mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-05 12:29:09 +01:00
4841 lines
177 KiB
YAML
4841 lines
177 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.Actions.Action
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commentId: T:TinyLife.Actions.Action
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id: Action
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parent: TinyLife.Actions
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children:
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- TinyLife.Actions.Action.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
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- TinyLife.Actions.Action.ApplyVariety(TinyLife.Actions.ActionVariety)
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- TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
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- TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
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- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
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- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
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- TinyLife.Actions.Action.CausesExtremelyFastSpeed
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- TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Actions.Action.CompletionType)
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- TinyLife.Actions.Action.CompleteInTime(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
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- TinyLife.Actions.Action.ElapsedTime
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- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
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- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
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- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Actions.ActionType,TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
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- TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
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- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean)
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- TinyLife.Actions.Action.ForceFail
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- TinyLife.Actions.Action.GetDisplayName
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- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
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- TinyLife.Actions.Action.GetIconObject
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- TinyLife.Actions.Action.GetInProgressTime
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- TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.Action.CompletionType)
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- TinyLife.Actions.Action.GetPlaceDirection(TinyLife.Objects.FurnitureType)
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- TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
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- TinyLife.Actions.Action.Info
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- TinyLife.Actions.Action.Initialize
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- TinyLife.Actions.Action.IsCompleted
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- TinyLife.Actions.Action.IsFullyInProgress
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- TinyLife.Actions.Action.IsUnderlying
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- TinyLife.Actions.Action.Map
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- TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.Action.CompletionType)
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- TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,MLEM.Ui.Elements.Element[])
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- TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule)
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- TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action)
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- TinyLife.Actions.Action.Person
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- TinyLife.Actions.Action.PutDownOrGoTo(TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType[])
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- TinyLife.Actions.Action.Random
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- TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,TinyLife.GameSpeed,TinyLife.Objects.ActionSpot)
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- TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,TinyLife.GameSpeed,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
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- TinyLife.Actions.Action.StartedAutomatically
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- TinyLife.Actions.Action.TryForceFail(TinyLife.Actions.ActionType.CanExecuteResult)
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- TinyLife.Actions.Action.Type
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- TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
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- TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
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langs:
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- csharp
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- vb
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name: Action
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nameWithType: Action
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fullName: TinyLife.Actions.Action
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type: Class
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source:
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remote:
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path: TinyLife/Actions/Action.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Action
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path: Actions/Action.cs
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startLine: 26
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: "\nAn action is something that a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> does.\nAn action is always derived from an underlying <xref href=\"TinyLife.Actions.ActionType\" data-throw-if-not-resolved=\"false\"></xref> that contains various action settings.\nActions can be queued up for a person (<xref href=\"TinyLife.Objects.Person.ActionQueue\" data-throw-if-not-resolved=\"false\"></xref>) or currently active (<xref href=\"TinyLife.Objects.Person.CurrentActions\" data-throw-if-not-resolved=\"false\"></xref>).\nTo create a more complex action, it is best to extend <xref href=\"TinyLife.Actions.MultiAction\" data-throw-if-not-resolved=\"false\"></xref>.\nYou can find a multitude of action-related events in <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref>, like <xref href=\"TinyLife.Objects.Person.OnActionsCompleted\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: >-
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[DataContract]
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public abstract class Action : GenericDataHolder, IGenericDataHolder
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content.vb: >-
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<DataContract>
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Public MustInherit Class Action
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Inherits GenericDataHolder
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Implements IGenericDataHolder
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inheritance:
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- System.Object
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- MLEM.Misc.GenericDataHolder
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derivedClasses:
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- TinyLife.Actions.DieAction
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- TinyLife.Actions.MultiAction
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- TinyLife.Actions.PathfindAction
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- TinyLife.Actions.SocialAction
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implements:
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- MLEM.Misc.IGenericDataHolder
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inheritedMembers:
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- MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
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- MLEM.Misc.GenericDataHolder.GetData``1(System.String)
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- MLEM.Misc.GenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.Actions.Action.TinyLife.Utilities.Extensions.JsonCopy``1
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- MLEM.Misc.IGenericDataHolder.TinyLife.Utilities.Extensions.GetTimeSpan(System.String)
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- MLEM.Misc.IGenericDataHolder.TinyLife.Utilities.Extensions.SetTimeSpan(System.String,System.TimeSpan)
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attributes:
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- type: System.Runtime.Serialization.DataContractAttribute
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ctor: System.Runtime.Serialization.DataContractAttribute.#ctor
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arguments: []
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modifiers.csharp:
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- public
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- abstract
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- class
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modifiers.vb:
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- Public
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- MustInherit
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- Class
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- uid: TinyLife.Actions.Action.Random
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commentId: F:TinyLife.Actions.Action.Random
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id: Random
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parent: TinyLife.Actions.Action
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langs:
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- csharp
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- vb
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name: Random
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nameWithType: Action.Random
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fullName: TinyLife.Actions.Action.Random
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type: Field
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source:
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remote:
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path: TinyLife/Actions/Action.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Random
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path: Actions/Action.cs
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startLine: 33
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: "\nA <xref href=\"TinyLife.Actions.Action.Random\" data-throw-if-not-resolved=\"false\"></xref> instance that can be used by actions.\nThis value has the default seed.\n"
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example: []
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syntax:
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content: public static readonly Random Random
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return:
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type: System.Random
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content.vb: Public Shared ReadOnly Random As Random
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.Actions.Action.Type
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commentId: F:TinyLife.Actions.Action.Type
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id: Type
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parent: TinyLife.Actions.Action
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langs:
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- csharp
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- vb
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name: Type
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nameWithType: Action.Type
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fullName: TinyLife.Actions.Action.Type
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type: Field
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source:
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remote:
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path: TinyLife/Actions/Action.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Type
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path: Actions/Action.cs
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startLine: 38
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: "\nThe <xref href=\"TinyLife.Actions.ActionType\" data-throw-if-not-resolved=\"false\"></xref> that this action instance derives from\n"
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example: []
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syntax:
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content: >-
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[DataMember]
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public readonly ActionType Type
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return:
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type: TinyLife.Actions.ActionType
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content.vb: >-
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<DataMember>
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Public ReadOnly Type As ActionType
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attributes:
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- type: System.Runtime.Serialization.DataMemberAttribute
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ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
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arguments: []
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
|
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- Public
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- ReadOnly
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- uid: TinyLife.Actions.Action.Info
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commentId: F:TinyLife.Actions.Action.Info
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id: Info
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parent: TinyLife.Actions.Action
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langs:
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- csharp
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- vb
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name: Info
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nameWithType: Action.Info
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fullName: TinyLife.Actions.Action.Info
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type: Field
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source:
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remote:
|
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path: TinyLife/Actions/Action.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Info
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path: Actions/Action.cs
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startLine: 43
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: "\nThe <xref href=\"TinyLife.Actions.ActionInfo\" data-throw-if-not-resolved=\"false\"></xref> for this action that contains the clicked (or otherwise targeted) objects and more\n"
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example: []
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syntax:
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content: >-
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[DataMember]
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public readonly ActionInfo Info
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return:
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type: TinyLife.Actions.ActionInfo
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content.vb: >-
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<DataMember>
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Public ReadOnly Info As ActionInfo
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attributes:
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- type: System.Runtime.Serialization.DataMemberAttribute
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ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
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arguments: []
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.Actions.Action.StartedAutomatically
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commentId: P:TinyLife.Actions.Action.StartedAutomatically
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id: StartedAutomatically
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parent: TinyLife.Actions.Action
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langs:
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- csharp
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- vb
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name: StartedAutomatically
