mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-22 19:28:35 +01:00
2728 lines
95 KiB
YAML
2728 lines
95 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.World.Tile
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commentId: T:TinyLife.World.Tile
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id: Tile
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parent: TinyLife.World
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children:
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- TinyLife.World.Tile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},TinyLife.Utilities.ColorScheme[],System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Int32[])
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- TinyLife.World.Tile.BaseName
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- TinyLife.World.Tile.CanBuy
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- TinyLife.World.Tile.Categories
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- TinyLife.World.Tile.Colors
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- TinyLife.World.Tile.ColorSchemes
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- TinyLife.World.Tile.DefaultColors
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- TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean)
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- TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
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- TinyLife.World.Tile.GetPrice
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- TinyLife.World.Tile.GetVariationTexture(MLEM.Misc.Direction2,Microsoft.Xna.Framework.Point)
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- TinyLife.World.Tile.GetVisualOffset(MLEM.Misc.Direction2,System.Int32,System.Int32)
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- TinyLife.World.Tile.Height
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- TinyLife.World.Tile.Icon
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- TinyLife.World.Tile.Name
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- TinyLife.World.Tile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point)
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- TinyLife.World.Tile.PathCostModifier
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- TinyLife.World.Tile.Price
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- TinyLife.World.Tile.ReferencePrice
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- TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Nullable{System.Int32},System.Type)
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- TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Int32[],System.Type)
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- TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion[],TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},System.Int32[],System.Type)
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- TinyLife.World.Tile.TextureRegions
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- TinyLife.World.Tile.Tiles
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- TinyLife.World.Tile.Width
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langs:
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- csharp
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- vb
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name: Tile
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nameWithType: Tile
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fullName: TinyLife.World.Tile
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type: Class
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Tile
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path: ../TinyLife/World/Tile.cs
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startLine: 23
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nA tile is an object on a <xref href=\"TinyLife.World.Map\" data-throw-if-not-resolved=\"false\"></xref> that represents the covering of the ground (or the ground itself).\nTo register a tile, use <xref href=\"TinyLife.World.Tile.Register(System.String%2cSystem.Int32%2cMLEM.Textures.TextureRegion%2cTinyLife.Utilities.ColorScheme%2cSystem.Single%2cSystem.Boolean%2cTinyLife.World.Tile.Category%2cMLEM.Textures.TextureRegion%2cSystem.Func%7bMLEM.Misc.Direction2%2cMLEM.Textures.TextureRegion%7d%2cSystem.Nullable%7bSystem.Int32%7d%2cSystem.Type)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: >-
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[JsonConverter(typeof(Tile.Converter))]
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public class Tile : IPricedObject
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content.vb: >-
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<JsonConverter(GetType(Tile.Converter))>
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Public Class Tile
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Implements IPricedObject
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inheritance:
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- System.Object
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derivedClasses:
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- TinyLife.World.GrassyAutoTile
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implements:
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- TinyLife.World.IPricedObject
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inheritedMembers:
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.World.Tile.TinyLife.Utilities.Extensions.JsonCopy``1
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modifiers.csharp:
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- public
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- class
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modifiers.vb:
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- Public
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- Class
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- uid: TinyLife.World.Tile.Tiles
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commentId: F:TinyLife.World.Tile.Tiles
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id: Tiles
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: Tiles
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nameWithType: Tile.Tiles
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fullName: TinyLife.World.Tile.Tiles
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type: Field
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Tiles
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path: ../TinyLife/World/Tile.cs
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startLine: 30
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nA registry of all tiles that exist in the game and its mods\n"
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example: []
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syntax:
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content: public static readonly ReadOnlyDictionary<string, Tile[]> Tiles
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return:
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type: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.World.Tile[]}
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content.vb: Public Shared ReadOnly Tiles As ReadOnlyDictionary(Of String, Tile())
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.World.Tile.Width
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commentId: F:TinyLife.World.Tile.Width
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id: Width
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: Width
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nameWithType: Tile.Width
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fullName: TinyLife.World.Tile.Width
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type: Field
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Width
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path: ../TinyLife/World/Tile.cs
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startLine: 34
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe width of each tile, in pixels\n"
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example: []
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syntax:
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content: public static readonly int Width
