mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-29 22:08:34 +01:00
1850 lines
53 KiB
YAML
1850 lines
53 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.Skills.SkillType
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commentId: T:TinyLife.Skills.SkillType
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id: SkillType
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parent: TinyLife.Skills
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children:
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- TinyLife.Skills.SkillType.#ctor(System.String,MLEM.Textures.TextureRegion,System.Int32,TinyLife.Skills.SkillCategory)
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- TinyLife.Skills.SkillType.AdditionalEarnedActions
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- TinyLife.Skills.SkillType.AllCategories
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- TinyLife.Skills.SkillType.Baking
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- TinyLife.Skills.SkillType.Categories
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- TinyLife.Skills.SkillType.Charisma
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- TinyLife.Skills.SkillType.ChildhoodMaxLevel
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- TinyLife.Skills.SkillType.Cleaning
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- TinyLife.Skills.SkillType.Cooking
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- TinyLife.Skills.SkillType.Fitness
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- TinyLife.Skills.SkillType.Gaming
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- TinyLife.Skills.SkillType.GetMaxLevel(TinyLife.Objects.AgeGroup)
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- TinyLife.Skills.SkillType.GetRandomQuality(TinyLife.Objects.Person,System.Random,System.Boolean,TinyLife.Emotions.IEmotionSource,System.Boolean)
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- TinyLife.Skills.SkillType.Humor
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- TinyLife.Skills.SkillType.MaxLevel
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- TinyLife.Skills.SkillType.Name
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- TinyLife.Skills.SkillType.Painting
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- TinyLife.Skills.SkillType.Programming
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- TinyLife.Skills.SkillType.Reasoning
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- TinyLife.Skills.SkillType.Register(TinyLife.Skills.SkillType)
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- TinyLife.Skills.SkillType.Repair
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- TinyLife.Skills.SkillType.Texture
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- TinyLife.Skills.SkillType.Types
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- TinyLife.Skills.SkillType.Woodworking
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- TinyLife.Skills.SkillType.Writing
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langs:
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- csharp
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- vb
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name: SkillType
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nameWithType: SkillType
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fullName: TinyLife.Skills.SkillType
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type: Class
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source:
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remote:
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path: TinyLife/Skills/Skill.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: SkillType
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path: ../TinyLife/Skills/Skill.cs
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startLine: 110
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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summary: "\nA skill is an ability that a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> can have which influences their behavior in some way.\nThe SkillType class contains underlying data for a <xref href=\"TinyLife.Skills.Skill\" data-throw-if-not-resolved=\"false\"></xref> instance, like its name and maximum level.\n"
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example: []
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syntax:
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content: >-
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[JsonConverter(typeof(StaticJsonConverter<SkillType>), new object[]{typeof(SkillType), "PrivateTypes"})]
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public class SkillType
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content.vb: >-
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<JsonConverter(GetType(StaticJsonConverter(Of SkillType)), New Object() {GetType(SkillType), "PrivateTypes"})>
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Public Class SkillType
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inheritance:
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- System.Object
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inheritedMembers:
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.Skills.SkillType.TinyLife.Utilities.Extensions.JsonCopy``1
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modifiers.csharp:
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- public
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- class
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modifiers.vb:
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- Public
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- Class
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- uid: TinyLife.Skills.SkillType.AllCategories
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commentId: F:TinyLife.Skills.SkillType.AllCategories
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id: AllCategories
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parent: TinyLife.Skills.SkillType
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langs:
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- csharp
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- vb
