mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-05 04:29:08 +01:00
1064 lines
32 KiB
YAML
1064 lines
32 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.World.MapSection
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commentId: T:TinyLife.World.MapSection
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id: MapSection
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parent: TinyLife.World
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children:
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- TinyLife.World.MapSection.#ctor(TinyLife.World.Map,Point)
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- TinyLife.World.MapSection.Bleed
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- TinyLife.World.MapSection.MinorUpdateMinutes
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- TinyLife.World.MapSection.Pos
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- TinyLife.World.MapSection.SectionPos
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- TinyLife.World.MapSection.Size
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- TinyLife.World.MapSection.Update(GameTime,System.TimeSpan,System.Single)
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- TinyLife.World.MapSection.Validate
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- TinyLife.World.MapSection.ValidateEarly(TinyLife.World.Map)
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langs:
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- csharp
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- vb
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name: MapSection
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nameWithType: MapSection
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fullName: TinyLife.World.MapSection
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type: Class
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source:
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remote:
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path: TinyLife/World/MapSection.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: MapSection
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path: ../TinyLife/World/MapSection.cs
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startLine: 14
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nA map section is a small area in a <xref href=\"TinyLife.World.MapSection.Map\" data-throw-if-not-resolved=\"false\"></xref> that actually contains the area's objects.\nA map section is always <xref href=\"TinyLife.World.MapSection.Size\" data-throw-if-not-resolved=\"false\"></xref>x<xref href=\"TinyLife.World.MapSection.Size\" data-throw-if-not-resolved=\"false\"></xref> tiles large.\n"
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example: []
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syntax:
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content: >-
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[DataContract]
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public class MapSection : JsonTypeSafeGenericDataHolder, IGenericDataHolder
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content.vb: >-
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<DataContract>
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Public Class MapSection
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Inherits JsonTypeSafeGenericDataHolder
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Implements IGenericDataHolder
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inheritance:
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- System.Object
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
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implements:
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- MLEM.Misc.IGenericDataHolder
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inheritedMembers:
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
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- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.World.MapSection.TinyLife.Utilities.Extensions.JsonCopy``1
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attributes:
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- type: System.Runtime.Serialization.DataContractAttribute
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ctor: System.Runtime.Serialization.DataContractAttribute.#ctor
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arguments: []
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modifiers.csharp:
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- public
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- class
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modifiers.vb:
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- Public
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- Class
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- uid: TinyLife.World.MapSection.Size
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commentId: F:TinyLife.World.MapSection.Size
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id: Size
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parent: TinyLife.World.MapSection
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langs:
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- csharp
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- vb
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name: Size
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nameWithType: MapSection.Size
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fullName: TinyLife.World.MapSection.Size
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type: Field
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source:
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remote:
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path: TinyLife/World/MapSection.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Size
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path: ../TinyLife/World/MapSection.cs
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startLine: 21
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe constant size of each map section.\nThis value is set to 8.\n"
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example: []
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syntax:
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content: public const int Size = 8
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return:
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type: System.Int32
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content.vb: Public Const Size As Integer = 8
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modifiers.csharp:
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- public
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- const
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modifiers.vb:
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- Public
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- Const
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- uid: TinyLife.World.MapSection.Bleed
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commentId: F:TinyLife.World.MapSection.Bleed
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id: Bleed
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parent: TinyLife.World.MapSection
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langs:
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- csharp
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- vb
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name: Bleed
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nameWithType: MapSection.Bleed
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fullName: TinyLife.World.MapSection.Bleed
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type: Field
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source:
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remote:
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path: TinyLife/World/MapSection.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Bleed
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path: ../TinyLife/World/MapSection.cs
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startLine: 27
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nA constant value that determines the radius of how many sections (in addition to its own section) a <xref href=\"TinyLife.World.Room\" data-throw-if-not-resolved=\"false\"></xref> or <xref href=\"TinyLife.World.Roof\" data-throw-if-not-resolved=\"false\"></xref> can span.\nThis value is used by <xref href=\"TinyLife.World.MapSection.GetRoom(Point)\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.World.MapSection.GetRoof(Point)\" data-throw-if-not-resolved=\"false\"></xref> to query additional sections.\nThis value is set to 2.\n"
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example: []
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syntax:
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content: public const int Bleed = 2
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return:
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type: System.Int32
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content.vb: Public Const Bleed As Integer = 2
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modifiers.csharp:
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- public
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- const
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modifiers.vb:
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- Public
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- Const
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- uid: TinyLife.World.MapSection.MinorUpdateMinutes
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commentId: F:TinyLife.World.MapSection.MinorUpdateMinutes
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id: MinorUpdateMinutes
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parent: TinyLife.World.MapSection
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langs:
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- csharp
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- vb
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name: MinorUpdateMinutes
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nameWithType: MapSection.MinorUpdateMinutes
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fullName: TinyLife.World.MapSection.MinorUpdateMinutes
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type: Field
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source:
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remote:
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path: TinyLife/World/MapSection.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: MinorUpdateMinutes
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path: ../TinyLife/World/MapSection.cs
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startLine: 31
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe amount of minutes of in-game time that have to pass before an <xref href=\"TinyLife.Objects.IUpdatingObject\" data-throw-if-not-resolved=\"false\"></xref> with the <xref href=\"TinyLife.Objects.IUpdatingObject.IsMinorUpdateNow\" data-throw-if-not-resolved=\"false\"></xref> flag set to <xref uid=\"langword_csharp_true\" name=\"true\" href=\"\"></xref> is updated in <xref href=\"TinyLife.World.MapSection.Update(GameTime%2cSystem.TimeSpan%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public const float MinorUpdateMinutes = 10F
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return:
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type: System.Single
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content.vb: Public Const MinorUpdateMinutes As Single = 10F
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modifiers.csharp:
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- public
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- const
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modifiers.vb:
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- Public
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- Const
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- uid: TinyLife.World.MapSection.SectionPos
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commentId: F:TinyLife.World.MapSection.SectionPos
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id: SectionPos
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parent: TinyLife.World.MapSection
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langs:
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- csharp
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- vb
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name: SectionPos
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nameWithType: MapSection.SectionPos
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fullName: TinyLife.World.MapSection.SectionPos
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type: Field
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source:
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remote:
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path: TinyLife/World/MapSection.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: SectionPos
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path: ../TinyLife/World/MapSection.cs
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startLine: 37
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe position, in section coordinates, of this section on the map.\n"
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example: []
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syntax:
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content: >-
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[DataMember]
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public readonly Point SectionPos
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return:
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type: Point
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content.vb: >-
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<DataMember>
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Public ReadOnly SectionPos As Point
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attributes:
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- type: System.Runtime.Serialization.DataMemberAttribute
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ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
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arguments: []
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.MapSection.Pos
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commentId: P:TinyLife.World.MapSection.Pos
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id: Pos
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parent: TinyLife.World.MapSection
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langs:
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- csharp
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- vb
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name: Pos
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nameWithType: MapSection.Pos
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fullName: TinyLife.World.MapSection.Pos
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type: Property
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source:
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remote:
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path: TinyLife/World/MapSection.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Pos
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path: ../TinyLife/World/MapSection.cs
