TinyLifeWeb/docs/api/TinyLife.Actions.OutOfTownAction.yml
2024-01-07 16:53:47 +01:00

4637 lines
194 KiB
YAML

### YamlMime:ManagedReference
items:
- uid: TinyLife.Actions.OutOfTownAction
commentId: T:TinyLife.Actions.OutOfTownAction
id: OutOfTownAction
parent: TinyLife.Actions
children:
- TinyLife.Actions.OutOfTownAction.#ctor(TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType[])
- TinyLife.Actions.OutOfTownAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType[])
- TinyLife.Actions.OutOfTownAction.AndThenInitialize
- TinyLife.Actions.OutOfTownAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.OutOfTownAction.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
- TinyLife.Actions.OutOfTownAction.CausesExtremelyFastSpeed
- TinyLife.Actions.OutOfTownAction.CreateFirstActions
- TinyLife.Actions.OutOfTownAction.GetNextAction(TinyLife.Actions.CompletionType)
- TinyLife.Actions.OutOfTownAction.NeedsToTakeCareOf
langs:
- csharp
- vb
name: OutOfTownAction
nameWithType: OutOfTownAction
fullName: TinyLife.Actions.OutOfTownAction
type: Class
source:
remote:
path: TinyLife/Actions/OutOfTownAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: OutOfTownAction
path: ../TinyLife/Actions/OutOfTownAction.cs
startLine: 14
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
An out-of-town action is an action where the <xref href="TinyLife.Objects.Person" data-throw-if-not-resolved="false"></xref> finds the closest exit road and then exits the city using that road.
Out-of-town actions are things like going to work, where the destination location isn't visible to the player.
example: []
syntax:
content: 'public abstract class OutOfTownAction : MultiAction, IGenericDataHolder'
content.vb: Public MustInherit Class OutOfTownAction Inherits MultiAction Implements IGenericDataHolder
inheritance:
- System.Object
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- TinyLife.Actions.Action
- TinyLife.Actions.MultiAction
derivedClasses:
- TinyLife.Actions.WorkAction
implements:
- MLEM.Misc.IGenericDataHolder
inheritedMembers:
- TinyLife.Actions.MultiAction.Handler
- TinyLife.Actions.MultiAction.MainElapsedTime
- TinyLife.Actions.MultiAction.InProgressTime
- TinyLife.Actions.MultiAction.CurrentStage
- TinyLife.Actions.MultiAction.CreateLastActions
- TinyLife.Actions.MultiAction.AndThenIsCompleted
- TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.PreInitialize
- TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
- TinyLife.Actions.MultiAction.Initialize
- TinyLife.Actions.MultiAction.IsCompleted
- TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
- TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
- TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
- TinyLife.Actions.MultiAction.CanStartNow
- TinyLife.Actions.MultiAction.DiscardHeldItem
- TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
- TinyLife.Actions.Action.Random
- TinyLife.Actions.Action.FullyInProgress
- TinyLife.Actions.Action.Type
- TinyLife.Actions.Action.Info
- TinyLife.Actions.Action.Id
- TinyLife.Actions.Action.StartedAutomatically
- TinyLife.Actions.Action.Parent
- TinyLife.Actions.Action.Person
- TinyLife.Actions.Action.ElapsedTime
- TinyLife.Actions.Action.PlayerPromptOpen
- TinyLife.Actions.Action.ForceResult
- TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
- TinyLife.Actions.Action.GetIconObject
- TinyLife.Actions.Action.GetDisplayName
- TinyLife.Actions.Action.GetProgress
- TinyLife.Actions.Action.OnChildCompleted(TinyLife.Actions.Action,TinyLife.Actions.CompletionType,System.Boolean)
- TinyLife.Actions.Action.OpenPlayerPrompt(System.String,System.Predicate{MLEM.Ui.Elements.Panel},System.Action{MLEM.Ui.Elements.Panel},System.Boolean,System.Action{TinyLife.Uis.CoveringGroup,MLEM.Ui.Elements.Panel},MLEM.Textures.TextureRegion,System.Single)
- TinyLife.Actions.Action.OpenYesNoPrompt(System.String,System.Action,System.Action,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenTextPrompt(System.String,System.Action{System.String},System.Predicate{System.String},MLEM.Ui.Elements.TextField.Rule,System.String,MLEM.Textures.TextureRegion)
- TinyLife.Actions.Action.OpenChoicePrompt(TinyLife.Actions.ChoicePromptInfo)
- TinyLife.Actions.Action.SpeakAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Int32,System.Single,System.Single,System.Single,System.Single)
- TinyLife.Actions.Action.ThinkAlone(Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,System.Single,System.Single,System.Single,System.Single,System.Int32)
- TinyLife.Actions.Action.SpeakInConversation(TinyLife.Objects.Person,Microsoft.Xna.Framework.GameTime,System.Single,TinyLife.Actions.EmoteCategory,TinyLife.Objects.SpeakStyle,System.Nullable{TinyLife.Actions.EmoteCategory},System.Nullable{TinyLife.Objects.SpeakStyle},System.Int32,System.Single,System.Single,System.Single,System.Single)
- TinyLife.Actions.Action.ResetSpeech
- TinyLife.Actions.Action.FacePartner(TinyLife.Objects.Person)
- TinyLife.Actions.Action.CompleteIfNeedFull(TinyLife.NeedType,TinyLife.Objects.Person)
