TinyLifeWeb/docs/api/TinyLife.Goals.JobType.yml
2022-11-12 13:53:28 +01:00

2881 lines
87 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: TinyLife.Goals.JobType
commentId: T:TinyLife.Goals.JobType
id: JobType
parent: TinyLife.Goals
children:
- TinyLife.Goals.JobType.#ctor(System.String,MLEM.Textures.TextureRegion,System.Single,MonoGame.Extended.Range{System.Int32},System.DayOfWeek[])
- TinyLife.Goals.JobType.Businessperson
- TinyLife.Goals.JobType.CanQuitOrBeFired
- TinyLife.Goals.JobType.ChoicePrompts
- TinyLife.Goals.JobType.Construct(TinyLife.Objects.Person,System.Int32)
- TinyLife.Goals.JobType.DailyTaskImportance
- TinyLife.Goals.JobType.DailyTasks
- TinyLife.Goals.JobType.Doctor
- TinyLife.Goals.JobType.Firefighter
- TinyLife.Goals.JobType.GetDisplayName(System.Nullable{System.Int32})
- TinyLife.Goals.JobType.GetRequiredPromotionSkills(TinyLife.Goals.Job)
- TinyLife.Goals.JobType.HasSpecialLocalization
- TinyLife.Goals.JobType.HourlyPay
- TinyLife.Goals.JobType.Icon
- TinyLife.Goals.JobType.IsTimeToWork(System.TimeSpan)
- TinyLife.Goals.JobType.MaxLevel
- TinyLife.Goals.JobType.Name
- TinyLife.Goals.JobType.OffWorkDays
- TinyLife.Goals.JobType.OnLevelChanged(TinyLife.Goals.Job,System.Int32)
- TinyLife.Goals.JobType.OnRaiseReceived(TinyLife.Goals.Job)
- TinyLife.Goals.JobType.OnWorkFinished(TinyLife.Goals.Job,TinyLife.Actions.WorkAction)
- TinyLife.Goals.JobType.OnWorkHoursOver(TinyLife.Goals.Job)
- TinyLife.Goals.JobType.OnWorkStarted(TinyLife.Goals.Job,TinyLife.Actions.WorkAction)
- TinyLife.Goals.JobType.OnWorkStartsInAnHour(TinyLife.Goals.Job)
- TinyLife.Goals.JobType.PrimarySchoolStudent
- TinyLife.Goals.JobType.Programmer
- TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)
- TinyLife.Goals.JobType.RequiredAges
- TinyLife.Goals.JobType.RequiredPromotionSkills
- TinyLife.Goals.JobType.RetailWorker
- TinyLife.Goals.JobType.Scientist
- TinyLife.Goals.JobType.SourceString
- TinyLife.Goals.JobType.Teacher
- TinyLife.Goals.JobType.ToScheduleString(System.DayOfWeek)
- TinyLife.Goals.JobType.Types
- TinyLife.Goals.JobType.UpdateWorking(TinyLife.Goals.Job,TinyLife.Actions.WorkAction,System.TimeSpan,System.Single)
- TinyLife.Goals.JobType.WorkHours
langs:
- csharp
- vb
name: JobType
nameWithType: JobType
fullName: TinyLife.Goals.JobType
type: Class
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: JobType
path: ../TinyLife/Goals/JobType.cs
startLine: 30
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nA job type is a singleton containing various kinds of data for a <xref href=\"TinyLife.Goals.Job\" data-throw-if-not-resolved=\"false\"></xref> instance.\nNew jobs can be registered using <xref href=\"TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: >-
[JsonConverter(typeof(StaticJsonConverter<JobType>), new object[]{typeof(JobType), "PrivateTypes"})]
public class JobType : GenericDataHolder, IGenericDataHolder, IEmotionSource
content.vb: >-
<JsonConverter(GetType(StaticJsonConverter(Of JobType)), New Object() {GetType(JobType), "PrivateTypes"})>
Public Class JobType
Inherits GenericDataHolder
Implements IGenericDataHolder, IEmotionSource
inheritance:
- System.Object
- MLEM.Misc.GenericDataHolder
derivedClasses:
- TinyLife.Goals.StudentJobType
implements:
- MLEM.Misc.IGenericDataHolder
- TinyLife.Emotions.IEmotionSource
inheritedMembers:
- MLEM.Misc.GenericDataHolder.SetData(System.String,System.Object)
- MLEM.Misc.GenericDataHolder.GetData``1(System.String)
- MLEM.Misc.GenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Goals.JobType.TinyLife.Utilities.Extensions.JsonCopy``1
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: TinyLife.Goals.JobType.Types
commentId: F:TinyLife.Goals.JobType.Types
id: Types
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Types
nameWithType: JobType.Types
fullName: TinyLife.Goals.JobType.Types
type: Field
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Types
path: ../TinyLife/Goals/JobType.cs
startLine: 38
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nA registry of all <xref href=\"TinyLife.Goals.JobType\" data-throw-if-not-resolved=\"false\"></xref> instances in the game and mods.\nRegister new jobs using <xref href=\"TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public static readonly ReadOnlyDictionary<string, JobType> Types
return:
type: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.Goals.JobType}
content.vb: Public Shared ReadOnly Types As ReadOnlyDictionary(Of String, JobType)
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Goals.JobType.PrimarySchoolStudent
commentId: F:TinyLife.Goals.JobType.PrimarySchoolStudent
id: PrimarySchoolStudent
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: PrimarySchoolStudent
nameWithType: JobType.PrimarySchoolStudent
fullName: TinyLife.Goals.JobType.PrimarySchoolStudent
type: Field
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: PrimarySchoolStudent
path: ../TinyLife/Goals/JobType.cs
startLine: 41
assemblies:
- Tiny Life
namespace: TinyLife.Goals
syntax:
content: public static readonly JobType PrimarySchoolStudent
return:
type: TinyLife.Goals.JobType
content.vb: Public Shared ReadOnly PrimarySchoolStudent As JobType
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Goals.JobType.Businessperson
commentId: F:TinyLife.Goals.JobType.Businessperson
id: Businessperson
