mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-05 04:29:08 +01:00
2247 lines
68 KiB
YAML
2247 lines
68 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.Objects.Clothes
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commentId: T:TinyLife.Objects.Clothes
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id: Clothes
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parent: TinyLife.Objects
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children:
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- TinyLife.Objects.Clothes.#ctor(System.String,TinyLife.Objects.ClothesLayer,MLEM.Textures.TextureRegion,System.Single,TinyLife.Objects.ClothesIntention,TinyLife.Utilities.ColorScheme[])
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- TinyLife.Objects.Clothes.Ages
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- TinyLife.Objects.Clothes.AllIntentions
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- TinyLife.Objects.Clothes.Colors
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- TinyLife.Objects.Clothes.DepthFunction
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- TinyLife.Objects.Clothes.GetClothes(TinyLife.Objects.ClothesLayer,TinyLife.Objects.AgeGroup)
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- TinyLife.Objects.Clothes.GetPrice
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- TinyLife.Objects.Clothes.Icon
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- TinyLife.Objects.Clothes.Intentions
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- TinyLife.Objects.Clothes.Layer
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- TinyLife.Objects.Clothes.Layers
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- TinyLife.Objects.Clothes.Name
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- TinyLife.Objects.Clothes.NonBuyable
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- TinyLife.Objects.Clothes.Price
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- TinyLife.Objects.Clothes.RandomColorWeight
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- TinyLife.Objects.Clothes.RandomWeight
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- TinyLife.Objects.Clothes.ReferencePrice
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- TinyLife.Objects.Clothes.Register(TinyLife.Objects.Clothes)
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- TinyLife.Objects.Clothes.TextureBehaviorLayer
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- TinyLife.Objects.Clothes.TextureRegions
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- TinyLife.Objects.Clothes.Types
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langs:
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- csharp
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- vb
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name: Clothes
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nameWithType: Clothes
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fullName: TinyLife.Objects.Clothes
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type: Class
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source:
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remote:
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path: TinyLife/Objects/Clothes.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Clothes
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path: ../TinyLife/Objects/Clothes.cs
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startLine: 21
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: "\nA set of information and a registry for clothing items (and hair) that a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> can wear.\nCustom clothes can be registered using <xref href=\"TinyLife.Objects.Clothes.Register(TinyLife.Objects.Clothes)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: >-
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[JsonConverter(typeof(StaticJsonConverter<Clothes>), new object[]{typeof(Clothes), "PrivateTypes"})]
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public class Clothes : IPricedObject
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content.vb: >-
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<JsonConverter(GetType(StaticJsonConverter(Of Clothes)), New Object() {GetType(Clothes), "PrivateTypes"})>
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Public Class Clothes
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Implements IPricedObject
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inheritance:
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- System.Object
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implements:
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- TinyLife.World.IPricedObject
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inheritedMembers:
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.Objects.Clothes.TinyLife.Utilities.Extensions.JsonCopy``1
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modifiers.csharp:
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- public
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- class
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modifiers.vb:
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- Public
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- Class
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- uid: TinyLife.Objects.Clothes.Types
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commentId: F:TinyLife.Objects.Clothes.Types
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id: Types
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parent: TinyLife.Objects.Clothes
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langs:
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- csharp
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- vb
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name: Types
