mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-12-23 15:09:23 +01:00
989 lines
38 KiB
YAML
Generated
989 lines
38 KiB
YAML
Generated
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.World.LockableAnimatedDoor
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commentId: T:TinyLife.World.LockableAnimatedDoor
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id: LockableAnimatedDoor
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parent: TinyLife.World
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children:
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- TinyLife.World.LockableAnimatedDoor.#ctor(TinyLife.World.OpeningType,System.Int32[])
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- TinyLife.World.LockableAnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
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- TinyLife.World.LockableAnimatedDoor.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)
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- TinyLife.World.LockableAnimatedDoor.Lock
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langs:
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- csharp
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- vb
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name: LockableAnimatedDoor
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nameWithType: LockableAnimatedDoor
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fullName: TinyLife.World.LockableAnimatedDoor
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type: Class
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: >-
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An opening is some sort of extrusion in a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref>, like a window or a door.
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Openings are created from their underlying <xref href="TinyLife.World.OpeningType" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: 'public class LockableAnimatedDoor : AnimatedDoor'
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content.vb: Public Class LockableAnimatedDoor Inherits AnimatedDoor
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inheritance:
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- System.Object
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- TinyLife.World.Opening
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- TinyLife.World.WalkableOpening
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- TinyLife.World.AnimatedDoor
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inheritedMembers:
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- TinyLife.World.AnimatedDoor.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
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- TinyLife.World.AnimatedDoor.IsOpen(TinyLife.World.Map,TinyLife.Objects.WallLike)
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- TinyLife.World.WalkableOpening.CanPlaceOn(TinyLife.Objects.FurnitureType)
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- TinyLife.World.Opening.Migrations
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- TinyLife.World.Opening.Type
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- TinyLife.World.Opening.Colors
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- TinyLife.World.Opening.Validate(TinyLife.Objects.WallLike,TinyLife.World.Map,TinyLife.Utilities.AppliedMigrations)
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- TinyLife.World.Opening.GetDescription
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.World.LockableAnimatedDoor.TinyLife.Utilities.Extensions.JsonCopy``1
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- uid: TinyLife.World.LockableAnimatedDoor.Lock
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commentId: F:TinyLife.World.LockableAnimatedDoor.Lock
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id: Lock
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parent: TinyLife.World.LockableAnimatedDoor
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langs:
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- csharp
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- vb
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name: Lock
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nameWithType: LockableAnimatedDoor.Lock
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fullName: TinyLife.World.LockableAnimatedDoor.Lock
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type: Field
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: The lock type that this door is locked with, or 0 if the door is not locked
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example: []
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syntax:
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content: >-
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[DataMember]
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public LockType Lock
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return:
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type: TinyLife.World.LockType
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content.vb: >-
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<DataMember>
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Public Lock As LockType
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attributes:
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- type: System.Runtime.Serialization.DataMemberAttribute
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ctor: System.Runtime.Serialization.DataMemberAttribute.#ctor
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arguments: []
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- uid: TinyLife.World.LockableAnimatedDoor.#ctor(TinyLife.World.OpeningType,System.Int32[])
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commentId: M:TinyLife.World.LockableAnimatedDoor.#ctor(TinyLife.World.OpeningType,System.Int32[])
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id: '#ctor(TinyLife.World.OpeningType,System.Int32[])'
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parent: TinyLife.World.LockableAnimatedDoor
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langs:
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- csharp
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- vb
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name: LockableAnimatedDoor(OpeningType, int[])
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nameWithType: LockableAnimatedDoor.LockableAnimatedDoor(OpeningType, int[])
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fullName: TinyLife.World.LockableAnimatedDoor.LockableAnimatedDoor(TinyLife.World.OpeningType, int[])
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type: Constructor
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: Creates a new opening from the given opening type and color
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example: []
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syntax:
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content: public LockableAnimatedDoor(OpeningType type, int[] colors)
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parameters:
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- id: type
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type: TinyLife.World.OpeningType
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description: The opening type
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- id: colors
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type: System.Int32[]
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description: The indices of the colors to use
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content.vb: Public Sub New(type As OpeningType, colors As Integer())
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overload: TinyLife.World.LockableAnimatedDoor.#ctor*
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nameWithType.vb: LockableAnimatedDoor.New(OpeningType, Integer())
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fullName.vb: TinyLife.World.LockableAnimatedDoor.New(TinyLife.World.OpeningType, Integer())
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name.vb: New(OpeningType, Integer())
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- uid: TinyLife.World.LockableAnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
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commentId: M:TinyLife.World.LockableAnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
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id: CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
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parent: TinyLife.World.LockableAnimatedDoor
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langs:
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- csharp
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- vb
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name: CanWalkThrough(Map, WallLike, MapObject)
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nameWithType: LockableAnimatedDoor.CanWalkThrough(Map, WallLike, MapObject)
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fullName: TinyLife.World.LockableAnimatedDoor.CanWalkThrough(TinyLife.World.Map, TinyLife.Objects.WallLike, TinyLife.Objects.MapObject)
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type: Method
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: >-
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Returns whether a <xref href="TinyLife.Objects.PersonLike" data-throw-if-not-resolved="false"></xref> is able to walk through a <xref href="TinyLife.Objects.WallLike" data-throw-if-not-resolved="false"></xref> that has this opening.
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This returns true for <xref href="TinyLife.World.WalkableOpening" data-throw-if-not-resolved="false"></xref> and <xref href="TinyLife.World.LockableAnimatedDoor" data-throw-if-not-resolved="false"></xref> and false for <xref href="TinyLife.World.Opening" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public override bool CanWalkThrough(Map map, WallLike wall, MapObject obj)
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parameters:
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- id: map
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type: TinyLife.World.Map
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- id: wall
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type: TinyLife.Objects.WallLike
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- id: obj
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type: TinyLife.Objects.MapObject
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return:
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type: System.Boolean
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description: ''
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content.vb: Public Overrides Function CanWalkThrough(map As Map, wall As WallLike, obj As MapObject) As Boolean
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overridden: TinyLife.World.AnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
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overload: TinyLife.World.LockableAnimatedDoor.CanWalkThrough*
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- uid: TinyLife.World.LockableAnimatedDoor.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)
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commentId: M:TinyLife.World.LockableAnimatedDoor.Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)
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id: Construct(TinyLife.World.OpeningType,System.Int32[],TinyLife.Objects.WallLike)
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parent: TinyLife.World.LockableAnimatedDoor
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langs:
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- csharp
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- vb
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name: Construct(OpeningType, int[], WallLike)
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nameWithType: LockableAnimatedDoor.Construct(OpeningType, int[], WallLike)
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fullName: TinyLife.World.LockableAnimatedDoor.Construct(TinyLife.World.OpeningType, int[], TinyLife.Objects.WallLike)
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type: Method
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: >-
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Constructs a new door with the given settings.
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This is a helper method that can be used through a method group when constructing a new <xref href="TinyLife.World.OpeningType" data-throw-if-not-resolved="false"></xref>.
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example: []
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syntax:
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content: public static LockableAnimatedDoor Construct(OpeningType type, int[] colors, WallLike wall)
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parameters:
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- id: type
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type: TinyLife.World.OpeningType
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description: The type.
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- id: colors
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type: System.Int32[]
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description: The colors.
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- id: wall
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type: TinyLife.Objects.WallLike
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description: The wall.
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return:
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type: TinyLife.World.LockableAnimatedDoor
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description: The constructed door.