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Businessperson
nameWithType: JobType.Businessperson
fullName: TinyLife.Goals.JobType.Businessperson
type: Field
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Businessperson
path: ../TinyLife/Goals/JobType.cs
startLine: 53
assemblies:
- Tiny Life
namespace: TinyLife.Goals
syntax:
content: public static readonly JobType Businessperson
return:
type: TinyLife.Goals.JobType
content.vb: Public Shared ReadOnly Businessperson As JobType
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Goals.JobType.Firefighter
commentId: F:TinyLife.Goals.JobType.Firefighter
id: Firefighter
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Firefighter
nameWithType: JobType.Firefighter
fullName: TinyLife.Goals.JobType.Firefighter
type: Field
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Firefighter
path: ../TinyLife/Goals/JobType.cs
startLine: 62
assemblies:
- Tiny Life
namespace: TinyLife.Goals
syntax:
content: public static readonly JobType Firefighter
return:
type: TinyLife.Goals.JobType
content.vb: Public Shared ReadOnly Firefighter As JobType
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Goals.JobType.Doctor
commentId: F:TinyLife.Goals.JobType.Doctor
id: Doctor
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Doctor
nameWithType: JobType.Doctor
fullName: TinyLife.Goals.JobType.Doctor
type: Field
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Doctor
path: ../TinyLife/Goals/JobType.cs
startLine: 71
assemblies:
- Tiny Life
namespace: TinyLife.Goals
syntax:
content: public static readonly JobType Doctor
return:
type: TinyLife.Goals.JobType
content.vb: Public Shared ReadOnly Doctor As JobType
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Goals.JobType.Programmer
commentId: F:TinyLife.Goals.JobType.Programmer
id: Programmer
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Programmer
nameWithType: JobType.Programmer
fullName: TinyLife.Goals.JobType.Programmer
type: Field
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Programmer
path: ../TinyLife/Goals/JobType.cs
startLine: 80
assemblies:
- Tiny Life
namespace: TinyLife.Goals
syntax:
content: public static readonly JobType Programmer
return:
type: TinyLife.Goals.JobType
content.vb: Public Shared ReadOnly Programmer As JobType
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Goals.JobType.RetailWorker
commentId: F:TinyLife.Goals.JobType.RetailWorker
id: RetailWorker
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: RetailWorker
nameWithType: JobType.RetailWorker
fullName: TinyLife.Goals.JobType.RetailWorker
type: Field
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RetailWorker
path: ../TinyLife/Goals/JobType.cs
startLine: 89
assemblies:
- Tiny Life
namespace: TinyLife.Goals
syntax:
content: public static readonly JobType RetailWorker
return:
type: TinyLife.Goals.JobType
content.vb: Public Shared ReadOnly RetailWorker As JobType
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Goals.JobType.Teacher
commentId: F:TinyLife.Goals.JobType.Teacher
id: Teacher
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Teacher
nameWithType: JobType.Teacher
fullName: TinyLife.Goals.JobType.Teacher
type: Field
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Teacher
path: ../TinyLife/Goals/JobType.cs
startLine: 98
assemblies:
- Tiny Life
namespace: TinyLife.Goals
syntax:
content: public static readonly JobType Teacher
return:
type: TinyLife.Goals.JobType
content.vb: Public Shared ReadOnly Teacher As JobType
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Goals.JobType.Scientist
commentId: F:TinyLife.Goals.JobType.Scientist
id: Scientist
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Scientist
nameWithType: JobType.Scientist
fullName: TinyLife.Goals.JobType.Scientist
type: Field
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Scientist
path: ../TinyLife/Goals/JobType.cs
startLine: 107
assemblies:
- Tiny Life
namespace: TinyLife.Goals
syntax:
content: public static readonly JobType Scientist
return:
type: TinyLife.Goals.JobType
content.vb: Public Shared ReadOnly Scientist As JobType
modifiers.csharp:
- public
- static
- readonly
modifiers.vb:
- Public
- Shared
- ReadOnly
- uid: TinyLife.Goals.JobType.Name
commentId: F:TinyLife.Goals.JobType.Name
id: Name
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Name
nameWithType: JobType.Name
fullName: TinyLife.Goals.JobType.Name
type: Field
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Name
path: ../TinyLife/Goals/JobType.cs
startLine: 121
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nThe name of this job type\n"
example: []
syntax:
content: public readonly string Name
return:
type: System.String
content.vb: Public ReadOnly Name As String
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Goals.JobType.Icon
commentId: F:TinyLife.Goals.JobType.Icon
id: Icon
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Icon
nameWithType: JobType.Icon
fullName: TinyLife.Goals.JobType.Icon
type: Field
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Icon
path: ../TinyLife/Goals/JobType.cs
startLine: 125
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nThis job type&apos;s icon.\n"
example: []
syntax:
content: public readonly TextureRegion Icon
return:
type: MLEM.Textures.TextureRegion
content.vb: Public ReadOnly Icon As TextureRegion