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name: AllCategories
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nameWithType: SkillType.AllCategories
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fullName: TinyLife.Skills.SkillType.AllCategories
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type: Field
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source:
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remote:
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path: TinyLife/Skills/Skill.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: AllCategories
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path: ../TinyLife/Skills/Skill.cs
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startLine: 116
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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summary: "\nAn array containing every defined <xref href=\"TinyLife.Skills.SkillCategory\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public static readonly SkillCategory[] AllCategories
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return:
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type: TinyLife.Skills.SkillCategory[]
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content.vb: Public Shared ReadOnly AllCategories As SkillCategory()
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.Skills.SkillType.Types
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commentId: F:TinyLife.Skills.SkillType.Types
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id: Types
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parent: TinyLife.Skills.SkillType
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langs:
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- csharp
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- vb
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name: Types
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nameWithType: SkillType.Types
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fullName: TinyLife.Skills.SkillType.Types
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type: Field
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source:
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remote:
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path: TinyLife/Skills/Skill.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Types
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path: ../TinyLife/Skills/Skill.cs
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startLine: 123
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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summary: "\nA registry of all skill types that exist in the game and mods.\nUse <xref href=\"TinyLife.Skills.SkillType.Register(TinyLife.Skills.SkillType)\" data-throw-if-not-resolved=\"false\"></xref> to register custom skill types.\n"
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example: []
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syntax:
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content: public static readonly ReadOnlyDictionary<string, SkillType> Types
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return:
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type: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Skills.SkillType}
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content.vb: Public Shared ReadOnly Types As ReadOnlyDictionary(Of String, SkillType)
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.Skills.SkillType.Cooking
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commentId: F:TinyLife.Skills.SkillType.Cooking
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id: Cooking
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parent: TinyLife.Skills.SkillType
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langs:
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- csharp
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- vb
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name: Cooking
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nameWithType: SkillType.Cooking
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fullName: TinyLife.Skills.SkillType.Cooking
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type: Field
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source:
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remote:
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path: TinyLife/Skills/Skill.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Cooking
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path: ../TinyLife/Skills/Skill.cs
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startLine: 126
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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syntax:
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content: public static readonly SkillType Cooking
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return:
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type: TinyLife.Skills.SkillType
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content.vb: Public Shared ReadOnly Cooking As SkillType
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.Skills.SkillType.Painting
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commentId: F:TinyLife.Skills.SkillType.Painting
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id: Painting
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parent: TinyLife.Skills.SkillType
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langs:
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- csharp
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- vb
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name: Painting
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nameWithType: SkillType.Painting
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fullName: TinyLife.Skills.SkillType.Painting
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type: Field
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source:
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remote:
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path: TinyLife/Skills/Skill.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Painting
