TinyLifeWeb/docs/api/TinyLife.Objects.FurnitureType.TypeSettings.yml
2023-05-26 15:16:22 +02:00

3200 lines
116 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: TinyLife.Objects.FurnitureType.TypeSettings
commentId: T:TinyLife.Objects.FurnitureType.TypeSettings
id: FurnitureType.TypeSettings
parent: TinyLife.Objects
children:
- TinyLife.Objects.FurnitureType.TypeSettings.#ctor(System.String,Microsoft.Xna.Framework.Point,TinyLife.Objects.ObjectCategory,System.Single,TinyLife.Utilities.ColorScheme[])
- TinyLife.Objects.FurnitureType.TypeSettings.ActionSpots
- TinyLife.Objects.FurnitureType.TypeSettings.BrokenBehavior
- TinyLife.Objects.FurnitureType.TypeSettings.BuyableVariations
- TinyLife.Objects.FurnitureType.TypeSettings.CanExecuteAction
- TinyLife.Objects.FurnitureType.TypeSettings.Categories
- TinyLife.Objects.FurnitureType.TypeSettings.ColorMap
- TinyLife.Objects.FurnitureType.TypeSettings.ColorSchemes
- TinyLife.Objects.FurnitureType.TypeSettings.ConstructedType
- TinyLife.Objects.FurnitureType.TypeSettings.DecorativeRating
- TinyLife.Objects.FurnitureType.TypeSettings.DefaultColors
- TinyLife.Objects.FurnitureType.TypeSettings.DefaultRotation
- TinyLife.Objects.FurnitureType.TypeSettings.DirtyOverlayTextureName
- TinyLife.Objects.FurnitureType.TypeSettings.DistanceFromObstructions
- TinyLife.Objects.FurnitureType.TypeSettings.EfficiencyModifier
- TinyLife.Objects.FurnitureType.TypeSettings.ElectricityRating
- TinyLife.Objects.FurnitureType.TypeSettings.GetData``1(System.String)
- TinyLife.Objects.FurnitureType.TypeSettings.GetDataKeys
- TinyLife.Objects.FurnitureType.TypeSettings.GetDisplayName
- TinyLife.Objects.FurnitureType.TypeSettings.HeldArmsOut
- TinyLife.Objects.FurnitureType.TypeSettings.HeldPivot
- TinyLife.Objects.FurnitureType.TypeSettings.Icon
- TinyLife.Objects.FurnitureType.TypeSettings.IsAllowedInSpot
- TinyLife.Objects.FurnitureType.TypeSettings.LightSettings
- TinyLife.Objects.FurnitureType.TypeSettings.Name
- TinyLife.Objects.FurnitureType.TypeSettings.ObjectSpots
- TinyLife.Objects.FurnitureType.TypeSettings.Price
- TinyLife.Objects.FurnitureType.TypeSettings.Reliability
- TinyLife.Objects.FurnitureType.TypeSettings.RestoreNeedModifier
- TinyLife.Objects.FurnitureType.TypeSettings.SetData(System.String,System.Object)
- TinyLife.Objects.FurnitureType.TypeSettings.SetData``1(System.String,``0)
- TinyLife.Objects.FurnitureType.TypeSettings.Size
- TinyLife.Objects.FurnitureType.TypeSettings.Tab
- TinyLife.Objects.FurnitureType.TypeSettings.TextureName
- TinyLife.Objects.FurnitureType.TypeSettings.Visibility
- TinyLife.Objects.FurnitureType.TypeSettings.WaterRating
langs:
- csharp
- vb
name: FurnitureType.TypeSettings
nameWithType: FurnitureType.TypeSettings
fullName: TinyLife.Objects.FurnitureType.TypeSettings
type: Struct
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: TypeSettings
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 408
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nA set of settings that define the properties of a <xref href=\"TinyLife.Objects.FurnitureType\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: 'public struct FurnitureType.TypeSettings : IGenericDataHolder'
content.vb: Public Structure FurnitureType.TypeSettings Implements IGenericDataHolder
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- System.ValueType.Equals(System.Object)
- System.ValueType.GetHashCode
- System.ValueType.ToString
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetType
- System.Object.ReferenceEquals(System.Object,System.Object)
extensionMethods:
- TinyLife.Objects.FurnitureType.TypeSettings.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Objects.FurnitureType.TypeSettings.Name
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.Name
id: Name
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: Name
nameWithType: FurnitureType.TypeSettings.Name
fullName: TinyLife.Objects.FurnitureType.TypeSettings.Name
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Name
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 413
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe name of the furniture type. Should be unique across all game content, including all mods.\n"
example: []
syntax:
content: public string Name
return:
type: System.String
content.vb: Public Name As String
- uid: TinyLife.Objects.FurnitureType.TypeSettings.Size
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.Size
id: Size
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: Size
nameWithType: FurnitureType.TypeSettings.Size
fullName: TinyLife.Objects.FurnitureType.TypeSettings.Size
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Size
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 417
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe size, in full tiles, that this furniture should take up\n"
example: []
syntax:
content: public Point Size
return:
type: Microsoft.Xna.Framework.Point
content.vb: Public Size As Point
- uid: TinyLife.Objects.FurnitureType.TypeSettings.Categories
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.Categories
id: Categories
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: Categories
nameWithType: FurnitureType.TypeSettings.Categories
fullName: TinyLife.Objects.FurnitureType.TypeSettings.Categories
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Categories
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 421
