TinyLifeWeb/docs/api/TinyLife.Objects.Light.yml
2023-03-30 18:07:55 +02:00

1127 lines
36 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: TinyLife.Objects.Light
commentId: T:TinyLife.Objects.Light
id: Light
parent: TinyLife.Objects
children:
- TinyLife.Objects.Light.#ctor(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Color)
- TinyLife.Objects.Light.CameraOffset
- TinyLife.Objects.Light.CircleTexture
- TinyLife.Objects.Light.Color
- TinyLife.Objects.Light.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
- TinyLife.Objects.Light.DrawPosOffset
- TinyLife.Objects.Light.IsDisabled
- TinyLife.Objects.Light.Map
- TinyLife.Objects.Light.Position
- TinyLife.Objects.Light.Rotation
- TinyLife.Objects.Light.Size
- TinyLife.Objects.Light.Texture
langs:
- csharp
- vb
name: Light
nameWithType: Light
fullName: TinyLife.Objects.Light
type: Class
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Light
path: ../TinyLife/Objects/Light.cs
startLine: 13
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nA light is a semi-object that can be added to a <xref href=\"TinyLife.World.Map\" data-throw-if-not-resolved=\"false\"></xref> using <xref href=\"TinyLife.World.Map.AddLight(TinyLife.Objects.Light)\" data-throw-if-not-resolved=\"false\"></xref>.\nA light draws a light texture onto a lightmap and, as such, adds lighting to the rendered world.\n"
example: []
syntax:
content: public class Light
content.vb: Public Class Light
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Objects.Light.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Objects.Light.CircleTexture
commentId: F:TinyLife.Objects.Light.CircleTexture
id: CircleTexture
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: CircleTexture
nameWithType: Light.CircleTexture
fullName: TinyLife.Objects.Light.CircleTexture
type: Field
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CircleTexture
path: ../TinyLife/Objects/Light.cs
startLine: 18
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nA texture that can be used as the <xref href=\"TinyLife.Objects.Light.Texture\" data-throw-if-not-resolved=\"false\"></xref> of a light that is circular\n"
example: []
syntax:
content: public static readonly TextureRegion CircleTexture
return:
type: MLEM.Textures.TextureRegion
content.vb: Public Shared ReadOnly CircleTexture As TextureRegion
- uid: TinyLife.Objects.Light.Map
commentId: F:TinyLife.Objects.Light.Map
id: Map
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: Map
nameWithType: Light.Map
fullName: TinyLife.Objects.Light.Map
type: Field
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Map
path: ../TinyLife/Objects/Light.cs
startLine: 23
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe map that this light is on\n"
example: []
syntax:
content: public readonly Map Map
return:
type: TinyLife.World.Map
content.vb: Public ReadOnly Map As Map
- uid: TinyLife.Objects.Light.Texture
commentId: F:TinyLife.Objects.Light.Texture
id: Texture
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: Texture
nameWithType: Light.Texture
fullName: TinyLife.Objects.Light.Texture
type: Field
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Texture
path: ../TinyLife/Objects/Light.cs
startLine: 28
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe texture that this light currently has.\nA custom texture can be used, or any of the static texture regions in this class, including <xref href=\"TinyLife.Objects.Light.CircleTexture\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public readonly TextureRegion Texture
return:
type: MLEM.Textures.TextureRegion
content.vb: Public ReadOnly Texture As TextureRegion
- uid: TinyLife.Objects.Light.CameraOffset
commentId: F:TinyLife.Objects.Light.CameraOffset
id: CameraOffset
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: CameraOffset
nameWithType: Light.CameraOffset
fullName: TinyLife.Objects.Light.CameraOffset
type: Field
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CameraOffset
path: ../TinyLife/Objects/Light.cs
startLine: 32
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe offset from this light&apos;s <xref href=\"TinyLife.Objects.Light.Position\" data-throw-if-not-resolved=\"false\"></xref> that is added in visual space only, using <xref href=\"TinyLife.Utilities.Extensions.ToVisualY(Microsoft.Xna.Framework.Vector2)\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public Vector2 CameraOffset
return:
type: Microsoft.Xna.Framework.Vector2
content.vb: Public CameraOffset As Vector2
- uid: TinyLife.Objects.Light.Position
commentId: P:TinyLife.Objects.Light.Position
id: Position