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nameWithType: Action.StartedAutomatically
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fullName: TinyLife.Actions.Action.StartedAutomatically
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type: Property
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source:
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remote:
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path: TinyLife/Actions/Action.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: StartedAutomatically
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path: Actions/Action.cs
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startLine: 47
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: "\nIf this value is true, this action was started using <xref href=\"TinyLife.Objects.PersonAi\" data-throw-if-not-resolved=\"false\"></xref> or through another action rather than by the player\n"
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example: []
|
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syntax:
|
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content: >-
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[DataMember]
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public bool StartedAutomatically { get; }
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parameters: []
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return:
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type: System.Boolean
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content.vb: >-
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<DataMember>
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Public ReadOnly Property StartedAutomatically As Boolean
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overload: TinyLife.Actions.Action.StartedAutomatically*
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attributes:
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- type: System.Runtime.Serialization.DataMemberAttribute
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ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
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arguments: []
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modifiers.csharp:
|
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- public
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- get
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modifiers.vb:
|
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- Public
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- ReadOnly
|
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- uid: TinyLife.Actions.Action.IsUnderlying
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commentId: P:TinyLife.Actions.Action.IsUnderlying
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id: IsUnderlying
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parent: TinyLife.Actions.Action
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langs:
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- csharp
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- vb
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name: IsUnderlying
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nameWithType: Action.IsUnderlying
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fullName: TinyLife.Actions.Action.IsUnderlying
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type: Property
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source:
|
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remote:
|
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path: TinyLife/Actions/Action.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: IsUnderlying
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path: Actions/Action.cs
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startLine: 52
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: "\nStores whether this action is an underlying action of either a <xref href=\"TinyLife.Actions.MultiAction\" data-throw-if-not-resolved=\"false\"></xref> or a <xref href=\"TinyLife.Actions.UnderlyingAction\" data-throw-if-not-resolved=\"false\"></xref>\n"
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example: []
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syntax:
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content: public bool IsUnderlying { get; }
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parameters: []
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return:
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type: System.Boolean
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content.vb: Public ReadOnly Property IsUnderlying As Boolean
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overload: TinyLife.Actions.Action.IsUnderlying*
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modifiers.csharp:
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- public
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- get
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modifiers.vb:
|
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- Public
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- ReadOnly
|
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- uid: TinyLife.Actions.Action.Map
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commentId: P:TinyLife.Actions.Action.Map
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id: Map
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parent: TinyLife.Actions.Action
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langs:
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- csharp
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- vb
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name: Map
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nameWithType: Action.Map
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fullName: TinyLife.Actions.Action.Map
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type: Property
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|
source:
|
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remote:
|
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path: TinyLife/Actions/Action.cs
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|
branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
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id: Map
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path: Actions/Action.cs
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startLine: 56
|
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: "\nThe <xref href=\"TinyLife.Actions.Action.Map\" data-throw-if-not-resolved=\"false\"></xref> that this action occurs on\n"
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example: []
|
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syntax:
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content: public Map Map { get; }
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parameters: []
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return:
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type: TinyLife.World.Map
|
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content.vb: Public ReadOnly Property Map As Map
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overload: TinyLife.Actions.Action.Map*
|
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modifiers.csharp:
|
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- public
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- get
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|
modifiers.vb:
|
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- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.Actions.Action.Person
|
|
commentId: P:TinyLife.Actions.Action.Person
|
|
id: Person
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Person
|
|
nameWithType: Action.Person
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|
fullName: TinyLife.Actions.Action.Person
|
|
type: Property
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Person
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|
path: Actions/Action.cs
|
|
startLine: 60
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
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|
summary: "\nThe <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> that this action is being executed by\n"
|
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example: []
|
|
syntax:
|
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content: public Person Person { get; }
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parameters: []
|
|
return:
|
|
type: TinyLife.Objects.Person
|
|
content.vb: Public ReadOnly Property Person As Person
|
|
overload: TinyLife.Actions.Action.Person*
|
|
modifiers.csharp:
|
|
- public
|
|
- get
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.Actions.Action.ElapsedTime
|
|
commentId: P:TinyLife.Actions.Action.ElapsedTime
|
|
id: ElapsedTime
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: ElapsedTime
|
|
nameWithType: Action.ElapsedTime
|
|
fullName: TinyLife.Actions.Action.ElapsedTime
|
|
type: Property
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: ElapsedTime
|
|
path: Actions/Action.cs
|
|
startLine: 64
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nThe amount of in-game time that has elapsed since this action has started\n"
|
|
example: []
|
|
syntax:
|
|
content: >-
|
|
[DataMember]
|
|
|
|
public TimeSpan ElapsedTime { get; protected set; }
|
|
parameters: []
|
|
return:
|
|
type: System.TimeSpan
|
|
content.vb: >-
|
|
<DataMember>
|
|
|
|
Public Property ElapsedTime As TimeSpan
|
|
overload: TinyLife.Actions.Action.ElapsedTime*
|
|
attributes:
|
|
- type: System.Runtime.Serialization.DataMemberAttribute
|
|
ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
|
|
arguments: []
|
|
modifiers.csharp:
|
|
- public
|
|
- get
|
|
- protected set
|
|
modifiers.vb:
|
|
- Public
|
|
- Get
|
|
- Protected Set
|
|
- uid: TinyLife.Actions.Action.ForceFail
|
|
commentId: F:TinyLife.Actions.Action.ForceFail
|
|
id: ForceFail
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: ForceFail
|
|
nameWithType: Action.ForceFail
|
|
fullName: TinyLife.Actions.Action.ForceFail
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: ForceFail
|
|
path: Actions/Action.cs
|
|
startLine: 70
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nThis value can be set to true to force <xref href=\"TinyLife.Actions.Action.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref> to return <xref href=\"TinyLife.Actions.Action.CompletionType.Failed\" data-throw-if-not-resolved=\"false\"></xref>.\nThis is useful if there is an erroring calculation in your <xref href=\"TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cTinyLife.GameSpeed)\" data-throw-if-not-resolved=\"false\"></xref> code etc.\n"
|
|
example: []
|
|
syntax:
|
|
content: protected bool ForceFail
|
|
return:
|
|
type: System.Boolean
|
|
content.vb: Protected ForceFail As Boolean
|
|
modifiers.csharp:
|
|
- protected
|
|
modifiers.vb:
|
|
- Protected
|
|
- uid: TinyLife.Actions.Action.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
|
|
commentId: M:TinyLife.Actions.Action.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
|
|
id: '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)'
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Action(ActionType, ActionInfo)
|
|
nameWithType: Action.Action(ActionType, ActionInfo)
|
|
fullName: TinyLife.Actions.Action.Action(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo)
|
|
type: Constructor
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: .ctor
|
|
path: Actions/Action.cs
|
|
startLine: 80
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nCreates a new action from the given <xref href=\"TinyLife.Actions.ActionType\" data-throw-if-not-resolved=\"false\"></xref>\n"
|
|
example: []
|
|
syntax:
|
|
content: public Action(ActionType type, ActionInfo info)
|
|
parameters:
|
|
- id: type
|
|
type: TinyLife.Actions.ActionType
|
|
description: The type to create this action from
|
|
- id: info
|
|
type: TinyLife.Actions.ActionInfo
|
|
description: The information for this action
|
|
content.vb: Public Sub New(type As ActionType, info As ActionInfo)
|
|
overload: TinyLife.Actions.Action.#ctor*
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Actions.Action.Initialize
|
|
commentId: M:TinyLife.Actions.Action.Initialize
|
|
id: Initialize
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Initialize()
|
|
nameWithType: Action.Initialize()
|
|
fullName: TinyLife.Actions.Action.Initialize()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Initialize
|
|
path: Actions/Action.cs
|
|
startLine: 89
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nThis method is called when the action is first started by a <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref>.\nNote that it is not called when the action gets added to the <xref href=\"TinyLife.Objects.Person.ActionQueue\" data-throw-if-not-resolved=\"false\"></xref>, but when it is moved to <xref href=\"TinyLife.Objects.Person.CurrentActions\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public abstract void Initialize()
|
|
content.vb: Public MustOverride Sub Initialize
|
|
overload: TinyLife.Actions.Action.Initialize*
|
|
modifiers.csharp:
|
|
- public
|
|
- abstract
|
|
modifiers.vb:
|
|
- Public
|
|
- MustOverride
|
|
- uid: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
|
|
commentId: M:TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
|
|
id: Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,TinyLife.GameSpeed)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Update(GameTime, TimeSpan, GameSpeed)
|
|
nameWithType: Action.Update(GameTime, TimeSpan, GameSpeed)
|
|
fullName: TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, TinyLife.GameSpeed)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Update
|
|
path: Actions/Action.cs
|
|
startLine: 98
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nThis method is called every update frame if this action is currently active.\nBy default, only the <xref href=\"TinyLife.Actions.Action.ElapsedTime\" data-throw-if-not-resolved=\"false\"></xref> is modified in this method and <xref href=\"TinyLife.Objects.MapObject.ActionUpdate(TinyLife.Actions.Action%2cMicrosoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cTinyLife.GameSpeed%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> is called.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual void Update(GameTime time, TimeSpan passedInGame, GameSpeed speed)
|
|
parameters:
|
|
- id: time
|
|
type: Microsoft.Xna.Framework.GameTime
|
|
description: The current game time
|
|
- id: passedInGame
|
|
type: System.TimeSpan
|
|
description: The amount of time that has passed, in game time
|
|
- id: speed
|
|
type: TinyLife.GameSpeed
|
|
description: The game's current speed setting
|
|
content.vb: Public Overridable Sub Update(time As GameTime, passedInGame As TimeSpan, speed As GameSpeed)
|
|
overload: TinyLife.Actions.Action.Update*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.IsCompleted
|
|
commentId: M:TinyLife.Actions.Action.IsCompleted
|
|
id: IsCompleted
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: IsCompleted()
|
|
nameWithType: Action.IsCompleted()
|
|
fullName: TinyLife.Actions.Action.IsCompleted()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: IsCompleted
|
|
path: Actions/Action.cs
|
|
startLine: 113
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nThis method is called every update frame by a <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> if this action is currently active to check if it should be stopped.\nIf this returns a result other than <xref href=\"TinyLife.Actions.Action.CompletionType.Completed\" data-throw-if-not-resolved=\"false\"></xref>, <xref href=\"TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.Action.CompletionType)\" data-throw-if-not-resolved=\"false\"></xref> will be called and the action is stopped.\nBy default, only <xref href=\"TinyLife.Actions.Action.ForceFail\" data-throw-if-not-resolved=\"false\"></xref> modifies the completion type, otherwise <xref href=\"TinyLife.Actions.Action.CompletionType.Active\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual Action.CompletionType IsCompleted()
|
|
return:
|
|
type: TinyLife.Actions.Action.CompletionType
|
|
description: The current completion type of this action
|
|
content.vb: Public Overridable Function IsCompleted As Action.CompletionType
|
|
overload: TinyLife.Actions.Action.IsCompleted*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.Action.CompletionType)
|
|
commentId: M:TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.Action.CompletionType)
|
|
id: OnCompleted(TinyLife.Actions.Action.CompletionType)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: OnCompleted(Action.CompletionType)
|
|
nameWithType: Action.OnCompleted(Action.CompletionType)
|
|
fullName: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.Action.CompletionType)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: OnCompleted
|
|
path: Actions/Action.cs
|
|
startLine: 122
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nThis method is called when this action <xref href=\"TinyLife.Actions.Action.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>, or if it is canceled from an outside source.\nNote that, if this method is called as a result of <xref href=\"TinyLife.Actions.Action.IsCompleted\" data-throw-if-not-resolved=\"false\"></xref>, the <xref href=\"TinyLife.Actions.Action.CompletionType\" data-throw-if-not-resolved=\"false\"></xref> passed will be the same.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual void OnCompleted(Action.CompletionType type)
|
|
parameters:
|
|
- id: type
|
|
type: TinyLife.Actions.Action.CompletionType