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content.vb: Public Shared Function Construct(type As OpeningType, colors As Integer(), wall As WallLike) As LockableAnimatedDoor
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overload: TinyLife.World.LockableAnimatedDoor.Construct*
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nameWithType.vb: LockableAnimatedDoor.Construct(OpeningType, Integer(), WallLike)
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fullName.vb: TinyLife.World.LockableAnimatedDoor.Construct(TinyLife.World.OpeningType, Integer(), TinyLife.Objects.WallLike)
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name.vb: Construct(OpeningType, Integer(), WallLike)
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references:
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- uid: TinyLife.Objects.WallLike
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commentId: T:TinyLife.Objects.WallLike
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parent: TinyLife.Objects
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href: TinyLife.Objects.WallLike.html
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name: WallLike
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nameWithType: WallLike
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fullName: TinyLife.Objects.WallLike
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- uid: TinyLife.World.OpeningType
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commentId: T:TinyLife.World.OpeningType
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parent: TinyLife.World
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href: TinyLife.World.OpeningType.html
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name: OpeningType
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nameWithType: OpeningType
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fullName: TinyLife.World.OpeningType
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- uid: TinyLife.World
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commentId: N:TinyLife.World
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href: TinyLife.html
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name: TinyLife.World
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nameWithType: TinyLife.World
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fullName: TinyLife.World
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spec.csharp:
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- uid: TinyLife
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name: TinyLife
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href: TinyLife.html
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- name: .
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- uid: TinyLife.World
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name: World
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href: TinyLife.World.html
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spec.vb:
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- uid: TinyLife
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name: TinyLife
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href: TinyLife.html
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- name: .
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- uid: TinyLife.World
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name: World
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href: TinyLife.World.html
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- uid: System.Object
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commentId: T:System.Object
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parent: System
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.object
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name: object
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nameWithType: object
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fullName: object
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nameWithType.vb: Object
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fullName.vb: Object
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name.vb: Object
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- uid: TinyLife.World.Opening
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commentId: T:TinyLife.World.Opening
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parent: TinyLife.World
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href: TinyLife.World.Opening.html
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name: Opening
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nameWithType: Opening
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fullName: TinyLife.World.Opening
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- uid: TinyLife.World.WalkableOpening
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commentId: T:TinyLife.World.WalkableOpening
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parent: TinyLife.World
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href: TinyLife.World.WalkableOpening.html
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name: WalkableOpening
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nameWithType: WalkableOpening
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fullName: TinyLife.World.WalkableOpening
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- uid: TinyLife.World.AnimatedDoor
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commentId: T:TinyLife.World.AnimatedDoor
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parent: TinyLife.World
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href: TinyLife.World.AnimatedDoor.html
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name: AnimatedDoor
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nameWithType: AnimatedDoor
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fullName: TinyLife.World.AnimatedDoor
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- uid: TinyLife.World.AnimatedDoor.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
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commentId: M:TinyLife.World.AnimatedDoor.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
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parent: TinyLife.World.AnimatedDoor
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isExternal: true
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href: TinyLife.World.AnimatedDoor.html#TinyLife_World_AnimatedDoor_Draw_Microsoft_Xna_Framework_GameTime_Microsoft_Xna_Framework_Graphics_SpriteBatch_TinyLife_World_Map_TinyLife_Objects_WallLike_Microsoft_Xna_Framework_Vector2_System_Boolean_System_Single_System_Nullable_Microsoft_Xna_Framework_Color__
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name: Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, bool, float, Color?)
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nameWithType: AnimatedDoor.Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, bool, float, Color?)
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fullName: TinyLife.World.AnimatedDoor.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, TinyLife.World.Map, TinyLife.Objects.WallLike, Microsoft.Xna.Framework.Vector2, bool, float, Microsoft.Xna.Framework.Color?)
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nameWithType.vb: AnimatedDoor.Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, Boolean, Single, Color?)
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fullName.vb: TinyLife.World.AnimatedDoor.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, TinyLife.World.Map, TinyLife.Objects.WallLike, Microsoft.Xna.Framework.Vector2, Boolean, Single, Microsoft.Xna.Framework.Color?)
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name.vb: Draw(GameTime, SpriteBatch, Map, WallLike, Vector2, Boolean, Single, Color?)
