mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-11-22 19:28:35 +01:00
1697 lines
50 KiB
YAML
1697 lines
50 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.World.Tile
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commentId: T:TinyLife.World.Tile
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id: Tile
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parent: TinyLife.World
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children:
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- TinyLife.World.Tile.BaseName
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- TinyLife.World.Tile.CanBuy
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- TinyLife.World.Tile.Colors
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- TinyLife.World.Tile.ColorSchemes
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- TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Nullable{MLEM.Misc.Direction2})
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- TinyLife.World.Tile.Draw(MLEM.Misc.StaticSpriteBatch,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Nullable{MLEM.Misc.Direction2})
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- TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
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- TinyLife.World.Tile.GetPrice
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- TinyLife.World.Tile.Height
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- TinyLife.World.Tile.Icon
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- TinyLife.World.Tile.Name
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- TinyLife.World.Tile.Natural
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- TinyLife.World.Tile.PathCostModifier
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- TinyLife.World.Tile.Price
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- TinyLife.World.Tile.ReferencePrice
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- TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion})
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- TinyLife.World.Tile.Tiles
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- TinyLife.World.Tile.Width
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langs:
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- csharp
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- vb
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name: Tile
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nameWithType: Tile
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fullName: TinyLife.World.Tile
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type: Class
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Tile
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path: World/Tile.cs
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startLine: 24
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nA tile is an object on a <xref href=\"TinyLife.World.Map\" data-throw-if-not-resolved=\"false\"></xref> that represents the covering of the ground (or the ground itself)\n"
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example: []
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syntax:
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content: >-
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[JsonConverter(typeof(Tile.Converter))]
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public class Tile : IPricedObject
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content.vb: >-
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<JsonConverter(GetType(Tile.Converter))>
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Public Class Tile
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Implements IPricedObject
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inheritance:
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- System.Object
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implements:
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- TinyLife.World.IPricedObject
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inheritedMembers:
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.World.Tile.TinyLife.Utilities.Extensions.JsonCopy``1
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modifiers.csharp:
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- public
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- class
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modifiers.vb:
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- Public
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- Class
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- uid: TinyLife.World.Tile.Tiles
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commentId: F:TinyLife.World.Tile.Tiles
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id: Tiles
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: Tiles
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nameWithType: Tile.Tiles
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fullName: TinyLife.World.Tile.Tiles
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type: Field
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Tiles
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path: World/Tile.cs
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startLine: 31
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nA registry of all tiles that exist in the game and its mods\n"
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example: []
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syntax:
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content: public static readonly IDictionary<string, Tile[]> Tiles
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return:
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type: System.Collections.Generic.IDictionary{System.String,TinyLife.World.Tile[]}
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content.vb: Public Shared ReadOnly Tiles As IDictionary(Of String, Tile())
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.World.Tile.Width
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commentId: F:TinyLife.World.Tile.Width
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id: Width
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parent: TinyLife.World.Tile
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langs:
|
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- csharp
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- vb
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name: Width
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nameWithType: Tile.Width
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fullName: TinyLife.World.Tile.Width
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type: Field
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Width
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path: World/Tile.cs
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startLine: 35
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe width of each tile, in pixels\n"
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example: []