- TinyLife.Actions.Action.CompleteIfTimeUp(System.TimeSpan,System.Boolean,TinyLife.Skills.SkillType,System.Single,System.Boolean)
- TinyLife.Actions.Action.CancelIfEmotional(TinyLife.Emotions.EmotionType[])
- TinyLife.Actions.Action.Sit(TinyLife.Objects.Furniture,System.Single,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.GetChildren(System.Boolean)
- TinyLife.Actions.Action.GetChild``1(System.Guid,System.Boolean)
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,TinyLife.Objects.ObjectCategory,TinyLife.Objects.ObjectCategory,System.Boolean)
- TinyLife.Actions.Action.PickUpAndGoTo(TinyLife.Actions.ActionInfo,System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Func{TinyLife.Objects.Furniture,System.Boolean},System.Boolean)
- TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
- TinyLife.Actions.Action.GetFreeChairs(TinyLife.Objects.Person,TinyLife.Objects.Furniture,System.Func{MLEM.Misc.Direction2,System.Boolean})
- TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.Person)
- TinyLife.Actions.Action.FindAllFreePeople(TinyLife.Objects.Person,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllFreeWalls``1(TinyLife.Objects.Person,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindAllFreeGround(TinyLife.Objects.Person,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Nullable{System.Single},System.Nullable{System.Single},System.Boolean)
- TinyLife.Actions.Action.FindFreeFurniture(TinyLife.Objects.Person,TinyLife.Objects.ObjectCategory,TinyLife.Objects.FurnitureType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.FindAllActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
- TinyLife.Actions.Action.FindValidActionObjects(TinyLife.Objects.Person,TinyLife.Actions.ActionType,System.Boolean,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2},System.Boolean,System.Boolean)
- TinyLife.Actions.Action.GetRandomValidArguments(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean)
- TinyLife.Actions.Action.GetTableSpot(TinyLife.Objects.Furniture,TinyLife.Objects.ActionSpot)
- TinyLife.Actions.Action.InvokeForBoth(TinyLife.Objects.Person,TinyLife.Objects.Person,System.Action{TinyLife.Objects.Person,TinyLife.Objects.Person})
- TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action,TinyLife.Actions.Action)
- TinyLife.Actions.Action.IsInappropriate(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo)
- TinyLife.Actions.Action.IsLotContentVisible(TinyLife.World.Lot,TinyLife.Objects.Person,TinyLife.World.Map,System.Nullable{Microsoft.Xna.Framework.Vector2})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData(System.String,System.Object)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.SetData``1(System.String,{T})
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetData``1(System.String)
- MLEM.Data.Json.JsonTypeSafeGenericDataHolder.GetDataKeys
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
extensionMethods:
- TinyLife.Actions.OutOfTownAction.TinyLife.Utilities.Extensions.JsonCopy``1
- uid: TinyLife.Actions.OutOfTownAction.NeedsToTakeCareOf
commentId: F:TinyLife.Actions.OutOfTownAction.NeedsToTakeCareOf
id: NeedsToTakeCareOf
parent: TinyLife.Actions.OutOfTownAction
langs:
- csharp
- vb
name: NeedsToTakeCareOf
nameWithType: OutOfTownAction.NeedsToTakeCareOf
fullName: TinyLife.Actions.OutOfTownAction.NeedsToTakeCareOf
type: Field
source:
remote:
path: TinyLife/Actions/OutOfTownAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: NeedsToTakeCareOf
path: ../TinyLife/Actions/OutOfTownAction.cs
startLine: 21
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
The needs that should automatically be taken care of while the person is out of town.
A need gets taken care of in <xref href="TinyLife.Actions.OutOfTownAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref> if it is below 35%.
Note that this value is not saved to disk, and should be provided by a subclass constructor.
example: []
syntax:
content: protected readonly NeedType[] NeedsToTakeCareOf
return:
type: TinyLife.NeedType[]
content.vb: Protected ReadOnly NeedsToTakeCareOf As NeedType()
- uid: TinyLife.Actions.OutOfTownAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType[])
commentId: M:TinyLife.Actions.OutOfTownAction.#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType[])
id: '#ctor(TinyLife.Actions.ActionType,TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType[])'
parent: TinyLife.Actions.OutOfTownAction
langs:
- csharp
- vb
name: OutOfTownAction(ActionType, ActionInfo, bool, params NeedType[])
nameWithType: OutOfTownAction.OutOfTownAction(ActionType, ActionInfo, bool, params NeedType[])
fullName: TinyLife.Actions.OutOfTownAction.OutOfTownAction(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, bool, params TinyLife.NeedType[])
type: Constructor
source:
remote:
path: TinyLife/Actions/OutOfTownAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Actions/OutOfTownAction.cs
startLine: 34
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Creates a new out-of-town action with the given settings.