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spec.csharp:
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- uid: TinyLife.World.AnimatedDoor.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
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name: Draw
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href: TinyLife.World.AnimatedDoor.html#TinyLife_World_AnimatedDoor_Draw_Microsoft_Xna_Framework_GameTime_Microsoft_Xna_Framework_Graphics_SpriteBatch_TinyLife_World_Map_TinyLife_Objects_WallLike_Microsoft_Xna_Framework_Vector2_System_Boolean_System_Single_System_Nullable_Microsoft_Xna_Framework_Color__
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- name: (
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- uid: Microsoft.Xna.Framework.GameTime
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name: GameTime
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isExternal: true
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- name: ','
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- name: " "
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- uid: Microsoft.Xna.Framework.Graphics.SpriteBatch
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name: SpriteBatch
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isExternal: true
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- name: ','
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- name: " "
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- uid: TinyLife.World.Map
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name: Map
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href: TinyLife.World.Map.html
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- name: ','
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- name: " "
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- uid: TinyLife.Objects.WallLike
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name: WallLike
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href: TinyLife.Objects.WallLike.html
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- name: ','
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- name: " "
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- uid: Microsoft.Xna.Framework.Vector2
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name: Vector2
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isExternal: true
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- name: ','
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- name: " "
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- uid: System.Boolean
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name: bool
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.boolean
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- name: ','
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- name: " "
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- uid: System.Single
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name: float
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.single
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- name: ','
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- name: " "
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- uid: Microsoft.Xna.Framework.Color
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name: Color
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isExternal: true
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- name: '?'
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- name: )
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spec.vb:
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- uid: TinyLife.World.AnimatedDoor.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,TinyLife.World.Map,TinyLife.Objects.WallLike,Microsoft.Xna.Framework.Vector2,System.Boolean,System.Single,System.Nullable{Microsoft.Xna.Framework.Color})
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name: Draw
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href: TinyLife.World.AnimatedDoor.html#TinyLife_World_AnimatedDoor_Draw_Microsoft_Xna_Framework_GameTime_Microsoft_Xna_Framework_Graphics_SpriteBatch_TinyLife_World_Map_TinyLife_Objects_WallLike_Microsoft_Xna_Framework_Vector2_System_Boolean_System_Single_System_Nullable_Microsoft_Xna_Framework_Color__
|
|
- name: (
|
|
- uid: Microsoft.Xna.Framework.GameTime
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|
name: GameTime
|
|
isExternal: true
|
|
- name: ','
|
|
- name: " "
|
|
- uid: Microsoft.Xna.Framework.Graphics.SpriteBatch
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|
name: SpriteBatch
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|
isExternal: true
|
|
- name: ','
|
|
- name: " "
|
|
- uid: TinyLife.World.Map
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name: Map
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href: TinyLife.World.Map.html
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- name: ','
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- name: " "
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- uid: TinyLife.Objects.WallLike
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name: WallLike
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href: TinyLife.Objects.WallLike.html
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|
- name: ','
|
|
- name: " "
|
|
- uid: Microsoft.Xna.Framework.Vector2
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name: Vector2
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|
isExternal: true
|
|
- name: ','
|
|
- name: " "
|
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- uid: System.Boolean
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name: Boolean
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isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.boolean
|
|
- name: ','
|
|
- name: " "
|
|
- uid: System.Single
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name: Single
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|
isExternal: true
|
|
href: https://learn.microsoft.com/dotnet/api/system.single
|
|
- name: ','
|
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- name: " "
|
|
- uid: Microsoft.Xna.Framework.Color
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name: Color
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isExternal: true
|
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- name: '?'
