TinyLifeWeb/docs/api/TinyLife.Actions.ChoicePromptInfo.Option.yml
2024-08-15 11:40:18 +02:00

1004 lines
38 KiB
YAML
Generated

### YamlMime:ManagedReference
items:
- uid: TinyLife.Actions.ChoicePromptInfo.Option
commentId: T:TinyLife.Actions.ChoicePromptInfo.Option
id: ChoicePromptInfo.Option
parent: TinyLife.Actions
children:
- TinyLife.Actions.ChoicePromptInfo.Option.#ctor(System.String,System.Action{TinyLife.Actions.ChoicePromptInfo,TinyLife.Objects.Person},System.Action{TinyLife.Actions.ChoicePromptInfo,TinyLife.Objects.Person},System.Func{TinyLife.Objects.Person,System.Single})
- TinyLife.Actions.ChoicePromptInfo.Option.#ctor(System.String,System.Func{TinyLife.Objects.Person,System.Single},System.Func{TinyLife.Objects.Person,System.Single},System.Func{TinyLife.Objects.Person,System.Single})
- TinyLife.Actions.ChoicePromptInfo.Option.#ctor(System.String,TinyLife.Emotions.EmotionType,TinyLife.Skills.SkillType,System.Single,System.Single,System.Single)
- TinyLife.Actions.ChoicePromptInfo.Option.Execute(TinyLife.Actions.ChoicePromptInfo,TinyLife.Objects.Person,System.Boolean)
- TinyLife.Actions.ChoicePromptInfo.Option.FailAction
- TinyLife.Actions.ChoicePromptInfo.Option.Name
- TinyLife.Actions.ChoicePromptInfo.Option.SuccessAction
- TinyLife.Actions.ChoicePromptInfo.Option.SuccessChance
langs:
- csharp
- vb
name: ChoicePromptInfo.Option
nameWithType: ChoicePromptInfo.Option
fullName: TinyLife.Actions.ChoicePromptInfo.Option
type: Class
source:
remote:
path: TinyLife/Actions/ChoicePromptInfo.cs
branch: 0.43.8-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Option
path: ../TinyLife/Actions/ChoicePromptInfo.cs
startLine: 71
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: An option is a possible action and outcome for a <xref href="TinyLife.Actions.ChoicePromptInfo" data-throw-if-not-resolved="false"></xref>. It is randomly chosen to be correct or incorrect, based on a multitude of factors that can be specified in the constructors.
example: []
syntax:
content: public class ChoicePromptInfo.Option
content.vb: Public Class ChoicePromptInfo.Option
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Actions.ChoicePromptInfo.Option.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Actions.ChoicePromptInfo.Option.Name
commentId: F:TinyLife.Actions.ChoicePromptInfo.Option.Name
id: Name
parent: TinyLife.Actions.ChoicePromptInfo.Option
langs:
- csharp
- vb
name: Name
nameWithType: ChoicePromptInfo.Option.Name
fullName: TinyLife.Actions.ChoicePromptInfo.Option.Name
type: Field
source:
remote:
path: TinyLife/Actions/ChoicePromptInfo.cs
branch: 0.43.8-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Name
path: ../TinyLife/Actions/ChoicePromptInfo.cs
startLine: 76
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: This option's name, which will be localized.
example: []
syntax:
content: public readonly string Name
return:
type: System.String
content.vb: Public ReadOnly Name As String
- uid: TinyLife.Actions.ChoicePromptInfo.Option.SuccessAction
commentId: F:TinyLife.Actions.ChoicePromptInfo.Option.SuccessAction
id: SuccessAction
parent: TinyLife.Actions.ChoicePromptInfo.Option
langs:
- csharp
- vb
name: SuccessAction
nameWithType: ChoicePromptInfo.Option.SuccessAction
fullName: TinyLife.Actions.ChoicePromptInfo.Option.SuccessAction
type: Field
source:
remote:
path: TinyLife/Actions/ChoicePromptInfo.cs
branch: 0.43.8-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SuccessAction
path: ../TinyLife/Actions/ChoicePromptInfo.cs
startLine: 80
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: The action that should be invoked when this option is chosen as the correct option when the player selects it.
