOpen*
|
|
modifiers.csharp:
|
|
- public
|
|
- get
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.Actions.Action.ForceResult
|
|
commentId: F:TinyLife.Actions.Action.ForceResult
|
|
id: ForceResult
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: ForceResult
|
|
nameWithType: Action.ForceResult
|
|
fullName: TinyLife.Actions.Action.ForceResult
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: ForceResult
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 98
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nThis value can be set to a <xref href=\"TinyLife.Actions.CompletionType\" data-throw-if-not-resolved=\"false\"></xref> to force <xref href=\"TinyLife.Actions.Action.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref> to return it.\nThis is useful if there is an erroring calculation in your <xref href=\"TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref> code, for example.\n"
|
|
example: []
|
|
syntax:
|
|
content: protected CompletionType? ForceResult
|
|
return:
|
|
type: System.Nullable{TinyLife.Actions.CompletionType}
|
|
content.vb: Protected ForceResult As CompletionType?
|
|
modifiers.csharp:
|
|
- protected
|
|
modifiers.vb:
|
|
- Protected
|
|
- uid: TinyLife.Actions.Action.#ctor(TinyLife.Actions.ActionInfo)
|
|
commentId: M:TinyLife.Actions.Action.#ctor(TinyLife.Actions.ActionInfo)
|
|
id: '#ctor(TinyLife.Actions.ActionInfo)'
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Action(ActionInfo)
|
|
nameWithType: Action.Action(ActionInfo)
|
|
fullName: TinyLife.Actions.Action.Action(TinyLife.Actions.ActionInfo)
|
|
type: Constructor
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: .ctor
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 109
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nCreates a new typeless action with the given action information.\n"
|
|
example: []
|
|
syntax:
|
|
content: protected Action(ActionInfo info)
|
|
parameters:
|
|
- id: info
|
|
type: TinyLife.Actions.ActionInfo
|
|
description: The information for this action.
|
|
content.vb: Protected Sub New(info As ActionInfo)
|
|
overload: TinyLife.Actions.Action.#ctor*
|
|
modifiers.csharp:
|
|
- protected
|
|
modifiers.vb:
|
|
- Protected
|
|
- uid: TinyLife.Actions.Action.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
|
|
commentId: M:TinyLife.Actions.Action.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
|
|
id: '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)'
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Action(ActionType, ActionInfo)
|
|
nameWithType: Action.Action(ActionType, ActionInfo)
|
|
fullName: TinyLife.Actions.Action.Action(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
|
|
type: Constructor
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: .ctor
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 118
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nCreates a new action with the given action information.\n"
|
|
example: []
|
|
syntax:
|
|
content: protected Action(ActionType type, ActionInfo info)
|
|
parameters:
|
|
- id: type
|
|
type: TinyLife.Actions.ActionType
|
|
description: The type for this action.
|
|
- id: info
|
|
type: TinyLife.Actions.ActionInfo
|
|
description: The information for this action.
|
|
content.vb: Protected Sub New(type As ActionType, info As ActionInfo)
|
|
overload: TinyLife.Actions.Action.#ctor*
|
|
modifiers.csharp:
|
|
- protected
|
|
modifiers.vb:
|
|
- Protected
|
|
- uid: TinyLife.Actions.Action.Initialize
|
|
commentId: M:TinyLife.Actions.Action.Initialize
|
|
id: Initialize
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Initialize()
|
|
nameWithType: Action.Initialize()
|
|
fullName: TinyLife.Actions.Action.Initialize()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Initialize
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 128
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nThis method is called when the action is first started by a <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref>.\nNote that it is not called when the action gets added to the <xref href=\"TinyLife.Objects.Person.ActionQueue\" data-throw-if-not-resolved=\"false\"></xref>, but when it is moved to <xref href=\"TinyLife.Objects.Person.CurrentActions\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual void Initialize()
|
|
content.vb: Public Overridable Sub Initialize
|
|
overload: TinyLife.Actions.Action.Initialize*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
|
|
commentId: M:TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
|
|
id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Update(GameTime, TimeSpan, Single)
|
|
nameWithType: Action.Update(GameTime, TimeSpan, Single)
|
|
fullName: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Update
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 137
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nThis method is called every update frame if this action is currently active.\nBy default, only the <xref href=\"TinyLife.Actions.Action.ElapsedTime\" data-throw-if-not-resolved=\"false\"></xref> is modified in this method and <xref href=\"TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action%2cMicrosoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> is called.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
|
|
parameters:
|
|
- id: time
|
|
type: Microsoft.Xna.Framework.GameTime
|
|
description: The current game time
|
|
- id: passedInGame
|
|
type: System.TimeSpan
|
|
description: The amount of time that has passed, in game time
|
|
- id: speedMultiplier
|
|
type: System.Single
|
|
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
|
|
content.vb: Public Overridable Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
|
|
overload: TinyLife.Actions.Action.Update*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.IsCompleted
|
|
commentId: M:TinyLife.Actions.Action.IsCompleted
|
|
id: IsCompleted
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: IsCompleted()
|
|
nameWithType: Action.IsCompleted()
|
|
fullName: TinyLife.Actions.Action.IsCompleted()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: IsCompleted
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 155
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nThis method is called every update frame by a <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> if this action is currently active to check if it should be stopped.\nIf this returns a result other than <xref href=\"TinyLife.Actions.CompletionType.Completed\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref> will be called and the action is stopped.\nBy default, only <xref href=\"TinyLife.Actions.Action.ForceResult\" data-throw-if-not-resolved=\"false\"></xref> modifies the completion type, otherwise <xref href=\"TinyLife.Actions.CompletionType.Active\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual CompletionType IsCompleted()
|
|
return:
|
|
type: TinyLife.Actions.CompletionType
|
|
description: The current completion type of this action
|
|
content.vb: Public Overridable Function IsCompleted As CompletionType
|
|
overload: TinyLife.Actions.Action.IsCompleted*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)
|
|
commentId: M:TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)
|
|
id: OnCompleted(TinyLife.Actions.CompletionType)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: OnCompleted(CompletionType)
|
|
nameWithType: Action.OnCompleted(CompletionType)
|
|
fullName: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: OnCompleted
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 165
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nThis method is called when this action <xref href=\"TinyLife.Actions.Action.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>, or if it is canceled from an outside source.\nNote that, if this method is called as a result of <xref href=\"TinyLife.Actions.Action.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>, the <xref href=\"TinyLife.Actions.CompletionType\" data-throw-if-not-resolved=\"false\"></xref> passed will be the same.\nBy default, only <xref href=\"TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action%2cTinyLife.Actions.CompletionType%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> is called.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual void OnCompleted(CompletionType type)
|
|
parameters:
|
|
- id: type
|
|
type: TinyLife.Actions.CompletionType
|
|
description: The type that this action completed with
|
|
content.vb: Public Overridable Sub OnCompleted(type As CompletionType)
|
|
overload: TinyLife.Actions.Action.OnCompleted*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
|
|
commentId: M:TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
|
|
id: Validate(TinyLife.Objects.Person)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Validate(Person)
|
|
nameWithType: Action.Validate(Person)
|
|
fullName: TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Validate
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 183
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nValidates this action's data.\nThis is called when a map is loaded from disk.\nWhen returning false on this method, the action is removed from the <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual bool Validate(Person person)
|
|
parameters:
|
|
- id: person
|
|
type: TinyLife.Objects.Person
|
|
description: The person that this action belongs to
|
|
return:
|
|
type: System.Boolean
|
|
description: Whether or not the action is still valid (or if it has invalid data)
|
|
content.vb: Public Overridable Function Validate(person As Person) As Boolean
|
|
overload: TinyLife.Actions.Action.Validate*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
|
|
commentId: M:TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
|
|
id: TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: TryForceResult(CompletionType, Nullable<CanExecuteResult>, MapObject)
|
|
nameWithType: Action.TryForceResult(CompletionType, Nullable<CanExecuteResult>, MapObject)
|
|
fullName: TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType, System.Nullable<TinyLife.Actions.CanExecuteResult>, TinyLife.Objects.MapObject)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: TryForceResult
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 196
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nThis is an external version of <xref href=\"TinyLife.Actions.Action.ForceResult\" data-throw-if-not-resolved=\"false\"></xref> which can be called from outside sources, like a <xref href=\"TinyLife.Objects.BreakableFurniture\" data-throw-if-not-resolved=\"false\"></xref> object.\nA reason is provided that can be used to decide whether the external object can cause this action to fail.\nBy default, this action sets <xref href=\"TinyLife.Actions.Action.ForceResult\" data-throw-if-not-resolved=\"false\"></xref> to true and returns true if <xref href=\"TinyLife.Actions.ActionType.TypeSettings.IgnoreObjectConditions\" data-throw-if-not-resolved=\"false\"></xref> doesn't return true.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual bool TryForceResult(CompletionType result, CanExecuteResult? reason = null, MapObject source = null)
|
|
parameters:
|
|
- id: result
|
|
type: TinyLife.Actions.CompletionType
|
|
description: The result to force.
|
|
- id: reason
|
|
type: System.Nullable{TinyLife.Actions.CanExecuteResult}
|
|
description: The reason for this action to fail. Can be null.
|
|
- id: source
|
|
type: TinyLife.Objects.MapObject
|
|
description: The object that is trying to force this action to fail. Can be null.
|
|
return:
|
|
type: System.Boolean
|
|
description: Whether this action was successfully forced to fail (if returning true, <xref href="TinyLife.Actions.Action.ForceResult" data-throw-if-not-resolved="false"></xref> should also be set to true).
|
|
content.vb: Public Overridable Function TryForceResult(result As CompletionType, reason As CanExecuteResult? = Nothing, source As MapObject = Nothing) As Boolean
|
|
overload: TinyLife.Actions.Action.TryForceResult*
|
|
nameWithType.vb: Action.TryForceResult(CompletionType, Nullable(Of CanExecuteResult), MapObject)
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
fullName.vb: TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType, System.Nullable(Of TinyLife.Actions.CanExecuteResult), TinyLife.Objects.MapObject)
|
|
name.vb: TryForceResult(CompletionType, Nullable(Of CanExecuteResult), MapObject)
|
|
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
|
|
commentId: M:TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
|
|
id: CanMultitask(TinyLife.Actions.Action)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: CanMultitask(Action)
|
|
nameWithType: Action.CanMultitask(Action)
|
|
fullName: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: CanMultitask
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 214
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nReturn true on this method if this action can be multi-tasked along with the passed <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref>.\nTo actually check this property, <xref href=\"TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action%2cTinyLife.Actions.Action)\" data-throw-if-not-resolved=\"false\"></xref> should be used as it compares both objects.\nA multi-tasking is an action that is currently active along with another action.\nBy default, multi-tasking is disallowed for any action.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual bool CanMultitask(Action other)
|
|
parameters:
|
|
- id: other
|
|
type: TinyLife.Actions.Action
|
|
description: The action to multi-task with
|
|
return:
|
|
type: System.Boolean
|
|
description: Whether this action can be multi-tasked
|
|
content.vb: Public Overridable Function CanMultitask(other As Action) As Boolean
|
|
overload: TinyLife.Actions.Action.CanMultitask*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
|
|
commentId: M:TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
|
|
id: CanCancel(TinyLife.Actions.Action)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: CanCancel(Action)
|
|
nameWithType: Action.CanCancel(Action)
|
|
fullName: TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: CanCancel
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 225
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nReturns whether or not this action can be canceled by the given outside source.\nNote that the outside source can be null, and if it is, it means that the player canceled the action manually.\nBy default, actions can only be canceled if the <code data-dev-comment-type=\"paramref\" class=\"paramref\">cancelSource</code> is null.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual bool CanCancel(Action cancelSource)
|
|
parameters:
|
|
- id: cancelSource
|
|
type: TinyLife.Actions.Action
|
|
description: The source of the cancelation, or null if the player canceled it
|
|
return:
|
|
type: System.Boolean
|
|
description: true if the action can be canceled
|
|
content.vb: Public Overridable Function CanCancel(cancelSource As Action) As Boolean
|
|
overload: TinyLife.Actions.Action.CanCancel*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
|
|
commentId: M:TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
|
|
id: GetNextAction(TinyLife.Actions.CompletionType)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetNextAction(CompletionType)
|
|
nameWithType: Action.GetNextAction(CompletionType)
|
|
fullName: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetNextAction
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 236
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nReturns an action that should be queued up immediately after this action completes.\nThe queued up action is immediately started in the slot that this action occupied.\nCan be null, and is null by default.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual Action GetNextAction(CompletionType completion)
|
|
parameters:
|
|
- id: completion
|
|
type: TinyLife.Actions.CompletionType
|
|
description: The type that this action completed with
|
|
return:
|
|
type: TinyLife.Actions.Action
|
|
description: The follow-up action
|
|
content.vb: Public Overridable Function GetNextAction(completion As CompletionType) As Action
|
|
overload: TinyLife.Actions.Action.GetNextAction*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.GetIconObject
|
|
commentId: M:TinyLife.Actions.Action.GetIconObject
|
|
id: GetIconObject
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetIconObject()
|
|
nameWithType: Action.GetIconObject()
|
|
fullName: TinyLife.Actions.Action.GetIconObject()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetIconObject
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 246
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nReturns the map object that is displayed in the action queue in the top left of the screen.\nNote that this value is ignored if this action's type has a <xref href=\"TinyLife.Actions.ActionType.TypeSettings.Texture\" data-throw-if-not-resolved=\"false\"></xref>.\nBy default, the <xref href=\"TinyLife.Actions.ActionInfo.GetActionObject%60%601(System.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual MapObject GetIconObject()
|
|
return:
|
|
type: TinyLife.Objects.MapObject
|
|
description: The icon object
|
|
content.vb: Public Overridable Function GetIconObject As MapObject
|
|
overload: TinyLife.Actions.Action.GetIconObject*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.CausesExtremelyFastSpeed
|
|
commentId: M:TinyLife.Actions.Action.CausesExtremelyFastSpeed
|
|
id: CausesExtremelyFastSpeed
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: CausesExtremelyFastSpeed()
|
|
nameWithType: Action.CausesExtremelyFastSpeed()
|
|
fullName: TinyLife.Actions.Action.CausesExtremelyFastSpeed()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: CausesExtremelyFastSpeed
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 255
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nReturns true if this action, while it is currently active, should cause the <xref href=\"TinyLife.GameSpeed.ExtremelyFast\" data-throw-if-not-resolved=\"false\"></xref> speed to be available.\nBy default, this method returns false.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual bool CausesExtremelyFastSpeed()
|
|
return:
|
|
type: System.Boolean
|
|
description: Whether the extremely fast speed should be available
|
|
content.vb: Public Overridable Function CausesExtremelyFastSpeed As Boolean
|
|
overload: TinyLife.Actions.Action.CausesExtremelyFastSpeed*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.GetDisplayName
|
|
commentId: M:TinyLife.Actions.Action.GetDisplayName
|
|
id: GetDisplayName
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetDisplayName()
|
|
nameWithType: Action.GetDisplayName()
|
|
fullName: TinyLife.Actions.Action.GetDisplayName()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetDisplayName
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 264
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nReturns a localized string that explains this action in short.\nBy default, this method returns <xref href=\"TinyLife.Actions.ActionType.GetDisplayName(TinyLife.Actions.ActionInfo%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual string GetDisplayName()
|
|
return:
|
|
type: System.String
|
|
description: This action's display name
|
|
content.vb: Public Overridable Function GetDisplayName As String
|
|
overload: TinyLife.Actions.Action.GetDisplayName*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
|
|
commentId: M:TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
|
|
id: CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: CanEnqueueConversation(Person, ActionType)
|
|
nameWithType: Action.CanEnqueueConversation(Person, ActionType)
|
|
fullName: TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person, TinyLife.Actions.ActionType)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: CanEnqueueConversation
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 276
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nReturns true if the given <code data-dev-comment-type=\"paramref\" class=\"paramref\">person</code> can (automatically) enqueue a social action with the <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> that is executing this action.\nNote that enqueueing a social action manually is still possible even if this method returns false.\nBy default, only <xref href=\"TinyLife.Actions.SleepAction\" data-throw-if-not-resolved=\"false\"></xref> returns false on this method.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual bool CanEnqueueConversation(Person person, ActionType type)
|
|
parameters:
|
|
- id: person
|
|
type: TinyLife.Objects.Person
|
|
description: The person that wants to converse with us.