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return:
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type: System.Int32
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content.vb: Public Shared ReadOnly Width As Integer
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.World.Tile.Height
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commentId: F:TinyLife.World.Tile.Height
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id: Height
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: Height
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nameWithType: Tile.Height
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fullName: TinyLife.World.Tile.Height
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type: Field
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Height
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path: ../TinyLife/World/Tile.cs
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startLine: 38
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe height of each tile, in pixels\n"
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example: []
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syntax:
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content: public static readonly int Height
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return:
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type: System.Int32
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content.vb: Public Shared ReadOnly Height As Integer
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.World.Tile.ReferencePrice
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commentId: F:TinyLife.World.Tile.ReferencePrice
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id: ReferencePrice
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: ReferencePrice
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nameWithType: Tile.ReferencePrice
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fullName: TinyLife.World.Tile.ReferencePrice
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type: Field
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ReferencePrice
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path: ../TinyLife/World/Tile.cs
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startLine: 44
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe reference price for tiles.\nSince Grass is replaced by Concrete in a newly created room, the two tiles have to cost the same. This is that price.\nThis value is set to 5.\n"
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example: []
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syntax:
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content: public const int ReferencePrice = 5
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return:
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type: System.Int32
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content.vb: Public Const ReferencePrice As Integer = 5
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modifiers.csharp:
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- public
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- const
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modifiers.vb:
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- Public
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- Const
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- uid: TinyLife.World.Tile.BaseName
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commentId: F:TinyLife.World.Tile.BaseName
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id: BaseName
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: BaseName
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nameWithType: Tile.BaseName
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fullName: TinyLife.World.Tile.BaseName
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type: Field
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: BaseName
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path: ../TinyLife/World/Tile.cs
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startLine: 77
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe name of this type of tile. Whereas <xref href=\"TinyLife.World.Tile.Name\" data-throw-if-not-resolved=\"false\"></xref> has the index of its <xref href=\"TinyLife.World.Tile.Colors\" data-throw-if-not-resolved=\"false\"></xref> appended to it, this one is just the type's name.\n"
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example: []
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syntax:
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content: public readonly string BaseName
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return:
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type: System.String
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content.vb: Public ReadOnly BaseName As String
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.Tile.Name
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commentId: F:TinyLife.World.Tile.Name
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id: Name
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: Name
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nameWithType: Tile.Name
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fullName: TinyLife.World.Tile.Name
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type: Field
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source:
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remote:
|
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path: TinyLife/World/Tile.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Name
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path: ../TinyLife/World/Tile.cs
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startLine: 81
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe name of this specific tile. This is comprised of the <xref href=\"TinyLife.World.Tile.BaseName\" data-throw-if-not-resolved=\"false\"></xref> with the <xref href=\"TinyLife.World.Tile.Colors\" data-throw-if-not-resolved=\"false\"></xref>'s index attached to it.\n"
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example: []
|
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syntax:
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content: public readonly string Name
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return:
|
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type: System.String
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content.vb: Public ReadOnly Name As String
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modifiers.csharp:
|
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- public
|
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- readonly
|
|
modifiers.vb:
|
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- Public
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- ReadOnly
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- uid: TinyLife.World.Tile.Price
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commentId: F:TinyLife.World.Tile.Price
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id: Price
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parent: TinyLife.World.Tile
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langs:
|
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- csharp
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- vb
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name: Price
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nameWithType: Tile.Price
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fullName: TinyLife.World.Tile.Price
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type: Field
|
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source:
|
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remote:
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path: TinyLife/World/Tile.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Price
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path: ../TinyLife/World/Tile.cs
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startLine: 85
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe price of this tile\n"
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example: []
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syntax:
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content: public readonly int Price
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return:
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type: System.Int32
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content.vb: Public ReadOnly Price As Integer
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modifiers.csharp:
|
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- public
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- readonly
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modifiers.vb:
|
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- Public
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- ReadOnly
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- uid: TinyLife.World.Tile.ColorSchemes
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commentId: F:TinyLife.World.Tile.ColorSchemes
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id: ColorSchemes
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parent: TinyLife.World.Tile
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langs:
|
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- csharp
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- vb
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name: ColorSchemes
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nameWithType: Tile.ColorSchemes
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fullName: TinyLife.World.Tile.ColorSchemes
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|
type: Field
|
|
source:
|
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remote:
|
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path: TinyLife/World/Tile.cs
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|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
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|
id: ColorSchemes
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|
path: ../TinyLife/World/Tile.cs
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startLine: 89
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe color scheme that this tile can have\n"
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example: []
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syntax:
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content: public readonly ColorScheme[] ColorSchemes
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return:
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type: TinyLife.Utilities.ColorScheme[]
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content.vb: Public ReadOnly ColorSchemes As ColorScheme()
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modifiers.csharp:
|
|
- public
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.World.Tile.Colors
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commentId: F:TinyLife.World.Tile.Colors
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id: Colors
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parent: TinyLife.World.Tile
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|
langs:
|
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- csharp
|
|
- vb
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name: Colors
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nameWithType: Tile.Colors
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|
fullName: TinyLife.World.Tile.Colors
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|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
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|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Colors
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|
path: ../TinyLife/World/Tile.cs
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|
startLine: 93
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
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|
summary: "\nThe indices of the colors in each <xref href=\"TinyLife.World.Tile.ColorSchemes\" data-throw-if-not-resolved=\"false\"></xref> entry that this tile has\n"
|
|
example: []
|
|
syntax:
|
|
content: public readonly int[] Colors
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|
return:
|
|
type: System.Int32[]
|
|
content.vb: Public ReadOnly Colors As Integer()
|
|
modifiers.csharp:
|
|
- public
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.World.Tile.CanBuy
|
|
commentId: F:TinyLife.World.Tile.CanBuy
|
|
id: CanBuy
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: CanBuy
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|
nameWithType: Tile.CanBuy
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|
fullName: TinyLife.World.Tile.CanBuy
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: CanBuy
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 97
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nA field that indicates whether this tile can be bought without the "ShowNonBuyable" cheat enabled\n"
|
|
example: []
|
|
syntax:
|
|
content: public readonly bool CanBuy
|
|
return:
|
|
type: System.Boolean
|
|
content.vb: Public ReadOnly CanBuy As Boolean
|
|
modifiers.csharp:
|
|
- public
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.World.Tile.PathCostModifier
|
|
commentId: F:TinyLife.World.Tile.PathCostModifier
|
|
id: PathCostModifier
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: PathCostModifier
|
|
nameWithType: Tile.PathCostModifier
|
|
fullName: TinyLife.World.Tile.PathCostModifier
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: PathCostModifier
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 102
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nA field that indicates the "cost" for pathfinding of this tile.\nThe default modifier is 1, and it should not be set to a value lower than that.\n"
|
|
example: []
|
|
syntax:
|
|
content: public readonly float PathCostModifier
|
|
return:
|
|
type: System.Single
|
|
content.vb: Public ReadOnly PathCostModifier As Single
|
|
modifiers.csharp:
|
|
- public
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.World.Tile.Categories
|
|
commentId: F:TinyLife.World.Tile.Categories
|
|
id: Categories
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Categories
|
|
nameWithType: Tile.Categories
|
|
fullName: TinyLife.World.Tile.Categories
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Categories
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 106
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nThe <xref href=\"TinyLife.World.Tile.Category\" data-throw-if-not-resolved=\"false\"></xref> flags that this tile has.\n"
|
|
example: []
|
|
syntax:
|
|
content: public readonly Tile.Category Categories
|
|
return:
|
|
type: TinyLife.World.Tile.Category
|
|
content.vb: Public ReadOnly Categories As Tile.Category
|
|
modifiers.csharp:
|
|
- public
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.World.Tile.Icon
|
|
commentId: F:TinyLife.World.Tile.Icon
|
|
id: Icon
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Icon
|
|
nameWithType: Tile.Icon
|
|
fullName: TinyLife.World.Tile.Icon
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Icon
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 111
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nThe build mode icon for this object, which represents the category / theme / mod that it comes from.\nIf this value is nonnull, the icon will be displayed in the corner of the build mode button for this object.\n"
|
|
example: []
|
|
syntax:
|
|
content: public readonly TextureRegion Icon
|
|
return:
|
|
type: MLEM.Textures.TextureRegion
|
|
content.vb: Public ReadOnly Icon As TextureRegion
|
|
modifiers.csharp:
|
|
- public
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.World.Tile.DefaultColors
|
|
commentId: F:TinyLife.World.Tile.DefaultColors
|
|
id: DefaultColors
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: DefaultColors
|
|
nameWithType: Tile.DefaultColors
|
|
fullName: TinyLife.World.Tile.DefaultColors
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: DefaultColors
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 115
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nThe colors that this tile should have by default.\n"
|
|
example: []
|
|
syntax:
|
|
content: public readonly int[] DefaultColors
|
|
return:
|
|
type: System.Int32[]
|
|
content.vb: Public ReadOnly DefaultColors As Integer()
|
|
modifiers.csharp:
|
|
- public
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.World.Tile.TextureRegions
