mirror of
https://github.com/Ellpeck/TinyLifeWeb.git
synced 2024-12-23 07:09:22 +01:00
1679 lines
62 KiB
YAML
1679 lines
62 KiB
YAML
### YamlMime:ManagedReference
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items:
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- uid: TinyLife.World.Wallpaper
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commentId: T:TinyLife.World.Wallpaper
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id: Wallpaper
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parent: TinyLife.World
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children:
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- TinyLife.World.Wallpaper.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,System.Int32[],TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[])
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- TinyLife.World.Wallpaper.BaseName
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- TinyLife.World.Wallpaper.Colors
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- TinyLife.World.Wallpaper.ColorSchemes
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- TinyLife.World.Wallpaper.DefaultColors
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- TinyLife.World.Wallpaper.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,TinyLife.World.WallMode,System.Boolean,System.Boolean,System.Single,System.Single,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Color})
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- TinyLife.World.Wallpaper.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.GameTime,System.Single)
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- TinyLife.World.Wallpaper.GetPrice
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- TinyLife.World.Wallpaper.Icon
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- TinyLife.World.Wallpaper.Name
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- TinyLife.World.Wallpaper.Price
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- TinyLife.World.Wallpaper.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,MLEM.Textures.TextureRegion,System.Nullable{System.Int32},System.Type)
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- TinyLife.World.Wallpaper.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[],System.Type)
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- TinyLife.World.Wallpaper.Wallpapers
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langs:
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- csharp
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- vb
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name: Wallpaper
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nameWithType: Wallpaper
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fullName: TinyLife.World.Wallpaper
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type: Class
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: 0.29.3-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Wallpaper
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 20
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nA wallpaper is a single-instanced object that can be attached to a <xref href=\"TinyLife.World.Wall\" data-throw-if-not-resolved=\"false\"></xref>, which makes the wall render a different texture.\nTo register custom wallpapers, use <xref href=\"TinyLife.World.Wallpaper.Register(System.String%2cSystem.Int32%2cSystem.Collections.Generic.Dictionary%7bMicrosoft.Xna.Framework.Point%2cMLEM.Textures.TextureRegion%7d%2cMicrosoft.Xna.Framework.Point%2cTinyLife.Utilities.ColorScheme%2cMLEM.Textures.TextureRegion%2cSystem.Nullable%7bSystem.Int32%7d%2cSystem.Type)\" data-throw-if-not-resolved=\"false\"></xref>. Note that registered wallpapers need to use a texture generated by <xref href=\"TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D%2cSystem.Int32%2cSystem.Int32%2cMLEM.Data.RuntimeTexturePacker%2cSystem.Action%7bSystem.Collections.Generic.Dictionary%7bMicrosoft.Xna.Framework.Point%2cMLEM.Textures.TextureRegion%7d%7d)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: >-
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[JsonConverter(typeof(Wallpaper.Converter))]
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public class Wallpaper : IPricedObject
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content.vb: >-
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<JsonConverter(GetType(Wallpaper.Converter))>
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Public Class Wallpaper
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Implements IPricedObject
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inheritance:
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- System.Object
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implements:
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- TinyLife.World.IPricedObject
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inheritedMembers:
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- System.Object.Equals(System.Object)
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- System.Object.Equals(System.Object,System.Object)
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- System.Object.GetHashCode
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- System.Object.GetType
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- System.Object.MemberwiseClone
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- System.Object.ReferenceEquals(System.Object,System.Object)
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- System.Object.ToString
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extensionMethods:
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- TinyLife.World.Wallpaper.TinyLife.Utilities.Extensions.JsonCopy``1
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modifiers.csharp:
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- public
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- class
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modifiers.vb:
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- Public
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- Class
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- uid: TinyLife.World.Wallpaper.Wallpapers