|
|
- id: type
|
|
type: TinyLife.Actions.ActionType
|
|
description: The type of action that should be enqueued. Might be null, in which case a generic or unknown action is querying this function.
|
|
return:
|
|
type: System.Boolean
|
|
description: Whether or not enqueueing a social action is possible.
|
|
content.vb: Public Overridable Function CanEnqueueConversation(person As Person, type As ActionType) As Boolean
|
|
overload: TinyLife.Actions.Action.CanEnqueueConversation*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}},MLEM.Textures.TextureRegion)
|
|
commentId: M:TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}},MLEM.Textures.TextureRegion)
|
|
id: OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}},MLEM.Textures.TextureRegion)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: OpenPlayerPrompt(String, Predicate<Panel>, Action<Panel>, Boolean, Func<CoveringGroup, IEnumerable<Element>>, TextureRegion)
|
|
nameWithType: Action.OpenPlayerPrompt(String, Predicate<Panel>, Action<Panel>, Boolean, Func<CoveringGroup, IEnumerable<Element>>, TextureRegion)
|
|
fullName: TinyLife.Actions.Action.OpenPlayerPrompt(System.String, System.Predicate<MLEM.Ui.Elements.Panel>, System.Action<MLEM.Ui.Elements.Panel>, System.Boolean, System.Func<TinyLife.Uis.CoveringGroup, System.Collections.Generic.IEnumerable<MLEM.Ui.Elements.Element>>, MLEM.Textures.TextureRegion)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: OpenPlayerPrompt
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 292
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nOpens a prompt for the player with the given elements, also pausing the game.\nThis behavior is used for things like the <xref href=\"TinyLife.Actions.ActionType.QuitJob\" data-throw-if-not-resolved=\"false\"></xref> action, where a confirmation panel pops up.\nTo check whether a player prompt is currently opened, see <xref href=\"TinyLife.Actions.Action.PlayerPromptOpen\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public CoveringGroup OpenPlayerPrompt(string title, Predicate<Panel> canFinish, Action<Panel> onFinished, bool canExit, Func<CoveringGroup, IEnumerable<Element>> children, TextureRegion portrait = null)
|
|
parameters:
|
|
- id: title
|
|
type: System.String
|
|
description: The title that should be displayed in the box, has to be localized if required
|
|
- id: canFinish
|
|
type: System.Predicate{MLEM.Ui.Elements.Panel}
|
|
description: A function that determines whether the Okay button can be pressed. If the function is null, no button is displayed.
|
|
- id: onFinished
|
|
type: System.Action{MLEM.Ui.Elements.Panel}
|
|
description: A function that is called once the Okay button is pressed. Can be null.
|
|
- id: canExit
|
|
type: System.Boolean
|
|
description: Whether the user can exit the window without making a decision by clicking the background
|
|
- id: children
|
|
type: System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}}
|
|
description: The elements that should be displayed in this prompt, along with the title and possibly the Okay button if <code data-dev-comment-type="paramref" class="paramref">canFinish</code> is used
|
|
- id: portrait
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The portrait to display. If this is null, the <xref href="TinyLife.Actions.Action.Person" data-throw-if-not-resolved="false"></xref>'s portrait is used.
|
|
return:
|
|
type: TinyLife.Uis.CoveringGroup
|
|
content.vb: Public Function OpenPlayerPrompt(title As String, canFinish As Predicate(Of Panel), onFinished As Action(Of Panel), canExit As Boolean, children As Func(Of CoveringGroup, IEnumerable(Of Element)), portrait As TextureRegion = Nothing) As CoveringGroup
|
|
overload: TinyLife.Actions.Action.OpenPlayerPrompt*
|
|
exceptions:
|
|
- type: System.InvalidOperationException
|
|
commentId: T:System.InvalidOperationException
|
|
description: Thrown if this action's <xref href="TinyLife.Actions.Action.Person" data-throw-if-not-resolved="false"></xref> is not part of the <xref href="TinyLife.GameImpl.CurrentHousehold" data-throw-if-not-resolved="false"></xref>.
|
|
nameWithType.vb: Action.OpenPlayerPrompt(String, Predicate(Of Panel), Action(Of Panel), Boolean, Func(Of CoveringGroup, IEnumerable(Of Element)), TextureRegion)
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
fullName.vb: TinyLife.Actions.Action.OpenPlayerPrompt(System.String, System.Predicate(Of MLEM.Ui.Elements.Panel), System.Action(Of MLEM.Ui.Elements.Panel), System.Boolean, System.Func(Of TinyLife.Uis.CoveringGroup, System.Collections.Generic.IEnumerable(Of MLEM.Ui.Elements.Element)), MLEM.Textures.TextureRegion)
|
|
name.vb: OpenPlayerPrompt(String, Predicate(Of Panel), Action(Of Panel), Boolean, Func(Of CoveringGroup, IEnumerable(Of Element)), TextureRegion)
|
|
- uid: TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action,MLEM.Textures.TextureRegion)
|
|
commentId: M:TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action,MLEM.Textures.TextureRegion)
|
|
id: OpenYesNoPrompt(System.String,System.Action,System.Action,MLEM.Textures.TextureRegion)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: OpenYesNoPrompt(String, Action, Action, TextureRegion)
|
|
nameWithType: Action.OpenYesNoPrompt(String, Action, Action, TextureRegion)
|
|
fullName: TinyLife.Actions.Action.OpenYesNoPrompt(System.String, System.Action, System.Action, MLEM.Textures.TextureRegion)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: OpenYesNoPrompt
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 327
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nOpens a prompt for the player that contains a yes and a no button along with some text.\nThis prompt can be used to ensure that a player selected the right option in an important decision.\nTo check whether a player prompt is currently opened, see <xref href=\"TinyLife.Actions.Action.PlayerPromptOpen\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public CoveringGroup OpenYesNoPrompt(string title, Action onYes, Action onNo = null, TextureRegion portrait = null)
|
|
parameters:
|
|
- id: title
|
|
type: System.String
|
|
description: The text to display in the prompt
|
|
- id: onYes
|
|
type: System.Action
|
|
description: The action that should be executed when the yes button is pressed
|
|
- id: onNo
|
|
type: System.Action
|
|
description: The action that should be executed when the no button is pressed
|
|
- id: portrait
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The portrait to display. If this is null, the <xref href="TinyLife.Actions.Action.Person" data-throw-if-not-resolved="false"></xref>'s portrait is used.
|
|
return:
|
|
type: TinyLife.Uis.CoveringGroup
|
|
content.vb: Public Function OpenYesNoPrompt(title As String, onYes As Action, onNo As Action = Nothing, portrait As TextureRegion = Nothing) As CoveringGroup
|
|
overload: TinyLife.Actions.Action.OpenYesNoPrompt*
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String,MLEM.Textures.TextureRegion)
|
|
commentId: M:TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String,MLEM.Textures.TextureRegion)
|
|
id: OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String,MLEM.Textures.TextureRegion)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: OpenTextPrompt(String, Action<String>, Predicate<String>, TextField.Rule, String, TextureRegion)
|
|
nameWithType: Action.OpenTextPrompt(String, Action<String>, Predicate<String>, TextField.Rule, String, TextureRegion)
|
|
fullName: TinyLife.Actions.Action.OpenTextPrompt(System.String, System.Action<System.String>, System.Predicate<System.String>, MLEM.Ui.Elements.TextField.Rule, System.String, MLEM.Textures.TextureRegion)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: OpenTextPrompt
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 355
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nOpens a prompt with a text box that allows the player to input a string.\nTo check whether a player prompt is currently opened, see <xref href=\"TinyLife.Actions.Action.PlayerPromptOpen\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public CoveringGroup OpenTextPrompt(string title, Action<string> onFinished, Predicate<string> isNameValid = null, TextField.Rule rule = null, string defaultText = null, TextureRegion portrait = null)
|
|
parameters:
|
|
- id: title
|
|
type: System.String
|
|
description: The text to display in the prompt
|
|
- id: onFinished
|
|
type: System.Action{System.String}
|
|
description: An action that is executed when the okay button is pressed, which contains the string that was input into the text box
|
|
- id: isNameValid
|
|
type: System.Predicate{System.String}
|
|
description: A function that determines whether the name is valid. If this is null, all text inputs (except an empty string) will be valid.
|
|
- id: rule
|
|
type: MLEM.Ui.Elements.TextField.Rule
|
|
description: A rule to use for the <xref href="MLEM.Ui.Elements.TextField" data-throw-if-not-resolved="false"></xref>
|
|
- id: defaultText
|
|
type: System.String
|
|
description: The text that should be displayed in the text field by default, or null to display no default text
|
|
- id: portrait
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The portrait to display. If this is null, the <xref href="TinyLife.Actions.Action.Person" data-throw-if-not-resolved="false"></xref>'s portrait is used.
|
|
return:
|
|
type: TinyLife.Uis.CoveringGroup
|
|
content.vb: Public Function OpenTextPrompt(title As String, onFinished As Action(Of String), isNameValid As Predicate(Of String) = Nothing, rule As TextField.Rule = Nothing, defaultText As String = Nothing, portrait As TextureRegion = Nothing) As CoveringGroup
|
|
overload: TinyLife.Actions.Action.OpenTextPrompt*
|
|
nameWithType.vb: Action.OpenTextPrompt(String, Action(Of String), Predicate(Of String), TextField.Rule, String, TextureRegion)
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
fullName.vb: TinyLife.Actions.Action.OpenTextPrompt(System.String, System.Action(Of System.String), System.Predicate(Of System.String), MLEM.Ui.Elements.TextField.Rule, System.String, MLEM.Textures.TextureRegion)
|
|
name.vb: OpenTextPrompt(String, Action(Of String), Predicate(Of String), TextField.Rule, String, TextureRegion)
|
|
- uid: TinyLife.Actions.Action.OpenChoicePrompt(TinyLife.ChoicePromptInfo)
|
|
commentId: M:TinyLife.Actions.Action.OpenChoicePrompt(TinyLife.ChoicePromptInfo)
|
|
id: OpenChoicePrompt(TinyLife.ChoicePromptInfo)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: OpenChoicePrompt(ChoicePromptInfo)
|
|
nameWithType: Action.OpenChoicePrompt(ChoicePromptInfo)
|
|
fullName: TinyLife.Actions.Action.OpenChoicePrompt(TinyLife.ChoicePromptInfo)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: OpenChoicePrompt
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 368
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nOpens a text prompt (<xref href=\"TinyLife.Actions.Action.OpenTextPrompt(System.String%2cSystem.Action%7bSystem.String%7d%2cSystem.Predicate%7bSystem.String%7d%2cMLEM.Ui.Elements.TextField.Rule%2cSystem.String%2cMLEM.Textures.TextureRegion)\" data-throw-if-not-resolved=\"false\"></xref>) that uses the <xref href=\"TinyLife.ChoicePromptInfo\" data-throw-if-not-resolved=\"false\"></xref> system to display a set of options to the player, one of which is randomly chosen to be "correct", causing a positive effect to happen.\n"
|
|
example: []
|
|
syntax:
|
|
content: public CoveringGroup OpenChoicePrompt(ChoicePromptInfo info)
|
|
parameters:
|
|
- id: info
|
|
type: TinyLife.ChoicePromptInfo
|
|
description: The choice prompt information to display.