example: []
syntax:
content: public readonly Action<ChoicePromptInfo, Person> SuccessAction
return:
type: System.Action{TinyLife.Actions.ChoicePromptInfo,TinyLife.Objects.Person}
content.vb: Public ReadOnly SuccessAction As Action(Of ChoicePromptInfo, Person)
- uid: TinyLife.Actions.ChoicePromptInfo.Option.FailAction
commentId: F:TinyLife.Actions.ChoicePromptInfo.Option.FailAction
id: FailAction
parent: TinyLife.Actions.ChoicePromptInfo.Option
langs:
- csharp
- vb
name: FailAction
nameWithType: ChoicePromptInfo.Option.FailAction
fullName: TinyLife.Actions.ChoicePromptInfo.Option.FailAction
type: Field
source:
remote:
path: TinyLife/Actions/ChoicePromptInfo.cs
branch: 0.43.8-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: FailAction
path: ../TinyLife/Actions/ChoicePromptInfo.cs
startLine: 84
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: The action that should be invoked when this option is chosen as the incorrect option when the player selects it.
example: []
syntax:
content: public readonly Action<ChoicePromptInfo, Person> FailAction
return:
type: System.Action{TinyLife.Actions.ChoicePromptInfo,TinyLife.Objects.Person}
content.vb: Public ReadOnly FailAction As Action(Of ChoicePromptInfo, Person)
- uid: TinyLife.Actions.ChoicePromptInfo.Option.SuccessChance
commentId: F:TinyLife.Actions.ChoicePromptInfo.Option.SuccessChance
id: SuccessChance
parent: TinyLife.Actions.ChoicePromptInfo.Option
langs:
- csharp
- vb
name: SuccessChance
nameWithType: ChoicePromptInfo.Option.SuccessChance
fullName: TinyLife.Actions.ChoicePromptInfo.Option.SuccessChance
type: Field
source:
remote:
path: TinyLife/Actions/ChoicePromptInfo.cs
branch: 0.43.8-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: SuccessChance
path: ../TinyLife/Actions/ChoicePromptInfo.cs
startLine: 88
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: A function that determines the success change of this choice prompt option once it's chosen, which is expected to be a value between 0 and 1.
example: []
syntax:
content: public readonly Func<Person, float> SuccessChance
return:
type: System.Func{TinyLife.Objects.Person,System.Single}
content.vb: Public ReadOnly SuccessChance As Func(Of Person, Single)
- uid: TinyLife.Actions.ChoicePromptInfo.Option.#ctor(System.String,System.Action{TinyLife.Actions.ChoicePromptInfo,TinyLife.Objects.Person},System.Action{TinyLife.Actions.ChoicePromptInfo,TinyLife.Objects.Person},System.Func{TinyLife.Objects.Person,System.Single})
commentId: M:TinyLife.Actions.ChoicePromptInfo.Option.#ctor(System.String,System.Action{TinyLife.Actions.ChoicePromptInfo,TinyLife.Objects.Person},System.Action{TinyLife.Actions.ChoicePromptInfo,TinyLife.Objects.Person},System.Func{TinyLife.Objects.Person,System.Single})
id: '#ctor(System.String,System.Action{TinyLife.Actions.ChoicePromptInfo,TinyLife.Objects.Person},System.Action{TinyLife.Actions.ChoicePromptInfo,TinyLife.Objects.Person},System.Func{TinyLife.Objects.Person,System.Single})'
parent: TinyLife.Actions.ChoicePromptInfo.Option
langs:
- csharp
- vb
name: Option(string, Action<ChoicePromptInfo, Person>, Action<ChoicePromptInfo, Person>, Func<Person, float>)
nameWithType: ChoicePromptInfo.Option.Option(string, Action<ChoicePromptInfo, Person>, Action<ChoicePromptInfo, Person>, Func<Person, float>)
fullName: TinyLife.Actions.ChoicePromptInfo.Option.Option(string, System.Action<TinyLife.Actions.ChoicePromptInfo, TinyLife.Objects.Person>, System.Action<TinyLife.Actions.ChoicePromptInfo, TinyLife.Objects.Person>, System.Func<TinyLife.Objects.Person, float>)
type: Constructor
source:
remote:
path: TinyLife/Actions/ChoicePromptInfo.cs
branch: 0.43.8-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Actions/ChoicePromptInfo.cs
startLine: 97
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: Creates a new option with the given generic settings.
example: []
syntax:
content: public Option(string name, Action<ChoicePromptInfo, Person> successAction, Action<ChoicePromptInfo, Person> failAction, Func<Person, float> successChance)
parameters:
- id: name
type: System.String
description: This option's name, which will be localized.