Note that, since some data is not saved to disk, all of the information should be provided by a subclass constructor.
example: []
syntax:
content: public OutOfTownAction(ActionType type, ActionInfo info, bool restoreNeedsEqually, params NeedType[] needsToTakeCareOf)
parameters:
- id: type
type: TinyLife.Actions.ActionType
description: The action type
- id: info
type: TinyLife.Actions.ActionInfo
description: The action info
- id: restoreNeedsEqually
type: System.Boolean
description: Whether all needs should be restored equally. If this is true, all specified needs will be restored perpetually instead of just low ones.
- id: needsToTakeCareOf
type: TinyLife.NeedType[]
description: The needs that should automatically be taken care of
content.vb: Public Sub New(type As ActionType, info As ActionInfo, restoreNeedsEqually As Boolean, ParamArray needsToTakeCareOf As NeedType())
overload: TinyLife.Actions.OutOfTownAction.#ctor*
nameWithType.vb: OutOfTownAction.New(ActionType, ActionInfo, Boolean, ParamArray NeedType())
fullName.vb: TinyLife.Actions.OutOfTownAction.New(TinyLife.Actions.ActionType, TinyLife.Actions.ActionInfo, Boolean, ParamArray TinyLife.NeedType())
name.vb: New(ActionType, ActionInfo, Boolean, ParamArray NeedType())
- uid: TinyLife.Actions.OutOfTownAction.#ctor(TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType[])
commentId: M:TinyLife.Actions.OutOfTownAction.#ctor(TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType[])
id: '#ctor(TinyLife.Actions.ActionInfo,System.Boolean,TinyLife.NeedType[])'
parent: TinyLife.Actions.OutOfTownAction
langs:
- csharp
- vb
name: OutOfTownAction(ActionInfo, bool, params NeedType[])
nameWithType: OutOfTownAction.OutOfTownAction(ActionInfo, bool, params NeedType[])
fullName: TinyLife.Actions.OutOfTownAction.OutOfTownAction(TinyLife.Actions.ActionInfo, bool, params TinyLife.NeedType[])
type: Constructor
source:
remote:
path: TinyLife/Actions/OutOfTownAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: .ctor
path: ../TinyLife/Actions/OutOfTownAction.cs
startLine: 46
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Creates a new out-of-town action with the given settings.
Note that, since some data is not saved to disk, all of the information should be provided by a subclass constructor.
example: []
syntax:
content: public OutOfTownAction(ActionInfo info, bool restoreNeedsEqually, params NeedType[] needsToTakeCareOf)
parameters:
- id: info
type: TinyLife.Actions.ActionInfo
description: The action info
- id: restoreNeedsEqually
type: System.Boolean
description: Whether all needs should be restored equally. If this is true, all specified needs will be restored perpetually instead of just low ones.
- id: needsToTakeCareOf
type: TinyLife.NeedType[]
description: The needs that should automatically be taken care of
content.vb: Public Sub New(info As ActionInfo, restoreNeedsEqually As Boolean, ParamArray needsToTakeCareOf As NeedType())
overload: TinyLife.Actions.OutOfTownAction.#ctor*
nameWithType.vb: OutOfTownAction.New(ActionInfo, Boolean, ParamArray NeedType())
fullName.vb: TinyLife.Actions.OutOfTownAction.New(TinyLife.Actions.ActionInfo, Boolean, ParamArray TinyLife.NeedType())
name.vb: New(ActionInfo, Boolean, ParamArray NeedType())
- uid: TinyLife.Actions.OutOfTownAction.CreateFirstActions
commentId: M:TinyLife.Actions.OutOfTownAction.CreateFirstActions
id: CreateFirstActions
parent: TinyLife.Actions.OutOfTownAction
langs:
- csharp
- vb
name: CreateFirstActions()
nameWithType: OutOfTownAction.CreateFirstActions()
fullName: TinyLife.Actions.OutOfTownAction.CreateFirstActions()
type: Method
source:
remote:
path: TinyLife/Actions/OutOfTownAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CreateFirstActions
path: ../TinyLife/Actions/OutOfTownAction.cs
startLine: 52
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Return a set of actions that should be executed before this action.
Even if the yield statement is used, all actions will be collected into a list at the start of this action's invocation.
If no action gets returned in this function, this action fails.
If the returned set only contains <a href="https://learn.microsoft.com/dotnet/csharp/language-reference/keywords/null">null</a> items, no first actions will be executed.
example: []
syntax:
content: protected override IEnumerable<Action> CreateFirstActions()
return:
type: System.Collections.Generic.IEnumerable{TinyLife.Actions.Action}
description: A set of actions that should run before this action
content.vb: Protected Overrides Function CreateFirstActions() As IEnumerable(Of Action)
overridden: TinyLife.Actions.MultiAction.CreateFirstActions
overload: TinyLife.Actions.OutOfTownAction.CreateFirstActions*
- uid: TinyLife.Actions.OutOfTownAction.AndThenInitialize
commentId: M:TinyLife.Actions.OutOfTownAction.AndThenInitialize
id: AndThenInitialize
parent: TinyLife.Actions.OutOfTownAction
langs:
- csharp
- vb
name: AndThenInitialize()
nameWithType: OutOfTownAction.AndThenInitialize()
fullName: TinyLife.Actions.OutOfTownAction.AndThenInitialize()
type: Method
source:
remote:
path: TinyLife/Actions/OutOfTownAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenInitialize
path: ../TinyLife/Actions/OutOfTownAction.cs
startLine: 59
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Initializes the main action.