|
|
commentId: F:TinyLife.World.Tile.TextureRegions
|
|
id: TextureRegions
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: TextureRegions
|
|
nameWithType: Tile.TextureRegions
|
|
fullName: TinyLife.World.Tile.TextureRegions
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: TextureRegions
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 120
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nThe texture regions that this tile has, based on the <xref href=\"MLEM.Misc.Direction2\" data-throw-if-not-resolved=\"false\"></xref> that represents the <xref href=\"TinyLife.Options.CameraRotation\" data-throw-if-not-resolved=\"false\"></xref>.\nEach entry in any given value array is a variation that will be used randomly when drawing. If the array has one entry, there are no additional variations.\n"
|
|
example: []
|
|
syntax:
|
|
content: public readonly Dictionary<Direction2, TextureRegion[]> TextureRegions
|
|
return:
|
|
type: System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]}
|
|
content.vb: Public ReadOnly TextureRegions As Dictionary(Of Direction2, TextureRegion())
|
|
modifiers.csharp:
|
|
- public
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.World.Tile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},TinyLife.Utilities.ColorScheme[],System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Int32[])
|
|
commentId: M:TinyLife.World.Tile.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},TinyLife.Utilities.ColorScheme[],System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Int32[])
|
|
id: '#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},TinyLife.Utilities.ColorScheme[],System.Int32[],System.Boolean,System.Single,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Int32[])'
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Tile(String, String, Int32, Dictionary<Direction2, TextureRegion[]>, ColorScheme[], Int32[], Boolean, Single, Tile.Category, TextureRegion, Int32[])
|
|
nameWithType: Tile.Tile(String, String, Int32, Dictionary<Direction2, TextureRegion[]>, ColorScheme[], Int32[], Boolean, Single, Tile.Category, TextureRegion, Int32[])
|
|
fullName: TinyLife.World.Tile.Tile(System.String, System.String, System.Int32, System.Collections.Generic.Dictionary<MLEM.Misc.Direction2, MLEM.Textures.TextureRegion[]>, TinyLife.Utilities.ColorScheme[], System.Int32[], System.Boolean, System.Single, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Int32[])
|
|
type: Constructor
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: .ctor
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 126
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nCreates a new tile with the given settings.\nTo create an instance of a custom tile class, use <xref href=\"TinyLife.World.Tile.Register(System.String%2cSystem.Int32%2cMLEM.Textures.TextureRegion%2cTinyLife.Utilities.ColorScheme%2cSystem.Single%2cSystem.Boolean%2cTinyLife.World.Tile.Category%2cMLEM.Textures.TextureRegion%2cSystem.Func%7bMLEM.Misc.Direction2%2cMLEM.Textures.TextureRegion%7d%2cSystem.Nullable%7bSystem.Int32%7d%2cSystem.Type)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: protected Tile(string baseName, string name, int price, Dictionary<Direction2, TextureRegion[]> textureRegions, ColorScheme[] colorSchemes, int[] colors, bool canBuy, float pathCostModifier, Tile.Category categories, TextureRegion icon, int[] defaultColors)
|
|
parameters:
|
|
- id: baseName
|
|
type: System.String
|
|
- id: name
|
|
type: System.String
|
|
- id: price
|
|
type: System.Int32
|
|
- id: textureRegions
|
|
type: System.Collections.Generic.Dictionary{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]}
|
|
- id: colorSchemes
|
|
type: TinyLife.Utilities.ColorScheme[]
|
|
- id: colors
|
|
type: System.Int32[]
|
|
- id: canBuy
|
|
type: System.Boolean
|
|
- id: pathCostModifier
|
|
type: System.Single
|
|
- id: categories
|
|
type: TinyLife.World.Tile.Category
|
|
- id: icon
|
|
type: MLEM.Textures.TextureRegion
|
|
- id: defaultColors
|
|
type: System.Int32[]
|
|
content.vb: Protected Sub New(baseName As String, name As String, price As Integer, textureRegions As Dictionary(Of Direction2, TextureRegion()), colorSchemes As ColorScheme(), colors As Integer(), canBuy As Boolean, pathCostModifier As Single, categories As Tile.Category, icon As TextureRegion, defaultColors As Integer())
|
|
overload: TinyLife.World.Tile.#ctor*
|
|
nameWithType.vb: Tile.Tile(String, String, Int32, Dictionary(Of Direction2, TextureRegion()), ColorScheme(), Int32(), Boolean, Single, Tile.Category, TextureRegion, Int32())
|
|
modifiers.csharp:
|
|
- protected
|
|
modifiers.vb:
|
|
- Protected
|
|
fullName.vb: TinyLife.World.Tile.Tile(System.String, System.String, System.Int32, System.Collections.Generic.Dictionary(Of MLEM.Misc.Direction2, MLEM.Textures.TextureRegion()), TinyLife.Utilities.ColorScheme(), System.Int32(), System.Boolean, System.Single, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Int32())
|
|
name.vb: Tile(String, String, Int32, Dictionary(Of Direction2, TextureRegion()), ColorScheme(), Int32(), Boolean, Single, Tile.Category, TextureRegion, Int32())
|
|
- uid: TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean)
|
|
commentId: M:TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean)
|
|
id: Draw(Microsoft.Xna.Framework.GameTime,System.Object,TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item},System.Boolean)
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Draw(GameTime, Object, Map, Point, Vector2, Single, Single, ICollection<StaticSpriteBatch.Item>, Boolean)
|
|
nameWithType: Tile.Draw(GameTime, Object, Map, Point, Vector2, Single, Single, ICollection<StaticSpriteBatch.Item>, Boolean)
|
|
fullName: TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.GameTime, System.Object, TinyLife.World.Map, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Vector2, System.Single, System.Single, System.Collections.Generic.ICollection<MLEM.Graphics.StaticSpriteBatch.Item>, System.Boolean)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Draw
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 153
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nDraws this tile at the given position in the world using a <xref href=\"Microsoft.Xna.Framework.Graphics.SpriteBatch\" data-throw-if-not-resolved=\"false\"></xref> or <xref href=\"MLEM.Graphics.StaticSpriteBatch\" data-throw-if-not-resolved=\"false\"></xref>\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual bool Draw(GameTime time, object batch, Map map, Point pos, Vector2 drawPos, float depth, float scale, ICollection<StaticSpriteBatch.Item> items, bool hasStaticContext)
|
|
parameters:
|
|
- id: time
|
|
type: Microsoft.Xna.Framework.GameTime
|
|
description: The game's current time.
|
|
- id: batch
|
|
type: System.Object
|
|
description: The sprite batch to use for drawing, which can either be a <xref href="Microsoft.Xna.Framework.Graphics.SpriteBatch" data-throw-if-not-resolved="false"></xref> or a <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
|
|
- id: map
|
|
type: TinyLife.World.Map
|
|
description: The map that the tile is on.
|
|
- id: pos
|
|
type: Microsoft.Xna.Framework.Point
|
|
description: The position that the tile is on.
|
|
- id: drawPos
|
|
type: Microsoft.Xna.Framework.Vector2
|
|
description: The position, in screen space, to draw at.
|
|
- id: depth
|
|
type: System.Single
|
|
description: The depth to use for drawing.
|
|
- id: scale
|
|
type: System.Single
|
|
description: The scale to draw the tile with.
|
|
- id: items
|
|
type: System.Collections.Generic.ICollection{MLEM.Graphics.StaticSpriteBatch.Item}
|
|
description: The <xref href="MLEM.Graphics.StaticSpriteBatch.Item" data-throw-if-not-resolved="false"></xref> collection that added items can optionally be added to.
|
|
- id: hasStaticContext
|
|
type: System.Boolean
|
|
description: Whether this tile also has a static context, that is, whether it will already be drawn using a <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref>.
|
|
return:
|
|
type: System.Boolean
|
|
description: Whether this tile was fully drawn. If the <code data-dev-comment-type="paramref" class="paramref">batch</code> is a <xref href="MLEM.Graphics.StaticSpriteBatch" data-throw-if-not-resolved="false"></xref> and false is returned, this tile will be marked as an animated tile, causing it to draw every frame.