- id: successAction
type: System.Action{TinyLife.Actions.ChoicePromptInfo,TinyLife.Objects.Person}
description: The action that should be invoked when this option is chosen as the correct option when the player selects it.
- id: failAction
type: System.Action{TinyLife.Actions.ChoicePromptInfo,TinyLife.Objects.Person}
description: The action that should be invoked when this option is chosen as the incorrect option when the player selects it.
- id: successChance
type: System.Func{TinyLife.Objects.Person,System.Single}
description: A function that determines the success change of this choice prompt option once it's chosen, which is expected to be a value between 0 and 1.
content.vb: Public Sub New(name As String, successAction As Action(Of ChoicePromptInfo, Person), failAction As Action(Of ChoicePromptInfo, Person), successChance As Func(Of Person, Single))
overload: TinyLife.Actions.ChoicePromptInfo.Option.#ctor*
nameWithType.vb: ChoicePromptInfo.Option.New(String, Action(Of ChoicePromptInfo, Person), Action(Of ChoicePromptInfo, Person), Func(Of Person, Single))
fullName.vb: TinyLife.Actions.ChoicePromptInfo.Option.New(String, System.Action(Of TinyLife.Actions.ChoicePromptInfo, TinyLife.Objects.Person), System.Action(Of TinyLife.Actions.ChoicePromptInfo, TinyLife.Objects.Person), System.Func(Of TinyLife.Objects.Person, Single))
name.vb: New(String, Action(Of ChoicePromptInfo, Person), Action(Of ChoicePromptInfo, Person), Func(Of Person, Single))
- uid: TinyLife.Actions.ChoicePromptInfo.Option.#ctor(System.String,System.Func{TinyLife.Objects.Person,System.Single},System.Func{TinyLife.Objects.Person,System.Single},System.Func{TinyLife.Objects.Person,System.Single})
commentId: M:TinyLife.Actions.ChoicePromptInfo.Option.#ctor(System.String,System.Func{TinyLife.Objects.Person,System.Single},System.Func{TinyLife.Objects.Person,System.Single},System.Func{TinyLife.Objects.Person,System.Single})
id: '#ctor(System.String,System.Func{TinyLife.Objects.Person,System.Single},System.Func{TinyLife.Objects.Person,System.Single},System.Func{TinyLife.Objects.Person,System.Single})'
parent: TinyLife.Actions.ChoicePromptInfo.Option
langs:
- csharp
- vb
name: Option(string, Func<Person, float>, Func<Person, float>, Func<Person, float>)
nameWithType: ChoicePromptInfo.Option.Option(string, Func<Person, float>, Func<Person, float>, Func<Person, float>)
fullName: TinyLife.Actions.ChoicePromptInfo.Option.Option(string, System.Func<TinyLife.Objects.Person, float>, System.Func<TinyLife.Objects.Person, float>, System.Func<TinyLife.Objects.Person, float>)
type: Constructor
source:
remote:
path: TinyLife/Actions/ChoicePromptInfo.cs
branch: 0.43.8-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Actions/ChoicePromptInfo.cs
startLine: 111
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: Creates a new option with the given job-related outcomes.
example: []
syntax:
content: public Option(string name, Func<Person, float> jobPerformanceGained, Func<Person, float> jobPerformanceLost, Func<Person, float> successChance)
parameters:
- id: name
type: System.String
description: This option's name, which will be localized.
- id: jobPerformanceGained
type: System.Func{TinyLife.Objects.Person,System.Single}
description: A function that returns the amount of job performance that should be gained when the correct option is selected by the player.
- id: jobPerformanceLost
type: System.Func{TinyLife.Objects.Person,System.Single}
description: A function that returns the amount of job performance that should be lost when the incorrect option is selected by the player.