|
|
description: The type that this action completed with
|
|
content.vb: Public Overridable Sub OnCompleted(type As Action.CompletionType)
|
|
overload: TinyLife.Actions.Action.OnCompleted*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
|
|
commentId: M:TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
|
|
id: CanMultitask(TinyLife.Actions.Action)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: CanMultitask(Action)
|
|
nameWithType: Action.CanMultitask(Action)
|
|
fullName: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: CanMultitask
|
|
path: Actions/Action.cs
|
|
startLine: 138
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nReturn true on this method if this action can be multi-tasked along with the passed <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref>.\nTo actually check this property, <xref href=\"TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action%2cTinyLife.Actions.Action)\" data-throw-if-not-resolved=\"false\"></xref> should be used as it compares both objects.\nA multi-tasking is an action that is currently active along with another action.\nBy default, multi-tasking is disallowed for any action.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual bool CanMultitask(Action other)
|
|
parameters:
|
|
- id: other
|
|
type: TinyLife.Actions.Action
|
|
description: The action to multi-task with
|
|
return:
|
|
type: System.Boolean
|
|
description: Whether this action can be multi-tasked
|
|
content.vb: Public Overridable Function CanMultitask(other As Action) As Boolean
|
|
overload: TinyLife.Actions.Action.CanMultitask*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
|
|
commentId: M:TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
|
|
id: Validate(TinyLife.Objects.Person)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Validate(Person)
|
|
nameWithType: Action.Validate(Person)
|
|
fullName: TinyLife.Actions.Action.Validate(TinyLife.Objects.Person)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Validate
|
|
path: Actions/Action.cs
|
|
startLine: 149
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nValidates this action's data.\nThis is called when a map is loaded from disk.\nWhen returning false on this method, the action is removed from the <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual bool Validate(Person person)
|
|
parameters:
|
|
- id: person
|
|
type: TinyLife.Objects.Person
|
|
description: The person that this action belongs to
|
|
return:
|
|
type: System.Boolean
|
|
description: Whether or not the action is still valid (or if it has invalid data)
|
|
content.vb: Public Overridable Function Validate(person As Person) As Boolean
|
|
overload: TinyLife.Actions.Action.Validate*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
|
|
commentId: M:TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
|
|
id: CanCancel(TinyLife.Actions.Action)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: CanCancel(Action)
|
|
nameWithType: Action.CanCancel(Action)
|
|
fullName: TinyLife.Actions.Action.CanCancel(TinyLife.Actions.Action)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: CanCancel
|
|
path: Actions/Action.cs
|
|
startLine: 161
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nReturns whether or not this action can be canceled by the given outside source.\nNote that the outside source can be null, and if it is, it means that the player canceled the action manually.\nBy default, actions can only be canceled if the <code data-dev-comment-type=\"paramref\" class=\"paramref\">cancelSource</code> is null.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual bool CanCancel(Action cancelSource)
|
|
parameters:
|
|
- id: cancelSource
|
|
type: TinyLife.Actions.Action
|
|
description: The source of the cancelation, or null if the player canceled it
|
|
return:
|
|
type: System.Boolean
|
|
description: true if the action can be canceled
|
|
content.vb: Public Overridable Function CanCancel(cancelSource As Action) As Boolean
|
|
overload: TinyLife.Actions.Action.CanCancel*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.Action.CompletionType)
|
|
commentId: M:TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.Action.CompletionType)
|
|
id: GetNextAction(TinyLife.Actions.Action.CompletionType)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetNextAction(Action.CompletionType)
|
|
nameWithType: Action.GetNextAction(Action.CompletionType)
|
|
fullName: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.Action.CompletionType)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetNextAction
|
|
path: Actions/Action.cs
|
|
startLine: 172
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nReturns an action that should be queued up immediately after this action completes.\nThe queued up action is immediately started in the slot that this action occupied.\nCan be null, and is null by default.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual Action GetNextAction(Action.CompletionType completion)
|
|
parameters:
|
|
- id: completion
|
|
type: TinyLife.Actions.Action.CompletionType
|
|
description: The type that this action completed with
|
|
return:
|
|
type: TinyLife.Actions.Action
|
|
description: The follow-up action
|
|
content.vb: Public Overridable Function GetNextAction(completion As Action.CompletionType) As Action
|
|
overload: TinyLife.Actions.Action.GetNextAction*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.GetIconObject
|
|
commentId: M:TinyLife.Actions.Action.GetIconObject
|
|
id: GetIconObject
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetIconObject()
|
|
nameWithType: Action.GetIconObject()
|
|
fullName: TinyLife.Actions.Action.GetIconObject()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetIconObject
|
|
path: Actions/Action.cs
|
|
startLine: 182
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nReturns the map object that is displayed in the action queue in the top left of the screen.\nNote that this value is ignored if this action's type has a <xref href=\"TinyLife.Actions.ActionType.TypeSettings.Texture\" data-throw-if-not-resolved=\"false\"></xref>.\nBy default, the <xref href=\"TinyLife.Actions.ActionInfo.GetActionObject%60%601\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual MapObject GetIconObject()
|
|
return:
|
|
type: TinyLife.Objects.MapObject
|
|
description: The icon object
|
|
content.vb: Public Overridable Function GetIconObject As MapObject
|
|
overload: TinyLife.Actions.Action.GetIconObject*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.CausesExtremelyFastSpeed
|
|
commentId: M:TinyLife.Actions.Action.CausesExtremelyFastSpeed
|
|
id: CausesExtremelyFastSpeed
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: CausesExtremelyFastSpeed()
|
|
nameWithType: Action.CausesExtremelyFastSpeed()
|
|
fullName: TinyLife.Actions.Action.CausesExtremelyFastSpeed()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: CausesExtremelyFastSpeed
|
|
path: Actions/Action.cs
|
|
startLine: 191
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nReturns true if this action, while it is currently active, should cause the <xref href=\"TinyLife.GameSpeed.ExtremelyFast\" data-throw-if-not-resolved=\"false\"></xref> speed to be available.\nBy default, this method returns false.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual bool CausesExtremelyFastSpeed()
|
|
return:
|
|
type: System.Boolean
|
|
description: Whether the extremely fast speed should be available
|
|
content.vb: Public Overridable Function CausesExtremelyFastSpeed As Boolean
|
|
overload: TinyLife.Actions.Action.CausesExtremelyFastSpeed*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.GetDisplayName
|
|
commentId: M:TinyLife.Actions.Action.GetDisplayName
|
|
id: GetDisplayName
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetDisplayName()
|
|
nameWithType: Action.GetDisplayName()
|
|
fullName: TinyLife.Actions.Action.GetDisplayName()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetDisplayName
|
|
path: Actions/Action.cs
|
|
startLine: 200
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nReturns a localized string that explains this action in short.\nBy default, this method returns <xref href=\"TinyLife.Actions.ActionType.GetDisplayName(TinyLife.Actions.ActionInfo%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual string GetDisplayName()
|
|
return:
|
|
type: System.String
|
|
description: This action's display name
|
|
content.vb: Public Overridable Function GetDisplayName As String
|
|
overload: TinyLife.Actions.Action.GetDisplayName*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.TryForceFail(TinyLife.Actions.ActionType.CanExecuteResult)
|
|
commentId: M:TinyLife.Actions.Action.TryForceFail(TinyLife.Actions.ActionType.CanExecuteResult)
|
|
id: TryForceFail(TinyLife.Actions.ActionType.CanExecuteResult)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: TryForceFail(ActionType.CanExecuteResult)
|
|
nameWithType: Action.TryForceFail(ActionType.CanExecuteResult)
|
|
fullName: TinyLife.Actions.Action.TryForceFail(TinyLife.Actions.ActionType.CanExecuteResult)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: TryForceFail
|
|
path: Actions/Action.cs
|
|
startLine: 211
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nThis is an external version of <xref href=\"TinyLife.Actions.Action.ForceFail\" data-throw-if-not-resolved=\"false\"></xref> which can be called from outside sources, like a <xref href=\"TinyLife.Objects.BreakableFurniture\" data-throw-if-not-resolved=\"false\"></xref> object.\nA reason is provided that can be used to decide whether the external object can cause this action to fail.\nBy default, this action sets <xref href=\"TinyLife.Actions.Action.ForceFail\" data-throw-if-not-resolved=\"false\"></xref> to true and returns true always.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual bool TryForceFail(ActionType.CanExecuteResult reason)
|
|
parameters:
|
|
- id: reason
|
|
type: TinyLife.Actions.ActionType.CanExecuteResult
|
|
description: The reason for this action to fail
|
|
return:
|
|
type: System.Boolean
|
|
description: Whether this action was successfully forced to fail (if returning true, <xref href="TinyLife.Actions.Action.ForceFail" data-throw-if-not-resolved="false"></xref> should also be set to true)
|
|
content.vb: Public Overridable Function TryForceFail(reason As ActionType.CanExecuteResult) As Boolean
|
|
overload: TinyLife.Actions.Action.TryForceFail*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.IsFullyInProgress
|
|
commentId: M:TinyLife.Actions.Action.IsFullyInProgress
|
|
id: IsFullyInProgress
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: IsFullyInProgress()
|
|
nameWithType: Action.IsFullyInProgress()
|
|
fullName: TinyLife.Actions.Action.IsFullyInProgress()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: IsFullyInProgress
|
|
path: Actions/Action.cs
|
|
startLine: 222
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nReturns whether this action is currently "properly" in progress.\nThis is used by <xref href=\"TinyLife.Actions.MultiAction\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Actions.SocialAction\" data-throw-if-not-resolved=\"false\"></xref> and returns true only once the first actions are completed or the conversation has started, respectively.\nBy default, this method returns true if <xref href=\"TinyLife.Actions.Action.GetInProgressTime\" data-throw-if-not-resolved=\"false\"></xref> is greater than <xref href=\"System.TimeSpan.Zero\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual bool IsFullyInProgress()
|
|
return:
|
|
type: System.Boolean
|
|
description: Whether this action is fully in progress
|
|
content.vb: Public Overridable Function IsFullyInProgress As Boolean
|
|
overload: TinyLife.Actions.Action.IsFullyInProgress*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.GetInProgressTime
|
|
commentId: M:TinyLife.Actions.Action.GetInProgressTime
|
|
id: GetInProgressTime
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetInProgressTime()
|
|
nameWithType: Action.GetInProgressTime()
|
|
fullName: TinyLife.Actions.Action.GetInProgressTime()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetInProgressTime
|
|
path: Actions/Action.cs
|
|
startLine: 232
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nReturns the amount of time that this action has "properly" been in progress for.\nThis is used by <xref href=\"TinyLife.Actions.MultiAction\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Actions.SocialAction\" data-throw-if-not-resolved=\"false\"></xref> and returns true only once the first actions are completed or the conversation has started, respectively.\nBy default, <xref href=\"TinyLife.Actions.Action.ElapsedTime\" data-throw-if-not-resolved=\"false\"></xref> is returned.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual TimeSpan GetInProgressTime()
|
|
return:
|
|
type: System.TimeSpan
|
|
description: The amount of time that this action has properly been in progress for
|
|
content.vb: Public Overridable Function GetInProgressTime As TimeSpan
|
|
overload: TinyLife.Actions.Action.GetInProgressTime*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.ApplyVariety(TinyLife.Actions.ActionVariety)
|
|
commentId: M:TinyLife.Actions.Action.ApplyVariety(TinyLife.Actions.ActionVariety)
|
|
id: ApplyVariety(TinyLife.Actions.ActionVariety)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: ApplyVariety(ActionVariety)
|
|
nameWithType: Action.ApplyVariety(ActionVariety)
|
|
fullName: TinyLife.Actions.Action.ApplyVariety(TinyLife.Actions.ActionVariety)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: ApplyVariety
|
|
path: Actions/Action.cs
|
|
startLine: 242
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nApplies the <xref href=\"TinyLife.Actions.ActionVariety\" data-throw-if-not-resolved=\"false\"></xref> given ot this action.\nBased on the action and the variety, a number of things can be done.\nNote that only varieties supplied in <xref href=\"TinyLife.Actions.ActionType.TypeSettings.Varieties\" data-throw-if-not-resolved=\"false\"></xref> will be passed into this method.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual void ApplyVariety(ActionVariety variety)
|
|
parameters:
|
|
- id: variety
|
|
type: TinyLife.Actions.ActionVariety
|
|
description: The variety to apply
|
|
content.vb: Public Overridable Sub ApplyVariety(variety As ActionVariety)
|
|
overload: TinyLife.Actions.Action.ApplyVariety*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
|
|
commentId: M:TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
|
|
id: CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: CanEnqueueConversation(Person, ActionType)
|
|
nameWithType: Action.CanEnqueueConversation(Person, ActionType)
|
|
fullName: TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person, TinyLife.Actions.ActionType)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: CanEnqueueConversation
|
|
path: Actions/Action.cs
|
|
startLine: 253
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nReturns true if the given <code data-dev-comment-type=\"paramref\" class=\"paramref\">person</code> can (automatically) enqueue a social action with the <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> that is executing this action.\nNote that enqueueing a social action manually is still possible even if this method returns false.\nBy default, only <xref href=\"TinyLife.Actions.SleepAction\" data-throw-if-not-resolved=\"false\"></xref> returns false on this method.\n"
|
|
example: []
|
|
syntax:
|
|
content: protected virtual bool CanEnqueueConversation(Person person, ActionType type)
|
|
parameters:
|
|
- id: person
|
|
type: TinyLife.Objects.Person
|
|
description: The person that wants to converse with us
|
|
- id: type
|
|
type: TinyLife.Actions.ActionType
|
|
description: The type of action that should be enqueued
|
|
return:
|
|
type: System.Boolean
|
|
description: Whether or not enqueueing a social action is possible
|
|
content.vb: Protected Overridable Function CanEnqueueConversation(person As Person, type As ActionType) As Boolean
|
|
overload: TinyLife.Actions.Action.CanEnqueueConversation*
|
|
modifiers.csharp:
|
|
- protected
|
|
- virtual
|
|
modifiers.vb:
|
|
- Protected
|
|
- Overridable
|
|
- uid: TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Actions.Action.CompletionType)
|
|
commentId: M:TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Actions.Action.CompletionType)
|
|
id: CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Actions.Action.CompletionType)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: CompleteIfNeedFull(NeedType, Action.CompletionType)
|
|
nameWithType: Action.CompleteIfNeedFull(NeedType, Action.CompletionType)
|
|
fullName: TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType, TinyLife.Actions.Action.CompletionType)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: CompleteIfNeedFull
|
|
path: Actions/Action.cs
|
|
startLine: 263
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA helper method that returns <xref href=\"TinyLife.Actions.Action.CompletionType.Completed\" data-throw-if-not-resolved=\"false\"></xref> if the given <xref href=\"TinyLife.Need\" data-throw-if-not-resolved=\"false\"></xref>'s value is at <xref href=\"TinyLife.Need.Max\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: protected Action.CompletionType CompleteIfNeedFull(NeedType type, Action.CompletionType els = Action.CompletionType.Active)
|
|
parameters:
|
|
- id: type
|
|
type: TinyLife.NeedType
|
|
description: The need that should be completed
|
|
- id: els
|
|
type: TinyLife.Actions.Action.CompletionType
|
|
description: The action type that is returned if the need is not completed. <xref href="TinyLife.Actions.Action.CompletionType.Active" data-throw-if-not-resolved="false"></xref> by default.