|
|
content.vb: Public Overridable Function Draw(time As GameTime, batch As Object, map As Map, pos As Point, drawPos As Vector2, depth As Single, scale As Single, items As ICollection(Of StaticSpriteBatch.Item), hasStaticContext As Boolean) As Boolean
|
|
overload: TinyLife.World.Tile.Draw*
|
|
nameWithType.vb: Tile.Draw(GameTime, Object, Map, Point, Vector2, Single, Single, ICollection(Of StaticSpriteBatch.Item), Boolean)
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
fullName.vb: TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.GameTime, System.Object, TinyLife.World.Map, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Vector2, System.Single, System.Single, System.Collections.Generic.ICollection(Of MLEM.Graphics.StaticSpriteBatch.Item), System.Boolean)
|
|
name.vb: Draw(GameTime, Object, Map, Point, Vector2, Single, Single, ICollection(Of StaticSpriteBatch.Item), Boolean)
|
|
- uid: TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
|
|
commentId: M:TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
|
|
id: DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: DrawUi(Element, GameTime, SpriteBatch, Single)
|
|
nameWithType: Tile.DrawUi(Element, GameTime, SpriteBatch, Single)
|
|
fullName: TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element, Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, System.Single)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: DrawUi
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 179
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nDraws this tile on the given ui element, in ui space\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual void DrawUi(Element e, GameTime time, SpriteBatch batch, float drawScale = 0.4F)
|
|
parameters:
|
|
- id: e
|
|
type: MLEM.Ui.Elements.Element
|
|
description: The element to draw on
|
|
- id: time
|
|
type: Microsoft.Xna.Framework.GameTime
|
|
description: The game's current time.
|
|
- id: batch
|
|
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
|
|
description: The sprite batch to use for drawing
|
|
- id: drawScale
|
|
type: System.Single
|
|
description: The scale to draw the tile with. Defaults to 0.4.
|
|
content.vb: Public Overridable Sub DrawUi(e As Element, time As GameTime, batch As SpriteBatch, drawScale As Single = 0.4F)
|
|
overload: TinyLife.World.Tile.DrawUi*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.World.Tile.GetPrice
|
|
commentId: M:TinyLife.World.Tile.GetPrice
|
|
id: GetPrice
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetPrice()
|
|
nameWithType: Tile.GetPrice()
|
|
fullName: TinyLife.World.Tile.GetPrice()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetPrice
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 186
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nReturns the price that this object can be bought or sold for.\nNote that, like in the case of the <xref href=\"TinyLife.Objects.Painting\" data-throw-if-not-resolved=\"false\"></xref>, the returned price isn't necessarily the full price that the object can be sold for. Instead, the price returned here should be the price that this object has when bought or sold from the <xref href=\"TinyLife.Tools.FurnitureTool\" data-throw-if-not-resolved=\"false\"></xref> or similar.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual float GetPrice()
|
|
return:
|
|
type: System.Single
|
|
description: The object's price
|
|
content.vb: Public Overridable Function GetPrice As Single
|
|
overload: TinyLife.World.Tile.GetPrice*
|
|
implements:
|
|
- TinyLife.World.IPricedObject.GetPrice
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.World.Tile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point)
|
|
commentId: M:TinyLife.World.Tile.OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point)
|
|
id: OnNeighborChanged(TinyLife.World.Map,Microsoft.Xna.Framework.Point,Microsoft.Xna.Framework.Point)
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: OnNeighborChanged(Map, Point, Point)
|
|
nameWithType: Tile.OnNeighborChanged(Map, Point, Point)
|
|
fullName: TinyLife.World.Tile.OnNeighborChanged(TinyLife.World.Map, Microsoft.Xna.Framework.Point, Microsoft.Xna.Framework.Point)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: OnNeighborChanged
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 197
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nA method that is called when a neighboring <xref href=\"TinyLife.World.Tile\" data-throw-if-not-resolved=\"false\"></xref> on the <xref href=\"TinyLife.World.Map\" data-throw-if-not-resolved=\"false\"></xref> changes.\nThis method does nothing by default, but is overriden by <xref href=\"TinyLife.World.GrassyAutoTile\" data-throw-if-not-resolved=\"false\"></xref> to notify neighboring tiles of changes.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual void OnNeighborChanged(Map map, Point pos, Point neighbor)
|
|
parameters:
|
|
- id: map
|
|
type: TinyLife.World.Map
|
|
description: The map that the tile is on.
|
|
- id: pos
|
|
type: Microsoft.Xna.Framework.Point
|
|
description: The position that the tile is on.
|
|
- id: neighbor
|
|
type: Microsoft.Xna.Framework.Point
|
|
description: The position of the tile that changed.