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Goals.JobType.HourlyPay
commentId: F:TinyLife.Goals.JobType.HourlyPay
id: HourlyPay
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: HourlyPay
nameWithType: JobType.HourlyPay
fullName: TinyLife.Goals.JobType.HourlyPay
type: Field
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: HourlyPay
path: ../TinyLife/Goals/JobType.cs
startLine: 130
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nThe amount of tiny bucks that being at the job for an hour pays.\nIn <xref href=\"TinyLife.Actions.WorkAction\" data-throw-if-not-resolved=\"false\"></xref>, this is automatically added to the household funds.\n"
example: []
syntax:
content: public readonly float HourlyPay
return:
type: System.Single
content.vb: Public ReadOnly HourlyPay As Single
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Goals.JobType.WorkHours
commentId: F:TinyLife.Goals.JobType.WorkHours
id: WorkHours
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: WorkHours
nameWithType: JobType.WorkHours
fullName: TinyLife.Goals.JobType.WorkHours
type: Field
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: WorkHours
path: ../TinyLife/Goals/JobType.cs
startLine: 135
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nA <xref href=\"System.Range\" data-throw-if-not-resolved=\"false\"></xref> of hours that this job requires each day.\nNote that the <xref href=\"MonoGame.Extended.Range%601.Min\" data-throw-if-not-resolved=\"false\"></xref> value is inclusive, but the <xref href=\"MonoGame.Extended.Range%601.Max\" data-throw-if-not-resolved=\"false\"></xref> value is exclusive.\n"
example: []
syntax:
content: public readonly Range<int> WorkHours
return:
type: MonoGame.Extended.Range{System.Int32}
content.vb: Public ReadOnly WorkHours As Range(Of Integer)
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Goals.JobType.OffWorkDays
commentId: F:TinyLife.Goals.JobType.OffWorkDays
id: OffWorkDays
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: OffWorkDays
nameWithType: JobType.OffWorkDays
fullName: TinyLife.Goals.JobType.OffWorkDays
type: Field
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OffWorkDays
path: ../TinyLife/Goals/JobType.cs
startLine: 140
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nA set of <xref href=\"System.DayOfWeek\" data-throw-if-not-resolved=\"false\"></xref> values which are days off of this job.\nOn days contained in this list, the <xref href=\"TinyLife.Goals.JobType.WorkHours\" data-throw-if-not-resolved=\"false\"></xref> don&apos;t apply.\n"
example: []
syntax:
content: public readonly DayOfWeek[] OffWorkDays
return:
type: System.DayOfWeek[]
content.vb: Public ReadOnly OffWorkDays As DayOfWeek()
modifiers.csharp:
- public
- readonly
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Goals.JobType.RequiredPromotionSkills
commentId: P:TinyLife.Goals.JobType.RequiredPromotionSkills
id: RequiredPromotionSkills
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: RequiredPromotionSkills
nameWithType: JobType.RequiredPromotionSkills
fullName: TinyLife.Goals.JobType.RequiredPromotionSkills
type: Property
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RequiredPromotionSkills
path: ../TinyLife/Goals/JobType.cs
startLine: 145
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nA set of skills and their level curves that are required for promotion to the next <xref href=\"TinyLife.Goals.Job.Level\" data-throw-if-not-resolved=\"false\"></xref> of this job type.\nThe level curve is a multiplier for the job&apos;s current <xref href=\"TinyLife.Goals.Job.Level\" data-throw-if-not-resolved=\"false\"></xref> that yields the required skill level. Specifically, the required skill level for any given job level is calculated as <code>(curve * (jobLevel + 1)).Floor()</code>.\n"
example: []
syntax:
content: public (SkillType Type, float LevelCurve)[] RequiredPromotionSkills { get; set; }
parameters: []
return:
type: System.ValueTuple{TinyLife.Skills.SkillType,System.Single}[]
content.vb: Public Property RequiredPromotionSkills As(Type As SkillType, LevelCurve As Single)(Of SkillType , Single)()
overload: TinyLife.Goals.JobType.RequiredPromotionSkills*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: TinyLife.Goals.JobType.MaxLevel
commentId: P:TinyLife.Goals.JobType.MaxLevel
id: MaxLevel
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: MaxLevel
nameWithType: JobType.MaxLevel
fullName: TinyLife.Goals.JobType.MaxLevel
type: Property
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: MaxLevel
path: ../TinyLife/Goals/JobType.cs
startLine: 149
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nThe maximum level of this job, which defaults to 9\n"
example: []
syntax:
content: public int MaxLevel { get; set; }
parameters: []
return:
type: System.Int32
content.vb: Public Property MaxLevel As Integer
overload: TinyLife.Goals.JobType.MaxLevel*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: TinyLife.Goals.JobType.HasSpecialLocalization
commentId: P:TinyLife.Goals.JobType.HasSpecialLocalization
id: HasSpecialLocalization
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: HasSpecialLocalization
nameWithType: JobType.HasSpecialLocalization
fullName: TinyLife.Goals.JobType.HasSpecialLocalization
type: Property
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: HasSpecialLocalization
