mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-05 04:29:08 +01:00
983 lines
33 KiB
YAML
983 lines
33 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.Actions.Behaviors.MultiActionBehavior
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commentId: T:TinyLife.Actions.Behaviors.MultiActionBehavior
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id: MultiActionBehavior
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parent: TinyLife.Actions.Behaviors
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children:
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- TinyLife.Actions.Behaviors.MultiActionBehavior.#ctor(TinyLife.Actions.Action)
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- TinyLife.Actions.Behaviors.MultiActionBehavior.CreateFirstActions
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- TinyLife.Actions.Behaviors.MultiActionBehavior.CreateLastActions
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langs:
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- csharp
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- vb
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name: MultiActionBehavior
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nameWithType: MultiActionBehavior
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fullName: TinyLife.Actions.Behaviors.MultiActionBehavior
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type: Class
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source:
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remote:
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path: TinyLife/Actions/Behaviors/ActionBehavior.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: MultiActionBehavior
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path: ../TinyLife/Actions/Behaviors/ActionBehavior.cs
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startLine: 94
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions.Behaviors
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summary: "\nA multi action behavior is an <xref href=\"TinyLife.Actions.Behaviors.ActionBehavior\" data-throw-if-not-resolved=\"false\"></xref> that allows a set of first actions to be created.\nThis class is intended to be used with <xref href=\"TinyLife.Actions.BehaviorMultiAction%601\" data-throw-if-not-resolved=\"false\"></xref>, which is a <xref href=\"TinyLife.Actions.MultiAction\" data-throw-if-not-resolved=\"false\"></xref> that makes use of a behavior.\nNote that action behaviors do not have the <xref href=\"System.Runtime.Serialization.DataContractAttribute\" data-throw-if-not-resolved=\"false\"></xref>, which means they are not saved to disk. This differentiates them from the various action handlers in <xref href=\"TinyLife.Actions.Handlers\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: 'public abstract class MultiActionBehavior : ActionBehavior'
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content.vb: >-
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Public MustInherit Class MultiActionBehavior
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Inherits ActionBehavior
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inheritance:
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- System.Object
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- TinyLife.Actions.Behaviors.ActionBehavior
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derivedClasses:
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- TinyLife.Actions.Behaviors.GetAndSitDownBehavior
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- TinyLife.Actions.Behaviors.SinkBehavior
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- TinyLife.Actions.Behaviors.WorkAtDeskObjectBehavior
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inheritedMembers:
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- TinyLife.Actions.Behaviors.ActionBehavior.Action
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- TinyLife.Actions.Behaviors.ActionBehavior.Initialize
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- TinyLife.Actions.Behaviors.ActionBehavior.Update(GameTime,System.TimeSpan,System.Single)
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- TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
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- TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
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- TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance``1(TinyLife.Actions.Action)
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.Actions.Behaviors.MultiActionBehavior.TinyLife.Utilities.Extensions.JsonCopy``1
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modifiers.csharp:
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- public
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- abstract
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- class
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modifiers.vb:
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- Public
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- MustInherit
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- Class
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- uid: TinyLife.Actions.Behaviors.MultiActionBehavior.#ctor(TinyLife.Actions.Action)
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commentId: M:TinyLife.Actions.Behaviors.MultiActionBehavior.#ctor(TinyLife.Actions.Action)
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id: '#ctor(TinyLife.Actions.Action)'
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parent: TinyLife.Actions.Behaviors.MultiActionBehavior
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langs:
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- csharp
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- vb
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name: MultiActionBehavior(Action)
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nameWithType: MultiActionBehavior.MultiActionBehavior(Action)
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fullName: TinyLife.Actions.Behaviors.MultiActionBehavior.MultiActionBehavior(TinyLife.Actions.Action)
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type: Constructor
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source:
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remote:
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path: TinyLife/Actions/Behaviors/ActionBehavior.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
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path: ../TinyLife/Actions/Behaviors/ActionBehavior.cs
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startLine: 97
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions.Behaviors
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summary: "\nCreates a new action behavior with the given underlying action.\nTo create an action behavior of a given type automatically, use <xref href=\"TinyLife.Actions.Behaviors.ActionBehavior.CreateDefaultInstance%60%601(TinyLife.Actions.Action)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: protected MultiActionBehavior(Action action)
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parameters:
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- id: action
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type: TinyLife.Actions.Action
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description: The action that this behavior is acting upon
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content.vb: Protected Sub New(action As Action)
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overload: TinyLife.Actions.Behaviors.MultiActionBehavior.#ctor*
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modifiers.csharp:
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- protected
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modifiers.vb:
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- Protected
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- uid: TinyLife.Actions.Behaviors.MultiActionBehavior.CreateFirstActions