|
|
return:
|
|
type: TinyLife.Uis.CoveringGroup
|
|
description: The <xref href="TinyLife.Uis.CoveringGroup" data-throw-if-not-resolved="false"></xref> that contains the choice prompt.
|
|
content.vb: Public Function OpenChoicePrompt(info As ChoicePromptInfo) As CoveringGroup
|
|
overload: TinyLife.Actions.Action.OpenChoicePrompt*
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
|
|
commentId: M:TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
|
|
id: SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: SpeakAlone(GameTime, Single, EmoteCategory, SpeakStyle, Int32)
|
|
nameWithType: Action.SpeakAlone(GameTime, Single, EmoteCategory, SpeakStyle, Int32)
|
|
fullName: TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime, System.Single, TinyLife.Actions.EmoteCategory, TinyLife.Objects.SpeakStyle, System.Int32)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: SpeakAlone
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 383
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nDisplays emotes for this action's <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> with the given settings as if they were talking to themselves out loud.\nThis is used by actions like <xref href=\"TinyLife.Actions.ActionType.PracticeJokes\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Actions.ActionType.PracticeSpeech\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public bool SpeakAlone(GameTime time, float speedMultiplier, EmoteCategory emoteCategories, SpeakStyle speakStyles, int totalAmount = 2147483647)
|
|
parameters:
|
|
- id: time
|
|
type: Microsoft.Xna.Framework.GameTime
|
|
description: The game's current time
|
|
- id: speedMultiplier
|
|
type: System.Single
|
|
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
|
|
- id: emoteCategories
|
|
type: TinyLife.Actions.EmoteCategory
|
|
description: The categories to pick emotes from, can be a combined flag
|
|
- id: speakStyles
|
|
type: TinyLife.Objects.SpeakStyle
|
|
description: The speak styles to use for speech sounds, can be a combined flag
|
|
- id: totalAmount
|
|
type: System.Int32
|
|
description: The total amount of emotes to display, defaults to an infinite amount (<xref href="System.Int32.MaxValue" data-throw-if-not-resolved="false"></xref>)
|
|
return:
|
|
type: System.Boolean
|
|
description: Whether all emotes were succesfully displayed. This method only returns true if <code data-dev-comment-type="paramref" class="paramref">totalAmount</code> is less than the default value
|
|
content.vb: Public Function SpeakAlone(time As GameTime, speedMultiplier As Single, emoteCategories As EmoteCategory, speakStyles As SpeakStyle, totalAmount As Integer = 2147483647) As Boolean
|
|
overload: TinyLife.Actions.Action.SpeakAlone*
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Actions.Action.SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32)
|
|
commentId: M:TinyLife.Actions.Action.SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32)
|
|
id: SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: SpeakInConversation(Person, GameTime, Single, EmoteCategory, SpeakStyle, Nullable<EmoteCategory>, Nullable<SpeakStyle>, Int32)
|
|
nameWithType: Action.SpeakInConversation(Person, GameTime, Single, EmoteCategory, SpeakStyle, Nullable<EmoteCategory>, Nullable<SpeakStyle>, Int32)
|
|
fullName: TinyLife.Actions.Action.SpeakInConversation(TinyLife.Objects.Person, Microsoft.Xna.Framework.GameTime, System.Single, TinyLife.Actions.EmoteCategory, TinyLife.Objects.SpeakStyle, System.Nullable<TinyLife.Actions.EmoteCategory>, System.Nullable<TinyLife.Objects.SpeakStyle>, System.Int32)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: SpeakInConversation
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 400
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nHelper method to display emotes over each conversation partner in a back and forth fashion to make it seem like they are conversing.\nWhen used in <xref href=\"TinyLife.Actions.SocialAction\" data-throw-if-not-resolved=\"false\"></xref>, only the action that <xref href=\"TinyLife.Actions.SocialAction.IsMain\" data-throw-if-not-resolved=\"false\"></xref> should call this method.\n"
|
|
example: []
|
|
syntax:
|
|
content: public bool SpeakInConversation(Person partner, GameTime time, float speedMultiplier, EmoteCategory emoteCategories, SpeakStyle speakStyles, EmoteCategory? partnerEmoteCategories = null, SpeakStyle? partnerSpeakStyles = null, int totalAmount = 2147483647)
|
|
parameters:
|
|
- id: partner
|
|
type: TinyLife.Objects.Person
|
|
description: The partner to speak in conversation with.
|
|
- id: time
|
|
type: Microsoft.Xna.Framework.GameTime
|
|
description: The current game time
|
|
- id: speedMultiplier
|
|
type: System.Single
|
|
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
|
|
- id: emoteCategories
|
|
type: TinyLife.Actions.EmoteCategory
|
|
description: A combined flag representing the categories that emotes can be picked from
|
|
- id: speakStyles
|
|
type: TinyLife.Objects.SpeakStyle
|
|
description: The speak styles to use for speech sounds, can be a combined flag
|
|
- id: partnerEmoteCategories
|
|
type: System.Nullable{TinyLife.Actions.EmoteCategory}
|
|
description: The emote categories for the interaction partner to use, or null to use <code data-dev-comment-type="paramref" class="paramref">emoteCategories</code>
|
|
- id: partnerSpeakStyles
|
|
type: System.Nullable{TinyLife.Objects.SpeakStyle}
|
|
description: The speak styles for the interaction partner to use, or null to use <code data-dev-comment-type="paramref" class="paramref">speakStyles</code>
|
|
- id: totalAmount
|
|
type: System.Int32
|
|
description: The total amount of emotes that should be shown (not per person, but in total)
|
|
return:
|
|
type: System.Boolean
|
|
description: If <code data-dev-comment-type="paramref" class="paramref">totalAmount</code> is set, true is returned if the emote back-and-forth is completed
|
|
content.vb: Public Function SpeakInConversation(partner As Person, time As GameTime, speedMultiplier As Single, emoteCategories As EmoteCategory, speakStyles As SpeakStyle, partnerEmoteCategories As EmoteCategory? = Nothing, partnerSpeakStyles As SpeakStyle? = Nothing, totalAmount As Integer = 2147483647) As Boolean
|
|
overload: TinyLife.Actions.Action.SpeakInConversation*
|
|
nameWithType.vb: Action.SpeakInConversation(Person, GameTime, Single, EmoteCategory, SpeakStyle, Nullable(Of EmoteCategory), Nullable(Of SpeakStyle), Int32)
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
fullName.vb: TinyLife.Actions.Action.SpeakInConversation(TinyLife.Objects.Person, Microsoft.Xna.Framework.GameTime, System.Single, TinyLife.Actions.EmoteCategory, TinyLife.Objects.SpeakStyle, System.Nullable(Of TinyLife.Actions.EmoteCategory), System.Nullable(Of TinyLife.Objects.SpeakStyle), System.Int32)
|
|
name.vb: SpeakInConversation(Person, GameTime, Single, EmoteCategory, SpeakStyle, Nullable(Of EmoteCategory), Nullable(Of SpeakStyle), Int32)
|
|
- uid: TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
|
|
commentId: M:TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
|
|
id: FacePartner(TinyLife.Objects.Person)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: FacePartner(Person)
|
|
nameWithType: Action.FacePartner(Person)
|
|
fullName: TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: FacePartner
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 411
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA utility method that causes this action's <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> to face in the direction of the given <code data-dev-comment-type=\"paramref\" class=\"paramref\">partner</code>.\nThis method returns <xref uid=\"langword_csharp_false\" name=\"false\" href=\"\"></xref> if the <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> is occupying a furniture object, or if they're standing in the same location as the <code data-dev-comment-type=\"paramref\" class=\"paramref\">partner</code>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public bool FacePartner(Person partner)
|
|
parameters:
|
|
- id: partner
|
|
type: TinyLife.Objects.Person
|
|
return:
|
|
type: System.Boolean
|
|
description: Whether it was possible to face in the partner's direction.
|
|
content.vb: Public Function FacePartner(partner As Person) As Boolean
|
|
overload: TinyLife.Actions.Action.FacePartner*
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType)
|
|
commentId: M:TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType)
|
|
id: CompleteIfNeedFull(TinyLife.NeedType)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: CompleteIfNeedFull(NeedType)
|
|
nameWithType: Action.CompleteIfNeedFull(NeedType)
|
|
fullName: TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: CompleteIfNeedFull
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 425
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA helper method that returns <xref href=\"TinyLife.Actions.CompletionType.Completed\" data-throw-if-not-resolved=\"false\"></xref> if the given <xref href=\"TinyLife.Need\" data-throw-if-not-resolved=\"false\"></xref>'s value is at <xref href=\"TinyLife.Need.Max\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public CompletionType CompleteIfNeedFull(NeedType type)
|
|
parameters:
|
|
- id: type
|
|
type: TinyLife.NeedType
|
|
description: The need that should be completed
|
|
return:
|
|
type: TinyLife.Actions.CompletionType
|
|
description: The appropriate completion type
|
|
content.vb: Public Function CompleteIfNeedFull(type As NeedType) As CompletionType
|
|
overload: TinyLife.Actions.Action.CompleteIfNeedFull*
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
|
|
commentId: M:TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
|
|
id: CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: CompleteIfTimeUp(TimeSpan, Boolean, SkillType, Single, Boolean)
|
|
nameWithType: Action.CompleteIfTimeUp(TimeSpan, Boolean, SkillType, Single, Boolean)
|
|
fullName: TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan, System.Boolean, TinyLife.Skills.SkillType, System.Single, System.Boolean)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: CompleteIfTimeUp
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 439
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA helper method that returns <xref href=\"TinyLife.Actions.CompletionType.Completed\" data-throw-if-not-resolved=\"false\"></xref> if the given <code data-dev-comment-type=\"paramref\" class=\"paramref\">time</code> has passed.\nThis method makes use of <xref href=\"TinyLife.Objects.Person.GetEfficiencyModifier(System.Single%2cTinyLife.Actions.ActionInfo%2cTinyLife.Skills.SkillType%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref> to return true faster or slower based on the person's current mood and skill levels.\n"
|
|
example: []
|
|
syntax:
|
|
content: public CompletionType CompleteIfTimeUp(TimeSpan time, bool efficiencyMatters = false, SkillType skill = null, float levelModifier = 0.1F, bool autoOnly = false)
|
|
parameters:
|
|
- id: time
|
|
type: System.TimeSpan
|
|
description: The (total!) amount of time after which this action should be completed
|
|
- id: efficiencyMatters
|
|
type: System.Boolean
|
|
description: Whether the person's efficiency modifier (<xref href="TinyLife.Objects.Person.GetEfficiencyModifier(System.Single%2cTinyLife.Actions.ActionInfo%2cTinyLife.Skills.SkillType%2cSystem.Single)" data-throw-if-not-resolved="false"></xref>) should be taken into account for the total time required
|
|
- id: skill
|
|
type: TinyLife.Skills.SkillType
|
|
description: A skill that optionally influences the completion time
|
|
- id: levelModifier
|
|
type: System.Single
|
|
description: The amount that each <code data-dev-comment-type="paramref" class="paramref">skill</code> level should influence the returned time by. Defaults to 0.1.
|
|
- id: autoOnly
|
|
type: System.Boolean
|
|
description: Whether the action should only be completed in the given amount of time if it has been <xref href="TinyLife.Actions.Action.StartedAutomatically" data-throw-if-not-resolved="false"></xref>. If both this value and <xref href="TinyLife.Actions.Action.StartedAutomatically" data-throw-if-not-resolved="false"></xref> are true, this method always returns <xref href="TinyLife.Actions.CompletionType.Active" data-throw-if-not-resolved="false"></xref>.
|
|
return:
|
|
type: TinyLife.Actions.CompletionType
|
|
description: <xref href="TinyLife.Actions.CompletionType.Completed" data-throw-if-not-resolved="false"></xref> if the time has passed, <xref href="TinyLife.Actions.CompletionType.Active" data-throw-if-not-resolved="false"></xref> otherwise
|
|
content.vb: Public Function CompleteIfTimeUp(time As TimeSpan, efficiencyMatters As Boolean = False, skill As SkillType = Nothing, levelModifier As Single = 0.1F, autoOnly As Boolean = False) As CompletionType
|
|
overload: TinyLife.Actions.Action.CompleteIfTimeUp*
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
|
|
commentId: M:TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
|
|
id: CancelIfEmotional(TinyLife.Emotions.EmotionType[])
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: CancelIfEmotional(EmotionType[])
|
|
nameWithType: Action.CancelIfEmotional(EmotionType[])
|
|
fullName: TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: CancelIfEmotional
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 453
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA helper method that returns <xref href=\"TinyLife.Actions.CompletionType.Canceled\" data-throw-if-not-resolved=\"false\"></xref> if this action's <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> has any of the given <code data-dev-comment-type=\"paramref\" class=\"paramref\">emotions</code>, and <xref href=\"TinyLife.Actions.CompletionType.Active\" data-throw-if-not-resolved=\"false\"></xref> otherwise.\n"
|
|
example: []
|
|
syntax:
|
|
content: public CompletionType CancelIfEmotional(params EmotionType[] emotions)
|
|
parameters:
|
|
- id: emotions
|
|
type: TinyLife.Emotions.EmotionType[]
|
|
description: The emotions to cancel based on.