|
|
return:
|
|
type: TinyLife.Actions.Action.CompletionType
|
|
description: The appropriate completion type
|
|
content.vb: Protected Function CompleteIfNeedFull(type As NeedType, els As Action.CompletionType = Action.CompletionType.Active) As Action.CompletionType
|
|
overload: TinyLife.Actions.Action.CompleteIfNeedFull*
|
|
modifiers.csharp:
|
|
- protected
|
|
modifiers.vb:
|
|
- Protected
|
|
- uid: TinyLife.Actions.Action.PutDownOrGoTo(TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType[])
|
|
commentId: M:TinyLife.Actions.Action.PutDownOrGoTo(TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType[])
|
|
id: PutDownOrGoTo(TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType[])
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: PutDownOrGoTo(ObjectCategory, FurnitureType[])
|
|
nameWithType: Action.PutDownOrGoTo(ObjectCategory, FurnitureType[])
|
|
fullName: TinyLife.Actions.Action.PutDownOrGoTo(TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType[])
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: PutDownOrGoTo
|
|
path: Actions/Action.cs
|
|
startLine: 274
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA helper method used by <xref href=\"TinyLife.Actions.PrepareFoodAction\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Actions.CookFoodAction\" data-throw-if-not-resolved=\"false\"></xref> that causes the <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> to walk to a valid surface with the action item on it, plcae the action item down on a valid surface or move the action object from its current location to a valid surface.\nThe validity of the surface is determined by <code data-dev-comment-type=\"paramref\" class=\"paramref\">parentToPutOn</code>, and the item to find is any of <code data-dev-comment-type=\"paramref\" class=\"paramref\">items</code>.\n"
|
|
example: []
|
|
syntax:
|
|
content: protected IEnumerable<Action> PutDownOrGoTo(ObjectCategory parentToPutOn, params FurnitureType[] items)
|
|
parameters:
|
|
- id: parentToPutOn
|
|
type: TinyLife.Objects.ObjectCategory
|
|
description: An object category that the object's surface should have
|
|
- id: items
|
|
type: TinyLife.Objects.FurnitureType[]
|
|
description: The items that should be found on the surface
|
|
return:
|
|
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
|
|
description: A set of actions that cause the person to set the action object up correctly
|
|
content.vb: Protected Function PutDownOrGoTo(parentToPutOn As ObjectCategory, ParamArray items As FurnitureType()) As IEnumerable(Of Action)
|
|
overload: TinyLife.Actions.Action.PutDownOrGoTo*
|
|
nameWithType.vb: Action.PutDownOrGoTo(ObjectCategory, FurnitureType())
|
|
modifiers.csharp:
|
|
- protected
|
|
modifiers.vb:
|
|
- Protected
|
|
fullName.vb: TinyLife.Actions.Action.PutDownOrGoTo(TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType())
|
|
name.vb: PutDownOrGoTo(ObjectCategory, FurnitureType())
|
|
- uid: TinyLife.Actions.Action.GetPlaceDirection(TinyLife.Objects.FurnitureType)
|
|
commentId: M:TinyLife.Actions.Action.GetPlaceDirection(TinyLife.Objects.FurnitureType)
|
|
id: GetPlaceDirection(TinyLife.Objects.FurnitureType)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetPlaceDirection(FurnitureType)
|
|
nameWithType: Action.GetPlaceDirection(FurnitureType)
|
|
fullName: TinyLife.Actions.Action.GetPlaceDirection(TinyLife.Objects.FurnitureType)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetPlaceDirection
|
|
path: Actions/Action.cs
|
|
startLine: 301
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nReturns a <xref href=\"MLEM.Misc.Direction2\" data-throw-if-not-resolved=\"false\"></xref> that represents the facing that the given <xref href=\"TinyLife.Objects.FurnitureType\" data-throw-if-not-resolved=\"false\"></xref> should be placed with.\nThe direction is determined by the <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref>'s current rotation.\n"
|
|
example: []
|
|
syntax:
|
|
content: protected Direction2 GetPlaceDirection(FurnitureType item = null)
|
|
parameters:
|
|
- id: item
|
|
type: TinyLife.Objects.FurnitureType
|
|
description: The item to place
|
|
return:
|
|
type: MLEM.Misc.Direction2
|
|
description: The facing the item should be placed with
|
|
content.vb: Protected Function GetPlaceDirection(item As FurnitureType = Nothing) As Direction2
|
|
overload: TinyLife.Actions.Action.GetPlaceDirection*
|
|
modifiers.csharp:
|
|
- protected
|
|
modifiers.vb:
|
|
- Protected
|
|
- uid: TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,TinyLife.GameSpeed,TinyLife.Objects.ActionSpot)
|
|
commentId: M:TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,TinyLife.GameSpeed,TinyLife.Objects.ActionSpot)
|
|
id: Sit(TinyLife.Objects.Furniture,TinyLife.GameSpeed,TinyLife.Objects.ActionSpot)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Sit(Furniture, GameSpeed, ActionSpot)
|
|
nameWithType: Action.Sit(Furniture, GameSpeed, ActionSpot)
|
|
fullName: TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture, TinyLife.GameSpeed, TinyLife.Objects.ActionSpot)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Sit
|
|
path: Actions/Action.cs
|
|
startLine: 317
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA helper method that causes the <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> to sit on the given object.\nThis method causes the action spot to be occupied and the person's <xref href=\"TinyLife.Objects.Person.CurrentPose\" data-throw-if-not-resolved=\"false\"></xref> to be changed to <xref href=\"TinyLife.Objects.Person.Pose.Sitting\" data-throw-if-not-resolved=\"false\"></xref>.\nAdditionally, the <xref href=\"TinyLife.NeedType.Energy\" data-throw-if-not-resolved=\"false\"></xref> need is restored a little bit.\nNote that this method has to be called every <xref href=\"TinyLife.Actions.Action.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cTinyLife.GameSpeed)\" data-throw-if-not-resolved=\"false\"></xref> frame for the person to stay sat down.\n"
|
|
example: []
|
|
syntax:
|
|
content: protected bool Sit(Furniture chair, GameSpeed speed, ActionSpot spot = null)
|
|
parameters:
|
|
- id: chair
|
|
type: TinyLife.Objects.Furniture
|
|
description: The chair to sit on
|
|
- id: speed
|
|
type: TinyLife.GameSpeed
|
|
description: The current game speed
|
|
- id: spot
|
|
type: TinyLife.Objects.ActionSpot
|
|
description: The action spot to sit on, or null to select one automatically
|
|
return:
|
|
type: System.Boolean
|
|
description: Whether or not the chair can be sat on
|
|
content.vb: Protected Function Sit(chair As Furniture, speed As GameSpeed, spot As ActionSpot = Nothing) As Boolean
|
|
overload: TinyLife.Actions.Action.Sit*
|
|
modifiers.csharp:
|
|
- protected
|
|
modifiers.vb:
|
|
- Protected
|
|
- uid: TinyLife.Actions.Action.CompleteInTime(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
|
|
commentId: M:TinyLife.Actions.Action.CompleteInTime(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
|
|
id: CompleteInTime(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: CompleteInTime(TimeSpan, Boolean, SkillType, Single, Boolean)
|
|
nameWithType: Action.CompleteInTime(TimeSpan, Boolean, SkillType, Single, Boolean)
|
|
fullName: TinyLife.Actions.Action.CompleteInTime(System.TimeSpan, System.Boolean, TinyLife.Skills.SkillType, System.Single, System.Boolean)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: CompleteInTime
|
|
path: Actions/Action.cs
|
|
startLine: 337
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA helper method that returns <xref href=\"TinyLife.Actions.Action.CompletionType.Completed\" data-throw-if-not-resolved=\"false\"></xref> if the given <code data-dev-comment-type=\"paramref\" class=\"paramref\">time</code> has passed.\nThis method makes use of <xref href=\"TinyLife.Objects.Person.GetEfficiencyModifier(TinyLife.Skills.SkillType%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref> to return true faster or slower based on the person's current mood and skill levels.\n"
|
|
example: []
|
|
syntax:
|
|
content: protected Action.CompletionType CompleteInTime(TimeSpan time, bool efficiencyMatters = false, SkillType skill = null, float levelModifier = 0.1F, bool autoOnly = false)
|
|
parameters:
|
|
- id: time
|
|
type: System.TimeSpan
|
|
description: The (total!) amount of time after which this action should be completed
|
|
- id: efficiencyMatters
|
|
type: System.Boolean
|
|
description: Whether the person's efficiency modifier (<xref href="TinyLife.Objects.Person.GetEfficiencyModifier(TinyLife.Skills.SkillType%2cSystem.Single)" data-throw-if-not-resolved="false"></xref>) should be taken into account for the total time required
|
|
- id: skill
|
|
type: TinyLife.Skills.SkillType
|
|
description: A skill that optionally influences the completion time
|
|
- id: levelModifier
|
|
type: System.Single
|
|
description: The amount that each <code data-dev-comment-type="paramref" class="paramref">skill</code> level should influence the returned time by. Defaults to 0.1.
|
|
- id: autoOnly
|
|
type: System.Boolean
|
|
description: Whether the action should only be completed in the given amount of time if it has been <xref href="TinyLife.Actions.Action.StartedAutomatically" data-throw-if-not-resolved="false"></xref>. If both this value and <xref href="TinyLife.Actions.Action.StartedAutomatically" data-throw-if-not-resolved="false"></xref> are true, this method always returns <xref href="TinyLife.Actions.Action.CompletionType.Active" data-throw-if-not-resolved="false"></xref>.
|
|
return:
|
|
type: TinyLife.Actions.Action.CompletionType
|
|
description: <xref href="TinyLife.Actions.Action.CompletionType.Completed" data-throw-if-not-resolved="false"></xref> if the time has passed, <xref href="TinyLife.Actions.Action.CompletionType.Active" data-throw-if-not-resolved="false"></xref> otherwise
|
|
content.vb: Protected Function CompleteInTime(time As TimeSpan, efficiencyMatters As Boolean = False, skill As SkillType = Nothing, levelModifier As Single = 0.1F, autoOnly As Boolean = False) As Action.CompletionType
|
|
overload: TinyLife.Actions.Action.CompleteInTime*
|
|
modifiers.csharp:
|
|
- protected
|
|
modifiers.vb:
|
|
- Protected
|
|
- uid: TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,MLEM.Ui.Elements.Element[])
|
|
commentId: M:TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,MLEM.Ui.Elements.Element[])
|
|
id: OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,MLEM.Ui.Elements.Element[])
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: OpenPlayerPrompt(String, Predicate<Panel>, Action<Panel>, Boolean, Element[])
|
|
nameWithType: Action.OpenPlayerPrompt(String, Predicate<Panel>, Action<Panel>, Boolean, Element[])
|
|
fullName: TinyLife.Actions.Action.OpenPlayerPrompt(System.String, System.Predicate<MLEM.Ui.Elements.Panel>, System.Action<MLEM.Ui.Elements.Panel>, System.Boolean, MLEM.Ui.Elements.Element[])
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: OpenPlayerPrompt
|
|
path: Actions/Action.cs
|
|
startLine: 355
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nOpens a prompt for the player with the given elements, also pausing the game.\nThis behavior is used for things like the <xref href=\"TinyLife.Actions.ActionType.QuitJob\" data-throw-if-not-resolved=\"false\"></xref> action, where a confirmation panel pops up.\n"
|
|
example: []
|
|
syntax:
|
|
content: protected Group OpenPlayerPrompt(string title, Predicate<Panel> canFinish, Action<Panel> onFinished, bool canExit, params Element[] children)
|
|
parameters:
|
|
- id: title
|
|
type: System.String
|
|
description: The title that should be displayed in the box, has to be localized if required
|
|
- id: canFinish
|
|
type: System.Predicate{MLEM.Ui.Elements.Panel}
|
|
description: A function that determines whether the Okay button can be pressed. If the function is null, no button is displayed.
|
|
- id: onFinished
|
|
type: System.Action{MLEM.Ui.Elements.Panel}
|
|
description: A function that is called once the Okay button is pressed. Can be null.
|
|
- id: canExit
|
|
type: System.Boolean
|
|
description: Whether the user can exit the window without making a decision by clicking the background
|
|
- id: children
|
|
type: MLEM.Ui.Elements.Element[]
|
|
description: The elements that should be displayed in this prompt, along with the title and possibly the Okay button if <code data-dev-comment-type="paramref" class="paramref">canFinish</code> is used
|
|
return:
|
|
type: MLEM.Ui.Elements.Group
|
|
content.vb: Protected Function OpenPlayerPrompt(title As String, canFinish As Predicate(Of Panel), onFinished As Action(Of Panel), canExit As Boolean, ParamArray children As Element()) As Group
|
|
overload: TinyLife.Actions.Action.OpenPlayerPrompt*
|
|
exceptions:
|
|
- type: System.InvalidOperationException
|
|
commentId: T:System.InvalidOperationException
|
|
description: Thrown if this action was <xref href="TinyLife.Actions.Action.StartedAutomatically" data-throw-if-not-resolved="false"></xref>
|
|
nameWithType.vb: Action.OpenPlayerPrompt(String, Predicate(Of Panel), Action(Of Panel), Boolean, Element())
|
|
modifiers.csharp:
|
|
- protected
|
|
modifiers.vb:
|
|
- Protected
|
|
fullName.vb: TinyLife.Actions.Action.OpenPlayerPrompt(System.String, System.Predicate(Of MLEM.Ui.Elements.Panel), System.Action(Of MLEM.Ui.Elements.Panel), System.Boolean, MLEM.Ui.Elements.Element())
|
|
name.vb: OpenPlayerPrompt(String, Predicate(Of Panel), Action(Of Panel), Boolean, Element())
|
|
- uid: TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action)
|
|
commentId: M:TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action)
|
|
id: OpenYesNoPrompt(System.String,System.Action,System.Action)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: OpenYesNoPrompt(String, Action, Action)
|
|
nameWithType: Action.OpenYesNoPrompt(String, Action, Action)
|
|
fullName: TinyLife.Actions.Action.OpenYesNoPrompt(System.String, System.Action, System.Action)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: OpenYesNoPrompt
|
|
path: Actions/Action.cs
|
|
startLine: 389
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nOpens a prompt for the player that contains a yes and a no button along with some text.\nThis prompt can be used to ensure that a player selected the right option in an important decision.\nWhile the prompt is open, the game will be paused.\n"
|
|
example: []
|
|
syntax:
|
|
content: protected void OpenYesNoPrompt(string title, Action onYes, Action onNo = null)
|
|
parameters:
|
|
- id: title
|
|
type: System.String
|
|
description: The text to display in the prompt
|
|
- id: onYes
|
|
type: System.Action
|
|
description: The action that should be executed when the yes button is pressed
|
|
- id: onNo
|
|
type: System.Action
|
|
description: The action that should be executed when the no button is pressed
|
|
content.vb: Protected Sub OpenYesNoPrompt(title As String, onYes As Action, onNo As Action = Nothing)
|
|
overload: TinyLife.Actions.Action.OpenYesNoPrompt*
|
|
modifiers.csharp:
|
|
- protected
|
|
modifiers.vb:
|
|
- Protected
|
|
- uid: TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule)
|
|
commentId: M:TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule)
|
|
id: OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: OpenTextPrompt(String, Action<String>, Predicate<String>, TextField.Rule)
|
|
nameWithType: Action.OpenTextPrompt(String, Action<String>, Predicate<String>, TextField.Rule)
|
|
fullName: TinyLife.Actions.Action.OpenTextPrompt(System.String, System.Action<System.String>, System.Predicate<System.String>, MLEM.Ui.Elements.TextField.Rule)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: OpenTextPrompt
|
|
path: Actions/Action.cs
|
|
startLine: 415
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nOpens a prompt with a text box that allows the player to input a string.\nWhile the prompt is open, the game will be paused.\n"
|
|
example: []
|
|
syntax:
|
|
content: protected void OpenTextPrompt(string title, Action<string> onFinished, Predicate<string> isNameValid = null, TextField.Rule rule = null)
|
|
parameters:
|
|
- id: title
|
|
type: System.String
|
|
description: The text to display in the prompt
|
|
- id: onFinished
|
|
type: System.Action{System.String}
|
|
description: An action that is executed when the okay button is pressed, which contains the string that was input into the text box
|
|
- id: isNameValid
|
|
type: System.Predicate{System.String}
|
|
description: A function that determines whether the name is valid. If this is null, all text inputs (except an empty string) will be valid.
