mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-12-22 22:59:23 +01:00
822 lines
25 KiB
YAML
822 lines
25 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.World.Soundscape
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commentId: T:TinyLife.World.Soundscape
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id: Soundscape
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parent: TinyLife.World
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children:
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- TinyLife.World.Soundscape.#ctor(TinyLife.World.Soundscape.IntensityDelegate,Microsoft.Xna.Framework.Audio.SoundEffect[])
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- TinyLife.World.Soundscape.GetDaytimePercentage(TinyLife.World.Map)
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- TinyLife.World.Soundscape.GetForestedness(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
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- TinyLife.World.Soundscape.Soundscapes
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- TinyLife.World.Soundscape.Update(TinyLife.World.Map,MLEM.Cameras.Camera)
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langs:
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- csharp
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- vb
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name: Soundscape
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nameWithType: Soundscape
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fullName: TinyLife.World.Soundscape
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type: Class
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source:
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remote:
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path: TinyLife/World/Soundscape.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Soundscape
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path: ../TinyLife/World/Soundscape.cs
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startLine: 17
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nA soundscape is a set of background/ambient sounds that play to enhance the atmosphere of the game.\nTo create a new soundscape, it can be added to <xref href=\"TinyLife.World.Soundscape.Soundscapes\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public class Soundscape
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content.vb: Public Class Soundscape
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inheritance:
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- System.Object
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inheritedMembers:
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.World.Soundscape.TinyLife.Utilities.Extensions.JsonCopy``1
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modifiers.csharp:
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- public
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- class
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modifiers.vb:
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- Public
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- Class
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- uid: TinyLife.World.Soundscape.Soundscapes
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commentId: F:TinyLife.World.Soundscape.Soundscapes
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id: Soundscapes
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parent: TinyLife.World.Soundscape
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langs:
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- csharp
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- vb
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name: Soundscapes
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nameWithType: Soundscape.Soundscapes
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fullName: TinyLife.World.Soundscape.Soundscapes
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type: Field
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source:
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remote:
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path: TinyLife/World/Soundscape.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Soundscapes
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path: ../TinyLife/World/Soundscape.cs
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startLine: 23
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe set of soundscapes that are active in the game.\nTo create a new soundscape and to have its <xref href=\"TinyLife.World.Soundscape.Update(TinyLife.World.Map%2cMLEM.Cameras.Camera)\" data-throw-if-not-resolved=\"false\"></xref> method called while in-game, it can be added to this collection.\n"
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example: []
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syntax:
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content: public static readonly List<Soundscape> Soundscapes
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return:
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type: System.Collections.Generic.List{TinyLife.World.Soundscape}
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content.vb: Public Shared ReadOnly Soundscapes As List(Of Soundscape)
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.World.Soundscape.#ctor(TinyLife.World.Soundscape.IntensityDelegate,Microsoft.Xna.Framework.Audio.SoundEffect[])
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commentId: M:TinyLife.World.Soundscape.#ctor(TinyLife.World.Soundscape.IntensityDelegate,Microsoft.Xna.Framework.Audio.SoundEffect[])
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id: '#ctor(TinyLife.World.Soundscape.IntensityDelegate,Microsoft.Xna.Framework.Audio.SoundEffect[])'
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parent: TinyLife.World.Soundscape
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langs:
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- csharp
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- vb
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name: Soundscape(Soundscape.IntensityDelegate, SoundEffect[])
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nameWithType: Soundscape.Soundscape(Soundscape.IntensityDelegate, SoundEffect[])
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fullName: TinyLife.World.Soundscape.Soundscape(TinyLife.World.Soundscape.IntensityDelegate, Microsoft.Xna.Framework.Audio.SoundEffect[])
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type: Constructor
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source:
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remote:
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path: TinyLife/World/Soundscape.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
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path: ../TinyLife/World/Soundscape.cs
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startLine: 46
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nCreates a new soundscape with the given settings.\n"
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example: []
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syntax:
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content: public Soundscape(Soundscape.IntensityDelegate intensityFunction, params SoundEffect[] sounds)
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parameters:
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- id: intensityFunction
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type: TinyLife.World.Soundscape.IntensityDelegate
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description: The intensity function that determines the intensity of this soundscape at any given position.
