mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
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2311 lines
73 KiB
YAML
2311 lines
73 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.Actions.TalkAction.TalkSettings
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commentId: T:TinyLife.Actions.TalkAction.TalkSettings
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id: TalkAction.TalkSettings
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parent: TinyLife.Actions
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children:
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- TinyLife.Actions.TalkAction.TalkSettings.CanExecute
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- TinyLife.Actions.TalkAction.TalkSettings.CheckCanExecute(TinyLife.Actions.ActionInfo,System.Boolean)
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- TinyLife.Actions.TalkAction.TalkSettings.EmoteCategory
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- TinyLife.Actions.TalkAction.TalkSettings.Evaluate(TinyLife.Actions.SocialAction)
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- TinyLife.Actions.TalkAction.TalkSettings.FailEmotion
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- TinyLife.Actions.TalkAction.TalkSettings.FriendshipGain
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- TinyLife.Actions.TalkAction.TalkSettings.GainedSkill
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- TinyLife.Actions.TalkAction.TalkSettings.GainRomancePercentage
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- TinyLife.Actions.TalkAction.TalkSettings.GainSkillOnFailure
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- TinyLife.Actions.TalkAction.TalkSettings.GoBadlyChance
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- TinyLife.Actions.TalkAction.TalkSettings.LoweredEmotion
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- TinyLife.Actions.TalkAction.TalkSettings.OnFailure
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- TinyLife.Actions.TalkAction.TalkSettings.OnSuccess
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- TinyLife.Actions.TalkAction.TalkSettings.PartnerEmoteCategory
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- TinyLife.Actions.TalkAction.TalkSettings.PartnerSpeakStyle
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- TinyLife.Actions.TalkAction.TalkSettings.RequiredEmotion
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- TinyLife.Actions.TalkAction.TalkSettings.RequiredPersonality
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- TinyLife.Actions.TalkAction.TalkSettings.RequiredSkill
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- TinyLife.Actions.TalkAction.TalkSettings.RestoredNeed
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- TinyLife.Actions.TalkAction.TalkSettings.SpeakStyle
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- TinyLife.Actions.TalkAction.TalkSettings.TalkMinutes
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langs:
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- csharp
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- vb
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name: TalkAction.TalkSettings
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nameWithType: TalkAction.TalkSettings
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fullName: TinyLife.Actions.TalkAction.TalkSettings
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type: Class
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source:
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remote:
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path: TinyLife/Actions/TalkAction.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: TalkSettings
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path: Actions/TalkAction.cs
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startLine: 103
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: "\nAdditional settings for <xref href=\"TinyLife.Actions.TalkAction\" data-throw-if-not-resolved=\"false\"></xref>, used by <xref href=\"TinyLife.Actions.TalkAction.Create(System.String%2cSystem.Func%7bTinyLife.Objects.Person%2cSystem.Single%7d%2cTinyLife.Actions.TalkAction.TalkSettings)\" data-throw-if-not-resolved=\"false\"></xref>\n"
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example: []
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syntax:
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content: 'public class TalkSettings : GenericDataHolder, IGenericDataHolder'
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content.vb: >-
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Public Class TalkSettings
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Inherits GenericDataHolder
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Implements IGenericDataHolder
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inheritance:
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- System.Object
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- MLEM.Misc.GenericDataHolder
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implements:
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- MLEM.Misc.IGenericDataHolder
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inheritedMembers:
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- MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
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- MLEM.Misc.GenericDataHolder.GetData``1(System.String)
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- MLEM.Misc.GenericDataHolder.GetDataKeys
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.Actions.TalkAction.TalkSettings.TinyLife.Utilities.Extensions.JsonCopy``1
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- MLEM.Misc.IGenericDataHolder.TinyLife.Utilities.Extensions.GetTimeSpan(System.String)
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- MLEM.Misc.IGenericDataHolder.TinyLife.Utilities.Extensions.SetTimeSpan(System.String,System.TimeSpan)
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modifiers.csharp:
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- public
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- class
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modifiers.vb:
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- Public
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- Class
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- uid: TinyLife.Actions.TalkAction.TalkSettings.FriendshipGain
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commentId: F:TinyLife.Actions.TalkAction.TalkSettings.FriendshipGain
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id: FriendshipGain
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parent: TinyLife.Actions.TalkAction.TalkSettings
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langs:
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- csharp
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- vb
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name: FriendshipGain
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nameWithType: TalkAction.TalkSettings.FriendshipGain
