TinyLifeWeb/docs/api/TinyLife.Objects.FoodTypedItem.yml
2023-01-16 12:24:01 +01:00

5243 lines
176 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: TinyLife.Objects.FoodTypedItem
commentId: T:TinyLife.Objects.FoodTypedItem
id: FoodTypedItem
parent: TinyLife.Objects
children:
- TinyLife.Objects.FoodTypedItem.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
- TinyLife.Objects.FoodTypedItem.ExpirationTime
- TinyLife.Objects.FoodTypedItem.Expired
- TinyLife.Objects.FoodTypedItem.FoodType
- TinyLife.Objects.FoodTypedItem.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
- TinyLife.Objects.FoodTypedItem.ServingSize
- TinyLife.Objects.FoodTypedItem.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Objects.FoodTypedItem.Validate
langs:
- csharp
- vb
name: FoodTypedItem
nameWithType: FoodTypedItem
fullName: TinyLife.Objects.FoodTypedItem
type: Class
source:
remote:
path: TinyLife/Objects/FoodTypedItem.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: FoodTypedItem
path: ../TinyLife/Objects/FoodTypedItem.cs
startLine: 14
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nA furniture is an instance of a <xref href=\"TinyLife.Objects.FurnitureType\" data-throw-if-not-resolved=\"false\"></xref> which is placed in the world, or in a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref>&apos;s hand.\nTo register a custom furniture, use <xref href=\"TinyLife.Objects.FurnitureType.Register(TinyLife.Objects.FurnitureType.TypeSettings)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: 'public class FoodTypedItem : Furniture, IGenericDataHolder, IPricedObject, IUpdatingObject'
content.vb: >-
Public Class FoodTypedItem
Inherits Furniture
Implements IGenericDataHolder, IPricedObject, IUpdatingObject
inheritance:
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Objects.MapObject
- TinyLife.Objects.Furniture
derivedClasses:
- TinyLife.Objects.Food
implements:
- MLEM.Misc.IGenericDataHolder
- TinyLife.World.IPricedObject
- TinyLife.Objects.IUpdatingObject
inheritedMembers:
- TinyLife.Objects.Furniture.Random
- TinyLife.Objects.Furniture.OnGetDescription
- TinyLife.Objects.Furniture.OnSetCreator
- TinyLife.Objects.Furniture.OnGetDirty
- TinyLife.Objects.Furniture.OnDirty
- TinyLife.Objects.Furniture.DisplayName
- TinyLife.Objects.Furniture.ParentInfo
- TinyLife.Objects.Furniture.Visibility
- TinyLife.Objects.Furniture.Type
- TinyLife.Objects.Furniture.Rotation
- TinyLife.Objects.Furniture.ParentFurniture
- TinyLife.Objects.Furniture.ParentObjectSpot
- TinyLife.Objects.Furniture.HasParent
- TinyLife.Objects.Furniture.Colors
- TinyLife.Objects.Furniture.Area
- TinyLife.Objects.Furniture.DevaluedThroughUse
- TinyLife.Objects.Furniture.AreUtilitiesDisabled
- TinyLife.Objects.Furniture.IsStatic
- TinyLife.Objects.Furniture.CreatorId
- TinyLife.Objects.Furniture.Quality
- TinyLife.Objects.Furniture.CanBeDirty
- TinyLife.Objects.Furniture.Dirty
- TinyLife.Objects.Furniture.CustomPrice
- TinyLife.Objects.Furniture.Creator
- TinyLife.Objects.Furniture.AttachedWall
- TinyLife.Objects.Furniture.HideFromDraw
- TinyLife.Objects.Furniture.VisualRotation
- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.Furniture.Intersects(MLEM.Misc.RectangleF)
- TinyLife.Objects.Furniture.GetCategories(TinyLife.Objects.Person)
- TinyLife.Objects.Furniture.OnAdded
- TinyLife.Objects.Furniture.OnRemoved
- TinyLife.Objects.Furniture.GetAiPriority(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.CanExecuteAction(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean)
- TinyLife.Objects.Furniture.OnActionCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
- TinyLife.Objects.Furniture.ActionUpdate(TinyLife.Actions.Action,Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single,System.Boolean)
- TinyLife.Objects.Furniture.GetFreeActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetHoverInfo(MLEM.Ui.Elements.Tooltip)
- TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.Skills.SkillType,System.Single)
- TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.Person,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType)
- TinyLife.Objects.Furniture.IsFreeSpot(Microsoft.Xna.Framework.Point)
- TinyLife.Objects.Furniture.Draw(Microsoft.Xna.Framework.GameTime,System.Object,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2,System.Nullable{Microsoft.Xna.Framework.Color},MLEM.Misc.Direction2,System.Int32[],System.Single,System.Boolean,TinyLife.Objects.ParentInfo,System.Single,System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.Furniture.GetPrice
- TinyLife.Objects.Furniture.GetDecorativeRating(TinyLife.World.Room)
- TinyLife.Objects.Furniture.GetDirty(TinyLife.Objects.Person,System.TimeSpan)
- TinyLife.Objects.Furniture.SetCreator(TinyLife.Objects.Person,System.Boolean)
- TinyLife.Objects.Furniture.OnPlacedInBuildMode(TinyLife.Tools.FurniturePlacer,System.Boolean)
- TinyLife.Objects.Furniture.OnNeighborChanged(TinyLife.Objects.Furniture)
- TinyLife.Objects.Furniture.DrawUi(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,MLEM.Ui.Elements.Element,System.Single,System.Int32[])
- TinyLife.Objects.Furniture.GetOccupants(TinyLife.Objects.ObjectCategory,System.Boolean)
- TinyLife.Objects.Furniture.GetFreeActionSpots(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetFreeActionSpot(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.Furniture.GetActionSpotInfo(TinyLife.Objects.Person,TinyLife.Objects.ActionSpot,MLEM.Misc.Direction2)
- TinyLife.Objects.Furniture.GetFreeObjectSpot(TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.SetParent(TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot)
- TinyLife.Objects.Furniture.UnlinkParentsAndChildren
- TinyLife.Objects.Furniture.RemoveAndUnlink
- TinyLife.Objects.Furniture.GetChildren``1
- TinyLife.Objects.Furniture.RemoveChildren``1(System.Predicate{{T}})
- TinyLife.Objects.Furniture.RemoveChild(TinyLife.Objects.Furniture)
- TinyLife.Objects.Furniture.AddChild``1(TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid},System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.AddChild(TinyLife.Objects.Furniture,MLEM.Misc.Direction2,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Objects.Furniture.SetChild``1(TinyLife.Objects.ObjectSpot,TinyLife.Objects.FurnitureType,MLEM.Misc.Direction2,System.Int32[],System.Nullable{System.Guid})
- TinyLife.Objects.Furniture.SetChild(TinyLife.Objects.ObjectSpot,TinyLife.Objects.Furniture,MLEM.Misc.Direction2)
- TinyLife.Objects.Furniture.NotifyNeighbors
- TinyLife.Objects.Furniture.SetNewId(System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture})
- TinyLife.Objects.MapObject.PersonRotationOrder
- TinyLife.Objects.MapObject.OnCreated
- TinyLife.Objects.MapObject.OnValidated
- TinyLife.Objects.MapObject.OnEventsAttachable
- TinyLife.Objects.MapObject.OnDraw
- TinyLife.Objects.MapObject.OnUpdate
- TinyLife.Objects.MapObject.OnGetHoverInfo
- TinyLife.Objects.MapObject.Position
- TinyLife.Objects.MapObject.Id
- TinyLife.Objects.MapObject.Map
- TinyLife.Objects.MapObject.CurrentLot
- TinyLife.Objects.MapObject.CurrentRoom
- TinyLife.Objects.MapObject.IsInWorld
- TinyLife.Objects.MapObject.OnCameraRotationChanged(MLEM.Misc.Direction2,MLEM.Misc.Direction2)
- TinyLife.Objects.MapObject.SetMapAndValidate(TinyLife.World.Map)
- TinyLife.Objects.MapObject.HasCategory(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory)
- TinyLife.Objects.MapObject.GetPathCostModifier(Microsoft.Xna.Framework.Point)
- TinyLife.Objects.MapObject.DoDraw(Microsoft.Xna.Framework.GameTime,System.Object,System.Nullable{Microsoft.Xna.Framework.Color},System.Boolean,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item})
- TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Objects.MapObject.DrawColumns(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,System.Object,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Color,System.Single,Microsoft.Xna.Framework.Point,System.Collections.Generic.List{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean,TinyLife.Objects.ParentInfo,System.Single,Microsoft.Xna.Framework.Graphics.SpriteEffects,System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Objects.MapObject.GetModCategory(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Objects.FoodTypedItem.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.Objects.FoodTypedItem.FoodType