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commentId: F:TinyLife.World.Wallpaper.Wallpapers
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id: Wallpapers
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: Wallpapers
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nameWithType: Wallpaper.Wallpapers
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fullName: TinyLife.World.Wallpaper.Wallpapers
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type: Field
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: 0.29.3-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Wallpapers
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 28
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe registry for all <xref href=\"TinyLife.World.Wallpaper\" data-throw-if-not-resolved=\"false\"></xref> objects in the game and mods.\nUse <xref href=\"TinyLife.World.Wallpaper.Register(System.String%2cSystem.Int32%2cSystem.Collections.Generic.Dictionary%7bMicrosoft.Xna.Framework.Point%2cMLEM.Textures.TextureRegion%7d%2cMicrosoft.Xna.Framework.Point%2cTinyLife.Utilities.ColorScheme%2cMLEM.Textures.TextureRegion%2cSystem.Nullable%7bSystem.Int32%7d%2cSystem.Type)\" data-throw-if-not-resolved=\"false\"></xref> to register custom wallpapers.\n"
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example: []
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syntax:
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content: public static readonly ReadOnlyDictionary<string, Wallpaper[]> Wallpapers
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return:
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type: System.Collections.ObjectModel.ReadOnlyDictionary{System.String,TinyLife.World.Wallpaper[]}
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content.vb: Public Shared ReadOnly Wallpapers As ReadOnlyDictionary(Of String, Wallpaper())
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modifiers.csharp:
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- public
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- static
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- readonly
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modifiers.vb:
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- Public
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- Shared
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- ReadOnly
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- uid: TinyLife.World.Wallpaper.BaseName
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commentId: F:TinyLife.World.Wallpaper.BaseName
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id: BaseName
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: BaseName
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nameWithType: Wallpaper.BaseName
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fullName: TinyLife.World.Wallpaper.BaseName
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type: Field
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: 0.29.3-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: BaseName
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 54
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe name of this type of wallpaper. Whereas <xref href=\"TinyLife.World.Wallpaper.Name\" data-throw-if-not-resolved=\"false\"></xref> has the index of its color scheme appended to it, this one is just the type's name.\n"
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example: []
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syntax:
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content: public readonly string BaseName
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return:
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type: System.String
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content.vb: Public ReadOnly BaseName As String
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.Wallpaper.Name
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commentId: F:TinyLife.World.Wallpaper.Name
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id: Name
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: Name
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nameWithType: Wallpaper.Name
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fullName: TinyLife.World.Wallpaper.Name
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type: Field
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: 0.29.3-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Name
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 58
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe name of this specific wallpaper. This is comprised of the <xref href=\"TinyLife.World.Wallpaper.BaseName\" data-throw-if-not-resolved=\"false\"></xref> with its color scheme index attached to it.\n"
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example: []
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syntax:
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content: public readonly string Name
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return:
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type: System.String
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content.vb: Public ReadOnly Name As String
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.Wallpaper.Price
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commentId: F:TinyLife.World.Wallpaper.Price
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id: Price
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: Price
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nameWithType: Wallpaper.Price
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fullName: TinyLife.World.Wallpaper.Price
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type: Field
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: 0.29.3-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Price
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 62
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe price of this wallpaper. Can be retrieved easily using <xref href=\"TinyLife.World.Wallpaper.GetPrice\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