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: Position
nameWithType: Light.Position
fullName: TinyLife.Objects.Light.Position
type: Property
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Position
path: ../TinyLife/Objects/Light.cs
startLine: 37
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe position of this light, in world space.\nNote that, if this position is changed, this light&apos;s current <xref href=\"TinyLife.World.MapSection\" data-throw-if-not-resolved=\"false\"></xref> is changed automatically if needed.\n"
example: []
syntax:
content: public Vector2 Position { get; set; }
parameters: []
return:
type: Microsoft.Xna.Framework.Vector2
content.vb: Public Property Position As Vector2
overload: TinyLife.Objects.Light.Position*
- uid: TinyLife.Objects.Light.DrawPosOffset
commentId: F:TinyLife.Objects.Light.DrawPosOffset
id: DrawPosOffset
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: DrawPosOffset
nameWithType: Light.DrawPosOffset
fullName: TinyLife.Objects.Light.DrawPosOffset
type: Field
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: DrawPosOffset
path: ../TinyLife/Objects/Light.cs
startLine: 53
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nAn offset from this light&apos;s <xref href=\"TinyLife.Objects.Light.Position\" data-throw-if-not-resolved=\"false\"></xref>, in world space, that is applied before the <xref href=\"TinyLife.Utilities.Extensions.ToScreenPos(Microsoft.Xna.Framework.Vector2%2cSystem.Boolean%2cSystem.Boolean%2cSystem.Boolean)\" data-throw-if-not-resolved=\"false\"></xref> call.\nThis can be used if the light should be drawn in a different location than its <xref href=\"TinyLife.Objects.Light.Position\" data-throw-if-not-resolved=\"false\"></xref>, which also determines the room and section that it is in.\n"
example: []
syntax:
content: public Vector2 DrawPosOffset
return:
type: Microsoft.Xna.Framework.Vector2
content.vb: Public DrawPosOffset As Vector2
- uid: TinyLife.Objects.Light.Size
commentId: F:TinyLife.Objects.Light.Size
id: Size
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: Size
nameWithType: Light.Size
fullName: TinyLife.Objects.Light.Size
type: Field
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Size
path: ../TinyLife/Objects/Light.cs
startLine: 58
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe size, in world space, of this light, centered on its <xref href=\"TinyLife.Objects.Light.Position\" data-throw-if-not-resolved=\"false\"></xref>.\nThis value is multiplied with <xref href=\"TinyLife.World.Tile.Width\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"TinyLife.World.Tile.Height\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public Vector2 Size
return:
type: Microsoft.Xna.Framework.Vector2
content.vb: Public Size As Vector2
- uid: TinyLife.Objects.Light.Rotation
commentId: F:TinyLife.Objects.Light.Rotation
id: Rotation
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: Rotation
nameWithType: Light.Rotation
fullName: TinyLife.Objects.Light.Rotation
type: Field
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Rotation
path: ../TinyLife/Objects/Light.cs
startLine: 63
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe rotation that this light displays with, in radians.\nRotation is applied around the center of the light&apos;s <xref href=\"TinyLife.Objects.Light.Texture\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public float Rotation
return:
type: System.Single
content.vb: Public Rotation As Single
- uid: TinyLife.Objects.Light.Color
commentId: F:TinyLife.Objects.Light.Color
id: Color
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: Color
nameWithType: Light.Color
fullName: TinyLife.Objects.Light.Color
type: Field
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Color
path: ../TinyLife/Objects/Light.cs
startLine: 68
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nThe color that this light renders with.\nNote that, when drawing, this color is passed through <xref href=\"MLEM.Extensions.ColorExtensions.Invert(Microsoft.Xna.Framework.Color)\" data-throw-if-not-resolved=\"false\"></xref> due to the way the lightmap is drawn.\n"
example: []
syntax:
content: public Color Color
return:
type: Microsoft.Xna.Framework.Color
content.vb: Public Color As Color
- uid: TinyLife.Objects.Light.IsDisabled
commentId: F:TinyLife.Objects.Light.IsDisabled
id: IsDisabled
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: IsDisabled
nameWithType: Light.IsDisabled
fullName: TinyLife.Objects.Light.IsDisabled
type: Field
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: IsDisabled
path: ../TinyLife/Objects/Light.cs
startLine: 73