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fullName: TinyLife.Actions.TalkAction.TalkSettings.FriendshipGain
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type: Field
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source:
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remote:
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path: TinyLife/Actions/TalkAction.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: FriendshipGain
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path: Actions/TalkAction.cs
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startLine: 109
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: "\nThe amount of friendship that can be gained at max.\nIf friendship should primiarily be lost through this action (because it is a mean action, for example), set <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.GoBadlyChance\" data-throw-if-not-resolved=\"false\"></xref> to greater than or equal to 1.\n"
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example: []
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syntax:
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content: public Func<ActionInfo, uint> FriendshipGain
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return:
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type: System.Func{TinyLife.Actions.ActionInfo,System.UInt32}
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content.vb: Public FriendshipGain As Func(Of ActionInfo, UInteger)
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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- uid: TinyLife.Actions.TalkAction.TalkSettings.GoBadlyChance
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commentId: F:TinyLife.Actions.TalkAction.TalkSettings.GoBadlyChance
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id: GoBadlyChance
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parent: TinyLife.Actions.TalkAction.TalkSettings
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langs:
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- csharp
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- vb
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name: GoBadlyChance
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nameWithType: TalkAction.TalkSettings.GoBadlyChance
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fullName: TinyLife.Actions.TalkAction.TalkSettings.GoBadlyChance
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type: Field
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source:
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remote:
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path: TinyLife/Actions/TalkAction.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GoBadlyChance
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path: Actions/TalkAction.cs
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startLine: 114
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: "\nThe chance (should be 0 or greater) that this action goes badly and friendship is reduced instead.\nNote that, for very good relationships, this value is multiplied with a value greater than or equal to 0.25. This means that, if an action should go badly with a very high chance, a value greater than 1 should be returned here.\n"
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example: []
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syntax:
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content: public Func<ActionInfo, float> GoBadlyChance
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return:
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type: System.Func{TinyLife.Actions.ActionInfo,System.Single}
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content.vb: Public GoBadlyChance As Func(Of ActionInfo, Single)
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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- uid: TinyLife.Actions.TalkAction.TalkSettings.TalkMinutes
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commentId: F:TinyLife.Actions.TalkAction.TalkSettings.TalkMinutes
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id: TalkMinutes
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parent: TinyLife.Actions.TalkAction.TalkSettings
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langs:
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- csharp
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- vb
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name: TalkMinutes
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nameWithType: TalkAction.TalkSettings.TalkMinutes
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fullName: TinyLife.Actions.TalkAction.TalkSettings.TalkMinutes
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type: Field
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source:
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remote:
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path: TinyLife/Actions/TalkAction.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: TalkMinutes
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path: Actions/TalkAction.cs
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startLine: 118
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: "\nThe amount of in-game minutes that this action should last\n"
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example: []
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syntax:
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content: public float TalkMinutes
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return:
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type: System.Single
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content.vb: Public TalkMinutes As Single
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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- uid: TinyLife.Actions.TalkAction.TalkSettings.EmoteCategory
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commentId: F:TinyLife.Actions.TalkAction.TalkSettings.EmoteCategory
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id: EmoteCategory
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parent: TinyLife.Actions.TalkAction.TalkSettings
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langs:
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- csharp
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- vb
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name: EmoteCategory
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nameWithType: TalkAction.TalkSettings.EmoteCategory
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fullName: TinyLife.Actions.TalkAction.TalkSettings.EmoteCategory
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type: Field
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source:
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remote:
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path: TinyLife/Actions/TalkAction.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: EmoteCategory
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path: Actions/TalkAction.cs