|
|
- id: rule
|
|
type: MLEM.Ui.Elements.TextField.Rule
|
|
description: A rule to use for the <xref href="MLEM.Ui.Elements.TextField" data-throw-if-not-resolved="false"></xref>
|
|
content.vb: Protected Sub OpenTextPrompt(title As String, onFinished As Action(Of String), isNameValid As Predicate(Of String) = Nothing, rule As TextField.Rule = Nothing)
|
|
overload: TinyLife.Actions.Action.OpenTextPrompt*
|
|
nameWithType.vb: Action.OpenTextPrompt(String, Action(Of String), Predicate(Of String), TextField.Rule)
|
|
modifiers.csharp:
|
|
- protected
|
|
modifiers.vb:
|
|
- Protected
|
|
fullName.vb: TinyLife.Actions.Action.OpenTextPrompt(System.String, System.Action(Of System.String), System.Predicate(Of System.String), MLEM.Ui.Elements.TextField.Rule)
|
|
name.vb: OpenTextPrompt(String, Action(Of String), Predicate(Of String), TextField.Rule)
|
|
- uid: TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,TinyLife.GameSpeed,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
|
|
commentId: M:TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,TinyLife.GameSpeed,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
|
|
id: SpeakAlone(Microsoft.Xna.Framework.GameTime,TinyLife.GameSpeed,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: SpeakAlone(GameTime, GameSpeed, EmoteCategory, SpeakStyle, Int32)
|
|
nameWithType: Action.SpeakAlone(GameTime, GameSpeed, EmoteCategory, SpeakStyle, Int32)
|
|
fullName: TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime, TinyLife.GameSpeed, TinyLife.Actions.EmoteCategory, TinyLife.Objects.SpeakStyle, System.Int32)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: SpeakAlone
|
|
path: Actions/Action.cs
|
|
startLine: 433
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nDisplays emotes for this action's <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> with the given settings as if they were talking to themselves out loud.\nThis is used by actions like <xref href=\"TinyLife.Actions.ActionType.PracticeJokes\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Actions.ActionType.PracticeSpeech\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: protected bool SpeakAlone(GameTime time, GameSpeed speed, EmoteCategory emoteCategories, SpeakStyle speakStyles, int totalAmount = 2147483647)
|
|
parameters:
|
|
- id: time
|
|
type: Microsoft.Xna.Framework.GameTime
|
|
description: The game's current time
|
|
- id: speed
|
|
type: TinyLife.GameSpeed
|
|
description: The game's current speed
|
|
- id: emoteCategories
|
|
type: TinyLife.Actions.EmoteCategory
|
|
description: The categories to pick emotes from, can be a combined flag
|
|
- id: speakStyles
|
|
type: TinyLife.Objects.SpeakStyle
|
|
description: The speak styles to use for speech sounds, can be a combined flag
|
|
- id: totalAmount
|
|
type: System.Int32
|
|
description: The total amount of emotes to display, defaults to an infinite amount (<xref href="System.Int32.MaxValue" data-throw-if-not-resolved="false"></xref>)
|
|
return:
|
|
type: System.Boolean
|
|
description: Whether all emotes were succesfully displayed. This method only returns true if <code data-dev-comment-type="paramref" class="paramref">totalAmount</code> is less than the default value
|
|
content.vb: Protected Function SpeakAlone(time As GameTime, speed As GameSpeed, emoteCategories As EmoteCategory, speakStyles As SpeakStyle, totalAmount As Integer = 2147483647) As Boolean
|
|
overload: TinyLife.Actions.Action.SpeakAlone*
|
|
modifiers.csharp:
|
|
- protected
|
|
modifiers.vb:
|
|
- Protected
|
|
- uid: TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
|
|
commentId: M:TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
|
|
id: GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetFreeChair(Person, Furniture)
|
|
nameWithType: Action.GetFreeChair(Person, Furniture)
|
|
fullName: TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person, TinyLife.Objects.Furniture)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetFreeChair
|
|
path: Actions/Action.cs
|
|
startLine: 470
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA helper method that returns an <xref href=\"TinyLife.Actions.ActionInfo\" data-throw-if-not-resolved=\"false\"></xref> for a <xref href=\"TinyLife.Objects.ActionSpot\" data-throw-if-not-resolved=\"false\"></xref> on a <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> with the <xref href=\"TinyLife.Objects.ObjectCategory.Chair\" data-throw-if-not-resolved=\"false\"></xref> category that is closest to the given object which is on a desk or table.\nThe furniture returned is the one that the person should <xref href=\"TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture%2cTinyLife.GameSpeed%2cTinyLife.Objects.ActionSpot)\" data-throw-if-not-resolved=\"false\"></xref> on when interacting with the passed <code data-dev-comment-type=\"paramref\" class=\"paramref\">deskObject</code>.\nThis method will return the <code data-dev-comment-type=\"paramref\" class=\"paramref\">deskObject</code>'s parent itself if it is a picnic-style table that has benches directly attached to it.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static (Furniture Chair, ActionSpot Spot, Direction2 Direction) GetFreeChair(Person person, Furniture deskObject)
|
|
parameters:
|
|
- id: person
|
|
type: TinyLife.Objects.Person
|
|
description: The person to get the free chair for
|
|
- id: deskObject
|
|
type: TinyLife.Objects.Furniture
|
|
description: The object that is sat on a desk
|
|
return:
|
|
type: System.ValueTuple{TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot,MLEM.Misc.Direction2}
|
|
description: The corresponding chair, <xref href="TinyLife.Objects.ActionSpot" data-throw-if-not-resolved="false"></xref> and the action spot's rotation, or default if there is none
|
|
content.vb: Public Shared Function GetFreeChair(person As Person, deskObject As Furniture) As(Chair As Furniture, Spot As ActionSpot, Direction As Direction2)(Of Furniture , ActionSpot, Direction2)
|
|
overload: TinyLife.Actions.Action.GetFreeChair*
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
- uid: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Actions.ActionType,TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
|
|
commentId: M:TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Actions.ActionType,TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
|
|
id: FindAllFreePeople(TinyLife.Actions.ActionType,TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: FindAllFreePeople(ActionType, Person, Nullable<Vector2>, Nullable<Single>, Boolean)
|
|
nameWithType: Action.FindAllFreePeople(ActionType, Person, Nullable<Vector2>, Nullable<Single>, Boolean)
|
|
fullName: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Actions.ActionType, TinyLife.Objects.Person, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Nullable<System.Single>, System.Boolean)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: FindAllFreePeople
|
|
path: Actions/Action.cs
|
|
startLine: 500
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA helper method to find a set of all <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref> instances that are currently valid for interaction with the passed <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref>\n"
|
|
example: []
|
|
syntax:
|
|
content: public static IEnumerable<Person> FindAllFreePeople(ActionType type, Person person, Vector2? position = default(Vector2? ), float? radius = default(float? ), bool ignoreVisibility = false)
|
|
parameters:
|
|
- id: type
|
|
type: TinyLife.Actions.ActionType
|
|
description: The type of action we want to start
|
|
- id: person
|
|
type: TinyLife.Objects.Person
|
|
description: The person that wants to start the aciton
|
|
- id: position
|
|
type: System.Nullable{Microsoft.Xna.Framework.Vector2}
|
|
description: The position that we should find people around, or null to use the passed person's position
|
|
- id: radius
|
|
type: System.Nullable{System.Single}
|
|
description: The radius that should be searched for people in, or 32 by default
|
|
- id: ignoreVisibility
|
|
type: System.Boolean
|
|
description: Whether the visibility (<xref href="TinyLife.World.Household.IsLotVisible(TinyLife.World.Lot)" data-throw-if-not-resolved="false"></xref>) of the object's lot should be ignored, or false by default
|
|
return:
|
|
type: System.Collections.Generic.IEnumerable{TinyLife.Objects.Person}
|
|
description: A set of valid interaction partners
|
|
content.vb: Public Shared Function FindAllFreePeople(type As ActionType, person As Person, position As Vector2? = Nothing, radius As Single? = Nothing, ignoreVisibility As Boolean = False) As IEnumerable(Of Person)
|
|
overload: TinyLife.Actions.Action.FindAllFreePeople*
|
|
nameWithType.vb: Action.FindAllFreePeople(ActionType, Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Actions.ActionType, TinyLife.Objects.Person, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Nullable(Of System.Single), System.Boolean)
|
|
name.vb: FindAllFreePeople(ActionType, Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
|
|
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
|
|
commentId: M:TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
|
|
id: FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Nullable<Vector2>, Nullable<Single>, Boolean, Boolean)
|
|
nameWithType: Action.FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Nullable<Vector2>, Nullable<Single>, Boolean, Boolean)
|
|
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, System.Boolean, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Nullable<System.Single>, System.Boolean, System.Boolean)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: FindAllFreeFurniture
|
|
path: Actions/Action.cs
|
|
startLine: 525
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA helper method to find a set of all <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> instances that are currently valid for interaction with the passed <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref>\n"
|
|
example: []
|
|
syntax:
|
|
content: public static IEnumerable<Furniture> FindAllFreeFurniture(Person person, ObjectCategory categories, FurnitureType objectSpotType = null, bool needsFreeActionSpot = true, Vector2? position = default(Vector2? ), float? radius = default(float? ), bool allowBroken = false, bool ignoreVisibility = false)
|
|
parameters:
|
|
- id: person
|
|
type: TinyLife.Objects.Person
|
|
description: The person that wants to start the aciton
|
|
- id: categories
|
|
type: TinyLife.Objects.ObjectCategory
|
|
description: The categories that the furniture should have
|
|
- id: objectSpotType
|
|
type: TinyLife.Objects.FurnitureType
|
|
description: The type of item that an object spot should be available for, or null if this is not required
|
|
- id: needsFreeActionSpot
|
|
type: System.Boolean
|
|
description: Whether or not the furniture returned needs a non-occupied <xref href="TinyLife.Objects.ActionSpot" data-throw-if-not-resolved="false"></xref>
|
|
- id: position
|
|
type: System.Nullable{Microsoft.Xna.Framework.Vector2}
|
|
description: The position that we should find people around, or null to use the passed person's position
|
|
- id: radius
|
|
type: System.Nullable{System.Single}
|
|
description: The radius that should be searched for people in, or 32 by default
|
|
- id: allowBroken
|
|
type: System.Boolean
|
|
description: Whether furniture that is <xref href="TinyLife.Objects.BreakableFurniture.Broken" data-throw-if-not-resolved="false"></xref> can be returned
|
|
- id: ignoreVisibility
|
|
type: System.Boolean
|
|
description: Whether the visibility (<xref href="TinyLife.World.Household.IsLotVisible(TinyLife.World.Lot)" data-throw-if-not-resolved="false"></xref>) of the object's lot should be ignored, or false by default
|
|
return:
|
|
type: System.Collections.Generic.IEnumerable{TinyLife.Objects.Furniture}
|
|
description: A set of valid furniture
|
|
content.vb: Public Shared Function FindAllFreeFurniture(person As Person, categories As ObjectCategory, objectSpotType As FurnitureType = Nothing, needsFreeActionSpot As Boolean = True, position As Vector2? = Nothing, radius As Single? = Nothing, allowBroken As Boolean = False, ignoreVisibility As Boolean = False) As IEnumerable(Of Furniture)
|
|
overload: TinyLife.Actions.Action.FindAllFreeFurniture*
|
|
nameWithType.vb: Action.FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Nullable(Of Vector2), Nullable(Of Single), Boolean, Boolean)
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, System.Boolean, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Nullable(Of System.Single), System.Boolean, System.Boolean)
|
|
name.vb: FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Nullable(Of Vector2), Nullable(Of Single), Boolean, Boolean)
|
|
- uid: TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
|
|
commentId: M:TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
|
|
id: FindAllFreeWalls(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: FindAllFreeWalls(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
|
|
nameWithType: Action.FindAllFreeWalls(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
|
|
fullName: TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Nullable<System.Single>, System.Boolean)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: FindAllFreeWalls
|
|
path: Actions/Action.cs
|
|
startLine: 543
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA helper method to find a set of all <xref href=\"TinyLife.World.Wall\" data-throw-if-not-resolved=\"false\"></xref> instances that are currently valid for interaction with the passed <xref href=\"TinyLife.Actions.Action.Person\" data-throw-if-not-resolved=\"false\"></xref>\n"
|
|
example: []
|
|
syntax:
|
|
content: public static IEnumerable<Wall> FindAllFreeWalls(Person person, Vector2? position = default(Vector2? ), float? radius = default(float? ), bool ignoreVisibility = false)