This method is called after <xref href="TinyLife.Actions.MultiAction.Handler" data-throw-if-not-resolved="false"></xref> has all completed.
example: []
syntax:
content: protected override void AndThenInitialize()
content.vb: Protected Overrides Sub AndThenInitialize()
overridden: TinyLife.Actions.MultiAction.AndThenInitialize
overload: TinyLife.Actions.OutOfTownAction.AndThenInitialize*
- uid: TinyLife.Actions.OutOfTownAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Actions.OutOfTownAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
id: AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Actions.OutOfTownAction
langs:
- csharp
- vb
name: AndThenUpdate(GameTime, TimeSpan, float)
nameWithType: OutOfTownAction.AndThenUpdate(GameTime, TimeSpan, float)
fullName: TinyLife.Actions.OutOfTownAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
type: Method
source:
remote:
path: TinyLife/Actions/OutOfTownAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: AndThenUpdate
path: ../TinyLife/Actions/OutOfTownAction.cs
startLine: 65
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
MultiAction version of <xref href="TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime%2cSystem.TimeSpan%2cSystem.Single)" data-throw-if-not-resolved="false"></xref>.
This method is called every update frame while the main action is active.
By default, only <xref href="TinyLife.Actions.MultiAction.MainElapsedTime" data-throw-if-not-resolved="false"></xref> is increased.
example: []
syntax:
content: protected override void AndThenUpdate(GameTime time, TimeSpan passedInGame, float speedMultiplier)
parameters:
- id: time
type: Microsoft.Xna.Framework.GameTime
description: The current game time
- id: passedInGame
type: System.TimeSpan
description: The amount of time that has passed, in game time
- id: speedMultiplier
type: System.Single
description: The game speed multiplier, which represents how fast things should happen, which is usually determined by <xref href="TinyLife.GameImpl.Speed" data-throw-if-not-resolved="false"></xref>
content.vb: Protected Overrides Sub AndThenUpdate(time As GameTime, passedInGame As TimeSpan, speedMultiplier As Single)
overridden: TinyLife.Actions.MultiAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
overload: TinyLife.Actions.OutOfTownAction.AndThenUpdate*
nameWithType.vb: OutOfTownAction.AndThenUpdate(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Actions.OutOfTownAction.AndThenUpdate(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: AndThenUpdate(GameTime, TimeSpan, Single)
- uid: TinyLife.Actions.OutOfTownAction.GetNextAction(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.OutOfTownAction.GetNextAction(TinyLife.Actions.CompletionType)
id: GetNextAction(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.OutOfTownAction
langs:
- csharp
- vb
name: GetNextAction(CompletionType)
nameWithType: OutOfTownAction.GetNextAction(CompletionType)
fullName: TinyLife.Actions.OutOfTownAction.GetNextAction(TinyLife.Actions.CompletionType)
type: Method
source:
remote:
path: TinyLife/Actions/OutOfTownAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: GetNextAction
path: ../TinyLife/Actions/OutOfTownAction.cs
startLine: 89
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Returns an action that should be queued up immediately after this action completes.
The queued up action is immediately started in the slot that this action occupied.
Can be null, and is null by default.
example: []
syntax:
content: public override Action GetNextAction(CompletionType completion)
parameters:
- id: completion
type: TinyLife.Actions.CompletionType
description: The type that this action completed with
return:
type: TinyLife.Actions.Action
description: The follow-up action
content.vb: Public Overrides Function GetNextAction(completion As CompletionType) As Action
overridden: TinyLife.Actions.Action.GetNextAction(TinyLife.Actions.CompletionType)
overload: TinyLife.Actions.OutOfTownAction.GetNextAction*
- uid: TinyLife.Actions.OutOfTownAction.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
commentId: M:TinyLife.Actions.OutOfTownAction.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
id: CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
parent: TinyLife.Actions.OutOfTownAction
langs:
- csharp
- vb
name: CanEnqueueConversation(Person, ActionType)
nameWithType: OutOfTownAction.CanEnqueueConversation(Person, ActionType)
fullName: TinyLife.Actions.OutOfTownAction.CanEnqueueConversation(TinyLife.Objects.Person, TinyLife.Actions.ActionType)
type: Method
source:
remote:
path: TinyLife/Actions/OutOfTownAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CanEnqueueConversation
path: ../TinyLife/Actions/OutOfTownAction.cs
startLine: 96
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Returns true if the given <code class="paramref">person</code> can (automatically) enqueue a social action with the <xref href="TinyLife.Actions.Action.Person" data-throw-if-not-resolved="false"></xref> that is executing this action.
Note that enqueueing a social action manually is still possible even if this method returns false.