commentId: F:TinyLife.Objects.FoodTypedItem.FoodType
id: FoodType
parent: TinyLife.Objects.FoodTypedItem
langs:
- csharp
- vb
name: FoodType
nameWithType: FoodTypedItem.FoodType
fullName: TinyLife.Objects.FoodTypedItem.FoodType
type: Field
source:
remote:
path: TinyLife/Objects/FoodTypedItem.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: FoodType
path: ../TinyLife/Objects/FoodTypedItem.cs
startLine: 20
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe <xref href=\"TinyLife.Skills.FoodType\" data-throw-if-not-resolved=\"false\"></xref> that this food-typed item has\n"
example: []
syntax:
content: >-
[DataMember]
public FoodType FoodType
return:
type: TinyLife.Skills.FoodType
content.vb: >-
<DataMember>
Public FoodType As FoodType
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Objects.FoodTypedItem.ExpirationTime
commentId: F:TinyLife.Objects.FoodTypedItem.ExpirationTime
id: ExpirationTime
parent: TinyLife.Objects.FoodTypedItem
langs:
- csharp
- vb
name: ExpirationTime
nameWithType: FoodTypedItem.ExpirationTime
fullName: TinyLife.Objects.FoodTypedItem.ExpirationTime
type: Field
source:
remote:
path: TinyLife/Objects/FoodTypedItem.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ExpirationTime
path: ../TinyLife/Objects/FoodTypedItem.cs
startLine: 26
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe (in-game) time that this object will expire on.\nUse <xref href=\"TinyLife.Objects.FoodTypedItem.Expired\" data-throw-if-not-resolved=\"false\"></xref> to see if this time has already passed.\n"
example: []
syntax:
content: >-
[DataMember]
public TimeSpan ExpirationTime
return:
type: System.TimeSpan
content.vb: >-
<DataMember>
Public ExpirationTime As TimeSpan
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Objects.FoodTypedItem.ServingSize
commentId: F:TinyLife.Objects.FoodTypedItem.ServingSize
id: ServingSize
parent: TinyLife.Objects.FoodTypedItem
langs:
- csharp
- vb
name: ServingSize
nameWithType: FoodTypedItem.ServingSize
fullName: TinyLife.Objects.FoodTypedItem.ServingSize
type: Field
source:
remote:
path: TinyLife/Objects/FoodTypedItem.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ServingSize
path: ../TinyLife/Objects/FoodTypedItem.cs
startLine: 32
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe amount of servings that this item currently has.\nIf this is greater than 1, this item is likely a <xref href=\"TinyLife.Objects.FurnitureType.FoodPlatter\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: >-
[DataMember]
public int ServingSize
return:
type: System.Int32
content.vb: >-
<DataMember>
Public ServingSize As Integer
attributes:
- type: System.Runtime.Serialization.DataMemberAttribute
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
arguments: []
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Objects.FoodTypedItem.Expired
commentId: P:TinyLife.Objects.FoodTypedItem.Expired
id: Expired
parent: TinyLife.Objects.FoodTypedItem
langs:
- csharp
- vb
name: Expired
nameWithType: FoodTypedItem.Expired
fullName: TinyLife.Objects.FoodTypedItem.Expired
type: Property
source:
remote:
path: TinyLife/Objects/FoodTypedItem.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Expired
path: ../TinyLife/Objects/FoodTypedItem.cs
startLine: 37
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nReturns whether this object is expired.\nThis property compares the current in-game time to <xref href=\"TinyLife.Objects.FoodTypedItem.ExpirationTime\" data-throw-if-not-resolved=\"false\"></xref>.+\n"
example: []
syntax:
content: public bool Expired { get; }
parameters: []
return:
type: System.Boolean
content.vb: Public ReadOnly Property Expired As Boolean
overload: TinyLife.Objects.FoodTypedItem.Expired*