|
|
parameters:
|
|
- id: person
|
|
type: TinyLife.Objects.Person
|
|
description: The person that wants to start the aciton
|
|
- id: position
|
|
type: System.Nullable{Microsoft.Xna.Framework.Vector2}
|
|
description: The position that the walls should be around, or null to use the <code data-dev-comment-type="paramref" class="paramref">person</code>'s position
|
|
- id: radius
|
|
type: System.Nullable{System.Single}
|
|
description: The radius that should be searched for walls in, or 32 by default
|
|
- id: ignoreVisibility
|
|
type: System.Boolean
|
|
description: Whether the visibility (<xref href="TinyLife.World.Household.IsLotVisible(TinyLife.World.Lot)" data-throw-if-not-resolved="false"></xref>) of the object's lot should be ignored, or false by default
|
|
return:
|
|
type: System.Collections.Generic.IEnumerable{TinyLife.World.Wall}
|
|
description: A set of valid walls
|
|
content.vb: Public Shared Function FindAllFreeWalls(person As Person, position As Vector2? = Nothing, radius As Single? = Nothing, ignoreVisibility As Boolean = False) As IEnumerable(Of Wall)
|
|
overload: TinyLife.Actions.Action.FindAllFreeWalls*
|
|
nameWithType.vb: Action.FindAllFreeWalls(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.Actions.Action.FindAllFreeWalls(TinyLife.Objects.Person, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Nullable(Of System.Single), System.Boolean)
|
|
name.vb: FindAllFreeWalls(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
|
|
- uid: TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
|
|
commentId: M:TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
|
|
id: FindAllFreeGround(TinyLife.Objects.Person,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: FindAllFreeGround(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
|
|
nameWithType: Action.FindAllFreeGround(Person, Nullable<Vector2>, Nullable<Single>, Boolean)
|
|
fullName: TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Nullable<System.Single>, System.Boolean)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: FindAllFreeGround
|
|
path: Actions/Action.cs
|
|
startLine: 558
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA helper method to find a set of all positions on the ground that are currently valid for interaction\n"
|
|
example: []
|
|
syntax:
|
|
content: public static IEnumerable<Point> FindAllFreeGround(Person person, Vector2? position = default(Vector2? ), float? radius = default(float? ), bool ignoreVisibility = false)
|
|
parameters:
|
|
- id: person
|
|
type: TinyLife.Objects.Person
|
|
description: The person that wants to start the aciton
|
|
- id: position
|
|
type: System.Nullable{Microsoft.Xna.Framework.Vector2}
|
|
description: The position that the ground should be around, or null to use the <code data-dev-comment-type="paramref" class="paramref">person</code>'s position
|
|
- id: radius
|
|
type: System.Nullable{System.Single}
|
|
description: The radius that should be searched for ground positions in, or 32 by default
|
|
- id: ignoreVisibility
|
|
type: System.Boolean
|
|
description: Whether the visibility (<xref href="TinyLife.World.Household.IsLotVisible(TinyLife.World.Lot)" data-throw-if-not-resolved="false"></xref>) of the object's lot should be ignored, or false by default
|
|
return:
|
|
type: System.Collections.Generic.IEnumerable{Microsoft.Xna.Framework.Point}
|
|
description: A set of valid locations
|
|
content.vb: Public Shared Function FindAllFreeGround(person As Person, position As Vector2? = Nothing, radius As Single? = Nothing, ignoreVisibility As Boolean = False) As IEnumerable(Of Point)
|
|
overload: TinyLife.Actions.Action.FindAllFreeGround*
|
|
nameWithType.vb: Action.FindAllFreeGround(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Nullable(Of System.Single), System.Boolean)
|
|
name.vb: FindAllFreeGround(Person, Nullable(Of Vector2), Nullable(Of Single), Boolean)
|
|
- uid: TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean)
|
|
commentId: M:TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean)
|
|
id: FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable<Vector2>, Boolean)
|
|
nameWithType: Action.FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable<Vector2>, Boolean)
|
|
fullName: TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Boolean)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: FindFreeFurniture
|
|
path: Actions/Action.cs
|
|
startLine: 575
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA helper method to find the best <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> instance to interact with based on the given data.\nNote that this method always returns a <xref href=\"TinyLife.Actions.ActionInfo\" data-throw-if-not-resolved=\"false\"></xref> related to the first result from <xref href=\"TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person%2cTinyLife.Objects.ObjectCategory%2cTinyLife.Objects.FurnitureType%2cSystem.Boolean%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Vector2%7d%2cSystem.Nullable%7bSystem.Single%7d%2cSystem.Boolean%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static ActionInfo FindFreeFurniture(Person person, ObjectCategory categories, FurnitureType objectSpotType = null, Vector2? position = default(Vector2? ), bool allowBroken = false)
|
|
parameters:
|
|
- id: person
|
|
type: TinyLife.Objects.Person
|
|
description: The person that wants to start the aciton
|
|
- id: categories
|
|
type: TinyLife.Objects.ObjectCategory
|
|
description: The categories that the furniture should have
|
|
- id: objectSpotType
|
|
type: TinyLife.Objects.FurnitureType
|
|
description: The type of item that an object spot should be available for, or null if this is not required
|
|
- id: position
|
|
type: System.Nullable{Microsoft.Xna.Framework.Vector2}
|
|
description: The position that we should find people around, or null to use the passed person's position
|
|
- id: allowBroken
|
|
type: System.Boolean
|
|
description: Whether furniture that is <xref href="TinyLife.Objects.BreakableFurniture.Broken" data-throw-if-not-resolved="false"></xref> can be returned
|
|
return:
|
|
type: TinyLife.Actions.ActionInfo
|
|
description: An action info for the best furniture, or null if there is none
|
|
content.vb: Public Shared Function FindFreeFurniture(person As Person, categories As ObjectCategory, objectSpotType As FurnitureType = Nothing, position As Vector2? = Nothing, allowBroken As Boolean = False) As ActionInfo
|
|
overload: TinyLife.Actions.Action.FindFreeFurniture*
|
|
nameWithType.vb: Action.FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable(Of Vector2), Boolean)
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Boolean)
|
|
name.vb: FindFreeFurniture(Person, ObjectCategory, FurnitureType, Nullable(Of Vector2), Boolean)
|
|
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
|
|
commentId: M:TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
|
|
id: CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: CanMultitask(Action, Action)
|
|
nameWithType: Action.CanMultitask(Action, Action)
|
|
fullName: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action, TinyLife.Actions.Action)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: CanMultitask
|
|
path: Actions/Action.cs
|
|
startLine: 587
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA utility method that can be used whether the two <xref href=\"TinyLife.Actions.Action\" data-throw-if-not-resolved=\"false\"></xref> instances can currently be invoked together.\nInternally, this checks if both actions return true on <xref href=\"TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static bool CanMultitask(Action a1, Action a2)
|
|
parameters:
|
|
- id: a1
|
|
type: TinyLife.Actions.Action
|
|
description: The first action
|
|
- id: a2
|
|
type: TinyLife.Actions.Action
|
|
description: The second action
|
|
return:
|
|
type: System.Boolean
|
|
description: Whether the two actions can be multi-tasked
|
|
content.vb: Public Shared Function CanMultitask(a1 As Action, a2 As Action) As Boolean
|
|
overload: TinyLife.Actions.Action.CanMultitask*
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
- uid: TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
|
|
commentId: M:TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
|
|
id: GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
|
|
parent: TinyLife.Actions.Action
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetTableSpot(Furniture, ActionSpot)
|
|
nameWithType: Action.GetTableSpot(Furniture, ActionSpot)
|
|
fullName: TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture, TinyLife.Objects.ActionSpot)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/Action.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetTableSpot
|
|
path: Actions/Action.cs
|
|
startLine: 598
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA helper method that returns the <xref href=\"TinyLife.Objects.ObjectSpot\" data-throw-if-not-resolved=\"false\"></xref> on the table or desk that the given chair is connected to.\nThis is the object spot that should be used for interaction if a person sits on the given chair.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static (Furniture Table, ObjectSpot Spot) GetTableSpot(Furniture chair, ActionSpot actionSpot = null)
|
|
parameters:
|
|
- id: chair
|
|
type: TinyLife.Objects.Furniture
|
|
description: The chair to get the table spot for
|
|
- id: actionSpot
|
|
type: TinyLife.Objects.ActionSpot
|
|
description: The action spot on the <code data-dev-comment-type="paramref" class="paramref">chair</code> to get the table spot for
|
|
return:
|
|
type: System.ValueTuple{TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot}
|
|
description: The table spot, or null if there is none
|
|
content.vb: Public Shared Function GetTableSpot(chair As Furniture, actionSpot As ActionSpot = Nothing) As(Table As Furniture, Spot As ObjectSpot)(Of Furniture , ObjectSpot)
|
|
overload: TinyLife.Actions.Action.GetTableSpot*
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
references:
|
|
- uid: TinyLife.Objects.Person
|
|
commentId: T:TinyLife.Objects.Person
|
|
parent: TinyLife.Objects
|
|
name: Person
|
|
nameWithType: Person
|
|
fullName: TinyLife.Objects.Person
|
|
- uid: TinyLife.Actions.ActionType
|
|
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- uid: TinyLife.GameSpeed
|
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name: GameSpeed
|
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|
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fullName: TinyLife.GameSpeed
|
|
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|
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nameWithType: ', '
|
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|
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|
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|
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|
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|
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fullName: TinyLife.Actions.Action
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fullName: ', '
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name: GameTime
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nameWithType: GameTime
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fullName: Microsoft.Xna.Framework.GameTime
|
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name: TimeSpan
|
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fullName: System.TimeSpan
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|
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name: GameSpeed
|
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nameWithType: GameSpeed
|
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fullName: TinyLife.GameSpeed
|
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- name: ', '
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nameWithType: ', '
|
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fullName: ', '
|
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- uid: System.Boolean
|
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name: Boolean
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|
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- uid: TinyLife.Actions.Action.Update*
|
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commentId: Overload:TinyLife.Actions.Action.Update
|
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name: Update
|
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nameWithType: Action.Update
|
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fullName: TinyLife.Actions.Action.Update
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commentId: T:Microsoft.Xna.Framework.GameTime
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fullName: Microsoft.Xna.Framework.GameTime
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commentId: T:TinyLife.GameSpeed
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|
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|
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commentId: T:TinyLife.Objects.MapObject
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parent: TinyLife.Objects
|
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name: MapObject
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nameWithType: MapObject
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fullName: TinyLife.Objects.MapObject
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commentId: N:Microsoft.Xna.Framework
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|
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commentId: N:TinyLife
|
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commentId: F:TinyLife.Actions.Action.CompletionType.Completed