By default, only <xref href="TinyLife.Actions.SleepAction" data-throw-if-not-resolved="false"></xref> returns false on this method.
example: []
syntax:
content: public override bool CanEnqueueConversation(Person person, ActionType type)
parameters:
- id: person
type: TinyLife.Objects.Person
description: The person that wants to converse with us.
- id: type
type: TinyLife.Actions.ActionType
description: The type of action that should be enqueued. Might be null, in which case a generic or unknown action is querying this function.
return:
type: System.Boolean
description: Whether or not enqueueing a social action is possible.
content.vb: Public Overrides Function CanEnqueueConversation(person As Person, type As ActionType) As Boolean
overridden: TinyLife.Actions.Action.CanEnqueueConversation(TinyLife.Objects.Person,TinyLife.Actions.ActionType)
overload: TinyLife.Actions.OutOfTownAction.CanEnqueueConversation*
- uid: TinyLife.Actions.OutOfTownAction.CausesExtremelyFastSpeed
commentId: M:TinyLife.Actions.OutOfTownAction.CausesExtremelyFastSpeed
id: CausesExtremelyFastSpeed
parent: TinyLife.Actions.OutOfTownAction
langs:
- csharp
- vb
name: CausesExtremelyFastSpeed()
nameWithType: OutOfTownAction.CausesExtremelyFastSpeed()
fullName: TinyLife.Actions.OutOfTownAction.CausesExtremelyFastSpeed()
type: Method
source:
remote:
path: TinyLife/Actions/OutOfTownAction.cs
branch: main
repo: https://git.ellpeck.de/Ellpeck/TinyLife
id: CausesExtremelyFastSpeed
path: ../TinyLife/Actions/OutOfTownAction.cs
startLine: 101
assemblies:
- Tiny Life
namespace: TinyLife.Actions
summary: >-
Returns true if this action, while it is currently active, should cause the <xref href="TinyLife.GameSpeed.ExtremelyFast" data-throw-if-not-resolved="false"></xref> speed to be available.
By default, this method returns false.
example: []
syntax:
content: public override bool CausesExtremelyFastSpeed()
return:
type: System.Boolean
description: Whether the extremely fast speed should be available
content.vb: Public Overrides Function CausesExtremelyFastSpeed() As Boolean
overridden: TinyLife.Actions.Action.CausesExtremelyFastSpeed
overload: TinyLife.Actions.OutOfTownAction.CausesExtremelyFastSpeed*
references:
- uid: TinyLife.Objects.Person
commentId: T:TinyLife.Objects.Person
parent: TinyLife.Objects
href: TinyLife.Objects.Person.html
name: Person
nameWithType: Person
fullName: TinyLife.Objects.Person
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commentId: N:TinyLife.Actions
href: TinyLife.html
name: TinyLife.Actions
nameWithType: TinyLife.Actions
fullName: TinyLife.Actions
spec.csharp:
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name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Actions
name: Actions
href: TinyLife.Actions.html
spec.vb:
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name: TinyLife
href: TinyLife.html
- name: .
- uid: TinyLife.Actions
name: Actions
href: TinyLife.Actions.html
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
name: object
nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
commentId: T:MLEM.Data.Json.JsonTypeSafeGenericDataHolder
parent: MLEM.Data.Json
isExternal: true
name: JsonTypeSafeGenericDataHolder
nameWithType: JsonTypeSafeGenericDataHolder
fullName: MLEM.Data.Json.JsonTypeSafeGenericDataHolder
- uid: TinyLife.Actions.Action
commentId: T:TinyLife.Actions.Action
parent: TinyLife.Actions
href: TinyLife.Actions.Action.html
name: Action
nameWithType: Action
fullName: TinyLife.Actions.Action
- uid: TinyLife.Actions.MultiAction
commentId: T:TinyLife.Actions.MultiAction
parent: TinyLife.Actions
href: TinyLife.Actions.MultiAction.html
name: MultiAction
nameWithType: MultiAction
fullName: TinyLife.Actions.MultiAction
- uid: MLEM.Misc.IGenericDataHolder
commentId: T:MLEM.Misc.IGenericDataHolder
parent: MLEM.Misc
isExternal: true
name: IGenericDataHolder
nameWithType: IGenericDataHolder
fullName: MLEM.Misc.IGenericDataHolder
- uid: TinyLife.Actions.MultiAction.Handler
commentId: F:TinyLife.Actions.MultiAction.Handler
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Handler
name: Handler
nameWithType: MultiAction.Handler
fullName: TinyLife.Actions.MultiAction.Handler
- uid: TinyLife.Actions.MultiAction.MainElapsedTime
commentId: P:TinyLife.Actions.MultiAction.MainElapsedTime
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_MainElapsedTime
name: MainElapsedTime
nameWithType: MultiAction.MainElapsedTime
fullName: TinyLife.Actions.MultiAction.MainElapsedTime
- uid: TinyLife.Actions.MultiAction.InProgressTime
commentId: P:TinyLife.Actions.MultiAction.InProgressTime
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_InProgressTime
name: InProgressTime
nameWithType: MultiAction.InProgressTime
fullName: TinyLife.Actions.MultiAction.InProgressTime
- uid: TinyLife.Actions.MultiAction.CurrentStage
commentId: P:TinyLife.Actions.MultiAction.CurrentStage
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_CurrentStage
name: CurrentStage
nameWithType: MultiAction.CurrentStage
fullName: TinyLife.Actions.MultiAction.CurrentStage
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commentId: M:TinyLife.Actions.MultiAction.CreateLastActions
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_CreateLastActions
name: CreateLastActions()
nameWithType: MultiAction.CreateLastActions()
fullName: TinyLife.Actions.MultiAction.CreateLastActions()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.CreateLastActions
name: CreateLastActions
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_CreateLastActions
- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.CreateLastActions
name: CreateLastActions
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_CreateLastActions
- name: (
- name: )
- uid: TinyLife.Actions.MultiAction.AndThenIsCompleted
commentId: M:TinyLife.Actions.MultiAction.AndThenIsCompleted
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_AndThenIsCompleted