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- id: sounds
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type: Microsoft.Xna.Framework.Audio.SoundEffect[]
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description: The set of sound effects that this soundscape should contain, which will be randomly chosen from.
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content.vb: Public Sub New(intensityFunction As Soundscape.IntensityDelegate, ParamArray sounds As SoundEffect())
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overload: TinyLife.World.Soundscape.#ctor*
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nameWithType.vb: Soundscape.Soundscape(Soundscape.IntensityDelegate, SoundEffect())
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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fullName.vb: TinyLife.World.Soundscape.Soundscape(TinyLife.World.Soundscape.IntensityDelegate, Microsoft.Xna.Framework.Audio.SoundEffect())
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name.vb: Soundscape(Soundscape.IntensityDelegate, SoundEffect())
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- uid: TinyLife.World.Soundscape.Update(TinyLife.World.Map,MLEM.Cameras.Camera)
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commentId: M:TinyLife.World.Soundscape.Update(TinyLife.World.Map,MLEM.Cameras.Camera)
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id: Update(TinyLife.World.Map,MLEM.Cameras.Camera)
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parent: TinyLife.World.Soundscape
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langs:
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- csharp
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- vb
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name: Update(Map, Camera)
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nameWithType: Soundscape.Update(Map, Camera)
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fullName: TinyLife.World.Soundscape.Update(TinyLife.World.Map, MLEM.Cameras.Camera)
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type: Method
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source:
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remote:
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path: TinyLife/World/Soundscape.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Update
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path: ../TinyLife/World/Soundscape.cs
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startLine: 56
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nUpdates this soundscape, querying its intensity function and playing its sound effects.\n"
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example: []
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syntax:
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content: public virtual void Update(Map map, Camera camera)
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parameters:
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- id: map
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type: TinyLife.World.Map
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description: The map that the soundscape should play on.
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- id: camera
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type: MLEM.Cameras.Camera
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description: The game's camera.
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content.vb: Public Overridable Sub Update(map As Map, camera As Camera)
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overload: TinyLife.World.Soundscape.Update*
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modifiers.csharp:
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- public
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- virtual
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modifiers.vb:
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- Public
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- Overridable
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- uid: TinyLife.World.Soundscape.GetDaytimePercentage(TinyLife.World.Map)
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commentId: M:TinyLife.World.Soundscape.GetDaytimePercentage(TinyLife.World.Map)
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id: GetDaytimePercentage(TinyLife.World.Map)
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parent: TinyLife.World.Soundscape
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langs:
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- csharp
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- vb
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name: GetDaytimePercentage(Map)
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nameWithType: Soundscape.GetDaytimePercentage(Map)
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fullName: TinyLife.World.Soundscape.GetDaytimePercentage(TinyLife.World.Map)
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type: Method
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source:
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remote:
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path: TinyLife/World/Soundscape.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GetDaytimePercentage
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path: ../TinyLife/World/Soundscape.cs
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startLine: 75
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nReturns a number between 0 and 1 that determines how bright the sun currently is, based on the passed <xref href=\"TinyLife.World.Map\" data-throw-if-not-resolved=\"false\"></xref>'s <xref href=\"TinyLife.World.Map.Time\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public static float GetDaytimePercentage(Map map)
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parameters:
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- id: map
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type: TinyLife.World.Map
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description: The map.
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return:
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type: System.Single
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description: The daytime percentage.
