mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-29 22:08:34 +01:00
1863 lines
56 KiB
YAML
1863 lines
56 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.Tools.PlayModeTool
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commentId: T:TinyLife.Tools.PlayModeTool
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id: PlayModeTool
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parent: TinyLife.Tools
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children:
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- TinyLife.Tools.PlayModeTool.#ctor
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- TinyLife.Tools.PlayModeTool.CanUndoRedo
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- TinyLife.Tools.PlayModeTool.Closed
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- TinyLife.Tools.PlayModeTool.Opened
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- TinyLife.Tools.PlayModeTool.Reload
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- TinyLife.Tools.PlayModeTool.SelectedPerson
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- TinyLife.Tools.PlayModeTool.SelectedStat
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- TinyLife.Tools.PlayModeTool.Update(Microsoft.Xna.Framework.GameTime)
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langs:
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- csharp
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- vb
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name: PlayModeTool
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nameWithType: PlayModeTool
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fullName: TinyLife.Tools.PlayModeTool
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type: Class
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source:
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remote:
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path: TinyLife/Tools/PlayModeTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: PlayModeTool
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path: ../TinyLife/Tools/PlayModeTool.cs
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startLine: 31
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: "\nA tool is a type of game mode that is currently active.\nTools are split up into the <xref href=\"TinyLife.Tools.Tool.PlayModeTool\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Tools.Tool.BuildTools\" data-throw-if-not-resolved=\"false\"></xref>, the latter of which holds all tools that can be found in the build menu.\n"
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example: []
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syntax:
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content: 'public class PlayModeTool : Tool'
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content.vb: >-
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Public Class PlayModeTool
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Inherits Tool
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inheritance:
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- System.Object
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- TinyLife.Tools.Tool
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inheritedMembers:
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- TinyLife.Tools.Tool.RemoveTool
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- TinyLife.Tools.Tool.MoveTool
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- TinyLife.Tools.Tool.PlayModeTool
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- TinyLife.Tools.Tool.BuildTools
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- TinyLife.Tools.Tool.SelectedObject
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- TinyLife.Tools.Tool.SelectedWall
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- TinyLife.Tools.Tool.IsRotateCwPressed
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- TinyLife.Tools.Tool.IsRotateCcwPressed
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- TinyLife.Tools.Tool.IsCopyPressed
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- TinyLife.Tools.Tool.OnOpened
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- TinyLife.Tools.Tool.OnClosed
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- TinyLife.Tools.Tool.OnUpdate
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- TinyLife.Tools.Tool.OnDraw
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- TinyLife.Tools.Tool.OnInitBuildModeUi
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- TinyLife.Tools.Tool.Input
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- TinyLife.Tools.Tool.Map
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- TinyLife.Tools.Tool.Money
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- TinyLife.Tools.Tool.Texture
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- TinyLife.Tools.Tool.DisplayAsTab
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- TinyLife.Tools.Tool.MousePos
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- TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel,MLEM.Ui.Elements.Panel)
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- TinyLife.Tools.Tool.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
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- TinyLife.Tools.Tool.GetMouseCursor
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- TinyLife.Tools.Tool.ForceWallsUp
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- TinyLife.Tools.Tool.CanSwitchGameModes
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- TinyLife.Tools.Tool.ShouldHighlightSelectedObject
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- TinyLife.Tools.Tool.OnButtonCreated(MLEM.Ui.Elements.Button)
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- TinyLife.Tools.Tool.IsOnLot(Microsoft.Xna.Framework.Point)
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- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme[],System.Action{System.Int32,System.Int32},System.Func{System.Int32,System.Int32,System.Boolean})
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- TinyLife.Tools.Tool.ColorSelection(TinyLife.Utilities.ColorScheme,System.Action{System.Int32},System.Func{System.Int32,System.Boolean})
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- TinyLife.Tools.Tool.BuildModeButton(System.String,MLEM.Ui.Elements.Element.GenericCallback,MLEM.Ui.Elements.Element.DrawCallback,System.Single,MLEM.Textures.TextureRegion,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Single})
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.Tools.PlayModeTool.TinyLife.Utilities.Extensions.JsonCopy``1
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modifiers.csharp:
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- public
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- class
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modifiers.vb:
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- Public
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- Class
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- uid: TinyLife.Tools.PlayModeTool.SelectedPerson
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commentId: P:TinyLife.Tools.PlayModeTool.SelectedPerson
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id: SelectedPerson
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parent: TinyLife.Tools.PlayModeTool