|
|
return:
|
|
type: TinyLife.Actions.CompletionType
|
|
description: A completion type based on whether any of the <code data-dev-comment-type="paramref" class="paramref">emotions</code> are present.
|
|
content.vb: Public Function CancelIfEmotional(ParamArray emotions As EmotionType()) As CompletionType
|
|
overload: TinyLife.Actions.Action.CancelIfEmotional*
|
|
exceptions:
|
|
- type: System.ArgumentOutOfRangeException
|
|
commentId: T:System.ArgumentOutOfRangeException
|
|
description: Thrown if the <code data-dev-comment-type="paramref" class="paramref">emotions</code> array has no entries.
|
|
nameWithType.vb: Action.CancelIfEmotional(EmotionType())
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
fullName.vb: TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType())
|
|
name.vb: CancelIfEmotional(EmotionType())
|
|
- uid: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
|
|
commentId: M:TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
|
|
id: PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: PickUpAndGoTo(ActionInfo, ObjectCategory, ObjectCategory, Boolean)
|
|
nameWithType: Action.PickUpAndGoTo(ActionInfo, ObjectCategory, ObjectCategory, Boolean)
|
|
fullName: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo, TinyLife.Objects.ObjectCategory, TinyLife.Objects.ObjectCategory, System.Boolean)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: PickUpAndGoTo
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 493
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA helper method that returns a set of actions which cause the <code data-dev-comment-type=\"paramref\" class=\"paramref\">info</code>'s <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> to set up a holdable item on an expected parent object in such a way that interacting with it is possible afterwards. This utility method is used for actions like <xref href=\"TinyLife.Actions.ActionType.Eat\" data-throw-if-not-resolved=\"false\"></xref>, where it is desired that a person picks up a food item from a counter and brings it to a table, if required.\n<xref href=\"TinyLife.Actions.ActionType.CanPickUpOrIsHoldingForTarget(TinyLife.Actions.ActionInfo%2cTinyLife.Objects.ObjectCategory%2cSystem.Func%7bTinyLife.Objects.Furniture%2cSystem.Boolean%7d%2cSystem.Nullable%7bTinyLife.Actions.CanExecuteResult%7d%2cSystem.Boolean%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> provides a <xref href=\"TinyLife.Actions.ActionType.CanExecuteDelegate\" data-throw-if-not-resolved=\"false\"></xref> equivalent to this method.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static IEnumerable<Action> PickUpAndGoTo(ActionInfo info, ObjectCategory expectedParent, ObjectCategory expectedItem, bool putDown = true)
|
|
parameters:
|
|
- id: info
|
|
type: TinyLife.Actions.ActionInfo
|
|
description: The action info.
|
|
- id: expectedParent
|
|
type: TinyLife.Objects.ObjectCategory
|
|
description: A set of object categories that the goal parent is expected to have.
|
|
- id: expectedItem
|
|
type: TinyLife.Objects.ObjectCategory
|
|
description: A set of object categories that the item to hold and carry is expected to have.
|
|
- id: putDown
|
|
type: System.Boolean
|
|
description: Whether the <code data-dev-comment-type="paramref" class="paramref">expectedItem</code> should be put down. If this is <xref uid="langword_csharp_false" name="false" href=""></xref>, the person will only go to the goal location, but not put the item down on it.
|
|
return:
|
|
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
|
|
description: The actions to execute to cause this behavior.
|
|
content.vb: Public Shared Function PickUpAndGoTo(info As ActionInfo, expectedParent As ObjectCategory, expectedItem As ObjectCategory, putDown As Boolean = True) As IEnumerable(Of Action)
|
|
overload: TinyLife.Actions.Action.PickUpAndGoTo*
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
- uid: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
|
|
commentId: M:TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
|
|
id: PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: PickUpAndGoTo(ActionInfo, Func<Furniture, Boolean>, Func<Furniture, Boolean>, Boolean)
|
|
nameWithType: Action.PickUpAndGoTo(ActionInfo, Func<Furniture, Boolean>, Func<Furniture, Boolean>, Boolean)
|
|
fullName: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo, System.Func<TinyLife.Objects.Furniture, System.Boolean>, System.Func<TinyLife.Objects.Furniture, System.Boolean>, System.Boolean)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: PickUpAndGoTo
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 506
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA helper method that returns a set of actions which cause the <code data-dev-comment-type=\"paramref\" class=\"paramref\">info</code>'s <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> to set up a holdable item on an expected parent object in such a way that interacting with it is possible afterwards. This utility method is used for actions like <xref href=\"TinyLife.Actions.ActionType.Eat\" data-throw-if-not-resolved=\"false\"></xref>, where it is desired that a person picks up a food item from a counter and brings it to a table, if required.\n<xref href=\"TinyLife.Actions.ActionType.CanPickUpOrIsHoldingForTarget(TinyLife.Actions.ActionInfo%2cTinyLife.Objects.ObjectCategory%2cSystem.Func%7bTinyLife.Objects.Furniture%2cSystem.Boolean%7d%2cSystem.Nullable%7bTinyLife.Actions.CanExecuteResult%7d%2cSystem.Boolean%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> provides a <xref href=\"TinyLife.Actions.ActionType.CanExecuteDelegate\" data-throw-if-not-resolved=\"false\"></xref> equivalent to this method.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static IEnumerable<Action> PickUpAndGoTo(ActionInfo info, Func<Furniture, bool> isParentValid, Func<Furniture, bool> isItemValid, bool putDown = true)
|
|
parameters:
|
|
- id: info
|
|
type: TinyLife.Actions.ActionInfo
|
|
description: The action info.
|
|
- id: isParentValid
|
|
type: System.Func{TinyLife.Objects.Furniture,System.Boolean}
|
|
description: A predicate that determines whether the given furniture item is a valid parent.
|
|
- id: isItemValid
|
|
type: System.Func{TinyLife.Objects.Furniture,System.Boolean}
|
|
description: A predicate that determines whether the given furniture item is a valid holdable and carryable item for this purpose.
|
|
- id: putDown
|
|
type: System.Boolean
|
|
description: Whether the holdable item should be put down. If this is <xref uid="langword_csharp_false" name="false" href=""></xref>, the person will only go to the goal location, but not put the item down on it.
|
|
return:
|
|
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
|
|
description: The actions to execute to cause this behavior.
|
|
content.vb: Public Shared Function PickUpAndGoTo(info As ActionInfo, isParentValid As Func(Of Furniture, Boolean), isItemValid As Func(Of Furniture, Boolean), putDown As Boolean = True) As IEnumerable(Of Action)
|
|
overload: TinyLife.Actions.Action.PickUpAndGoTo*
|
|
nameWithType.vb: Action.PickUpAndGoTo(ActionInfo, Func(Of Furniture, Boolean), Func(Of Furniture, Boolean), Boolean)
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo, System.Func(Of TinyLife.Objects.Furniture, System.Boolean), System.Func(Of TinyLife.Objects.Furniture, System.Boolean), System.Boolean)
|
|
name.vb: PickUpAndGoTo(ActionInfo, Func(Of Furniture, Boolean), Func(Of Furniture, Boolean), Boolean)
|
|
- uid: TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
|
|
commentId: M:TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
|
|
id: Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Sit(Furniture, Single, ActionSpot)
|
|
nameWithType: Action.Sit(Furniture, Single, ActionSpot)
|
|
fullName: TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture, System.Single, TinyLife.Objects.ActionSpot)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Sit
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 543
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA helper method that causes the <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> to sit on the given object.\nThis method causes the action spot to be occupied and the person's <xref href=\"TinyLife.Objects.Person.CurrentPose\" data-throw-if-not-resolved=\"false\"></xref> to be changed to <xref href=\"TinyLife.Objects.Person.Pose.Sitting\" data-throw-if-not-resolved=\"false\"></xref>.\nAdditionally, the <xref href=\"TinyLife.NeedType.Energy\" data-throw-if-not-resolved=\"false\"></xref> need is restored a little bit.\nNote that this method has to be called every <xref href=\"TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref> frame for the person to stay sat down.\n"
|
|
example: []
|
|
syntax:
|
|
content: public bool Sit(Furniture chair, float speedMultiplier, ActionSpot spot = null)
|
|
parameters:
|
|
- id: chair
|
|
type: TinyLife.Objects.Furniture
|
|
description: The chair to sit on
|
|
- id: speedMultiplier
|
|
type: System.Single
|
|
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
|
|
- id: spot
|
|
type: TinyLife.Objects.ActionSpot
|
|
description: The action spot to sit on, or null to select one automatically
|
|
return:
|
|
type: System.Boolean
|
|
description: Whether or not the chair can be sat on
|
|
content.vb: Public Function Sit(chair As Furniture, speedMultiplier As Single, spot As ActionSpot = Nothing) As Boolean
|
|
overload: TinyLife.Actions.Action.Sit*
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
|
|
commentId: M:TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
|
|
id: GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetFreeChair(Person, Furniture)
|
|
nameWithType: Action.GetFreeChair(Person, Furniture)
|
|
fullName: TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person, TinyLife.Objects.Furniture)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetFreeChair
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 561
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA helper method that returns an <xref href=\"TinyLife.Actions.ActionInfo\" data-throw-if-not-resolved=\"false\"></xref> for a <xref href=\"TinyLife.Objects.ActionSpot\" data-throw-if-not-resolved=\"false\"></xref> on a <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> with the <xref href=\"TinyLife.Objects.ObjectCategory.Chair\" data-throw-if-not-resolved=\"false\"></xref> category that is closest to the given object which is on a desk or table.\nThe furniture returned is the one that the person should <xref href=\"TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture%2cSystem.Single%2cTinyLife.Objects.ActionSpot)\" data-throw-if-not-resolved=\"false\"></xref> on when interacting with the passed <code data-dev-comment-type=\"paramref\" class=\"paramref\">deskObject</code>.\nThis method will return the <code data-dev-comment-type=\"paramref\" class=\"paramref\">deskObject</code>'s parent itself if it is a picnic-style table that has benches directly attached to it.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static (Furniture Chair, ActionSpot Spot, Direction2 Direction) GetFreeChair(Person person, Furniture deskObject)
|
|
parameters:
|
|
- id: person
|
|
type: TinyLife.Objects.Person
|
|
description: The person to get the free chair for
|
|
- id: deskObject
|
|
type: TinyLife.Objects.Furniture
|
|
description: The object that is sat on a desk
|
|
return:
|
|
type: System.ValueTuple{TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot,MLEM.Misc.Direction2}
|
|
description: The corresponding chair, <xref href="TinyLife.Objects.ActionSpot" data-throw-if-not-resolved="false"></xref> and the action spot's rotation, or default if there is none
|
|
content.vb: Public Shared Function GetFreeChair(person As Person, deskObject As Furniture) As(Chair As Furniture, Spot As ActionSpot, Direction As Direction2)(Of Furniture , ActionSpot, Direction2)
|
|
overload: TinyLife.Actions.Action.GetFreeChair*
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
- uid: TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
|
|
commentId: M:TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
|
|
id: GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetFreeChairs(Person, Furniture, Func<Direction2, Boolean>)
|
|
nameWithType: Action.GetFreeChairs(Person, Furniture, Func<Direction2, Boolean>)
|
|
fullName: TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person, TinyLife.Objects.Furniture, System.Func<MLEM.Misc.Direction2, System.Boolean>)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetFreeChairs
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 578
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nReturns a set of free chair furniture paired with an <xref href=\"TinyLife.Objects.ActionSpot\" data-throw-if-not-resolved=\"false\"></xref> and accessible direction.\nThis method is used by <xref href=\"TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person%2cTinyLife.Objects.Furniture)\" data-throw-if-not-resolved=\"false\"></xref>.\nThis method will return the <code data-dev-comment-type=\"paramref\" class=\"paramref\">table</code> itself if it is a picnic-style table that has benches directly attached to it.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static IEnumerable<(Furniture Chair, ActionSpot Spot, Direction2 Direction)> GetFreeChairs(Person person, Furniture table, Func<Direction2, bool> canSitThisWay = null)
|
|
parameters:
|
|
- id: person
|
|
type: TinyLife.Objects.Person
|
|
description: The person to get the free chairs for
|
|
- id: table
|
|
type: TinyLife.Objects.Furniture
|
|
description: The table that the chairs should be connected to
|
|
- id: canSitThisWay
|
|
type: System.Func{MLEM.Misc.Direction2,System.Boolean}
|
|
description: A function that determines whether a person can sit the given way, or null to allow all seating directions
|
|
return:
|
|
type: System.Collections.Generic.IEnumerable{System.ValueTuple{TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot,MLEM.Misc.Direction2}}
|
|
description: A set of chairs, their action spots and their seating directions
|
|
content.vb: Public Shared Function GetFreeChairs(person As Person, table As Furniture, canSitThisWay As Func(Of Direction2, Boolean) = Nothing) As IEnumerable(Of(Chair As Furniture, Spot As ActionSpot, Direction As Direction2)(Of Furniture , ActionSpot, Direction2))
|
|
overload: TinyLife.Actions.Action.GetFreeChairs*
|
|
nameWithType.vb: Action.GetFreeChairs(Person, Furniture, Func(Of Direction2, Boolean))
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person, TinyLife.Objects.Furniture, System.Func(Of MLEM.Misc.Direction2, System.Boolean))
|
|
name.vb: GetFreeChairs(Person, Furniture, Func(Of Direction2, Boolean))
|
|
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
|
|
commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
|
|
id: FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: FindAllFreePeople(Person, ActionType, Nullable<Vector2>, Nullable<Single>, Boolean)
|
|
nameWithType: Action.FindAllFreePeople(Person, ActionType, Nullable<Vector2>, Nullable<Single>, Boolean)
|
|
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person, TinyLife.Actions.ActionType, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Nullable<System.Single>, System.Boolean)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: FindAllFreePeople
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 600