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nameWithType: Clothes.Types
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fullName: TinyLife.Objects.Clothes.Types
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type: Field
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source:
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remote:
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path: TinyLife/Objects/Clothes.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Types
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path: ../TinyLife/Objects/Clothes.cs
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startLine: 28
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: "\nA registry that contains all <xref href=\"TinyLife.Objects.Clothes\" data-throw-if-not-resolved=\"false\"></xref> in the game and all mods\n"
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example: []
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syntax:
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content: public static readonly ReadOnlyDictionary<string, Clothes> Types
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return:
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type: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Objects.Clothes}
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content.vb: Public Shared ReadOnly Types As ReadOnlyDictionary(Of String, Clothes)
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.Objects.Clothes.Layers
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commentId: F:TinyLife.Objects.Clothes.Layers
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id: Layers
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parent: TinyLife.Objects.Clothes
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langs:
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- csharp
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- vb
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name: Layers
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nameWithType: Clothes.Layers
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fullName: TinyLife.Objects.Clothes.Layers
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type: Field
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source:
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remote:
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path: TinyLife/Objects/Clothes.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Layers
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path: ../TinyLife/Objects/Clothes.cs
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startLine: 32
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: "\nA set of all valid <xref href=\"TinyLife.Objects.ClothesLayer\" data-throw-if-not-resolved=\"false\"></xref> values\n"
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example: []
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syntax:
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content: public static readonly ClothesLayer[] Layers
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return:
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type: TinyLife.Objects.ClothesLayer[]
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content.vb: Public Shared ReadOnly Layers As ClothesLayer()
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.Objects.Clothes.AllIntentions
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commentId: F:TinyLife.Objects.Clothes.AllIntentions
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id: AllIntentions
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parent: TinyLife.Objects.Clothes
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langs:
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- csharp
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- vb
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name: AllIntentions
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nameWithType: Clothes.AllIntentions
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fullName: TinyLife.Objects.Clothes.AllIntentions
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type: Field
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source:
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remote:
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path: TinyLife/Objects/Clothes.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: AllIntentions
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path: ../TinyLife/Objects/Clothes.cs
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startLine: 36
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: "\nA set of all valid <xref href=\"TinyLife.Objects.ClothesIntention\" data-throw-if-not-resolved=\"false\"></xref> values\n"
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example: []
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syntax:
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content: public static readonly ClothesIntention[] AllIntentions
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return:
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type: TinyLife.Objects.ClothesIntention[]
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content.vb: Public Shared ReadOnly AllIntentions As ClothesIntention()
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.Objects.Clothes.ReferencePrice
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commentId: F:TinyLife.Objects.Clothes.ReferencePrice
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id: ReferencePrice
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parent: TinyLife.Objects.Clothes
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langs:
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- csharp
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- vb
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name: ReferencePrice
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nameWithType: Clothes.ReferencePrice