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nA set of <xref href=\"TinyLife.Objects.ObjectCategory\" data-throw-if-not-resolved=\"false\"></xref> flags that this furniture should have\n"
example: []
syntax:
content: public ObjectCategory Categories
return:
type: TinyLife.Objects.ObjectCategory
content.vb: Public Categories As ObjectCategory
- uid: TinyLife.Objects.FurnitureType.TypeSettings.ActionSpots
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.ActionSpots
id: ActionSpots
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: ActionSpots
nameWithType: FurnitureType.TypeSettings.ActionSpots
fullName: TinyLife.Objects.FurnitureType.TypeSettings.ActionSpots
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ActionSpots
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 426
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nAn array of <xref href=\"TinyLife.Objects.ActionSpot\" data-throw-if-not-resolved=\"false\"></xref> instances that this furniture type should have.\nBy default, every tile that this furniture covers has an action spot reachable from all sides.\n"
example: []
syntax:
content: public ActionSpot[] ActionSpots
return:
type: TinyLife.Objects.ActionSpot[]
content.vb: Public ActionSpots As ActionSpot()
- uid: TinyLife.Objects.FurnitureType.TypeSettings.ObjectSpots
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.ObjectSpots
id: ObjectSpots
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: ObjectSpots
nameWithType: FurnitureType.TypeSettings.ObjectSpots
fullName: TinyLife.Objects.FurnitureType.TypeSettings.ObjectSpots
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ObjectSpots
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 431
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nAn array of <xref href=\"TinyLife.Objects.ObjectSpot\" data-throw-if-not-resolved=\"false\"></xref> instances that this furniture type should have.\nBy default, there are no object spots.\n"
example: []
syntax:
content: public ObjectSpot[] ObjectSpots
return:
type: TinyLife.Objects.ObjectSpot[]
content.vb: Public ObjectSpots As ObjectSpot()
- uid: TinyLife.Objects.FurnitureType.TypeSettings.ColorSchemes
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.ColorSchemes
id: ColorSchemes
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: ColorSchemes
nameWithType: FurnitureType.TypeSettings.ColorSchemes
fullName: TinyLife.Objects.FurnitureType.TypeSettings.ColorSchemes
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ColorSchemes
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 436
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nAn array of color schemes that this furniture type should have.\nIf <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.ColorMap\" data-throw-if-not-resolved=\"false\"></xref> is not set, its value is determined automatically by the amount of color schemes supplied.\n"
example: []
syntax:
content: public ColorScheme[] ColorSchemes
return:
type: TinyLife.Utilities.ColorScheme[]
content.vb: Public ColorSchemes As ColorScheme()
- uid: TinyLife.Objects.FurnitureType.TypeSettings.ColorMap
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.ColorMap
id: ColorMap
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: ColorMap
nameWithType: FurnitureType.TypeSettings.ColorMap
fullName: TinyLife.Objects.FurnitureType.TypeSettings.ColorMap
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ColorMap
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 441
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nAn array of indices that determines which layers should use which color schemes.\nA furniture will always have the same amount of layers as there are color map entries.\n"
example: []
syntax:
content: public int[] ColorMap
return:
type: System.Int32[]
content.vb: Public ColorMap As Integer()
- uid: TinyLife.Objects.FurnitureType.TypeSettings.DefaultColors
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.DefaultColors
id: DefaultColors
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: DefaultColors
nameWithType: FurnitureType.TypeSettings.DefaultColors
fullName: TinyLife.Objects.FurnitureType.TypeSettings.DefaultColors
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: DefaultColors
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 446
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe default color selection for this furniture type.\nIf not specified, this defaults to the first entries in each of the <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.ColorSchemes\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public int[] DefaultColors
return:
type: System.Int32[]
content.vb: Public DefaultColors As Integer()
- uid: TinyLife.Objects.FurnitureType.TypeSettings.DefaultRotation
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.DefaultRotation
id: DefaultRotation
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: DefaultRotation
nameWithType: FurnitureType.TypeSettings.DefaultRotation
fullName: TinyLife.Objects.FurnitureType.TypeSettings.DefaultRotation
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: DefaultRotation
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 450
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe rotation that this furniture type should have when picked from the <xref href=\"TinyLife.Tools.FurnitureTool\" data-throw-if-not-resolved=\"false\"></xref>. <xref href=\"MLEM.Misc.Direction2.Up\" data-throw-if-not-resolved=\"false\"></xref> by default.\n"