modifiers.csharp:
- public
- get
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Objects.FoodTypedItem.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
commentId: M:TinyLife.Objects.FoodTypedItem.#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
id: '#ctor(System.Guid,TinyLife.Objects.FurnitureType,System.Int32[],TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)'
parent: TinyLife.Objects.FoodTypedItem
langs:
- csharp
- vb
name: FoodTypedItem(Guid, FurnitureType, Int32[], Map, Vector2)
nameWithType: FoodTypedItem.FoodTypedItem(Guid, FurnitureType, Int32[], Map, Vector2)
fullName: TinyLife.Objects.FoodTypedItem.FoodTypedItem(System.Guid, TinyLife.Objects.FurnitureType, System.Int32[], TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
type: Constructor
source:
remote:
path: TinyLife/Objects/FoodTypedItem.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Objects/FoodTypedItem.cs
startLine: 40
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nCreates a new furniture instance.\nBy default, this is done using <xref href=\"TinyLife.Objects.FurnitureType.Construct%60%601(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bSystem.Guid%7d)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public FoodTypedItem(Guid id, FurnitureType type, int[] colors, Map map, Vector2 pos)
parameters:
- id: id
type: System.Guid
description: The id to apply to the created furniture instance
- id: type
type: TinyLife.Objects.FurnitureType
description: The type to create an instance of
- id: colors
type: System.Int32[]
description: The colors to apply to the furniture
- id: map
type: TinyLife.World.Map
description: The map to create the furniture on
- id: pos
type: Microsoft.Xna.Framework.Vector2
description: The position that the furniture should have
content.vb: Public Sub New(id As Guid, type As FurnitureType, colors As Integer(), map As Map, pos As Vector2)
overload: TinyLife.Objects.FoodTypedItem.#ctor*
nameWithType.vb: FoodTypedItem.FoodTypedItem(Guid, FurnitureType, Int32(), Map, Vector2)
modifiers.csharp:
- public
modifiers.vb:
- Public
fullName.vb: TinyLife.Objects.FoodTypedItem.FoodTypedItem(System.Guid, TinyLife.Objects.FurnitureType, System.Int32(), TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
name.vb: FoodTypedItem(Guid, FurnitureType, Int32(), Map, Vector2)
- uid: TinyLife.Objects.FoodTypedItem.Validate
commentId: M:TinyLife.Objects.FoodTypedItem.Validate
id: Validate
parent: TinyLife.Objects.FoodTypedItem
langs:
- csharp
- vb
name: Validate()
nameWithType: FoodTypedItem.Validate()
fullName: TinyLife.Objects.FoodTypedItem.Validate()
type: Method
source:
remote:
path: TinyLife/Objects/FoodTypedItem.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Validate
path: ../TinyLife/Objects/FoodTypedItem.cs
startLine: 44
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThis method is called when this object is loaded from disk.\nReturning false on this method causes the object to be removed from the map.\nBy default, this method invokes <xref href=\"TinyLife.Objects.MapObject.OnValidated\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Objects.MapObject.OnEventsAttachable\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public override bool Validate()
return:
type: System.Boolean
description: false if the object is not valid, true otherwise
content.vb: Public Overrides Function Validate As Boolean
overridden: TinyLife.Objects.Furniture.Validate
overload: TinyLife.Objects.FoodTypedItem.Validate*
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
- uid: TinyLife.Objects.FoodTypedItem.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
commentId: M:TinyLife.Objects.FoodTypedItem.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
id: GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
parent: TinyLife.Objects.FoodTypedItem
langs:
- csharp
- vb
name: GetDescription(List<String>, Boolean)
nameWithType: FoodTypedItem.GetDescription(List<String>, Boolean)