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fullName: TinyLife.Objects.Clothes.ReferencePrice
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type: Field
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source:
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remote:
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path: TinyLife/Objects/Clothes.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ReferencePrice
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path: ../TinyLife/Objects/Clothes.cs
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startLine: 41
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: "\nThe reference price for a piece of clothing.\nWhen clothes items are randomly chosen for a new <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref>, the items chosen will be guaranteed to have a price equal to or below this value.\n"
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example: []
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syntax:
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content: public const int ReferencePrice = 50
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return:
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type: System.Int32
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content.vb: Public Const ReferencePrice As Integer = 50
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modifiers.csharp:
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- public
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- const
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modifiers.vb:
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- Public
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- Const
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- uid: TinyLife.Objects.Clothes.Name
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commentId: F:TinyLife.Objects.Clothes.Name
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id: Name
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parent: TinyLife.Objects.Clothes
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langs:
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- csharp
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- vb
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name: Name
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nameWithType: Clothes.Name
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fullName: TinyLife.Objects.Clothes.Name
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type: Field
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source:
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remote:
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path: TinyLife/Objects/Clothes.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Name
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path: ../TinyLife/Objects/Clothes.cs
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startLine: 215
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: "\nThe name of this clothes item.\nSince this is used for the <xref href=\"TinyLife.Objects.Clothes.Types\" data-throw-if-not-resolved=\"false\"></xref> registry, the name must be unique across mods.\n"
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example: []
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syntax:
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content: public readonly string Name
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return:
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type: System.String
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content.vb: Public ReadOnly Name As String
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.Objects.Clothes.Layer
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commentId: F:TinyLife.Objects.Clothes.Layer
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id: Layer
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parent: TinyLife.Objects.Clothes
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langs:
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- csharp
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- vb
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name: Layer
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nameWithType: Clothes.Layer
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fullName: TinyLife.Objects.Clothes.Layer
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type: Field
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source:
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remote:
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path: TinyLife/Objects/Clothes.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Layer
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path: ../TinyLife/Objects/Clothes.cs
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startLine: 219
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: "\nThe <xref href=\"TinyLife.Objects.ClothesLayer\" data-throw-if-not-resolved=\"false\"></xref> that this clothes item should render on\n"
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example: []
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syntax:
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content: public readonly ClothesLayer Layer
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return:
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type: TinyLife.Objects.ClothesLayer
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content.vb: Public ReadOnly Layer As ClothesLayer
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.Objects.Clothes.TextureRegions
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commentId: F:TinyLife.Objects.Clothes.TextureRegions
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id: TextureRegions
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parent: TinyLife.Objects.Clothes