example: []
syntax:
content: public Direction2 DefaultRotation
return:
type: MLEM.Misc.Direction2
content.vb: Public DefaultRotation As Direction2
- uid: TinyLife.Objects.FurnitureType.TypeSettings.ConstructedType
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.ConstructedType
id: ConstructedType
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: ConstructedType
nameWithType: FurnitureType.TypeSettings.ConstructedType
fullName: TinyLife.Objects.FurnitureType.TypeSettings.ConstructedType
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ConstructedType
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 456
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nA delegate to a <xref href=\"System.Type\" data-throw-if-not-resolved=\"false\"></xref> that is constructed when this furniture type is instantiated using <xref href=\"TinyLife.Objects.FurnitureType.Construct%60%601(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bSystem.Guid%7d)\" data-throw-if-not-resolved=\"false\"></xref>.\nThe type needs to have a constructor with the same signature as <xref href=\"TinyLife.Objects.Furniture.%23ctor(System.Guid%2cTinyLife.Objects.FurnitureType%2cSystem.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2)\" data-throw-if-not-resolved=\"false\"></xref>.\nIf this value is null, a <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> instance will be constructed from this type if its <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.Reliability\" data-throw-if-not-resolved=\"false\"></xref> is null, or a <xref href=\"TinyLife.Objects.BreakableFurniture\" data-throw-if-not-resolved=\"false\"></xref> instance if it is non-null.\n"
example: []
syntax:
content: public Type ConstructedType
return:
type: System.Type
content.vb: Public ConstructedType As Type
- uid: TinyLife.Objects.FurnitureType.TypeSettings.Price
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.Price
id: Price
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: Price
nameWithType: FurnitureType.TypeSettings.Price
fullName: TinyLife.Objects.FurnitureType.TypeSettings.Price
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Price
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 460
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe price that this furniture should have\n"
example: []
syntax:
content: public float Price
return:
type: System.Single
content.vb: Public Price As Single
- uid: TinyLife.Objects.FurnitureType.TypeSettings.BuyableVariations
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.BuyableVariations
id: BuyableVariations
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: BuyableVariations
nameWithType: FurnitureType.TypeSettings.BuyableVariations
fullName: TinyLife.Objects.FurnitureType.TypeSettings.BuyableVariations
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: BuyableVariations
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 466
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nAn array of actions that can modify the passed <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> instance to allow for multiple variations of it to be displayed as a group in the furniture tool similarly.\nThis is used, for example, for <xref href=\"TinyLife.Objects.FurnitureType.FoodPlate\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Objects.FurnitureType.CustomPainting\" data-throw-if-not-resolved=\"false\"></xref>.\nIf this is null or empty (the former of which it is by default), this furniture item will have no variations.\n"
example: []
syntax:
content: public Action<Furniture>[] BuyableVariations
return:
type: System.Action{TinyLife.Objects.Furniture}[]
content.vb: Public BuyableVariations As Action(Of Furniture)()
- uid: TinyLife.Objects.FurnitureType.TypeSettings.HeldPivot
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.HeldPivot
id: HeldPivot
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: HeldPivot
nameWithType: FurnitureType.TypeSettings.HeldPivot
fullName: TinyLife.Objects.FurnitureType.TypeSettings.HeldPivot
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: HeldPivot
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 471
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nWhether, when this object is held by a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref>, its textures should maintain their defined pivot points.\nIf this value is false, the item is centered, meaning that its center is in the person&apos;s hand.\n"
example: []
syntax:
content: public bool HeldPivot
return:
type: System.Boolean
content.vb: Public HeldPivot As Boolean
- uid: TinyLife.Objects.FurnitureType.TypeSettings.HeldArmsOut
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.HeldArmsOut
id: HeldArmsOut
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: HeldArmsOut
nameWithType: FurnitureType.TypeSettings.HeldArmsOut
fullName: TinyLife.Objects.FurnitureType.TypeSettings.HeldArmsOut
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: HeldArmsOut
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 476