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nWhether this light is currently disabled.\nIf a light is disabled, it will not be rendered.\n"
example: []
syntax:
content: public bool IsDisabled
return:
type: System.Boolean
content.vb: Public IsDisabled As Boolean
- uid: TinyLife.Objects.Light.#ctor(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Color)
commentId: M:TinyLife.Objects.Light.#ctor(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Color)
id: '#ctor(TinyLife.World.Map,Microsoft.Xna.Framework.Vector2,MLEM.Textures.TextureRegion,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Color)'
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: Light(Map, Vector2, TextureRegion, Vector2, Color)
nameWithType: Light.Light(Map, Vector2, TextureRegion, Vector2, Color)
fullName: TinyLife.Objects.Light.Light(TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, MLEM.Textures.TextureRegion, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color)
type: Constructor
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Objects/Light.cs
startLine: 85
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nCreates a new light with the given settings\n"
example: []
syntax:
content: public Light(Map map, Vector2 position, TextureRegion texture, Vector2 size, Color color)
parameters:
- id: map
type: TinyLife.World.Map
description: The map to add the light to
- id: position
type: Microsoft.Xna.Framework.Vector2
description: The light&apos;s position, in world space
- id: texture
type: MLEM.Textures.TextureRegion
description: The light&apos;s texture
- id: size
type: Microsoft.Xna.Framework.Vector2
description: The size of the light, centered on its <code data-dev-comment-type="paramref" class="paramref">position</code>
- id: color
type: Microsoft.Xna.Framework.Color
description: The color to render the light with
content.vb: Public Sub New(map As Map, position As Vector2, texture As TextureRegion, size As Vector2, color As Color)
overload: TinyLife.Objects.Light.#ctor*
nameWithType.vb: Light.New(Map, Vector2, TextureRegion, Vector2, Color)
fullName.vb: TinyLife.Objects.Light.New(TinyLife.World.Map, Microsoft.Xna.Framework.Vector2, MLEM.Textures.TextureRegion, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color)
name.vb: New(Map, Vector2, TextureRegion, Vector2, Color)
- uid: TinyLife.Objects.Light.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
commentId: M:TinyLife.Objects.Light.Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
id: Draw(Microsoft.Xna.Framework.GameTime,Microsoft.Xna.Framework.Graphics.SpriteBatch)
parent: TinyLife.Objects.Light
langs:
- csharp
- vb
name: Draw(GameTime, SpriteBatch)
nameWithType: Light.Draw(GameTime, SpriteBatch)
fullName: TinyLife.Objects.Light.Draw(Microsoft.Xna.Framework.GameTime, Microsoft.Xna.Framework.Graphics.SpriteBatch)
type: Method
source:
remote:
path: TinyLife/Objects/Light.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: Draw
path: ../TinyLife/Objects/Light.cs
startLine: 98
assemblies:
- Tiny Life
namespace: TinyLife.Objects
summary: "\nDraws the light in the world with the given sprite batch, at its current <xref href=\"TinyLife.Objects.Light.Position\" data-throw-if-not-resolved=\"false\"></xref> and with its current <xref href=\"TinyLife.Objects.Light.Color\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: public virtual void Draw(GameTime time, SpriteBatch batch)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The game&apos;s current time, which can be used for animations
- id: batch
type: Microsoft.Xna.Framework.Graphics.SpriteBatch
description: The sprite batch to draw the light with
content.vb: Public Overridable Sub Draw(time As GameTime, batch As SpriteBatch)
overload: TinyLife.Objects.Light.Draw*
references:
- uid: TinyLife.World.Map
commentId: T:TinyLife.World.Map
parent: TinyLife.World
name: Map
nameWithType: Map
fullName: TinyLife.World.Map
- uid: TinyLife.World.Map.AddLight(TinyLife.Objects.Light)
commentId: M:TinyLife.World.Map.AddLight(TinyLife.Objects.Light)
name: AddLight(Light)
nameWithType: Map.AddLight(Light)
fullName: TinyLife.World.Map.AddLight(TinyLife.Objects.Light)
spec.csharp:
- uid: TinyLife.World.Map.AddLight(TinyLife.Objects.Light)
name: AddLight
- name: (
- uid: TinyLife.Objects.Light
name: Light
- name: )
spec.vb:
- uid: TinyLife.World.Map.AddLight(TinyLife.Objects.Light)
name: AddLight
- name: (
- uid: TinyLife.Objects.Light
name: Light
- name: )
- uid: TinyLife.Objects
commentId: N:TinyLife.Objects
name: TinyLife.Objects
nameWithType: TinyLife.Objects
fullName: TinyLife.Objects
spec.csharp:
- uid: TinyLife
name: TinyLife
- name: .