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content.vb: Public Shared Function GetDaytimePercentage(map As Map) As Single
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overload: TinyLife.World.Soundscape.GetDaytimePercentage*
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modifiers.csharp:
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- public
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- static
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modifiers.vb:
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- Public
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- Shared
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- uid: TinyLife.World.Soundscape.GetForestedness(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
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commentId: M:TinyLife.World.Soundscape.GetForestedness(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
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id: GetForestedness(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2)
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parent: TinyLife.World.Soundscape
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langs:
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- csharp
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- vb
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name: GetForestedness(Map, Vector2)
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nameWithType: Soundscape.GetForestedness(Map, Vector2)
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fullName: TinyLife.World.Soundscape.GetForestedness(TinyLife.World.Map, Microsoft.Xna.Framework.Vector2)
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type: Method
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source:
|
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remote:
|
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path: TinyLife/World/Soundscape.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GetForestedness
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path: ../TinyLife/World/Soundscape.cs
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startLine: 92
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nReturns a number between 0 and 1 that determines how forested an area around the given <code data-dev-comment-type=\"paramref\" class=\"paramref\">cameraWorldPos</code> is.\n"
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example: []
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syntax:
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content: public static float GetForestedness(Map map, Vector2 cameraWorldPos)
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parameters:
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- id: map
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type: TinyLife.World.Map
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description: The map.
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- id: cameraWorldPos
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type: Microsoft.Xna.Framework.Vector2
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description: The camera position, in world coordinates.
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return:
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type: System.Single
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description: The forestedness.
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content.vb: Public Shared Function GetForestedness(map As Map, cameraWorldPos As Vector2) As Single
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overload: TinyLife.World.Soundscape.GetForestedness*
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modifiers.csharp:
|
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- public
|
|
- static
|
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modifiers.vb:
|
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- Public
|
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- Shared
|
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references:
|
|
- uid: TinyLife.World.Soundscape.Soundscapes
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commentId: F:TinyLife.World.Soundscape.Soundscapes
|
|
isExternal: true
|
|
- uid: TinyLife.World
|
|
commentId: N:TinyLife.World
|
|
name: TinyLife.World
|
|
nameWithType: TinyLife.World
|
|
fullName: TinyLife.World
|
|
- uid: System.Object
|
|
commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
- uid: System.Object.Equals(System.Object)
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|
commentId: M:System.Object.Equals(System.Object)
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|
parent: System.Object
|
|
isExternal: true
|
|
name: Equals(Object)
|
|
nameWithType: Object.Equals(Object)
|
|
fullName: System.Object.Equals(System.Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object)
|
|
name: Equals
|
|
nameWithType: Object.Equals
|
|
fullName: System.Object.Equals
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|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
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fullName: (
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- uid: System.Object
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name: Object
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nameWithType: Object
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fullName: System.Object
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isExternal: true
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- name: )
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nameWithType: )
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fullName: )
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spec.vb:
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- uid: System.Object.Equals(System.Object)
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name: Equals
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nameWithType: Object.Equals
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fullName: System.Object.Equals
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isExternal: true
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- name: (
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nameWithType: (
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fullName: (
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- uid: System.Object
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name: Object
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nameWithType: Object
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fullName: System.Object
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isExternal: true
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- name: )
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nameWithType: )
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fullName: )
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- uid: System.Object.Equals(System.Object,System.Object)
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commentId: M:System.Object.Equals(System.Object,System.Object)
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parent: System.Object
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isExternal: true
|
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name: Equals(Object, Object)
|
|
nameWithType: Object.Equals(Object, Object)
|
|
fullName: System.Object.Equals(System.Object, System.Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
name: Equals
|
|
nameWithType: Object.Equals
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|
fullName: System.Object.Equals
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isExternal: true
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- name: (
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nameWithType: (
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fullName: (
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- uid: System.Object
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name: Object
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nameWithType: Object
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fullName: System.Object
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isExternal: true
|
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- name: ', '
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|
nameWithType: ', '
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fullName: ', '
|
|
- uid: System.Object
|
|
name: Object
|
|
nameWithType: Object
|
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fullName: System.Object
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isExternal: true
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- name: )
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nameWithType: )
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fullName: )
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spec.vb:
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- uid: System.Object.Equals(System.Object,System.Object)