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nWhether, when this object is held by a <xref href=\"TinyLife.Objects.Person\" data-throw-if-not-resolved=\"false\"></xref>, the <xref href=\"TinyLife.Objects.Pose.StandingArmsOut\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Objects.Pose.WalkingArmsOut\" data-throw-if-not-resolved=\"false\"></xref> poses should be used instead of the regular <xref href=\"TinyLife.Objects.Pose.Standing\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Objects.Pose.Walking\" data-throw-if-not-resolved=\"false\"></xref> poses.\nThis looks better for bigger objects like <xref href=\"TinyLife.Objects.FurnitureType.CustomPainting\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public bool HeldArmsOut
return:
type: System.Boolean
content.vb: Public HeldArmsOut As Boolean
- uid: TinyLife.Objects.FurnitureType.TypeSettings.DecorativeRating
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.DecorativeRating
id: DecorativeRating
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: DecorativeRating
nameWithType: FurnitureType.TypeSettings.DecorativeRating
fullName: TinyLife.Objects.FurnitureType.TypeSettings.DecorativeRating
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: DecorativeRating
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 483
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nA function that returns an integer for a given <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> instance of this type.\nThe integer represents the decoration (or prettiness) rating of the object. The rating determines some <xref href=\"TinyLife.Emotions.EmotionModifier\" data-throw-if-not-resolved=\"false\"></xref> values.\nA negative return value makes the object be perceived as ugly, whereas a positive rating makes the object be perceived as pretty.\nBy default, this function returns 0.\n"
example: []
syntax:
content: public Func<Furniture, int> DecorativeRating
return:
type: System.Func{TinyLife.Objects.Furniture,System.Int32}
content.vb: Public DecorativeRating As Func(Of Furniture, Integer)
- uid: TinyLife.Objects.FurnitureType.TypeSettings.Icon
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.Icon
id: Icon
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: Icon
nameWithType: FurnitureType.TypeSettings.Icon
fullName: TinyLife.Objects.FurnitureType.TypeSettings.Icon
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Icon
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 488
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe build mode icon for this object, which represents the category / theme / mod that it comes from.\nIf this value is nonnull, the icon will be displayed in the corner of the build mode button for this object.\n"
example: []
syntax:
content: public TextureRegion Icon
return:
type: MLEM.Textures.TextureRegion
content.vb: Public Icon As TextureRegion
- uid: TinyLife.Objects.FurnitureType.TypeSettings.Reliability
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.Reliability
id: Reliability
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: Reliability
nameWithType: FurnitureType.TypeSettings.Reliability
fullName: TinyLife.Objects.FurnitureType.TypeSettings.Reliability
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Reliability
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 494
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe reliability of this furniture item, which should be a value between 1 and 10.\nThis value defaults to null, menaing this object is non-breakable.\nNote that, if this value is non-null, <xref href=\"TinyLife.Objects.FurnitureType.Construct%60%601(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bSystem.Guid%7d)\" data-throw-if-not-resolved=\"false\"></xref> will construct a <xref href=\"TinyLife.Objects.BreakableFurniture\" data-throw-if-not-resolved=\"false\"></xref> by default.\n"
example: []
syntax:
content: public int? Reliability
return:
type: System.Nullable{System.Int32}
content.vb: Public Reliability As Integer?
- uid: TinyLife.Objects.FurnitureType.TypeSettings.BrokenBehavior
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.BrokenBehavior
id: BrokenBehavior
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: BrokenBehavior
nameWithType: FurnitureType.TypeSettings.BrokenBehavior
fullName: TinyLife.Objects.FurnitureType.TypeSettings.BrokenBehavior
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: BrokenBehavior
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 499
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nA set of <xref href=\"TinyLife.Objects.BreakableFurniture.BrokenBehavior\" data-throw-if-not-resolved=\"false\"></xref> that this object should have if it is broken.\nThis is only relevant if <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.Reliability\" data-throw-if-not-resolved=\"false\"></xref> is non-null.\n"
example: []
syntax:
content: public BreakableFurniture.BrokenBehavior BrokenBehavior
return:
type: TinyLife.Objects.BreakableFurniture.BrokenBehavior
content.vb: Public BrokenBehavior As BreakableFurniture.BrokenBehavior
- uid: TinyLife.Objects.FurnitureType.TypeSettings.ElectricityRating
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.ElectricityRating
id: ElectricityRating
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: ElectricityRating
nameWithType: FurnitureType.TypeSettings.ElectricityRating
fullName: TinyLife.Objects.FurnitureType.TypeSettings.ElectricityRating
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: ElectricityRating
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 504
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThis object&apos;s electricity rating. A higher electricity rating means the bills for the lot this object is on will be higher.\nThe electricity rating is also displayed in the furniture tool menu.\n"