fullName: TinyLife.Objects.FoodTypedItem.GetDescription(System.Collections.Generic.List<System.String>, System.Boolean)
type: Method
source:
remote:
path: TinyLife/Objects/FoodTypedItem.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetDescription
path: ../TinyLife/Objects/FoodTypedItem.cs
startLine: 49
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThis method allows adding a set of strings to the <code data-dev-comment-type=\"paramref\" class=\"paramref\">description</code> list that get displayed when the object is hovered over in the build mode or household storage UIs.\nBy default, this method adds various strings related to the <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.ElectricityRating\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.Objects.Furniture.Quality\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.Objects.Furniture.Creator\" data-throw-if-not-resolved=\"false\"></xref>, and also invokes the <xref href=\"TinyLife.Objects.Furniture.OnGetDescription\" data-throw-if-not-resolved=\"false\"></xref> event.\n"
example: []
syntax:
content: public override void GetDescription(List<string> description, bool forHoverInfo)
parameters:
- id: description
type: System.Collections.Generic.List{System.String}
description: The description to add to.
- id: forHoverInfo
type: System.Boolean
content.vb: Public Overrides Sub GetDescription(description As List(Of String), forHoverInfo As Boolean)
overridden: TinyLife.Objects.Furniture.GetDescription(System.Collections.Generic.List{System.String},System.Boolean)
overload: TinyLife.Objects.FoodTypedItem.GetDescription*
nameWithType.vb: FoodTypedItem.GetDescription(List(Of String), Boolean)
modifiers.csharp:
- public
- override
modifiers.vb:
- Public
- Overrides
fullName.vb: TinyLife.Objects.FoodTypedItem.GetDescription(System.Collections.Generic.List(Of System.String), System.Boolean)
name.vb: GetDescription(List(Of String), Boolean)
- uid: TinyLife.Objects.FoodTypedItem.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Objects.FoodTypedItem.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Objects.FoodTypedItem
langs:
- csharp
- vb
name: Update(GameTime, TimeSpan, Single)
nameWithType: FoodTypedItem.Update(GameTime, TimeSpan, Single)
fullName: TinyLife.Objects.FoodTypedItem.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, System.Single)
type: Method
source:
remote:
path: TinyLife/Objects/FoodTypedItem.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Update
path: ../TinyLife/Objects/FoodTypedItem.cs
startLine: 60
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe update method, which is called every update frame by the underlying <xref href=\"TinyLife.World.Map\" data-throw-if-not-resolved=\"false\"></xref>, as well as additional places like the <xref href=\"TinyLife.World.Household.FurnitureStorage\" data-throw-if-not-resolved=\"false\"></xref>. Because of this, some actions might only want to be invoked if an object <xref href=\"TinyLife.Objects.MapObject.IsInWorld\" data-throw-if-not-resolved=\"false\"></xref>.\nTo call this method while invoking all required events, use <xref href=\"TinyLife.Objects.MapObject.DoUpdate(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public virtual void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game&apos;s time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed since the last call
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
content.vb: Public Overridable Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overload: TinyLife.Objects.FoodTypedItem.Update*
implements:
- TinyLife.Objects.IUpdatingObject.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
references:
- uid: TinyLife.Objects.Furniture
commentId: T:TinyLife.Objects.Furniture
parent: TinyLife.Objects
name: Furniture
nameWithType: Furniture
fullName: TinyLife.Objects.Furniture
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent: MLEM.Data.Json
isExternal: true
name: JsonTypeSafeGenericDataHolder
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