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path: ../TinyLife/Skills/Skill.cs
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startLine: 131
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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syntax:
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content: public static readonly SkillType Painting
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return:
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type: TinyLife.Skills.SkillType
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content.vb: Public Shared ReadOnly Painting As SkillType
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.Skills.SkillType.Charisma
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commentId: F:TinyLife.Skills.SkillType.Charisma
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id: Charisma
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parent: TinyLife.Skills.SkillType
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langs:
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- csharp
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- vb
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name: Charisma
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nameWithType: SkillType.Charisma
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fullName: TinyLife.Skills.SkillType.Charisma
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type: Field
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source:
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remote:
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path: TinyLife/Skills/Skill.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Charisma
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path: ../TinyLife/Skills/Skill.cs
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startLine: 132
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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syntax:
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content: public static readonly SkillType Charisma
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return:
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type: TinyLife.Skills.SkillType
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content.vb: Public Shared ReadOnly Charisma As SkillType
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.Skills.SkillType.Humor
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commentId: F:TinyLife.Skills.SkillType.Humor
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id: Humor
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parent: TinyLife.Skills.SkillType
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langs:
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- csharp
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- vb
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name: Humor
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nameWithType: SkillType.Humor
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fullName: TinyLife.Skills.SkillType.Humor
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type: Field
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source:
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remote:
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path: TinyLife/Skills/Skill.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Humor
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path: ../TinyLife/Skills/Skill.cs
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startLine: 133
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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syntax:
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content: public static readonly SkillType Humor
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return:
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type: TinyLife.Skills.SkillType
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content.vb: Public Shared ReadOnly Humor As SkillType
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.Skills.SkillType.Programming
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commentId: F:TinyLife.Skills.SkillType.Programming
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id: Programming
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parent: TinyLife.Skills.SkillType
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langs:
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- csharp
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- vb
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name: Programming
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nameWithType: SkillType.Programming
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fullName: TinyLife.Skills.SkillType.Programming
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type: Field
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source:
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remote:
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path: TinyLife/Skills/Skill.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Programming
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path: ../TinyLife/Skills/Skill.cs
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startLine: 134
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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syntax:
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content: public static readonly SkillType Programming
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return:
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type: TinyLife.Skills.SkillType
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content.vb: Public Shared ReadOnly Programming As SkillType
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.Skills.SkillType.Repair
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commentId: F:TinyLife.Skills.SkillType.Repair
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id: Repair
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parent: TinyLife.Skills.SkillType
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langs:
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- csharp