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langs:
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- csharp
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- vb
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name: TextureRegions
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nameWithType: Clothes.TextureRegions
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fullName: TinyLife.Objects.Clothes.TextureRegions
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type: Field
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source:
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remote:
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path: TinyLife/Objects/Clothes.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: TextureRegions
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path: ../TinyLife/Objects/Clothes.cs
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startLine: 225
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: "\nThe <xref href=\"MLEM.Textures.TextureRegion\" data-throw-if-not-resolved=\"false\"></xref> that this clothes item uses in the world.\nThe texture region specified in the constructor only needs to cover the top left animation frame of the <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref>, any remaining frames will automatically be gathered.\nMultiple layers will be gathered if <xref href=\"TinyLife.Objects.Clothes.Colors\" data-throw-if-not-resolved=\"false\"></xref> has multiple entries. Each new layer will be gathered to the right of the passed region's area.\n"
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example: []
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syntax:
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content: public readonly TextureRegion[] TextureRegions
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return:
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type: MLEM.Textures.TextureRegion[]
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content.vb: Public ReadOnly TextureRegions As TextureRegion()
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.Objects.Clothes.Colors
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commentId: F:TinyLife.Objects.Clothes.Colors
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id: Colors
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parent: TinyLife.Objects.Clothes
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langs:
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- csharp
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- vb
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name: Colors
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nameWithType: Clothes.Colors
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fullName: TinyLife.Objects.Clothes.Colors
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type: Field
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source:
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remote:
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path: TinyLife/Objects/Clothes.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Colors
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path: ../TinyLife/Objects/Clothes.cs
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startLine: 230
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: "\nThe set of <xref href=\"TinyLife.Utilities.ColorScheme\" data-throw-if-not-resolved=\"false\"></xref>s that this clothes item can have its colors selected from.\nThe color scheme at index i will be mapped to the <xref href=\"TinyLife.Objects.Clothes.TextureRegions\" data-throw-if-not-resolved=\"false\"></xref> entry at index i.\n"
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example: []
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syntax:
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content: public readonly ColorScheme[] Colors
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return:
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type: TinyLife.Utilities.ColorScheme[]
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content.vb: Public ReadOnly Colors As ColorScheme()
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.Objects.Clothes.Price
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commentId: F:TinyLife.Objects.Clothes.Price
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id: Price
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parent: TinyLife.Objects.Clothes
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langs:
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- csharp
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- vb
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name: Price
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nameWithType: Clothes.Price
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fullName: TinyLife.Objects.Clothes.Price
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type: Field
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source:
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remote:
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path: TinyLife/Objects/Clothes.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Price
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path: ../TinyLife/Objects/Clothes.cs
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startLine: 235
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: "\nThe price of this piece of clothing.\nUse <xref href=\"TinyLife.Objects.Clothes.GetPrice\" data-throw-if-not-resolved=\"false\"></xref> to retrieve this value for consistency.\n"
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example: []
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syntax:
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content: public readonly float Price
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return:
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type: System.Single
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content.vb: Public ReadOnly Price As Single
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.Objects.Clothes.Intentions
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commentId: F:TinyLife.Objects.Clothes.Intentions
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id: Intentions
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parent: TinyLife.Objects.Clothes
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langs:
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- csharp
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- vb
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name: Intentions
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nameWithType: Clothes.Intentions
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fullName: TinyLife.Objects.Clothes.Intentions
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type: Field
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source:
|
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remote:
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path: TinyLife/Objects/Clothes.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Intentions
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path: ../TinyLife/Objects/Clothes.cs
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startLine: 239
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assemblies:
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- Tiny Life
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namespace: TinyLife.Objects
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summary: "\nA set of <xref href=\"TinyLife.Objects.ClothesIntention\" data-throw-if-not-resolved=\"false\"></xref> flags that determine what this clothes item can be used for.\n"
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example: []
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syntax:
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content: public readonly ClothesIntention Intentions
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return:
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type: TinyLife.Objects.ClothesIntention
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content.vb: Public ReadOnly Intentions As ClothesIntention
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modifiers.csharp:
|
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- public
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|
- readonly
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modifiers.vb:
|
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- Public
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- ReadOnly
|
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- uid: TinyLife.Objects.Clothes.Icon
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commentId: P:TinyLife.Objects.Clothes.Icon
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id: Icon
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parent: TinyLife.Objects.Clothes
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langs:
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- csharp
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- vb
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name: Icon
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nameWithType: Clothes.Icon
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fullName: TinyLife.Objects.Clothes.Icon
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|
type: Property
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source:
|
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remote:
|
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path: TinyLife/Objects/Clothes.cs
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branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Icon
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path: ../TinyLife/Objects/Clothes.cs
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startLine: 244
|
|
assemblies:
|
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- Tiny Life
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namespace: TinyLife.Objects
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summary: "\nThe character creator icon for this object, which represents the category / theme / mod that it comes from.\nIf this value is nonnull, the icon will be displayed in the corner of the character creator button for this object.\n"
|
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example: []
|
|
syntax:
|
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content: public TextureRegion Icon { get; set; }
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parameters: []
|
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return:
|
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type: MLEM.Textures.TextureRegion
|
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content.vb: Public Property Icon As TextureRegion
|
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overload: TinyLife.Objects.Clothes.Icon*
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modifiers.csharp:
|
|
- public
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- get
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- set
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modifiers.vb:
|
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- Public
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- uid: TinyLife.Objects.Clothes.NonBuyable
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commentId: P:TinyLife.Objects.Clothes.NonBuyable
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id: NonBuyable
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parent: TinyLife.Objects.Clothes
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|
langs:
|
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- csharp
|
|
- vb
|
|
name: NonBuyable