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commentId: M:TinyLife.Actions.Behaviors.MultiActionBehavior.CreateFirstActions
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id: CreateFirstActions
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parent: TinyLife.Actions.Behaviors.MultiActionBehavior
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langs:
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- csharp
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- vb
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name: CreateFirstActions()
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nameWithType: MultiActionBehavior.CreateFirstActions()
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fullName: TinyLife.Actions.Behaviors.MultiActionBehavior.CreateFirstActions()
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type: Method
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source:
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remote:
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path: TinyLife/Actions/Behaviors/ActionBehavior.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: CreateFirstActions
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path: ../TinyLife/Actions/Behaviors/ActionBehavior.cs
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startLine: 107
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions.Behaviors
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summary: "\nCreates a set of actions that should be executed before the main <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref> starts.\nThis method is automatically called when using <xref href=\"TinyLife.Actions.BehaviorMultiAction%601\" data-throw-if-not-resolved=\"false\"></xref> in <xref href=\"TinyLife.Actions.BehaviorMultiAction%601.CreateFirstActions\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public abstract IEnumerable<Action> CreateFirstActions()
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return:
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type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
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description: ''
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content.vb: Public MustOverride Function CreateFirstActions As IEnumerable(Of Action)
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overload: TinyLife.Actions.Behaviors.MultiActionBehavior.CreateFirstActions*
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modifiers.csharp:
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- public
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- abstract
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modifiers.vb:
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- Public
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- MustOverride
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- uid: TinyLife.Actions.Behaviors.MultiActionBehavior.CreateLastActions
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commentId: M:TinyLife.Actions.Behaviors.MultiActionBehavior.CreateLastActions
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id: CreateLastActions
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parent: TinyLife.Actions.Behaviors.MultiActionBehavior
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langs:
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- csharp
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- vb
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name: CreateLastActions()
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nameWithType: MultiActionBehavior.CreateLastActions()
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fullName: TinyLife.Actions.Behaviors.MultiActionBehavior.CreateLastActions()
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type: Method
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source:
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remote:
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path: TinyLife/Actions/Behaviors/ActionBehavior.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: CreateLastActions
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path: ../TinyLife/Actions/Behaviors/ActionBehavior.cs
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startLine: 114
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions.Behaviors
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summary: "\nCreates a set of actions that should be executed after the main <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref> finished.\nThis method is automatically called when using <xref href=\"TinyLife.Actions.BehaviorMultiAction%601\" data-throw-if-not-resolved=\"false\"></xref> in <xref href=\"TinyLife.Actions.BehaviorMultiAction%601.CreateLastActions\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public virtual IEnumerable<Action> CreateLastActions()
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return:
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type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
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description: ''
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content.vb: Public Overridable Function CreateLastActions As IEnumerable(Of Action)
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overload: TinyLife.Actions.Behaviors.MultiActionBehavior.CreateLastActions*
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modifiers.csharp:
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- public
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- virtual
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modifiers.vb:
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- Public
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- Overridable
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references:
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- uid: TinyLife.Actions.Behaviors.ActionBehavior
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commentId: T:TinyLife.Actions.Behaviors.ActionBehavior
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parent: TinyLife.Actions.Behaviors
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name: ActionBehavior
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nameWithType: ActionBehavior
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fullName: TinyLife.Actions.Behaviors.ActionBehavior
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- uid: TinyLife.Actions.BehaviorMultiAction`1
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commentId: T:TinyLife.Actions.BehaviorMultiAction`1
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name: BehaviorMultiAction<T>
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nameWithType: BehaviorMultiAction<T>
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fullName: TinyLife.Actions.BehaviorMultiAction<T>
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nameWithType.vb: BehaviorMultiAction(Of T)
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fullName.vb: TinyLife.Actions.BehaviorMultiAction(Of T)
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name.vb: BehaviorMultiAction(Of T)
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spec.csharp:
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- uid: TinyLife.Actions.BehaviorMultiAction`1
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name: BehaviorMultiAction
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nameWithType: BehaviorMultiAction
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fullName: TinyLife.Actions.BehaviorMultiAction
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- name: <
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nameWithType: <
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fullName: <
|
|
- name: T
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|
nameWithType: T
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fullName: T
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- name: '>'
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nameWithType: '>'