example: []
syntax:
content: public float ElectricityRating
return:
type: System.Single
content.vb: Public ElectricityRating As Single
- uid: TinyLife.Objects.FurnitureType.TypeSettings.WaterRating
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.WaterRating
id: WaterRating
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: WaterRating
nameWithType: FurnitureType.TypeSettings.WaterRating
fullName: TinyLife.Objects.FurnitureType.TypeSettings.WaterRating
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: WaterRating
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 509
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThis object&apos;s water consumption rating. A higher water consumption rating means the bills for the lot this object is on will be higher.\nThe water consumption rating is also displayed in the furniture tool menu.\n"
example: []
syntax:
content: public float WaterRating
return:
type: System.Single
content.vb: Public WaterRating As Single
- uid: TinyLife.Objects.FurnitureType.TypeSettings.EfficiencyModifier
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.EfficiencyModifier
id: EfficiencyModifier
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: EfficiencyModifier
nameWithType: FurnitureType.TypeSettings.EfficiencyModifier
fullName: TinyLife.Objects.FurnitureType.TypeSettings.EfficiencyModifier
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: EfficiencyModifier
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 514
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThis object&apos;s efficiency modifier, which is multiplied with a person&apos;s efficiency if this object is an involved object in a person&apos;s current action.\nThis value is used in <xref href=\"TinyLife.Objects.Furniture.GetEfficiencyModifier(TinyLife.Objects.Person%2cTinyLife.Actions.ActionInfo%2cSystem.Boolean%2cTinyLife.Skills.SkillType%2cSystem.Single)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public float EfficiencyModifier
return:
type: System.Single
content.vb: Public EfficiencyModifier As Single
- uid: TinyLife.Objects.FurnitureType.TypeSettings.RestoreNeedModifier
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.RestoreNeedModifier
id: RestoreNeedModifier
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: RestoreNeedModifier
nameWithType: FurnitureType.TypeSettings.RestoreNeedModifier
fullName: TinyLife.Objects.FurnitureType.TypeSettings.RestoreNeedModifier
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: RestoreNeedModifier
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 519
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThis object&apos;s need restoration modifier, which is multiplied with a person&apos;s need restoration speed if this object is an involved object in a person&apos;s current action.\nThis value is used in <xref href=\"TinyLife.Objects.Furniture.GetRestoreNeedModifier(TinyLife.Objects.Person%2cTinyLife.Actions.ActionInfo%2cSystem.Boolean%2cTinyLife.NeedType)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public float RestoreNeedModifier
return:
type: System.Single
content.vb: Public RestoreNeedModifier As Single
- uid: TinyLife.Objects.FurnitureType.TypeSettings.Visibility
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.Visibility
id: Visibility
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: Visibility
nameWithType: FurnitureType.TypeSettings.Visibility
fullName: TinyLife.Objects.FurnitureType.TypeSettings.Visibility
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Visibility
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 525
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe visibility settings for this furniture type.\nThe visibility determines whether this object gets culled if the camera is far away, etc.\nThis value defaults to <xref href=\"TinyLife.Objects.Visibility.WhenVisible\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public Visibility Visibility
return:
type: TinyLife.Objects.Visibility
content.vb: Public Visibility As Visibility
- uid: TinyLife.Objects.FurnitureType.TypeSettings.Tab
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.Tab
id: Tab
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: Tab
nameWithType: FurnitureType.TypeSettings.Tab
fullName: TinyLife.Objects.FurnitureType.TypeSettings.Tab
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Tab
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 530
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe <xref href=\"TinyLife.Tools.FurnitureTool\" data-throw-if-not-resolved=\"false\"></xref> tab that this object should display in.\nThis value defaults to the tab returned by <xref href=\"TinyLife.Utilities.Extensions.GetDefaultTab(TinyLife.Objects.ObjectCategory)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public FurnitureTool.Tab Tab
return:
type: TinyLife.Tools.FurnitureTool.Tab
content.vb: Public Tab As FurnitureTool.Tab
- uid: TinyLife.Objects.FurnitureType.TypeSettings.TextureName
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.TextureName
id: TextureName
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: TextureName
nameWithType: FurnitureType.TypeSettings.TextureName
fullName: TinyLife.Objects.FurnitureType.TypeSettings.TextureName
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: TextureName
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 535