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nameWithType: Clothes.NonBuyable
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fullName: TinyLife.Objects.Clothes.NonBuyable
|
|
type: Property
|
|
source:
|
|
remote:
|
|
path: TinyLife/Objects/Clothes.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: NonBuyable
|
|
path: ../TinyLife/Objects/Clothes.cs
|
|
startLine: 249
|
|
assemblies:
|
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- Tiny Life
|
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namespace: TinyLife.Objects
|
|
summary: "\nThis value determines whether this clothes item can be bought in the character creator.\nIf this value is false, the only way for this clothes item to be visible in the character creator is by adding it to the <xref href=\"TinyLife.World.Household.ClothesStorage\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public bool NonBuyable { get; set; }
|
|
parameters: []
|
|
return:
|
|
type: System.Boolean
|
|
content.vb: Public Property NonBuyable As Boolean
|
|
overload: TinyLife.Objects.Clothes.NonBuyable*
|
|
modifiers.csharp:
|
|
- public
|
|
- get
|
|
- set
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Objects.Clothes.Ages
|
|
commentId: P:TinyLife.Objects.Clothes.Ages
|
|
id: Ages
|
|
parent: TinyLife.Objects.Clothes
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Ages
|
|
nameWithType: Clothes.Ages
|
|
fullName: TinyLife.Objects.Clothes.Ages
|
|
type: Property
|
|
source:
|
|
remote:
|
|
path: TinyLife/Objects/Clothes.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Ages
|
|
path: ../TinyLife/Objects/Clothes.cs
|
|
startLine: 254
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Objects
|
|
summary: "\nThe age groups that are allowed to wear these clothes.\nDefaults to <xref href=\"TinyLife.Objects.AgeGroup.Adult\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public AgeGroup Ages { get; set; }
|
|
parameters: []
|
|
return:
|
|
type: TinyLife.Objects.AgeGroup
|
|
content.vb: Public Property Ages As AgeGroup
|
|
overload: TinyLife.Objects.Clothes.Ages*
|
|
modifiers.csharp:
|
|
- public
|
|
- get
|
|
- set
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Objects.Clothes.DepthFunction
|
|
commentId: P:TinyLife.Objects.Clothes.DepthFunction
|
|
id: DepthFunction
|
|
parent: TinyLife.Objects.Clothes
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: DepthFunction
|
|
nameWithType: Clothes.DepthFunction
|
|
fullName: TinyLife.Objects.Clothes.DepthFunction
|
|
type: Property
|
|
source:
|
|
remote:
|
|
path: TinyLife/Objects/Clothes.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: DepthFunction
|
|
path: ../TinyLife/Objects/Clothes.cs
|
|
startLine: 259
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Objects
|
|
summary: "\nA function that determines the depth with which this clothes item is rendered based on the given <xref href=\"TinyLife.Objects.Person.Pose\" data-throw-if-not-resolved=\"false\"></xref>.\nThis function defaults to returning <xref href=\"TinyLife.Utilities.Extensions.GetDepth(TinyLife.Objects.ClothesLayer)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public Func<Person.Pose, Direction2, float> DepthFunction { get; set; }
|
|
parameters: []
|
|
return:
|
|
type: System.Func{TinyLife.Objects.Person.Pose,MLEM.Misc.Direction2,System.Single}
|
|
content.vb: Public Property DepthFunction As Func(Of Person.Pose, Direction2, Single)
|
|
overload: TinyLife.Objects.Clothes.DepthFunction*
|
|
modifiers.csharp:
|
|
- public
|
|
- get
|
|
- set
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Objects.Clothes.TextureBehaviorLayer
|
|
commentId: P:TinyLife.Objects.Clothes.TextureBehaviorLayer
|
|
id: TextureBehaviorLayer
|
|
parent: TinyLife.Objects.Clothes
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: TextureBehaviorLayer
|
|
nameWithType: Clothes.TextureBehaviorLayer
|
|
fullName: TinyLife.Objects.Clothes.TextureBehaviorLayer
|
|
type: Property
|
|
source:
|
|
remote:
|
|
path: TinyLife/Objects/Clothes.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: TextureBehaviorLayer
|
|
path: ../TinyLife/Objects/Clothes.cs
|
|
startLine: 264
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Objects
|
|
summary: "\nA <xref href=\"TinyLife.Objects.ClothesLayer\" data-throw-if-not-resolved=\"false\"></xref> whose texture behavior should be used instead of the <xref href=\"TinyLife.Objects.Clothes.Layer\" data-throw-if-not-resolved=\"false\"></xref>'s texture behavior.\nThe texture behavior determines how many texture regions a clothes item uses, and whether they are animated in a certain <xref href=\"TinyLife.Objects.Person.Pose\" data-throw-if-not-resolved=\"false\"></xref>. For more information, see https://docs.tinylifegame.com/articles/creating_textures.html.\n"
|
|
example: []
|
|
syntax:
|
|
content: public ClothesLayer? TextureBehaviorLayer { get; set; }
|
|
parameters: []
|
|
return:
|
|
type: System.Nullable{TinyLife.Objects.ClothesLayer}
|
|
content.vb: Public Property TextureBehaviorLayer As ClothesLayer?
|
|
overload: TinyLife.Objects.Clothes.TextureBehaviorLayer*
|
|
modifiers.csharp:
|
|
- public
|
|
- get
|
|
- set
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Objects.Clothes.RandomWeight
|
|
commentId: P:TinyLife.Objects.Clothes.RandomWeight
|
|
id: RandomWeight
|
|
parent: TinyLife.Objects.Clothes
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: RandomWeight
|
|
nameWithType: Clothes.RandomWeight
|
|
fullName: TinyLife.Objects.Clothes.RandomWeight
|
|
type: Property
|
|
source:
|
|
remote:
|
|
path: TinyLife/Objects/Clothes.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: RandomWeight
|
|
path: ../TinyLife/Objects/Clothes.cs
|
|
startLine: 270
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Objects
|
|