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- vb
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name: Repair
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nameWithType: SkillType.Repair
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fullName: TinyLife.Skills.SkillType.Repair
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type: Field
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source:
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remote:
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path: TinyLife/Skills/Skill.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Repair
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path: ../TinyLife/Skills/Skill.cs
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startLine: 135
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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syntax:
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content: public static readonly SkillType Repair
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return:
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type: TinyLife.Skills.SkillType
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content.vb: Public Shared ReadOnly Repair As SkillType
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.Skills.SkillType.Writing
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commentId: F:TinyLife.Skills.SkillType.Writing
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id: Writing
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parent: TinyLife.Skills.SkillType
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langs:
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- csharp
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- vb
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name: Writing
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nameWithType: SkillType.Writing
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fullName: TinyLife.Skills.SkillType.Writing
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type: Field
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source:
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remote:
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path: TinyLife/Skills/Skill.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Writing
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path: ../TinyLife/Skills/Skill.cs
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startLine: 136
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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syntax:
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content: public static readonly SkillType Writing
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return:
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type: TinyLife.Skills.SkillType
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content.vb: Public Shared ReadOnly Writing As SkillType
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modifiers.csharp:
|
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- public
|
|
- static
|
|
- readonly
|
|
modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.Skills.SkillType.Gaming
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commentId: F:TinyLife.Skills.SkillType.Gaming
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id: Gaming
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parent: TinyLife.Skills.SkillType
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langs:
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- csharp
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- vb
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name: Gaming
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nameWithType: SkillType.Gaming
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fullName: TinyLife.Skills.SkillType.Gaming
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type: Field
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|
source:
|
|
remote:
|
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path: TinyLife/Skills/Skill.cs
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branch: main
|
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Gaming
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path: ../TinyLife/Skills/Skill.cs
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startLine: 137
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assemblies:
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- Tiny Life
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namespace: TinyLife.Skills
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syntax:
|
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content: public static readonly SkillType Gaming
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return:
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type: TinyLife.Skills.SkillType
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content.vb: Public Shared ReadOnly Gaming As SkillType
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modifiers.csharp:
|
|
- public
|
|
- static
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
- ReadOnly
|
|
- uid: TinyLife.Skills.SkillType.Fitness
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commentId: F:TinyLife.Skills.SkillType.Fitness
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id: Fitness
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parent: TinyLife.Skills.SkillType
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langs:
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- csharp
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- vb
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name: Fitness
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nameWithType: SkillType.Fitness
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fullName: TinyLife.Skills.SkillType.Fitness
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type: Field
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|
source:
|
|
remote:
|
|
path: TinyLife/Skills/Skill.cs
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|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Fitness
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path: ../TinyLife/Skills/Skill.cs