name: AndThenIsCompleted()
nameWithType: MultiAction.AndThenIsCompleted()
fullName: TinyLife.Actions.MultiAction.AndThenIsCompleted()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.AndThenIsCompleted
name: AndThenIsCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_AndThenIsCompleted
- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.AndThenIsCompleted
name: AndThenIsCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_AndThenIsCompleted
- name: (
- name: )
- uid: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_AndThenOnCompleted_TinyLife_Actions_CompletionType_
name: AndThenOnCompleted(CompletionType)
nameWithType: MultiAction.AndThenOnCompleted(CompletionType)
fullName: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
name: AndThenOnCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_AndThenOnCompleted_TinyLife_Actions_CompletionType_
- name: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
href: TinyLife.Actions.CompletionType.html
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.AndThenOnCompleted(TinyLife.Actions.CompletionType)
name: AndThenOnCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_AndThenOnCompleted_TinyLife_Actions_CompletionType_
- name: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
href: TinyLife.Actions.CompletionType.html
- name: )
- uid: TinyLife.Actions.MultiAction.PreInitialize
commentId: M:TinyLife.Actions.MultiAction.PreInitialize
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_PreInitialize
name: PreInitialize()
nameWithType: MultiAction.PreInitialize()
fullName: TinyLife.Actions.MultiAction.PreInitialize()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.PreInitialize
name: PreInitialize
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_PreInitialize
- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.PreInitialize
name: PreInitialize
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_PreInitialize
- name: (
- name: )
- uid: TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_PreCompleted_TinyLife_Actions_CompletionType_
name: PreCompleted(CompletionType)
nameWithType: MultiAction.PreCompleted(CompletionType)
fullName: TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
name: PreCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_PreCompleted_TinyLife_Actions_CompletionType_
- name: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
href: TinyLife.Actions.CompletionType.html
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.PreCompleted(TinyLife.Actions.CompletionType)
name: PreCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_PreCompleted_TinyLife_Actions_CompletionType_
- name: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
href: TinyLife.Actions.CompletionType.html
- name: )
- uid: TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
commentId: M:TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
parent: TinyLife.Actions.MultiAction
isExternal: true
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
name: Update(GameTime, TimeSpan, float)
nameWithType: MultiAction.Update(GameTime, TimeSpan, float)
fullName: TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, float)
nameWithType.vb: MultiAction.Update(GameTime, TimeSpan, Single)
fullName.vb: TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime, System.TimeSpan, Single)
name.vb: Update(GameTime, TimeSpan, Single)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: float
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.Update(Microsoft.Xna.Framework.GameTime,System.TimeSpan,System.Single)
name: Update
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Update_Microsoft_Xna_Framework_GameTime_System_TimeSpan_System_Single_
- name: (
- uid: Microsoft.Xna.Framework.GameTime
name: GameTime
isExternal: true
- name: ','
- name: " "
- uid: System.TimeSpan
name: TimeSpan
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.timespan
- name: ','
- name: " "
- uid: System.Single
name: Single
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.single
- name: )
- uid: TinyLife.Actions.MultiAction.Initialize
commentId: M:TinyLife.Actions.MultiAction.Initialize
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Initialize
name: Initialize()
nameWithType: MultiAction.Initialize()
fullName: TinyLife.Actions.MultiAction.Initialize()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.Initialize
name: Initialize
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Initialize
- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.Initialize
name: Initialize
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Initialize
- name: (
- name: )
- uid: TinyLife.Actions.MultiAction.IsCompleted
commentId: M:TinyLife.Actions.MultiAction.IsCompleted
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_IsCompleted
name: IsCompleted()
nameWithType: MultiAction.IsCompleted()
fullName: TinyLife.Actions.MultiAction.IsCompleted()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.IsCompleted
name: IsCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_IsCompleted
- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.IsCompleted
name: IsCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_IsCompleted
- name: (
- name: )
- uid: TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
commentId: M:TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_OnCompleted_TinyLife_Actions_CompletionType_
name: OnCompleted(CompletionType)
nameWithType: MultiAction.OnCompleted(CompletionType)
fullName: TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
name: OnCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_OnCompleted_TinyLife_Actions_CompletionType_
- name: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
href: TinyLife.Actions.CompletionType.html
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.OnCompleted(TinyLife.Actions.CompletionType)
name: OnCompleted