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langs:
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- csharp
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- vb
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name: SelectedPerson
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nameWithType: PlayModeTool.SelectedPerson
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fullName: TinyLife.Tools.PlayModeTool.SelectedPerson
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type: Property
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source:
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remote:
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path: TinyLife/Tools/PlayModeTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: SelectedPerson
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path: ../TinyLife/Tools/PlayModeTool.cs
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startLine: 47
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: "\nStores the <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> that is currently selected\n"
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example: []
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syntax:
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content: public Person SelectedPerson { get; }
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parameters: []
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return:
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type: TinyLife.Objects.Person
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content.vb: Public ReadOnly Property SelectedPerson As Person
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overload: TinyLife.Tools.PlayModeTool.SelectedPerson*
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modifiers.csharp:
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- public
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- get
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.Tools.PlayModeTool.SelectedStat
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commentId: P:TinyLife.Tools.PlayModeTool.SelectedStat
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id: SelectedStat
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parent: TinyLife.Tools.PlayModeTool
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langs:
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- csharp
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- vb
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name: SelectedStat
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nameWithType: PlayModeTool.SelectedStat
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fullName: TinyLife.Tools.PlayModeTool.SelectedStat
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type: Property
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source:
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remote:
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path: TinyLife/Tools/PlayModeTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: SelectedStat
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path: ../TinyLife/Tools/PlayModeTool.cs
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startLine: 51
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: "\nThe <xref href=\"TinyLife.Tools.PlayModeTool.StatType\" data-throw-if-not-resolved=\"false\"></xref> that is currently se\n"
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example: []
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syntax:
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content: public PlayModeTool.StatType SelectedStat { get; }
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parameters: []
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return:
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type: TinyLife.Tools.PlayModeTool.StatType
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content.vb: Public ReadOnly Property SelectedStat As PlayModeTool.StatType
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overload: TinyLife.Tools.PlayModeTool.SelectedStat*
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modifiers.csharp:
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- public
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- get
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.Tools.PlayModeTool.#ctor
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commentId: M:TinyLife.Tools.PlayModeTool.#ctor
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id: '#ctor'
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parent: TinyLife.Tools.PlayModeTool
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langs:
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- csharp
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- vb
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name: PlayModeTool()
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nameWithType: PlayModeTool.PlayModeTool()
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fullName: TinyLife.Tools.PlayModeTool.PlayModeTool()
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type: Constructor
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source:
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remote:
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path: TinyLife/Tools/PlayModeTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: .ctor
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path: ../TinyLife/Tools/PlayModeTool.cs
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startLine: 60
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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example: []
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syntax:
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content: public PlayModeTool()
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content.vb: Public Sub New
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overload: TinyLife.Tools.PlayModeTool.#ctor*
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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- uid: TinyLife.Tools.PlayModeTool.Update(Microsoft.Xna.Framework.GameTime)
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commentId: M:TinyLife.Tools.PlayModeTool.Update(Microsoft.Xna.Framework.GameTime)
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id: Update(Microsoft.Xna.Framework.GameTime)
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parent: TinyLife.Tools.PlayModeTool
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langs:
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- csharp
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- vb
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name: Update(GameTime)
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nameWithType: PlayModeTool.Update(GameTime)
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fullName: TinyLife.Tools.PlayModeTool.Update(Microsoft.Xna.Framework.GameTime)
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type: Method
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source:
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remote:
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path: TinyLife/Tools/PlayModeTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Update
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path: ../TinyLife/Tools/PlayModeTool.cs