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA helper method to find a set of all <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> instances that are currently valid for interaction with the passed <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref>, ordered by their priority, where the first entry is the best possible <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static IEnumerable<Person> FindAllFreePeople(Person person, ActionType type = null, Vector2? position = null, float? radius = null, bool ignoreVisibility = false)
|
|
parameters:
|
|
- id: person
|
|
type: TinyLife.Objects.Person
|
|
description: The person that wants to start the aciton
|
|
- id: type
|
|
type: TinyLife.Actions.ActionType
|
|
description: The type of action we want to start
|
|
- id: position
|
|
type: System.Nullable{Microsoft.Xna.Framework.Vector2}
|
|
description: The position that we should find people around, or null to use the passed person's position
|
|
- id: radius
|
|
type: System.Nullable{System.Single}
|
|
description: The radius that should be searched for people in, or 32 by default
|
|
- id: ignoreVisibility
|
|
type: System.Boolean
|
|
description: Whether the visibility (<xref href="TinyLife.World.Household.IsLotVisible(TinyLife.World.Lot)" data-throw-if-not-resolved="false"></xref>) of the object's lot should be ignored, or false by default
|
|
return:
|
|
type: System.Collections.Generic.IEnumerable{TinyLife.Objects.Person}
|
|
description: A set of valid interaction partners
|
|
content.vb: Public Shared Function FindAllFreePeople(person As Person, type As ActionType = Nothing, position As Vector2? = Nothing, radius As Single? = Nothing, ignoreVisibility As Boolean = False) As IEnumerable(Of Person)
|
|
overload: TinyLife.Actions.Action.FindAllFreePeople*
|
|
nameWithType.vb: Action.FindAllFreePeople(Person, ActionType, Nullable(Of Vector2), Nullable(Of Single), Boolean)
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person, TinyLife.Actions.ActionType, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Nullable(Of System.Single), System.Boolean)
|
|
name.vb: FindAllFreePeople(Person, ActionType, Nullable(Of Vector2), Nullable(Of Single), Boolean)
|
|
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
|
|
commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
|
|
id: FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Nullable<Vector2>, Nullable<Single>, Boolean, Boolean)
|
|
nameWithType: Action.FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Nullable<Vector2>, Nullable<Single>, Boolean, Boolean)
|
|
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, System.Boolean, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Nullable<System.Single>, System.Boolean, System.Boolean)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: FindAllFreeFurniture
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 625
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA helper method to find a set of all <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> instances that are currently valid for interaction with the passed <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref>, ordered by their priority, where the first entry is the best possible <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> object.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static IEnumerable<Furniture> FindAllFreeFurniture(Person person, ObjectCategory categories = null, FurnitureType objectSpotType = null, bool needsFreeActionSpot = true, Vector2? position = null, float? radius = null, bool allowBroken = false, bool ignoreVisibility = false)
|
|
parameters:
|
|
- id: person
|
|
type: TinyLife.Objects.Person
|
|
description: The person that wants to start the aciton
|
|
- id: categories
|
|
type: TinyLife.Objects.ObjectCategory
|
|
description: The categories that the furniture should have
|
|
- id: objectSpotType
|
|
type: TinyLife.Objects.FurnitureType
|
|
description: The type of item that an object spot should be available for, or null if this is not required
|
|
- id: needsFreeActionSpot
|
|
type: System.Boolean
|
|
description: Whether or not the furniture returned needs a non-occupied <xref href="TinyLife.Objects.ActionSpot" data-throw-if-not-resolved="false"></xref>
|
|
- id: position
|
|
type: System.Nullable{Microsoft.Xna.Framework.Vector2}
|
|
description: The position that we should find people around, or null to use the passed person's position
|
|
- id: radius
|
|
type: System.Nullable{System.Single}
|
|
description: The radius that should be searched for people in, or 32 by default
|
|
- id: allowBroken
|
|
type: System.Boolean
|
|
description: Whether furniture that is <xref href="TinyLife.Objects.BreakableFurniture.Broken" data-throw-if-not-resolved="false"></xref> can be returned
|
|
- id: ignoreVisibility
|
|
type: System.Boolean
|
|
description: Whether the visibility (<xref href="TinyLife.World.Household.IsLotVisible(TinyLife.World.Lot)" data-throw-if-not-resolved="false"></xref>) of the object's lot should be ignored, or false by default
|
|
return:
|
|
type: System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture}
|
|
description: A set of valid furniture
|
|
content.vb: Public Shared Function FindAllFreeFurniture(person As Person, categories As ObjectCategory = Nothing, objectSpotType As FurnitureType = Nothing, needsFreeActionSpot As Boolean = True, position As Vector2? = Nothing, radius As Single? = Nothing, allowBroken As Boolean = False, ignoreVisibility As Boolean = False) As IEnumerable(Of Furniture)
|
|
overload: TinyLife.Actions.Action.FindAllFreeFurniture*
|
|
nameWithType.vb: Action.FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Nullable(Of Vector2), Nullable(Of Single), Boolean, Boolean)
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, System.Boolean, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Nullable(Of System.Single), System.Boolean, System.Boolean)
|
|
name.vb: FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Nullable(Of Vector2), Nullable(Of Single), Boolean, Boolean)
|
|
- uid: TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
|
|
commentId: M:TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
|
|
id: FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: FindAllFreeWalls(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
|
|
nameWithType: Action.FindAllFreeWalls(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
|
|
fullName: TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Nullable<System.Single>, System.Boolean)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: FindAllFreeWalls
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 643
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA helper method to find a set of all <xref href=\"TinyLife.World.Wall\" data-throw-if-not-resolved=\"false\"></xref> instances that are currently valid for interaction with the passed <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref>\n"
|
|
example: []
|
|
syntax:
|
|
content: public static IEnumerable<Wall> FindAllFreeWalls(Person person, Vector2? position = null, float? radius = null, bool ignoreVisibility = false)
|
|
parameters:
|
|
- id: person
|
|
type: TinyLife.Objects.Person
|
|
description: The person that wants to start the aciton
|
|
- id: position
|
|
type: System.Nullable{Microsoft.Xna.Framework.Vector2}
|
|
description: The position that the walls should be around, or null to use the <code data-dev-comment-type="paramref" class="paramref">person</code>'s position
|
|
- id: radius
|
|
type: System.Nullable{System.Single}
|
|
description: The radius that should be searched for walls in, or 32 by default
|
|
- id: ignoreVisibility
|
|
type: System.Boolean
|
|
description: Whether the visibility (<xref href="TinyLife.World.Household.IsLotVisible(TinyLife.World.Lot)" data-throw-if-not-resolved="false"></xref>) of the object's lot should be ignored, or false by default
|
|
return:
|
|
type: System.Collections.Generic.IEnumerable{TinyLife.World.Wall}
|
|
description: A set of valid walls
|
|
content.vb: Public Shared Function FindAllFreeWalls(person As Person, position As Vector2? = Nothing, radius As Single? = Nothing, ignoreVisibility As Boolean = False) As IEnumerable(Of Wall)
|
|
overload: TinyLife.Actions.Action.FindAllFreeWalls*
|
|
nameWithType.vb: Action.FindAllFreeWalls(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Nullable(Of System.Single), System.Boolean)
|
|
name.vb: FindAllFreeWalls(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
|
|
- uid: TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
|
|
commentId: M:TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
|
|
id: FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: FindAllFreeGround(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
|
|
nameWithType: Action.FindAllFreeGround(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
|
|
fullName: TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Nullable<System.Single>, System.Boolean)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: FindAllFreeGround
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 658
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA helper method to find a set of all positions on the ground that are currently valid for interaction\n"
|
|
example: []
|
|
syntax:
|
|
content: public static IEnumerable<Point> FindAllFreeGround(Person person, Vector2? position = null, float? radius = null, bool ignoreVisibility = false)
|
|
parameters:
|
|
- id: person
|
|
type: TinyLife.Objects.Person
|
|
description: The person that wants to start the aciton
|
|
- id: position
|
|
type: System.Nullable{Microsoft.Xna.Framework.Vector2}
|
|
description: The position that the ground should be around, or null to use the <code data-dev-comment-type="paramref" class="paramref">person</code>'s position
|
|
- id: radius
|
|
type: System.Nullable{System.Single}
|
|
description: The radius that should be searched for ground positions in, or 32 by default
|
|
- id: ignoreVisibility
|
|
type: System.Boolean
|
|
description: Whether the visibility (<xref href="TinyLife.World.Household.IsLotVisible(TinyLife.World.Lot)" data-throw-if-not-resolved="false"></xref>) of the object's lot should be ignored, or false by default
|
|
return:
|
|
type: System.Collections.Generic.IEnumerable{Microsoft.Xna.Framework.Point}
|
|
description: A set of valid locations
|
|
content.vb: Public Shared Function FindAllFreeGround(person As Person, position As Vector2? = Nothing, radius As Single? = Nothing, ignoreVisibility As Boolean = False) As IEnumerable(Of Point)
|
|
overload: TinyLife.Actions.Action.FindAllFreeGround*
|
|
nameWithType.vb: Action.FindAllFreeGround(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Nullable(Of System.Single), System.Boolean)
|
|
name.vb: FindAllFreeGround(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
|
|
- uid: TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
|
|
commentId: M:TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
|
|
id: FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable<Vector2>, Boolean, Boolean)
|
|
nameWithType: Action.FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable<Vector2>, Boolean, Boolean)
|
|
fullName: TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Boolean, System.Boolean)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: FindFreeFurniture
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 676
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA helper method to find the best <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> instance to interact with based on the given data.\nNote that this method always returns a <xref href=\"TinyLife.Actions.ActionInfo\" data-throw-if-not-resolved=\"false\"></xref> related to the first result from <xref href=\"TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person%2cTinyLife.Objects.ObjectCategory%2cTinyLife.Objects.FurnitureType%2cSystem.Boolean%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Vector2%7d%2cSystem.Nullable%7bSystem.Single%7d%2cSystem.Boolean%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static ActionInfo FindFreeFurniture(Person person, ObjectCategory categories, FurnitureType objectSpotType = null, Vector2? position = null, bool allowBroken = false, bool ignoreVisibility = false)
|
|
parameters:
|
|
- id: person
|
|
type: TinyLife.Objects.Person
|
|
description: The person that wants to start the aciton
|
|
- id: categories
|
|
type: TinyLife.Objects.ObjectCategory
|
|
description: The categories that the furniture should have
|
|
- id: objectSpotType
|
|
type: TinyLife.Objects.FurnitureType
|
|
description: The type of item that an object spot should be available for, or null if this is not required
|
|
- id: position
|
|
type: System.Nullable{Microsoft.Xna.Framework.Vector2}
|
|
description: The position that we should find people around, or null to use the passed person's position
|
|
- id: allowBroken
|
|
type: System.Boolean
|
|
description: Whether furniture that is <xref href="TinyLife.Objects.BreakableFurniture.Broken" data-throw-if-not-resolved="false"></xref> can be returned
|
|
- id: ignoreVisibility
|
|
type: System.Boolean
|
|
description: Whether the visibility (<xref href="TinyLife.World.Household.IsLotVisible(TinyLife.World.Lot)" data-throw-if-not-resolved="false"></xref>) of the object's lot should be ignored, or false by default
|
|
return:
|
|
type: TinyLife.Actions.ActionInfo
|
|
description: An action info for the best furniture, or null if there is none
|
|
content.vb: Public Shared Function FindFreeFurniture(person As Person, categories As ObjectCategory, objectSpotType As FurnitureType = Nothing, position As Vector2? = Nothing, allowBroken As Boolean = False, ignoreVisibility As Boolean = False) As ActionInfo
|
|
overload: TinyLife.Actions.Action.FindFreeFurniture*
|
|
nameWithType.vb: Action.FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable(Of Vector2), Boolean, Boolean)
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Boolean, System.Boolean)
|
|
name.vb: FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable(Of Vector2), Boolean, Boolean)
|
|
- uid: TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2})
|
|
commentId: M:TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2})
|
|
id: FindAllActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Nullable{Microsoft.Xna.Framework.Vector2})
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: FindAllActionObjects(Person, ActionType, Nullable<Vector2>)
|
|
nameWithType: Action.FindAllActionObjects(Person, ActionType, Nullable<Vector2>)
|
|
fullName: TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.Person, TinyLife.Actions.ActionType, System.Nullable<Microsoft.Xna.Framework.Vector2>)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: FindAllActionObjects
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 689
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nReturns all <xref href=\"TinyLife.Actions.ActionInfo\" data-throw-if-not-resolved=\"false\"></xref> objects that are available to the given <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> for the given <xref href=\"TinyLife.Actions.ActionType\" data-throw-if-not-resolved=\"false\"></xref>.\nThe objects returned are the ones that would also be considered by the <xref href=\"TinyLife.Objects.PersonAi\" data-throw-if-not-resolved=\"false\"></xref> when starting an action.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static IEnumerable<ActionInfo> FindAllActionObjects(Person person, ActionType type, Vector2? position = null)
|
|
parameters:
|
|
- id: person
|
|
type: TinyLife.Objects.Person
|
|
description: The person
|
|
- id: type
|
|
type: TinyLife.Actions.ActionType
|
|
description: The action to start
|
|
- id: position
|
|
type: System.Nullable{Microsoft.Xna.Framework.Vector2}
|
|
description: The position to focus around when finding action objects.