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_OnCompleted_TinyLife_Actions_CompletionType_
- name: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
href: TinyLife.Actions.CompletionType.html
- name: )
- uid: TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
commentId: M:TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Validate_TinyLife_Objects_Person_
name: Validate(Person)
nameWithType: MultiAction.Validate(Person)
fullName: TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
name: Validate
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Validate_TinyLife_Objects_Person_
- name: (
- uid: TinyLife.Objects.Person
name: Person
href: TinyLife.Objects.Person.html
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.Validate(TinyLife.Objects.Person)
name: Validate
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_Validate_TinyLife_Objects_Person_
- name: (
- uid: TinyLife.Objects.Person
name: Person
href: TinyLife.Objects.Person.html
- name: )
- uid: TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_CanCancel_TinyLife_Actions_Action_
name: CanCancel(Action)
nameWithType: MultiAction.CanCancel(Action)
fullName: TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
name: CanCancel
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_CanCancel_TinyLife_Actions_Action_
- name: (
- uid: TinyLife.Actions.Action
name: Action
href: TinyLife.Actions.Action.html
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.CanCancel(TinyLife.Actions.Action)
name: CanCancel
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_CanCancel_TinyLife_Actions_Action_
- name: (
- uid: TinyLife.Actions.Action
name: Action
href: TinyLife.Actions.Action.html
- name: )
- uid: TinyLife.Actions.MultiAction.CanStartNow
commentId: M:TinyLife.Actions.MultiAction.CanStartNow
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_CanStartNow
name: CanStartNow()
nameWithType: MultiAction.CanStartNow()
fullName: TinyLife.Actions.MultiAction.CanStartNow()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.CanStartNow
name: CanStartNow
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_CanStartNow
- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.CanStartNow
name: CanStartNow
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_CanStartNow
- name: (
- name: )
- uid: TinyLife.Actions.MultiAction.DiscardHeldItem
commentId: M:TinyLife.Actions.MultiAction.DiscardHeldItem
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_DiscardHeldItem
name: DiscardHeldItem()
nameWithType: MultiAction.DiscardHeldItem()
fullName: TinyLife.Actions.MultiAction.DiscardHeldItem()
spec.csharp:
- uid: TinyLife.Actions.MultiAction.DiscardHeldItem
name: DiscardHeldItem
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_DiscardHeldItem
- name: (
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.DiscardHeldItem
name: DiscardHeldItem
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_DiscardHeldItem
- name: (
- name: )
- uid: TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
commentId: M:TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
parent: TinyLife.Actions.MultiAction
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_GoToActionLocation_TinyLife_Objects_ObjectCategory_
name: GoToActionLocation(ObjectCategory)
nameWithType: MultiAction.GoToActionLocation(ObjectCategory)
fullName: TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
spec.csharp:
- uid: TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
name: GoToActionLocation
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_GoToActionLocation_TinyLife_Objects_ObjectCategory_
- name: (
- uid: TinyLife.Objects.ObjectCategory
name: ObjectCategory
href: TinyLife.Objects.ObjectCategory.html
- name: )
spec.vb:
- uid: TinyLife.Actions.MultiAction.GoToActionLocation(TinyLife.Objects.ObjectCategory)
name: GoToActionLocation
href: TinyLife.Actions.MultiAction.html#TinyLife_Actions_MultiAction_GoToActionLocation_TinyLife_Objects_ObjectCategory_
- name: (
- uid: TinyLife.Objects.ObjectCategory
name: ObjectCategory
href: TinyLife.Objects.ObjectCategory.html
- name: )
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commentId: F:TinyLife.Actions.Action.Random
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Random
name: Random
nameWithType: Action.Random
fullName: TinyLife.Actions.Action.Random
- uid: TinyLife.Actions.Action.FullyInProgress
commentId: P:TinyLife.Actions.Action.FullyInProgress
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_FullyInProgress
name: FullyInProgress
nameWithType: Action.FullyInProgress
fullName: TinyLife.Actions.Action.FullyInProgress
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commentId: F:TinyLife.Actions.Action.Type
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Type
name: Type
nameWithType: Action.Type
fullName: TinyLife.Actions.Action.Type
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commentId: F:TinyLife.Actions.Action.Info
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Info
name: Info
nameWithType: Action.Info
fullName: TinyLife.Actions.Action.Info
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commentId: F:TinyLife.Actions.Action.Id
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Id
name: Id
nameWithType: Action.Id
fullName: TinyLife.Actions.Action.Id
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commentId: P:TinyLife.Actions.Action.StartedAutomatically
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_StartedAutomatically
name: StartedAutomatically
nameWithType: Action.StartedAutomatically
fullName: TinyLife.Actions.Action.StartedAutomatically
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commentId: P:TinyLife.Actions.Action.Parent
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Parent
name: Parent
nameWithType: Action.Parent
fullName: TinyLife.Actions.Action.Parent
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commentId: P:TinyLife.Actions.Action.Person