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startLine: 122
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: "\nThe category of emotes that should be displayed as part of this conversation\n"
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example: []
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syntax:
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content: public EmoteCategory EmoteCategory
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return:
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type: TinyLife.Actions.EmoteCategory
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content.vb: Public EmoteCategory As EmoteCategory
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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- uid: TinyLife.Actions.TalkAction.TalkSettings.SpeakStyle
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commentId: F:TinyLife.Actions.TalkAction.TalkSettings.SpeakStyle
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id: SpeakStyle
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parent: TinyLife.Actions.TalkAction.TalkSettings
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langs:
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- csharp
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- vb
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name: SpeakStyle
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nameWithType: TalkAction.TalkSettings.SpeakStyle
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fullName: TinyLife.Actions.TalkAction.TalkSettings.SpeakStyle
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type: Field
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source:
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remote:
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path: TinyLife/Actions/TalkAction.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: SpeakStyle
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path: Actions/TalkAction.cs
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startLine: 126
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: "\nThe speak styles to use when talking, can be a combined flag\n"
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example: []
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syntax:
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content: public SpeakStyle SpeakStyle
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return:
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type: TinyLife.Objects.SpeakStyle
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content.vb: Public SpeakStyle As SpeakStyle
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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- uid: TinyLife.Actions.TalkAction.TalkSettings.PartnerEmoteCategory
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commentId: F:TinyLife.Actions.TalkAction.TalkSettings.PartnerEmoteCategory
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id: PartnerEmoteCategory
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parent: TinyLife.Actions.TalkAction.TalkSettings
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langs:
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- csharp
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- vb
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name: PartnerEmoteCategory
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nameWithType: TalkAction.TalkSettings.PartnerEmoteCategory
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fullName: TinyLife.Actions.TalkAction.TalkSettings.PartnerEmoteCategory
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type: Field
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source:
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remote:
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path: TinyLife/Actions/TalkAction.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: PartnerEmoteCategory
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path: Actions/TalkAction.cs
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startLine: 131
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: "\nThe emote categories for the interaction partner to use.\nIf this is not set, <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.EmoteCategory\" data-throw-if-not-resolved=\"false\"></xref> is used for the partner as well.\n"
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example: []
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syntax:
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content: public EmoteCategory? PartnerEmoteCategory
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return:
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type: System.Nullable{TinyLife.Actions.EmoteCategory}
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content.vb: Public PartnerEmoteCategory As EmoteCategory?
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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- uid: TinyLife.Actions.TalkAction.TalkSettings.PartnerSpeakStyle
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commentId: F:TinyLife.Actions.TalkAction.TalkSettings.PartnerSpeakStyle
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id: PartnerSpeakStyle
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parent: TinyLife.Actions.TalkAction.TalkSettings
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langs:
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- csharp
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- vb
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name: PartnerSpeakStyle
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nameWithType: TalkAction.TalkSettings.PartnerSpeakStyle
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fullName: TinyLife.Actions.TalkAction.TalkSettings.PartnerSpeakStyle
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type: Field
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source:
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remote:
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path: TinyLife/Actions/TalkAction.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: PartnerSpeakStyle
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path: Actions/TalkAction.cs
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startLine: 136
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: "\nThe speak styles for the interaction partner to use.\nIf this is not set, <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.SpeakStyle\" data-throw-if-not-resolved=\"false\"></xref> is used for the partner as well.\n"
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example: []
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syntax:
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content: public SpeakStyle? PartnerSpeakStyle
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return:
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type: System.Nullable{TinyLife.Objects.SpeakStyle}
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content.vb: Public PartnerSpeakStyle As SpeakStyle?