summary: "\nAn optional function that determines the weight that this clothing item has when randomly generating an <xref href=\"TinyLife.Objects.Outfit\" data-throw-if-not-resolved=\"false\"></xref> for a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref>.\nThe higher the weight is, the more likely it is for this item to be chosen for an outfit.\nThe default weight for a clothing item is 3 if any of the outfit's <xref href=\"TinyLife.Objects.Outfit.Intentions\" data-throw-if-not-resolved=\"false\"></xref> match the clothing item's <xref href=\"TinyLife.Objects.Clothes.Intentions\" data-throw-if-not-resolved=\"false\"></xref>, and 1 otherwise.\n"
|
|
example: []
|
|
syntax:
|
|
content: public Func<Clothes, Outfit, float> RandomWeight { get; set; }
|
|
parameters: []
|
|
return:
|
|
type: System.Func{TinyLife.Objects.Clothes,TinyLife.Objects.Outfit,System.Single}
|
|
content.vb: Public Property RandomWeight As Func(Of Clothes, Outfit, Single)
|
|
overload: TinyLife.Objects.Clothes.RandomWeight*
|
|
modifiers.csharp:
|
|
- public
|
|
- get
|
|
- set
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Objects.Clothes.RandomColorWeight
|
|
commentId: P:TinyLife.Objects.Clothes.RandomColorWeight
|
|
id: RandomColorWeight
|
|
parent: TinyLife.Objects.Clothes
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: RandomColorWeight
|
|
nameWithType: Clothes.RandomColorWeight
|
|
fullName: TinyLife.Objects.Clothes.RandomColorWeight
|
|
type: Property
|
|
source:
|
|
remote:
|
|
path: TinyLife/Objects/Clothes.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: RandomColorWeight
|
|
path: ../TinyLife/Objects/Clothes.cs
|
|
startLine: 275
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Objects
|
|
summary: "\nAn optional function that determines the weight that this clothing item's given color index has when randomly generating an <xref href=\"TinyLife.Objects.Outfit\" data-throw-if-not-resolved=\"false\"></xref> for a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref>.\nThe default weight for each clothing item's color is 1, and the higher the weight is, the more likely it is for the color to be chosen for an outfit.\n"
|
|
example: []
|
|
syntax:
|
|
content: public Func<Clothes, ColorScheme, int, float> RandomColorWeight { get; set; }
|
|
parameters: []
|
|
return:
|
|
type: System.Func{TinyLife.Objects.Clothes,TinyLife.Utilities.ColorScheme,System.Int32,System.Single}
|
|
content.vb: Public Property RandomColorWeight As Func(Of Clothes, ColorScheme, Integer, Single)
|
|
overload: TinyLife.Objects.Clothes.RandomColorWeight*
|
|
modifiers.csharp:
|
|
- public
|
|
- get
|
|
- set
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Objects.Clothes.#ctor(System.String,TinyLife.Objects.ClothesLayer,MLEM.Textures.TextureRegion,System.Single,TinyLife.Objects.ClothesIntention,TinyLife.Utilities.ColorScheme[])
|
|
commentId: M:TinyLife.Objects.Clothes.#ctor(System.String,TinyLife.Objects.ClothesLayer,MLEM.Textures.TextureRegion,System.Single,TinyLife.Objects.ClothesIntention,TinyLife.Utilities.ColorScheme[])
|
|
id: '#ctor(System.String,TinyLife.Objects.ClothesLayer,MLEM.Textures.TextureRegion,System.Single,TinyLife.Objects.ClothesIntention,TinyLife.Utilities.ColorScheme[])'
|
|
parent: TinyLife.Objects.Clothes
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Clothes(String, ClothesLayer, TextureRegion, Single, ClothesIntention, ColorScheme[])
|
|
nameWithType: Clothes.Clothes(String, ClothesLayer, TextureRegion, Single, ClothesIntention, ColorScheme[])
|
|
fullName: TinyLife.Objects.Clothes.Clothes(System.String, TinyLife.Objects.ClothesLayer, MLEM.Textures.TextureRegion, System.Single, TinyLife.Objects.ClothesIntention, TinyLife.Utilities.ColorScheme[])
|
|
type: Constructor
|
|
source:
|
|
remote:
|
|
path: TinyLife/Objects/Clothes.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: .ctor
|
|
path: ../TinyLife/Objects/Clothes.cs
|
|
startLine: 286
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Objects
|
|
summary: "\nCreates a new clothes item with the given data\n"
|
|
example: []
|
|
syntax:
|
|
content: public Clothes(string name, ClothesLayer layer, TextureRegion region, float price, ClothesIntention intentions, params ColorScheme[] colors)
|
|
parameters:
|
|
- id: name
|
|
type: System.String
|
|
description: The name of this clothes item
|
|
- id: layer
|
|
type: TinyLife.Objects.ClothesLayer
|
|
description: The <xref href="TinyLife.Objects.ClothesLayer" data-throw-if-not-resolved="false"></xref> that this clothes item should render on
|
|
- id: region
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The top left (standing frame 1) <xref href="MLEM.Textures.TextureRegion" data-throw-if-not-resolved="false"></xref> that this clothes item uses in the world
|
|
- id: price
|
|
type: System.Single
|
|
description: The price of this piece of clothing
|
|
- id: intentions
|
|
type: TinyLife.Objects.ClothesIntention
|
|
description: A set of <xref href="TinyLife.Objects.ClothesIntention" data-throw-if-not-resolved="false"></xref> flags that determine what this clothes item can be used for
|
|
- id: colors
|
|
type: TinyLife.Utilities.ColorScheme[]
|
|
description: The <xref href="TinyLife.Utilities.ColorScheme" data-throw-if-not-resolved="false"></xref> that this clothes item can have its colors selected from
|
|
content.vb: Public Sub New(name As String, layer As ClothesLayer, region As TextureRegion, price As Single, intentions As ClothesIntention, ParamArray colors As ColorScheme())
|
|
overload: TinyLife.Objects.Clothes.#ctor*
|
|
nameWithType.vb: Clothes.Clothes(String, ClothesLayer, TextureRegion, Single, ClothesIntention, ColorScheme())
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
fullName.vb: TinyLife.Objects.Clothes.Clothes(System.String, TinyLife.Objects.ClothesLayer, MLEM.Textures.TextureRegion, System.Single, TinyLife.Objects.ClothesIntention, TinyLife.Utilities.ColorScheme())
|
|
name.vb: Clothes(String, ClothesLayer, TextureRegion, Single, ClothesIntention, ColorScheme())
|
|
- uid: TinyLife.Objects.Clothes.GetPrice
|
|
commentId: M:TinyLife.Objects.Clothes.GetPrice
|
|
id: GetPrice
|
|
parent: TinyLife.Objects.Clothes