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syntax:
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content: public static readonly int Width
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return:
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type: System.Int32
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content.vb: Public Shared ReadOnly Width As Integer
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.World.Tile.Height
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commentId: F:TinyLife.World.Tile.Height
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id: Height
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: Height
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nameWithType: Tile.Height
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fullName: TinyLife.World.Tile.Height
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type: Field
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Height
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path: World/Tile.cs
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startLine: 39
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe height of each tile, in pixels\n"
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example: []
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syntax:
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content: public static readonly int Height
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return:
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type: System.Int32
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content.vb: Public Shared ReadOnly Height As Integer
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.World.Tile.ReferencePrice
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commentId: F:TinyLife.World.Tile.ReferencePrice
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id: ReferencePrice
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: ReferencePrice
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nameWithType: Tile.ReferencePrice
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fullName: TinyLife.World.Tile.ReferencePrice
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type: Field
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ReferencePrice
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path: World/Tile.cs
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startLine: 45
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe reference price for tiles.\nSince Grass is replaced by Concrete in a newly created room, the two tiles have to cost the same. This is that price.\nThis value is set to 5.\n"
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example: []
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syntax:
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content: public const int ReferencePrice = 5
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return:
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type: System.Int32
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content.vb: Public Const ReferencePrice As Integer = 5
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modifiers.csharp:
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- public
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- const
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modifiers.vb:
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- Public
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- Const
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- uid: TinyLife.World.Tile.BaseName
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commentId: F:TinyLife.World.Tile.BaseName
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id: BaseName
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: BaseName
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nameWithType: Tile.BaseName
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fullName: TinyLife.World.Tile.BaseName
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type: Field
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: BaseName
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path: World/Tile.cs
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startLine: 72
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe name of this type of tile. Whereas <xref href=\"TinyLife.World.Tile.Name\" data-throw-if-not-resolved=\"false\"></xref> has the index of its <xref href=\"TinyLife.World.Tile.Colors\" data-throw-if-not-resolved=\"false\"></xref> appended to it, this one is just the type's name.\n"
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example: []
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syntax:
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content: public readonly string BaseName
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return:
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type: System.String
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content.vb: Public ReadOnly BaseName As String
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.Tile.Name
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commentId: F:TinyLife.World.Tile.Name
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id: Name
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: Name
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nameWithType: Tile.Name
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fullName: TinyLife.World.Tile.Name
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type: Field
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Name
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path: World/Tile.cs
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startLine: 76
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe name of this specific tile. This is comprised of the <xref href=\"TinyLife.World.Tile.BaseName\" data-throw-if-not-resolved=\"false\"></xref> with the <xref href=\"TinyLife.World.Tile.Colors\" data-throw-if-not-resolved=\"false\"></xref>'s index attached to it.\n"
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example: []
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syntax:
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content: public readonly string Name
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return:
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type: System.String
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content.vb: Public ReadOnly Name As String
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.Tile.Price
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commentId: F:TinyLife.World.Tile.Price
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id: Price
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: Price
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nameWithType: Tile.Price
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fullName: TinyLife.World.Tile.Price
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type: Field
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Price
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path: World/Tile.cs