|
|
- name: )
|
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- uid: TinyLife.World.AnimatedDoor.IsOpen(TinyLife.World.Map,TinyLife.Objects.WallLike)
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commentId: M:TinyLife.World.AnimatedDoor.IsOpen(TinyLife.World.Map,TinyLife.Objects.WallLike)
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parent: TinyLife.World.AnimatedDoor
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href: TinyLife.World.AnimatedDoor.html#TinyLife_World_AnimatedDoor_IsOpen_TinyLife_World_Map_TinyLife_Objects_WallLike_
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name: IsOpen(Map, WallLike)
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|
nameWithType: AnimatedDoor.IsOpen(Map, WallLike)
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fullName: TinyLife.World.AnimatedDoor.IsOpen(TinyLife.World.Map, TinyLife.Objects.WallLike)
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spec.csharp:
|
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- uid: TinyLife.World.AnimatedDoor.IsOpen(TinyLife.World.Map,TinyLife.Objects.WallLike)
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name: IsOpen
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href: TinyLife.World.AnimatedDoor.html#TinyLife_World_AnimatedDoor_IsOpen_TinyLife_World_Map_TinyLife_Objects_WallLike_
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- name: (
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- uid: TinyLife.World.Map
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name: Map
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href: TinyLife.World.Map.html
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- name: ','
|
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- name: " "
|
|
- uid: TinyLife.Objects.WallLike
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name: WallLike
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href: TinyLife.Objects.WallLike.html
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- name: )
|
|
spec.vb:
|
|
- uid: TinyLife.World.AnimatedDoor.IsOpen(TinyLife.World.Map,TinyLife.Objects.WallLike)
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name: IsOpen
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|
href: TinyLife.World.AnimatedDoor.html#TinyLife_World_AnimatedDoor_IsOpen_TinyLife_World_Map_TinyLife_Objects_WallLike_
|
|
- name: (
|
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- uid: TinyLife.World.Map
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name: Map
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href: TinyLife.World.Map.html
|
|
- name: ','
|
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- name: " "
|
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- uid: TinyLife.Objects.WallLike
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name: WallLike
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href: TinyLife.Objects.WallLike.html
|
|
- name: )
|
|
- uid: TinyLife.World.WalkableOpening.CanPlaceOn(TinyLife.Objects.FurnitureType)
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|
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fullName: TinyLife.Utilities
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spec.csharp:
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- uid: TinyLife
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name: TinyLife
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href: TinyLife.html
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- name: .
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- uid: TinyLife.Utilities
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name: Utilities
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href: TinyLife.Utilities.html
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spec.vb:
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name: TinyLife
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href: TinyLife.html
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- name: .
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name: Utilities
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href: TinyLife.Utilities.html
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commentId: T:TinyLife.World.LockType
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parent: TinyLife.World
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href: TinyLife.World.LockType.html
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name: LockType
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nameWithType: LockType
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fullName: TinyLife.World.LockType
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commentId: Overload:TinyLife.World.LockableAnimatedDoor.#ctor
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href: TinyLife.World.LockableAnimatedDoor.html#TinyLife_World_LockableAnimatedDoor__ctor_TinyLife_World_OpeningType_System_Int32___
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name: LockableAnimatedDoor
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nameWithType: LockableAnimatedDoor.LockableAnimatedDoor
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nameWithType.vb: LockableAnimatedDoor.New
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fullName.vb: TinyLife.World.LockableAnimatedDoor.New
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name.vb: New
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- uid: System.Int32[]
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.int32
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name: int[]
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nameWithType: int[]
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fullName: int[]
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nameWithType.vb: Integer()
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fullName.vb: Integer()
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name.vb: Integer()
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spec.csharp:
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name: int
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.int32
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spec.vb:
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name: Integer
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isExternal: true
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href: https://learn.microsoft.com/dotnet/api/system.int32
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- name: )
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commentId: T:TinyLife.Objects.PersonLike
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parent: TinyLife.Objects
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href: TinyLife.Objects.PersonLike.html
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name: PersonLike