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syntax:
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content: public readonly int Price
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return:
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type: System.Int32
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content.vb: Public ReadOnly Price As Integer
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.Wallpaper.ColorSchemes
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commentId: F:TinyLife.World.Wallpaper.ColorSchemes
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id: ColorSchemes
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: ColorSchemes
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nameWithType: Wallpaper.ColorSchemes
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fullName: TinyLife.World.Wallpaper.ColorSchemes
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type: Field
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: 0.29.3-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: ColorSchemes
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 67
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nAn array of <xref href=\"TinyLife.Utilities.ColorScheme\" data-throw-if-not-resolved=\"false\"></xref> that this wallpaper type uses.\nIf this array has more than one entry, textures for the other layers will be gathered to the right of the texture region passed in the constructor.\n"
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example: []
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syntax:
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content: public readonly ColorScheme[] ColorSchemes
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return:
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type: TinyLife.Utilities.ColorScheme[]
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content.vb: Public ReadOnly ColorSchemes As ColorScheme()
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.Wallpaper.Colors
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commentId: F:TinyLife.World.Wallpaper.Colors
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id: Colors
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: Colors
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nameWithType: Wallpaper.Colors
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fullName: TinyLife.World.Wallpaper.Colors
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type: Field
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: 0.29.3-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Colors
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 72
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe set of colors applied to this wallpaper instance.\nEach entry represents an index in the <xref href=\"TinyLife.World.Wallpaper.ColorSchemes\" data-throw-if-not-resolved=\"false\"></xref> of this wallpaper.\n"
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example: []
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syntax:
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content: public readonly int[] Colors
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return:
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type: System.Int32[]
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content.vb: Public ReadOnly Colors As Integer()
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.Wallpaper.Icon
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commentId: F:TinyLife.World.Wallpaper.Icon
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id: Icon
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: Icon
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nameWithType: Wallpaper.Icon
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fullName: TinyLife.World.Wallpaper.Icon
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type: Field
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: 0.29.3-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: Icon
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 77
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe build mode icon for this object, which represents the category / theme / mod that it comes from.\nIf this value is nonnull, the icon will be displayed in the corner of the build mode button for this object.\n"
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example: []
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syntax:
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content: public readonly TextureRegion Icon
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return:
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type: MLEM.Textures.TextureRegion
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content.vb: Public ReadOnly Icon As TextureRegion
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modifiers.csharp:
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- public
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- readonly
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modifiers.vb:
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- Public
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- ReadOnly
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- uid: TinyLife.World.Wallpaper.DefaultColors
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commentId: F:TinyLife.World.Wallpaper.DefaultColors
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id: DefaultColors
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parent: TinyLife.World.Wallpaper
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langs:
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- csharp
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- vb
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name: DefaultColors
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nameWithType: Wallpaper.DefaultColors
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fullName: TinyLife.World.Wallpaper.DefaultColors
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type: Field
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source:
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remote:
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path: TinyLife/World/Wallpaper.cs
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branch: 0.29.3-dev
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
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id: DefaultColors
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path: ../TinyLife/World/Wallpaper.cs
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startLine: 81
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assemblies:
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- Tiny Life
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namespace: TinyLife.World
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summary: "\nThe colors that this wallpaper should have by default.\n"
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example: []
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syntax:
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content: public readonly int[] DefaultColors
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return:
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type: System.Int32[]
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content.vb: Public ReadOnly DefaultColors As Integer()
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modifiers.csharp:
|
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- public
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- readonly
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modifiers.vb:
|
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- Public
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- ReadOnly
|
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- uid: TinyLife.World.Wallpaper.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,System.Int32[],TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[])
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commentId: M:TinyLife.World.Wallpaper.#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,System.Int32[],TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[])
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id: '#ctor(System.String,System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,System.Int32[],TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[])'
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parent: TinyLife.World.Wallpaper
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langs:
|
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- csharp
|
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- vb
|
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name: Wallpaper(String, String, Int32, Dictionary<Point, TextureRegion>, Point, Int32[], ColorScheme[], TextureRegion, Int32[])
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nameWithType: Wallpaper.Wallpaper(String, String, Int32, Dictionary<Point, TextureRegion>, Point, Int32[], ColorScheme[], TextureRegion, Int32[])
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fullName: TinyLife.World.Wallpaper.Wallpaper(System.String, System.String, System.Int32, System.Collections.Generic.Dictionary<Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion>, Microsoft.Xna.Framework.Point, System.Int32[], TinyLife.Utilities.ColorScheme[], MLEM.Textures.TextureRegion, System.Int32[])
|
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type: Constructor
|
|
source:
|
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remote:
|
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path: TinyLife/World/Wallpaper.cs
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|
branch: 0.29.3-dev
|
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repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: .ctor
|
|
path: ../TinyLife/World/Wallpaper.cs
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|
startLine: 89
|
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assemblies:
|
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- Tiny Life
|
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namespace: TinyLife.World
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summary: "\nCreates a new wallpaper with the given settings.\nTo create an instance of a custom wallpaper class, use <xref href=\"TinyLife.World.Wallpaper.Register(System.String%2cSystem.Int32%2cSystem.Collections.Generic.Dictionary%7bMicrosoft.Xna.Framework.Point%2cMLEM.Textures.TextureRegion%7d%2cMicrosoft.Xna.Framework.Point%2cTinyLife.Utilities.ColorScheme%2cMLEM.Textures.TextureRegion%2cSystem.Nullable%7bSystem.Int32%7d%2cSystem.Type)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
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example: []
|
|
syntax:
|
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content: protected Wallpaper(string baseName, string name, int price, Dictionary<Point, TextureRegion> textures, Point textureRegion, int[] colors, ColorScheme[] colorSchemes, TextureRegion icon, int[] defaultColors)
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parameters:
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- id: baseName
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type: System.String
|
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- id: name
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type: System.String
|
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- id: price
|
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type: System.Int32
|
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- id: textures
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type: System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}
|
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- id: textureRegion
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type: Microsoft.Xna.Framework.Point
|
|
- id: colors
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type: System.Int32[]
|
|
- id: colorSchemes
|
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type: TinyLife.Utilities.ColorScheme[]
|
|
- id: icon
|
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type: MLEM.Textures.TextureRegion
|
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- id: defaultColors
|
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type: System.Int32[]