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe name of the base texture that this furniture type should use.\nIf this is not explicitly set, it defaults to this furniture type&apos;s <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.Name\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public string TextureName
return:
type: System.String
content.vb: Public TextureName As String
- uid: TinyLife.Objects.FurnitureType.TypeSettings.LightSettings
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.LightSettings
id: LightSettings
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: LightSettings
nameWithType: FurnitureType.TypeSettings.LightSettings
fullName: TinyLife.Objects.FurnitureType.TypeSettings.LightSettings
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: LightSettings
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 540
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe light settings for an instance of this furniture type.\nNote that, if this value is set, <xref href=\"TinyLife.Objects.FurnitureType.Construct%60%601(System.Int32%5b%5d%2cTinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cSystem.Nullable%7bSystem.Guid%7d)\" data-throw-if-not-resolved=\"false\"></xref> will automatically construct an instance of <xref href=\"TinyLife.Objects.LightFurniture\" data-throw-if-not-resolved=\"false\"></xref>, and any custom <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.ConstructedType\" data-throw-if-not-resolved=\"false\"></xref> should extend <xref href=\"TinyLife.Objects.LightFurniture\" data-throw-if-not-resolved=\"false\"></xref> as well.\n"
example: []
syntax:
content: public LightFurniture.Settings LightSettings
return:
type: TinyLife.Objects.LightFurniture.Settings
content.vb: Public LightSettings As LightFurniture.Settings
- uid: TinyLife.Objects.FurnitureType.TypeSettings.DirtyOverlayTextureName
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.DirtyOverlayTextureName
id: DirtyOverlayTextureName
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: DirtyOverlayTextureName
nameWithType: FurnitureType.TypeSettings.DirtyOverlayTextureName
fullName: TinyLife.Objects.FurnitureType.TypeSettings.DirtyOverlayTextureName
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: DirtyOverlayTextureName
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 547
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe name of an overlay texture that should be drawn on top of this object if it is <xref href=\"TinyLife.Objects.Furniture.Dirty\" data-throw-if-not-resolved=\"false\"></xref>.\nGiving this field a value will automatically allow the object to get dirty after a while of being used.\nThe textures loaded through this texture name act similarly to the ones loaded through <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.TextureName\" data-throw-if-not-resolved=\"false\"></xref>, in that they adhere to the object&apos;s possible rotations, and have the same amount of layers as <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.ColorMap\" data-throw-if-not-resolved=\"false\"></xref> has entries.\nBy default, the texture to use is &quot;approximated&quot; using <xref href=\"TinyLife.Utilities.Extensions.GetDefaultDirtyOverlayTextureName(TinyLife.Objects.ObjectCategory)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public string DirtyOverlayTextureName
return:
type: System.String
content.vb: Public DirtyOverlayTextureName As String
- uid: TinyLife.Objects.FurnitureType.TypeSettings.DistanceFromObstructions
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.DistanceFromObstructions
id: DistanceFromObstructions
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: DistanceFromObstructions
nameWithType: FurnitureType.TypeSettings.DistanceFromObstructions
fullName: TinyLife.Objects.FurnitureType.TypeSettings.DistanceFromObstructions
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: DistanceFromObstructions
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 553
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nA minimum distance from obstructions (walls and roofs) that this object has to have to be placed.\nThis value is used in <xref href=\"TinyLife.Objects.FurnitureType.GetWallsInTheWay(TinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cMLEM.Misc.Direction2%2cSystem.Collections.Generic.ICollection%7bTinyLife.World.Wall%7d)\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.Objects.FurnitureType.GetRoofingInTheWay(TinyLife.World.Map%2cMicrosoft.Xna.Framework.Vector2%2cMLEM.Misc.Direction2%2cSystem.Collections.Generic.ICollection%7bTinyLife.World.Roof%7d)\" data-throw-if-not-resolved=\"false\"></xref> by inflating the object&apos;s <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.Size\" data-throw-if-not-resolved=\"false\"></xref>.\nThis value defaults to 0, and it is used by objects like trees.\n"
example: []
syntax:
content: public int DistanceFromObstructions
return:
type: System.Int32
content.vb: Public DistanceFromObstructions As Integer
- uid: TinyLife.Objects.FurnitureType.TypeSettings.GetDisplayName
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.GetDisplayName
id: GetDisplayName
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: GetDisplayName
nameWithType: FurnitureType.TypeSettings.GetDisplayName
fullName: TinyLife.Objects.FurnitureType.TypeSettings.GetDisplayName
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetDisplayName
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 558
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nA function that is used in <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings.GetDisplayName\" data-throw-if-not-resolved=\"false\"></xref> to determine the display name that this furniture type&apos;s instances should have.\nNote that, when this function is invoked, the <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> instance passed may be null.\n"
example: []
syntax:
content: public Func<string, Furniture, string> GetDisplayName
return:
type: System.Func{System.String,TinyLife.Objects.Furniture,System.String}
content.vb: Public GetDisplayName As Func(Of String, Furniture, String)
- uid: TinyLife.Objects.FurnitureType.TypeSettings.CanExecuteAction
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.CanExecuteAction
id: CanExecuteAction
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: CanExecuteAction
nameWithType: FurnitureType.TypeSettings.CanExecuteAction
fullName: TinyLife.Objects.FurnitureType.TypeSettings.CanExecuteAction
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanExecuteAction
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 563
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nA function that can be used to allow or disallow certain <xref href=\"TinyLife.Actions.ActionType\" data-throw-if-not-resolved=\"false\"></xref> instances to execute or not.\nBy default, this function is null, meaning no special conditions are created by this <xref href=\"TinyLife.Objects.FurnitureType\" data-throw-if-not-resolved=\"false\"></xref>, and all actions that themselves are valid can be executed on this furniture item.\n"
example: []
syntax:
content: public Func<(ActionType Type, ActionInfo Info, bool Automatic, bool IsAuxiliary), CanExecuteResult> CanExecuteAction
return:
type: System.Func{System.ValueTuple{TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,System.Boolean},TinyLife.Actions.CanExecuteResult}
content.vb: Public CanExecuteAction As Func(Of (Type As ActionType, Info As ActionInfo, Automatic As Boolean, IsAuxiliary As Boolean), CanExecuteResult)
- uid: TinyLife.Objects.FurnitureType.TypeSettings.IsAllowedInSpot
commentId: F:TinyLife.Objects.FurnitureType.TypeSettings.IsAllowedInSpot
id: IsAllowedInSpot
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: IsAllowedInSpot
nameWithType: FurnitureType.TypeSettings.IsAllowedInSpot
fullName: TinyLife.Objects.FurnitureType.TypeSettings.IsAllowedInSpot
type: Field
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsAllowedInSpot
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 568
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nA function that can be used to allow or disallow this object to be slotted into an <xref href=\"TinyLife.Objects.ObjectSpot\" data-throw-if-not-resolved=\"false\"></xref> on a given <xref href=\"TinyLife.Objects.Furniture\" data-throw-if-not-resolved=\"false\"></xref> instance.\nBy default, this function is null, meaning no special conditions are created by this <xref href=\"TinyLife.Objects.FurnitureType\" data-throw-if-not-resolved=\"false\"></xref>, and all object spots that allow this object will be able to accept it.\n"
example: []
syntax:
content: public Func<(Furniture Parent, ObjectSpot Spot), bool> IsAllowedInSpot
return:
type: System.Func{System.ValueTuple{TinyLife.Objects.Furniture,TinyLife.Objects.ObjectSpot},System.Boolean}
content.vb: Public IsAllowedInSpot As Func(Of (Parent As Furniture, Spot As ObjectSpot), Boolean)
- uid: TinyLife.Objects.FurnitureType.TypeSettings.#ctor(System.String,Microsoft.Xna.Framework.Point,TinyLife.Objects.ObjectCategory,System.Single,TinyLife.Utilities.ColorScheme[])
commentId: M:TinyLife.Objects.FurnitureType.TypeSettings.#ctor(System.String,Microsoft.Xna.Framework.Point,TinyLife.Objects.ObjectCategory,System.Single,TinyLife.Utilities.ColorScheme[])
id: '#ctor(System.String,Microsoft.Xna.Framework.Point,TinyLife.Objects.ObjectCategory,System.Single,TinyLife.Utilities.ColorScheme[])'
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: TypeSettings(string, Point, ObjectCategory, float, params ColorScheme[])
nameWithType: FurnitureType.TypeSettings.TypeSettings(string, Point, ObjectCategory, float, params ColorScheme[])
fullName: TinyLife.Objects.FurnitureType.TypeSettings.TypeSettings(string, Microsoft.Xna.Framework.Point, TinyLife.Objects.ObjectCategory, float, params TinyLife.Utilities.ColorScheme[])
type: Constructor
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 580
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nInitializes a new <xref href=\"TinyLife.Objects.FurnitureType.TypeSettings\" data-throw-if-not-resolved=\"false\"></xref> instance with the given data\n"
example: []
syntax:
content: public TypeSettings(string name, Point size, ObjectCategory categories, float price, params ColorScheme[] colorSchemes)
parameters:
- id: name
type: System.String
description: The name that this furniture type should have
- id: size
type: Microsoft.Xna.Framework.Point
description: The size that this furniture type should have
- id: categories
type: TinyLife.Objects.ObjectCategory
description: The categories that this furniture type should have
- id: price
type: System.Single
description: The price of this furniture type
- id: colorSchemes
type: TinyLife.Utilities.ColorScheme[]
description: The color schemes that this furniture type should have. Cannot be empty.