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startLine: 80
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe price of this tile\n"
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example: []
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syntax:
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content: public readonly int Price
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return:
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type: System.Int32
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content.vb: Public ReadOnly Price As Integer
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.Tile.ColorSchemes
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commentId: F:TinyLife.World.Tile.ColorSchemes
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id: ColorSchemes
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: ColorSchemes
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nameWithType: Tile.ColorSchemes
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fullName: TinyLife.World.Tile.ColorSchemes
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type: Field
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ColorSchemes
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path: World/Tile.cs
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startLine: 84
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe color scheme that this tile can have\n"
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example: []
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syntax:
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content: public readonly ColorScheme[] ColorSchemes
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return:
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type: TinyLife.Utilities.ColorScheme[]
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content.vb: Public ReadOnly ColorSchemes As ColorScheme()
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.Tile.Colors
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commentId: F:TinyLife.World.Tile.Colors
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id: Colors
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: Colors
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nameWithType: Tile.Colors
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fullName: TinyLife.World.Tile.Colors
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type: Field
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Colors
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path: World/Tile.cs
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startLine: 88
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe indices of the colors in each <xref href=\"TinyLife.World.Tile.ColorSchemes\" data-throw-if-not-resolved=\"false\"></xref> entry that this tile has\n"
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example: []
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syntax:
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content: public readonly int[] Colors
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return:
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type: System.Int32[]
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content.vb: Public ReadOnly Colors As Integer()
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.Tile.CanBuy
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commentId: F:TinyLife.World.Tile.CanBuy
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id: CanBuy
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: CanBuy
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nameWithType: Tile.CanBuy
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fullName: TinyLife.World.Tile.CanBuy
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type: Field
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: CanBuy
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path: World/Tile.cs
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startLine: 92
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nA field that indicates whether this tile can be bought without the "ShowNonBuyable" cheat enabled\n"
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example: []
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syntax:
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content: public readonly bool CanBuy
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return:
|
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type: System.Boolean
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content.vb: Public ReadOnly CanBuy As Boolean
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modifiers.csharp:
|
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- public
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|
- readonly
|
|
modifiers.vb:
|
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- Public
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- ReadOnly
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|
- uid: TinyLife.World.Tile.PathCostModifier
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commentId: F:TinyLife.World.Tile.PathCostModifier
|
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id: PathCostModifier
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parent: TinyLife.World.Tile
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|
langs:
|
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- csharp
|
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- vb
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name: PathCostModifier
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nameWithType: Tile.PathCostModifier
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fullName: TinyLife.World.Tile.PathCostModifier
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type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
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|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: PathCostModifier
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|
path: World/Tile.cs
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startLine: 97
|
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assemblies:
|
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- Tiny Life
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namespace: TinyLife.World
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|
summary: "\nA field that indicates the "cost" for pathfinding of this tile.\nThe default modifier is 1, and it should not be set to a value lower than that.\n"
|
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example: []
|
|
syntax:
|
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content: public readonly float PathCostModifier
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return:
|
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type: System.Single
|
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content.vb: Public ReadOnly PathCostModifier As Single
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|
modifiers.csharp:
|
|
- public