path: ../TinyLife/Goals/JobType.cs
startLine: 154
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nWhether this job has special localization info for promotion, demotion, going to work and getting home from work.\nThis value defaults to false.\n"
example: []
syntax:
content: public bool HasSpecialLocalization { get; set; }
parameters: []
return:
type: System.Boolean
content.vb: Public Property HasSpecialLocalization As Boolean
overload: TinyLife.Goals.JobType.HasSpecialLocalization*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: TinyLife.Goals.JobType.RequiredAges
commentId: P:TinyLife.Goals.JobType.RequiredAges
id: RequiredAges
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: RequiredAges
nameWithType: JobType.RequiredAges
fullName: TinyLife.Goals.JobType.RequiredAges
type: Property
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RequiredAges
path: ../TinyLife/Goals/JobType.cs
startLine: 159
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nThe set of ages that a person can have to be able to do this job.\nThis value defaults to ~Child, which is all age groups except for <xref href=\"TinyLife.Objects.AgeGroup.Child\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public AgeGroup RequiredAges { get; set; }
parameters: []
return:
type: TinyLife.Objects.AgeGroup
content.vb: Public Property RequiredAges As AgeGroup
overload: TinyLife.Goals.JobType.RequiredAges*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: TinyLife.Goals.JobType.CanQuitOrBeFired
commentId: P:TinyLife.Goals.JobType.CanQuitOrBeFired
id: CanQuitOrBeFired
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: CanQuitOrBeFired
nameWithType: JobType.CanQuitOrBeFired
fullName: TinyLife.Goals.JobType.CanQuitOrBeFired
type: Property
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanQuitOrBeFired
path: ../TinyLife/Goals/JobType.cs
startLine: 164
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nWhether a person can quit this job or be fired from it.\nThis value defaults to true.\n"
example: []
syntax:
content: public bool CanQuitOrBeFired { get; set; }
parameters: []
return:
type: System.Boolean
content.vb: Public Property CanQuitOrBeFired As Boolean
overload: TinyLife.Goals.JobType.CanQuitOrBeFired*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: TinyLife.Goals.JobType.DailyTasks
commentId: P:TinyLife.Goals.JobType.DailyTasks
id: DailyTasks
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: DailyTasks
nameWithType: JobType.DailyTasks
fullName: TinyLife.Goals.JobType.DailyTasks
type: Property
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: DailyTasks
path: ../TinyLife/Goals/JobType.cs
startLine: 169
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nA <xref href=\"TinyLife.Goals.GoalSetInfo\" data-throw-if-not-resolved=\"false\"></xref> that determines the daily tasks for this job type.\nThis value defaults to null, meaning the job will have no daily tasks.\n"
example: []
syntax:
content: public GoalSetInfo DailyTasks { get; set; }
parameters: []
return:
type: TinyLife.Goals.GoalSetInfo
content.vb: Public Property DailyTasks As GoalSetInfo
overload: TinyLife.Goals.JobType.DailyTasks*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: TinyLife.Goals.JobType.DailyTaskImportance
commentId: P:TinyLife.Goals.JobType.DailyTaskImportance
id: DailyTaskImportance
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: DailyTaskImportance
nameWithType: JobType.DailyTaskImportance
fullName: TinyLife.Goals.JobType.DailyTaskImportance
type: Property
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: DailyTaskImportance
path: ../TinyLife/Goals/JobType.cs
startLine: 174
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nThe importance of the <xref href=\"TinyLife.Goals.JobType.DailyTasks\" data-throw-if-not-resolved=\"false\"></xref> for job progress.\nThis value defaults to 0.2, meaning the completion of this job&apos;s daily tasks make up 20% of the performance gained the next day.\n"
example: []
syntax:
content: public float DailyTaskImportance { get; set; }
parameters: []
return:
type: System.Single
content.vb: Public Property DailyTaskImportance As Single
overload: TinyLife.Goals.JobType.DailyTaskImportance*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: TinyLife.Goals.JobType.ChoicePrompts
commentId: P:TinyLife.Goals.JobType.ChoicePrompts
id: ChoicePrompts
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: ChoicePrompts
nameWithType: JobType.ChoicePrompts
fullName: TinyLife.Goals.JobType.ChoicePrompts
type: Property
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ChoicePrompts
path: ../TinyLife/Goals/JobType.cs
startLine: 178
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nA set of <xref href=\"TinyLife.ChoicePromptInfo\" data-throw-if-not-resolved=\"false\"></xref> instances that will randomly be displayed throughout this job type&apos;s work day.\n"
example: []
syntax:
content: public ChoicePromptInfo[] ChoicePrompts { get; set; }
parameters: []
return:
type: TinyLife.ChoicePromptInfo[]
content.vb: Public Property ChoicePrompts As ChoicePromptInfo()
overload: TinyLife.Goals.JobType.ChoicePrompts*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: TinyLife.Goals.JobType.SourceString
commentId: P:TinyLife.Goals.JobType.SourceString
id: SourceString
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: SourceString