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|
startLine: 138
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assemblies:
|
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- Tiny Life
|
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namespace: TinyLife.Skills
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syntax:
|
|
content: public static readonly SkillType Fitness
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return:
|
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type: TinyLife.Skills.SkillType
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content.vb: Public Shared ReadOnly Fitness As SkillType
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modifiers.csharp:
|
|
- public
|
|
- static
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
- ReadOnly
|
|
- uid: TinyLife.Skills.SkillType.Cleaning
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commentId: F:TinyLife.Skills.SkillType.Cleaning
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|
id: Cleaning
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|
parent: TinyLife.Skills.SkillType
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|
langs:
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- csharp
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- vb
|
|
name: Cleaning
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nameWithType: SkillType.Cleaning
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fullName: TinyLife.Skills.SkillType.Cleaning
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|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/Skills/Skill.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Cleaning
|
|
path: ../TinyLife/Skills/Skill.cs
|
|
startLine: 139
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Skills
|
|
syntax:
|
|
content: public static readonly SkillType Cleaning
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|
return:
|
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type: TinyLife.Skills.SkillType
|
|
content.vb: Public Shared ReadOnly Cleaning As SkillType
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|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
- ReadOnly
|
|
- uid: TinyLife.Skills.SkillType.Woodworking
|
|
commentId: F:TinyLife.Skills.SkillType.Woodworking
|
|
id: Woodworking
|
|
parent: TinyLife.Skills.SkillType
|
|
langs:
|
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- csharp
|
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- vb
|
|
name: Woodworking
|
|
nameWithType: SkillType.Woodworking
|
|
fullName: TinyLife.Skills.SkillType.Woodworking
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/Skills/Skill.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Woodworking
|
|
path: ../TinyLife/Skills/Skill.cs
|
|
startLine: 140
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Skills
|
|
syntax:
|
|
content: public static readonly SkillType Woodworking
|
|
return:
|
|
type: TinyLife.Skills.SkillType
|
|
content.vb: Public Shared ReadOnly Woodworking As SkillType
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
- ReadOnly
|
|
- uid: TinyLife.Skills.SkillType.Baking
|
|
commentId: F:TinyLife.Skills.SkillType.Baking
|
|
id: Baking
|
|
parent: TinyLife.Skills.SkillType
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Baking
|
|
nameWithType: SkillType.Baking
|
|
fullName: TinyLife.Skills.SkillType.Baking
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/Skills/Skill.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Baking
|
|
path: ../TinyLife/Skills/Skill.cs
|
|
startLine: 144
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Skills
|
|
syntax:
|
|
content: public static readonly SkillType Baking
|
|
return:
|
|
type: TinyLife.Skills.SkillType
|
|
content.vb: Public Shared ReadOnly Baking As SkillType
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
- ReadOnly
|
|
- uid: TinyLife.Skills.SkillType.Reasoning
|
|
commentId: F:TinyLife.Skills.SkillType.Reasoning
|
|
id: Reasoning
|
|
parent: TinyLife.Skills.SkillType
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Reasoning
|
|
nameWithType: SkillType.Reasoning
|
|
fullName: TinyLife.Skills.SkillType.Reasoning
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/Skills/Skill.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Reasoning
|
|
path: ../TinyLife/Skills/Skill.cs
|
|
startLine: 149
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Skills
|
|
syntax:
|
|
content: public static readonly SkillType Reasoning
|
|
return:
|
|
type: TinyLife.Skills.SkillType
|
|
content.vb: Public Shared ReadOnly Reasoning As SkillType
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
- ReadOnly
|
|
- uid: TinyLife.Skills.SkillType.Name
|
|
commentId: F:TinyLife.Skills.SkillType.Name
|
|
id: Name
|
|
parent: TinyLife.Skills.SkillType
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Name
|
|
nameWithType: SkillType.Name
|
|
fullName: TinyLife.Skills.SkillType.Name
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/Skills/Skill.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Name
|
|
path: ../TinyLife/Skills/Skill.cs
|
|
startLine: 155
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Skills
|
|
summary: "\nThe name of this skill type\n"
|
|
example: []
|
|
syntax:
|
|
content: public readonly string Name
|
|
return:
|
|
type: System.String
|
|
content.vb: Public ReadOnly Name As String
|
|
modifiers.csharp:
|
|
- public
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.Skills.SkillType.Texture
|
|
commentId: F:TinyLife.Skills.SkillType.Texture
|
|
id: Texture
|
|
parent: TinyLife.Skills.SkillType
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Texture
|
|
nameWithType: SkillType.Texture
|
|
fullName: TinyLife.Skills.SkillType.Texture
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/Skills/Skill.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Texture
|
|
path: ../TinyLife/Skills/Skill.cs
|
|
startLine: 159
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Skills
|
|
summary: "\nThe texture region of this skill type's icon\n"
|
|
example: []
|
|
syntax:
|
|
content: public readonly TextureRegion Texture
|
|
return:
|
|
type: MLEM.Textures.TextureRegion
|
|
content.vb: Public ReadOnly Texture As TextureRegion
|
|
modifiers.csharp:
|
|
- public