|
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content.vb: Protected Sub New(baseName As String, name As String, price As Integer, textures As Dictionary(Of Point, TextureRegion), textureRegion As Point, colors As Integer(), colorSchemes As ColorScheme(), icon As TextureRegion, defaultColors As Integer())
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overload: TinyLife.World.Wallpaper.#ctor*
|
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nameWithType.vb: Wallpaper.Wallpaper(String, String, Int32, Dictionary(Of Point, TextureRegion), Point, Int32(), ColorScheme(), TextureRegion, Int32())
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|
modifiers.csharp:
|
|
- protected
|
|
modifiers.vb:
|
|
- Protected
|
|
fullName.vb: TinyLife.World.Wallpaper.Wallpaper(System.String, System.String, System.Int32, System.Collections.Generic.Dictionary(Of Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion), Microsoft.Xna.Framework.Point, System.Int32(), TinyLife.Utilities.ColorScheme(), MLEM.Textures.TextureRegion, System.Int32())
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name.vb: Wallpaper(String, String, Int32, Dictionary(Of Point, TextureRegion), Point, Int32(), ColorScheme(), TextureRegion, Int32())
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|
- uid: TinyLife.World.Wallpaper.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,TinyLife.World.WallMode,System.Boolean,System.Boolean,System.Single,System.Single,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Color})
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|
commentId: M:TinyLife.World.Wallpaper.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,TinyLife.World.WallMode,System.Boolean,System.Boolean,System.Single,System.Single,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Color})
|
|
id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.Vector2,TinyLife.World.WallMode,System.Boolean,System.Boolean,System.Single,System.Single,System.Boolean,System.Nullable{Microsoft.Xna.Framework.Color})
|
|
parent: TinyLife.World.Wallpaper
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Draw(GameTime, SpriteBatch, Vector2, WallMode, Boolean, Boolean, Single, Single, Boolean, Nullable<Color>)
|
|
nameWithType: Wallpaper.Draw(GameTime, SpriteBatch, Vector2, WallMode, Boolean, Boolean, Single, Single, Boolean, Nullable<Color>)
|
|
fullName: TinyLife.World.Wallpaper.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, TinyLife.World.WallMode, System.Boolean, System.Boolean, System.Single, System.Single, System.Boolean, System.Nullable<Microsoft.Xna.Framework.Color>)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Wallpaper.cs
|
|
branch: 0.29.3-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Draw
|
|
path: ../TinyLife/World/Wallpaper.cs
|
|
startLine: 114
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nDraws this wallpaper on the given wall with the given data.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual void Draw(GameTime time, SpriteBatch batch, Vector2 drawPos, WallMode mode, bool isDown, bool vertical, float scale, float depth, bool shadow, Color? overrideColor = null)
|
|
parameters:
|
|
- id: time
|
|
type: Microsoft.Xna.Framework.GameTime
|
|
description: The current game time
|
|
- id: batch
|
|
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
|
|
description: The sprite batch used for rendering
|
|
- id: drawPos
|
|
type: Microsoft.Xna.Framework.Vector2
|
|
description: The position, in screen coordinates, that the wall should be drawn at
|
|
- id: mode
|
|
type: TinyLife.World.WallMode
|
|
description: The <xref href="TinyLife.World.WallMode" data-throw-if-not-resolved="false"></xref> that the wall should be drawn with
|
|
- id: isDown
|
|
type: System.Boolean
|
|
description: Whether or not the wall is rendering with a reduced height
|
|
- id: vertical
|
|
type: System.Boolean
|
|
description: Whether or not the wall is vertical (or horizontal) in the world
|
|
- id: scale
|
|
type: System.Single
|
|
description: The scale that the wall should be rendered with
|
|
- id: depth
|
|
type: System.Single
|
|
description: The depth that the wall should be rendered with
|
|
- id: shadow
|
|
type: System.Boolean
|
|
description: Whether or not the shadow texture should be applied on top of the texture
|
|
- id: overrideColor
|
|
type: System.Nullable{Microsoft.Xna.Framework.Color}
|
|
description: A color that this object should be rendered with, instead of its default color
|
|
content.vb: Public Overridable Sub Draw(time As GameTime, batch As SpriteBatch, drawPos As Vector2, mode As WallMode, isDown As Boolean, vertical As Boolean, scale As Single, depth As Single, shadow As Boolean, overrideColor As Color? = Nothing)
|
|
overload: TinyLife.World.Wallpaper.Draw*
|
|
nameWithType.vb: Wallpaper.Draw(GameTime, SpriteBatch, Vector2, WallMode, Boolean, Boolean, Single, Single, Boolean, Nullable(Of Color))
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
fullName.vb: TinyLife.World.Wallpaper.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.Vector2, TinyLife.World.WallMode, System.Boolean, System.Boolean, System.Single, System.Single, System.Boolean, System.Nullable(Of Microsoft.Xna.Framework.Color))
|
|
name.vb: Draw(GameTime, SpriteBatch, Vector2, WallMode, Boolean, Boolean, Single, Single, Boolean, Nullable(Of Color))
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|
- uid: TinyLife.World.Wallpaper.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.GameTime,System.Single)
|
|
commentId: M:TinyLife.World.Wallpaper.DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.GameTime,System.Single)
|
|
id: DrawUi(MLEM.Ui.Elements.Element,Microsoft.Xna.Framework.Graphics.SpriteBatch,Microsoft.Xna.Framework.GameTime,System.Single)
|
|
parent: TinyLife.World.Wallpaper
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: DrawUi(Element, SpriteBatch, GameTime, Single)
|
|
nameWithType: Wallpaper.DrawUi(Element, SpriteBatch, GameTime, Single)
|
|
fullName: TinyLife.World.Wallpaper.DrawUi(MLEM.Ui.Elements.Element, Microsoft.Xna.Framework.Graphics.SpriteBatch, Microsoft.Xna.Framework.GameTime, System.Single)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Wallpaper.cs
|
|