|
|
content.vb: Public Overridable Sub OnNeighborChanged(map As Map, pos As Point, neighbor As Point)
|
|
overload: TinyLife.World.Tile.OnNeighborChanged*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.World.Tile.GetVariationTexture(MLEM.Misc.Direction2,Microsoft.Xna.Framework.Point)
|
|
commentId: M:TinyLife.World.Tile.GetVariationTexture(MLEM.Misc.Direction2,Microsoft.Xna.Framework.Point)
|
|
id: GetVariationTexture(MLEM.Misc.Direction2,Microsoft.Xna.Framework.Point)
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetVariationTexture(Direction2, Point)
|
|
nameWithType: Tile.GetVariationTexture(Direction2, Point)
|
|
fullName: TinyLife.World.Tile.GetVariationTexture(MLEM.Misc.Direction2, Microsoft.Xna.Framework.Point)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetVariationTexture
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 206
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nReturns a random texture that should be displayed at the given position, based on the <xref href=\"TinyLife.World.Tile.TextureRegions\" data-throw-if-not-resolved=\"false\"></xref> variations that this tile has.\nIf a tile only has one variation texture, this method always returns that texture.\n"
|
|
example: []
|
|
syntax:
|
|
content: protected TextureRegion GetVariationTexture(Direction2 direction, Point pos)
|
|
parameters:
|
|
- id: direction
|
|
type: MLEM.Misc.Direction2
|
|
description: The camera rotation.
|
|
- id: pos
|
|
type: Microsoft.Xna.Framework.Point
|
|
description: The position that the tile is at.
|
|
return:
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The texture to display at the location.
|
|
content.vb: Protected Function GetVariationTexture(direction As Direction2, pos As Point) As TextureRegion
|
|
overload: TinyLife.World.Tile.GetVariationTexture*
|
|
modifiers.csharp:
|
|
- protected
|
|
modifiers.vb:
|
|
- Protected
|
|
- uid: TinyLife.World.Tile.GetVisualOffset(MLEM.Misc.Direction2,System.Int32,System.Int32)
|
|
commentId: M:TinyLife.World.Tile.GetVisualOffset(MLEM.Misc.Direction2,System.Int32,System.Int32)
|
|
id: GetVisualOffset(MLEM.Misc.Direction2,System.Int32,System.Int32)
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetVisualOffset(Direction2, Int32, Int32)
|
|
nameWithType: Tile.GetVisualOffset(Direction2, Int32, Int32)
|
|
fullName: TinyLife.World.Tile.GetVisualOffset(MLEM.Misc.Direction2, System.Int32, System.Int32)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetVisualOffset
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 218
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nReturns the visual offset of the given <code data-dev-comment-type=\"paramref\" class=\"paramref\">x</code> and <code data-dev-comment-type=\"paramref\" class=\"paramref\">y</code> values, based on the given <code data-dev-comment-type=\"paramref\" class=\"paramref\">direction</code>, which is usually the game's <xref href=\"TinyLife.Options.CameraRotation\" data-throw-if-not-resolved=\"false\"></xref>.\n"
|
|
example: []
|
|
syntax:
|
|
content: protected static Point GetVisualOffset(Direction2 direction, int x, int y)
|
|
parameters:
|
|
- id: direction
|
|
type: MLEM.Misc.Direction2
|
|
description: The rotation.
|
|
- id: x
|
|
type: System.Int32
|
|
description: The x coordinate to offset.
|
|
- id: y
|
|
type: System.Int32
|
|
description: The y coordinate to offset.
|
|
return:
|
|
type: Microsoft.Xna.Framework.Point
|
|
description: The visual offset.
|
|
content.vb: Protected Shared Function GetVisualOffset(direction As Direction2, x As Integer, y As Integer) As Point
|
|
overload: TinyLife.World.Tile.GetVisualOffset*
|
|
modifiers.csharp:
|
|
- protected
|
|
- static
|
|
modifiers.vb:
|
|
- Protected
|
|
- Shared
|
|
- uid: TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Nullable{System.Int32},System.Type)
|
|
commentId: M:TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Nullable{System.Int32},System.Type)
|
|
id: Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Nullable{System.Int32},System.Type)
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Register(String, Int32, TextureRegion, ColorScheme, Single, Boolean, Tile.Category, TextureRegion, Func<Direction2, TextureRegion>, Nullable<Int32>, Type)
|
|
nameWithType: Tile.Register(String, Int32, TextureRegion, ColorScheme, Single, Boolean, Tile.Category, TextureRegion, Func<Direction2, TextureRegion>, Nullable<Int32>, Type)
|
|
fullName: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion, TinyLife.Utilities.ColorScheme, System.Single, System.Boolean, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func<MLEM.Misc.Direction2, MLEM.Textures.TextureRegion>, System.Nullable<System.Int32>, System.Type)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Register
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 241
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nRegisters a new tile with the given settings.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static void Register(string name, int price, TextureRegion textureRegion, ColorScheme color, float pathCostModifier = 1F, bool canBuy = true, Tile.Category categories = Tile.Category.None, TextureRegion icon = null, Func<Direction2, TextureRegion> variations = null, int? defaultColor = null, Type constructedType = null)
|
|
parameters:
|
|
- id: name
|
|
type: System.String
|
|
description: The name that the tile should have.
|
|
- id: price
|
|
type: System.Int32
|
|
description: The tile's price.
|
|
- id: textureRegion
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The texture region that this tile should use for rendering.
|
|
- id: color
|
|
type: TinyLife.Utilities.ColorScheme
|
|
description: The color scheme that this tile should have.
|
|
- id: pathCostModifier
|
|
type: System.Single
|
|
description: The path cost modifier, >= 1, that this tile should have.
|
|
- id: canBuy
|
|
type: System.Boolean
|
|
description: Whether or not the tile can be bought in the tile tool.