|
|
return:
|
|
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionInfo}
|
|
description: A set of action infos that the given action can be started with
|
|
content.vb: Public Shared Function FindAllActionObjects(person As Person, type As ActionType, position As Vector2? = Nothing) As IEnumerable(Of ActionInfo)
|
|
overload: TinyLife.Actions.Action.FindAllActionObjects*
|
|
nameWithType.vb: Action.FindAllActionObjects(Person, ActionType, Nullable(Of Vector2))
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.Person, TinyLife.Actions.ActionType, System.Nullable(Of Microsoft.Xna.Framework.Vector2))
|
|
name.vb: FindAllActionObjects(Person, ActionType, Nullable(Of Vector2))
|
|
- uid: TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
|
|
commentId: M:TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
|
|
id: FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: FindValidActionObjects(Person, ActionType, Boolean, Nullable<Vector2>, Boolean, Boolean)
|
|
nameWithType: Action.FindValidActionObjects(Person, ActionType, Boolean, Nullable<Vector2>, Boolean, Boolean)
|
|
fullName: TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person, TinyLife.Actions.ActionType, System.Boolean, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Boolean, System.Boolean)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: FindValidActionObjects
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 726
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nReturns all <xref href=\"TinyLife.Actions.ActionInfo\" data-throw-if-not-resolved=\"false\"></xref> objects that are available to the given <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> for the given <xref href=\"TinyLife.Actions.ActionType\" data-throw-if-not-resolved=\"false\"></xref>, and whose <xref href=\"TinyLife.Actions.ActionType.CanExecute(TinyLife.Actions.ActionInfo%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> indicates that the actions are valid for execution.\nThis method also checks <xref href=\"TinyLife.Actions.ActionType.TypeSettings.IsInappropriateElsewhere\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static IEnumerable<ActionInfo> FindValidActionObjects(Person person, ActionType type, bool automatic, Vector2? position = null, bool allowInappropriate = false, bool allowInvalid = false)
|
|
parameters:
|
|
- id: person
|
|
type: TinyLife.Objects.Person
|
|
description: The person.
|
|
- id: type
|
|
type: TinyLife.Actions.ActionType
|
|
description: The action to start.
|
|
- id: automatic
|
|
type: System.Boolean
|
|
description: Whether the action is considered to start automatically.
|
|
- id: position
|
|
type: System.Nullable{Microsoft.Xna.Framework.Vector2}
|
|
description: The position to focus around when finding action objects.
|
|
- id: allowInappropriate
|
|
type: System.Boolean
|
|
description: Whether to ignore the <xref href="TinyLife.Actions.ActionType.TypeSettings.IsInappropriateElsewhere" data-throw-if-not-resolved="false"></xref> flag.
|
|
- id: allowInvalid
|
|
type: System.Boolean
|
|
return:
|
|
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionInfo}
|
|
description: A set of action infos that the given action can be started with.
|
|
content.vb: Public Shared Function FindValidActionObjects(person As Person, type As ActionType, automatic As Boolean, position As Vector2? = Nothing, allowInappropriate As Boolean = False, allowInvalid As Boolean = False) As IEnumerable(Of ActionInfo)
|
|
overload: TinyLife.Actions.Action.FindValidActionObjects*
|
|
nameWithType.vb: Action.FindValidActionObjects(Person, ActionType, Boolean, Nullable(Of Vector2), Boolean, Boolean)
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person, TinyLife.Actions.ActionType, System.Boolean, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Boolean, System.Boolean)
|
|
name.vb: FindValidActionObjects(Person, ActionType, Boolean, Nullable(Of Vector2), Boolean, Boolean)
|
|
- uid: TinyLife.Actions.Action.GetRandomVariety(System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionVariety},TinyLife.Actions.ActionInfo)
|
|
commentId: M:TinyLife.Actions.Action.GetRandomVariety(System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionVariety},TinyLife.Actions.ActionInfo)
|
|
id: GetRandomVariety(System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionVariety},TinyLife.Actions.ActionInfo)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetRandomVariety(IEnumerable<ActionVariety>, ActionInfo)
|
|
nameWithType: Action.GetRandomVariety(IEnumerable<ActionVariety>, ActionInfo)
|
|
fullName: TinyLife.Actions.Action.GetRandomVariety(System.Collections.Generic.IEnumerable<TinyLife.Actions.ActionVariety>, TinyLife.Actions.ActionInfo)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetRandomVariety
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 743
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nReturns a random action variety from the given set of action varieties based on their <xref href=\"TinyLife.Actions.ActionVariety.GetPassivePriority(TinyLife.Objects.Person)\" data-throw-if-not-resolved=\"false\"></xref>.\nThe returned variety is guaranteed to be executable in this scenario (<xref href=\"TinyLife.Actions.ActionVariety.CanBeExecuted(TinyLife.Actions.ActionInfo%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref>).\n"
|
|
example: []
|
|
syntax:
|
|
content: public static ActionVariety GetRandomVariety(IEnumerable<ActionVariety> varieties, ActionInfo info)
|
|
parameters:
|
|
- id: varieties
|
|
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.ActionVariety}
|
|
description: The action varieties to choose from
|
|
- id: info
|
|
type: TinyLife.Actions.ActionInfo
|
|
description: The action infos
|
|
return:
|
|
type: TinyLife.Actions.ActionVariety
|
|
description: A random, executable action variety
|
|
content.vb: Public Shared Function GetRandomVariety(varieties As IEnumerable(Of ActionVariety), info As ActionInfo) As ActionVariety
|
|
overload: TinyLife.Actions.Action.GetRandomVariety*
|
|
nameWithType.vb: Action.GetRandomVariety(IEnumerable(Of ActionVariety), ActionInfo)
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.Actions.Action.GetRandomVariety(System.Collections.Generic.IEnumerable(Of TinyLife.Actions.ActionVariety), TinyLife.Actions.ActionInfo)
|
|
name.vb: GetRandomVariety(IEnumerable(Of ActionVariety), ActionInfo)
|
|
- uid: TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
|
|
commentId: M:TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
|
|
id: GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetTableSpot(Furniture, ActionSpot)
|
|
nameWithType: Action.GetTableSpot(Furniture, ActionSpot)
|
|
fullName: TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture, TinyLife.Objects.ActionSpot)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetTableSpot
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 758
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA helper method that returns the <xref href=\"TinyLife.Objects.ObjectSpot\" data-throw-if-not-resolved=\"false\"></xref> on the table or desk that the given chair is connected to.\nThis is the object spot that should be used for interaction if a person sits on the given chair.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static (Furniture Table, ObjectSpot Spot) GetTableSpot(Furniture chair, ActionSpot actionSpot = null)
|
|
parameters:
|
|
- id: chair
|
|
type: TinyLife.Objects.Furniture
|
|
description: The chair to get the table spot for
|
|
- id: actionSpot
|
|
type: TinyLife.Objects.ActionSpot
|
|
description: The action spot on the <code data-dev-comment-type="paramref" class="paramref">chair</code> to get the table spot for
|
|
return:
|
|
type: System.ValueTuple{TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot}
|
|
description: The table spot, or null if there is none
|
|
content.vb: Public Shared Function GetTableSpot(chair As Furniture, actionSpot As ActionSpot = Nothing) As(Table As Furniture, Spot As ObjectSpot)(Of Furniture , ObjectSpot)
|
|
overload: TinyLife.Actions.Action.GetTableSpot*
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
- uid: TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.Person,TinyLife.Objects.Person,System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
|
|
commentId: M:TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.Person,TinyLife.Objects.Person,System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
|
|
id: InvokeForBoth(TinyLife.Objects.Person,TinyLife.Objects.Person,System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: InvokeForBoth(Person, Person, Action<Person, Person>)
|
|
nameWithType: Action.InvokeForBoth(Person, Person, Action<Person, Person>)
|
|
fullName: TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.Person, TinyLife.Objects.Person, System.Action<TinyLife.Objects.Person, TinyLife.Objects.Person>)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: InvokeForBoth
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 771
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nInvokes the given action for two people while passing both of them, first as the main, and then as the second, parameter to the given <code data-dev-comment-type=\"paramref\" class=\"paramref\">action</code>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static void InvokeForBoth(Person person, Person other, Action<Person, Person> action)
|
|
parameters:
|
|
- id: person
|
|
type: TinyLife.Objects.Person
|
|
description: The first person.
|
|
- id: other
|
|
type: TinyLife.Objects.Person
|
|
description: The second person.
|
|
- id: action
|
|
type: System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person}
|
|
description: The action to invoke for both people passed.