nameWithType: JobType.SourceString
fullName: TinyLife.Goals.JobType.SourceString
type: Property
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SourceString
path: ../TinyLife/Goals/JobType.cs
startLine: 180
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nA (localized) string that is displayed when hovering over an <xref href=\"TinyLife.Emotions.EmotionModifier\" data-throw-if-not-resolved=\"false\"></xref> that has this source\n"
example: []
syntax:
content: public string SourceString { get; }
parameters: []
return:
type: System.String
content.vb: Public ReadOnly Property SourceString As String
overload: TinyLife.Goals.JobType.SourceString*
implements:
- TinyLife.Emotions.IEmotionSource.SourceString
modifiers.csharp:
- public
- get
modifiers.vb:
- Public
- ReadOnly
- uid: TinyLife.Goals.JobType.#ctor(System.String,MLEM.Textures.TextureRegion,System.Single,MonoGame.Extended.Range{System.Int32},System.DayOfWeek[])
commentId: M:TinyLife.Goals.JobType.#ctor(System.String,MLEM.Textures.TextureRegion,System.Single,MonoGame.Extended.Range{System.Int32},System.DayOfWeek[])
id: '#ctor(System.String,MLEM.Textures.TextureRegion,System.Single,MonoGame.Extended.Range{System.Int32},System.DayOfWeek[])'
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: JobType(String, TextureRegion, Single, Range<Int32>, DayOfWeek[])
nameWithType: JobType.JobType(String, TextureRegion, Single, Range<Int32>, DayOfWeek[])
fullName: TinyLife.Goals.JobType.JobType(System.String, MLEM.Textures.TextureRegion, System.Single, MonoGame.Extended.Range<System.Int32>, System.DayOfWeek[])
type: Constructor
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Goals/JobType.cs
startLine: 190
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nCreates a new job type with the given settings\n"
example: []
syntax:
content: public JobType(string name, TextureRegion icon, float hourlyPay, Range<int> workHours, params DayOfWeek[] offWorkDays)
parameters:
- id: name
type: System.String
description: The name of the job
- id: icon
type: MLEM.Textures.TextureRegion
description: This job type&apos;s icon.
- id: hourlyPay
type: System.Single
description: The hourly wage that this job yields
- id: workHours
type: MonoGame.Extended.Range{System.Int32}
description: A range of hours to work each day
- id: offWorkDays
type: System.DayOfWeek[]
description: The days of the week that are off work
content.vb: Public Sub New(name As String, icon As TextureRegion, hourlyPay As Single, workHours As Range(Of Integer), ParamArray offWorkDays As DayOfWeek())
overload: TinyLife.Goals.JobType.#ctor*
nameWithType.vb: JobType.JobType(String, TextureRegion, Single, Range(Of Int32), DayOfWeek())
modifiers.csharp:
- public
modifiers.vb:
- Public
fullName.vb: TinyLife.Goals.JobType.JobType(System.String, MLEM.Textures.TextureRegion, System.Single, MonoGame.Extended.Range(Of System.Int32), System.DayOfWeek())
name.vb: JobType(String, TextureRegion, Single, Range(Of Int32), DayOfWeek())
- uid: TinyLife.Goals.JobType.Construct(TinyLife.Objects.Person,System.Int32)
commentId: M:TinyLife.Goals.JobType.Construct(TinyLife.Objects.Person,System.Int32)
id: Construct(TinyLife.Objects.Person,System.Int32)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Construct(Person, Int32)
nameWithType: JobType.Construct(Person, Int32)
fullName: TinyLife.Goals.JobType.Construct(TinyLife.Objects.Person, System.Int32)
type: Method
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Construct
path: ../TinyLife/Goals/JobType.cs
startLine: 204
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nCreates a new <xref href=\"TinyLife.Goals.Job\" data-throw-if-not-resolved=\"false\"></xref> from this type&apos;s information\n"
example: []
syntax:
content: public Job Construct(Person person, int level = 0)
parameters:
- id: person
type: TinyLife.Objects.Person
description: The person that should have the job
- id: level
type: System.Int32
description: The level to start this job with, defaults to 0
return:
type: TinyLife.Goals.Job
description: A new job instance
content.vb: Public Function Construct(person As Person, level As Integer = 0) As Job
overload: TinyLife.Goals.JobType.Construct*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: TinyLife.Goals.JobType.IsTimeToWork(System.TimeSpan)
commentId: M:TinyLife.Goals.JobType.IsTimeToWork(System.TimeSpan)
id: IsTimeToWork(System.TimeSpan)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: IsTimeToWork(TimeSpan)
nameWithType: JobType.IsTimeToWork(TimeSpan)
fullName: TinyLife.Goals.JobType.IsTimeToWork(System.TimeSpan)
type: Method
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsTimeToWork
path: ../TinyLife/Goals/JobType.cs
startLine: 214
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nReturns whether the given time (or the game&apos;s current time) is in the bounds of <xref href=\"TinyLife.Goals.JobType.WorkHours\" data-throw-if-not-resolved=\"false\"></xref> and outside of the bounds of <xref href=\"TinyLife.Goals.JobType.OffWorkDays\" data-throw-if-not-resolved=\"false\"></xref>.\nIf this method returns true, <xref href=\"TinyLife.Actions.WorkAction\" data-throw-if-not-resolved=\"false\"></xref> can be started.\n"
example: []
syntax:
content: public virtual bool IsTimeToWork(TimeSpan time)
parameters:
- id: time
type: System.TimeSpan
description: The current time.