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fullName: '>'
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spec.vb:
|
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- uid: TinyLife.Actions.BehaviorMultiAction`1
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name: BehaviorMultiAction
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nameWithType: BehaviorMultiAction
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fullName: TinyLife.Actions.BehaviorMultiAction
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- name: '(Of '
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nameWithType: '(Of '
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fullName: '(Of '
|
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- name: T
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nameWithType: T
|
|
fullName: T
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- name: )
|
|
nameWithType: )
|
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fullName: )
|
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- uid: TinyLife.Actions.MultiAction
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commentId: T:TinyLife.Actions.MultiAction
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parent: TinyLife.Actions
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name: MultiAction
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nameWithType: MultiAction
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fullName: TinyLife.Actions.MultiAction
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- uid: System.Runtime.Serialization.DataContractAttribute
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commentId: T:System.Runtime.Serialization.DataContractAttribute
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parent: System.Runtime.Serialization
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isExternal: true
|
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name: DataContractAttribute
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nameWithType: DataContractAttribute
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fullName: System.Runtime.Serialization.DataContractAttribute
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- uid: TinyLife.Actions.Handlers
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commentId: N:TinyLife.Actions.Handlers
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name: TinyLife.Actions.Handlers
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nameWithType: TinyLife.Actions.Handlers
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fullName: TinyLife.Actions.Handlers
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- uid: TinyLife.Actions.Behaviors
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commentId: N:TinyLife.Actions.Behaviors
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name: TinyLife.Actions.Behaviors
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nameWithType: TinyLife.Actions.Behaviors
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fullName: TinyLife.Actions.Behaviors
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- uid: System.Object
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commentId: T:System.Object
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parent: System
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isExternal: true
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name: Object
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nameWithType: Object
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fullName: System.Object
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.Action
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commentId: F:TinyLife.Actions.Behaviors.ActionBehavior.Action
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parent: TinyLife.Actions.Behaviors.ActionBehavior
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name: Action
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nameWithType: ActionBehavior.Action
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fullName: TinyLife.Actions.Behaviors.ActionBehavior.Action
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.Initialize
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commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.Initialize
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parent: TinyLife.Actions.Behaviors.ActionBehavior
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name: Initialize()
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nameWithType: ActionBehavior.Initialize()
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fullName: TinyLife.Actions.Behaviors.ActionBehavior.Initialize()
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spec.csharp:
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.Initialize
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name: Initialize
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nameWithType: ActionBehavior.Initialize
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fullName: TinyLife.Actions.Behaviors.ActionBehavior.Initialize
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- name: (
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|
nameWithType: (
|
|
fullName: (
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- name: )
|
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nameWithType: )
|
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fullName: )
|
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spec.vb:
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.Initialize
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name: Initialize
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nameWithType: ActionBehavior.Initialize
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fullName: TinyLife.Actions.Behaviors.ActionBehavior.Initialize
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|
- name: (
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|
nameWithType: (
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fullName: (
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- name: )
|
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nameWithType: )
|
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fullName: )
|
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.Update(GameTime,System.TimeSpan,System.Single)
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commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.Update(GameTime,System.TimeSpan,System.Single)
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parent: TinyLife.Actions.Behaviors.ActionBehavior
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isExternal: true
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name: Update(GameTime, TimeSpan, Single)
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nameWithType: ActionBehavior.Update(GameTime, TimeSpan, Single)
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fullName: TinyLife.Actions.Behaviors.ActionBehavior.Update(GameTime, System.TimeSpan, System.Single)
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spec.csharp:
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.Update(GameTime,System.TimeSpan,System.Single)
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name: Update
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nameWithType: ActionBehavior.Update
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fullName: TinyLife.Actions.Behaviors.ActionBehavior.Update
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- name: (
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|
nameWithType: (
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fullName: (
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- uid: GameTime
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name: GameTime
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nameWithType: GameTime
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fullName: GameTime
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isExternal: true
|