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startLine: 41
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe position, in tile coordinates, of this section's top left corner.\n"
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example: []
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syntax:
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content: public Point Pos { get; }
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parameters: []
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return:
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type: Point
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content.vb: Public ReadOnly Property Pos As Point
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overload: TinyLife.World.MapSection.Pos*
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modifiers.csharp:
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- public
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- get
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.MapSection.#ctor(TinyLife.World.Map,Point)
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commentId: M:TinyLife.World.MapSection.#ctor(TinyLife.World.Map,Point)
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id: '#ctor(TinyLife.World.Map,Point)'
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parent: TinyLife.World.MapSection
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langs:
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- csharp
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- vb
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name: MapSection(Map, Point)
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nameWithType: MapSection.MapSection(Map, Point)
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fullName: TinyLife.World.MapSection.MapSection(TinyLife.World.Map, Point)
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type: Constructor
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source:
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remote:
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path: TinyLife/World/MapSection.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
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path: ../TinyLife/World/MapSection.cs
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startLine: 67
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nCreates a new map section on the given map, with the given section position.\nAlso fills this map's tile array with the Grass tile.\n"
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example: []
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syntax:
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content: public MapSection(Map map, Point sectionPos)
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parameters:
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- id: map
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type: TinyLife.World.Map
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description: The map
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- id: sectionPos
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type: Point
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description: The section coordinates
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content.vb: Public Sub New(map As Map, sectionPos As Point)
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overload: TinyLife.World.MapSection.#ctor*
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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- uid: TinyLife.World.MapSection.Update(GameTime,System.TimeSpan,System.Single)
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commentId: M:TinyLife.World.MapSection.Update(GameTime,System.TimeSpan,System.Single)
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id: Update(GameTime,System.TimeSpan,System.Single)
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parent: TinyLife.World.MapSection
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langs:
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- csharp
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- vb
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name: Update(GameTime, TimeSpan, Single)
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nameWithType: MapSection.Update(GameTime, TimeSpan, Single)
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fullName: TinyLife.World.MapSection.Update(GameTime, System.TimeSpan, System.Single)
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type: Method
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source:
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remote:
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path: TinyLife/World/MapSection.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Update
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path: ../TinyLife/World/MapSection.cs
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startLine: 84
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nUpdates this map section and all of the objects on it\n"
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example: []
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syntax:
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content: public void Update(GameTime time, TimeSpan passedInGame, float speedMultiplier)
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parameters:
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- id: time
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type: GameTime
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description: The game's time
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- id: passedInGame
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type: System.TimeSpan
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description: The amount of time that has passed in game
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- id: speedMultiplier
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type: System.Single
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description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
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content.vb: Public Sub Update(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
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overload: TinyLife.World.MapSection.Update*
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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- uid: TinyLife.World.MapSection.ValidateEarly(TinyLife.World.Map)
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commentId: M:TinyLife.World.MapSection.ValidateEarly(TinyLife.World.Map)
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id: ValidateEarly(TinyLife.World.Map)
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parent: TinyLife.World.MapSection
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langs:
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- csharp
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- vb
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name: ValidateEarly(Map)
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nameWithType: MapSection.ValidateEarly(Map)
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fullName: TinyLife.World.MapSection.ValidateEarly(TinyLife.World.Map)
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type: Method
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source:
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remote:
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path: TinyLife/World/MapSection.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ValidateEarly
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path: ../TinyLife/World/MapSection.cs
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startLine: 106