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.World.Tile.Natural
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commentId: F:TinyLife.World.Tile.Natural
|
|
id: Natural
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|
parent: TinyLife.World.Tile
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|
langs:
|
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- csharp
|
|
- vb
|
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name: Natural
|
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nameWithType: Tile.Natural
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|
fullName: TinyLife.World.Tile.Natural
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Natural
|
|
path: World/Tile.cs
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|
startLine: 102
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nA field that indicates whether this tile is considered natural.\nA natural tile is a tile that objects with the <xref href=\"TinyLife.Objects.ObjectCategory.NaturalGroundRequired\" data-throw-if-not-resolved=\"false\"></xref> category can be placed on.\n"
|
|
example: []
|
|
syntax:
|
|
content: public readonly bool Natural
|
|
return:
|
|
type: System.Boolean
|
|
content.vb: Public ReadOnly Natural As Boolean
|
|
modifiers.csharp:
|
|
- public
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
|
- uid: TinyLife.World.Tile.Icon
|
|
commentId: F:TinyLife.World.Tile.Icon
|
|
id: Icon
|
|
parent: TinyLife.World.Tile
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Icon
|
|
nameWithType: Tile.Icon
|
|
fullName: TinyLife.World.Tile.Icon
|
|
type: Field
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: master
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Icon
|
|
path: World/Tile.cs
|
|
startLine: 107
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nThe build mode icon for this object, which represents the category / theme / mod that it comes from.\nIf this value is nonnull, the icon will be displayed in the corner of the build mode button for this object.\n"
|
|
example: []
|
|
syntax:
|
|
content: public readonly TextureRegion Icon
|
|
return:
|
|
type: MLEM.Textures.TextureRegion
|
|
content.vb: Public ReadOnly Icon As TextureRegion
|
|
modifiers.csharp:
|
|
- public
|
|
- readonly
|
|
modifiers.vb:
|
|
- Public
|
|
- ReadOnly
|
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- uid: TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Nullable{MLEM.Misc.Direction2})
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commentId: M:TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Nullable{MLEM.Misc.Direction2})
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id: Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Nullable{MLEM.Misc.Direction2})
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: Draw(SpriteBatch, Vector2, Single, Single, Nullable<Direction2>)
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nameWithType: Tile.Draw(SpriteBatch, Vector2, Single, Single, Nullable<Direction2>)
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fullName: TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, System.Single, System.Single, System.Nullable<MLEM.Misc.Direction2>)
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type: Method
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Draw
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path: World/Tile.cs
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startLine: 132
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nDraws this tile at the given position in the world\n"
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example: []
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syntax:
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content: public void Draw(SpriteBatch batch, Vector2 drawPos, float depth, float scale, Direction2? cameraRotation = default(Direction2? ))
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parameters:
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- id: batch
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type: Microsoft.Xna.Framework.Graphics.SpriteBatch
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description: The sprite batch to use for drawing
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- id: drawPos
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type: Microsoft.Xna.Framework.Vector2
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description: The position, in screen space, to draw at
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- id: depth
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type: System.Single
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description: The depth to use for drawing
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- id: scale
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type: System.Single
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description: The scale to draw the tile with
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- id: cameraRotation
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type: System.Nullable{MLEM.Misc.Direction2}
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description: The camera rotation that this tile should be drawn with. Defaults to the current <xref href="TinyLife.Options.CameraRotation" data-throw-if-not-resolved="false"></xref>
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content.vb: Public Sub Draw(batch As SpriteBatch, drawPos As Vector2, depth As Single, scale As Single, cameraRotation As Direction2? = Nothing)
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overload: TinyLife.World.Tile.Draw*
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nameWithType.vb: Tile.Draw(SpriteBatch, Vector2, Single, Single, Nullable(Of Direction2))
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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fullName.vb: TinyLife.World.Tile.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, System.Single, System.Single, System.Nullable(Of MLEM.Misc.Direction2))
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name.vb: Draw(SpriteBatch, Vector2, Single, Single, Nullable(Of Direction2))
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- uid: TinyLife.World.Tile.Draw(MLEM.Misc.StaticSpriteBatch,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Nullable{MLEM.Misc.Direction2})
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commentId: M:TinyLife.World.Tile.Draw(MLEM.Misc.StaticSpriteBatch,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Nullable{MLEM.Misc.Direction2})
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id: Draw(MLEM.Misc.StaticSpriteBatch,Microsoft.Xna.Framework.Vector2,System.Single,System.Single,System.Nullable{MLEM.Misc.Direction2})
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: Draw(StaticSpriteBatch, Vector2, Single, Single, Nullable<Direction2>)
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nameWithType: Tile.Draw(StaticSpriteBatch, Vector2, Single, Single, Nullable<Direction2>)
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fullName: TinyLife.World.Tile.Draw(MLEM.Misc.StaticSpriteBatch, Microsoft.Xna.Framework.Vector2, System.Single, System.Single, System.Nullable<MLEM.Misc.Direction2>)