- uid: TinyLife.Objects
name: Objects
spec.vb:
- uid: TinyLife
name: TinyLife
- name: .
- uid: TinyLife.Objects
name: Objects
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
- name: (
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
- name: (
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
name: Equals(object, object)
nameWithType: object.Equals(object, object)
fullName: object.Equals(object, object)
nameWithType.vb: Object.Equals(Object, Object)
fullName.vb: Object.Equals(Object, Object)
name.vb: Equals(Object, Object)
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
- name: (
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
spec.vb:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
- name: (
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
name: GetHashCode()
nameWithType: object.GetHashCode()
fullName: object.GetHashCode()
nameWithType.vb: Object.GetHashCode()
fullName.vb: Object.GetHashCode()
spec.csharp:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
- name: (
- name: )
spec.vb:
- uid: System.Object.GetHashCode
name: GetHashCode
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
- name: (
- name: )
- uid: System.Object.GetType
commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
name: GetType()
nameWithType: object.GetType()
fullName: object.GetType()
nameWithType.vb: Object.GetType()
fullName.vb: Object.GetType()
spec.csharp:
- uid: System.Object.GetType
name: GetType
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
- name: (
- name: )
spec.vb:
- uid: System.Object.GetType
name: GetType
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
- name: (
- name: )
- uid: System.Object.MemberwiseClone
commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
name: MemberwiseClone()
nameWithType: object.MemberwiseClone()
fullName: object.MemberwiseClone()
nameWithType.vb: Object.MemberwiseClone()
fullName.vb: Object.MemberwiseClone()
spec.csharp:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
- name: (
- name: )
spec.vb:
- uid: System.Object.MemberwiseClone
name: MemberwiseClone
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
- name: (
- name: )
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
name: ReferenceEquals(object, object)
nameWithType: object.ReferenceEquals(object, object)
fullName: object.ReferenceEquals(object, object)
nameWithType.vb: Object.ReferenceEquals(Object, Object)
fullName.vb: Object.ReferenceEquals(Object, Object)
name.vb: ReferenceEquals(Object, Object)
spec.csharp:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
- name: (
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.Object
name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
spec.vb:
- uid: System.Object.ReferenceEquals(System.Object,System.Object)
name: ReferenceEquals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
- name: (
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
- name: " "
- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
- uid: System.Object.ToString
commentId: M:System.Object.ToString
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
name: ToString()
nameWithType: object.ToString()
fullName: object.ToString()
nameWithType.vb: Object.ToString()
fullName.vb: Object.ToString()
spec.csharp:
- uid: System.Object.ToString
name: ToString
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
- name: (
- name: )
spec.vb:
- uid: System.Object.ToString
name: ToString
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.tostring
- name: (
- name: )
- uid: TinyLife.Objects.Light.TinyLife.Utilities.Extensions.JsonCopy``1
commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
parent: TinyLife.Utilities.Extensions
definition: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy<Light>(Light)
nameWithType: Extensions.JsonCopy<Light>(Light)
fullName: TinyLife.Utilities.Extensions.JsonCopy<TinyLife.Objects.Light>(TinyLife.Objects.Light)
nameWithType.vb: Extensions.JsonCopy(Of Light)(Light)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of TinyLife.Objects.Light)(TinyLife.Objects.Light)
name.vb: JsonCopy(Of Light)(Light)
spec.csharp:
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name: JsonCopy
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name: Light
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spec.vb:
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name: Light
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commentId: N:TinyLife.World
name: TinyLife.World
nameWithType: TinyLife.World
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spec.csharp:
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name: TinyLife
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name: World
spec.vb:
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name: TinyLife
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commentId: N:System
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href: https://learn.microsoft.com/dotnet/api/system
name: System
nameWithType: System
fullName: System
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commentId: M:TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy<T>(T)
nameWithType: Extensions.JsonCopy<T>(T)
fullName: TinyLife.Utilities.Extensions.JsonCopy<T>(T)
nameWithType.vb: Extensions.JsonCopy(Of T)(T)
fullName.vb: TinyLife.Utilities.Extensions.JsonCopy(Of T)(T)
name.vb: JsonCopy(Of T)(T)
spec.csharp:
- uid: TinyLife.Utilities.Extensions.JsonCopy``1(``0)
name: JsonCopy
- name: <
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- name: '>'
- name: (
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- name: )
spec.vb:
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name: JsonCopy
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- name: (
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- uid: TinyLife.Utilities.Extensions
commentId: T:TinyLife.Utilities.Extensions
parent: TinyLife.Utilities
name: Extensions
nameWithType: Extensions
fullName: TinyLife.Utilities.Extensions
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commentId: N:TinyLife.Utilities
name: TinyLife.Utilities
nameWithType: TinyLife.Utilities
fullName: TinyLife.Utilities
spec.csharp:
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name: TinyLife
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name: Utilities
spec.vb:
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name: TinyLife
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name: Utilities
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name: Texture
nameWithType: Light.Texture
fullName: TinyLife.Objects.Light.Texture
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commentId: T:MLEM.Textures.TextureRegion
parent: MLEM.Textures
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name: TextureRegion
nameWithType: TextureRegion
fullName: MLEM.Textures.TextureRegion
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commentId: N:MLEM.Textures
isExternal: true
name: MLEM.Textures
nameWithType: MLEM.Textures
fullName: MLEM.Textures
spec.csharp:
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name: MLEM
isExternal: true
- name: .
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name: Textures
isExternal: true
spec.vb:
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name: MLEM
isExternal: true
- name: .
- uid: MLEM.Textures
name: Textures
isExternal: true
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commentId: F:TinyLife.Objects.Light.CircleTexture
name: CircleTexture
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fullName: TinyLife.Objects.Light.CircleTexture
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commentId: P:TinyLife.Objects.Light.Position
name: Position
nameWithType: Light.Position
fullName: TinyLife.Objects.Light.Position
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commentId: M:TinyLife.Utilities.Extensions.ToVisualY(Microsoft.Xna.Framework.Vector2)
isExternal: true
name: ToVisualY(Vector2)
nameWithType: Extensions.ToVisualY(Vector2)
fullName: TinyLife.Utilities.Extensions.ToVisualY(Microsoft.Xna.Framework.Vector2)
spec.csharp:
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name: ToVisualY
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name: Vector2
isExternal: true
- name: )
spec.vb:
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name: ToVisualY
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name: Vector2
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- name: )
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commentId: T:Microsoft.Xna.Framework.Vector2
parent: Microsoft.Xna.Framework
isExternal: true
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commentId: N:Microsoft.Xna.Framework
isExternal: true
name: Microsoft.Xna.Framework
nameWithType: Microsoft.Xna.Framework
fullName: Microsoft.Xna.Framework
spec.csharp:
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name: Microsoft
isExternal: true
- name: .
- uid: Microsoft.Xna
name: Xna
isExternal: true
- name: .
- uid: Microsoft.Xna.Framework
name: Framework
isExternal: true
spec.vb:
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name: Microsoft
isExternal: true
- name: .