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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- uid: TinyLife.Actions.TalkAction.TalkSettings.GainedSkill
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commentId: F:TinyLife.Actions.TalkAction.TalkSettings.GainedSkill
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id: GainedSkill
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parent: TinyLife.Actions.TalkAction.TalkSettings
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langs:
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- csharp
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- vb
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name: GainedSkill
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nameWithType: TalkAction.TalkSettings.GainedSkill
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fullName: TinyLife.Actions.TalkAction.TalkSettings.GainedSkill
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type: Field
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source:
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remote:
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path: TinyLife/Actions/TalkAction.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GainedSkill
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path: Actions/TalkAction.cs
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startLine: 140
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: "\nThe skill that is gained if this conversation goes well. Higher levels in this skill also reduce the chance of the conversation going badly.\n"
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example: []
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syntax:
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content: public (SkillType Type, int Amount) GainedSkill
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return:
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type: System.ValueTuple{TinyLife.Skills.SkillType,System.Int32}
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content.vb: Public GainedSkill As(Type As SkillType, Amount As Integer)(Of SkillType , Integer)
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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- uid: TinyLife.Actions.TalkAction.TalkSettings.GainSkillOnFailure
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commentId: F:TinyLife.Actions.TalkAction.TalkSettings.GainSkillOnFailure
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id: GainSkillOnFailure
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parent: TinyLife.Actions.TalkAction.TalkSettings
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langs:
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- csharp
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- vb
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name: GainSkillOnFailure
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nameWithType: TalkAction.TalkSettings.GainSkillOnFailure
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fullName: TinyLife.Actions.TalkAction.TalkSettings.GainSkillOnFailure
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type: Field
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source:
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remote:
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path: TinyLife/Actions/TalkAction.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GainSkillOnFailure
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path: Actions/TalkAction.cs
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startLine: 145
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: "\nWhether the <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.GainSkillOnFailure\" data-throw-if-not-resolved=\"false\"></xref> should be gained on failure rather than success.\nThis is useful for skills that are considered "mean", where the gained skill is mischievious etc.\n"
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example: []
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syntax:
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content: public bool GainSkillOnFailure
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return:
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type: System.Boolean
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content.vb: Public GainSkillOnFailure As Boolean
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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- uid: TinyLife.Actions.TalkAction.TalkSettings.RestoredNeed
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commentId: F:TinyLife.Actions.TalkAction.TalkSettings.RestoredNeed
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id: RestoredNeed
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parent: TinyLife.Actions.TalkAction.TalkSettings
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langs:
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- csharp
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- vb
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name: RestoredNeed
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nameWithType: TalkAction.TalkSettings.RestoredNeed
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fullName: TinyLife.Actions.TalkAction.TalkSettings.RestoredNeed
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type: Field
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source:
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remote:
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path: TinyLife/Actions/TalkAction.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: RestoredNeed
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path: Actions/TalkAction.cs
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startLine: 149
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assemblies:
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- Tiny Life
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namespace: TinyLife.Actions
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summary: "\nThe need (alongside <xref href=\"TinyLife.NeedType.Social\" data-throw-if-not-resolved=\"false\"></xref>) that is restored during the conversation\n"
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example: []
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syntax:
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content: public (NeedType Type, int Amount) RestoredNeed
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return:
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type: System.ValueTuple{TinyLife.NeedType,System.Int32}
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content.vb: Public RestoredNeed As(Type As NeedType, Amount As Integer)(Of NeedType , Integer)
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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- uid: TinyLife.Actions.TalkAction.TalkSettings.RequiredEmotion
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commentId: F:TinyLife.Actions.TalkAction.TalkSettings.RequiredEmotion
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id: RequiredEmotion
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parent: TinyLife.Actions.TalkAction.TalkSettings
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langs:
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- csharp
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- vb
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name: RequiredEmotion
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nameWithType: TalkAction.TalkSettings.RequiredEmotion
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fullName: TinyLife.Actions.TalkAction.TalkSettings.RequiredEmotion
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type: Field
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source:
|
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remote:
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path: TinyLife/Actions/TalkAction.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: RequiredEmotion
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path: Actions/TalkAction.cs
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startLine: 154
|
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assemblies:
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- Tiny Life
|
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namespace: TinyLife.Actions
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summary: "\nThe <xref href=\"TinyLife.Emotions.EmotionType\" data-throw-if-not-resolved=\"false\"></xref> that is required for this action to be available.\nInternally, this is passed into <xref href=\"TinyLife.Actions.ActionType.TypeSettings.RequiredEmotion\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
|
|
syntax:
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content: public EmotionType RequiredEmotion
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return:
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type: TinyLife.Emotions.EmotionType
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content.vb: Public RequiredEmotion As EmotionType
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modifiers.csharp:
|
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- public
|
|
modifiers.vb:
|
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- Public
|
|
- uid: TinyLife.Actions.TalkAction.TalkSettings.RequiredPersonality
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commentId: F:TinyLife.Actions.TalkAction.TalkSettings.RequiredPersonality
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id: RequiredPersonality
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parent: TinyLife.Actions.TalkAction.TalkSettings
|
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langs:
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- csharp
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- vb
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name: RequiredPersonality
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nameWithType: TalkAction.TalkSettings.RequiredPersonality
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|
fullName: TinyLife.Actions.TalkAction.TalkSettings.RequiredPersonality
|
|
type: Field
|
|
source:
|
|
remote:
|
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path: TinyLife/Actions/TalkAction.cs
|
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branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: RequiredPersonality
|
|
path: Actions/TalkAction.cs
|
|
startLine: 159
|
|
assemblies:
|
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- Tiny Life
|
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namespace: TinyLife.Actions
|
|