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type: Method
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Draw
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path: World/Tile.cs
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startLine: 142
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nDraws this tile at the given position in the world\n"
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example: []
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syntax:
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content: public void Draw(StaticSpriteBatch batch, Vector2 drawPos, float depth, float scale, Direction2? cameraRotation = default(Direction2? ))
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parameters:
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- id: batch
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type: MLEM.Misc.StaticSpriteBatch
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- id: drawPos
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type: Microsoft.Xna.Framework.Vector2
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description: The position, in screen space, to draw at
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- id: depth
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type: System.Single
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description: The depth to use for drawing
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- id: scale
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type: System.Single
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description: The scale to draw the tile with
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- id: cameraRotation
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type: System.Nullable{MLEM.Misc.Direction2}
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description: The camera rotation that this tile should be drawn with. Defaults to the current <xref href="TinyLife.Options.CameraRotation" data-throw-if-not-resolved="false"></xref>
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content.vb: Public Sub Draw(batch As StaticSpriteBatch, drawPos As Vector2, depth As Single, scale As Single, cameraRotation As Direction2? = Nothing)
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overload: TinyLife.World.Tile.Draw*
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nameWithType.vb: Tile.Draw(StaticSpriteBatch, Vector2, Single, Single, Nullable(Of Direction2))
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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fullName.vb: TinyLife.World.Tile.Draw(MLEM.Misc.StaticSpriteBatch, Microsoft.Xna.Framework.Vector2, System.Single, System.Single, System.Nullable(Of MLEM.Misc.Direction2))
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name.vb: Draw(StaticSpriteBatch, Vector2, Single, Single, Nullable(Of Direction2))
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- uid: TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
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commentId: M:TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
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id: DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single)
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: DrawUi(Element, SpriteBatch, Single)
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nameWithType: Tile.DrawUi(Element, SpriteBatch, Single)
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fullName: TinyLife.World.Tile.DrawUi(MLEM.Ui.Elements.Element, Microsoft.Xna.Framework.Graphics.SpriteBatch, System.Single)
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type: Method
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source:
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remote:
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path: TinyLife/World/Tile.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: DrawUi
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path: World/Tile.cs
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startLine: 157
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nDraws this tile on the given ui element, in ui space\n"
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example: []
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syntax:
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content: public void DrawUi(Element e, SpriteBatch batch, float drawScale = 0.4F)
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parameters:
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- id: e
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type: MLEM.Ui.Elements.Element
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description: The element to draw on
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- id: batch
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type: Microsoft.Xna.Framework.Graphics.SpriteBatch
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description: The sprite batch to use for drawing
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- id: drawScale
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type: System.Single
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description: The scale to draw the tile with. Defaults to 0.4.
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content.vb: Public Sub DrawUi(e As Element, batch As SpriteBatch, drawScale As Single = 0.4F)
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overload: TinyLife.World.Tile.DrawUi*
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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- uid: TinyLife.World.Tile.GetPrice
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commentId: M:TinyLife.World.Tile.GetPrice
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id: GetPrice
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parent: TinyLife.World.Tile
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langs:
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- csharp
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- vb
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name: GetPrice()
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nameWithType: Tile.GetPrice()
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fullName: TinyLife.World.Tile.GetPrice()
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type: Method
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source:
|
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remote:
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path: TinyLife/World/Tile.cs
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branch: master
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: GetPrice
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path: World/Tile.cs
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startLine: 164