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- name: ', '
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nameWithType: ', '
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fullName: ', '
|
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- uid: System.TimeSpan
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name: TimeSpan
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nameWithType: TimeSpan
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fullName: System.TimeSpan
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isExternal: true
|
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- name: ', '
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nameWithType: ', '
|
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fullName: ', '
|
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- uid: System.Single
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name: Single
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nameWithType: Single
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fullName: System.Single
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isExternal: true
|
|
- name: )
|
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nameWithType: )
|
|
fullName: )
|
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spec.vb:
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.Update(GameTime,System.TimeSpan,System.Single)
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name: Update
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nameWithType: ActionBehavior.Update
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fullName: TinyLife.Actions.Behaviors.ActionBehavior.Update
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- name: (
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|
nameWithType: (
|
|
fullName: (
|
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- uid: GameTime
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name: GameTime
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nameWithType: GameTime
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fullName: GameTime
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isExternal: true
|
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- name: ', '
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nameWithType: ', '
|
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fullName: ', '
|
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- uid: System.TimeSpan
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name: TimeSpan
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nameWithType: TimeSpan
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fullName: System.TimeSpan
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isExternal: true
|
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- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
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- uid: System.Single
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name: Single
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|
nameWithType: Single
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|
fullName: System.Single
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isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
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commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
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parent: TinyLife.Actions.Behaviors.ActionBehavior
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name: GetIconObject()
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nameWithType: ActionBehavior.GetIconObject()
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fullName: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject()
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spec.csharp:
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
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name: GetIconObject
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nameWithType: ActionBehavior.GetIconObject
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fullName: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
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- uid: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
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name: GetIconObject
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|
nameWithType: ActionBehavior.GetIconObject
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|
fullName: TinyLife.Actions.Behaviors.ActionBehavior.GetIconObject
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
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commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
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parent: TinyLife.Actions.Behaviors.ActionBehavior
|
|
name: OnCompleted(CompletionType)
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nameWithType: ActionBehavior.OnCompleted(CompletionType)
|
|
fullName: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
|
|
spec.csharp:
|
|
- uid: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
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name: OnCompleted
|
|
nameWithType: ActionBehavior.OnCompleted
|
|
fullName: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: TinyLife.Actions.CompletionType
|
|
name: CompletionType
|
|
nameWithType: CompletionType
|
|
fullName: TinyLife.Actions.CompletionType
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted(TinyLife.Actions.CompletionType)
|
|
name: OnCompleted
|
|
nameWithType: ActionBehavior.OnCompleted
|
|
fullName: TinyLife.Actions.Behaviors.ActionBehavior.OnCompleted
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: TinyLife.Actions.CompletionType
|
|
name: CompletionType
|
|
nameWithType: CompletionType
|
|
fullName: TinyLife.Actions.CompletionType
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
|
|
commentId: M:TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
|
|
parent: TinyLife.Actions.Behaviors.ActionBehavior
|
|
name: GetNextAction(CompletionType)
|
|
nameWithType: ActionBehavior.GetNextAction(CompletionType)
|
|
fullName: TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
|
|
spec.csharp:
|
|
- uid: TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
|
|
name: GetNextAction
|
|
nameWithType: ActionBehavior.GetNextAction
|
|
fullName: TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: TinyLife.Actions.CompletionType
|
|
name: CompletionType
|
|
nameWithType: CompletionType
|
|
fullName: TinyLife.Actions.CompletionType
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction(TinyLife.Actions.CompletionType)
|
|
name: GetNextAction
|
|
nameWithType: ActionBehavior.GetNextAction
|
|
fullName: TinyLife.Actions.Behaviors.ActionBehavior.GetNextAction
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: TinyLife.Actions.CompletionType
|
|
name: CompletionType
|
|
nameWithType: CompletionType
|
|
fullName: TinyLife.Actions.CompletionType
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nameWithType: System.Collections.Generic
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fullName: System.Collections.Generic
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- uid: TinyLife.Actions.BehaviorMultiAction`1.CreateLastActions
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commentId: M:TinyLife.Actions.BehaviorMultiAction`1.CreateLastActions
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isExternal: true
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- uid: TinyLife.Actions.Behaviors.MultiActionBehavior.CreateLastActions*
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commentId: Overload:TinyLife.Actions.Behaviors.MultiActionBehavior.CreateLastActions
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name: CreateLastActions
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nameWithType: MultiActionBehavior.CreateLastActions
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fullName: TinyLife.Actions.Behaviors.MultiActionBehavior.CreateLastActions
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