summary: "\nThe <xref href=\"TinyLife.PersonalityType\" data-throw-if-not-resolved=\"false\"></xref> that is required for this action to be available.\nInternally, this is passed into <xref href=\"TinyLife.Actions.ActionType.TypeSettings.RequiredPersonality\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public PersonalityType RequiredPersonality
|
|
return:
|
|
type: TinyLife.PersonalityType
|
|
content.vb: Public RequiredPersonality As PersonalityType
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Actions.TalkAction.TalkSettings.RequiredSkill
|
|
commentId: F:TinyLife.Actions.TalkAction.TalkSettings.RequiredSkill
|
|
id: RequiredSkill
|
|
parent: TinyLife.Actions.TalkAction.TalkSettings
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: RequiredSkill
|
|
nameWithType: TalkAction.TalkSettings.RequiredSkill
|
|
fullName: TinyLife.Actions.TalkAction.TalkSettings.RequiredSkill
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/TalkAction.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: RequiredSkill
|
|
path: Actions/TalkAction.cs
|
|
startLine: 165
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nThe <xref href=\"TinyLife.Skills.SkillType\" data-throw-if-not-resolved=\"false\"></xref> and level of the skill that is required for this action to become available.\nWhen the required skill is leveled up, this action will also be displayed in the list of now-available actions.\nInternally, this is passed into <xref href=\"TinyLife.Actions.ActionType.TypeSettings.RequiredSkill\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public (SkillType Type, int Level) RequiredSkill
|
|
return:
|
|
type: System.ValueTuple{TinyLife.Skills.SkillType,System.Int32}
|
|
content.vb: Public RequiredSkill As(Type As SkillType, Level As Integer)(Of SkillType , Integer)
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Actions.TalkAction.TalkSettings.CanExecute
|
|
commentId: F:TinyLife.Actions.TalkAction.TalkSettings.CanExecute
|
|
id: CanExecute
|
|
parent: TinyLife.Actions.TalkAction.TalkSettings
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: CanExecute
|
|
nameWithType: TalkAction.TalkSettings.CanExecute
|
|
fullName: TinyLife.Actions.TalkAction.TalkSettings.CanExecute
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/TalkAction.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: CanExecute
|
|
path: Actions/TalkAction.cs
|
|
startLine: 170
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA function that returns whether this action can currently be executed.\nSee <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.CheckCanExecute(TinyLife.Actions.ActionInfo%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> for more information on execution requirements.\n"
|
|
example: []
|
|
syntax:
|
|
content: public ActionType.CanExecuteDelegate CanExecute
|
|
return:
|
|
type: TinyLife.Actions.ActionType.CanExecuteDelegate
|
|
content.vb: Public CanExecute As ActionType.CanExecuteDelegate
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Actions.TalkAction.TalkSettings.FailEmotion
|
|
commentId: F:TinyLife.Actions.TalkAction.TalkSettings.FailEmotion
|
|
id: FailEmotion
|
|
parent: TinyLife.Actions.TalkAction.TalkSettings
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: FailEmotion
|
|
nameWithType: TalkAction.TalkSettings.FailEmotion
|
|
fullName: TinyLife.Actions.TalkAction.TalkSettings.FailEmotion
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/TalkAction.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: FailEmotion
|
|
path: Actions/TalkAction.cs
|
|
startLine: 175
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA <xref href=\"TinyLife.Emotions.EmotionModifier\" data-throw-if-not-resolved=\"false\"></xref> that is added to the person if this talk action fails.\nThe talk actions fails if the <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.GoBadlyChance\" data-throw-if-not-resolved=\"false\"></xref> has been randomly reached.\n"
|
|
example: []
|
|
syntax:
|
|
content: public EmotionModifier FailEmotion
|
|
return:
|
|
type: TinyLife.Emotions.EmotionModifier
|
|
content.vb: Public FailEmotion As EmotionModifier
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Actions.TalkAction.TalkSettings.GainRomancePercentage
|
|
commentId: F:TinyLife.Actions.TalkAction.TalkSettings.GainRomancePercentage
|
|
id: GainRomancePercentage
|
|
parent: TinyLife.Actions.TalkAction.TalkSettings
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GainRomancePercentage
|
|
nameWithType: TalkAction.TalkSettings.GainRomancePercentage
|
|
fullName: TinyLife.Actions.TalkAction.TalkSettings.GainRomancePercentage
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/TalkAction.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GainRomancePercentage
|
|
path: Actions/TalkAction.cs
|
|
startLine: 181
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nA function that returns what percentage (between 0 and 1) of <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.FriendshipGain\" data-throw-if-not-resolved=\"false\"></xref> is added to the relationship as <xref href=\"TinyLife.Relationship.RomanceLevel\" data-throw-if-not-resolved=\"false\"></xref> rather than <xref href=\"TinyLife.Relationship.FriendLevel\" data-throw-if-not-resolved=\"false\"></xref>.\nIf an interaction is romantic in nature, this function should return a value greater than 0.\nIf this function is null, 0% of the friendship gain will be romantic.\n"
|
|
example: []
|
|
syntax:
|
|
content: public Func<ActionInfo, float> GainRomancePercentage
|
|
return:
|
|
type: System.Func{TinyLife.Actions.ActionInfo,System.Single}