|
|
content.vb: Public Shared Sub InvokeForBoth(person As Person, other As Person, action As Action(Of Person, Person))
|
|
overload: TinyLife.Actions.Action.InvokeForBoth*
|
|
nameWithType.vb: Action.InvokeForBoth(Person, Person, Action(Of Person, Person))
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.Person, TinyLife.Objects.Person, System.Action(Of TinyLife.Objects.Person, TinyLife.Objects.Person))
|
|
name.vb: InvokeForBoth(Person, Person, Action(Of Person, Person))
|
|
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
|
|
commentId: M:TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
|
|
id: CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: CanMultitask(Action, Action)
|
|
nameWithType: Action.CanMultitask(Action, Action)
|
|
fullName: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action, TinyLife.Actions.Action)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: CanMultitask
|
|
path: ../TinyLife/Actions/Action.cs
|
|
startLine: 783
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA utility method that can be used whether the two <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref> instances can currently be invoked together.\nInternally, this checks if both actions return true on <xref href=\"TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static bool CanMultitask(Action a1, Action a2)
|
|
parameters:
|
|
- id: a1
|
|
type: TinyLife.Actions.Action
|
|
description: The first action
|
|
- id: a2
|
|
type: TinyLife.Actions.Action
|
|
description: The second action
|
|
return:
|
|
type: System.Boolean
|
|
description: Whether the two actions can be multi-tasked
|
|
content.vb: Public Shared Function CanMultitask(a1 As Action, a2 As Action) As Boolean
|
|
overload: TinyLife.Actions.Action.CanMultitask*
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
references:
|
|
- uid: TinyLife.Objects.Person
|
|
commentId: T:TinyLife.Objects.Person
|
|
parent: TinyLife.Objects
|
|
name: Person
|
|
nameWithType: Person
|
|
fullName: TinyLife.Objects.Person
|
|
- uid: TinyLife.Actions.ActionType
|
|
commentId: T:TinyLife.Actions.ActionType
|
|
parent: TinyLife.Actions
|
|
name: ActionType
|
|
nameWithType: ActionType
|
|
fullName: TinyLife.Actions.ActionType
|
|
- uid: TinyLife.Objects.Person.ActionQueue
|
|
commentId: F:TinyLife.Objects.Person.ActionQueue
|
|
isExternal: true
|
|
- uid: TinyLife.Objects.Person.CurrentActions
|
|
commentId: F:TinyLife.Objects.Person.CurrentActions
|
|
isExternal: true
|
|
- uid: TinyLife.Actions.MultiAction
|
|
commentId: T:TinyLife.Actions.MultiAction
|
|
parent: TinyLife.Actions
|
|
name: MultiAction
|
|
nameWithType: MultiAction
|
|
fullName: TinyLife.Actions.MultiAction
|
|
- uid: TinyLife.Objects.Person.OnActionsCompleted
|
|
commentId: E:TinyLife.Objects.Person.OnActionsCompleted
|
|
isExternal: true
|
|
- uid: TinyLife.Actions
|
|
commentId: N:TinyLife.Actions
|
|
name: TinyLife.Actions
|
|
nameWithType: TinyLife.Actions
|
|
fullName: TinyLife.Actions
|
|
- uid: System.Object
|
|
commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
|
|
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
|
|
parent: MLEM.Data.Json
|
|
isExternal: true
|
|
name: JsonTypeSafeGenericDataHolder
|
|
nameWithType: JsonTypeSafeGenericDataHolder
|
|
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
|
|
- uid: MLEM.Misc.IGenericDataHolder
|
|
commentId: T:MLEM.Misc.IGenericDataHolder
|
|
parent: MLEM.Misc
|
|
isExternal: true
|
|
name: IGenericDataHolder
|
|
nameWithType: IGenericDataHolder
|
|
fullName: MLEM.Misc.IGenericDataHolder
|
|
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
|
|
commentId: M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
|
|
parent: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
|
|
isExternal: true
|
|
name: SetData(String, Object)
|
|
nameWithType: JsonTypeSafeGenericDataHolder.SetData(String, Object)
|
|
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String, System.Object)
|
|
spec.csharp:
|
|
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
|
|
name: SetData
|
|
nameWithType: JsonTypeSafeGenericDataHolder.SetData
|
|
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: System.String
|
|
name: String
|
|
nameWithType: String
|
|
fullName: System.String
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Object
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
|
|
name: SetData
|
|
nameWithType: JsonTypeSafeGenericDataHolder.SetData
|
|
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- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,``0)
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name: SetData(Of T)
|
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nameWithType: JsonTypeSafeGenericDataHolder.SetData(Of T)
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fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(Of T)
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nameWithType: (
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nameWithType: ', '
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|
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
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name: JsonCopy<T>(T)
|
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nameWithType: Extensions.JsonCopy<T>(T)
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fullName: TinyLife.Utilities.Extensions.JsonCopy<T>(T)
|
|
nameWithType.vb: Extensions.JsonCopy(Of T)(T)
|
|
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
|
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name.vb: JsonCopy(Of T)(T)
|
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spec.csharp:
|
|
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
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name: JsonCopy<T>
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nameWithType: Extensions.JsonCopy<T>
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fullName: TinyLife.Utilities.Extensions.JsonCopy<T>
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nameWithType: T
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fullName: )
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spec.vb:
|
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name: JsonCopy(Of T)
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commentId: T:TinyLife.Utilities.Extensions
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|
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commentId: N:TinyLife.Utilities
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|
commentId: F:TinyLife.Actions.Action.Random
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parent: TinyLife.Actions.Action
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name: Random
|
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nameWithType: Action.Random
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fullName: TinyLife.Actions.Action.Random
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- uid: System.Random
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commentId: T:System.Random
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parent: System
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isExternal: true
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name: Random
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fullName: System.Random
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|
commentId: T:TinyLife.Actions.Action
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|
parent: TinyLife.Actions
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name: Action
|
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nameWithType: Action
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fullName: TinyLife.Actions.Action
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|
- uid: TinyLife.Actions.SocialAction
|
|
commentId: T:TinyLife.Actions.SocialAction
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parent: TinyLife.Actions
|
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name: SocialAction
|
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|
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commentId: P:TinyLife.Actions.Action.ElapsedTime
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parent: TinyLife.Actions.Action
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name: ElapsedTime
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|
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fullName: TinyLife.Actions.Action.ElapsedTime
|
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- uid: TinyLife.Actions.Action.InProgressTime*
|
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commentId: Overload:TinyLife.Actions.Action.InProgressTime
|
|
name: InProgressTime
|
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nameWithType: Action.InProgressTime
|
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fullName: TinyLife.Actions.Action.InProgressTime
|
|
- uid: System.TimeSpan
|
|
commentId: T:System.TimeSpan
|
|
parent: System
|
|
isExternal: true
|
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name: TimeSpan
|
|
nameWithType: TimeSpan
|
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fullName: System.TimeSpan
|
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- uid: TinyLife.Actions.Action.InProgressTime
|
|
commentId: P:TinyLife.Actions.Action.InProgressTime
|
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parent: TinyLife.Actions.Action
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name: InProgressTime
|
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nameWithType: Action.InProgressTime
|
|
fullName: TinyLife.Actions.Action.InProgressTime
|
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|
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commentId: F:System.TimeSpan.Zero
|
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isExternal: true
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- uid: TinyLife.Actions.Action.FullyInProgress*
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commentId: Overload:TinyLife.Actions.Action.FullyInProgress
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name: FullyInProgress
|
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nameWithType: Action.FullyInProgress
|
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fullName: TinyLife.Actions.Action.FullyInProgress
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- uid: System.Boolean
|
|
commentId: T:System.Boolean
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parent: System
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isExternal: true
|
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name: Boolean
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nameWithType: Boolean
|
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fullName: System.Boolean
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- uid: TinyLife.Actions.ActionInfo
|
|
commentId: T:TinyLife.Actions.ActionInfo
|
|
parent: TinyLife.Actions
|
|
name: ActionInfo
|
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nameWithType: ActionInfo
|
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fullName: TinyLife.Actions.ActionInfo
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- uid: TinyLife.Objects.PersonAi
|
|
commentId: T:TinyLife.Objects.PersonAi
|
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name: PersonAi
|
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nameWithType: PersonAi
|
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fullName: TinyLife.Objects.PersonAi
|
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- uid: TinyLife.Actions.Action.StartedAutomatically*
|
|
commentId: Overload:TinyLife.Actions.Action.StartedAutomatically
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name: StartedAutomatically
|
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nameWithType: Action.StartedAutomatically
|
|
fullName: TinyLife.Actions.Action.StartedAutomatically
|
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- uid: TinyLife.Actions.Handlers.UnderlyingActionHandler
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|
commentId: T:TinyLife.Actions.Handlers.UnderlyingActionHandler
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|
name: UnderlyingActionHandler
|
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nameWithType: UnderlyingActionHandler
|
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fullName: TinyLife.Actions.Handlers.UnderlyingActionHandler
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- uid: TinyLife.Actions.Handlers.MultiActionHandler
|
|
commentId: T:TinyLife.Actions.Handlers.MultiActionHandler
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|
parent: TinyLife.Actions.Handlers
|
|
name: MultiActionHandler
|
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nameWithType: MultiActionHandler
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fullName: TinyLife.Actions.Handlers.MultiActionHandler
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- uid: TinyLife.Actions.Action.Parent*
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commentId: Overload:TinyLife.Actions.Action.Parent
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name: Parent
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nameWithType: Action.Parent
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fullName: TinyLife.Actions.Action.Parent
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- uid: TinyLife.Actions.Handlers
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commentId: N:TinyLife.Actions.Handlers
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name: TinyLife.Actions.Handlers
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nameWithType: TinyLife.Actions.Handlers
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fullName: TinyLife.Actions.Handlers
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- uid: TinyLife.Actions.Action.Map
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|
commentId: P:TinyLife.Actions.Action.Map
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parent: TinyLife.Actions.Action
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name: Map
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nameWithType: Action.Map
|
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fullName: TinyLife.Actions.Action.Map
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|
- uid: TinyLife.Actions.Action.Map*
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commentId: Overload:TinyLife.Actions.Action.Map
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name: Map
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nameWithType: Action.Map
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fullName: TinyLife.Actions.Action.Map
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commentId: T:TinyLife.World.Map
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|
commentId: P:TinyLife.Actions.Action.Person
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parent: TinyLife.Actions.Action
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name: Person
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nameWithType: Action.Person
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fullName: TinyLife.Actions.Action.Person
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- uid: TinyLife.Actions.Action.Person*
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commentId: Overload:TinyLife.Actions.Action.Person
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commentId: Overload:TinyLife.Actions.Action.ElapsedTime
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name: ElapsedTime
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fullName: TinyLife.Actions.Action.ElapsedTime
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commentId: M:TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Func{TinyLife.Uis.CoveringGroup,System.Collections.Generic.IEnumerable{MLEM.Ui.Elements.Element}},MLEM.Textures.TextureRegion)
|
|
parent: TinyLife.Actions.Action
|
|
isExternal: true
|
|
name: OpenPlayerPrompt(String, Predicate<Panel>, Action<Panel>, Boolean, Func<CoveringGroup, IEnumerable<Element>>, TextureRegion)
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nameWithType: Action.OpenPlayerPrompt(String, Predicate<Panel>, Action<Panel>, Boolean, Func<CoveringGroup, IEnumerable<Element>>, TextureRegion)
|
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fullName: TinyLife.Actions.Action.OpenPlayerPrompt(System.String, System.Predicate<MLEM.Ui.Elements.Panel>, System.Action<MLEM.Ui.Elements.Panel>, System.Boolean, System.Func<TinyLife.Uis.CoveringGroup, System.Collections.Generic.IEnumerable<MLEM.Ui.Elements.Element>>, MLEM.Textures.TextureRegion)
|
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nameWithType.vb: Action.OpenPlayerPrompt(String, Predicate(Of Panel), Action(Of Panel), Boolean, Func(Of CoveringGroup, IEnumerable(Of Element)), TextureRegion)
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fullName.vb: TinyLife.Actions.Action.OpenPlayerPrompt(System.String, System.Predicate(Of MLEM.Ui.Elements.Panel), System.Action(Of MLEM.Ui.Elements.Panel), System.Boolean, System.Func(Of TinyLife.Uis.CoveringGroup, System.Collections.Generic.IEnumerable(Of MLEM.Ui.Elements.Element)), MLEM.Textures.TextureRegion)
|
|
name.vb: OpenPlayerPrompt(String, Predicate(Of Panel), Action(Of Panel), Boolean, Func(Of CoveringGroup, IEnumerable(Of Element)), TextureRegion)
|
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spec.csharp:
|
|
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|
|
name: OpenPlayerPrompt
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fullName: (
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nameWithType: String
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fullName: System.String
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isExternal: true
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isExternal: true
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nameWithType: <
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spec.vb:
|
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|
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name: String
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fullName: System.String
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fullName: System.Func
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|
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|
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commentId: M:TinyLife.Actions.Action.IsCompleted
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name: IsCompleted()
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nameWithType: Action.IsCompleted()
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fullName: TinyLife.Actions.Action.IsCompleted()
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spec.csharp:
|
|
- uid: TinyLife.Actions.Action.IsCompleted
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|
name: IsCompleted
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|
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spec.vb:
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|
- uid: TinyLife.Actions.Action.IsCompleted
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|
name: IsCompleted
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|
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fullName: TinyLife.Actions.Action.IsCompleted
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|
commentId: M:TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
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|
parent: TinyLife.Actions.Action
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isExternal: true
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name: Update(GameTime, TimeSpan, Single)
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nameWithType: Action.Update(GameTime, TimeSpan, Single)
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fullName: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
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spec.csharp:
|
|
- uid: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
|
|
name: Update
|
|
nameWithType: Action.Update
|
|
fullName: TinyLife.Actions.Action.Update
|
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- name: (
|
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nameWithType: (
|
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- uid: Microsoft.Xna.Framework.GameTime
|
|
name: GameTime
|
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nameWithType: GameTime
|
|
fullName: Microsoft.Xna.Framework.GameTime
|
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isExternal: true
|
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- name: ', '
|
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nameWithType: ', '
|
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fullName: ', '
|
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- uid: System.TimeSpan
|
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name: TimeSpan
|
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nameWithType: TimeSpan
|
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fullName: System.TimeSpan
|
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isExternal: true
|
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- name: ', '