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name: Equals
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nameWithType: Object.Equals
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fullName: System.Object.Equals
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isExternal: true
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- name: (
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nameWithType: (
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fullName: (
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- uid: System.Object
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name: Object
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nameWithType: Object
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fullName: System.Object
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isExternal: true
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- name: ', '
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nameWithType: ', '
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fullName: ', '
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- uid: System.Object
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name: Object
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nameWithType: Object
|
|
fullName: System.Object
|
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isExternal: true
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- name: )
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nameWithType: )
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fullName: )
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- uid: System.Object.GetHashCode
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commentId: M:System.Object.GetHashCode
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parent: System.Object
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isExternal: true
|
|
name: GetHashCode()
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|
nameWithType: Object.GetHashCode()
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|
fullName: System.Object.GetHashCode()
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|
spec.csharp:
|
|
- uid: System.Object.GetHashCode
|
|
name: GetHashCode
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|
nameWithType: Object.GetHashCode
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fullName: System.Object.GetHashCode
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isExternal: true
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- name: (
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nameWithType: (
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fullName: (
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- name: )
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nameWithType: )
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fullName: )
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spec.vb:
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- uid: System.Object.GetHashCode
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name: GetHashCode
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nameWithType: Object.GetHashCode
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fullName: System.Object.GetHashCode
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isExternal: true
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- name: (
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nameWithType: (
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fullName: (
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- name: )
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nameWithType: )
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fullName: )
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- uid: System.Object.GetType
|
|
commentId: M:System.Object.GetType
|
|
parent: System.Object
|
|
isExternal: true
|
|
name: GetType()
|
|
nameWithType: Object.GetType()
|
|
fullName: System.Object.GetType()
|
|
spec.csharp:
|
|
- uid: System.Object.GetType
|
|
name: GetType
|
|
nameWithType: Object.GetType
|
|
fullName: System.Object.GetType
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isExternal: true
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- name: (
|
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nameWithType: (
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fullName: (
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- name: )
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nameWithType: )
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fullName: )
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spec.vb:
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- uid: System.Object.GetType
|
|
name: GetType
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nameWithType: Object.GetType
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fullName: System.Object.GetType
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isExternal: true
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- name: (
|
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nameWithType: (
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fullName: (
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- name: )
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nameWithType: )
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fullName: )
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- uid: System.Object.MemberwiseClone
|
|
commentId: M:System.Object.MemberwiseClone
|
|
parent: System.Object
|
|
isExternal: true
|
|
name: MemberwiseClone()
|
|
nameWithType: Object.MemberwiseClone()
|
|
fullName: System.Object.MemberwiseClone()
|
|
spec.csharp:
|
|
- uid: System.Object.MemberwiseClone
|
|
name: MemberwiseClone
|
|
nameWithType: Object.MemberwiseClone
|
|
fullName: System.Object.MemberwiseClone
|
|
isExternal: true
|
|
- name: (
|
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nameWithType: (
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fullName: (
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- name: )
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nameWithType: )
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fullName: )
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spec.vb:
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|
- uid: System.Object.MemberwiseClone
|
|
name: MemberwiseClone
|
|
nameWithType: Object.MemberwiseClone
|
|
fullName: System.Object.MemberwiseClone
|
|
isExternal: true
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- name: (
|
|
nameWithType: (
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fullName: (
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- name: )
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nameWithType: )
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fullName: )
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- uid: System.Object.ReferenceEquals(System.Object,System.Object)
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commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
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parent: System.Object
|
|
isExternal: true
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name: ReferenceEquals(Object, Object)
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|
nameWithType: Object.ReferenceEquals(Object, Object)
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|
fullName: System.Object.ReferenceEquals(System.Object, System.Object)
|
|
spec.csharp:
|
|
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
|
|
name: ReferenceEquals
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|
nameWithType: Object.ReferenceEquals
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|
fullName: System.Object.ReferenceEquals
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isExternal: true
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- name: (
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nameWithType: (
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fullName: (
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- uid: System.Object
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name: Object
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nameWithType: Object
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fullName: System.Object
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isExternal: true
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- name: ', '
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nameWithType: ', '
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fullName: ', '
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- uid: System.Object
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name: Object
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nameWithType: Object
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fullName: System.Object
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isExternal: true
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spec.vb:
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