|
|
content.vb: Public GainRomancePercentage As Func(Of ActionInfo, Single)
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Actions.TalkAction.TalkSettings.LoweredEmotion
|
|
commentId: F:TinyLife.Actions.TalkAction.TalkSettings.LoweredEmotion
|
|
id: LoweredEmotion
|
|
parent: TinyLife.Actions.TalkAction.TalkSettings
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: LoweredEmotion
|
|
nameWithType: TalkAction.TalkSettings.LoweredEmotion
|
|
fullName: TinyLife.Actions.TalkAction.TalkSettings.LoweredEmotion
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/TalkAction.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: LoweredEmotion
|
|
path: Actions/TalkAction.cs
|
|
startLine: 186
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nAn <xref href=\"TinyLife.Emotions.EmotionType\" data-throw-if-not-resolved=\"false\"></xref> that is lowered when this action is successful for both conversation partners.\nThis uses <xref href=\"TinyLife.Objects.Person.LowerEmotion(TinyLife.Emotions.EmotionType%2cSystem.Single%2cTinyLife.GameSpeed)\" data-throw-if-not-resolved=\"false\"></xref> internally.\n"
|
|
example: []
|
|
syntax:
|
|
content: public (EmotionType Type, float Amount) LoweredEmotion
|
|
return:
|
|
type: System.ValueTuple{TinyLife.Emotions.EmotionType,System.Single}
|
|
content.vb: Public LoweredEmotion As(Type As EmotionType, Amount As Single)(Of EmotionType , Single)
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Actions.TalkAction.TalkSettings.OnSuccess
|
|
commentId: F:TinyLife.Actions.TalkAction.TalkSettings.OnSuccess
|
|
id: OnSuccess
|
|
parent: TinyLife.Actions.TalkAction.TalkSettings
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: OnSuccess
|
|
nameWithType: TalkAction.TalkSettings.OnSuccess
|
|
fullName: TinyLife.Actions.TalkAction.TalkSettings.OnSuccess
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/TalkAction.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: OnSuccess
|
|
path: Actions/TalkAction.cs
|
|
startLine: 190
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nAn action that is invoked when this talk action succeeds. Note that this is only invoked for the main partner (<xref href=\"TinyLife.Actions.SocialAction.IsMain\" data-throw-if-not-resolved=\"false\"></xref>).\n"
|
|
example: []
|
|
syntax:
|
|
content: public Action<SocialAction> OnSuccess
|
|
return:
|
|
type: System.Action{TinyLife.Actions.SocialAction}
|
|
content.vb: Public OnSuccess As Action(Of SocialAction)
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Actions.TalkAction.TalkSettings.OnFailure
|
|
commentId: F:TinyLife.Actions.TalkAction.TalkSettings.OnFailure
|
|
id: OnFailure
|
|
parent: TinyLife.Actions.TalkAction.TalkSettings
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: OnFailure
|
|
nameWithType: TalkAction.TalkSettings.OnFailure
|
|
fullName: TinyLife.Actions.TalkAction.TalkSettings.OnFailure
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/TalkAction.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: OnFailure
|
|
path: Actions/TalkAction.cs
|
|
startLine: 194
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nAn action that is invoked when this talk action fails. Note that this is only invoked for the main partner (<xref href=\"TinyLife.Actions.SocialAction.IsMain\" data-throw-if-not-resolved=\"false\"></xref>).\n"
|
|
example: []
|
|
syntax:
|
|
content: public Action<SocialAction> OnFailure
|
|
return:
|
|
type: System.Action{TinyLife.Actions.SocialAction}
|
|
content.vb: Public OnFailure As Action(Of SocialAction)
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Actions.TalkAction.TalkSettings.CheckCanExecute(TinyLife.Actions.ActionInfo,System.Boolean)
|
|
commentId: M:TinyLife.Actions.TalkAction.TalkSettings.CheckCanExecute(TinyLife.Actions.ActionInfo,System.Boolean)
|
|
id: CheckCanExecute(TinyLife.Actions.ActionInfo,System.Boolean)
|
|
parent: TinyLife.Actions.TalkAction.TalkSettings
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: CheckCanExecute(ActionInfo, Boolean)
|
|
nameWithType: TalkAction.TalkSettings.CheckCanExecute(ActionInfo, Boolean)
|
|
fullName: TinyLife.Actions.TalkAction.TalkSettings.CheckCanExecute(TinyLife.Actions.ActionInfo, System.Boolean)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/TalkAction.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: CheckCanExecute
|
|
path: Actions/TalkAction.cs
|
|
startLine: 203
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nChecks whether this <xref href=\"TinyLife.Actions.TalkAction.TalkSettings\" data-throw-if-not-resolved=\"false\"></xref> instance is currently able to be executed.\nNote that this does not take into account the <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.RequiredSkill\" data-throw-if-not-resolved=\"false\"></xref> or <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.RequiredEmotion\" data-throw-if-not-resolved=\"false\"></xref>, which can be validated using <xref href=\"TinyLife.Actions.ActionType.CanExecute(TinyLife.Actions.ActionInfo%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public ActionType.CanExecuteResult CheckCanExecute(ActionInfo info, bool automatic)
|
|
parameters:
|
|
- id: info
|
|
type: TinyLife.Actions.ActionInfo
|
|
description: The action info
|
|
- id: automatic
|
|
type: System.Boolean
|
|
description: Whether this action is automatic
|
|
return:
|
|
type: TinyLife.Actions.ActionType.CanExecuteResult
|
|
description: The execution validity result