branch: 0.29.3-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: DrawUi
|
|
path: ../TinyLife/World/Wallpaper.cs
|
|
startLine: 135
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nDraws this wallpaper on the given <xref href=\"MLEM.Ui.Elements.Element\" data-throw-if-not-resolved=\"false\"></xref> in ui space\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual void DrawUi(Element e, SpriteBatch batch, GameTime time, float drawScale = 0.3F)
|
|
parameters:
|
|
- id: e
|
|
type: MLEM.Ui.Elements.Element
|
|
description: The element to draw on
|
|
- id: batch
|
|
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
|
|
description: The batch to draw with
|
|
- id: time
|
|
type: Microsoft.Xna.Framework.GameTime
|
|
description: The current game time
|
|
- id: drawScale
|
|
type: System.Single
|
|
description: The scale to draw with. Defaults to 0.3.
|
|
content.vb: Public Overridable Sub DrawUi(e As Element, batch As SpriteBatch, time As GameTime, drawScale As Single = 0.3F)
|
|
overload: TinyLife.World.Wallpaper.DrawUi*
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.World.Wallpaper.GetPrice
|
|
commentId: M:TinyLife.World.Wallpaper.GetPrice
|
|
id: GetPrice
|
|
parent: TinyLife.World.Wallpaper
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: GetPrice()
|
|
nameWithType: Wallpaper.GetPrice()
|
|
fullName: TinyLife.World.Wallpaper.GetPrice()
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Wallpaper.cs
|
|
branch: 0.29.3-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: GetPrice
|
|
path: ../TinyLife/World/Wallpaper.cs
|
|
startLine: 143
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nReturns the price that this object can be bought or sold for.\nNote that, like in the case of the <xref href=\"TinyLife.Objects.Painting\" data-throw-if-not-resolved=\"false\"></xref>, the returned price isn't necessarily the full price that the object can be sold for. Instead, the price returned here should be the price that this object has when bought or sold from the <xref href=\"TinyLife.Tools.FurnitureTool\" data-throw-if-not-resolved=\"false\"></xref> or similar.\n"
|
|
example: []
|
|
syntax:
|
|
content: public virtual float GetPrice()
|
|
return:
|
|
type: System.Single
|
|
description: The object's price
|
|
content.vb: Public Overridable Function GetPrice As Single
|
|
overload: TinyLife.World.Wallpaper.GetPrice*
|
|
implements:
|
|
- TinyLife.World.IPricedObject.GetPrice
|
|
modifiers.csharp:
|
|
- public
|
|
- virtual
|
|
modifiers.vb:
|
|
- Public
|
|
- Overridable
|
|
- uid: TinyLife.World.Wallpaper.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,MLEM.Textures.TextureRegion,System.Nullable{System.Int32},System.Type)
|
|
commentId: M:TinyLife.World.Wallpaper.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,MLEM.Textures.TextureRegion,System.Nullable{System.Int32},System.Type)
|
|
id: Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,MLEM.Textures.TextureRegion,System.Nullable{System.Int32},System.Type)
|
|
parent: TinyLife.World.Wallpaper
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Register(String, Int32, Dictionary<Point, TextureRegion>, Point, ColorScheme, TextureRegion, Nullable<Int32>, Type)
|
|
nameWithType: Wallpaper.Register(String, Int32, Dictionary<Point, TextureRegion>, Point, ColorScheme, TextureRegion, Nullable<Int32>, Type)
|
|
fullName: TinyLife.World.Wallpaper.Register(System.String, System.Int32, System.Collections.Generic.Dictionary<Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion>, Microsoft.Xna.Framework.Point, TinyLife.Utilities.ColorScheme, MLEM.Textures.TextureRegion, System.Nullable<System.Int32>, System.Type)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Wallpaper.cs
|
|
branch: 0.29.3-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Register
|
|
path: ../TinyLife/World/Wallpaper.cs
|
|
startLine: 159
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nCreates and registers a new wallpaper with the given settings.\nNote that the <code data-dev-comment-type=\"paramref\" class=\"paramref\">textures</code> should be one generated using <xref href=\"TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D%2cSystem.Int32%2cSystem.Int32%2cMLEM.Data.RuntimeTexturePacker%2cSystem.Action%7bSystem.Collections.Generic.Dictionary%7bMicrosoft.Xna.Framework.Point%2cMLEM.Textures.TextureRegion%7d%7d)\" data-throw-if-not-resolved=\"false\"></xref>, as otherwise, graphical issues will occur.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static void Register(string name, int price, Dictionary<Point, TextureRegion> textures, Point textureRegion, ColorScheme color, TextureRegion icon = null, int? defaultColor = null, Type constructedType = null)
|
|
parameters:
|
|
- id: name
|
|
type: System.String
|
|
description: The name of the wallpaper type
|
|
- id: price
|
|
type: System.Int32
|
|
description: The price of a single wallpaper of this type
|
|
- id: textures
|
|
type: System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}
|
|
description: The texture that this wallpaper should use. This needs to have been generated using <xref href="TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D%2cSystem.Int32%2cSystem.Int32%2cMLEM.Data.RuntimeTexturePacker%2cSystem.Action%7bSystem.Collections.Generic.Dictionary%7bMicrosoft.Xna.Framework.Point%2cMLEM.Textures.TextureRegion%7d%7d)" data-throw-if-not-resolved="false"></xref>.
|
|
- id: textureRegion
|
|
type: Microsoft.Xna.Framework.Point
|
|
description: The top left texture region of this wallpaper (on the original texture, not the mask)
|
|
- id: color
|
|
type: TinyLife.Utilities.ColorScheme
|
|
description: The color scheme of the wallpaper.
|
|
- id: icon
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The build mode category icon of this object
|
|
- id: defaultColor
|
|
type: System.Nullable{System.Int32}
|
|
description: The color that this wallpaper should display with by default in the wallpaper tool.
|
|
- id: constructedType
|
|
type: System.Type
|
|
description: The <xref href="System.Type" data-throw-if-not-resolved="false"></xref> that should be constructed to create this wallpaper. Defaults to <xref href="TinyLife.World.Wallpaper" data-throw-if-not-resolved="false"></xref>.