|
|
- id: categories
|
|
type: TinyLife.World.Tile.Category
|
|
description: This tile's <xref href="TinyLife.World.Tile.Category" data-throw-if-not-resolved="false"></xref> flags.
|
|
- id: icon
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The build mode category icon of this object.
|
|
- id: variations
|
|
type: System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion}
|
|
description: An optional set of variation textures that should be used based on the given camera rotation.
|
|
- id: defaultColor
|
|
type: System.Nullable{System.Int32}
|
|
description: The color that this tile should display with in the tile tool by default.
|
|
- id: constructedType
|
|
type: System.Type
|
|
description: The type that tiles should be constructed from, or null to construct <xref href="TinyLife.World.Tile" data-throw-if-not-resolved="false"></xref> instances.
|
|
content.vb: Public Shared Sub Register(name As String, price As Integer, textureRegion As TextureRegion, color As ColorScheme, pathCostModifier As Single = 1F, canBuy As Boolean = True, categories As Tile.Category = Tile.Category.None, icon As TextureRegion = Nothing, variations As Func(Of Direction2, TextureRegion) = Nothing, defaultColor As Integer? = Nothing, constructedType As Type = Nothing)
|
|
overload: TinyLife.World.Tile.Register*
|
|
nameWithType.vb: Tile.Register(String, Int32, TextureRegion, ColorScheme, Single, Boolean, Tile.Category, TextureRegion, Func(Of Direction2, TextureRegion), Nullable(Of Int32), Type)
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion, TinyLife.Utilities.ColorScheme, System.Single, System.Boolean, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func(Of MLEM.Misc.Direction2, MLEM.Textures.TextureRegion), System.Nullable(Of System.Int32), System.Type)
|
|
name.vb: Register(String, Int32, TextureRegion, ColorScheme, Single, Boolean, Tile.Category, TextureRegion, Func(Of Direction2, TextureRegion), Nullable(Of Int32), Type)
|
|
- uid: TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Int32[],System.Type)
|
|
commentId: M:TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Int32[],System.Type)
|
|
id: Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Int32[],System.Type)
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Register(String, Int32, TextureRegion, ColorScheme[], Single, Boolean, Tile.Category, TextureRegion, Func<Direction2, TextureRegion>, Int32[], Type)
|
|
nameWithType: Tile.Register(String, Int32, TextureRegion, ColorScheme[], Single, Boolean, Tile.Category, TextureRegion, Func<Direction2, TextureRegion>, Int32[], Type)
|
|
fullName: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion, TinyLife.Utilities.ColorScheme[], System.Single, System.Boolean, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func<MLEM.Misc.Direction2, MLEM.Textures.TextureRegion>, System.Int32[], System.Type)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Register
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 259
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nRegisters a new tile with the given settings.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static void Register(string name, int price, TextureRegion textureRegion, ColorScheme[] colors, float pathCostModifier = 1F, bool canBuy = true, Tile.Category categories = Tile.Category.None, TextureRegion icon = null, Func<Direction2, TextureRegion> variations = null, int[] defaultColors = null, Type constructedType = null)
|
|
parameters:
|
|
- id: name
|
|
type: System.String
|
|
description: The name that the tile should have.
|
|
- id: price
|
|
type: System.Int32
|
|
description: The tile's price.
|
|
- id: textureRegion
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The texture region that this tile should use for rendering.
|
|
- id: colors
|
|
type: TinyLife.Utilities.ColorScheme[]
|
|
description: The color scheme that this tile should have.
|
|
- id: pathCostModifier
|
|
type: System.Single
|
|
description: The path cost modifier, >= 1, that this tile should have.
|
|
- id: canBuy
|
|
type: System.Boolean
|
|
description: Whether or not the tile can be bought in the tile tool.
|
|
- id: categories
|
|
type: TinyLife.World.Tile.Category
|
|
description: This tile's <xref href="TinyLife.World.Tile.Category" data-throw-if-not-resolved="false"></xref> flags.
|
|
- id: icon
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The build mode category icon of this object.
|
|
- id: variations
|
|
type: System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion}
|
|
description: An optional set of variation textures that should be used based on the given camera rotation.
|
|
- id: defaultColors
|
|
type: System.Int32[]
|
|
description: The colors that this tile should display with in the tile tool by default.
|
|
- id: constructedType
|
|
type: System.Type
|
|
description: The type that tiles should be constructed from, or null to construct <xref href="TinyLife.World.Tile" data-throw-if-not-resolved="false"></xref> instances.