|
|
content.vb: Public Function CheckCanExecute(info As ActionInfo, automatic As Boolean) As ActionType.CanExecuteResult
|
|
overload: TinyLife.Actions.TalkAction.TalkSettings.CheckCanExecute*
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Actions.TalkAction.TalkSettings.Evaluate(TinyLife.Actions.SocialAction)
|
|
commentId: M:TinyLife.Actions.TalkAction.TalkSettings.Evaluate(TinyLife.Actions.SocialAction)
|
|
id: Evaluate(TinyLife.Actions.SocialAction)
|
|
parent: TinyLife.Actions.TalkAction.TalkSettings
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Evaluate(SocialAction)
|
|
nameWithType: TalkAction.TalkSettings.Evaluate(SocialAction)
|
|
fullName: TinyLife.Actions.TalkAction.TalkSettings.Evaluate(TinyLife.Actions.SocialAction)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Actions/TalkAction.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Evaluate
|
|
path: Actions/TalkAction.cs
|
|
startLine: 213
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Actions
|
|
summary: "\nEvaluates these <xref href=\"TinyLife.Actions.TalkAction.TalkSettings\" data-throw-if-not-resolved=\"false\"></xref> after a <xref href=\"TinyLife.Actions.TalkAction\" data-throw-if-not-resolved=\"false\"></xref> has completed.\nThis method causes friendship and romance to be added to the involved people's <xref href=\"TinyLife.Relationship\" data-throw-if-not-resolved=\"false\"></xref>, adds the <xref href=\"TinyLife.Actions.TalkAction.TalkSettings.GainedSkill\" data-throw-if-not-resolved=\"false\"></xref> etc.\nThis method is automatically called by the main conversation partner (<xref href=\"TinyLife.Actions.SocialAction.IsMain\" data-throw-if-not-resolved=\"false\"></xref>) in <xref href=\"TinyLife.Actions.TalkAction\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual void Evaluate(SocialAction action)
|
|
parameters:
|
|
- id: action
|
|
type: TinyLife.Actions.SocialAction
|
|
description: The action
|
|
content.vb: Public Overridable Sub Evaluate(action As SocialAction)
|
|
overload: TinyLife.Actions.TalkAction.TalkSettings.Evaluate*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
references:
|
|
- uid: TinyLife.Actions.TalkAction
|
|
commentId: T:TinyLife.Actions.TalkAction
|
|
name: TalkAction
|
|
nameWithType: TalkAction
|
|
fullName: TinyLife.Actions.TalkAction
|
|
- uid: TinyLife.Actions.TalkAction.Create(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
|
|
commentId: M:TinyLife.Actions.TalkAction.Create(System.String,System.Func{TinyLife.Objects.Person,System.Single},TinyLife.Actions.TalkAction.TalkSettings)
|
|
isExternal: true
|
|
- uid: TinyLife.Actions
|
|
commentId: N:TinyLife.Actions
|
|
name: TinyLife.Actions
|
|
nameWithType: TinyLife.Actions
|
|
fullName: TinyLife.Actions
|
|
- uid: System.Object
|
|
commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
- uid: MLEM.Misc.GenericDataHolder
|
|
commentId: T:MLEM.Misc.GenericDataHolder
|
|
parent: MLEM.Misc
|
|
isExternal: true
|
|
name: GenericDataHolder
|
|
nameWithType: GenericDataHolder
|
|
fullName: MLEM.Misc.GenericDataHolder
|
|
- uid: MLEM.Misc.IGenericDataHolder
|
|
commentId: T:MLEM.Misc.IGenericDataHolder
|
|
parent: MLEM.Misc
|
|
isExternal: true
|
|
name: IGenericDataHolder
|
|
nameWithType: IGenericDataHolder
|
|
fullName: MLEM.Misc.IGenericDataHolder
|
|
- uid: MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
|
|
commentId: M:MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
|
|
parent: MLEM.Misc.GenericDataHolder
|
|
isExternal: true
|
|
name: SetData(String, Object)
|
|
nameWithType: GenericDataHolder.SetData(String, Object)
|
|
fullName: MLEM.Misc.GenericDataHolder.SetData(System.String, System.Object)
|
|
spec.csharp:
|
|
- uid: MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
|
|
name: SetData
|
|
nameWithType: GenericDataHolder.SetData
|
|
fullName: MLEM.Misc.GenericDataHolder.SetData
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: System.String
|
|
name: String
|
|
nameWithType: String
|
|
fullName: System.String
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Object
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
|
|
name: SetData
|
|
nameWithType: GenericDataHolder.SetData
|
|
fullName: MLEM.Misc.GenericDataHolder.SetData
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: System.String
|
|
name: String
|
|
nameWithType: String
|
|
fullName: System.String
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Object
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: MLEM.Misc.GenericDataHolder.GetData``1(System.String)
|
|
commentId: M:MLEM.Misc.GenericDataHolder.GetData``1(System.String)
|
|
parent: MLEM.Misc.GenericDataHolder
|
|
isExternal: true
|
|
name: GetData<T>(String)
|
|
nameWithType: GenericDataHolder.GetData<T>(String)
|
|
fullName: MLEM.Misc.GenericDataHolder.GetData<T>(System.String)
|
|
nameWithType.vb: GenericDataHolder.GetData(Of T)(String)
|
|
fullName.vb: MLEM.Misc.GenericDataHolder.GetData(Of T)(System.String)
|
|
name.vb: GetData(Of T)(String)
|
|
spec.csharp:
|
|
- uid: MLEM.Misc.GenericDataHolder.GetData``1(System.String)
|
|
name: GetData<T>
|
|
nameWithType: GenericDataHolder.GetData<T>
|
|
fullName: MLEM.Misc.GenericDataHolder.GetData<T>
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: System.String
|
|
name: String
|
|
nameWithType: String
|
|
fullName: System.String
|
|
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spec.csharp:
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