- id: successChance
type: System.Func{TinyLife.Objects.Person,System.Single}
description: A function that determines the success change of this choice prompt option once it's chosen, which is expected to be a value between 0 and 1.
content.vb: Public Sub New(name As String, jobPerformanceGained As Func(Of Person, Single), jobPerformanceLost As Func(Of Person, Single), successChance As Func(Of Person, Single))
overload: TinyLife.Actions.ChoicePromptInfo.Option.#ctor*
nameWithType.vb: ChoicePromptInfo.Option.New(String, Func(Of Person, Single), Func(Of Person, Single), Func(Of Person, Single))
fullName.vb: TinyLife.Actions.ChoicePromptInfo.Option.New(String, System.Func(Of TinyLife.Objects.Person, Single), System.Func(Of TinyLife.Objects.Person, Single), System.Func(Of TinyLife.Objects.Person, Single))
name.vb: New(String, Func(Of Person, Single), Func(Of Person, Single), Func(Of Person, Single))
- uid: TinyLife.Actions.ChoicePromptInfo.Option.#ctor(System.String,TinyLife.Emotions.EmotionType,TinyLife.Skills.SkillType,System.Single,System.Single,System.Single)
commentId: M:TinyLife.Actions.ChoicePromptInfo.Option.#ctor(System.String,TinyLife.Emotions.EmotionType,TinyLife.Skills.SkillType,System.Single,System.Single,System.Single)
id: '#ctor(System.String,TinyLife.Emotions.EmotionType,TinyLife.Skills.SkillType,System.Single,System.Single,System.Single)'
parent: TinyLife.Actions.ChoicePromptInfo.Option
langs:
- csharp
- vb
name: Option(string, EmotionType, SkillType, float, float, float)
nameWithType: ChoicePromptInfo.Option.Option(string, EmotionType, SkillType, float, float, float)
fullName: TinyLife.Actions.ChoicePromptInfo.Option.Option(string, TinyLife.Emotions.EmotionType, TinyLife.Skills.SkillType, float, float, float)
type: Constructor
source:
remote:
path: TinyLife/Actions/ChoicePromptInfo.cs
branch: 0.43.8-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Actions/ChoicePromptInfo.cs
startLine: 141
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: Creates a new option with the given job-related outcomes.
example: []
syntax:
content: public Option(string name, EmotionType successIncreaseEmotion = null, SkillType successIncreaseSkill = null, float jobPerformanceGained = 0.1, float jobPerformanceLost = 0.1, float successChance = 0.5)
parameters:
- id: name
type: System.String
description: This option's name, which will be localized.
- id: successIncreaseEmotion
type: TinyLife.Emotions.EmotionType
description: An emotion that optionally increases the success chance of this option.
- id: successIncreaseSkill
type: TinyLife.Skills.SkillType
description: A skill that optionally increases the success chance of this option.
- id: jobPerformanceGained
type: System.Single
description: The amount of job performance that should be gained when the correct option is selected by the player.
- id: jobPerformanceLost
type: System.Single
description: The amount of job performance that should be lost when the incorrect option is selected by the player.
- id: successChance
type: System.Single
description: The success chance of this option, which is expected to be a value between 0 and 1.
content.vb: Public Sub New(name As String, successIncreaseEmotion As EmotionType = Nothing, successIncreaseSkill As SkillType = Nothing, jobPerformanceGained As Single = 0.1, jobPerformanceLost As Single = 0.1, successChance As Single = 0.5)
overload: TinyLife.Actions.ChoicePromptInfo.Option.#ctor*
nameWithType.vb: ChoicePromptInfo.Option.New(String, EmotionType, SkillType, Single, Single, Single)
fullName.vb: TinyLife.Actions.ChoicePromptInfo.Option.New(String, TinyLife.Emotions.EmotionType, TinyLife.Skills.SkillType, Single, Single, Single)
name.vb: New(String, EmotionType, SkillType, Single, Single, Single)
- uid: TinyLife.Actions.ChoicePromptInfo.Option.Execute(TinyLife.Actions.ChoicePromptInfo,TinyLife.Objects.Person,System.Boolean)
commentId: M:TinyLife.Actions.ChoicePromptInfo.Option.Execute(TinyLife.Actions.ChoicePromptInfo,TinyLife.Objects.Person,System.Boolean)
id: Execute(TinyLife.Actions.ChoicePromptInfo,TinyLife.Objects.Person,System.Boolean)
parent: TinyLife.Actions.ChoicePromptInfo.Option
langs:
- csharp
- vb
name: Execute(ChoicePromptInfo, Person, bool)
nameWithType: ChoicePromptInfo.Option.Execute(ChoicePromptInfo, Person, bool)
fullName: TinyLife.Actions.ChoicePromptInfo.Option.Execute(TinyLife.Actions.ChoicePromptInfo, TinyLife.Objects.Person, bool)
type: Method
source:
remote:
path: TinyLife/Actions/ChoicePromptInfo.cs
branch: 0.43.8-dev
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Execute
path: ../TinyLife/Actions/ChoicePromptInfo.cs
startLine: 157
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: Executes this option's result actions using the given <xref href="TinyLife.Actions.ChoicePromptInfo" data-throw-if-not-resolved="false"></xref>.