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nReturns the price that this object can be bought or sold for.\nNote that, like in the case of the <xref href=\"TinyLife.Objects.Painting\" data-throw-if-not-resolved=\"false\"></xref>, the returned price isn't necessarily the full price that the object can be sold for. Instead, the price returned here should be the price that this object has when bought or sold from the <xref href=\"TinyLife.Tools.FurnitureTool\" data-throw-if-not-resolved=\"false\"></xref> or similar.\n"
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example: []
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syntax:
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content: public float GetPrice()
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return:
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type: System.Single
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description: The object's price
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content.vb: Public Function GetPrice As Single
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overload: TinyLife.World.Tile.GetPrice*
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implements:
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- TinyLife.World.IPricedObject.GetPrice
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modifiers.csharp:
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- public
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modifiers.vb:
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- Public
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- uid: TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion})
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commentId: M:TinyLife.World.Tile.Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion})
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id: Register(System.String,System.Int32,MLEM.Textures.TextureRegion,TinyLife.Utilities.ColorScheme[],System.Single,System.Boolean,System.Boolean,MLEM.Textures.TextureRegion,System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion})
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parent: TinyLife.World.Tile
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langs:
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- csharp
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|
- vb
|
|
name: Register(String, Int32, TextureRegion, ColorScheme[], Single, Boolean, Boolean, TextureRegion, Func<Direction2, TextureRegion>)
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nameWithType: Tile.Register(String, Int32, TextureRegion, ColorScheme[], Single, Boolean, Boolean, TextureRegion, Func<Direction2, TextureRegion>)
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fullName: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion, TinyLife.Utilities.ColorScheme[], System.Single, System.Boolean, System.Boolean, MLEM.Textures.TextureRegion, System.Func<MLEM.Misc.Direction2, MLEM.Textures.TextureRegion>)
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type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Tile.cs
|
|
branch: master
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|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Register
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path: World/Tile.cs
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startLine: 180
|
|
assemblies:
|
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- Tiny Life
|
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namespace: TinyLife.World
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summary: "\nRegisters a new tile with the given settings\n"
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|
example: []
|
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syntax:
|
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content: public static void Register(string name, int price, TextureRegion textureRegion, ColorScheme[] colors, float pathCostModifier = 1F, bool canBuy = true, bool natural = false, TextureRegion icon = null, Func<Direction2, TextureRegion> variations = null)
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parameters:
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|
- id: name
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type: System.String
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description: The name that the tile should have
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- id: price
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type: System.Int32
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description: The tile's price
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- id: textureRegion
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type: MLEM.Textures.TextureRegion
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description: The texture region that this tile should use for rendering
|
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- id: colors
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type: TinyLife.Utilities.ColorScheme[]
|
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description: The color scheme that this tile should have
|
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- id: pathCostModifier
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type: System.Single
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description: The path cost modifier, >= 1, that this tile should have
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- id: canBuy
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type: System.Boolean
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description: Whether or not the tile can be bought in the tile tool
|
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- id: natural
|
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type: System.Boolean
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description: Whether or not the tile is considered natural ground
|
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- id: icon
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type: MLEM.Textures.TextureRegion
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description: The build mode category icon of this object
|
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- id: variations
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type: System.Func{MLEM.Misc.Direction2,MLEM.Textures.TextureRegion}
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description: An optional set of variation textures that should be used based on the given camera rotation
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content.vb: Public Shared Sub Register(name As String, price As Integer, textureRegion As TextureRegion, colors As ColorScheme(), pathCostModifier As Single = 1F, canBuy As Boolean = True, natural As Boolean = False, icon As TextureRegion = Nothing, variations As Func(Of Direction2, TextureRegion) = Nothing)
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overload: TinyLife.World.Tile.Register*
|
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nameWithType.vb: Tile.Register(String, Int32, TextureRegion, ColorScheme(), Single, Boolean, Boolean, TextureRegion, Func(Of Direction2, TextureRegion))
|
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modifiers.csharp:
|
|
- public
|
|
- static
|
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modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.World.Tile.Register(System.String, System.Int32, MLEM.Textures.TextureRegion, TinyLife.Utilities.ColorScheme(), System.Single, System.Boolean, System.Boolean, MLEM.Textures.TextureRegion, System.Func(Of MLEM.Misc.Direction2, MLEM.Textures.TextureRegion))
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name.vb: Register(String, Int32, TextureRegion, ColorScheme(), Single, Boolean, Boolean, TextureRegion, Func(Of Direction2, TextureRegion))
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references:
|
|
- uid: TinyLife.World.Map
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|
commentId: T:TinyLife.World.Map
|
|
parent: TinyLife.World
|
|
name: Map
|
|
nameWithType: Map
|
|
fullName: TinyLife.World.Map
|
|
- uid: TinyLife.World
|
|
commentId: N:TinyLife.World
|
|
name: TinyLife.World
|
|
nameWithType: TinyLife.World
|
|
fullName: TinyLife.World
|
|
- uid: System.Object
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|
commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
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|
- uid: TinyLife.World.IPricedObject
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|
commentId: T:TinyLife.World.IPricedObject
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|
parent: TinyLife.World
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|
name: IPricedObject
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|
nameWithType: IPricedObject
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|
fullName: TinyLife.World.IPricedObject
|
|
- uid: System.Object.Equals(System.Object)
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commentId: M:System.Object.Equals(System.Object)
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parent: System.Object
|
|
isExternal: true
|
|
name: Equals(Object)
|
|
nameWithType: Object.Equals(Object)
|
|
fullName: System.Object.Equals(System.Object)
|
|
spec.csharp:
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|
- uid: System.Object.Equals(System.Object)
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|
name: Equals
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|
nameWithType: Object.Equals
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|
fullName: System.Object.Equals
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: System.Object
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: System.Object.Equals(System.Object)
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|
name: Equals
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|
nameWithType: Object.Equals
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|
fullName: System.Object.Equals
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: System.Object
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
commentId: M:System.Object.Equals(System.Object,System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
name: Equals(Object, Object)
|
|
nameWithType: Object.Equals(Object, Object)
|
|
fullName: System.Object.Equals(System.Object, System.Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
name: Equals
|
|
nameWithType: Object.Equals
|
|
fullName: System.Object.Equals
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: System.Object
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Object
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: System.Object.Equals(System.Object,System.Object)
|
|
name: Equals
|
|
nameWithType: Object.Equals
|
|
fullName: System.Object.Equals
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: System.Object
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
isExternal: true
|
|
- name: ', '
|
|
nameWithType: ', '
|
|
fullName: ', '
|
|
- uid: System.Object
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
isExternal: true
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: System.Object.GetHashCode
|
|
commentId: M:System.Object.GetHashCode
|
|
parent: System.Object
|
|
isExternal: true
|
|
name: GetHashCode()
|
|
nameWithType: Object.GetHashCode()
|
|
fullName: System.Object.GetHashCode()
|
|
spec.csharp:
|
|
- uid: System.Object.GetHashCode
|
|
name: GetHashCode
|
|
nameWithType: Object.GetHashCode
|
|
fullName: System.Object.GetHashCode
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: System.Object.GetHashCode
|
|
name: GetHashCode
|
|
nameWithType: Object.GetHashCode
|
|
fullName: System.Object.GetHashCode
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: System.Object.GetType
|
|
commentId: M:System.Object.GetType
|
|
parent: System.Object
|
|
isExternal: true
|
|
name: GetType()
|
|
nameWithType: Object.GetType()
|
|
fullName: System.Object.GetType()
|
|
spec.csharp:
|
|
- uid: System.Object.GetType
|
|
name: GetType
|
|
nameWithType: Object.GetType
|
|
fullName: System.Object.GetType
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
spec.vb:
|
|
- uid: System.Object.GetType
|
|
name: GetType
|
|
nameWithType: Object.GetType
|
|
fullName: System.Object.GetType
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- name: )
|
|
nameWithType: )
|
|
fullName: )
|
|
- uid: System.Object.MemberwiseClone
|
|
commentId: M:System.Object.MemberwiseClone
|
|
parent: System.Object
|
|
isExternal: true
|
|
name: MemberwiseClone()
|
|
nameWithType: Object.MemberwiseClone()
|
|
fullName: System.Object.MemberwiseClone()
|
|
spec.csharp:
|
|
- uid: System.Object.MemberwiseClone
|
|
name: MemberwiseClone
|
|
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fullName: MLEM.Misc
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commentId: Overload:TinyLife.World.Tile.DrawUi
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name: DrawUi
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nameWithType: Tile.DrawUi
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fullName: TinyLife.World.Tile.DrawUi
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commentId: T:MLEM.Ui.Elements.Element
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parent: MLEM.Ui.Elements
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nameWithType: Element
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fullName: MLEM.Ui.Elements.Element
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commentId: N:MLEM.Ui.Elements
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nameWithType: MLEM.Ui.Elements
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fullName: MLEM.Ui.Elements
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commentId: Overload:TinyLife.World.Tile.GetPrice
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name: GetPrice
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nameWithType: Tile.GetPrice
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fullName: TinyLife.World.Tile.GetPrice
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commentId: M:TinyLife.World.IPricedObject.GetPrice
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parent: TinyLife.World.IPricedObject
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name: GetPrice()
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