content.vb: Public Sub New(name As String, size As Point, categories As ObjectCategory, price As Single, ParamArray colorSchemes As ColorScheme())
overload: TinyLife.Objects.FurnitureType.TypeSettings.#ctor*
nameWithType.vb: FurnitureType.TypeSettings.New(String, Point, ObjectCategory, Single, ParamArray ColorScheme())
fullName.vb: TinyLife.Objects.FurnitureType.TypeSettings.New(String, Microsoft.Xna.Framework.Point, TinyLife.Objects.ObjectCategory, Single, ParamArray TinyLife.Utilities.ColorScheme())
name.vb: New(String, Point, ObjectCategory, Single, ParamArray ColorScheme())
- uid: TinyLife.Objects.FurnitureType.TypeSettings.SetData(System.String,System.Object)
commentId: M:TinyLife.Objects.FurnitureType.TypeSettings.SetData(System.String,System.Object)
id: SetData(System.String,System.Object)
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: SetData(string, object)
nameWithType: FurnitureType.TypeSettings.SetData(string, object)
fullName: TinyLife.Objects.FurnitureType.TypeSettings.SetData(string, object)
type: Method
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SetData
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 601
assemblies:
- Tiny Life
namespace: TinyLife.Objects
example: []
syntax:
content: public void SetData(string key, object data)
parameters:
- id: key
type: System.String
- id: data
type: System.Object
content.vb: Public Sub SetData(key As String, data As Object)
overload: TinyLife.Objects.FurnitureType.TypeSettings.SetData*
implements:
- MLEM.Misc.IGenericDataHolder.SetData(System.String,System.Object)
nameWithType.vb: FurnitureType.TypeSettings.SetData(String, Object)
fullName.vb: TinyLife.Objects.FurnitureType.TypeSettings.SetData(String, Object)
name.vb: SetData(String, Object)
- uid: TinyLife.Objects.FurnitureType.TypeSettings.SetData``1(System.String,``0)
commentId: M:TinyLife.Objects.FurnitureType.TypeSettings.SetData``1(System.String,``0)
id: SetData``1(System.String,``0)
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: SetData<T>(string, T)
nameWithType: FurnitureType.TypeSettings.SetData<T>(string, T)
fullName: TinyLife.Objects.FurnitureType.TypeSettings.SetData<T>(string, T)
type: Method
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SetData
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 606
assemblies:
- Tiny Life
namespace: TinyLife.Objects
example: []
syntax:
content: public void SetData<T>(string key, T data)
parameters:
- id: key
type: System.String
- id: data
type: '{T}'
typeParameters:
- id: T
content.vb: Public Sub SetData(Of T)(key As String, data As T)
overload: TinyLife.Objects.FurnitureType.TypeSettings.SetData*
implements:
- MLEM.Misc.IGenericDataHolder.SetData``1(System.String,{T})
nameWithType.vb: FurnitureType.TypeSettings.SetData(Of T)(String, T)
fullName.vb: TinyLife.Objects.FurnitureType.TypeSettings.SetData(Of T)(String, T)
name.vb: SetData(Of T)(String, T)
- uid: TinyLife.Objects.FurnitureType.TypeSettings.GetData``1(System.String)
commentId: M:TinyLife.Objects.FurnitureType.TypeSettings.GetData``1(System.String)
id: GetData``1(System.String)
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: GetData<T>(string)
nameWithType: FurnitureType.TypeSettings.GetData<T>(string)
fullName: TinyLife.Objects.FurnitureType.TypeSettings.GetData<T>(string)
type: Method
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetData
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 612
assemblies:
- Tiny Life
namespace: TinyLife.Objects
example: []
syntax:
content: public readonly T GetData<T>(string key)
parameters:
- id: key
type: System.String
typeParameters:
- id: T
return:
type: '{T}'
content.vb: Public Function GetData(Of T)(key As String) As T
overload: TinyLife.Objects.FurnitureType.TypeSettings.GetData*
implements:
- MLEM.Misc.IGenericDataHolder.GetData``1(System.String)
nameWithType.vb: FurnitureType.TypeSettings.GetData(Of T)(String)
fullName.vb: TinyLife.Objects.FurnitureType.TypeSettings.GetData(Of T)(String)
name.vb: GetData(Of T)(String)
- uid: TinyLife.Objects.FurnitureType.TypeSettings.GetDataKeys
commentId: M:TinyLife.Objects.FurnitureType.TypeSettings.GetDataKeys
id: GetDataKeys
parent: TinyLife.Objects.FurnitureType.TypeSettings
langs:
- csharp
- vb
name: GetDataKeys()
nameWithType: FurnitureType.TypeSettings.GetDataKeys()
fullName: TinyLife.Objects.FurnitureType.TypeSettings.GetDataKeys()
type: Method
source:
remote:
path: TinyLife/Objects/FurnitureType.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetDataKeys
path: ../TinyLife/Objects/FurnitureType.cs
startLine: 617
assemblies:
- Tiny Life
namespace: TinyLife.Objects
example: []
syntax:
content: public readonly IEnumerable<string> GetDataKeys()
return:
type: System.Collections.Generic.IEnumerable{System.String}
content.vb: Public Function GetDataKeys() As IEnumerable(Of String)
overload: TinyLife.Objects.FurnitureType.TypeSettings.GetDataKeys*
implements:
- MLEM.Misc.IGenericDataHolder.GetDataKeys
references:
- uid: TinyLife.Objects.FurnitureType
commentId: T:TinyLife.Objects.FurnitureType
parent: TinyLife.Objects
name: FurnitureType
nameWithType: FurnitureType
fullName: TinyLife.Objects.FurnitureType
- uid: TinyLife.Objects
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