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startLine: 63
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: "\nThis method is called every update frame for the <xref href=\"TinyLife.GameImpl.CurrentTool\" data-throw-if-not-resolved=\"false\"></xref>.\nBy default, this method updates the <xref href=\"TinyLife.Tools.Tool.MousePos\" data-throw-if-not-resolved=\"false\"></xref> and invokes <xref href=\"TinyLife.Tools.Tool.OnUpdate\" data-throw-if-not-resolved=\"false\"></xref>, and also manages the <xref href=\"TinyLife.Tools.UndoRedoStack\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public override void Update(GameTime time)
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parameters:
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- id: time
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type: Microsoft.Xna.Framework.GameTime
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description: The game's time
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content.vb: Public Overrides Sub Update(time As GameTime)
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overridden: TinyLife.Tools.Tool.Update(Microsoft.Xna.Framework.GameTime)
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overload: TinyLife.Tools.PlayModeTool.Update*
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modifiers.csharp:
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- public
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- override
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modifiers.vb:
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- Public
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- Overrides
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- uid: TinyLife.Tools.PlayModeTool.Opened
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commentId: M:TinyLife.Tools.PlayModeTool.Opened
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id: Opened
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parent: TinyLife.Tools.PlayModeTool
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langs:
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- csharp
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- vb
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name: Opened()
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nameWithType: PlayModeTool.Opened()
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fullName: TinyLife.Tools.PlayModeTool.Opened()
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type: Method
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source:
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remote:
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path: TinyLife/Tools/PlayModeTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Opened
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path: ../TinyLife/Tools/PlayModeTool.cs
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startLine: 93
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: "\nCalled when this build tool is opened.\nBy default, this method initializes several settings and calls <xref href=\"TinyLife.Tools.Tool.InitBuildModeUi(MLEM.Ui.Elements.Panel%2cMLEM.Ui.Elements.Panel)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public override void Opened()
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content.vb: Public Overrides Sub Opened
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overridden: TinyLife.Tools.Tool.Opened
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overload: TinyLife.Tools.PlayModeTool.Opened*
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modifiers.csharp:
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- public
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- override
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modifiers.vb:
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- Public
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- Overrides
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- uid: TinyLife.Tools.PlayModeTool.Closed
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commentId: M:TinyLife.Tools.PlayModeTool.Closed
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id: Closed
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parent: TinyLife.Tools.PlayModeTool
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langs:
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- csharp
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- vb
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name: Closed()
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nameWithType: PlayModeTool.Closed()
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fullName: TinyLife.Tools.PlayModeTool.Closed()
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type: Method
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source:
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remote:
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path: TinyLife/Tools/PlayModeTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Closed
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path: ../TinyLife/Tools/PlayModeTool.cs
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startLine: 290
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: "\nCalled when this build tool is closed.\nBy default, this method removes its elements from the ui.\n"
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example: []
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syntax:
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content: public override void Closed()
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content.vb: Public Overrides Sub Closed
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overridden: TinyLife.Tools.Tool.Closed
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overload: TinyLife.Tools.PlayModeTool.Closed*
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modifiers.csharp:
|
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- public
|
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- override
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modifiers.vb:
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- Public
|
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- Overrides
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- uid: TinyLife.Tools.PlayModeTool.CanUndoRedo
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commentId: M:TinyLife.Tools.PlayModeTool.CanUndoRedo
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id: CanUndoRedo
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parent: TinyLife.Tools.PlayModeTool
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langs:
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- csharp
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- vb
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name: CanUndoRedo()
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nameWithType: PlayModeTool.CanUndoRedo()
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fullName: TinyLife.Tools.PlayModeTool.CanUndoRedo()
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type: Method
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source:
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remote:
|
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path: TinyLife/Tools/PlayModeTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: CanUndoRedo