return:
type: System.Boolean
description: true if it is time to work, false otherwise
content.vb: Public Overridable Function IsTimeToWork(time As TimeSpan) As Boolean
overload: TinyLife.Goals.JobType.IsTimeToWork*
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
- uid: TinyLife.Goals.JobType.ToScheduleString(System.DayOfWeek)
commentId: M:TinyLife.Goals.JobType.ToScheduleString(System.DayOfWeek)
id: ToScheduleString(System.DayOfWeek)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: ToScheduleString(DayOfWeek)
nameWithType: JobType.ToScheduleString(DayOfWeek)
fullName: TinyLife.Goals.JobType.ToScheduleString(System.DayOfWeek)
type: Method
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ToScheduleString
path: ../TinyLife/Goals/JobType.cs
startLine: 223
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nReturns a string representation of the schedule.\nThe string includes a line that states the <xref href=\"TinyLife.Goals.JobType.WorkHours\" data-throw-if-not-resolved=\"false\"></xref> and a line that states the <xref href=\"TinyLife.Goals.JobType.OffWorkDays\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public virtual string ToScheduleString(DayOfWeek weekday)
parameters:
- id: weekday
type: System.DayOfWeek
return:
type: System.String
description: A string representation of this job&apos;s schedule
content.vb: Public Overridable Function ToScheduleString(weekday As DayOfWeek) As String
overload: TinyLife.Goals.JobType.ToScheduleString*
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
- uid: TinyLife.Goals.JobType.GetDisplayName(System.Nullable{System.Int32})
commentId: M:TinyLife.Goals.JobType.GetDisplayName(System.Nullable{System.Int32})
id: GetDisplayName(System.Nullable{System.Int32})
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: GetDisplayName(Nullable<Int32>)
nameWithType: JobType.GetDisplayName(Nullable<Int32>)
fullName: TinyLife.Goals.JobType.GetDisplayName(System.Nullable<System.Int32>)
type: Method
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetDisplayName
path: ../TinyLife/Goals/JobType.cs
startLine: 237
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nReturns the display name of this <xref href=\"TinyLife.Goals.JobType\" data-throw-if-not-resolved=\"false\"></xref>, based on the given <code data-dev-comment-type=\"paramref\" class=\"paramref\">level</code>.\nIf no level is given, the job&apos;s regular name, without the level-based suffix, is returned.\n"
example: []
syntax:
content: public virtual string GetDisplayName(int? level = null)
parameters:
- id: level
type: System.Nullable{System.Int32}
description: The level
return:
type: System.String
description: A localized string representing this job&apos;s name
content.vb: Public Overridable Function GetDisplayName(level As Integer? = Nothing) As String
overload: TinyLife.Goals.JobType.GetDisplayName*
nameWithType.vb: JobType.GetDisplayName(Nullable(Of Int32))
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
fullName.vb: TinyLife.Goals.JobType.GetDisplayName(System.Nullable(Of System.Int32))
name.vb: GetDisplayName(Nullable(Of Int32))
- uid: TinyLife.Goals.JobType.GetRequiredPromotionSkills(TinyLife.Goals.Job)
commentId: M:TinyLife.Goals.JobType.GetRequiredPromotionSkills(TinyLife.Goals.Job)
id: GetRequiredPromotionSkills(TinyLife.Goals.Job)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: GetRequiredPromotionSkills(Job)
nameWithType: JobType.GetRequiredPromotionSkills(Job)
fullName: TinyLife.Goals.JobType.GetRequiredPromotionSkills(TinyLife.Goals.Job)
type: Method
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetRequiredPromotionSkills
path: ../TinyLife/Goals/JobType.cs
startLine: 249
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nReturns the set of skills and levels that are required to promote from the given <code data-dev-comment-type=\"paramref\" class=\"paramref\">job</code>&apos;s <xref href=\"TinyLife.Goals.Job.Level\" data-throw-if-not-resolved=\"false\"></xref> to the next level\n"
example: []
syntax:
content: public virtual IEnumerable<(SkillType Type, int Level)> GetRequiredPromotionSkills(Job job)
parameters:
- id: job
type: TinyLife.Goals.Job
description: The current job
return:
type: System.Collections.Generic.IEnumerable{System.ValueTuple{TinyLife.Skills.SkillType,System.Int32}}
description: A set of skill types and their required levels for promotion
content.vb: Public Overridable Function GetRequiredPromotionSkills(job As Job) As IEnumerable(Of(Type As SkillType, Level As Integer)(Of SkillType , Integer))
overload: TinyLife.Goals.JobType.GetRequiredPromotionSkills*
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
- uid: TinyLife.Goals.JobType.OnWorkStartsInAnHour(TinyLife.Goals.Job)
commentId: M:TinyLife.Goals.JobType.OnWorkStartsInAnHour(TinyLife.Goals.Job)
id: OnWorkStartsInAnHour(TinyLife.Goals.Job)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: OnWorkStartsInAnHour(Job)
nameWithType: JobType.OnWorkStartsInAnHour(Job)
fullName: TinyLife.Goals.JobType.OnWorkStartsInAnHour(TinyLife.Goals.Job)
type: Method
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnWorkStartsInAnHour
path: ../TinyLife/Goals/JobType.cs
startLine: 264
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nA method that is called when the given <xref href=\"TinyLife.Goals.Job\" data-throw-if-not-resolved=\"false\"></xref> instance starts work in an hour for this job.\nBy default, a notification is displayed that instructs the person to head to work soon.\n"