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commentId: M:TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.Action.CompletionType)
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parent: TinyLife.Actions.Action
|
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name: OnCompleted(Action.CompletionType)
|
|
nameWithType: Action.OnCompleted(Action.CompletionType)
|
|
fullName: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.Action.CompletionType)
|
|
spec.csharp:
|
|
- uid: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.Action.CompletionType)
|
|
name: OnCompleted
|
|
nameWithType: Action.OnCompleted
|
|
fullName: TinyLife.Actions.Action.OnCompleted
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
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- uid: TinyLife.Actions.Action.CompletionType
|
|
name: Action.CompletionType
|
|
nameWithType: Action.CompletionType
|
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fullName: TinyLife.Actions.Action.CompletionType
|
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|
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|
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|
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spec.vb:
|
|
- uid: TinyLife.Actions.Action.OnCompleted(TinyLife.Actions.Action.CompletionType)
|
|
name: OnCompleted
|
|
nameWithType: Action.OnCompleted
|
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fullName: TinyLife.Actions.Action.OnCompleted
|
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|
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- uid: TinyLife.Actions.Action.CompletionType
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nameWithType: Action.CompletionType
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fullName: TinyLife.Actions.Action.CompletionType
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|
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commentId: F:TinyLife.Actions.Action.ForceFail
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parent: TinyLife.Actions.Action
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|
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fullName: TinyLife.Actions.Action.ForceFail
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commentId: F:TinyLife.Actions.Action.CompletionType.Active
|
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isExternal: true
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- uid: TinyLife.Actions.Action.IsCompleted*
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commentId: Overload:TinyLife.Actions.Action.IsCompleted
|
|
name: IsCompleted
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nameWithType: Action.IsCompleted
|
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fullName: TinyLife.Actions.Action.IsCompleted
|
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- uid: TinyLife.Actions.Action.CompletionType
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commentId: T:TinyLife.Actions.Action.CompletionType
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parent: TinyLife.Actions
|
|
name: Action.CompletionType
|
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nameWithType: Action.CompletionType
|
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fullName: TinyLife.Actions.Action.CompletionType
|
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- uid: TinyLife.Actions.Action.OnCompleted*
|
|
commentId: Overload:TinyLife.Actions.Action.OnCompleted
|
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name: OnCompleted
|
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nameWithType: Action.OnCompleted
|
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fullName: TinyLife.Actions.Action.OnCompleted
|
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- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
|
|
commentId: M:TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
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|
parent: TinyLife.Actions.Action
|
|
name: CanMultitask(Action, Action)
|
|
nameWithType: Action.CanMultitask(Action, Action)
|
|
fullName: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action, TinyLife.Actions.Action)
|
|
spec.csharp:
|
|
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
|
|
name: CanMultitask
|
|
nameWithType: Action.CanMultitask
|
|
fullName: TinyLife.Actions.Action.CanMultitask
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: TinyLife.Actions.Action
|
|
name: Action
|
|
nameWithType: Action
|
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fullName: TinyLife.Actions.Action
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: TinyLife.Actions.Action
|
|
name: Action
|
|
nameWithType: Action
|
|
fullName: TinyLife.Actions.Action
|
|
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|
|
nameWithType: )
|
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fullName: )
|
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spec.vb:
|
|
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
|
|
name: CanMultitask
|
|
nameWithType: Action.CanMultitask
|
|
fullName: TinyLife.Actions.Action.CanMultitask
|
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- name: (
|
|
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|
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fullName: (
|
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- uid: TinyLife.Actions.Action
|
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name: Action
|
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|
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fullName: TinyLife.Actions.Action
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nameWithType: ', '
|
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fullName: ', '
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- uid: TinyLife.Actions.Action
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name: Action
|
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nameWithType: Action
|
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fullName: TinyLife.Actions.Action
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nameWithType: )
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fullName: )
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- uid: TinyLife.Actions.Action.CanMultitask*
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commentId: Overload:TinyLife.Actions.Action.CanMultitask
|
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name: CanMultitask
|
|
nameWithType: Action.CanMultitask
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fullName: TinyLife.Actions.Action.CanMultitask
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- uid: TinyLife.Actions.Action.Validate*
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|
commentId: Overload:TinyLife.Actions.Action.Validate
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name: Validate
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nameWithType: Action.Validate
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fullName: TinyLife.Actions.Action.Validate
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- uid: TinyLife.Actions.Action.CanCancel*
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commentId: Overload:TinyLife.Actions.Action.CanCancel
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name: CanCancel
|
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nameWithType: Action.CanCancel
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fullName: TinyLife.Actions.Action.CanCancel
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- uid: TinyLife.Actions.Action.GetNextAction*
|
|
commentId: Overload:TinyLife.Actions.Action.GetNextAction
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name: GetNextAction
|
|
nameWithType: Action.GetNextAction
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fullName: TinyLife.Actions.Action.GetNextAction
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commentId: F:TinyLife.Actions.ActionType.TypeSettings.Texture
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commentId: M:TinyLife.Actions.ActionInfo.GetActionObject``1
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isExternal: true
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- uid: TinyLife.Actions.Action.GetIconObject*
|
|
commentId: Overload:TinyLife.Actions.Action.GetIconObject
|
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name: GetIconObject
|
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nameWithType: Action.GetIconObject
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fullName: TinyLife.Actions.Action.GetIconObject
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- uid: TinyLife.GameSpeed.ExtremelyFast
|
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commentId: F:TinyLife.GameSpeed.ExtremelyFast
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isExternal: true
|
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- uid: TinyLife.Actions.Action.CausesExtremelyFastSpeed*
|
|
commentId: Overload:TinyLife.Actions.Action.CausesExtremelyFastSpeed
|
|
name: CausesExtremelyFastSpeed
|
|
nameWithType: Action.CausesExtremelyFastSpeed
|
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fullName: TinyLife.Actions.Action.CausesExtremelyFastSpeed
|
|
- uid: TinyLife.Actions.ActionType.GetDisplayName(TinyLife.Actions.ActionInfo,System.Boolean)
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commentId: M:TinyLife.Actions.ActionType.GetDisplayName(TinyLife.Actions.ActionInfo,System.Boolean)
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- uid: TinyLife.Actions.Action.GetDisplayName*
|
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commentId: Overload:TinyLife.Actions.Action.GetDisplayName
|
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name: GetDisplayName
|
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nameWithType: Action.GetDisplayName
|
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fullName: TinyLife.Actions.Action.GetDisplayName
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- uid: System.String
|
|
commentId: T:System.String
|
|
parent: System
|
|
isExternal: true
|
|
name: String
|
|
nameWithType: String
|
|
fullName: System.String
|
|
- uid: TinyLife.Objects.BreakableFurniture
|
|
commentId: T:TinyLife.Objects.BreakableFurniture
|
|
parent: TinyLife.Objects
|
|
name: BreakableFurniture
|
|
nameWithType: BreakableFurniture
|
|
fullName: TinyLife.Objects.BreakableFurniture
|
|
- uid: TinyLife.Actions.Action.TryForceFail*
|
|
commentId: Overload:TinyLife.Actions.Action.TryForceFail
|
|
name: TryForceFail
|
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nameWithType: Action.TryForceFail
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fullName: TinyLife.Actions.Action.TryForceFail
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|
commentId: T:TinyLife.Actions.ActionType.CanExecuteResult
|
|
parent: TinyLife.Actions
|
|
name: ActionType.CanExecuteResult
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nameWithType: ActionType.CanExecuteResult
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fullName: TinyLife.Actions.ActionType.CanExecuteResult
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|
|
commentId: T:TinyLife.Actions.SocialAction
|
|
parent: TinyLife.Actions
|
|
name: SocialAction
|
|
nameWithType: SocialAction
|
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fullName: TinyLife.Actions.SocialAction
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|
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|
|
commentId: M:TinyLife.Actions.Action.GetInProgressTime
|
|
parent: TinyLife.Actions.Action
|
|
name: GetInProgressTime()
|
|
nameWithType: Action.GetInProgressTime()
|
|
fullName: TinyLife.Actions.Action.GetInProgressTime()
|
|
spec.csharp:
|
|
- uid: TinyLife.Actions.Action.GetInProgressTime
|
|
name: GetInProgressTime
|
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nameWithType: Action.GetInProgressTime
|
|
fullName: TinyLife.Actions.Action.GetInProgressTime
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spec.vb:
|
|
- uid: TinyLife.Actions.Action.GetInProgressTime
|
|
name: GetInProgressTime
|
|
nameWithType: Action.GetInProgressTime
|
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|
|
commentId: F:System.TimeSpan.Zero
|
|
isExternal: true
|
|
- uid: TinyLife.Actions.Action.IsFullyInProgress*
|
|
commentId: Overload:TinyLife.Actions.Action.IsFullyInProgress
|
|
name: IsFullyInProgress
|
|
nameWithType: Action.IsFullyInProgress
|
|
fullName: TinyLife.Actions.Action.IsFullyInProgress
|
|
- uid: TinyLife.Actions.Action.GetInProgressTime*
|
|
commentId: Overload:TinyLife.Actions.Action.GetInProgressTime
|
|
name: GetInProgressTime
|
|
nameWithType: Action.GetInProgressTime
|
|
fullName: TinyLife.Actions.Action.GetInProgressTime
|
|
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|
|
commentId: T:TinyLife.Actions.ActionVariety
|
|
parent: TinyLife.Actions
|
|
name: ActionVariety
|
|
nameWithType: ActionVariety
|
|
fullName: TinyLife.Actions.ActionVariety
|
|
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|
|
commentId: F:TinyLife.Actions.ActionType.TypeSettings.Varieties
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isExternal: true
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commentId: Overload:TinyLife.Actions.Action.ApplyVariety
|
|
name: ApplyVariety
|
|
nameWithType: Action.ApplyVariety
|
|
fullName: TinyLife.Actions.Action.ApplyVariety
|
|
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|
|
commentId: T:TinyLife.Actions.SleepAction
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|
isExternal: true
|
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- uid: TinyLife.Actions.Action.CanEnqueueConversation*
|
|
commentId: Overload:TinyLife.Actions.Action.CanEnqueueConversation
|
|
name: CanEnqueueConversation
|
|
nameWithType: Action.CanEnqueueConversation
|
|
fullName: TinyLife.Actions.Action.CanEnqueueConversation