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.Skills.SkillType.MaxLevel
|
|
commentId: F:TinyLife.Skills.SkillType.MaxLevel
|
|
id: MaxLevel
|
|
parent: TinyLife.Skills.SkillType
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: MaxLevel
|
|
nameWithType: SkillType.MaxLevel
|
|
fullName: TinyLife.Skills.SkillType.MaxLevel
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/Skills/Skill.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: MaxLevel
|
|
path: ../TinyLife/Skills/Skill.cs
|
|
startLine: 164
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Skills
|
|
summary: "\nThe maximum level that this skill can reach.\nMost skills should default to 5 or 10 for consistency.\n"
|
|
example: []
|
|
syntax:
|
|
content: public readonly int MaxLevel
|
|
return:
|
|
type: System.Int32
|
|
content.vb: Public ReadOnly MaxLevel As Integer
|
|
modifiers.csharp:
|
|
- public
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.Skills.SkillType.Categories
|
|
commentId: F:TinyLife.Skills.SkillType.Categories
|
|
id: Categories
|
|
parent: TinyLife.Skills.SkillType
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Categories
|
|
nameWithType: SkillType.Categories
|
|
fullName: TinyLife.Skills.SkillType.Categories
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/Skills/Skill.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Categories
|
|
path: ../TinyLife/Skills/Skill.cs
|
|
startLine: 169
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Skills
|
|
summary: "\nThe <xref href=\"TinyLife.Skills.SkillCategory\" data-throw-if-not-resolved=\"false\"></xref> combined flag that this skill type has.\nThe skill categories it has are used to determine skill gain from things like the <xref href=\"TinyLife.PersonalityType.Creative\" data-throw-if-not-resolved=\"false\"></xref> personality type.\n"
|
|
example: []
|
|
syntax:
|
|
content: public readonly SkillCategory Categories
|
|
return:
|
|
type: TinyLife.Skills.SkillCategory
|
|
content.vb: Public ReadOnly Categories As SkillCategory
|
|
modifiers.csharp:
|
|
- public
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.Skills.SkillType.ChildhoodMaxLevel
|
|
commentId: P:TinyLife.Skills.SkillType.ChildhoodMaxLevel
|
|
id: ChildhoodMaxLevel
|
|
parent: TinyLife.Skills.SkillType
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: ChildhoodMaxLevel
|
|
nameWithType: SkillType.ChildhoodMaxLevel
|
|
fullName: TinyLife.Skills.SkillType.ChildhoodMaxLevel
|
|
type: Property
|
|
source:
|
|
remote:
|
|
path: TinyLife/Skills/Skill.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: ChildhoodMaxLevel
|
|
path: ../TinyLife/Skills/Skill.cs
|
|
startLine: 174
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Skills
|
|
summary: "\nThe maximum level that a <xref href=\"TinyLife.Objects.AgeGroup.Child\" data-throw-if-not-resolved=\"false\"></xref> can have for this skill.\nThis value defaults to the <xref href=\"TinyLife.Skills.SkillType.MaxLevel\" data-throw-if-not-resolved=\"false\"></xref> divided by 3, and floored.\n"
|
|
example: []
|
|
syntax:
|
|
content: public int ChildhoodMaxLevel { get; set; }
|
|
parameters: []
|
|
return:
|
|
type: System.Int32
|
|
content.vb: Public Property ChildhoodMaxLevel As Integer
|
|
overload: TinyLife.Skills.SkillType.ChildhoodMaxLevel*
|
|
modifiers.csharp:
|
|
- public
|
|
- get
|
|
- set
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Skills.SkillType.AdditionalEarnedActions
|
|
commentId: F:TinyLife.Skills.SkillType.AdditionalEarnedActions
|
|
id: AdditionalEarnedActions
|
|
parent: TinyLife.Skills.SkillType
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: AdditionalEarnedActions
|
|
nameWithType: SkillType.AdditionalEarnedActions
|
|
fullName: TinyLife.Skills.SkillType.AdditionalEarnedActions
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/Skills/Skill.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: AdditionalEarnedActions
|
|
path: ../TinyLife/Skills/Skill.cs
|
|
startLine: 179
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Skills
|
|
summary: "\nA function that can optionally be used to return a set of action information that is displayed when this skill's level is raised to the given levels.\nThis function is used by skills like <xref href=\"TinyLife.Skills.SkillType.Cooking\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Skills.SkillType.Woodworking\" data-throw-if-not-resolved=\"false\"></xref> to display what additional items can now be cooked or crafted.\n"
|
|
example: []
|
|
syntax:
|
|
content: public Func<Person, Skill, IEnumerable<(int Level, string DisplayName)>> AdditionalEarnedActions
|
|
return:
|
|
type: System.Func{TinyLife.Objects.Person,TinyLife.Skills.Skill,System.Collections.Generic.IEnumerable{System.ValueTuple{System.Int32,System.String}}}
|
|
content.vb: Public AdditionalEarnedActions As Func(Of Person, Skill, IEnumerable(Of(Level As Integer, DisplayName As String)(Of Integer , String)))
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Skills.SkillType.#ctor(System.String,MLEM.Textures.TextureRegion,System.Int32,TinyLife.Skills.SkillCategory)
|
|
commentId: M:TinyLife.Skills.SkillType.#ctor(System.String,MLEM.Textures.TextureRegion,System.Int32,TinyLife.Skills.SkillCategory)
|
|
id: '#ctor(System.String,MLEM.Textures.TextureRegion,System.Int32,TinyLife.Skills.SkillCategory)'
|
|
parent: TinyLife.Skills.SkillType
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: SkillType(String, TextureRegion, Int32, SkillCategory)
|
|
nameWithType: SkillType.SkillType(String, TextureRegion, Int32, SkillCategory)
|
|
fullName: TinyLife.Skills.SkillType.SkillType(System.String, MLEM.Textures.TextureRegion, System.Int32, TinyLife.Skills.SkillCategory)
|
|
type: Constructor
|
|
source:
|
|
remote:
|
|
path: TinyLife/Skills/Skill.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: .ctor
|
|
path: ../TinyLife/Skills/Skill.cs
|
|
startLine: 188
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Skills
|
|
summary: "\nCreates a new skill type with the given settings\n"
|
|
example: []
|
|
syntax:
|
|
content: public SkillType(string name, TextureRegion texture, int maxLevel, SkillCategory categories)
|
|
parameters:
|
|
- id: name
|
|
type: System.String
|
|
description: The skill's name
|
|
- id: texture