example: []
syntax:
content: public virtual void OnWorkStartsInAnHour(Job job)
parameters:
- id: job
type: TinyLife.Goals.Job
description: The job instance
content.vb: Public Overridable Sub OnWorkStartsInAnHour(job As Job)
overload: TinyLife.Goals.JobType.OnWorkStartsInAnHour*
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
- uid: TinyLife.Goals.JobType.OnWorkHoursOver(TinyLife.Goals.Job)
commentId: M:TinyLife.Goals.JobType.OnWorkHoursOver(TinyLife.Goals.Job)
id: OnWorkHoursOver(TinyLife.Goals.Job)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: OnWorkHoursOver(Job)
nameWithType: JobType.OnWorkHoursOver(Job)
fullName: TinyLife.Goals.JobType.OnWorkHoursOver(TinyLife.Goals.Job)
type: Method
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnWorkHoursOver
path: ../TinyLife/Goals/JobType.cs
startLine: 275
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nA method that is called when the work hours for the given <xref href=\"TinyLife.Goals.Job\" data-throw-if-not-resolved=\"false\"></xref> instance are over for this job.\nNote that this method is also called if the person didn&apos;t go to work, or left early.\nBy default, the <xref href=\"TinyLife.Goals.JobType.DailyTasks\" data-throw-if-not-resolved=\"false\"></xref> are reset.\n"
example: []
syntax:
content: public virtual void OnWorkHoursOver(Job job)
parameters:
- id: job
type: TinyLife.Goals.Job
description: The job instance
content.vb: Public Overridable Sub OnWorkHoursOver(job As Job)
overload: TinyLife.Goals.JobType.OnWorkHoursOver*
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
- uid: TinyLife.Goals.JobType.OnWorkFinished(TinyLife.Goals.Job,TinyLife.Actions.WorkAction)
commentId: M:TinyLife.Goals.JobType.OnWorkFinished(TinyLife.Goals.Job,TinyLife.Actions.WorkAction)
id: OnWorkFinished(TinyLife.Goals.Job,TinyLife.Actions.WorkAction)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: OnWorkFinished(Job, WorkAction)
nameWithType: JobType.OnWorkFinished(Job, WorkAction)
fullName: TinyLife.Goals.JobType.OnWorkFinished(TinyLife.Goals.Job, TinyLife.Actions.WorkAction)
type: Method
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnWorkFinished
path: ../TinyLife/Goals/JobType.cs
startLine: 285
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nA method that is called when a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> finishes a <xref href=\"TinyLife.Actions.WorkAction\" data-throw-if-not-resolved=\"false\"></xref> for this job.\nBy default, some emotion modifiers are randomly applied.\n"
example: []
syntax:
content: public virtual void OnWorkFinished(Job job, WorkAction action)
parameters:
- id: job
type: TinyLife.Goals.Job
description: The job instance
- id: action
type: TinyLife.Actions.WorkAction
description: The work action that was completed
content.vb: Public Overridable Sub OnWorkFinished(job As Job, action As WorkAction)
overload: TinyLife.Goals.JobType.OnWorkFinished*
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
- uid: TinyLife.Goals.JobType.OnWorkStarted(TinyLife.Goals.Job,TinyLife.Actions.WorkAction)
commentId: M:TinyLife.Goals.JobType.OnWorkStarted(TinyLife.Goals.Job,TinyLife.Actions.WorkAction)
id: OnWorkStarted(TinyLife.Goals.Job,TinyLife.Actions.WorkAction)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: OnWorkStarted(Job, WorkAction)
nameWithType: JobType.OnWorkStarted(Job, WorkAction)
fullName: TinyLife.Goals.JobType.OnWorkStarted(TinyLife.Goals.Job, TinyLife.Actions.WorkAction)
type: Method
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnWorkStarted
path: ../TinyLife/Goals/JobType.cs
startLine: 296
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nA method that is called when a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> starts a <xref href=\"TinyLife.Actions.WorkAction\" data-throw-if-not-resolved=\"false\"></xref> for this job.\nBy default, this method does nothing.\n"
example: []
syntax:
content: public virtual void OnWorkStarted(Job job, WorkAction action)
parameters:
- id: job
type: TinyLife.Goals.Job
description: The job instance
- id: action
type: TinyLife.Actions.WorkAction
description: The work action that was started
content.vb: Public Overridable Sub OnWorkStarted(job As Job, action As WorkAction)
overload: TinyLife.Goals.JobType.OnWorkStarted*
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
- uid: TinyLife.Goals.JobType.OnLevelChanged(TinyLife.Goals.Job,System.Int32)
commentId: M:TinyLife.Goals.JobType.OnLevelChanged(TinyLife.Goals.Job,System.Int32)
id: OnLevelChanged(TinyLife.Goals.Job,System.Int32)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: OnLevelChanged(Job, Int32)
nameWithType: JobType.OnLevelChanged(Job, Int32)
fullName: TinyLife.Goals.JobType.OnLevelChanged(TinyLife.Goals.Job, System.Int32)
type: Method
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnLevelChanged
path: ../TinyLife/Goals/JobType.cs
startLine: 304
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nA method that is called when a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> is promoted or demoted for this job.\nBy default, some emotion modifiers are applied.\n"
example: []
syntax:
content: public virtual void OnLevelChanged(Job job, int levelDifference)
parameters:
- id: job
type: TinyLife.Goals.Job
description: The job instance
- id: levelDifference
type: System.Int32
description: The level difference that was applied. If the person was demoted, this value is -1, else it is 1.