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name: Xna
isExternal: true
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name: Framework
isExternal: true
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commentId: T:TinyLife.World.MapSection
parent: TinyLife.World
name: MapSection
nameWithType: MapSection
fullName: TinyLife.World.MapSection
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commentId: Overload:TinyLife.Objects.Light.Position
name: Position
nameWithType: Light.Position
fullName: TinyLife.Objects.Light.Position
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commentId: M:TinyLife.Utilities.Extensions.ToScreenPos(Microsoft.Xna.Framework.Vector2,System.Boolean,System.Boolean,System.Boolean)
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
name: ToScreenPos(Vector2, bool, bool, bool)
nameWithType: Extensions.ToScreenPos(Vector2, bool, bool, bool)
fullName: TinyLife.Utilities.Extensions.ToScreenPos(Microsoft.Xna.Framework.Vector2, bool, bool, bool)
nameWithType.vb: Extensions.ToScreenPos(Vector2, Boolean, Boolean, Boolean)
fullName.vb: TinyLife.Utilities.Extensions.ToScreenPos(Microsoft.Xna.Framework.Vector2, Boolean, Boolean, Boolean)
name.vb: ToScreenPos(Vector2, Boolean, Boolean, Boolean)
spec.csharp:
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name: ToScreenPos
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name: Vector2
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name: bool
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
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spec.vb:
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name: ToScreenPos
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href: https://learn.microsoft.com/dotnet/api/system.boolean
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name: Boolean
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.boolean
- name: )
- uid: TinyLife.World.Tile.Width
commentId: P:TinyLife.World.Tile.Width
parent: TinyLife.World.Tile
name: Width
nameWithType: Tile.Width
fullName: TinyLife.World.Tile.Width
- uid: TinyLife.World.Tile.Height
commentId: P:TinyLife.World.Tile.Height
parent: TinyLife.World.Tile
name: Height
nameWithType: Tile.Height
fullName: TinyLife.World.Tile.Height
- uid: TinyLife.World.Tile
commentId: T:TinyLife.World.Tile
parent: TinyLife.World
name: Tile
nameWithType: Tile
fullName: TinyLife.World.Tile
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commentId: T:System.Single
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
name: float
nameWithType: float
fullName: float
nameWithType.vb: Single
fullName.vb: Single
name.vb: Single
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commentId: M:MLEM.Extensions.ColorExtensions.Invert(Microsoft.Xna.Framework.Color)
isExternal: true
name: Invert(Color)
nameWithType: ColorExtensions.Invert(Color)
fullName: MLEM.Extensions.ColorExtensions.Invert(Microsoft.Xna.Framework.Color)
spec.csharp:
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name: Invert
isExternal: true
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name: Color
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spec.vb:
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name: Invert
isExternal: true
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commentId: T:Microsoft.Xna.Framework.Color
parent: Microsoft.Xna.Framework
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href: https://learn.microsoft.com/dotnet/api/system.boolean
name: bool
nameWithType: bool
fullName: bool
nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
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commentId: Overload:TinyLife.Objects.Light.#ctor
name: Light
nameWithType: Light.Light
fullName: TinyLife.Objects.Light.Light
nameWithType.vb: Light.New
fullName.vb: TinyLife.Objects.Light.New
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commentId: F:TinyLife.Objects.Light.Color
name: Color
nameWithType: Light.Color
fullName: TinyLife.Objects.Light.Color
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commentId: Overload:TinyLife.Objects.Light.Draw
name: Draw
nameWithType: Light.Draw
fullName: TinyLife.Objects.Light.Draw
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commentId: T:Microsoft.Xna.Framework.GameTime
parent: Microsoft.Xna.Framework
isExternal: true
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nameWithType: GameTime
fullName: Microsoft.Xna.Framework.GameTime
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commentId: T:Microsoft.Xna.Framework.Graphics.SpriteBatch
parent: Microsoft.Xna.Framework.Graphics
isExternal: true
name: SpriteBatch
nameWithType: SpriteBatch
fullName: Microsoft.Xna.Framework.Graphics.SpriteBatch
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commentId: N:Microsoft.Xna.Framework.Graphics
isExternal: true
name: Microsoft.Xna.Framework.Graphics
nameWithType: Microsoft.Xna.Framework.Graphics
fullName: Microsoft.Xna.Framework.Graphics
spec.csharp:
- uid: Microsoft
name: Microsoft
isExternal: true
- name: .
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name: Xna
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- name: .
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name: Framework
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spec.vb:
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