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nValidates this map section early, setting its map, and adding its objects to the appropriate collections, and validating the section's tiles.\nThis method is called for all <xref href=\"TinyLife.World.MapSection.Map\" data-throw-if-not-resolved=\"false\"></xref> sections before <xref href=\"TinyLife.World.MapSection.Validate\" data-throw-if-not-resolved=\"false\"></xref> is called for any sections.\n"
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example: []
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syntax:
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content: public void ValidateEarly(Map map)
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parameters:
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- id: map
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type: TinyLife.World.Map
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description: The map that this section is on.
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content.vb: Public Sub ValidateEarly(map As Map)
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overload: TinyLife.World.MapSection.ValidateEarly*
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modifiers.csharp:
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- public
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modifiers.vb:
|
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- Public
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- uid: TinyLife.World.MapSection.Validate
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commentId: M:TinyLife.World.MapSection.Validate
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id: Validate
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parent: TinyLife.World.MapSection
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langs:
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- csharp
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- vb
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name: Validate()
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nameWithType: MapSection.Validate()
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fullName: TinyLife.World.MapSection.Validate()
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type: Method
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source:
|
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remote:
|
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path: TinyLife/World/MapSection.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Validate
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path: ../TinyLife/World/MapSection.cs
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startLine: 129
|
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThis method is called when this object is loaded from disk.\nWhen called on a map section, each of its <xref href=\"TinyLife.Objects.MapObject\" data-throw-if-not-resolved=\"false\"></xref> instances is validated.\n"
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example: []
|
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syntax:
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content: public void Validate()
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content.vb: Public Sub Validate
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overload: TinyLife.World.MapSection.Validate*
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modifiers.csharp:
|
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- public
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modifiers.vb:
|
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- Public
|
|
references:
|
|
- uid: TinyLife.World.MapSection.Map
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commentId: F:TinyLife.World.MapSection.Map
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isExternal: true
|
|
- uid: TinyLife.World.MapSection.Size
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commentId: F:TinyLife.World.MapSection.Size
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isExternal: true
|
|
- uid: TinyLife.World
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|
commentId: N:TinyLife.World
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|
name: TinyLife.World
|
|
nameWithType: TinyLife.World
|
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fullName: TinyLife.World
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- uid: System.Object
|
|
commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
|
|
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
|
|
parent: MLEM.Data.Json
|
|
isExternal: true
|
|
name: JsonTypeSafeGenericDataHolder
|
|
nameWithType: JsonTypeSafeGenericDataHolder
|
|
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
|
|
- uid: MLEM.Misc.IGenericDataHolder
|
|
commentId: T:MLEM.Misc.IGenericDataHolder
|
|
parent: MLEM.Misc
|
|
isExternal: true
|
|
name: IGenericDataHolder
|
|
nameWithType: IGenericDataHolder
|
|
fullName: MLEM.Misc.IGenericDataHolder
|
|
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
|
|
commentId: M:MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
|
|
parent: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
|
|
isExternal: true
|
|
name: SetData(String, Object)
|
|
nameWithType: JsonTypeSafeGenericDataHolder.SetData(String, Object)
|
|
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String, System.Object)
|
|
spec.csharp:
|
|
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
|
|
name: SetData
|
|
nameWithType: JsonTypeSafeGenericDataHolder.SetData
|
|
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: System.String
|
|
name: String
|
|
nameWithType: String
|
|
fullName: System.String
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Object
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
|
|
name: SetData
|
|
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nameWithType: TinyLife.Objects
|
|
fullName: TinyLife.Objects
|
|
- uid: Point
|
|
isExternal: true
|
|
name: Point
|
|
nameWithType: Point
|
|
fullName: Point
|
|
- uid: TinyLife.World.MapSection.Pos*
|
|
commentId: Overload:TinyLife.World.MapSection.Pos
|
|
name: Pos
|
|
nameWithType: MapSection.Pos
|
|
fullName: TinyLife.World.MapSection.Pos
|
|
- uid: TinyLife.World.MapSection.#ctor*
|
|
commentId: Overload:TinyLife.World.MapSection.#ctor
|
|
name: MapSection
|
|
nameWithType: MapSection.MapSection
|
|
fullName: TinyLife.World.MapSection.MapSection
|
|
- uid: TinyLife.World.Map
|
|
commentId: T:TinyLife.World.Map
|
|
parent: TinyLife.World
|
|
name: Map
|
|
nameWithType: Map
|
|
fullName: TinyLife.World.Map
|
|
- uid: TinyLife.GameImpl.Speed
|
|
commentId: P:TinyLife.GameImpl.Speed
|
|
isExternal: true
|
|
- uid: TinyLife.World.MapSection.Update*
|
|
commentId: Overload:TinyLife.World.MapSection.Update
|
|
name: Update
|
|
nameWithType: MapSection.Update
|
|
fullName: TinyLife.World.MapSection.Update
|
|
- uid: GameTime
|
|
isExternal: true
|
|
name: GameTime
|
|
nameWithType: GameTime
|
|
fullName: GameTime
|
|
- uid: System.TimeSpan
|
|
commentId: T:System.TimeSpan
|
|
parent: System
|
|
isExternal: true
|
|
name: TimeSpan
|
|
nameWithType: TimeSpan
|
|
fullName: System.TimeSpan
|
|
- uid: TinyLife.World.MapSection.Validate
|
|
commentId: M:TinyLife.World.MapSection.Validate
|
|
isExternal: true
|
|
- uid: TinyLife.World.MapSection.ValidateEarly*
|
|
commentId: Overload:TinyLife.World.MapSection.ValidateEarly
|
|
name: ValidateEarly
|
|
nameWithType: MapSection.ValidateEarly
|
|
fullName: TinyLife.World.MapSection.ValidateEarly
|
|
- uid: TinyLife.Objects.MapObject
|
|
commentId: T:TinyLife.Objects.MapObject
|
|
parent: TinyLife.Objects
|
|
name: MapObject
|
|
nameWithType: MapObject
|
|
fullName: TinyLife.Objects.MapObject
|
|
- uid: TinyLife.World.MapSection.Validate*
|
|
commentId: Overload:TinyLife.World.MapSection.Validate
|
|
name: Validate
|
|
nameWithType: MapSection.Validate
|
|
fullName: TinyLife.World.MapSection.Validate
|