|
|
content.vb: Public Shared Sub Register(name As String, price As Integer, textureRegion As TextureRegion, colors As ColorScheme(), pathCostModifier As Single = 1F, canBuy As Boolean = True, categories As Tile.Category = Tile.Category.None, icon As TextureRegion = Nothing, variations As Func(Of Direction2, TextureRegion) = Nothing, defaultColors As Integer() = Nothing, constructedType As Type = Nothing)
|
|
overload: TinyLife.World.Tile.Register*
|
|
nameWithType.vb: Tile.Register(String, Int32, TextureRegion, ColorScheme(), Single, Boolean, Tile.Category, TextureRegion, Func(Of Direction2, TextureRegion), Int32(), Type)
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion, TinyLife.Utilities.ColorScheme(), System.Single, System.Boolean, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func(Of MLEM.Misc.Direction2, MLEM.Textures.TextureRegion), System.Int32(), System.Type)
|
|
name.vb: Register(String, Int32, TextureRegion, ColorScheme(), Single, Boolean, Tile.Category, TextureRegion, Func(Of Direction2, TextureRegion), Int32(), Type)
|
|
- uid: TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion[],TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},System.Int32[],System.Type)
|
|
commentId: M:TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion[],TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},System.Int32[],System.Type)
|
|
id: Register(System.String,System.Int32,MLEM.Textures.TextureRegion[],TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]},System.Int32[],System.Type)
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Register(String, Int32, TextureRegion[], ColorScheme[], Single, Boolean, Tile.Category, TextureRegion, Func<Direction2, TextureRegion[]>, Int32[], Type)
|
|
nameWithType: Tile.Register(String, Int32, TextureRegion[], ColorScheme[], Single, Boolean, Tile.Category, TextureRegion, Func<Direction2, TextureRegion[]>, Int32[], Type)
|
|
fullName: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion[], TinyLife.Utilities.ColorScheme[], System.Single, System.Boolean, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func<MLEM.Misc.Direction2, MLEM.Textures.TextureRegion[]>, System.Int32[], System.Type)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Register
|
|
path: ../TinyLife/World/Tile.cs
|
|
startLine: 280
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nRegisters a new tile with the given settings.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static void Register(string name, int price, TextureRegion[] textureRegions, ColorScheme[] colors, float pathCostModifier = 1F, bool canBuy = true, Tile.Category categories = Tile.Category.None, TextureRegion icon = null, Func<Direction2, TextureRegion[]> variations = null, int[] defaultColors = null, Type constructedType = null)
|
|
parameters:
|
|
- id: name
|
|
type: System.String
|
|
description: The name that the tile should have.
|
|
- id: price
|
|
type: System.Int32
|
|
description: The tile's price.
|
|
- id: textureRegions
|
|
type: MLEM.Textures.TextureRegion[]
|
|
description: The texture regions that this tile should use for rendering, from which a random value will be chosen for each tile.
|
|
- id: colors
|
|
type: TinyLife.Utilities.ColorScheme[]
|
|
description: The color scheme that this tile should have.
|
|
- id: pathCostModifier
|
|
type: System.Single
|
|
description: The path cost modifier, >= 1, that this tile should have.
|
|
- id: canBuy
|
|
type: System.Boolean
|
|
description: Whether or not the tile can be bought in the tile tool.
|
|
- id: categories
|
|
type: TinyLife.World.Tile.Category
|
|
description: This tile's <xref href="TinyLife.World.Tile.Category" data-throw-if-not-resolved="false"></xref> flags.
|
|
- id: icon
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The build mode category icon of this object.
|
|
- id: variations
|
|
type: System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion[]}
|
|
description: An optional set of variation textures that should be used based on the given camera rotation.
|
|
- id: defaultColors
|
|
type: System.Int32[]
|
|
description: The colors that this tile should display with in the tile tool by default.
|
|
- id: constructedType
|
|
type: System.Type
|
|
description: The type that tiles should be constructed from, or null to construct <xref href="TinyLife.World.Tile" data-throw-if-not-resolved="false"></xref> instances.
|
|
content.vb: Public Shared Sub Register(name As String, price As Integer, textureRegions As TextureRegion(), colors As ColorScheme(), pathCostModifier As Single = 1F, canBuy As Boolean = True, categories As Tile.Category = Tile.Category.None, icon As TextureRegion = Nothing, variations As Func(Of Direction2, TextureRegion()) = Nothing, defaultColors As Integer() = Nothing, constructedType As Type = Nothing)
|
|
overload: TinyLife.World.Tile.Register*
|
|
nameWithType.vb: Tile.Register(String, Int32, TextureRegion(), ColorScheme(), Single, Boolean, Tile.Category, TextureRegion, Func(Of Direction2, TextureRegion()), Int32(), Type)
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion(), TinyLife.Utilities.ColorScheme(), System.Single, System.Boolean, TinyLife.World.Tile.Category, MLEM.Textures.TextureRegion, System.Func(Of MLEM.Misc.Direction2, MLEM.Textures.TextureRegion()), System.Int32(), System.Type)
|
|
name.vb: Register(String, Int32, TextureRegion(), ColorScheme(), Single, Boolean, Tile.Category, TextureRegion, Func(Of Direction2, TextureRegion()), Int32(), Type)
|
|
references:
|
|
- uid: TinyLife.World.Map
|
|
commentId: T:TinyLife.World.Map
|
|
parent: TinyLife.World
|
|
name: Map
|
|
nameWithType: Map
|
|
fullName: TinyLife.World.Map
|
|
- uid: TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Nullable{System.Int32},System.Type)
|
|
commentId: M:TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme,System.Single,System.Boolean,TinyLife.World.Tile.Category,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion},System.Nullable{System.Int32},System.Type)
|
|
parent: TinyLife.World.Tile
|
|
isExternal: true
|
|
name: Register(String, Int32, TextureRegion, ColorScheme, Single, Boolean, Tile.Category, TextureRegion, Func<Direction2, TextureRegion>, Nullable<Int32>, Type)
|
|
nameWithType: Tile.Register(String, Int32, TextureRegion, ColorScheme, Single, Boolean, Tile.Category, TextureRegion, Func<Direction2, TextureRegion>, Nullable<Int32>, Type)
|
|
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