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetPrice()
|
|
nameWithType: Clothes.GetPrice()
|
|
fullName: TinyLife.Objects.Clothes.GetPrice()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Objects/Clothes.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetPrice
|
|
path: ../TinyLife/Objects/Clothes.cs
|
|
startLine: 310
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Objects
|
|
summary: "\nReturns the price that this object can be bought or sold for.\nNote that, like in the case of the <xref href=\"TinyLife.Objects.Painting\" data-throw-if-not-resolved=\"false\"></xref>, the returned price isn't necessarily the full price that the object can be sold for. Instead, the price returned here should be the price that this object has when bought or sold from the <xref href=\"TinyLife.Tools.FurnitureTool\" data-throw-if-not-resolved=\"false\"></xref> or similar.\n"
|
|
example: []
|
|
syntax:
|
|
content: public float GetPrice()
|
|
return:
|
|
type: System.Single
|
|
description: The object's price
|
|
content.vb: Public Function GetPrice As Single
|
|
overload: TinyLife.Objects.Clothes.GetPrice*
|
|
implements:
|
|
- TinyLife.World.IPricedObject.GetPrice
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Objects.Clothes.Register(TinyLife.Objects.Clothes)
|
|
commentId: M:TinyLife.Objects.Clothes.Register(TinyLife.Objects.Clothes)
|
|
id: Register(TinyLife.Objects.Clothes)
|
|
parent: TinyLife.Objects.Clothes
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Register(Clothes)
|
|
nameWithType: Clothes.Register(Clothes)
|
|
fullName: TinyLife.Objects.Clothes.Register(TinyLife.Objects.Clothes)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Objects/Clothes.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Register
|
|
path: ../TinyLife/Objects/Clothes.cs
|
|
startLine: 318
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Objects
|
|
summary: "\nRegister the given clothes instance to the <xref href=\"TinyLife.Objects.Clothes.Types\" data-throw-if-not-resolved=\"false\"></xref> registry\n"
|
|
example: []
|
|
syntax:
|
|
content: public static void Register(Clothes clothes)
|
|
parameters:
|
|
- id: clothes
|
|
type: TinyLife.Objects.Clothes
|
|
description: The clothes to register
|
|
content.vb: Public Shared Sub Register(clothes As Clothes)
|
|
overload: TinyLife.Objects.Clothes.Register*
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
- uid: TinyLife.Objects.Clothes.GetClothes(TinyLife.Objects.ClothesLayer,TinyLife.Objects.AgeGroup)
|
|
commentId: M:TinyLife.Objects.Clothes.GetClothes(TinyLife.Objects.ClothesLayer,TinyLife.Objects.AgeGroup)
|
|
id: GetClothes(TinyLife.Objects.ClothesLayer,TinyLife.Objects.AgeGroup)
|
|
parent: TinyLife.Objects.Clothes
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetClothes(ClothesLayer, AgeGroup)
|
|
nameWithType: Clothes.GetClothes(ClothesLayer, AgeGroup)
|
|
fullName: TinyLife.Objects.Clothes.GetClothes(TinyLife.Objects.ClothesLayer, TinyLife.Objects.AgeGroup)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Objects/Clothes.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetClothes
|
|
path: ../TinyLife/Objects/Clothes.cs
|
|
startLine: 329
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Objects
|
|
summary: "\nReturns the clothes from the <xref href=\"TinyLife.Objects.Clothes.Types\" data-throw-if-not-resolved=\"false\"></xref> registry that match the given <xref href=\"TinyLife.Objects.Clothes.Layer\" data-throw-if-not-resolved=\"false\"></xref> and optionally match the required <xref href=\"TinyLife.Objects.Clothes.Ages\" data-throw-if-not-resolved=\"false\"></xref>\n"
|
|
example: []
|
|
syntax:
|
|
content: public static IEnumerable<Clothes> GetClothes(ClothesLayer layer, AgeGroup age = (AgeGroup)0)
|
|
parameters:
|
|
- id: layer
|
|
type: TinyLife.Objects.ClothesLayer
|
|
description: The layer
|
|
- id: age
|
|
type: TinyLife.Objects.AgeGroup
|
|
description: The required ages, or 0 to allow all ages
|
|
return:
|
|
type: System.Collections.Generic.IEnumerable{TinyLife.Objects.Clothes}
|
|
description: The clothes that match
|
|
content.vb: Public Shared Function GetClothes(layer As ClothesLayer, age As AgeGroup = CType(0, AgeGroup)) As IEnumerable(Of Clothes)
|
|
overload: TinyLife.Objects.Clothes.GetClothes*
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
references:
|
|
- uid: TinyLife.Objects.Person
|
|
commentId: T:TinyLife.Objects.Person
|
|
parent: TinyLife.Objects
|
|
name: Person
|
|
nameWithType: Person
|
|
fullName: TinyLife.Objects.Person
|
|
- uid: TinyLife.Objects.Clothes.Register(TinyLife.Objects.Clothes)
|
|
commentId: M:TinyLife.Objects.Clothes.Register(TinyLife.Objects.Clothes)
|
|
isExternal: true
|
|
- uid: TinyLife.Objects
|
|
commentId: N:TinyLife.Objects
|
|
name: TinyLife.Objects
|
|
nameWithType: TinyLife.Objects
|
|
fullName: TinyLife.Objects
|
|
- uid: System.Object
|
|
commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
- uid: TinyLife.World.IPricedObject
|
|
commentId: T:TinyLife.World.IPricedObject
|
|
parent: TinyLife.World
|
|
name: IPricedObject
|
|
nameWithType: IPricedObject
|
|
fullName: TinyLife.World.IPricedObject
|
|
- uid: System.Object.Equals(System.Object)
|
|
commentId: M:System.Object.Equals(System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
name: Equals(Object)
|
|
nameWithType: Object.Equals(Object)
|
|
fullName: System.Object.Equals(System.Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object)
|
|
name: Equals
|
|
nameWithType: Object.Equals
|
|
fullName: System.Object.Equals
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: System.Object
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: System.Object.Equals(System.Object)
|
|
name: Equals
|
|
nameWithType: Object.Equals
|
|
fullName: System.Object.Equals
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: System.Object
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
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