|
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nameWithType: ', '
|
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fullName: ', '
|
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- uid: System.Single
|
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name: Single
|
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nameWithType: Single
|
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fullName: System.Single
|
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|
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|
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spec.vb:
|
|
- uid: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
|
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name: Update
|
|
nameWithType: Action.Update
|
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fullName: TinyLife.Actions.Action.Update
|
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- name: (
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nameWithType: (
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fullName: (
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- uid: Microsoft.Xna.Framework.GameTime
|
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name: GameTime
|
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nameWithType: GameTime
|
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fullName: Microsoft.Xna.Framework.GameTime
|
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isExternal: true
|
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- name: ', '
|
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nameWithType: ', '
|
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fullName: ', '
|
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- uid: System.TimeSpan
|
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name: TimeSpan
|
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nameWithType: TimeSpan
|
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fullName: System.TimeSpan
|
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isExternal: true
|
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- name: ', '
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nameWithType: ', '
|
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fullName: ', '
|
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- uid: System.Single
|
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name: Single
|
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nameWithType: Single
|
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fullName: System.Single
|
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- uid: System.Nullable{TinyLife.Actions.CompletionType}
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commentId: T:System.Nullable{TinyLife.Actions.CompletionType}
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parent: System
|
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definition: System.Nullable`1
|
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name: Nullable<CompletionType>
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nameWithType: Nullable<CompletionType>
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fullName: System.Nullable<TinyLife.Actions.CompletionType>
|
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nameWithType.vb: Nullable(Of CompletionType)
|
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fullName.vb: System.Nullable(Of TinyLife.Actions.CompletionType)
|
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name.vb: Nullable(Of CompletionType)
|
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spec.csharp:
|
|
- uid: System.Nullable`1
|
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name: Nullable
|
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nameWithType: Nullable
|
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fullName: System.Nullable
|
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isExternal: true
|
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- name: <
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nameWithType: <
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fullName: <
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- uid: TinyLife.Actions.CompletionType
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name: CompletionType
|
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nameWithType: CompletionType
|
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fullName: TinyLife.Actions.CompletionType
|
|
- name: '>'
|
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nameWithType: '>'
|
|
fullName: '>'
|
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spec.vb:
|
|
- uid: System.Nullable`1
|
|
name: Nullable
|
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nameWithType: Nullable
|
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fullName: System.Nullable
|
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isExternal: true
|
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- name: '(Of '
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nameWithType: '(Of '
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fullName: '(Of '
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- uid: TinyLife.Actions.CompletionType
|
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name: CompletionType
|
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nameWithType: CompletionType
|
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fullName: TinyLife.Actions.CompletionType
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- uid: System.Nullable`1
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commentId: T:System.Nullable`1
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nameWithType: Nullable<T>
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fullName: System.Nullable<T>
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nameWithType.vb: Nullable(Of T)
|
|
fullName.vb: System.Nullable(Of T)
|
|
name.vb: Nullable(Of T)
|
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spec.csharp:
|
|
- uid: System.Nullable`1
|
|
name: Nullable
|
|
nameWithType: Nullable
|
|
fullName: System.Nullable
|
|
isExternal: true
|
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- name: <
|
|
nameWithType: <
|
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fullName: <
|
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- name: T
|
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nameWithType: T
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- name: '>'
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nameWithType: '>'
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fullName: '>'
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spec.vb:
|
|
- uid: System.Nullable`1
|
|
name: Nullable
|
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nameWithType: Nullable
|
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fullName: System.Nullable
|
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isExternal: true
|
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- name: '(Of '
|
|
nameWithType: '(Of '
|
|
fullName: '(Of '
|
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- name: T
|
|
nameWithType: T
|
|
fullName: T
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- name: )
|
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nameWithType: )
|
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fullName: )
|
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- uid: TinyLife.Actions.Action.#ctor*
|
|
commentId: Overload:TinyLife.Actions.Action.#ctor
|
|
name: Action
|
|
nameWithType: Action.Action
|
|
fullName: TinyLife.Actions.Action.Action
|
|
- uid: TinyLife.Actions.Action.Initialize*
|
|
commentId: Overload:TinyLife.Actions.Action.Initialize
|
|
name: Initialize
|
|
nameWithType: Action.Initialize
|
|
fullName: TinyLife.Actions.Action.Initialize
|
|
- uid: TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
|
|
commentId: M:TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
|
|
parent: TinyLife.Objects.MapObject
|
|
isExternal: true
|
|
name: ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean)
|
|
nameWithType: MapObject.ActionUpdate(Action, GameTime, TimeSpan, Single, Boolean)
|
|
fullName: TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action, Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single, System.Boolean)
|
|
spec.csharp:
|
|
- uid: TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
|
|
name: ActionUpdate
|
|
nameWithType: MapObject.ActionUpdate
|
|
fullName: TinyLife.Objects.MapObject.ActionUpdate
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: TinyLife.Actions.Action
|
|
name: Action
|
|
nameWithType: Action
|
|
fullName: TinyLife.Actions.Action
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: Microsoft.Xna.Framework.GameTime
|
|
name: GameTime
|
|
nameWithType: GameTime
|
|
fullName: Microsoft.Xna.Framework.GameTime
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.TimeSpan
|
|
name: TimeSpan
|
|
nameWithType: TimeSpan
|
|
fullName: System.TimeSpan
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Single
|
|
name: Single
|
|
nameWithType: Single
|
|
fullName: System.Single
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Boolean
|
|
name: Boolean
|
|
nameWithType: Boolean
|
|
fullName: System.Boolean
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
|
|
name: ActionUpdate
|
|
nameWithType: MapObject.ActionUpdate
|
|
fullName: TinyLife.Objects.MapObject.ActionUpdate
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: TinyLife.Actions.Action
|
|
name: Action
|
|
nameWithType: Action
|
|
fullName: TinyLife.Actions.Action
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: Microsoft.Xna.Framework.GameTime
|
|
name: GameTime
|
|
nameWithType: GameTime
|
|
fullName: Microsoft.Xna.Framework.GameTime
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.TimeSpan
|
|
name: TimeSpan
|
|
nameWithType: TimeSpan
|
|
fullName: System.TimeSpan
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Single
|
|
name: Single
|
|
nameWithType: Single
|
|
fullName: System.Single
|
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isExternal: true
|
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- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Boolean
|
|
name: Boolean
|
|
nameWithType: Boolean
|
|
fullName: System.Boolean
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: TinyLife.GameImpl.Speed
|
|
commentId: P:TinyLife.GameImpl.Speed
|
|
isExternal: true
|
|
- uid: TinyLife.Actions.Action.Update*
|
|
commentId: Overload:TinyLife.Actions.Action.Update
|
|
name: Update
|
|
nameWithType: Action.Update
|
|
fullName: TinyLife.Actions.Action.Update
|
|
- uid: Microsoft.Xna.Framework.GameTime
|
|
commentId: T:Microsoft.Xna.Framework.GameTime
|
|
parent: Microsoft.Xna.Framework
|
|
isExternal: true
|
|
name: GameTime
|
|
nameWithType: GameTime
|
|
fullName: Microsoft.Xna.Framework.GameTime
|
|
- uid: System.Single
|
|
commentId: T:System.Single
|
|
parent: System
|
|
isExternal: true
|
|
name: Single
|
|
nameWithType: Single
|
|
fullName: System.Single
|
|
- uid: TinyLife.Objects.MapObject
|
|
commentId: T:TinyLife.Objects.MapObject
|
|
parent: TinyLife.Objects
|
|
name: MapObject
|
|
nameWithType: MapObject
|
|
fullName: TinyLife.Objects.MapObject
|
|
- uid: Microsoft.Xna.Framework
|
|
commentId: N:Microsoft.Xna.Framework
|
|
isExternal: true
|
|
name: Microsoft.Xna.Framework
|
|
nameWithType: Microsoft.Xna.Framework
|
|
fullName: Microsoft.Xna.Framework
|
|
- uid: TinyLife.Actions.CompletionType.Completed
|
|
commentId: F:TinyLife.Actions.CompletionType.Completed
|
|
isExternal: true
|
|
- uid: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)
|
|
commentId: M:TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)
|
|
parent: TinyLife.Actions.Action
|
|
name: OnCompleted(CompletionType)
|
|
nameWithType: Action.OnCompleted(CompletionType)
|
|
fullName: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)
|
|
spec.csharp:
|
|
- uid: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)
|
|
name: OnCompleted
|
|
nameWithType: Action.OnCompleted
|
|
fullName: TinyLife.Actions.Action.OnCompleted
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
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- uid: TinyLife.Actions.CompletionType
|
|
name: CompletionType
|
|
nameWithType: CompletionType
|
|
fullName: TinyLife.Actions.CompletionType
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.CompletionType)
|
|
name: OnCompleted
|
|
nameWithType: Action.OnCompleted
|
|
fullName: TinyLife.Actions.Action.OnCompleted
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: TinyLife.Actions.CompletionType
|
|
name: CompletionType
|
|
nameWithType: CompletionType
|
|
fullName: TinyLife.Actions.CompletionType
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: TinyLife.Actions.Action.ForceResult
|
|
commentId: F:TinyLife.Actions.Action.ForceResult
|
|
parent: TinyLife.Actions.Action
|
|
name: ForceResult
|
|
nameWithType: Action.ForceResult
|
|
fullName: TinyLife.Actions.Action.ForceResult
|
|
- uid: TinyLife.Actions.CompletionType.Active
|
|
commentId: F:TinyLife.Actions.CompletionType.Active
|
|
isExternal: true
|
|
- uid: TinyLife.Actions.Action.IsCompleted*
|
|
commentId: Overload:TinyLife.Actions.Action.IsCompleted
|
|
name: IsCompleted
|
|
nameWithType: Action.IsCompleted
|
|
fullName: TinyLife.Actions.Action.IsCompleted
|
|
- uid: TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
|
|
commentId: M:TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
|
|
parent: TinyLife.Objects.MapObject
|
|
isExternal: true
|
|
name: OnActionCompleted(Action, CompletionType, Boolean)
|
|
nameWithType: MapObject.OnActionCompleted(Action, CompletionType, Boolean)
|
|
fullName: TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action, TinyLife.Actions.CompletionType, System.Boolean)
|
|
spec.csharp:
|
|
- uid: TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
|
|
name: OnActionCompleted
|
|
nameWithType: MapObject.OnActionCompleted
|
|
fullName: TinyLife.Objects.MapObject.OnActionCompleted
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: TinyLife.Actions.Action
|
|
name: Action
|
|
nameWithType: Action
|
|
fullName: TinyLife.Actions.Action
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: TinyLife.Actions.CompletionType
|
|
name: CompletionType
|
|
nameWithType: CompletionType
|
|
fullName: TinyLife.Actions.CompletionType
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Boolean
|
|
name: Boolean
|
|
nameWithType: Boolean
|
|
fullName: System.Boolean
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: TinyLife.Objects.MapObject.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
|
|
name: OnActionCompleted
|
|
nameWithType: MapObject.OnActionCompleted
|
|
fullName: TinyLife.Objects.MapObject.OnActionCompleted
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: TinyLife.Actions.Action
|
|
name: Action
|
|
nameWithType: Action
|
|
fullName: TinyLife.Actions.Action
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: TinyLife.Actions.CompletionType
|
|
name: CompletionType
|
|
nameWithType: CompletionType
|
|
fullName: TinyLife.Actions.CompletionType
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Boolean
|
|
name: Boolean
|
|
nameWithType: Boolean
|
|
fullName: System.Boolean
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: TinyLife.Actions.Action.OnCompleted*
|
|
commentId: Overload:TinyLife.Actions.Action.OnCompleted
|
|
name: OnCompleted
|
|
nameWithType: Action.OnCompleted
|
|
fullName: TinyLife.Actions.Action.OnCompleted
|
|
- uid: TinyLife.Actions.Action.Validate*
|
|
commentId: Overload:TinyLife.Actions.Action.Validate
|
|
name: Validate
|
|
nameWithType: Action.Validate
|
|
fullName: TinyLife.Actions.Action.Validate
|
|
- uid: TinyLife.Objects.BreakableFurniture
|
|
commentId: T:TinyLife.Objects.BreakableFurniture
|
|
parent: TinyLife.Objects
|
|
name: BreakableFurniture
|
|
nameWithType: BreakableFurniture
|
|
fullName: TinyLife.Objects.BreakableFurniture
|
|
- uid: TinyLife.Actions.ActionType.TypeSettings.IgnoreObjectConditions
|
|
commentId: F:TinyLife.Actions.ActionType.TypeSettings.IgnoreObjectConditions
|
|
isExternal: true
|
|
- uid: TinyLife.Actions.Action.TryForceResult*
|
|
commentId: Overload:TinyLife.Actions.Action.TryForceResult
|
|
name: TryForceResult
|
|
nameWithType: Action.TryForceResult
|
|
fullName: TinyLife.Actions.Action.TryForceResult
|
|
- uid: System.Nullable{TinyLife.Actions.CanExecuteResult}
|
|
commentId: T:System.Nullable{TinyLife.Actions.CanExecuteResult}
|
|
parent: System
|
|
definition: System.Nullable`1
|
|
name: Nullable<CanExecuteResult>
|
|
nameWithType: Nullable<CanExecuteResult>
|
|
fullName: System.Nullable<TinyLife.Actions.CanExecuteResult>
|
|
nameWithType.vb: Nullable(Of CanExecuteResult)
|
|
fullName.vb: System.Nullable(Of TinyLife.Actions.CanExecuteResult)
|
|
name.vb: Nullable(Of CanExecuteResult)
|
|
spec.csharp:
|
|
- uid: System.Nullable`1
|
|
name: Nullable
|
|
nameWithType: Nullable
|
|
fullName: System.Nullable
|
|
isExternal: true
|
|
- name: <
|
|
nameWithType: <
|
|
fullName: <
|
|
- uid: TinyLife.Actions.CanExecuteResult
|
|
name: CanExecuteResult
|
|
nameWithType: CanExecuteResult
|
|
fullName: TinyLife.Actions.CanExecuteResult
|
|
- name: '>'
|
|
nameWithType: '>'
|
|
fullName: '>'
|
|
spec.vb:
|
|
- uid: System.Nullable`1
|
|
name: Nullable
|
|
nameWithType: Nullable
|
|
fullName: System.Nullable
|
|
isExternal: true
|
|
- name: '(Of '
|
|
nameWithType: '(Of '
|
|
fullName: '(Of '
|
|
- uid: TinyLife.Actions.CanExecuteResult
|
|
name: CanExecuteResult
|
|
nameWithType: CanExecuteResult
|
|
fullName: TinyLife.Actions.CanExecuteResult
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
|
|
commentId: M:TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
|
|
parent: TinyLife.Actions.Action
|
|
name: CanMultitask(Action, Action)
|
|
nameWithType: Action.CanMultitask(Action, Action)
|
|
fullName: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action, TinyLife.Actions.Action)
|
|
spec.csharp:
|
|
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
|
|
name: CanMultitask
|
|
nameWithType: Action.CanMultitask
|
|
fullName: TinyLife.Actions.Action.CanMultitask
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: TinyLife.Actions.Action
|
|
name: Action
|
|
nameWithType: Action
|
|
fullName: TinyLife.Actions.Action
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: TinyLife.Actions.Action
|
|
name: Action
|
|
nameWithType: Action
|
|
fullName: TinyLife.Actions.Action
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
|
|
name: CanMultitask
|
|
nameWithType: Action.CanMultitask
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spec.csharp:
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spec.vb:
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name.vb: Nullable(Of SpeakStyle)
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spec.csharp:
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fullName: System.Nullable
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spec.vb:
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|
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|
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|
nameWithType.vb: EmotionType()
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fullName.vb: TinyLife.Emotions.EmotionType()
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|
name.vb: EmotionType()
|
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spec.csharp:
|
|
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|
name: EmotionType
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|
nameWithType: EmotionType
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fullName: TinyLife.Emotions.EmotionType
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|
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spec.vb:
|
|
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|
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|
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commentId: T:TinyLife.Actions.ActionType.CanExecuteDelegate
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|
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|
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|
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|
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spec.vb:
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|
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|
commentId: M:TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
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nameWithType: Action.CanMultitask(Action)
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fullName: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
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spec.csharp:
|
|
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
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|
name: CanMultitask
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|
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|
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|
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|
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spec.vb:
|
|
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|
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