|
|
content.vb: Public Shared Sub Register(name As String, price As Integer, textures As Dictionary(Of Point, TextureRegion), textureRegion As Point, color As ColorScheme, icon As TextureRegion = Nothing, defaultColor As Integer? = Nothing, constructedType As Type = Nothing)
|
|
overload: TinyLife.World.Wallpaper.Register*
|
|
nameWithType.vb: Wallpaper.Register(String, Int32, Dictionary(Of Point, TextureRegion), Point, ColorScheme, TextureRegion, Nullable(Of Int32), Type)
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.World.Wallpaper.Register(System.String, System.Int32, System.Collections.Generic.Dictionary(Of Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion), Microsoft.Xna.Framework.Point, TinyLife.Utilities.ColorScheme, MLEM.Textures.TextureRegion, System.Nullable(Of System.Int32), System.Type)
|
|
name.vb: Register(String, Int32, Dictionary(Of Point, TextureRegion), Point, ColorScheme, TextureRegion, Nullable(Of Int32), Type)
|
|
- uid: TinyLife.World.Wallpaper.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[],System.Type)
|
|
commentId: M:TinyLife.World.Wallpaper.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[],System.Type)
|
|
id: Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme[],MLEM.Textures.TextureRegion,System.Int32[],System.Type)
|
|
parent: TinyLife.World.Wallpaper
|
|
langs:
|
|
- csharp
|
|
- vb
|
|
name: Register(String, Int32, Dictionary<Point, TextureRegion>, Point, ColorScheme[], TextureRegion, Int32[], Type)
|
|
nameWithType: Wallpaper.Register(String, Int32, Dictionary<Point, TextureRegion>, Point, ColorScheme[], TextureRegion, Int32[], Type)
|
|
fullName: TinyLife.World.Wallpaper.Register(System.String, System.Int32, System.Collections.Generic.Dictionary<Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion>, Microsoft.Xna.Framework.Point, TinyLife.Utilities.ColorScheme[], MLEM.Textures.TextureRegion, System.Int32[], System.Type)
|
|
type: Method
|
|
source:
|
|
remote:
|
|
path: TinyLife/World/Wallpaper.cs
|
|
branch: 0.29.3-dev
|
|
repo: https://git.ellpeck.de/Ellpeck/TinyLife
|
|
id: Register
|
|
path: ../TinyLife/World/Wallpaper.cs
|
|
startLine: 175
|
|
assemblies:
|
|
- Tiny Life
|
|
namespace: TinyLife.World
|
|
summary: "\nCreates and registers a new wallpaper with the given settings.\nNote that the <code data-dev-comment-type=\"paramref\" class=\"paramref\">textures</code> should be one generated using <xref href=\"TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D%2cSystem.Int32%2cSystem.Int32%2cMLEM.Data.RuntimeTexturePacker%2cSystem.Action%7bSystem.Collections.Generic.Dictionary%7bMicrosoft.Xna.Framework.Point%2cMLEM.Textures.TextureRegion%7d%7d)\" data-throw-if-not-resolved=\"false\"></xref>, as otherwise, graphical issues will occur.\n"
|
|
example: []
|
|
syntax:
|
|
content: public static void Register(string name, int price, Dictionary<Point, TextureRegion> textures, Point textureRegion, ColorScheme[] colors, TextureRegion icon = null, int[] defaultColors = null, Type constructedType = null)
|
|
parameters:
|
|
- id: name
|
|
type: System.String
|
|
description: The name of the wallpaper type
|
|
- id: price
|
|
type: System.Int32
|
|
description: The price of a single wallpaper of this type
|
|
- id: textures
|
|
type: System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}
|
|
description: The texture that this wallpaper should use. This needs to have been generated using <xref href="TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D%2cSystem.Int32%2cSystem.Int32%2cMLEM.Data.RuntimeTexturePacker%2cSystem.Action%7bSystem.Collections.Generic.Dictionary%7bMicrosoft.Xna.Framework.Point%2cMLEM.Textures.TextureRegion%7d%7d)" data-throw-if-not-resolved="false"></xref>.
|
|
- id: textureRegion
|
|
type: Microsoft.Xna.Framework.Point
|
|
description: The top left texture region of this wallpaper (on the original texture, not the mask)
|
|
- id: colors
|
|
type: TinyLife.Utilities.ColorScheme[]
|
|
description: The color schemes for each layer of the wallpaper. If there is more than one entry, additional layers will automatically be gathered to the right of the passed <code data-dev-comment-type="paramref" class="paramref">textureRegion</code>.