content.vb: Public Overridable Sub OnLevelChanged(job As Job, levelDifference As Integer)
overload: TinyLife.Goals.JobType.OnLevelChanged*
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
- uid: TinyLife.Goals.JobType.OnRaiseReceived(TinyLife.Goals.Job)
commentId: M:TinyLife.Goals.JobType.OnRaiseReceived(TinyLife.Goals.Job)
id: OnRaiseReceived(TinyLife.Goals.Job)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: OnRaiseReceived(Job)
nameWithType: JobType.OnRaiseReceived(Job)
fullName: TinyLife.Goals.JobType.OnRaiseReceived(TinyLife.Goals.Job)
type: Method
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OnRaiseReceived
path: ../TinyLife/Goals/JobType.cs
startLine: 314
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nA method that is called when a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref> receives a raise using <xref href=\"TinyLife.Goals.Job.GetRaise\" data-throw-if-not-resolved=\"false\"></xref>.\nBy default, some emotion modifiers are applied.\n"
example: []
syntax:
content: public virtual void OnRaiseReceived(Job job)
parameters:
- id: job
type: TinyLife.Goals.Job
description: The job instance
content.vb: Public Overridable Sub OnRaiseReceived(job As Job)
overload: TinyLife.Goals.JobType.OnRaiseReceived*
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
- uid: TinyLife.Goals.JobType.UpdateWorking(TinyLife.Goals.Job,TinyLife.Actions.WorkAction,System.TimeSpan,System.Single)
commentId: M:TinyLife.Goals.JobType.UpdateWorking(TinyLife.Goals.Job,TinyLife.Actions.WorkAction,System.TimeSpan,System.Single)
id: UpdateWorking(TinyLife.Goals.Job,TinyLife.Actions.WorkAction,System.TimeSpan,System.Single)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: UpdateWorking(Job, WorkAction, TimeSpan, Single)
nameWithType: JobType.UpdateWorking(Job, WorkAction, TimeSpan, Single)
fullName: TinyLife.Goals.JobType.UpdateWorking(TinyLife.Goals.Job, TinyLife.Actions.WorkAction, System.TimeSpan, System.Single)
type: Method
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: UpdateWorking
path: ../TinyLife/Goals/JobType.cs
startLine: 318
assemblies:
- Tiny Life
namespace: TinyLife.Goals
syntax:
content: public virtual void UpdateWorking(Job job, WorkAction action, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: job
type: TinyLife.Goals.Job
- id: action
type: TinyLife.Actions.WorkAction
- id: passedInGame
type: System.TimeSpan
- id: speedMultiplier
type: System.Single
content.vb: Public Overridable Sub UpdateWorking(job As Job, action As WorkAction, passedInGame As TimeSpan, speedMultiplier As Single)
overload: TinyLife.Goals.JobType.UpdateWorking*
modifiers.csharp:
- public
- virtual
modifiers.vb:
- Public
- Overridable
- uid: TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)
commentId: M:TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)
id: Register(TinyLife.Goals.JobType)
parent: TinyLife.Goals.JobType
langs:
- csharp
- vb
name: Register(JobType)
nameWithType: JobType.Register(JobType)
fullName: TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)
type: Method
source:
remote:
path: TinyLife/Goals/JobType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Register
path: ../TinyLife/Goals/JobType.cs
startLine: 328
assemblies:
- Tiny Life
namespace: TinyLife.Goals
summary: "\nRegisters the given job type to the <xref href=\"TinyLife.Goals.JobType.Types\" data-throw-if-not-resolved=\"false\"></xref> registry\n"
example: []
syntax:
content: public static JobType Register(JobType type)
parameters:
- id: type
type: TinyLife.Goals.JobType
description: The type to register
return:
type: TinyLife.Goals.JobType
content.vb: Public Shared Function Register(type As JobType) As JobType
overload: TinyLife.Goals.JobType.Register*
modifiers.csharp:
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modifiers.vb:
- Public
- Shared
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commentId: T:TinyLife.Goals.Job
parent: TinyLife.Goals
name: Job
nameWithType: Job
fullName: TinyLife.Goals.Job
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commentId: M:TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)
parent: TinyLife.Goals.JobType
name: Register(JobType)
nameWithType: JobType.Register(JobType)
fullName: TinyLife.Goals.JobType.Register(TinyLife.Goals.JobType)
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commentId: N:TinyLife.Goals
name: TinyLife.Goals
nameWithType: TinyLife.Goals
fullName: TinyLife.Goals
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commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
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commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
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commentId: T:TinyLife.Emotions.IEmotionSource
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nameWithType: IEmotionSource
fullName: TinyLife.Emotions.IEmotionSource
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fullName: MLEM.Misc.GenericDataHolder.SetData(System.String, System.Object)
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spec.vb:
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spec.csharp:
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spec.vb:
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spec.csharp:
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spec.vb:
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