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_Person
name: Person
nameWithType: Action.Person
fullName: TinyLife.Actions.Action.Person
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commentId: P:TinyLife.Actions.Action.ElapsedTime
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_ElapsedTime
name: ElapsedTime
nameWithType: Action.ElapsedTime
fullName: TinyLife.Actions.Action.ElapsedTime
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commentId: P:TinyLife.Actions.Action.PlayerPromptOpen
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_PlayerPromptOpen
name: PlayerPromptOpen
nameWithType: Action.PlayerPromptOpen
fullName: TinyLife.Actions.Action.PlayerPromptOpen
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commentId: F:TinyLife.Actions.Action.ForceResult
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_ForceResult
name: ForceResult
nameWithType: Action.ForceResult
fullName: TinyLife.Actions.Action.ForceResult
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commentId: M:TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType,System.Nullable{TinyLife.Actions.CanExecuteResult},TinyLife.Objects.MapObject)
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_TryForceResult_TinyLife_Actions_CompletionType_System_Nullable_TinyLife_Actions_CanExecuteResult__TinyLife_Objects_MapObject_
name: TryForceResult(CompletionType, CanExecuteResult?, MapObject)
nameWithType: Action.TryForceResult(CompletionType, CanExecuteResult?, MapObject)
fullName: TinyLife.Actions.Action.TryForceResult(TinyLife.Actions.CompletionType, TinyLife.Actions.CanExecuteResult?, TinyLife.Objects.MapObject)
spec.csharp:
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name: TryForceResult
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_TryForceResult_TinyLife_Actions_CompletionType_System_Nullable_TinyLife_Actions_CanExecuteResult__TinyLife_Objects_MapObject_
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name: CompletionType
href: TinyLife.Actions.CompletionType.html
- name: ','
- name: " "
- uid: TinyLife.Actions.CanExecuteResult
name: CanExecuteResult
href: TinyLife.Actions.CanExecuteResult.html
- name: '?'
- name: ','
- name: " "
- uid: TinyLife.Objects.MapObject
name: MapObject
href: TinyLife.Objects.MapObject.html
- name: )
spec.vb:
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name: TryForceResult
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_TryForceResult_TinyLife_Actions_CompletionType_System_Nullable_TinyLife_Actions_CanExecuteResult__TinyLife_Objects_MapObject_
- name: (
- uid: TinyLife.Actions.CompletionType
name: CompletionType
href: TinyLife.Actions.CompletionType.html
- name: ','
- name: " "
- uid: TinyLife.Actions.CanExecuteResult
name: CanExecuteResult
href: TinyLife.Actions.CanExecuteResult.html
- name: '?'
- name: ','
- name: " "
- uid: TinyLife.Objects.MapObject
name: MapObject
href: TinyLife.Objects.MapObject.html
- name: )
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
commentId: M:TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CanMultitask_TinyLife_Actions_Action_
name: CanMultitask(Action)
nameWithType: Action.CanMultitask(Action)
fullName: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
spec.csharp:
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
name: CanMultitask
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CanMultitask_TinyLife_Actions_Action_
- name: (
- uid: TinyLife.Actions.Action
name: Action
href: TinyLife.Actions.Action.html
- name: )
spec.vb:
- uid: TinyLife.Actions.Action.CanMultitask(TinyLife.Actions.Action)
name: CanMultitask
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_CanMultitask_TinyLife_Actions_Action_
- name: (
- uid: TinyLife.Actions.Action
name: Action
href: TinyLife.Actions.Action.html
- name: )
- uid: TinyLife.Actions.Action.GetIconObject
commentId: M:TinyLife.Actions.Action.GetIconObject
parent: TinyLife.Actions.Action
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetIconObject
name: GetIconObject()
nameWithType: Action.GetIconObject()
fullName: TinyLife.Actions.Action.GetIconObject()
spec.csharp:
- uid: TinyLife.Actions.Action.GetIconObject
name: GetIconObject
href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetIconObject
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name: PickUpAndGoTo(ActionInfo, Func<Furniture, bool>, Func<Furniture, bool>, bool)
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name.vb: PickUpAndGoTo(ActionInfo, Func(Of Furniture, Boolean), Func(Of Furniture, Boolean), Boolean)
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name: PickUpAndGoTo
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name: PickUpAndGoTo
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commentId: M:TinyLife.Actions.Action.GetFreeChair(TinyLife.Objects.Person,TinyLife.Objects.Furniture)
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name: GetFreeChair(Person, Furniture)
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name: GetFreeChair
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name: Furniture
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- name: )
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href: TinyLife.Actions.Action.html#TinyLife_Actions_Action_GetFreeChairs_TinyLife_Objects_Person_TinyLife_Objects_Furniture_System_Func_MLEM_Misc_Direction2_System_Boolean__
name: GetFreeChairs(Person, Furniture, Func<Direction2, bool>)
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name: GetSeatCategory(Person)
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fullName: TinyLife.Actions.Action.GetSeatCategory(TinyLife.Objects.Person)
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name: GetSeatCategory
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fullName.vb: TinyLife.NeedType()
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