|
|
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|
|
commentId: T:TinyLife.Need
|
|
name: Need
|
|
nameWithType: Need
|
|
fullName: TinyLife.Need
|
|
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|
|
commentId: F:TinyLife.Need.Max
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|
isExternal: true
|
|
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|
commentId: Overload:TinyLife.Actions.Action.CompleteIfNeedFull
|
|
name: CompleteIfNeedFull
|
|
nameWithType: Action.CompleteIfNeedFull
|
|
fullName: TinyLife.Actions.Action.CompleteIfNeedFull
|
|
- uid: TinyLife.NeedType
|
|
commentId: T:TinyLife.NeedType
|
|
parent: TinyLife
|
|
name: NeedType
|
|
nameWithType: NeedType
|
|
fullName: TinyLife.NeedType
|
|
- uid: TinyLife.Actions.PrepareFoodAction
|
|
commentId: T:TinyLife.Actions.PrepareFoodAction
|
|
isExternal: true
|
|
- uid: TinyLife.Actions.CookFoodAction
|
|
commentId: T:TinyLife.Actions.CookFoodAction
|
|
isExternal: true
|
|
- uid: TinyLife.Actions.Action.PutDownOrGoTo*
|
|
commentId: Overload:TinyLife.Actions.Action.PutDownOrGoTo
|
|
name: PutDownOrGoTo
|
|
nameWithType: Action.PutDownOrGoTo
|
|
fullName: TinyLife.Actions.Action.PutDownOrGoTo
|
|
- uid: TinyLife.Objects.ObjectCategory
|
|
commentId: T:TinyLife.Objects.ObjectCategory
|
|
parent: TinyLife.Objects
|
|
name: ObjectCategory
|
|
nameWithType: ObjectCategory
|
|
fullName: TinyLife.Objects.ObjectCategory
|
|
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|
|
isExternal: true
|
|
name: FurnitureType[]
|
|
nameWithType: FurnitureType[]
|
|
fullName: TinyLife.Objects.FurnitureType[]
|
|
nameWithType.vb: FurnitureType()
|
|
fullName.vb: TinyLife.Objects.FurnitureType()
|
|
name.vb: FurnitureType()
|
|
spec.csharp:
|
|
- uid: TinyLife.Objects.FurnitureType
|
|
name: FurnitureType
|
|
nameWithType: FurnitureType
|
|
fullName: TinyLife.Objects.FurnitureType
|
|
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|
|
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|
|
fullName: '[]'
|
|
spec.vb:
|
|
- uid: TinyLife.Objects.FurnitureType
|
|
name: FurnitureType
|
|
nameWithType: FurnitureType
|
|
fullName: TinyLife.Objects.FurnitureType
|
|
- name: ()
|
|
nameWithType: ()
|
|
fullName: ()
|
|
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|
|
commentId: T:System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
|
|
parent: System.Collections.Generic
|
|
definition: System.Collections.Generic.IEnumerable`1
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
name.vb: IEnumerable(Of Action)
|
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spec.csharp:
|
|
- uid: System.Collections.Generic.IEnumerable`1
|
|
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|
|
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|
|
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|
|
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|
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|
|
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|
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|
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spec.vb:
|
|
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|
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|
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|
|
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|
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|
|
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|
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|
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|
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commentId: T:System.Collections.Generic.IEnumerable`1
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nameWithType.vb: IEnumerable(Of T)
|
|
fullName.vb: System.Collections.Generic.IEnumerable(Of T)
|
|
name.vb: IEnumerable(Of T)
|
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spec.csharp:
|
|
- uid: System.Collections.Generic.IEnumerable`1
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|
name: IEnumerable
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|
nameWithType: IEnumerable
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fullName: System.Collections.Generic.IEnumerable
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|
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|
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fullName: T
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|
nameWithType: '>'
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spec.vb:
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|
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nameWithType: Action.FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Nullable<Vector2>, Nullable<Single>, Boolean, Boolean)
|
|
fullName: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, System.Boolean, System.Nullable<Microsoft.Xna.Framework.Vector2>, System.Nullable<System.Single>, System.Boolean, System.Boolean)
|
|
nameWithType.vb: Action.FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Nullable(Of Vector2), Nullable(Of Single), Boolean, Boolean)
|
|
fullName.vb: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person, TinyLife.Objects.ObjectCategory, TinyLife.Objects.FurnitureType, System.Boolean, System.Nullable(Of Microsoft.Xna.Framework.Vector2), System.Nullable(Of System.Single), System.Boolean, System.Boolean)
|
|
name.vb: FindAllFreeFurniture(Person, ObjectCategory, FurnitureType, Boolean, Nullable(Of Vector2), Nullable(Of Single), Boolean, Boolean)
|
|
spec.csharp:
|
|
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
|
|
name: FindAllFreeFurniture
|
|
nameWithType: Action.FindAllFreeFurniture
|
|
fullName: TinyLife.Actions.Action.FindAllFreeFurniture
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: TinyLife.Objects.Person
|
|
name: Person
|
|
nameWithType: Person
|
|
fullName: TinyLife.Objects.Person
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: TinyLife.Objects.ObjectCategory
|
|
name: ObjectCategory
|
|
nameWithType: ObjectCategory
|
|
fullName: TinyLife.Objects.ObjectCategory
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: TinyLife.Objects.FurnitureType
|
|
name: FurnitureType
|
|
nameWithType: FurnitureType
|
|
fullName: TinyLife.Objects.FurnitureType
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Boolean
|
|
name: Boolean
|
|
nameWithType: Boolean
|
|
fullName: System.Boolean
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Nullable`1
|
|
name: Nullable
|
|
nameWithType: Nullable
|
|
fullName: System.Nullable
|
|
isExternal: true
|
|
- name: <
|
|
nameWithType: <
|
|
fullName: <
|
|
- uid: Microsoft.Xna.Framework.Vector2
|
|
name: Vector2
|
|
nameWithType: Vector2
|
|
fullName: Microsoft.Xna.Framework.Vector2
|
|
isExternal: true
|
|
- name: '>'
|
|
nameWithType: '>'
|
|
fullName: '>'
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Nullable`1
|
|
name: Nullable
|
|
nameWithType: Nullable
|
|
fullName: System.Nullable
|
|
isExternal: true
|
|
- name: <
|
|
nameWithType: <
|
|
fullName: <
|
|
- uid: System.Single
|
|
name: Single
|
|
nameWithType: Single
|
|
fullName: System.Single
|
|
isExternal: true
|
|
- name: '>'
|
|
nameWithType: '>'
|
|
fullName: '>'
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Boolean
|
|
name: Boolean
|
|
nameWithType: Boolean
|
|
fullName: System.Boolean
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Boolean
|
|
name: Boolean
|
|
nameWithType: Boolean
|
|
fullName: System.Boolean
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Boolean,System.Boolean)
|
|
name: FindAllFreeFurniture
|
|
nameWithType: Action.FindAllFreeFurniture
|
|
fullName: TinyLife.Actions.Action.FindAllFreeFurniture
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: TinyLife.Objects.Person
|
|
name: Person
|
|
nameWithType: Person
|
|
fullName: TinyLife.Objects.Person
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: TinyLife.Objects.ObjectCategory
|
|
name: ObjectCategory
|
|
nameWithType: ObjectCategory
|
|
fullName: TinyLife.Objects.ObjectCategory
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: TinyLife.Objects.FurnitureType
|
|
name: FurnitureType
|
|
nameWithType: FurnitureType
|
|
fullName: TinyLife.Objects.FurnitureType
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Boolean
|
|
name: Boolean
|
|
nameWithType: Boolean
|
|
fullName: System.Boolean
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Nullable`1
|
|
name: Nullable
|
|
nameWithType: Nullable
|
|
fullName: System.Nullable
|
|
isExternal: true
|
|
- name: '(Of '
|
|
nameWithType: '(Of '
|
|
fullName: '(Of '
|
|
- uid: Microsoft.Xna.Framework.Vector2
|
|
name: Vector2
|
|
nameWithType: Vector2
|
|
fullName: Microsoft.Xna.Framework.Vector2
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Nullable`1
|
|
name: Nullable
|
|
nameWithType: Nullable
|
|
fullName: System.Nullable
|
|
isExternal: true
|
|
- name: '(Of '
|
|
nameWithType: '(Of '
|
|
fullName: '(Of '
|
|
- uid: System.Single
|
|
name: Single
|
|
nameWithType: Single
|
|
fullName: System.Single
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Boolean
|
|
name: Boolean
|
|
nameWithType: Boolean
|
|
fullName: System.Boolean
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Boolean
|
|
name: Boolean
|
|
nameWithType: Boolean
|
|
fullName: System.Boolean
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: TinyLife.Actions.Action.FindFreeFurniture*
|
|
commentId: Overload:TinyLife.Actions.Action.FindFreeFurniture
|
|
name: FindFreeFurniture
|
|
nameWithType: Action.FindFreeFurniture
|
|
fullName: TinyLife.Actions.Action.FindFreeFurniture
|
|
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
|
|
commentId: M:TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
|
|
parent: TinyLife.Actions.Action
|
|
name: CanMultitask(Action)
|
|
nameWithType: Action.CanMultitask(Action)
|
|
fullName: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
|
|
spec.csharp:
|
|
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
|
|
name: CanMultitask
|
|
nameWithType: Action.CanMultitask
|
|
fullName: TinyLife.Actions.Action.CanMultitask
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: TinyLife.Actions.Action
|
|
name: Action
|
|
nameWithType: Action
|
|
fullName: TinyLife.Actions.Action
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
|
|
name: CanMultitask
|
|
nameWithType: Action.CanMultitask
|
|
fullName: TinyLife.Actions.Action.CanMultitask
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: TinyLife.Actions.Action
|
|
name: Action
|
|
nameWithType: Action
|
|
fullName: TinyLife.Actions.Action
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: TinyLife.Objects.ObjectSpot
|
|
commentId: T:TinyLife.Objects.ObjectSpot
|
|
parent: TinyLife.Objects
|
|
name: ObjectSpot
|
|
nameWithType: ObjectSpot
|
|
fullName: TinyLife.Objects.ObjectSpot
|
|
- uid: TinyLife.Actions.Action.GetTableSpot*
|
|
commentId: Overload:TinyLife.Actions.Action.GetTableSpot
|
|
name: GetTableSpot
|
|
nameWithType: Action.GetTableSpot
|
|
fullName: TinyLife.Actions.Action.GetTableSpot
|
|
- uid: System.ValueTuple{TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot}
|
|
commentId: T:System.ValueTuple{TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot}
|
|
parent: System
|
|
definition: System.ValueTuple`2
|
|
name: (T1, T2)<Furniture, ObjectSpot>
|
|
nameWithType: (T1, T2)<Furniture, ObjectSpot>
|
|
fullName: System.ValueTuple<TinyLife.Objects.Furniture, TinyLife.Objects.ObjectSpot>
|
|
nameWithType.vb: (T1, T2)(Of Furniture, ObjectSpot)
|
|
fullName.vb: System.ValueTuple(Of TinyLife.Objects.Furniture, TinyLife.Objects.ObjectSpot)
|
|
name.vb: (T1, T2)(Of Furniture, ObjectSpot)
|
|
spec.csharp:
|
|
- uid: System.ValueTuple`2
|
|
name: (T1, T2)
|
|
nameWithType: (T1, T2)
|
|
fullName: System.ValueTuple
|
|
isExternal: true
|
|
- name: <
|
|
nameWithType: <
|
|
fullName: <
|
|
- uid: TinyLife.Objects.Furniture
|
|
name: Furniture
|
|
nameWithType: Furniture
|
|
fullName: TinyLife.Objects.Furniture
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: TinyLife.Objects.ObjectSpot
|
|
name: ObjectSpot
|
|
nameWithType: ObjectSpot
|
|
fullName: TinyLife.Objects.ObjectSpot
|
|
- name: '>'
|
|
nameWithType: '>'
|
|
fullName: '>'
|
|
spec.vb:
|
|
- uid: System.ValueTuple`2
|
|
name: (T1, T2)
|
|
nameWithType: (T1, T2)
|
|
fullName: System.ValueTuple
|
|
isExternal: true
|
|
- name: '(Of '
|
|
nameWithType: '(Of '
|
|
fullName: '(Of '
|
|
- uid: TinyLife.Objects.Furniture
|
|
name: Furniture
|
|
nameWithType: Furniture
|
|
fullName: TinyLife.Objects.Furniture
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: TinyLife.Objects.ObjectSpot
|
|
name: ObjectSpot
|
|
nameWithType: ObjectSpot
|
|
fullName: TinyLife.Objects.ObjectSpot
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: System.ValueTuple`2
|
|
commentId: T:System.ValueTuple`2
|
|
isExternal: true
|
|
name: (T1, T2)<T1, T2>
|
|
nameWithType: (T1, T2)<T1, T2>
|
|
fullName: System.ValueTuple<T1, T2>
|
|
nameWithType.vb: (T1, T2)(Of T1, T2)
|
|
fullName.vb: System.ValueTuple(Of T1, T2)
|
|
name.vb: (T1, T2)(Of T1, T2)
|
|
spec.csharp:
|
|
- uid: System.ValueTuple`2
|
|
name: (T1, T2)
|
|
nameWithType: (T1, T2)
|
|
fullName: System.ValueTuple
|
|
isExternal: true
|
|
- name: <
|
|
nameWithType: <
|
|
fullName: <
|
|
- name: T1
|
|
nameWithType: T1
|
|
fullName: T1
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- name: T2
|
|
nameWithType: T2
|
|
fullName: T2
|
|
- name: '>'
|
|
nameWithType: '>'
|
|
fullName: '>'
|
|
spec.vb:
|
|
- uid: System.ValueTuple`2
|
|
name: (T1, T2)
|
|
nameWithType: (T1, T2)
|
|
fullName: System.ValueTuple
|
|
isExternal: true
|
|
- name: '(Of '
|
|
nameWithType: '(Of '
|
|
fullName: '(Of '
|
|
- name: T1
|
|
nameWithType: T1
|
|
fullName: T1
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- name: T2
|
|
nameWithType: T2
|
|
fullName: T2
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|