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path: ../TinyLife/Tools/PlayModeTool.cs
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startLine: 301
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: "\nReturns whether or not the <xref href=\"TinyLife.Tools.UndoRedoStack\" data-throw-if-not-resolved=\"false\"></xref> can currently operate and thus, whether the <xref href=\"TinyLife.Tools.UndoRedoStack.Undo\" data-throw-if-not-resolved=\"false\"></xref> or <xref href=\"TinyLife.Tools.UndoRedoStack.Redo\" data-throw-if-not-resolved=\"false\"></xref> actions can be called.\n"
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example: []
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syntax:
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content: public override bool CanUndoRedo()
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return:
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type: System.Boolean
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description: Whether the undo or redo commands can be used right now.
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content.vb: Public Overrides Function CanUndoRedo As Boolean
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overridden: TinyLife.Tools.Tool.CanUndoRedo
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overload: TinyLife.Tools.PlayModeTool.CanUndoRedo*
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modifiers.csharp:
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- public
|
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- override
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modifiers.vb:
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- Public
|
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- Overrides
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- uid: TinyLife.Tools.PlayModeTool.Reload
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commentId: M:TinyLife.Tools.PlayModeTool.Reload
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id: Reload
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parent: TinyLife.Tools.PlayModeTool
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langs:
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- csharp
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- vb
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name: Reload()
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nameWithType: PlayModeTool.Reload()
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fullName: TinyLife.Tools.PlayModeTool.Reload()
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type: Method
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source:
|
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remote:
|
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path: TinyLife/Tools/PlayModeTool.cs
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branch: main
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Reload
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path: ../TinyLife/Tools/PlayModeTool.cs
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startLine: 988
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assemblies:
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- Tiny Life
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namespace: TinyLife.Tools
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summary: "\nReloads the play mode tool's ui\n"
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example: []
|
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syntax:
|
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content: public static void Reload()
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content.vb: Public Shared Sub Reload
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overload: TinyLife.Tools.PlayModeTool.Reload*
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modifiers.csharp:
|
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- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
references:
|
|
- uid: TinyLife.Tools
|
|
commentId: N:TinyLife.Tools
|
|
name: TinyLife.Tools
|
|
nameWithType: TinyLife.Tools
|
|
fullName: TinyLife.Tools
|
|
- uid: System.Object
|
|
commentId: T:System.Object
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|
parent: System
|
|
isExternal: true
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
- uid: TinyLife.Tools.Tool
|
|
commentId: T:TinyLife.Tools.Tool
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|
parent: TinyLife.Tools
|
|
name: Tool
|
|
nameWithType: Tool
|
|
fullName: TinyLife.Tools.Tool
|
|
- uid: TinyLife.Tools.Tool.RemoveTool
|
|
commentId: F:TinyLife.Tools.Tool.RemoveTool
|
|
parent: TinyLife.Tools.Tool
|
|
name: RemoveTool
|
|
nameWithType: Tool.RemoveTool
|
|
fullName: TinyLife.Tools.Tool.RemoveTool
|
|
- uid: TinyLife.Tools.Tool.MoveTool
|
|
commentId: F:TinyLife.Tools.Tool.MoveTool
|
|
parent: TinyLife.Tools.Tool
|
|
name: MoveTool
|
|
nameWithType: Tool.MoveTool
|
|
fullName: TinyLife.Tools.Tool.MoveTool
|
|
- uid: TinyLife.Tools.Tool.PlayModeTool
|
|
commentId: F:TinyLife.Tools.Tool.PlayModeTool
|
|
parent: TinyLife.Tools.Tool
|
|
name: PlayModeTool
|
|
nameWithType: Tool.PlayModeTool
|
|
fullName: TinyLife.Tools.Tool.PlayModeTool
|
|
- uid: TinyLife.Tools.Tool.BuildTools
|
|
commentId: F:TinyLife.Tools.Tool.BuildTools
|
|
parent: TinyLife.Tools.Tool
|
|
name: BuildTools
|
|
nameWithType: Tool.BuildTools
|
|
fullName: TinyLife.Tools.Tool.BuildTools
|
|
- uid: TinyLife.Tools.Tool.SelectedObject
|
|
commentId: P:TinyLife.Tools.Tool.SelectedObject
|
|
parent: TinyLife.Tools.Tool
|
|
name: SelectedObject
|
|
nameWithType: Tool.SelectedObject
|
|
fullName: TinyLife.Tools.Tool.SelectedObject
|
|
- uid: TinyLife.Tools.Tool.SelectedWall
|
|
commentId: P:TinyLife.Tools.Tool.SelectedWall
|
|
parent: TinyLife.Tools.Tool
|
|
name: SelectedWall
|
|
nameWithType: Tool.SelectedWall
|
|
fullName: TinyLife.Tools.Tool.SelectedWall
|
|
- uid: TinyLife.Tools.Tool.IsRotateCwPressed
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|
commentId: P:TinyLife.Tools.Tool.IsRotateCwPressed
|
|
parent: TinyLife.Tools.Tool
|
|
name: IsRotateCwPressed
|
|
nameWithType: Tool.IsRotateCwPressed
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|
fullName: TinyLife.Tools.Tool.IsRotateCwPressed
|
|
- uid: TinyLife.Tools.Tool.IsRotateCcwPressed
|
|
commentId: P:TinyLife.Tools.Tool.IsRotateCcwPressed
|
|
parent: TinyLife.Tools.Tool
|
|
name: IsRotateCcwPressed
|
|
nameWithType: Tool.IsRotateCcwPressed
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|
fullName: TinyLife.Tools.Tool.IsRotateCcwPressed
|
|
- uid: TinyLife.Tools.Tool.IsCopyPressed
|
|
commentId: P:TinyLife.Tools.Tool.IsCopyPressed
|
|
parent: TinyLife.Tools.Tool
|
|
name: IsCopyPressed
|
|
nameWithType: Tool.IsCopyPressed
|
|
fullName: TinyLife.Tools.Tool.IsCopyPressed
|
|
- uid: TinyLife.Tools.Tool.OnOpened
|
|
commentId: E:TinyLife.Tools.Tool.OnOpened
|
|
parent: TinyLife.Tools.Tool
|
|
name: OnOpened
|
|
nameWithType: Tool.OnOpened
|
|
fullName: TinyLife.Tools.Tool.OnOpened
|
|
- uid: TinyLife.Tools.Tool.OnClosed
|
|
commentId: E:TinyLife.Tools.Tool.OnClosed
|
|
parent: TinyLife.Tools.Tool
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|
name: OnClosed
|
|
nameWithType: Tool.OnClosed
|
|
fullName: TinyLife.Tools.Tool.OnClosed
|
|
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