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The skill's icon
|
|
- id: maxLevel
|
|
type: System.Int32
|
|
description: The skill's maximum level. Should be 5 or 10 for consistency.
|
|
- id: categories
|
|
type: TinyLife.Skills.SkillCategory
|
|
description: A combined flag of categories that this skill has
|
|
content.vb: Public Sub New(name As String, texture As TextureRegion, maxLevel As Integer, categories As SkillCategory)
|
|
overload: TinyLife.Skills.SkillType.#ctor*
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Skills.SkillType.GetRandomQuality(TinyLife.Objects.Person,System.Random,System.Boolean,TinyLife.Emotions.IEmotionSource,System.Boolean)
|
|
commentId: M:TinyLife.Skills.SkillType.GetRandomQuality(TinyLife.Objects.Person,System.Random,System.Boolean,TinyLife.Emotions.IEmotionSource,System.Boolean)
|
|
id: GetRandomQuality(TinyLife.Objects.Person,System.Random,System.Boolean,TinyLife.Emotions.IEmotionSource,System.Boolean)
|
|
parent: TinyLife.Skills.SkillType
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetRandomQuality(Person, Random, Boolean, IEmotionSource, Boolean)
|
|
nameWithType: SkillType.GetRandomQuality(Person, Random, Boolean, IEmotionSource, Boolean)
|
|
fullName: TinyLife.Skills.SkillType.GetRandomQuality(TinyLife.Objects.Person, System.Random, System.Boolean, TinyLife.Emotions.IEmotionSource, System.Boolean)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Skills/Skill.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetRandomQuality
|
|
path: ../TinyLife/Skills/Skill.cs
|
|
startLine: 206
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Skills
|
|
summary: "\nReturns a semi-randomly generated <xref href=\"TinyLife.Skills.Quality\" data-throw-if-not-resolved=\"false\"></xref> for the given <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> based on their level of this skill.\nThe higher the skill level is, the more likely it is for higher qualities to be returned.\n"
|
|
example: []
|
|
syntax:
|
|
content: public Quality GetRandomQuality(Person person, Random random, bool modifyEmotions = true, IEmotionSource source = null, bool alwaysAllowAverage = false)
|
|
parameters:
|
|
- id: person
|
|
type: TinyLife.Objects.Person
|
|
description: The person that has this skill
|
|
- id: random
|
|
type: System.Random
|
|
description: The random that should be used for calculation
|
|
- id: modifyEmotions
|
|
type: System.Boolean
|
|
description: Whether the given person should receive emotions based on the quality, defaults to true
|
|
- id: source
|
|
type: TinyLife.Emotions.IEmotionSource
|
|
description: The emotion source that modified emotions come from
|
|
- id: alwaysAllowAverage
|
|
type: System.Boolean
|
|
description: Whether or not <xref href="TinyLife.Skills.Quality.Average" data-throw-if-not-resolved="false"></xref> should always be part of the random choice, defaults to false
|
|
return:
|
|
type: TinyLife.Skills.Quality
|
|
description: A random quality based on the person's skill level
|
|
content.vb: Public Function GetRandomQuality(person As Person, random As Random, modifyEmotions As Boolean = True, source As IEmotionSource = Nothing, alwaysAllowAverage As Boolean = False) As Quality
|
|
overload: TinyLife.Skills.SkillType.GetRandomQuality*
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Skills.SkillType.GetMaxLevel(TinyLife.Objects.AgeGroup)
|
|
commentId: M:TinyLife.Skills.SkillType.GetMaxLevel(TinyLife.Objects.AgeGroup)
|
|
id: GetMaxLevel(TinyLife.Objects.AgeGroup)
|
|
parent: TinyLife.Skills.SkillType
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetMaxLevel(AgeGroup)
|
|
nameWithType: SkillType.GetMaxLevel(AgeGroup)
|
|
fullName: TinyLife.Skills.SkillType.GetMaxLevel(TinyLife.Objects.AgeGroup)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Skills/Skill.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetMaxLevel
|
|
path: ../TinyLife/Skills/Skill.cs
|
|
startLine: 239
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Skills
|
|
summary: "\nReturns the maximum level for the given <xref href=\"TinyLife.Objects.AgeGroup\" data-throw-if-not-resolved=\"false\"></xref>, which is either <xref href=\"TinyLife.Skills.SkillType.MaxLevel\" data-throw-if-not-resolved=\"false\"></xref> or <xref href=\"TinyLife.Skills.SkillType.ChildhoodMaxLevel\" data-throw-if-not-resolved=\"false\"></xref>\n"
|
|
example: []
|
|
syntax:
|
|
content: public int GetMaxLevel(AgeGroup age)
|
|
parameters:
|
|
- id: age
|
|
type: TinyLife.Objects.AgeGroup
|
|
description: The age group
|
|
return:
|
|
type: System.Int32
|
|
description: The maximum level
|
|
content.vb: Public Function GetMaxLevel(age As AgeGroup) As Integer
|
|
overload: TinyLife.Skills.SkillType.GetMaxLevel*
|
|
modifiers.csharp:
|
|
- public
|
|
modifiers.vb:
|
|
- Public
|
|
- uid: TinyLife.Skills.SkillType.Register(TinyLife.Skills.SkillType)
|
|
commentId: M:TinyLife.Skills.SkillType.Register(TinyLife.Skills.SkillType)
|
|
id: Register(TinyLife.Skills.SkillType)
|
|
parent: TinyLife.Skills.SkillType
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Register(SkillType)
|
|
nameWithType: SkillType.Register(SkillType)
|
|
fullName: TinyLife.Skills.SkillType.Register(TinyLife.Skills.SkillType)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/Skills/Skill.cs
|
|
branch: main
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Register
|
|
path: ../TinyLife/Skills/Skill.cs
|
|
startLine: 248
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.Skills
|
|
summary: "\nRegisters a new <xref href=\"TinyLife.Skills.SkillType\" data-throw-if-not-resolved=\"false\"></xref> to the <xref href=\"TinyLife.Skills.SkillType.Types\" data-throw-if-not-resolved=\"false\"></xref> registry\n"
|
|
example: []
|
|
syntax:
|
|
content: public static SkillType Register(SkillType type)
|
|
parameters:
|
|
- id: type
|
|
type: TinyLife.Skills.SkillType
|
|
description: The type to register
|
|
return:
|
|
type: TinyLife.Skills.SkillType
|
|
description: The registered type, for chaining
|
|
content.vb: Public Shared Function Register(type As SkillType) As SkillType
|
|
overload: TinyLife.Skills.SkillType.Register*
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
references:
|
|
- uid: TinyLife.Objects.Person
|
|
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