|
|
- id: icon
|
|
type: MLEM.Textures.TextureRegion
|
|
description: The build mode category icon of this object
|
|
- id: defaultColors
|
|
type: System.Int32[]
|
|
description: The colors that this wallpaper should display with by default in the wallpaper tool.
|
|
- id: constructedType
|
|
type: System.Type
|
|
description: The <xref href="System.Type" data-throw-if-not-resolved="false"></xref> that should be constructed to create this wallpaper. Defaults to <xref href="TinyLife.World.Wallpaper" data-throw-if-not-resolved="false"></xref>.
|
|
content.vb: Public Shared Sub Register(name As String, price As Integer, textures As Dictionary(Of Point, TextureRegion), textureRegion As Point, colors As ColorScheme(), icon As TextureRegion = Nothing, defaultColors As Integer() = Nothing, constructedType As Type = Nothing)
|
|
overload: TinyLife.World.Wallpaper.Register*
|
|
nameWithType.vb: Wallpaper.Register(String, Int32, Dictionary(Of Point, TextureRegion), Point, ColorScheme(), TextureRegion, Int32(), Type)
|
|
modifiers.csharp:
|
|
- public
|
|
- static
|
|
modifiers.vb:
|
|
- Public
|
|
- Shared
|
|
fullName.vb: TinyLife.World.Wallpaper.Register(System.String, System.Int32, System.Collections.Generic.Dictionary(Of Microsoft.Xna.Framework.Point, MLEM.Textures.TextureRegion), Microsoft.Xna.Framework.Point, TinyLife.Utilities.ColorScheme(), MLEM.Textures.TextureRegion, System.Int32(), System.Type)
|
|
name.vb: Register(String, Int32, Dictionary(Of Point, TextureRegion), Point, ColorScheme(), TextureRegion, Int32(), Type)
|
|
references:
|
|
- uid: TinyLife.World.Wall
|
|
commentId: T:TinyLife.World.Wall
|
|
parent: TinyLife.World
|
|
name: Wall
|
|
nameWithType: Wall
|
|
fullName: TinyLife.World.Wall
|
|
- uid: TinyLife.World.Wallpaper.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,MLEM.Textures.TextureRegion,System.Nullable{System.Int32},System.Type)
|
|
commentId: M:TinyLife.World.Wallpaper.Register(System.String,System.Int32,System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion},Microsoft.Xna.Framework.Point,TinyLife.Utilities.ColorScheme,MLEM.Textures.TextureRegion,System.Nullable{System.Int32},System.Type)
|
|
isExternal: true
|
|
- uid: TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32,MLEM.Data.RuntimeTexturePacker,System.Action{System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}})
|
|
commentId: M:TinyLife.World.WallMode.ApplyMasks(Microsoft.Xna.Framework.Graphics.Texture2D,System.Int32,System.Int32,MLEM.Data.RuntimeTexturePacker,System.Action{System.Collections.Generic.Dictionary{Microsoft.Xna.Framework.Point,MLEM.Textures.TextureRegion}})
|
|
isExternal: true
|
|
- uid: TinyLife.World
|
|
commentId: N:TinyLife.World
|
|
name: TinyLife.World
|
|
nameWithType: TinyLife.World
|
|
fullName: TinyLife.World
|
|
- uid: System.Object
|
|
commentId: T:System.Object
|
|
parent: System
|
|
isExternal: true
|
|
name: Object
|
|
nameWithType: Object
|
|
fullName: System.Object
|
|
- uid: TinyLife.World.IPricedObject
|
|
commentId: T:TinyLife.World.IPricedObject
|
|
parent: TinyLife.World
|
|
name: IPricedObject
|
|
nameWithType: IPricedObject
|
|
fullName: TinyLife.World.IPricedObject
|
|
- uid: System.Object.Equals(System.Object)
|
|
commentId: M:System.Object.Equals(System.Object)
|
|
parent: System.Object
|
|
isExternal: true
|
|
name: Equals(Object)
|
|
nameWithType: Object.Equals(Object)
|
|
fullName: System.Object.Equals(System.Object)
|
|
spec.csharp:
|
|
- uid: System.Object.Equals(System.Object)
|
|
name: Equals
|
|
nameWithType: Object.Equals
|
|
fullName: System.Object.Equals
|
|
isExternal: true
|
|
- name: (
|
|
nameWithType: (
|
|
fullName: (
|
|
- uid: System.Object
|
|
name: Object
|
|
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