example: []
syntax:
content: public void Execute(ChoicePromptInfo info, Person person, bool successful)
parameters:
- id: info
type: TinyLife.Actions.ChoicePromptInfo
description: The choice prompt that this option was a part of.
- id: person
type: TinyLife.Objects.Person
description: The person that should be affected by this option's outcome.
- id: successful
type: System.Boolean
description: Whether this option was chosen as the successful one.
content.vb: Public Sub Execute(info As ChoicePromptInfo, person As Person, successful As Boolean)
overload: TinyLife.Actions.ChoicePromptInfo.Option.Execute*
nameWithType.vb: ChoicePromptInfo.Option.Execute(ChoicePromptInfo, Person, Boolean)
fullName.vb: TinyLife.Actions.ChoicePromptInfo.Option.Execute(TinyLife.Actions.ChoicePromptInfo, TinyLife.Objects.Person, Boolean)
name.vb: Execute(ChoicePromptInfo, Person, Boolean)
references:
- uid: TinyLife.Actions.ChoicePromptInfo
commentId: T:TinyLife.Actions.ChoicePromptInfo
parent: TinyLife.Actions
href: TinyLife.Actions.ChoicePromptInfo.html
name: ChoicePromptInfo
nameWithType: ChoicePromptInfo
fullName: TinyLife.Actions.ChoicePromptInfo
- uid: TinyLife.Actions
commentId: N:TinyLife.Actions
href: TinyLife.html
name: TinyLife.Actions
nameWithType: TinyLife.Actions
fullName: TinyLife.Actions
spec.csharp:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Actions
name: Actions
href: TinyLife.Actions.html
spec.vb:
- uid: TinyLife
name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Actions
name: Actions
href: TinyLife.Actions.html
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
- name: (
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
- name: (
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
name: Equals(object, object)
nameWithType: object.Equals(object, object)
fullName: object.Equals(object, object)
nameWithType.vb: Object.Equals(Object, Object)
fullName.vb: Object.Equals(Object, Object)
name.vb: Equals(Object, Object)
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
- name: (
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
- name: (
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
name: GetHashCode()
nameWithType: object.GetHashCode()
fullName: object.GetHashCode()
nameWithType.vb: Object.GetHashCode()
fullName.vb: Object.GetHashCode()
spec.csharp:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
- name: (
- name: )
spec.vb:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
- name: (
- name: )
- uid: System.Object.GetType
commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
name: GetType()
nameWithType: object.GetType()
fullName: object.GetType()
nameWithType.vb: Object.GetType()
fullName.vb: Object.GetType()
spec.csharp:
- uid: System.Object.GetType
name: GetType
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
- name: (
- name: )
spec.vb:
- uid: System.Object.GetType
name: GetType
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
- name: (
- name: )
- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
name: MemberwiseClone()
nameWithType: object.MemberwiseClone()
fullName: object.MemberwiseClone()
nameWithType.vb: Object.MemberwiseClone()
fullName.vb: Object.MemberwiseClone()
spec.csharp:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
- name: (
- name: )
spec.vb:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
- name: (
- name: )
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
name: ReferenceEquals(object, object)
nameWithType: object.ReferenceEquals(object, object)
fullName: object.ReferenceEquals(object, object)
nameWithType.vb: Object.ReferenceEquals(Object, Object)
fullName.vb: Object.ReferenceEquals(Object, Object)
name.vb: ReferenceEquals(Object, Object)
spec.csharp:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
- name: (
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
spec.vb:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
- name: (
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.Object
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