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nameWithType: PersonLike
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fullName: TinyLife.Objects.PersonLike
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commentId: T:TinyLife.World.LockableAnimatedDoor
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parent: TinyLife.World
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href: TinyLife.World.LockableAnimatedDoor.html
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name: LockableAnimatedDoor
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nameWithType: LockableAnimatedDoor
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fullName: TinyLife.World.LockableAnimatedDoor
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commentId: M:TinyLife.World.AnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
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parent: TinyLife.World.AnimatedDoor
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href: TinyLife.World.AnimatedDoor.html#TinyLife_World_AnimatedDoor_CanWalkThrough_TinyLife_World_Map_TinyLife_Objects_WallLike_TinyLife_Objects_MapObject_
|
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name: CanWalkThrough(Map, WallLike, MapObject)
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nameWithType: AnimatedDoor.CanWalkThrough(Map, WallLike, MapObject)
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fullName: TinyLife.World.AnimatedDoor.CanWalkThrough(TinyLife.World.Map, TinyLife.Objects.WallLike, TinyLife.Objects.MapObject)
|
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spec.csharp:
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- uid: TinyLife.World.AnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
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name: CanWalkThrough
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href: TinyLife.World.AnimatedDoor.html#TinyLife_World_AnimatedDoor_CanWalkThrough_TinyLife_World_Map_TinyLife_Objects_WallLike_TinyLife_Objects_MapObject_
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- name: (
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- uid: TinyLife.World.Map
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name: Map
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href: TinyLife.World.Map.html
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- name: ','
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- name: " "
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- uid: TinyLife.Objects.WallLike
|
|
name: WallLike
|
|
href: TinyLife.Objects.WallLike.html
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- name: ','
|
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- name: " "
|
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- uid: TinyLife.Objects.MapObject
|
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name: MapObject
|
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href: TinyLife.Objects.MapObject.html
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- name: )
|
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spec.vb:
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- uid: TinyLife.World.AnimatedDoor.CanWalkThrough(TinyLife.World.Map,TinyLife.Objects.WallLike,TinyLife.Objects.MapObject)
|
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name: CanWalkThrough
|
|
href: TinyLife.World.AnimatedDoor.html#TinyLife_World_AnimatedDoor_CanWalkThrough_TinyLife_World_Map_TinyLife_Objects_WallLike_TinyLife_Objects_MapObject_
|
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- name: (
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- uid: TinyLife.World.Map
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name: Map
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href: TinyLife.World.Map.html
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- name: ','
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- name: " "
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- uid: TinyLife.Objects.WallLike
|
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name: WallLike
|
|
href: TinyLife.Objects.WallLike.html
|
|
- name: ','
|
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- name: " "
|
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- uid: TinyLife.Objects.MapObject
|
|
name: MapObject
|
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href: TinyLife.Objects.MapObject.html
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|
- name: )
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- uid: TinyLife.World.LockableAnimatedDoor.CanWalkThrough*
|
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commentId: Overload:TinyLife.World.LockableAnimatedDoor.CanWalkThrough
|
|
href: TinyLife.World.LockableAnimatedDoor.html#TinyLife_World_LockableAnimatedDoor_CanWalkThrough_TinyLife_World_Map_TinyLife_Objects_WallLike_TinyLife_Objects_MapObject_
|
|
name: CanWalkThrough
|
|
nameWithType: LockableAnimatedDoor.CanWalkThrough
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fullName: TinyLife.World.LockableAnimatedDoor.CanWalkThrough
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- uid: TinyLife.World.Map
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commentId: T:TinyLife.World.Map
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|
parent: TinyLife.World
|
|
href: TinyLife.World.Map.html
|
|
name: Map
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nameWithType: Map
|
|
fullName: TinyLife.World.Map
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|
- uid: TinyLife.Objects.MapObject
|
|
commentId: T:TinyLife.Objects.MapObject
|
|
parent: TinyLife.Objects
|
|
href: TinyLife.Objects.MapObject.html
|
|
name: MapObject
|
|
nameWithType: MapObject
|
|
fullName: TinyLife.Objects.MapObject
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- uid: System.Boolean
|
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commentId: T:System.Boolean
|
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parent: System
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|
isExternal: true
|
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href: https://learn.microsoft.com/dotnet/api/system.boolean
|
|
name: bool
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nameWithType: bool
|
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fullName: bool
|
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nameWithType.vb: Boolean
|
|
fullName.vb: Boolean
|
|
name.vb: Boolean
|
|
- uid: TinyLife.World.LockableAnimatedDoor.Construct*
|
|
commentId: Overload:TinyLife.World.LockableAnimatedDoor.Construct
|
|
href: TinyLife.World.LockableAnimatedDoor.html#TinyLife_World_LockableAnimatedDoor_Construct_TinyLife_World_OpeningType_System_Int32___TinyLife_Objects_WallLike_
|
|
name: Construct
|
|
nameWithType: LockableAnimatedDoor.Construct
|
|
fullName: TinyLife.World.LockableAnimatedDoor.Construct
|